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June 1991 •<br />
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PLUS: Games • DT h i n e Code • Music • Comms • Amos • DTP<br />
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pFive<br />
years to the month after Protext version 1 was<br />
launched Arnor t l ore pleased to present version 5, an enormous leap<br />
forward in both ease , of use and performance.<br />
Protext 5.0 introduces a completely integrated system of pull down menus<br />
and dialogue boxes. The menus ore among the many operations that may now<br />
be carried out with either the mouse or the keyboard. Protext really does give<br />
you the best of both worlds.<br />
Protext 5.0 handles printer fonts flexibly and accurately. You can make full use<br />
of any number of proportional printer fonts, mix them freely within any line,<br />
centre them in headers, use automatically formatted footnotes. And Protext<br />
correctly formats your text as you type it, no matter how many font changes<br />
you use, showing you line and page breaks exactly as they will be printed.<br />
Protext 5.0 is still the fastest word processor around. Even though we hove<br />
mode all these major improvements we have token great care to ensure that<br />
text editing is as fast as ever. The menus work smoothly and quickly even<br />
with high resolution displays. But of course, you can use Protext's efficient set<br />
of commands and keys just as before and 5.0 remains compatible with all<br />
earlier versions from 1.0 onwards.<br />
Protext 5.0 is a worthy successor to version 4, which was described as "the<br />
best word processor at any price", "the best text processor on the Amiga"<br />
and "the most powerful word processor on the Atari ST" (AU!, ST/Amiga<br />
Format, ST User).<br />
Protext 5.0 heralds a new era of multi-lingual European software, in time for<br />
1992 and the opening up of Eastern Europe. Protext may be used in at least<br />
27 different languages and has 10<br />
different national keyboard layouts<br />
built in (plus the capability to define<br />
your own symbols and<br />
keyboard layouts).<br />
Prices<br />
The Features<br />
New fast it easy to use pull down<br />
menu system with dialogue boxes ond<br />
alerts; file sector; mouse dragging to set<br />
.blocks. Menus complement existing<br />
commands and keyboard shortcuts, do<br />
not replace them. Menus may be used<br />
with mouse or keyboard. Amigo version<br />
folows Intuition guidelines.<br />
:c Enhanced printing capabilities supports multiple proportional fonts; mixing of<br />
diferent font sizes on the some line; proportional formating whilst editing; side<br />
margin, headers and footers independent of main text font. labs, decimal tabs and<br />
centre tabs. Extensive range of printer drivers supplied_<br />
.sc Multiple file editing - up ta 36 files may be open; split screen editing.<br />
A Graphics mode support on PC alows use in virtually any text or graphics mode<br />
including 132 column or 15 line VGA modes; user defined characters and on-screen<br />
bold, italics and underlining now on all versions; use of 13 different accents on any<br />
character.<br />
Language support includes Albanian, Basque, Czech, Danish, Dutch, English.<br />
Esperanto, Estonian, Flemish, Finnish, French, German, Hungarian, Irish, Italian, balm,<br />
Lithuanian, Norwegian, Polish, Portuguese, Rumanian, Serbocroation, Slovak. Spanish,<br />
Slovene, Swedish, Welsh. (Note: some printers do not support all languages).<br />
.‘t Index und contents generation. Indexer takes marked words or phrases; contents<br />
entries automaticaly token from titles wrapped in control codes; many options for style<br />
of contents output.<br />
A Spelling checker features completely new 110,000+ word Colins dictionary with very<br />
fast phonetic lookup. Anogroms and find word patern. Foreign language dictionaries<br />
(German, Swedish available now, others to follow).<br />
Many other enhancements including multi-line footnotes and endnotes: automatic<br />
timed save; odd column or row of figures; indent tabs; find word at cursor; 40 column<br />
mode support; sentence operations, inter- paragraph spore, much improved expression<br />
evaluator; sell incrementing variables; Roman numerals; newspaper-style column<br />
- printing; file sorting utility with sped& options for names and addresses; revised manual<br />
plus new tutorial guide_<br />
:c And don't forget Protext still includes background printing: box manipulation;<br />
macro recording; exec files; headers and footers; find and replace; mail merging;<br />
undelete; file conversion utility; configuration program; auto reformating: on green<br />
help; lime and date; typewriter mode; line drawing; disc utilities.<br />
Protext 5.0 may he purchased from any good computer shop or directly from Amor. Upgrades from earlier versions<br />
ore only available from Amor and the original discs should be returned with your order.<br />
P( Amiga ST/TI Archimedes<br />
Protext 5.0 49.95 049.95 ti 49.95 t I 49.95<br />
Upgrade from v4.2<br />
£60 £60 E40 N/A<br />
from earlier versions<br />
£75 £75 E15<br />
N/A<br />
Protext 4.2 09.95 £99.95 99.95 N/A<br />
Prodota 1.1 c19.95 E19,95 E79.95 due e1991<br />
01<br />
Notes:<br />
Protect 5.0 requires at least 640K of memory on all machines<br />
?rotext 1.2 requires at least 511K of memory on all machines<br />
Punkt° requires 1MB of memory on the Amiga<br />
-• M e r n r • • • • • • •<br />
Arnor Ltd (A Mc), 611 Lincoln Rood, Peterborough, PEI 3HA. Tel: 0733 68909 (24 hr), Fox: 0733 67299
ANNOUNCING<br />
THE<br />
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UNLEASH THE POWER OF YOUR AMIGA"<br />
A5000-i6<br />
(Price includes LIM 11,1.111<br />
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• 100% Software compatibility •<br />
• Plug-in up to a 50 MHz Maths Co-Pro •<br />
• B5000 has advanced 32-bit Paged-Mode design •<br />
• 32-bit Kickstart — five/ten times faster •<br />
• Three models — A5000-16/135000-25/135000-40 •<br />
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SOFTWARE, 6E1000 Fellbeco moos for 100% * Mtwara compatibility<br />
HARDWARE 1 0 0 % Compatible with Amiga 50002000 and aidci-on ca rol<br />
INTERFACE H 1: Plugs into 85000 processor socket M eld* your Amiga<br />
INTERFACE 2 : A/132000 Co-processor a Ortoli) card 'tor 65000.40 only<br />
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Rollerpede: Game of the<br />
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Musical madness!: We've gone bonkers! Not only have we<br />
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packed TWO great tunes into 7this<br />
months Tune-of-the-Month,<br />
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we've also included some<br />
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4<br />
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Use this excellent combination<br />
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Ideal N for programmers and a those with the urge to customise<br />
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Encrypt: Protect sensitive t files from prying eyes with this handy<br />
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utility. Make sure you're the r only one who can get to that electronic<br />
filofaxt o<br />
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Colourltwik: Capture<br />
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the coolest colours for your Workbench<br />
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and save them to disk with a Colourkwik. No<br />
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messing about trying to match that per-<br />
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WHO'S WHO .<br />
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1<br />
MANAGING e EIXTOR Derek Wain<br />
4<br />
PUBOSHER p Pited Wiliarrs<br />
FEATURES EDITOR Eke MaKenand<br />
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DEPUTY FEATURES EDITOR: Paul Austin 2<br />
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TECHNICAL EDITOR: Sim Renck/ 4<br />
ART f EDITOR Mae Saley :<br />
CONTAIN/TORS e Ascii Halbotn, Doc<br />
*<br />
Marcami s Stanger, Pdiel Hialman, Aft Walter, Ashley<br />
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Cater-Cairns<br />
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Dan Maple, Paul T 4<br />
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111rtey SALES i MO MARKING Are Ccoplay /<br />
ADVERTISEMENT o MMAGOt Tracy GEO<br />
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01991 EmprooPilliraimo Lit Ila MOM sa ra bod<br />
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Ina a Ada, Map it iittrlI itU .<br />
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Pages 126-141<br />
- 6 ing for<br />
one, every<br />
th, from the<br />
B<br />
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I<br />
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A HT I<br />
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j<br />
j i t the right<br />
note! Tune in to<br />
Britains most<br />
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4 Amiga C omputing<br />
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Pa' E I J I<br />
tP Edd<br />
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The best<br />
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1 1 =I' r ir SI<br />
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inners. Get<br />
line todayl<br />
REGULARS<br />
What's new<br />
If its happening, it's here. Six pages packed<br />
After Amiga Computing's 3rd birthday party<br />
with the latest news, including location reports 9 Eddie McKendrick gets nostalgic 3 8<br />
Public Domain<br />
Our regular guide to the best In free software.<br />
Paul Austin sorts out the best from the rest 7 9<br />
Beginner's guide: CU<br />
Confused by the Amiga's Command Line?<br />
Let Stevie Kennedy lead the way 8 5<br />
Gallery<br />
Proudly presenting a two page showcase<br />
8 8<br />
of the very best Amiga art<br />
ACAS<br />
The Amigo Computing Advice Service is<br />
always at hand with tech help 1 1 7<br />
ESP<br />
Ezra Surfs Postbox is crammed full of Amiga<br />
related correspondence from far St wide 1 4 3<br />
Rock Lobster<br />
In the true tradition of '..,and finally" the<br />
1 4 6<br />
Amiga Computing team wind down<br />
THE GAME ZONE<br />
The section of Amigo Computing that takes having<br />
fun seriously! Previews, charts and tips not to mention<br />
reviews of BRAT, BARDS TALE III, A110 TANK KILLER,<br />
EYE OF THE BEHOLDER, WARLOCK, PGA TOUR GOLF<br />
and SUPERCARS II. Get your joystick<br />
ready for action! 4 3<br />
most of Amiga Computi<br />
rkStation disk<br />
Our resident<br />
AMOS guru<br />
helps you write<br />
that smash hit<br />
Clinic<br />
FEATURES<br />
Back to the future<br />
Write like a pro<br />
Stevie Kennedy takes a look at the latest<br />
version of the Prowrite word processor 6 5<br />
The hard stuff<br />
Our Technical Editor gets knee-deep in the<br />
latest Amiga hardware offerings 6 7<br />
Going for Gould<br />
Chairman of <strong>Commodore</strong>, Irving Gould has<br />
quite a bit to say. Don Maple listens in 7 3<br />
The magic of MED<br />
Paul Austin takes a look at the built-in sample 9 5<br />
editor sported by our old friend MED 3<br />
••••• v•<br />
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1:21<br />
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4„1904<br />
j• iii‘b1 2 /2 .6 • • • H • • • • •<br />
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• • y t t u t • taw<br />
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Intensive 11.1 care<br />
4,<br />
.....•urzlsrrostimi con- 40.4E ti_ni<br />
What do you do if your Amiga's heart stops<br />
beating? Consult our silicon surgeon 9 9<br />
Expand and deliver<br />
Jason Holborn continues his quest to<br />
expand your Amiga to bursting point 1 0 7<br />
The Saxon angle<br />
Richard Williams test drives the latest<br />
112<br />
Amiga Desktop Publishing sensation<br />
COMPETITION<br />
It's our birthday, and to celebrate we are<br />
giving away a spectacular competition<br />
prize. Remember if you don't enter you<br />
cant WIN' 1 2 1<br />
Stuck with C?<br />
, The Code<br />
Clink may<br />
have the cure ig<br />
1<br />
From screen to<br />
nt. The<br />
teries of<br />
revealed1<br />
Amiga Computing 5
KICK OFF 2 greatly enhances the gameplay of KICK OFF, winner of the THE GAME OF THE YEAR in the<br />
U.K., and similar awards right across Europe. A host of new features have been added to the ones that<br />
enthralled players the world over.<br />
• Full size multi-directional scrolling pitch with the players,<br />
markings etc. in con-ed proportion.<br />
• 1 to 4 players option. (Amiga and ST only)<br />
• 2 players TEAM option against the computer or 2 other players.<br />
Hundreds of players each with a unique combination of<br />
attributes (stamina, pace. etc.) and skills (passing. shooting.<br />
tackling. etc.)<br />
Instinctive Kick Offjoystick controls to dribble, pass. shoot,<br />
head or chip the ball and do sliding tackles.<br />
• Set piece FREE KICKS including dummies and the ability to dip<br />
the ball or bend the ball round a defensive wall<br />
• 9 types of comer kicks with full control of shot power. Long<br />
and short throw ins.<br />
• Team selection from a squad of 16 with substitution and a<br />
choice of tactics.<br />
• League and cup competitions with Extra Time, Injury Time<br />
and sudden death penalty shoot outs.<br />
Facility to view, edit and save the Action Replays and create<br />
a Golden Shots disc(Excl. IBM CBM 64)<br />
Facility to load Player Manager teams and tactics for a single or league game<br />
• Red and yellow cards. 16 different referees, injury time and a host of features to create an atmosphere for a game which is<br />
real fun to play<br />
.<br />
An International class player takes charge of a third division dub as Player Manager. His brief is simple<br />
-Bring Back The Glory Days.<br />
His success depends on his playing skills on the pitch and managerial skills in devising winning tactics,<br />
aquiring the right players from the transfer market and building a team worthy of the highest honours.<br />
• Unique facility to design and implement your own tactics.<br />
i• Over 1000 individual players, each with a unique combination of attributes and skills<br />
• A lively transfer market. Haggle for the best deal.<br />
• 4 division league and a cup tournament with sudden death penalty shoot out.<br />
The Player Manager brings the every day realities of a manager's life, his talents as a manager and a<br />
player, his triumphs and his failures into a sharp FOCUS.<br />
ST, ACTION - A stroke of pure genius.<br />
THE ONE - An exceptional football management simulation, Astounding depth. Most involved, rewarding and playable.<br />
THE ACE • Successfully blends challenging soccer management with frantic end to end arcade action 9 2 0<br />
NEW COMPUTER EXPRESS - The sheer depth is incredible. A definitive management game.<br />
COMMODORE USER • At last a management<br />
-ink<br />
game ST , FORMAT. t h Brilliant a t r 93% e q u i r e s<br />
AMIGA m FORMAT- Enthralling and riddirtive•A' 93%<br />
ZZAF<br />
a<br />
Best football management game ever written. 9 2 %<br />
n<br />
a<br />
g<br />
A NEW Din<br />
SOCCER SIU<br />
BLISTERING PACE<br />
- PIXEL PERFECT PASSING<br />
- SUPERB TACTICAL<br />
GAMEPLAY<br />
ST ACTION - The best game ever to grace the ST. Highest accolade<br />
[ can give<br />
AMIGA USER INT - The best computer game ever 97%<br />
THE ONE - Ultimate soccer simulation 96%<br />
THE ACE - Brilliant. Buy, Buy, Buy. 930.<br />
• AMIGA FORMAT- Best footy game to have appeared on any machine<br />
ST FORMAT- What a game! Gem to play. Magic 90%<br />
C & VG Championship winning material. 95%<br />
GAMES MACHINE - Probably the best sports game ever. 92%<br />
COMMODORE USER - No other footle game can touch it 90%<br />
AMIGA ACTION - Surpasses all other football games. 93%<br />
POPULAR COMPUTING WEEKLY - Nothing short of brilliant<br />
NEW COMPUTER EXPRESS - Computer football event of<br />
the year.<br />
AMIGA & ST E19,99 EXP. AMIGA £24.99<br />
IBM (AT & Kr Turbo, EGA & VGA) £24.99<br />
CBM 64 - SPECTRUM - AMSTRAD £9.99, E14.9S<br />
AMIGA - ST E19.99<br />
94%<br />
r'
DIENSION IN<br />
1 SIMATIONS<br />
THE FINAL WHISTLE<br />
Amiga - ST E12.99 (Rel. Nov.)<br />
Raises the skills required and gameplay of IICK 04 2 to<br />
new heights.<br />
Two extra kits.<br />
Look at any player stilts, (attributes and skill) before sele<br />
Totally new comer kicks with full control of the power, height<br />
the ball.<br />
Enhanced throw ins and penalty shots.<br />
Provision to flick the ball in the air and do a blinding hear or a spectacular<br />
overhead kick<br />
New two players team mode Player I in position or nearest to the ball and<br />
player 2 in position or keeper.<br />
Linesmen and referee on the pitch.<br />
A new player attribute FLAIR A player with a high level of flair will try a solo<br />
attempt at the goal<br />
4 new pitches - Wembley - Icy - Muddy - Non-League<br />
And Lots More<br />
WINNING TACTICS (E6.9 Rel_ Nov.) A collection of tactics for<br />
use in Player Manager<br />
gRETURN<br />
TO EUROPE (L9.99 - Rel. Dec.) Three European cup<br />
ompetitions. UEFA cup - European Cup - Cup Winners Cup.<br />
or<br />
IANTS<br />
K 0<br />
OF<br />
2<br />
EUROPE (REL 1991) Best teams of Europe on one<br />
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The<br />
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Team Yankee is the delimtive action simulation of modern tank warfare.<br />
'Team Yankee., the critics choice*<br />
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AMIGA FORMAT<br />
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ACE<br />
The blend of thought and<br />
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ST FORMAT<br />
Hunting the Red Bear has never<br />
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You wont be able to tear yourself<br />
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Heralded the American computer<br />
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Based on<br />
Megatrcrveller by<br />
Game Designers<br />
Workshop, the<br />
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gcrming<br />
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The most sophisticated<br />
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five military classes,<br />
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character development<br />
through five services: Army,' Navy,<br />
Marines, Merchants and Scouts.<br />
TAKES SCIENCE RCTION ROLE<br />
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PLAYING<br />
L I G H T<br />
Y E A R S<br />
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This is a game and a half!<br />
The use of four screens in<br />
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times it's almost like<br />
playing on four<br />
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I quickly found<br />
myself hooked on a<br />
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which previously<br />
held no interest. 'glom*<br />
AMIGA ACTION<br />
The tanks have been superbly<br />
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This has to be a must for everyone!<br />
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Twenty-eight planets anci<br />
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)ORE AMIGA AND IBM PC eft CuMPATIBLES<br />
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CDTV the wait new<br />
is over!<br />
<strong>Commodore</strong> finally stop crying wolf<br />
and unveil a CD player that thinks it's<br />
an Amiga, as Eddie McKendrick reports<br />
MONTHS of speculation about<br />
<strong>Commodore</strong>'s fledgling multimedia<br />
product CDTV are finally<br />
over. On Tuesday April 30<br />
<strong>Commodore</strong> officially introduced<br />
their Dynamic Total<br />
Vision to the world.<br />
Due to go on sale later this<br />
year with a price tag of around<br />
£700, CDTV is similar in appearance<br />
to a standard compact disc<br />
player, but it is capable of a vadety<br />
of Interactive leisure and<br />
educational applications.<br />
With the CDTV, users will be<br />
able to simultaneously call up<br />
video images, text, graphics and<br />
stereo audio through a simple<br />
infra-red remote control unit.<br />
The greatest potential for<br />
CDTV lies in the educational<br />
field where programs are being<br />
developed which exploit the<br />
machine's multimedia capability,<br />
A <strong>Commodore</strong> spokesman<br />
explained: "You can call up a<br />
picture of the African bush containing<br />
a number of wild animals.<br />
"Using the control unit you<br />
can then select one of the animals<br />
and up on screen comes a<br />
detailed picture with descriptive<br />
text and the sound of the particular<br />
animal or a commentary."<br />
A pilot scheme underway<br />
with Derbyshire County Council<br />
is using CDTV to teach Japanese<br />
to local schoolchildren.<br />
As well as hearing the spoken<br />
language, children are able to<br />
see pictures depicting Japanese<br />
WHAT'S<br />
culture. As no keyboard is necessary,<br />
CDTV can be operated by<br />
people with no previous keyboard<br />
experience.<br />
curv exploits the technology<br />
Delivering the goods<br />
Independent research commissioned by Amigo Computing has revealed<br />
that major High street outlets do not expect to have large stocks of<br />
<strong>Commodore</strong>'s CDIV home entertainment system until October.<br />
Despite the official launch our survey showed that CDTV is likely to be a<br />
slow starter with one retail chain expecting only small stocks by mid-May<br />
and others still in the dark about availability.<br />
Information for the buying public is woefully inarkquate. Under the<br />
guise of a customer keenly interested in buying CDTV, our researchers contacted<br />
approved stockists Dixons, John Lewis<br />
and Comet. Sales staff in one major Dixons CUR/ may<br />
outlet thought COW was 'a sort of television"<br />
while staff at another branch asked: '<strong>Is</strong><br />
it some kind of games consoler Neither had<br />
any knowledge of availability.<br />
A third Dixons store said they had no idea<br />
when they would get CDTV but they would<br />
try and order it while the manager of a fourth<br />
be here as<br />
far as Cornmodore<br />
is<br />
concerned, but<br />
no-one has<br />
• gh Street<br />
t<br />
o<br />
of CD-ROM (compact disc read<br />
only memory) using discs with a<br />
storage capacity equivalent to<br />
around 720 floppy disks our<br />
about 250,000 pages of text.<br />
outlet said: 'We've got it in our price list but because of pre<br />
-delays<br />
I don't think we will have it in stock until October."<br />
production<br />
A spokesman at Dixons head office said: "We have no information on<br />
when this will be available but we hope it will be within the next month.<br />
We are just waiting for <strong>Commodore</strong>, but the price has been fixed at<br />
L599,99." Our researchers drew a complete blank at the John Lewis store<br />
in London's Oxford Street. Even when given a description of the new<br />
machine, a senior member of staff said they had no knowledge of it.<br />
"It's not on our list for this half-year. Maybe<br />
we will have it next halt" was the reply.<br />
Over at Comet, staff in two retail outlets<br />
referred us to head office where a spokesman<br />
said: "We will have CDTV in some of our selected<br />
outlets by mid<br />
-expect<br />
to have it generally available until<br />
May October.<br />
b It uwill t cost (599,99.'<br />
w e<br />
c e r t a<br />
i<br />
d<br />
n l y<br />
Amiga Computing 9<br />
T<br />
1
WHAT'S Amiga's in education go down a bundle<br />
Smooth operator<br />
ANTIA is a font enhancement utility<br />
which performs an anti-aliasing process<br />
on normal Amiga fonts.<br />
From one original font size, it can<br />
produce up to nine scaled down versions,<br />
anti-ahased using four brightness<br />
levels,<br />
AntiA runs on all Amigas• It can<br />
handle type sizes up to 300 points,<br />
although a 512k machine will be limited<br />
to sizes of around 200 points. A<br />
68020130 is useful in speeding up the<br />
processing of very large point sizes, but<br />
not essential. AntiA is available now at<br />
a RRP of E40. Contact ZEN Computer<br />
Services on 061 793 1 931<br />
24 bits on the side<br />
AMIGA screen files can now be converted<br />
into 24 bit colour slides or<br />
film of full cinema quality thanks to a<br />
new development from Amiga<br />
Centre Scotland (031 557 4242).<br />
Cine Link is a module for use with<br />
the company's Image Link package,<br />
now re-christened Rastar link. It<br />
drives a number of digital film<br />
recorders, allowing Amiga files to be<br />
transmitted to them via the SCSI<br />
port<br />
They are then converted into<br />
2,000 or 4,000 line resolution pictures.<br />
Cine Link can also be teamed<br />
with a cine camera to produce cine<br />
film animations in up to 4,000 line<br />
resolution and full 24 bit colour. As<br />
Amigo Computing went to press, the<br />
price of Cine Link was not definite<br />
but should be in the region of E230_<br />
Raster Link costs fl 55, This provides<br />
Spurious price cuts<br />
FOLLOWING reports of price cuts<br />
for top-end Amigas in the USA,<br />
<strong>Commodore</strong> UK spokesman<br />
Andrew Ball has discounted<br />
suggestions that the same<br />
could happen on this side<br />
of the Atlantic.<br />
He told Amiga Computing:<br />
"These are just spurious<br />
rumours."<br />
The American price cuts<br />
take in both Amiga 2000<br />
and 3000 ranges and vary<br />
from 10 to 26 per cent.<br />
10 Amiga Computing<br />
COMMODORE has escalated its assault on the education<br />
market by offering education authorities and schools the<br />
chance to buy an Amiga 500 and one of 14 software<br />
packages for E299 plus VAT a saving of £100.<br />
The offer has been made in response to education<br />
minister Kenneth Clarke's request for computer manufacturers<br />
to be competitive in their education pricing.<br />
It includes a 500 with 1Mb of ram and a choice of<br />
Amiga Logo with Talking Turtle, DPaint II, DPrint II,<br />
Dpaint III, BBC Emulator,<br />
Fanta Vision, MaxiPlan 500,<br />
Superbase Personal, ProWrite<br />
2,5, Music Mouse, Dr. T's<br />
Music Recording Studio,<br />
Infolile, Photon Paint or<br />
Spritz.<br />
To ensure that those tak-<br />
ing advantage of the offer<br />
are bona fide education<br />
users, <strong>Commodore</strong> are dealing<br />
with all orders them-<br />
40 40 40 40 40 40 40 40 41 0 40 40 41 41 40 40 40 40 40 40 40 40 40 40 0 40 40 0 4P 40 40 40 40 40 40 40 0 40 40 10 10<br />
all the software necessary for the<br />
conversion but the real shock to the<br />
wallet comes with the purchase of<br />
digital film recorders which can run<br />
into thousands of pounds.<br />
Under the Spell<br />
SPELL!, the computerised aid to<br />
spelling that is now selling in<br />
record numbers to Amiga users,<br />
has found a new fan — Minister of<br />
Education Tim Eggar.<br />
He has written to Nicholas<br />
VVinterton MP another admirer of<br />
the program: "The Government<br />
welcomes such initiatives as a way<br />
of raising standards in our schools,"<br />
And he added: "The Secretary of<br />
State is concerned at the perceived<br />
decline in the standard of spelling<br />
among young people and is keen<br />
that everyone in the world of education<br />
should take serious steps to<br />
Improve those standards. Good<br />
spelling is essential in all branches<br />
of knowledge".<br />
• 41 40 40 40 41 41 40 41 40 41 40 41 40 40 41 0 0 40 40 40 10 40 40 41 40 40 410<br />
selves - passing them on to accredited dealers in the<br />
appropriate area. "We are policing this offer very closely<br />
to make sure that the right people are buying the computers,"<br />
said <strong>Commodore</strong>'s national sales manager for<br />
education, Peter Talbot. 'So far we have had tremendous<br />
response from the government right down to the schools<br />
themselves. We have a growing market share in education<br />
and there han't been an offer as keen as this one<br />
before". <strong>Commodore</strong> spokesman Andrew Ball added that<br />
• • • • • • • • •<br />
"We have a<br />
growing market<br />
share in<br />
education and<br />
there hasn't<br />
been an offer as<br />
keen as this one<br />
before"<br />
Peter Talbot<br />
The Lowe<br />
down<br />
on ACS<br />
MANAGING director Martin<br />
Lowe reports that Amiga<br />
Centre Scotland have<br />
embarked on a substantial<br />
change of direction. They are<br />
now concentrating on<br />
developing low-cost advanced<br />
technology for business,<br />
television, the professions<br />
and education.<br />
"We intend to provide an<br />
environment where a business<br />
or education customer<br />
can be shown a complete<br />
range of computing hardware<br />
and software, where<br />
they can examine and try our<br />
equipment and where technical<br />
requirements can be identified<br />
and satisfied," he told<br />
Amiga Computing.<br />
in the first month alone,<br />
sales on the offer had<br />
totalled £250,000. Schools<br />
wanting to buy the package<br />
must provide either their<br />
DES number or an official<br />
purchase order and the offer<br />
closes on May 31.<br />
Further details can be<br />
obtained from <strong>Commodore</strong>'s<br />
education sales desk on<br />
0628 779677.<br />
p<br />
m<br />
e<br />
li Martin Lowe<br />
'Too few people and corporations in the Ilk pare aware of the power<br />
and price advantages of using the Amiga system. A fully-implemented<br />
version of AT&T Unix System V, release 4, is now available on the Amiga.<br />
Internationally, many broadcast and video professionals have already discovered<br />
the Amiga.'<br />
The validity of his decision was underlined by the successful appearance<br />
of AMS's 32-bit graphics board at top European computer<br />
show CEBIT where it attracted interest land orders from 40 countries.<br />
'...."'"' '<strong>Commodore</strong> displayed tour of our boards on their trade<br />
Harlequin/Amiga combination displaying images captured with<br />
their top of the range scanners_<br />
"Software developers in Europe and America are already producing<br />
programs to take advantage of eour technology."<br />
I<br />
s.........s.<br />
-........<br />
Features in previous issues of Amigo Computing, the Harlequin<br />
t<br />
ap<br />
ty, full colour images with an Amiga.<br />
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Games galore, but vivoittipAi<br />
serious VR was the new<br />
real draw<br />
WITH a name like the European<br />
Computer Trade Show, you would<br />
have thought the number of different<br />
kinds of software and hardware<br />
on show at <strong>Is</strong>lington's Business<br />
Design Centre would have been<br />
You would have been wrong.<br />
The order of the day - or rather<br />
the order of the three days from April<br />
14 to 16 inclusive - was games,<br />
games and more games.<br />
True, there was the odd bit of<br />
hardware - though mostly joysticks,<br />
to aid the playing of games, and<br />
mice, which in many cases serve the<br />
same purpose — and several purveyors<br />
of educational and music software<br />
were in evidence.<br />
But in the main, games reigned<br />
supreme.<br />
How strange to have to report,<br />
then, that the stand which had the<br />
most visitors queueing up was NOT<br />
organised by a games outfit_<br />
It was a virtual reality demonstration<br />
from Divison, a company based<br />
in Chipping Sodbury, near Bristol,<br />
and which is involved in the more<br />
serious side of W.<br />
Although consistently well populated,<br />
even the Psygnosis hospitality<br />
suite, with those inevitable, loveable<br />
little Lemmings everywhere, could<br />
not raise the same amount of visitor<br />
interest.<br />
Division's main claim is that it has<br />
made VR a practical proposition. It<br />
has done this by creating the hard.<br />
ware and software that has moved<br />
It was a case of games<br />
nearly all the way at<br />
the European Computer<br />
Trade Show, but Richard<br />
Williams managed to find the<br />
more serious side, too<br />
Hi-Tec sign up Bugs Bunny and C<br />
HI-TEC Software used the ECT5 platform to announce a prestigiousing with a major carton company.<br />
The company has signed contracts with giants Warner Bros, throwing<br />
open the flood gates for a host of popular cartoon stars to appear on<br />
computer software.<br />
The characters made world-famous by Warner Bros over the years<br />
include Bugs Bunny, Daffy Duck, Elmer Thudd, Sylvester and Tweetie.<br />
Hi-Tec has already achieved success with characters from its other<br />
major licensee, Hanna Barbera.<br />
this leading-edge area of technology<br />
away from being an expensive laboratory<br />
plaything to a product that<br />
can be quickly integrated into any<br />
application which generates real<br />
time images.<br />
I must confess I didn't actually get<br />
to don the eye-set for a demo, the<br />
queues being too long. But I did<br />
manage a word with one of<br />
Division's directors, Steve Ghee, who<br />
told me the company was pushing<br />
itself at the research market. The idea<br />
is that Division provide the hardware<br />
and software with which the cus-<br />
tomer can write their own pieces of<br />
VR using a high-level language like<br />
C. Most other companies involved in<br />
VR are working on specific games.<br />
One of Division's customers is the<br />
Advanced Robotics Research<br />
Laboratory in Salford, Manchester.<br />
The ARRL is putting together an<br />
advanced robotic control system, in<br />
which a robot is linked electronically<br />
to a human, and the robot "learns"<br />
all the actions performed by the person.<br />
The human hears and sees<br />
exactly the same things as the robot,<br />
Steve Ghee says it is very, very<br />
hard to build an intelligent machine.<br />
But by using VP to put a human into<br />
• the loop, you can teach a robot how<br />
to do certain things very quickly.<br />
Cheetah and the Tortoise...<br />
THE results of eighteen months of research and<br />
development appeared on the stand of joystick<br />
manufacturer Cheetah.<br />
Visitors encountered what Cheetah described as<br />
"the new generation of joystick technology".<br />
Cheetah is renowned for helicopter-style handgrip<br />
sticks, and after conducting extensive<br />
research designed a new and innovative range of<br />
controllers.<br />
The Bug is claimed to be "the most comfortable<br />
controller available", sitting snugly and neatly in<br />
the palm of the hand, ensuring long-term playabil-<br />
ity. The Tortoise is a green, ergonomically shaped<br />
model whose shell acts as the directional move-<br />
ment control. Aeroskate operates in the same way<br />
as a conventional skateboard, except that it connects<br />
to your games system or computer.<br />
Stick X's control handle sits comfortably in the<br />
palm of the hand for long-term play, detecting the<br />
slightest movement of the hand to different directions,<br />
Finally, the Turbofighter <strong>Is</strong> a two-handled<br />
Yoke with multi-directional control, including forward<br />
and back movement. It comes complete with<br />
analogue and digital interfaces.<br />
New software<br />
promised for<br />
Phazer<br />
TROIAN, manufacturers of lightphasers<br />
for use with the Amiga<br />
and other computers, and who<br />
also make lightpens for use with<br />
the Amiga and Amstrad PCW, with<br />
Atari ST/STE and PC versions com-<br />
ing soon, used the show as platform<br />
for the announcement that it<br />
has established its own software<br />
house.<br />
The idea is "to ensure a continuing<br />
supply of quality software" to<br />
support its products.<br />
Trojan promised new titles for<br />
all formats of Phazers would be<br />
released at regular intervals during<br />
1991 and beyond. Imminent<br />
releases are The Enforcer, Aliex and<br />
Fire Star,<br />
Trojan lightphasers and lightpens<br />
each carry a rrp of £39.99.<br />
Anyone thinking of contacting<br />
Steve or his colleagues at Division for<br />
a quote on a bespoke system had<br />
better consult their bank manager<br />
first. The kind of system being used<br />
in Salford costs more than E50,000,<br />
the eye-set and the electronic glove<br />
being the most expensive parts_<br />
But there's hope. A system<br />
Division will be releasing in August<br />
will cost fl 0,000,and Steve says<br />
costs will continue to tumble until VP<br />
becomes de rigueur for all selfrespecting<br />
home computer fanatics -<br />
and not just the game players!<br />
What are the chances of Division-<br />
style VP on the Amiga? "You can<br />
actually attach our box to the Amiga,<br />
and use the Amiga joystick to control<br />
things," said Steve.<br />
Show launch for<br />
scanner and rodent<br />
A NEW scanning package for the<br />
Amiga, and a new mouse which can<br />
be used with the Amiga or Atari STs,<br />
were launched at the show by<br />
Pandaal Marketing Ltd (0234<br />
855666).<br />
The DAATAscan Pro complete<br />
graphic scanning package features).<br />
Amiga Computing 13
WHAT'S<br />
I 05mm scanning width,<br />
resolution from 100 to<br />
400 dpi, choice of black<br />
and white or three dither<br />
patterns representing 64 grey scales,<br />
contrast control, real-time scanning<br />
display, zoom and pixel perfect editing,<br />
clipboard feature, ability to crop,<br />
rotate, flip and invert images and full<br />
printer support.<br />
The DAATAscan supports the IFF<br />
file format, and<br />
is available now<br />
at an RRP of<br />
£189.95 including<br />
VAT. The<br />
ultra-high resolution<br />
360 dpi<br />
DAATAmouse includes a slider switch<br />
located underneath which is used to<br />
choose between Atari and Amiga<br />
l c ;<br />
Pandaal claim<br />
the two microswitched<br />
but.<br />
tons of the<br />
; DAATA m o u se<br />
operation. have a lifetime<br />
of a million cycles. The anti-static<br />
lightweight ball runs smoothly on<br />
most surfaces and can be removed<br />
for cleaning. It's available now at an<br />
RRP of E34.95.<br />
AMOS gets turbo<br />
charged<br />
THE AMOS Compiler - the turbo<br />
booster for the 40,000-selling AMOS<br />
write-your-own-games program -<br />
was the big news from Europress<br />
Software, the new name for<br />
Database Software as of May 1.<br />
Europress said the Compiler<br />
would be on sale from May, and<br />
would more than double the speed<br />
of AMOS programs. Some commands<br />
are seven times faster once<br />
compiled. Europress were also plugging<br />
AMOS 3D, which allows Amiga<br />
owners to create 3D objects and<br />
manipulate them in real•time, ideal<br />
for creating games like Starglider and<br />
Inter-phase. And the next phase<br />
of the Fun School educational<br />
series for children, Fun<br />
School 4, is well under<br />
way and should be<br />
launched in the<br />
autumn. It<br />
Fun School<br />
Development team<br />
Chris Payne (fight), Ric<br />
Ilanner (left), and Peter Lee<br />
(top fight)<br />
Amiga Computing goes Euro<br />
Amiga Computing, launched by Database Publications in 1988 and which last year<br />
11 moved to Interactive Publishing, is now to come under the banner of Europress<br />
Publications Limited. This is a result of the restructuring of all companies within<br />
the Europress Group.<br />
The magazine has been managed by Interactive Publiishing, for the last fourteen<br />
months, Interactive was formed as the result of a historic deal between<br />
Caner Publishing and Database Publications. Now all magazines published by<br />
the group will be united under one name. Chairman Derek Meakin, who founded<br />
the group 21 years ago, said: "With the creation of new subsidiaries in recent<br />
years, all with different names, there was a growing danger of the parent group<br />
losing its identity. From now on all companies forming part of the group will<br />
appear under the Europress banner'. Richard Williams has been appointed publisher,<br />
with responsibility for both Amiga Computing and Atari ST User. The Amigo<br />
Computing editorial line-up comprises Eddie McKendrick (Features Editor) with<br />
Stevie Kennedy (Technical Editor) and Paul Austin (Deputy Features Editor). The<br />
art department is headed up by Mike Bailey (Art Editor).<br />
Behind the scenes, key Amigo Computing personnel are lane Conway (Sales<br />
and Marketing Manager), Tracy Carroll (Advertisment<br />
. (Advertisment Manager), Sales), Iohn SBurns i m(Circulation o n Director) and David Wren<br />
L<br />
(Circulation<br />
e<br />
Manager).<br />
e s<br />
Richard Williams said: "With a new company structure<br />
and more staff we are in an ideal position to make Amiga Computing even better<br />
value in terms of editorial content and free disk programs. It will also boost our<br />
already great advertising power." Europress Pubilications also produce PC Today,<br />
The Micro User and Let's Compute! Other companies within the Europress Group<br />
include Europress Interactive (Amiga Action, ST Action, Games-X), Europress<br />
Software (Formerly Database Software & Mandarin Software) and Europress<br />
Trade Publications (publishers of Computer Trade Weekly).<br />
Michael Meakin becomes Managing Director of the group% holding company,<br />
Europress Ltd, with Tim Roberts promoted to group financial controller.<br />
14 Amiga Computing<br />
will be sold alongside Fun Schools 2<br />
and 3, and will otter six further programs<br />
across three age groups, all in<br />
line with National Curriculum guidelines.<br />
The Fun School series accounts<br />
for a staggering 79.6 per cent of all<br />
educational software sold by computer<br />
retailers according to independent<br />
market research commissioned<br />
by Europress Software, Managing<br />
director Chris Payne said more than<br />
a quarter of a million Fun Schools<br />
had been sold and dealers were con-<br />
vinced the range would continue to<br />
sell for years to come_<br />
Contriving to cover<br />
Europe<br />
CONTRIVER Europe Limited chose<br />
the occasion of the ECTS to<br />
announce that it is poised to launch<br />
its European distribution network.<br />
The firm's products, which are<br />
made in Taiwan, include a wide<br />
range of mice, joysticks, disk boxes,<br />
mouse pads, printer stands and<br />
other accessories. Managing<br />
director Adolfo Giannini<br />
said Contriver's intention<br />
was to continue<br />
• its competitive<br />
pricing policy<br />
while maintaining<br />
the highest possible<br />
standards.The company<br />
was busy evaluating potential<br />
distributors for the contriver<br />
range throughout the whole of<br />
Europe.<br />
title for Amiga Vision,<br />
A mebrile<br />
Derek Meakin<br />
Richard Williams<br />
Lemmings<br />
walk it in<br />
eisure awards<br />
AN alternative name for the<br />
European Computer Leisure<br />
Awards, awarded and presentod<br />
during the ECTS 5how, might well<br />
be the Psygnosis awards, juding<br />
• the number of honours picked,<br />
by the games manufacturer al<br />
on a high with the runaway<br />
pun intended) success of<br />
Lemmings.<br />
Psygnosis picked up the prizes<br />
for Computer Game of the Year<br />
(Lemmings), Most Original Game<br />
(Lemmings), Best Graphics<br />
(Shadow of the Beast II), Best<br />
Sound (Shadow of the Beast II),<br />
and also took the Software<br />
Publisher of the Year prize.<br />
Anyone who is wonde<br />
whether Lemmings deserves<br />
success should have seen how<br />
tors who had not seen it b<br />
were immediately captivated<br />
visiting the Psygnosis hospitality<br />
suite and getting some hands-on<br />
experience of trying to lead the little<br />
lemms out of peril.<br />
The 'biggie" award from the<br />
point of view of Amigaphiles was<br />
obviously the one for Home<br />
Computer of the Year, won by<br />
<strong>Commodore</strong> for what else but the<br />
Amiga!<br />
<strong>Commodore</strong> also won the<br />
Multimedia Package of the Year<br />
' Other awards were: - 4<br />
Best Animation - Dragon's lair!<br />
(by ReadySoft Inc); Best Action<br />
Game - Turrican (Rainbow Arts);<br />
Best Adventure/Role Playing Game<br />
- The Secret of Monkey <strong>Is</strong>land<br />
(LucasFilm); Best Mind Game -<br />
Klax (Domark); Best Packaging -<br />
Ultima VI (Origin); Best Simulation<br />
- F-19 Stealth Fighter<br />
(Microprose); Console Game of the<br />
Year -Tetris (Nintendo).<br />
In the Non-games/Technical<br />
Excellence Categories, besides the<br />
two <strong>Commodore</strong> successes, awards<br />
were:<br />
Best Art Package • Deluxe Paint<br />
III (Electronic Arts); Best Music<br />
Package - Bars and Pipes (Blue<br />
Ribbon Soundworks); Best Home<br />
Eduction Package - Fun School 3<br />
(Europress Software); Best Home<br />
Productivity Package, Microsoft<br />
Works (Microsoft); Most Innovative<br />
Peripheral - Video Toaster<br />
(Newtek); Multimedia Package of<br />
the Year - Amiga Vision<br />
. (<strong>Commodore</strong>).<br />
' Amiga Computing was one of the<br />
official sponsors of the awards.
ii upl Y<br />
'eddy. .<br />
' (no .<br />
ot<br />
;<br />
rizes<br />
Year<br />
Ime<br />
lics<br />
:est<br />
II),<br />
ere<br />
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on<br />
ty<br />
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We do it in real-time<br />
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With SuperPic and ColourPic you can<br />
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ColourPic and A3000. areal-time colour video digitiser for the A500, A2000<br />
NEW recommended retail price £347 plus VAT ii.399 inc. VAT).<br />
SuperPic - a real-time colour video digitiser tor the A500 and<br />
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NEW recommended retail price £434 plus VAT iI499 inc. VAI<br />
ColourPic and SuperPic can be obtained from selected Amiga<br />
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contact Carolyn on 0892 75791.<br />
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Knowle Farm Clock House, Wadhurst Road, Ft<br />
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1TM<br />
Although<br />
<strong>Commodore</strong> gave<br />
most of its space<br />
to PCs, it was....<br />
Afar<br />
from<br />
it-CeBIT-sy event<br />
for the Amiga<br />
Here we go again! In case you don't know it, the springtime CeBIT<br />
show held in Hanover, West Germany, is the largest computer exhibition<br />
in the world. More than 4,500 exhibitors from 41 countries, spread over<br />
some 20 halls covering nearly 300,000 square metres, showed their wares to a<br />
crowd of around 600,000 visitors. The exhibition grounds are so big that, in addition<br />
to its own train station, CeBIT provides a free bus service for visitors and a free taxi service<br />
for journos• Impressed? (Yeah - sounds almost as good as Birmingham's NEC! - Ed).<br />
<strong>Commodore</strong> is very popular in Germany so it's no surprise to learn that it has always been well represented<br />
here.<br />
1Show highlights<br />
• 110 Ora •<br />
•<br />
• •<br />
OK • FOLKS, you waited long enough.<br />
The • big news, of course, is the<br />
European • premiere of CDTV which,<br />
contrary • to popular misconception,<br />
actually stands for '<strong>Commodore</strong><br />
• • •<br />
Dynamic Total Vision".<br />
• • •<br />
CDTV is basically a 1Mb keyboardless<br />
•<br />
Amiga with a CD-ROM drive and<br />
remote • • control.<br />
•<br />
Known internally within<br />
• • • •<br />
<strong>Commodore</strong> as "the baby" it will<br />
start<br />
•<br />
shipping to selected markets in<br />
• • •<br />
the U.S. and Europe this spring.<br />
CDTV • • was to be available in<br />
Germany<br />
•<br />
in May at DM 1500 (just<br />
over • L500).<br />
• CDTV is not TV format specific<br />
• •<br />
•<br />
•<br />
• •<br />
Donald Maple mit der news und der<br />
views from CeBIT '91 in Hanover<br />
and can be used with both PAL and<br />
NISC.<br />
A "smart card" is used<br />
for storage so when<br />
He continued: "Some of the<br />
world's leading software and refer-<br />
ence companies including<br />
Guinness, tucastilm,<br />
the machine is d Coerwnodoro C b Disney and the big<br />
i<br />
turned<br />
E u<br />
off the<br />
t<br />
soft-<br />
: settings are -<br />
o1<br />
mit ware houses are<br />
retained<br />
m working on<br />
curv can als(<br />
V Ion<br />
b CON titles."<br />
,play mu Elwin<br />
"regulai'<br />
E 1<br />
.audio CDs,<br />
• vim. u • titles include<br />
"From the<br />
• Illnm<br />
r • among others<br />
• 111•1•111••<br />
moment you -<br />
turn it on and<br />
o , World Vista Atlas,<br />
p . the fully illustrated<br />
you insert are a involved CDTV disk immedi- (1111<br />
e Grollier T encyclopedia<br />
and a the h King lames Bible.<br />
ately in the content of the appli- CDTV is also n ideal e for high quality<br />
cation, not in operating the arcade games rand<br />
entertainment<br />
machine," said Irving Gould. titles. Because CDTV e delivers music,<br />
f<br />
e<br />
r<br />
e<br />
PRESS HERE!<br />
COINCIDING with the 20th anniver<br />
<strong>Is</strong>ary - of <strong>Commodore</strong> Germany - the<br />
!parent company will celebrate 30 years<br />
tin two years time - <strong>Commodore</strong>'s<br />
international annual press briefing was<br />
a very professional affair,<br />
"This press conference presentation<br />
was created using the Amiga 3000 so<br />
you can see what this product can do<br />
in real life," said Helmut lost, the new<br />
boss of <strong>Commodore</strong> Germany.<br />
He was joined by Irving Gould, the<br />
chairman of the board and chief executive<br />
officer of <strong>Commodore</strong> in the U.S.<br />
But before we get to meaty stuff, a<br />
few figures. <strong>Commodore</strong> continues to<br />
show healthy growth and, compared<br />
to last year, the most recent six<br />
months' sales increased by 23 per cent<br />
and net profits jumped NINEfold to<br />
$44 million, But the best financial news<br />
is that with more than 50 per cent the<br />
Amiga continues to dominate,<br />
Europe still accounts for 85 per cent<br />
of total sales and Germany is again the<br />
,ASIngle largest world market,<br />
P. Because of this <strong>Commodore</strong> is<br />
building a new factory in<br />
Braunschweig, Germany - all<br />
<strong>Commodore</strong> machines sold in Europe<br />
are already manufactured there.<br />
The CM is still selling well in spite<br />
of it being declared dead five years<br />
ago, In Germany alone C64 sales<br />
jumped from 108,000 to 180,000<br />
mainly due to East Germany,<br />
And the icing on the cake is<br />
after reaching the 1,000,000 mark i<br />
the spring of last year Commodo<br />
sold its 2,000,000th Amiga I<br />
November.<br />
video, text, graphics animation and<br />
interactivity its application is virtually<br />
unlimited.<br />
A few examples are multimedia<br />
courseware, libraries, point of sales<br />
presentations, product demonstrations<br />
and staff training.<br />
While CDTV is "multimedia for<br />
the masses', Amiga 3000 is high end<br />
multimedia. However, the latter has<br />
also got some new clothes,<br />
Namely, Commo-dore is branching<br />
out into Unix with the "Amiga<br />
3000 Tower' envisaged as a Unix<br />
server and the "Amiga 3000 UX'<br />
which runs the latest AT&T Unix<br />
System 5 Release 4_<br />
The Tower Amiga has five 32-bit<br />
and three 16-bit slots,<br />
Amiga Computing 17
WHAT'S<br />
0- The motherboard<br />
also has a<br />
200-pin CPU slot. In<br />
contrast to the Amiga 3000,<br />
the Tower has the four Zorro III slots<br />
on the motherboard and not on a<br />
separate card. The video system has<br />
its own slot called VDE Video<br />
Display Enhancer. A SCSI port is also<br />
included on the motherboard.<br />
The heart of the machine is a 25-<br />
Mhz 68030 assisted by a 68882<br />
floating point coprocessor. 3Mb of<br />
RAM comes as standard of which<br />
2Mb is fast RAM.<br />
Using 4 Mbit chips this can be<br />
brought up to 18Mb. The machine is<br />
supplied with either a 100Mb or<br />
200Mb hard disk with access time of<br />
19ms.<br />
The graphic resolutions range<br />
from 320x256 to 1280x512 and are<br />
backward compatible with all four<br />
previous Amiga modes,<br />
A 'Bicker fixer' chip comes as standard.<br />
On the software side the Tower<br />
is delivered with "Amiga-Vision"<br />
authoring system and the Unix version<br />
can communicate with other<br />
machines via an Ethernet card.<br />
For DOS masochists among you<br />
Commo-dore also introduced its<br />
fourth generation of machines which<br />
to date this year include nine new PCs<br />
such as slim-line, notebooks, desktop<br />
and towers featuring 286, 386 and<br />
486 processors.<br />
Hands on...<br />
Now that we're all charged up let's<br />
lay our grubby little hands on some<br />
real hardware. The <strong>Commodore</strong><br />
booth was composed of three<br />
stands: a tiny home computing<br />
stand, an Amiga stand and a PC<br />
stand.<br />
The professional focus was clearly<br />
reflected in<br />
divided.<br />
how the total area was<br />
The PC area was twice as large as<br />
the other two combined! In spite of<br />
this division being the same as last<br />
year it nevertheless seems contradictory<br />
to <strong>Commodore</strong>'s statements<br />
that the Amiga is the main platform<br />
and that it outsells the PCs by a large<br />
margin. In contrast to last year's<br />
"wall of multimedia video" the<br />
Amiga stand this year was dominat-<br />
Let's party with Third Party!<br />
"Delta-Base", distributed by Delta<br />
Konzept at 01049-2159-81007<br />
(that's Germany you're calling so,<br />
don't make that call too long now!),<br />
is a multidimensional data base<br />
written by Chris M. Muench. The<br />
program is very sophisticated and<br />
after setting the initial parameters<br />
doesn't require the user to set the<br />
,<br />
f<br />
i : e users, Delta-Base has one or<br />
I<br />
e ore Supervisors who are responsi-<br />
,<br />
lble<br />
for setting the parameters and<br />
i<br />
d structures and manage user access.<br />
n<br />
d<br />
Delta-Base runs on both the Amiga<br />
a and the PC and is looking for a dis-<br />
e<br />
d tributor in the UK so call Germany<br />
f<br />
d<br />
i<br />
on 01049-711-3454285 if you wish<br />
i to become one.<br />
n<br />
t6<br />
i Videocomp, responsible for the<br />
i aforementioned "wall' of video last<br />
t<br />
o year, are well known here for<br />
i<br />
n endowing Amigas with Transputer5<br />
o<br />
t and interfacing them with high-end<br />
n<br />
o professional video hardware.<br />
s<br />
s This year saw the introduction of<br />
. DVE-10, an all-in-one device com-<br />
u<br />
p bining digital effects, a video pro-<br />
p<br />
cessor, audio and video mixers, a<br />
o<br />
ce,<br />
r<br />
ta<br />
t..<br />
Merkens EDV introduced "VD<br />
• 2001", a 24-bit real time digitizer<br />
i<br />
f and frame buffer. Originally devel-<br />
n<br />
a oped in Austria the device sports a<br />
g<br />
st<br />
m<br />
d<br />
u<br />
i<br />
l 18 Amiga Computing<br />
g<br />
t<br />
plethora of features such as ARexx<br />
support, works with a number of<br />
picture formats, overscan, mask<br />
editing, brush handling, picture<br />
blow-up and reduction.<br />
The price in Germany <strong>Is</strong> DM<br />
3998 (about L1,500). Merkens is at<br />
01049-6196-3026 while the UK distributor<br />
is G2,<br />
"MXM-Chart" from MXM is a<br />
stock exchange analysis program. In<br />
addition to fast processing of data<br />
and creation of various graphs the<br />
program can also directly grab data<br />
from Videotext (the German equivalent<br />
of Teletext). The program version<br />
1.00 lists for DM 349 (about<br />
125 pounds). For more info call<br />
01 049-51 1-446376 (that's Germany<br />
again).<br />
"Funlab" - a joint effort by<br />
<strong>Commodore</strong>, Karwai and Steinberg -<br />
is a complete MIDI system incorporating<br />
both hardware and software.<br />
Introduced here last year, Kawai<br />
supplies the 61-key synthesizer<br />
which is actually an FS-680 with a<br />
few additional interfacing features.<br />
The 13-note polyphonic synth<br />
comes with 100 presets (five software<br />
modifiable), an on-board<br />
sequencer and a built-in rhythm<br />
machine with 100 different patterns.<br />
Steinberg custom wrote the software<br />
which is Funlab specific and<br />
will only work with this synthesizer.<br />
The main feature of the package is<br />
"one finger ad lib", where the user<br />
selects the rhythm, presses one key<br />
and the synth does the rest.<br />
The rhythm selection determines<br />
the notes in the automatically created<br />
tune but these notes can also be<br />
defined by the user.<br />
Funlab also sports a disk based<br />
"juke-box". New this year are more<br />
'juke-box' disks, each with up to<br />
10 songs and including written<br />
notation.<br />
Maxon demonstrated their<br />
"Maxon-CAD" program with a special<br />
Turbo-version for the Amiga<br />
3000. The prices are DM 249<br />
(about 90 pounds) and SM 449<br />
(about 160 pounds) respectively.<br />
Both versions support the CRP<br />
graphic tablet and work in resolu-<br />
ed by a "wall of CDTV" - a room size<br />
multi-screen display running CDTV<br />
demos. Oh yeah, the stand also contained<br />
a car. A what? No, really! A<br />
regular size car whose controls were<br />
connected to an Amiga and used in<br />
a competition.<br />
The competitors then 'drove" the<br />
car and watched the monitor on the<br />
wall in front through the windshield.<br />
OK, it may not be virtual reality<br />
exactly but it comes close__<br />
tions from 640x256 to 10201008.<br />
Maxon will answer your call at<br />
01049-6196-481811 (Germany).<br />
FEET Computer (yup, that's<br />
what they're called!) offer a complete<br />
digitizing solution for all<br />
Amiga models. ARISTOTAB, developed<br />
by ARISTO, is the digitizer<br />
while FEET Computer wrote the<br />
driver which controls the mouse<br />
and does scaling and rotation as<br />
well.<br />
Use your hands and call FEET at<br />
01 049-40-742 7081 (Germany).<br />
Einar Kretzler demonstrated<br />
three products: Video-imaging for<br />
architectural landscape simulations<br />
in CAD images, 3D-Simulation for<br />
creation of realistic models and<br />
Video-Presentation.<br />
Call 01049-451-36112 (Germany)<br />
for more info. AIL
Ring or write I n tor out la te st Amiga ca ta logue fi sting<br />
hundreds of products a va ila ble tor this W e H orne<br />
Computer We stock C OLOU R PR I N TER S STER EO C OLOU R<br />
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EXPANSIONS, H AR D D I SK D R I VES, AM I GA BOOKS.FR AM E<br />
GRABBERS, D I GI TI SER S, SC AN N ER S, WOR D<br />
PROCESSORS, D ATABASES, SPR EAD SH EETS.<br />
AC C ESSOR I ES a nd ol course hundre ds 4 hundre ds of<br />
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Orgrcom offe r you the ve ry be st I n custome r a lte r sa le s<br />
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All units a re full U K spe civoca tion with 3 0 da y re pla ce me nt<br />
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need a ny re ce nice i a dvice our e xpe rie nce d a nd he lpful<br />
stiff a re a va ila bte on the te le phone or in our showroom.<br />
Remember th•re a ro no hidde n e xtra s a ll price s a re fully<br />
inclusive of VAT a nd ne tt da y court* , de live ry<br />
Arier. I 1,9•4.0.1••••••• so. r r• 0 . 4 1 , ov.•<br />
SCREEN GEMS is<br />
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Amiga A500 Computer keyboard<br />
512K Random Access Memory<br />
Built-in 1 meg double-sided disk drive<br />
Superb 4096 Colour Graphics<br />
4 Channel Digital Stereo Sound<br />
Speech Synthesis<br />
Multi-Tasking Operating System<br />
Kickstarl 1.3 and Workbench 1.3<br />
Three Owners Manuals<br />
Extras 1.3 and Tutorial Disk<br />
Amiga BASIC Programming Language<br />
Notepad Mint Word Processor<br />
<strong>Commodore</strong> Mouse<br />
Power Supply Unit with mains plug<br />
TV Modulator<br />
_and all connecting cables to gel you up an.<br />
running on your home TV set!<br />
Shadow of the Beast II<br />
Days of Thunder<br />
Back to the Future II<br />
Night Breed<br />
Deluxe Paint II Art Package<br />
Miatiprose SOCCOr<br />
RIF Honda<br />
Kid Gloves<br />
Datastorrn<br />
Dungeon Guest<br />
Mictoswitched Joystick<br />
Grand filkinsier Slam<br />
Powelplay<br />
Tower of Babel<br />
ShuMepuck Cate<br />
&Motion<br />
Mouse Mat<br />
F-19 Stealth Fighter<br />
lbetiblidelithtanulaitorgEtrekrrnotposebtati019<br />
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; 44<br />
••<br />
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0 1<br />
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labels I<br />
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preter, PLUS PrintS tudio. Prin dm age, PrintS t d pool<br />
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"<br />
o "Disk Utilities Vol.!"<br />
t<br />
n<br />
4<br />
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for April<br />
s'<br />
Do you have problems validating or formatting<br />
"Home 9 Management<br />
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for February<br />
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More ' useful programs for home use c<br />
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and the<br />
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grams that will solve these and many more disk<br />
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'DataEasy', an easy to use database.<br />
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theckBook' ; will keep track of your finances and<br />
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V4.0 of an exclusive compilation of the most<br />
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"Video Applications Vol.!"<br />
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2 Disks Set for £5.99 (Members £5.49)<br />
"TN. Graphics"<br />
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2 Disk Set for 0.99 (Members £5.49)<br />
"Catalogue Workshop"<br />
Catalogue your Video/AudioCassettes,Records,<br />
Magazines, even your GTS PD Library! Print<br />
disk and cassette labels and much more!<br />
2 Disk Set for £599 (Members £5.49)
•<br />
most<br />
5 and<br />
Virus<br />
ideo<br />
ding<br />
ants,<br />
tads<br />
for<br />
de.<br />
rds,<br />
Wiat<br />
What is Public Domain all<br />
about? You've seen the<br />
programs but do you<br />
grasp the concept?<br />
Paul Austin and Eddie<br />
McKendrick get public<br />
spirited on your behalf<br />
The Concise Oxford Dictionary<br />
defines "Public" as "open to or<br />
shared by all the people" and<br />
"Domain" as "an area under<br />
one rule." Gel these two definitions<br />
together and you have a<br />
fairly good iteration of what<br />
Public Domain software is all<br />
about.<br />
The driving force behind<br />
Public Domain is a sense of<br />
enthusiasm for the widest possible<br />
development and enjoy-<br />
1<br />
,1<br />
1<br />
w<br />
e<br />
r<br />
e<br />
w<br />
r<br />
i<br />
t<br />
t<br />
ment of computers. This confikts<br />
sharply with the commercial<br />
ethic of identifying<br />
computing, as a market within<br />
which money is the motivator<br />
and profit the prime concern.<br />
Originally, most PD programs<br />
needed their computer to do<br />
something that an off-the-shelf<br />
package couldn't cater for.<br />
Having put effort into producing<br />
the software, it made sense<br />
Cover<br />
'Feature<br />
L ov d 1 / 4<br />
- 1 1 1<br />
" I ' ' '<br />
to release it to as wide an audience<br />
as possible.<br />
It was this type of software<br />
which established the PD distribution<br />
channels now used to<br />
dissipate everything from professional<br />
quality productivity<br />
software through to scrolling<br />
vector-ball demos.<br />
The fundamental concept<br />
behind Public Domain software<br />
is that it is intended to be<br />
entirely free. More and more<br />
these days, this principle seems 1<br />
to be lost. This is especially true A<br />
with the larger libraries as they<br />
have grown over the years.<br />
Growing up<br />
The Public Domain industry has<br />
evolved from a small enthusi-<br />
asts' haunt into a fully fledged<br />
industry, servicing the ever<br />
growing number of Amiga owners<br />
eager to get bargain priced<br />
Amiga Computing 21<br />
1
DISK CATALOGUE<br />
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REFUNDABLE ON<br />
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GAMES<br />
RI Star Trek (Strategic)<br />
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RI4 Fish Games (5) (The best from<br />
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R15 Bottle Force (Strategy game)<br />
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'HUMES<br />
R21 Word Woght (the PO<br />
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R24 RIM. (Great dotobaSe)<br />
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P28 Bankn (Finance package)<br />
P29 Jazz Bench<br />
R30 Quick Base<br />
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P32 Ultimate Utilities 1<br />
R33 Credit (Text editor)<br />
1<br />
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0P0277 VISION HOUSE<br />
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OPD2S4 SONI X HOUSE I<br />
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THE REBELS TOP 100 "THE BEST OF THE REST"<br />
= I Meg<br />
P34 Icon Magic<br />
P35 Ck Tutorial<br />
P36 Virus X<br />
P37 Amiga Fox<br />
P38 Trooper Fonts (3) (D Point etc)<br />
R39 C Manual (3)<br />
R40 Utility Disk Set (10)<br />
MUSIC<br />
R41 MED<br />
R42 Soundtracker lost Set (10)<br />
R43 Soundltacker<br />
R44 Noisetracker<br />
R45 SDI<br />
-R46<br />
Bart Simpson (3)<br />
1k P47 Amazing Tunes 2 (3) Brilliant *<br />
R48 D Mob 4 (Brilliant)<br />
IP49 n sStar t Trecker<br />
P50 rumCrusaders<br />
Bacteria<br />
P51 ents Rebels Megalakast<br />
P52 + Crionks Neverwhere<br />
P53<br />
M<br />
Sounds of Silents<br />
P54 Games Music Creator<br />
u<br />
R55 Pet Shop Boys<br />
R56 s C Bet 90 (Brillilant)<br />
R57 i 808 State Remix<br />
c<br />
DEMOS<br />
(<br />
R58 Budbrain I (2)Over<br />
R59 1 Budbrain 2<br />
ROO 0 The Pun (Amazing animation)<br />
ROI ) 100 C64 Tunes<br />
R62 Mental Hangover<br />
R63 Fraxion Horror (Sick')<br />
R64 Kylle Demo (2)<br />
R65 Blues Brothers (2)<br />
R66 RAF Mega Demo (2)<br />
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MAYHEM P.D. CAME<br />
HORIZON M ECADEM O<br />
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STAR TREK GAME 3 (2)<br />
THE WALL PINK FLOYD<br />
A COPY (DISK COPIER)<br />
D COPY (DISK COPIER)<br />
P COPY (DISK COPIER)<br />
SATE SEX DEM O<br />
RAT MEGADEMO (2)<br />
AU' 2 M IX<br />
OPD026 COM PU I lk L UNI L ii. I<br />
OPOI 32 REBELS M EGADEM O 6<br />
OPOI 84 BADGE KILLER DEMOS<br />
0P0218 CAVE PARTY DEM O<br />
OPOI 59 M ADONNA SUDESHOW<br />
OP0199 WALKER DEMO 2 (M )<br />
0P0236 SAM FOX SLIDESHOW (X)<br />
OPDI 33 M USIC MAESTRO 6<br />
OPCIDOS PUGGS IN SPACE<br />
OPD078 BUD8RAIN MEGADEMO 1 (2 )(M )<br />
OPD207 DRIP P.D. CAM E (M )<br />
0P0187 PSEUDO COP P.D. GAME<br />
OPD169 IAZZ8ENCH<br />
OP1)083 SPACE ACE DEM O<br />
090120 ERAXION HORROR (X)<br />
OPD1 27 ROBOCOP DEM O<br />
OPOI 39 COOL COUGAR<br />
OPOI 91 BETTY 8 0 0 (MUSIC)<br />
0P11252 8 0 8 STATE REMIX<br />
OPDI 98 WALKER DEM O I (M )<br />
0PD222 KI M WILD SLIDESHOW<br />
0PDI93 BOD Y TALK (X) (2 )<br />
OPDOSS FRESH COLA MUSIC (2 )<br />
0P0313 3 SUNWIND BY ACCESSION (MUSIC)<br />
0PD356 ERASURE DEM O<br />
OPD37S RAF M EGAM IX 2 (2 )<br />
()POW CRUSADERS DOSE GENESIS oxie<br />
LNumbers In ( ) means number ot disks, M • 1 M e g . X 1 8 years only<br />
1.1. Price is 99 pence per disk + 50 pence p&p per order<br />
Cheques/PO payable to Orbital P,D<br />
5 Green Lane, South Chailey, East Sussex 8N8 413T England.<br />
IAll overseas orders are subject to a 30 pence per disk surcharge.<br />
SAE for a free catalogue, Tel: 0273 401286<br />
(2) = 2 Disks etc<br />
R67 Elver° Demo *<br />
R68 Predators Mega Demo (2)<br />
f269 Puggs in Space *<br />
R70 New Tec Demo (2)*<br />
R71 Viz Slide Show<br />
rz72 Walker Demo I *<br />
R73 Walker Demo 2 *<br />
R74 Cool Enough *<br />
R75 Madonna Slide Show (3)<br />
R76 Crusaders Genesis *<br />
R77 Night Breed Slide Snow<br />
R78 USA vs Iraq Demo<br />
R79 Total Recall Slide Show<br />
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GOODIES<br />
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RE12 The Probe Demo *<br />
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Cicet walker ill Meg) • Classic<br />
0002 Walker 2 Meg) • Brill'<br />
0003 Walker 3 11 Meg) • Nice Legs<br />
0004 Cool Coxigar :1 Magi • Amazing<br />
0014 Space Ace Demo (I Magi - Wicked<br />
0028 Buctixam Megaderno 12 Disks) - Get 11 NUN'<br />
0045 Arse Wipe Ad 'XXX) - Very Funny<br />
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006161 Silents Megademo • Very Good<br />
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D185 Wrath ol the Demon Demo 11 Meg) Cool<br />
D186 learn Suzuki Demo. Cool Graphos<br />
0187 Batman the Movie (1 Magi - Mega Cool<br />
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0190 Iraqi Demo • Very Funny & Good<br />
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MUSIC<br />
k1011 DM043 Music 2 - Cool &Funky<br />
11012 °MOB Music 4(2 Dtsksi Vet)<br />
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R83<br />
P84<br />
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M037 Degow Concert 4 - Cool<br />
M038 Notre Concert 5•One of me Best<br />
M039 Ova Concert 6 - Gel It'<br />
1.1040 RAF Megamix 1 - Amazing<br />
ma* Ben Elton XX)() - Very Funny<br />
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M075 100 C64 Tunes Nice<br />
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1.1112 Jane Revokkons - Check It Dull<br />
1.1114 Belly Boo'- Just Doing the Do'<br />
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kt134 Miami vice 14 DISKS<br />
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UO23 Warriors Crunchers Disk - Load of Them<br />
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U047 Jazzbench Cool & Better Workbench<br />
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GAMES<br />
0001 Star Trek 312 Disks) - The Best!<br />
0008 Board Games - Monopoly etc etc.<br />
0010 Wheel of Fortune - Good<br />
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3020 Train Construction Set - Good<br />
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,<br />
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The dirt on the domain'!"<br />
The world of Public Domain has been gradually gaining a reputation not<br />
too dissimilar to that of a used car salesmen.<br />
Yes, I know receive hundreds of irate letters from furious used car<br />
salesmen threatening litigation for being compared with a business which •<br />
is as notoriously dodgy as PD, but nevertheless it must be said.<br />
The problems with the Public Domain usually arrive with the fly by<br />
night elements that set up overnight and go bust almost as quickly, leaving<br />
punters in the dark and invariably out of pocket.<br />
The only real way to avoid the Arthur Daily element is to check out<br />
their ads in respectable magazines and make sure they're well put together.<br />
If possible check a few back issues to see if they regularly appear in the<br />
advertisers' index.<br />
Another classic demo<br />
War and PD<br />
software. A good example of the<br />
speed and scale of development is<br />
provided by one of Britain's bigger<br />
libraries, Wakefield based 17-Bit software.<br />
Back in February 1988 they boasted<br />
a library of 40 disks. Now they<br />
are approaching the 1,500 disk<br />
mark. Things haven't stabilised yet,<br />
the library is still growing at an<br />
impressive rate.<br />
Looking at 17-Bit now, it is difficult<br />
to retain perspective and keep<br />
sight of the original PD ideals.<br />
The organisation occupies its own<br />
offices with five staff looking after the<br />
needs of over 19,000 members.<br />
There is no disputing that Public<br />
Domain has developed from more<br />
As you've no doubt noticed there seems to be something of a \<br />
range war in progress with various factions cutting prices like \<br />
throats and rustling software faster than a cowboy .with an insa- \<br />
tiable desire to poke other people's critters.<br />
This cut throat mood is not solely the fault of the small opera-<br />
tors but in fact quite the reverse, The large libraries use their trii.<br />
formidable market position to corner various new releases with<br />
Licenceware agreements which vary in detail but invariably result in r •<br />
the software being tied temporarily or permanently to the library in<br />
question.<br />
As a result, what's left for the rest becomes very hot property<br />
and of course that's when the blood starts to flow.<br />
Feature<br />
Covell!<br />
CuV G Ba rt Simpsor<br />
widlaparnpled in the<br />
PD<br />
than a back bedroom pursuit. More<br />
and more people, perhaps dissatisfied<br />
with existing PD sources, are<br />
opting to set up their own PD<br />
libraries. Some do it for fun, others<br />
aim to make their fortune from sell-<br />
ing other people's voluntary efforts.<br />
Martyn Brown has been in PD for<br />
over three years. Known to his<br />
friends as 'Spadge', he is one of the<br />
most influential players on the PD<br />
circuit. He is reflective on the UK<br />
Public Domain scene, hankering<br />
back to the early days when the floppies<br />
were few but the quality was<br />
high.<br />
"Our most popular sellers in the<br />
early days were utility disks, Sonix<br />
tunes and the Walker demos," he<br />
relates, pointing illustratively at a 17bit<br />
PD catalogue on the table. So<br />
what sells now? Martyn reveals without<br />
hesitation: "It is all sampled stuff<br />
now, graphics and sound."<br />
No productivity software?<br />
Martyn breaks the silence pensively:<br />
'No, not really, it is one of the<br />
weak spots with Amiga PD. We do<br />
some utility packs but there is hardly<br />
anything in the way of decent serious<br />
software.'<br />
What we now have is a Public<br />
Domain software base awash with<br />
demos , innumerable disk utilities<br />
and workbench hacks, but few useful<br />
programs. This is quite a contrast to<br />
the PD scene of a few years ago.<br />
Free PD?<br />
PD libraries charge anything from<br />
Sop to £5 for disks. As previously dis- pp<br />
PD the legal language<br />
For the average newcomer the almost endless variety of legal variations<br />
beneath the umbrella of the Public domain can make the basically liberal<br />
philosophy of the business seem very confused.<br />
To help clear the waters here's a brief guide as to what it all means.<br />
PD/Freeware<br />
With this format you're not obliged to send anything to anyone, the<br />
whole thing is totally free. The only restriction is that the software is not<br />
sold commercially and if its distributed to anyone the cost of the disks is<br />
not meant to exceed the amount required for duplication, packaging and<br />
postage.<br />
This is by far the most popular format. The idea is to allow you to sample<br />
the software and if you then use it on a regular basis you're legally bound<br />
to pay a nominal amount to the author_<br />
This will usually have the added effect of making you a registered user,<br />
which generally means technical support and access to the latest<br />
upgrades.<br />
kicenceware<br />
In most cases this distinction only really applies to PO libraries by restricting<br />
distribution to the library with the particular software franchise in<br />
question.<br />
As far as we the punters are concerned the software Itself is usually<br />
Shareware with an occasional exception and should be treated<br />
accordingly.<br />
Beerware<br />
W<br />
7<br />
t<br />
h<br />
e<br />
m<br />
e<br />
.<br />
A<br />
s<br />
Shareware<br />
This is a splendidly silly alternative which calls for the donation of<br />
a six pack of beer to the alcoholic author. Of course if the beer<br />
monster in question lives in Lapland it could be a lot cheaper<br />
to send a cheque and a bottle opener.<br />
CharitYWare<br />
This is a rare but highly commendable variation on the<br />
, to the program in question you're required to send a donation<br />
to the charity of either your or the author's choice.<br />
If your conscience can stand this particular poke in<br />
the eye and you still don't donate you've got to be<br />
i can be classed as a very sad character.<br />
Amiga Computing 23
Paying<br />
There is an easy alternative to the<br />
tangled web of licence agreements:<br />
simply cough up the cash<br />
and make the donation like<br />
you're supposed to.<br />
This isn't quite as surreal as it<br />
seems. There are some definite<br />
advantages to becoming a registered<br />
user, Perhaps the biggest<br />
bonus is access to updates as<br />
soon as they're available, not to<br />
mention the technical support the<br />
author will be more than happy<br />
to supply to his new found friend.<br />
Another twist in the tale<br />
employed by many a wiley author<br />
is to only supply partial versions<br />
of their software for release within<br />
the PD.<br />
Only when you do the decent<br />
thing and cough up the cash will<br />
you receive the full-blown all<br />
singing, all dancing version of the<br />
software complete with extra<br />
disks or occasionally even various<br />
hardware add-ons which will<br />
allow full use of the software in<br />
question.<br />
An alternative method -<br />
encouragement 11 relies on the<br />
need 1 for a manual which the<br />
author 1 will happily trade for the<br />
appropriate cash incentive. Both<br />
these methods are becoming<br />
increasingly popular.<br />
The only downside for the partially<br />
complete approach is the<br />
potential for free advertising that<br />
has already been spotted by a<br />
good few commercial companies.<br />
Occasionally it can be really<br />
useful to get some hands-on<br />
experience of expensive commercial<br />
packages before you hand<br />
over your hard earned cash, but<br />
more often than not the PD alternatives<br />
are just advertisements for<br />
the next ninja mutant blast-'emup.<br />
24 Amiga Computing<br />
cussed, the actual software<br />
is free, so where does the •<br />
money go? Again, Martyn Brown -<br />
can offer an insight: "We charge<br />
£1.50 for our disks and all we really<br />
do is cover our costs,"<br />
Some of the cost can be directly<br />
accounted for: 35p on postage and<br />
packing, 30p on duplication and Sp<br />
on literature. These factors combined<br />
account for SO% of the cost.<br />
That may look as if it leaves 70p<br />
profit on each disk but there is quite<br />
a lot to read between the lines.<br />
From that remaining 70p, the<br />
library has to pay for lighting, heating,<br />
telephones, five staff and a<br />
whole range of other day-to-day<br />
costs.<br />
Add to that the production of the<br />
"Update' disk magazine which is<br />
sold for only El an issue and the cost<br />
of advertising in magazines.<br />
With these factors combined you<br />
won't get much change from<br />
£60,000 each year. The bottom line<br />
is, in order to cover costs 17-Bit have<br />
to sell 85,715 disks annually.<br />
To assist in the duplication process,<br />
17-Bit have a professional duplicator<br />
capable of chucking out<br />
copied, verified disks at the rate of<br />
128 an hour.<br />
So if you have a bedroom big<br />
enough and you really do enjoy licking<br />
stamps there is nothing to stop<br />
you setting up a library. Don't underestimate<br />
the sheer volume of effort<br />
required though.<br />
Direct Connection<br />
It is possible to get your hands on PD<br />
software without paying a library for<br />
it Hundreds of Bulletin Boards exist<br />
up and down the country providing<br />
literally thousands of PD programs<br />
for a wide variety of machines. Up<br />
until a year or so ago, the Amiga was<br />
the poor relation online, but we are<br />
catching up fast. Most BB's don't<br />
Cover<br />
Feature<br />
* Have you paid your licence<br />
The Licenceware arrangement is something of a mixed blessing. It actu<br />
contravenes the spirit of PD in the eyes of most aficionados by restri<br />
the socialist ideals of the PD concept.<br />
The trouble with such high ideals is that they are seldom lived up<br />
and as a result the poor forgotten fouls who created the software rar<br />
receive the reward they so richly deserve.<br />
The rewards should come in the form of Shareware donations from<br />
hoards of punters who regularly make use of the authors' hard<br />
Unfortunately this very seldom happens and as a result licenceware releases<br />
are destined to dominate PD in the not to distant future.<br />
The various forms of PD agreement are explained elsewhere in the article<br />
but nevertheless it's worth remembering that the vast majority of<br />
releases are Shareware which leaves you legally bound to contribute<br />
the coffers of the author if and when you become a regular user of<br />
software.<br />
In the eyes of many an author the licenceware approach is an<br />
answer to the problem of non payment. When a product is ficenced<br />
particular library the author immediately receives a payment for<br />
labours.<br />
At this point the software doesn't usually become copyright material<br />
the normal sense, but it does mean it can't be legally distributed<br />
pother library. Nevertheless it can usually still be given away, someth<br />
ich the average PD library is far from keen on.<br />
Even though the authors do receive some cash from the library wh<br />
will be distributing their latest releases, it's by no means enough to r<br />
on. As a result there's no reason why a Shareware contribution cou<br />
be made to encourage the authors on to their next minor masterpiece.<br />
There is a variation on this theme which makes the licenceware c<br />
tract valid for a limited period. This is perhaps the best of both wo<br />
allowing the author to see some return, the library to make some pr<br />
which of course they donate to charity, and lastly for the spirit of<br />
which can fully embrace the software after the licence period expires.<br />
The old guard may well be completely died in the wool as far as<br />
principals are concerned but with the new mood in the market these hi<br />
ideals are no longer enough to maintain the standard of software wh*<br />
the average complacent punter has come to expect.<br />
j.<br />
charge for downloading software,<br />
but they usually expect something<br />
uploaded in return.<br />
This principal works well, ensuring<br />
that there is always a fresh<br />
supply of software available to download.<br />
It is important to bear in mind<br />
that depending on where the bul-<br />
letin board is, how fast your modem<br />
can go and how big the program<br />
you are downloading is, it could well<br />
be cheaper to buy the software from<br />
a library_<br />
If you are determined to spread<br />
PD to the masses, it might be worth<br />
taking the plunge and setting up<br />
your own Bulletin Board. This isn't as<br />
An okil frie nd 'rum the Public Dumain De mo scene
ly<br />
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if) to<br />
arely<br />
eork.<br />
leas-<br />
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DEMOS<br />
0209 Alcatraz Megademo 2<br />
0207 Amaze Revolutions<br />
D201 Animation 1991<br />
0184 Annie Jones Sideshow<br />
0195 Bob Crazy<br />
0222 Bowie Demo<br />
0015 Budbrain (2 Disks)<br />
0173 Budbrain 2 (The Sequel!)<br />
0211 Bunsen Burner Arum (1 Mb)<br />
1)020 CethVCornaNictory (1Mb)<br />
01139 CAMFOMES DEMO COM011atiOn<br />
0225 Cheap-o-Productions Video<br />
0180 CokernarvSmurl Animations<br />
0231 CDIDUI Cycling<br />
0228 Crusaders Freaked Out!<br />
DIES Napalm Death 1)0813 Pascal<br />
0074 Probe Sequence 0067 Programming Disk<br />
0075 Puggs in Space 11081 Rabid Pills Utilities 1<br />
0183 Red Devil Compilation 8 (1Mb) 11025 Sid V1.6<br />
1)176 Red Sector Megademo (2 Disks) U070 Sideshow Construction Kit p 1)187 Roger Dean Slidestaw U0114 Speech Toy (Let Computer do the<br />
0083 Sale Sex Demo Talking!<br />
0130 Sam Fox 0052 Speedbench<br />
0177 Space eBubbles<br />
11064 Star Chart (Astronomy)<br />
0163 Space Chase (1 Mb) 11082 Voices<br />
0121 Star Trek Animations lAgatron 171 U061 Workbench fun!<br />
1)089 Star r Trek Animations<br />
1)112 Stealthy 2 (1Mb) MUSIC<br />
0233 Subway CtappIng World M033 8 Channel Soundtracker<br />
0174 Technobal Game Derno (New( M061 808 Slate Remixes<br />
0212 The dDream<br />
Goes Berserk Ann MI28Amazing Tunes (3 Disks)<br />
M032 Walk this Way<br />
M123 What Time is it love? (1 Mb)<br />
MI 33 Zee's Hip•Hop Disk<br />
GAMES<br />
13058 2•Player Soccer League<br />
G102 Adventure Disk<br />
GODI NI New Star Trek Game (2 Disksi<br />
6073 Autobahn 3000<br />
6039 Breakout<br />
6077 Cave Runner<br />
6006 Coliosus<br />
13008 Eatmine<br />
£063 Electric Train Set<br />
6069 Escape From Jovi<br />
6051 Frantic Freddie<br />
1)232 Deadly' Jammu] 2<br />
0171 Desert <strong>Is</strong>land Slideshow<br />
0157 Dragons Lair 2<br />
0035 Eivira<br />
0185 Elyira Activities Disk<br />
D132 Enterprrse Leaving Dock<br />
1)216 Fashion Megademo<br />
DI 50 Fillet the Esti<br />
0037 Fractal Flight (1Mb)<br />
0036 Fraxion Horror<br />
0170 Girls of Span Illustrated<br />
0210 Good Morning Vietnam<br />
1)169 Home and Away<br />
0224 Horror Demos (Over 18 only)<br />
0154 Hypnosis Demo Compilation<br />
D172 Indy 500 Game Demo<br />
0229 INXS and Cascade Demo<br />
0200 Iraq vs USA<br />
D197 It Came From the Desert,<br />
1)202 Jamte's Mega-mix 1<br />
D152 Japan Culture Sideshow<br />
0227 Ugly Mug Goes for a Spin<br />
0099 Walker Demo 2 [1Mb)<br />
DI 9€ Web uDemo<br />
Compilation<br />
UTILITIES<br />
11063 Amigazer !Astronomy'<br />
U074 APDL i 71 (3D art etc)<br />
0085 Art of Virus-Killing<br />
0071 Biorhythms (1Mb)<br />
11054 Business ( Card Maker<br />
U073 Clight (1Mb)<br />
U007 C Manual (3 Disks)<br />
11079 Cad 5<br />
1J069 Cartoon Brushes<br />
11076 Catalogue Creator (2 Disks'<br />
LI080 Champions Total Utilities<br />
U065 Chet Solace Over 20 11111s)<br />
U1349 Countach An Collection (3 Disksi<br />
11056 DTP Clip Art (2 Disks)<br />
1J041 Education I: German<br />
0043 Education 2: Learn Geography<br />
M105Another Day in Paradise<br />
M1 30 Bach Busters<br />
Mtl6Bacit-2-Base<br />
M092 Betty Boo<br />
MI37 Crusaders Protect Beat<br />
M115 Bettie Gibson (2 Orslis)<br />
M141 Dirty Dancing<br />
M101 Fere The Rhythm<br />
M139 Flesh for Fantasy<br />
M012 Genies Music Creator<br />
M015 Genesis<br />
1,4096 Groove is in The Heart<br />
M118 Heloween (2 Disks)<br />
M093 iron Maiden<br />
MlOBJamoracker<br />
M136Jester Brothers International<br />
M100 London Beat<br />
MO97 Madonna Vogue 14 Disk Set!<br />
Excelent)<br />
MOIBMiami Vice Remo<br />
M051 Michael Jackson. Bad<br />
6037 Holy Grail<br />
G052 Jeopard I Mb)<br />
GO7B Lame-ST Pons (Shoot•Em Up)<br />
G066 Leam and Play I<br />
13067 Learn and Play 2<br />
6075 Lertrur<br />
6059 Marathon Mine<br />
6057 Marble-Slide<br />
6074 Master ot the Tovai<br />
13072 MastennindIName-Game<br />
G055 Mayhem<br />
G071 Meugallactic Llamas<br />
6065 Quizmaster<br />
6070 S.E.U,CX Game<br />
6060 Snakepit<br />
13064 Sur Trek 10S) (2 Disks)<br />
13076 The Lost Doc/est<br />
13056 The Turn<br />
6053 Treasure Hunt<br />
6041 Trek Trivia<br />
6058 Wordsearch<br />
0047 Jane Docklands Demo<br />
0154 Jane Revolutions<br />
0046 Jasper Carroll<br />
DI 92 Jesus Loves Acid (Superb)<br />
0128 Kytie Demo (2 Disks)<br />
0175 Kylie: Locomotion<br />
0221 Loartsamoney<br />
1J044 Education 3 VdeatherClimale<br />
UD75 Electificad<br />
LIDES Font Disks (4 Disks)<br />
11051 Future Composer<br />
0072 Genealogy (1M111<br />
0006 Home Business Pack (3 Disks<br />
Wordprocmor Spreadsheet.<br />
M120 Original Rips 1 (Oast ol PD Music)<br />
M121 Original Rips<br />
M122 Original Rips 3<br />
M095Pet Shop Boys 2<br />
M107 Pet Snap Boys Suburbia<br />
M125 Po iner pac k Passionate Album 1<br />
M129 Queen LatitatoDe la Soul<br />
Games Galore 1 E2.50<br />
Games Galore 2 E 2 50<br />
Games Galore 3 E2•50<br />
Games Galore 4 E2.50<br />
Games Galore 5 E2.50<br />
Games Galore 6 E2.50<br />
0213 Machine Animation<br />
0055 Madonna<br />
D164 Madonna (2 Disks)<br />
1)146 Madonna 2<br />
0168 Madonna Cartoon Animation<br />
Databasel<br />
U062 Iconmenia<br />
LI066 Mandlebrot Explorer<br />
11078 MCed<br />
11057 Med 4.13<br />
MI31 Simpson: Bartman (3 Disks)<br />
M054 Sunni House 1<br />
M109Syrith Music<br />
MIO2 Sydney Youngh400d !Bass X)<br />
M124 The Power Benin'<br />
Alternatively, why not buy all<br />
six for 05,00, postage free!<br />
These disks total over 50<br />
games and cheats!<br />
0129 Maria Whitaker 0019 Pagesetter Clip Art M031 The Wal • Pink Floyd<br />
1.25<br />
Pledse add 70p for post and packing.<br />
Overseas orders very welcome, but please<br />
add 25p per disk for postage costs.<br />
Send SAE for free new catalogue describing<br />
all disks in library!<br />
Cheques/PO's to:<br />
STRICTLY P.D.<br />
11 York Place, Brandon Hill,<br />
Bristol BS1 5UT<br />
Friencilly•••<br />
per disk
20isksi<br />
50<br />
250<br />
! 50<br />
!SO<br />
!SO<br />
1<br />
$<br />
0<br />
Ill<br />
Cuh themes like Sta r Trek form an<br />
Important part of the RI) scene<br />
)'cheap as it might sound either<br />
though.<br />
Firstly you will need a fairly meaty<br />
Amiga, a fast modem and masses of<br />
storage space. Next you will have to<br />
get a phone line and pay the guartedy<br />
rental.<br />
You will not be able to hold an<br />
impressive range of software for<br />
download on a single floppy Amiga<br />
500. You really need a hard disk to<br />
do a board justice, even then it could<br />
be a struggle.<br />
As of January this year, the Fred<br />
Fish library consisted of 530<br />
megabytes of data spread over<br />
46,000 separate files.<br />
If you really do have more money<br />
and enthusiasm than sense, you<br />
would do well to consider a CD ROM<br />
drive. The Fish collection is available<br />
on a single CD for $69.95.<br />
The politics<br />
The Public Domain sector seems to<br />
have changed quite dramatically<br />
over the years_ Something which<br />
owes its success to a group of enthusiasts<br />
working together to promote a<br />
machine has turned into a much<br />
more commercial beast.<br />
As the collection of available software<br />
grows, it is obvious that the<br />
number of distribution outlets and<br />
methods will increase. At the end of<br />
the day it is down to Public Domain<br />
users to keep the industry in check.<br />
Any library which starts solely for<br />
profit does not deserve to survive,<br />
nor will it with the fierce competition<br />
1 All change<br />
A quick glance at any author's income, or to be more accurate the<br />
lack of it, is enough to make anyone understand the disillusionment<br />
which drives the talented to the tempting allure of licenceware and<br />
possibly on to do the unthinkable_<br />
Yes there's an even darker side to the business which <strong>Is</strong> beginning<br />
to appear due to the apathy of the punters. This is the recent<br />
move by the authors of software such as the massively popular<br />
PowerPacker series to release their latest versions in the commercial<br />
sector in a final desperate attempt to make floppies meet.<br />
This is almost an inevitable move which is brought about solely<br />
through a lack of support within the PD. As I mentioned earlier the<br />
complacency regarding quality releases never fails to amaze me.<br />
PowerPacker is a fine example. When it was in the PD most people<br />
never considered posting a Shareware donation but neverthe-<br />
less these same souls were more than happy to cough up the L7_99<br />
to buy it commercially. Perceivable value is a strange beast..<br />
in today's scene. Martyn Brown<br />
wryly recalls the early days: "We<br />
would put a lot of effort into compiling<br />
disks only to find another library<br />
copying them and selling them for<br />
1 cheaper.'<br />
The whole point of Public Domain<br />
th I d L e UT rumor Domain<br />
Fred<br />
If you look at almost any PD column, sooner or later<br />
the name Fred Fish is bound to make an appearance.<br />
The Fred Fish or 'Fish disk" collection is the biggest<br />
and best in the business.<br />
Good old Fred has been banging out the goods<br />
since 1985 and as a result it's become the definitive<br />
collection which covers literally everything to do with<br />
PD on the Amiga.<br />
Fred's latest wares are a very hot item in the PD<br />
world and the best bits soon find themselves in almost<br />
, every library in the business. If a library boasts a COrn-<br />
I<br />
r<br />
e<br />
a<br />
n<br />
d<br />
c<br />
Fish<br />
u"oveli!<br />
Feature<br />
is that it can be freely distributed so<br />
things all come back to enthusiasm<br />
and effort. Martyn is not bitter about<br />
the re-distribution of software from<br />
17-8it's library.<br />
He acknowledges that the practice<br />
can't really be described as pira-<br />
!pi<br />
safe to say that you're dealing with a professional<br />
At the last count Fred's collection came in at around<br />
the 460 mark so that's the sort of figure you should be<br />
looking for. The collection was initially compiled from<br />
sources mostly within the states but as it's grown it's<br />
attracted contributors world wide.<br />
d<br />
tion Tis<br />
its size and variety, so if you're after specific<br />
items h a copy of Aquarium is essential. This is the<br />
database e which gives a guide to the entire collection<br />
and only should real take you straight to what's required.<br />
p r o b<br />
lem<br />
w i<br />
t h<br />
F r<br />
e d<br />
16.<br />
Hours of ta le nt and hard work<br />
often combine to produce useless,<br />
if e nte rta ining de mos<br />
Back room<br />
: With the business being 99 per<br />
cent mail order, the temptation to<br />
set up a couple of drives in a back<br />
bedroom and dodge the inquisitive<br />
eye of the tax man is almost<br />
:too much to bear for many an<br />
acne ridden entrepreneur,<br />
This often ends in some very<br />
dodgy operators and virus ridden<br />
results that can cause misery to<br />
millions of defenceless files.<br />
Because of the small scale and lim-<br />
. the software on offer is usually<br />
p. t afrom<br />
new and often less than<br />
• . complete.<br />
ed A common marketing ploy is to<br />
abe<br />
extremely selective when con-<br />
cstructing<br />
the disks. For example a<br />
ccouple<br />
of useful utils or the odd<br />
egame<br />
may be added and then<br />
sheavily<br />
featured in the ads but the<br />
s rest of the disk is invariably comi<br />
t<br />
plete rubbish, merely added to:<br />
o make up the numbers.<br />
it<br />
.,, ,•<br />
iv n A M O R •<br />
e<br />
w<br />
m<br />
Amiga Computing 27<br />
a
More or that ever popula r PO pursuit. ra y-tra ce d a rt<br />
cy because there is no copyright on<br />
the software to start with.<br />
ff you are looking to buy PD software,<br />
the message is to shop around,<br />
A casual flick through this issue of<br />
Amiga Computing will reveal a myriad<br />
suppliers eager to provide you with<br />
their wares.<br />
See a specialist<br />
Libraries tend to specialise these days<br />
in order to cultivate a particular area<br />
of the market. As Martyn acknowledged,<br />
17<br />
-place<br />
to find productivity software,<br />
Bit but if iit s is utilities and entertainment<br />
psoftware e r you are after, the choice is<br />
hendless. a p<br />
s Most libraries produce catalogue<br />
ndisks,<br />
or hard-copy lists. It makes<br />
osense t to scan these carefully before<br />
tcommitting<br />
to buying a lot of disks<br />
hfor<br />
only a few bits and bobs of software.<br />
e<br />
b Often you can find the same pro-<br />
e<br />
grams you require, packaged up on<br />
fewer disks within a different library.<br />
s<br />
t<br />
The range and depth of software<br />
available is evident within the pages<br />
of Amiga Computing each and every<br />
month.<br />
Our Public Domain column aims<br />
to provide the latest gen on programs<br />
that are unique, of special<br />
merit or just plain indispensable.<br />
To make the most of your Amiga,<br />
you really should make the most of<br />
Public Domain.<br />
The new movement<br />
If it's quality rather than quantity<br />
you're after take a look at some of<br />
the long established libraries which<br />
produce compilation collections of<br />
the best software in any specific area.<br />
28 Amiga Computing<br />
These are combined to form the<br />
definitive PD collections in each particular<br />
field. They can vary from<br />
games, utilities, home management,<br />
clip art and so on.<br />
If you've not yet delved into the<br />
domain this is an excellent entry<br />
Digitised pictures are ve ry p.pttle r.„<br />
14.16<br />
'<br />
W<br />
h<br />
y<br />
d<br />
o<br />
t<br />
h<br />
e<br />
y<br />
Covell<br />
i Feature<br />
point for your first investments. On<br />
paper it can sometimes appear a<br />
rather expensive alternative to single<br />
disks priced at 99p, but it's worth<br />
remembering that there's very little<br />
wasted space and of course you're<br />
sure that the contents will be !vie<br />
-vant<br />
to your requirements.<br />
,<br />
The plastic press<br />
Another aspect of the domain not<br />
yet mentioned is the ever expanding<br />
market for disk-based magazines. If<br />
you're not familiar with the medium<br />
a brief explanation is in order_<br />
These disks are usually monthly<br />
offerings which are either released<br />
through the individual libraries in a<br />
similar format to the licenceware<br />
arrangement applied to PD software<br />
or are written and released by the<br />
larger libraries themselves.<br />
These are then either bought separately<br />
or sent to registered subscribers<br />
in a newsletter format.<br />
If it's literary quality and news<br />
Even if you prefer a poke in the eye to the average scrolly demo you can<br />
fail to be impressed with the incredibly clever coding which goes in to<br />
ducing these amazing combinations of graphics and sound.<br />
I'm far from a fan of the average scroll routine but I must admit the<br />
quality of the coding never fails to impress.<br />
The obvious question is, why aren't these guys and gals making a fortune<br />
writing the next software smash?<br />
Well, quite simply that's exactly what they intend to do and a jaw dropping<br />
demo is just the thing to attract the attention of the software houses.<br />
Many a scrolly demo expert has moved on to coding classics for the commercial<br />
sector,<br />
It's not only coders who benefit from the demo scene. If you're looking<br />
to break into the serious side of Amiga music, ioining a coding team may<br />
well be a route to fame and, if you get noticed, perhaps even a bit of fortune.<br />
L. Private<br />
collections<br />
Along with the PD monsters whkh<br />
are distributed to all such as Fred's<br />
there are a number of COOKtiOnA<br />
which ore exclusively distributed<br />
by individual libraries.<br />
An exam* of this would be the<br />
Tbag collection released through<br />
the Amiganuts United. It's a<br />
monthly offering that takes the<br />
pick of the PD from the states and<br />
combines it onto a single, extremely<br />
stylish disk. Ws worth enquiring<br />
with larger libraries about similar<br />
deals they may have struck with<br />
other collections.<br />
you're after it's probably best to go<br />
for the independent releases, Aside<br />
from the quality of the contributors<br />
there's the added advantage which<br />
the international input lends to the<br />
magazine.<br />
As a consequence of their Email<br />
upbringing they tend to provide the<br />
latest stories, software, news and<br />
reviews from literally all around the<br />
world.<br />
Of course one of the main selling<br />
points of most plastic mags is the<br />
weird and wonderful collection of<br />
software bundled with every issue. It<br />
tends to be something of a mixed<br />
bag but in general the quality is high<br />
and of course bang up to date.<br />
If you check out the Public<br />
Domain section in this issue you'll<br />
find a guide to the alternatives which<br />
should point you in the right direction<br />
towards the best in the plastic<br />
press.<br />
Helping hands<br />
Another commendable talent of the<br />
PD is its ability to throw a lifeline to<br />
those poor souls who are stranded,<br />
lost and alone with their consuming<br />
passion for some sort of bizarre<br />
Amiga application.<br />
If you're one of these poor unfortunates<br />
try contacting one of the<br />
larger libraries and they should be<br />
able to put you in touch with various<br />
clubs that deal with everything from<br />
tract& to C programming.<br />
Most of these clubs release<br />
monthly newsletters full of hints, tips<br />
and reviews which cover everything<br />
to do with their particular passion, so<br />
even the keenest enthusiast should<br />
be kept happy for hours, months or<br />
even years.<br />
4
I-<br />
1<br />
0<br />
1<br />
F<br />
=A<br />
ACCISS<br />
A M A<br />
Pixs I<br />
IFF Pits II<br />
[FT Pim III<br />
FEE AM IV<br />
1FF Pixs<br />
Fantasy I<br />
Fantasy II<br />
Fantasy III<br />
Fantasy /V<br />
Fantasy V<br />
Fantasy V7<br />
Photomontage!<br />
Photomontage II<br />
Photomontage III<br />
SENLAC SOFTWARE PIAA<br />
_<br />
A<br />
GRAPHICS<br />
14 OAKLEA CLOSE, OLD ROAR ROAD,<br />
ST LEONARDS ON SEA, EAST SUSSEX TNB7 7HB<br />
7<br />
-<br />
e<br />
x<br />
,<br />
0<br />
1<br />
1<br />
q<br />
#<br />
I<br />
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3<br />
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f<br />
Z<br />
#<br />
7<br />
5<br />
5<br />
0<br />
3<br />
2-10 disks £1.25 each. 11 or more disks 99p each<br />
MAIL ORDER PUBLIC DOMAIN LIBRARY<br />
forgotitni Realms<br />
Paradise Stichl<br />
oe II Slideshow<br />
?Vasa Digipilcs 1<br />
Nasa Diggnm<br />
Disney!<br />
Countach Fantasy 1<br />
Countach Fantasy 1;<br />
Viz Slide Show<br />
Agatron Reflection.<br />
,Sun Connection<br />
Galams Gate<br />
Turbo Siker Mask,.<br />
Ni* Williams Broadcast<br />
GAMES 4<br />
1<br />
Boomerang B r e a k o u t<br />
Flashbier F r a n t i c Freddie<br />
Hack & a m i n e<br />
Lam D r i p /<br />
Autobahn 3000 Tricky<br />
Zerg C a r d Games<br />
Casino Craps Blizzard<br />
Mona V3.0* R e t u r n To Earth<br />
Empire S u b Culture Level 1<br />
Cribbage K i l l to Free<br />
Tra inset G a m e s Galore I<br />
PC Chess G a m e s Gator(' II<br />
Kefrens Mega<br />
Coma<br />
Red Sector (2)<br />
Red Sector Cebit<br />
Mental Hangover<br />
PUMS In Space<br />
Vnitersal 1 &<br />
Demob 1<br />
Demob II<br />
lision Music<br />
Vision Aftgademo<br />
' Vice Workbench<br />
Vangdis •<br />
,Vewtek ( • 2 ED)<br />
,Vetilek Ill (.2 ED)<br />
Science 4.51<br />
North Star (2)<br />
Derion Megatkmo<br />
Higbdass (ITO<br />
Rebels Megademo<br />
Amazing Demos 1<br />
, ESA Demos<br />
7Pkenomena<br />
Megademo<br />
Complex Bobs<br />
Puisifiers<br />
DEMOS<br />
liardcrack GEV<br />
JCS-Shellshock<br />
Alcatraz Demo<br />
Scoopes Demos<br />
Mange Demos<br />
Tetragon Megademos<br />
Deatbuyup 1<br />
Maximum Oterdrite<br />
Cate Aga Demo II<br />
Angels The Power<br />
Amaze Final<br />
Absolutions<br />
Crionics Third<br />
Destruction<br />
Animation<br />
Horizon Sleeping Bag<br />
Wrens The Wall<br />
Panic Vector Birds<br />
Swapions Tera<br />
Zing An of Zing<br />
Vertigo Fill 'ern Up<br />
Bud Brain Mega<br />
Demo 1(2)<br />
Bud Brain!!<br />
• • Requires I Meg<br />
(2) = no. disks in set<br />
(ED) = eNtra drive required<br />
ctealtb<br />
. Walker II<br />
Kith (Pen)<br />
Knight II<br />
Rotating Ship<br />
.shark<br />
(;ymnast<br />
tal)er I<br />
.14 F15<br />
.1,'obo<br />
2 MEG<br />
Vauxkiller (2)<br />
Station at A<br />
- Lost In Scape (3)<br />
berm<br />
( 3 )<br />
ANIMATION<br />
1 MEG<br />
Radio<br />
Italia Cinema<br />
Congaman<br />
Showbiz<br />
Bad Bird<br />
Billy The Kid<br />
71<br />
Batman 1-<br />
Juggler C 2<br />
o 11/2 MEG<br />
m - At the Movies<br />
m 3+3 ih MEG<br />
er Sentinel (2)<br />
ci<br />
al<br />
s<br />
Note:12 per disk. No discounts for quantity<br />
AMOS 19 Microman Music<br />
AMC/522 hinschool III Demo<br />
AMOS 31 Screen Designer<br />
AMOS 33 Pink Goes Ape<br />
AMOS 35 Archivist<br />
AMOS 21 Word Square Solver<br />
AMOS 20 Arc Angel Demo<br />
,4MOS 32 Pmgs/Carnlearn/Nadeent<br />
AMOS 34 Luke Miller Music<br />
AMOS 36 AMOS/RAMOS 1.2 Lpdates<br />
AMOS 38 MATS sr4<br />
AMOS 52 FR. U<br />
AMOS 53 Curas/Stavras Demo 2<br />
AMOS .54 Amos Pmgs 2<br />
AMOS 59 Super Quiz<br />
Amac 62 Arcadia<br />
AMOS 64 Amos Pmg 3<br />
AMOS 76 Rainbow Warrior<br />
"LAMS 77 Amos Progs 5<br />
AMOS 81 juke Omega Demo I<br />
AMOS 82 Juke Omega Demo 2<br />
AMOS 83 Amos Paint<br />
AMOS 84 Luke Miller Music 3<br />
AMOS 85 Retersi/Snakes & Ladders<br />
AMOS 97 Dynamite Dick<br />
AMOS LICENCEWARE<br />
Note: 13.50 per disk. No discounts for quantity<br />
L4PD I Colouring Book<br />
L4PD II Arc Angel Maths<br />
LAPD IV Thingamajig ( 1 meg)<br />
L4PD V Jungle Bungle<br />
IAPD 7 Pukadu/Sprites<br />
LAP!) V71 Four Way Lynx (1 meg)<br />
, LAPD VIII Work &<br />
•<br />
LAPD IX Assembler<br />
Play<br />
L4PD X The Word Factory<br />
L4PD XI Go-Getter (1 meg)<br />
( I<br />
mSculpt e objects g ) . 1 9 . 9 9<br />
We are pleased to accept<br />
Switch and Connect cards for<br />
immediate despatch of disks<br />
C Light<br />
C light Anon<br />
Anti Flicker<br />
Virus 4.1<br />
Disksak 1.42<br />
ESA Mines<br />
FullForce<br />
Ghostwriter<br />
D-Copy<br />
Copiers 1<br />
TV GFX/Fonts (2)<br />
Boo!/locks (2)<br />
Worthertgbt<br />
Bank);<br />
Analyticak •<br />
Amibase<br />
Spread<br />
Workbench II Look<br />
Raytracing<br />
Sampled Sounds<br />
Demo Creator<br />
Dope Intro<br />
MCAD V1.25<br />
Rot<br />
jazzbench<br />
Soundtrackers (2)<br />
.Sound/nicker; 1"4.0<br />
Future Omiposer<br />
'Games Music Creator<br />
Perfect Sound<br />
Sound Editor<br />
Compact Disk<br />
Hi Pi Player'<br />
Instruntents ST-02<br />
Instnionents ST-03<br />
Instruments ST-04<br />
Instruments ST-05<br />
Instruments ST-06<br />
Instruments ST-07<br />
Insiru merits ST-08<br />
Instne ments ST-09<br />
instruments ST-10<br />
Instruments ST-11<br />
Instruments ST-21<br />
Instruments ST-22<br />
Instruments S'T-92<br />
UTILITIES<br />
MUSIC<br />
Personal Callers<br />
to our new shop at<br />
Unit 6, West Hill<br />
Arcade, George<br />
Street, Hastings<br />
Video Progs (2)<br />
Graphics Apps (2)<br />
Amiga/Alan GPX<br />
Convertor;<br />
Energy Utilities<br />
SID V1.06<br />
Aardtark<br />
Mandle Generators<br />
Archive Utih<br />
ARP 1.3 Installer<br />
North Sea ( 1)<br />
C Manual (1)<br />
CLI Tutor<br />
BUSINESS FINANCE<br />
MISCELLANY<br />
TREKKERS!!<br />
QBase/VC<br />
Clerk V4.0<br />
Inventory/Memopad<br />
journal'<br />
Analyticak 3D<br />
(s<br />
-<br />
rc<br />
o<br />
Celtics<br />
n<br />
Demo Maker<br />
(not 1.3 Ront0<br />
Halloween l Sample (2;<br />
Direct y Action •<br />
Utopia ) Postcard.<br />
Cando Support 1<br />
Cando *port 11<br />
Fractal Hight<br />
-<br />
new StarTrek (2)<br />
Startrek (' 3 ED)<br />
StarTrek 1-2.0 (l 2 ED)<br />
StarTrek Fleet Manoeuvre An im •<br />
StarTrek Dry Dock Aram •<br />
StarTrek Enterprise Reliant A nim •<br />
StarTrek Miscellaneous Anims •<br />
Trektrivia<br />
Enterprise Approaching<br />
,<br />
Karns Attack*<br />
Instruments 57-9<br />
: ins/r<br />
Itain4ments : ut<br />
ST-95<br />
Instruments m S7-96<br />
Instruments e n ST-97<br />
Instruments ST-99<br />
Med t s V2.12<br />
Soundtmcker<br />
S<br />
T Professional<br />
RIP - Eruptions<br />
Flashleam 9 Music<br />
Crusaders • Freed Out<br />
Crusaders Audio X<br />
Crusaders<br />
1<br />
Back to<br />
Base (not 1.3 Roms)<br />
Med V.12<br />
Sonix Play<br />
Star Trekker 18 cbannel<br />
Pro Tracker I. IA<br />
Acid Mir I<br />
OVERSEAS - EEC Please add 1.2.00 to cover postage costs. OVERSEAS • Austraiasia Please add 50p per disk to cover Airmail costs.<br />
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AMIGANUTS UNITED<br />
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MON-FRI 10am to 6pm TEL: 0703 785680<br />
AMIGANUTS ARE THE OFFICIAL UK DISTRIBUTORS OF THE TBAG DISKS AND THE LATEST ISSUES ARE ALWAYS AVILABLE FROM US FIRST<br />
AMIGANUTS ARE PROUD TO INTRODUCE THE EXCELLENT EIGHT CHANNEL MIDI COMPATIBLE OctaMED c<br />
This copyrighted eight channel version of the well known med music program is reviewed in this and next<br />
months AMIGA COMPUTING<br />
THE PROGRAM IS OF SUCH HIGH QUALITY THAT WE COULD EASILY HAVE PUT IT ON SALE FOR ESO OR MORE!<br />
However, Amiganuts and the author, Teijo Kinnunen, want it to be within the reach of all Amiga enthusiasts, so we are keeping the price down.<br />
You can purchase this great program for only £1000, within Europe (E15.00 rest of the world). The price includes return post and packing<br />
Payment in pounds sterling only, if ordedng from overseas, send a bankers orderfEurocheque etc. (Credit card orders will not be accepted)<br />
Because of the exceptionally low price, it comes without any glossy packaging and only a very small amount of printed documentation. Full<br />
instructions are, however, on the disk, An instruction manual may become available if there is enough demand for one, (it's up to you).<br />
**** THE LISTING BELOW IS FROM OUR LICENSE WARE PROGRAMS **** THEY ARE ONLY AUAILABLE FROM AMIGANUTS ****<br />
NEED A QUALITY DATABASE PROGRAM? THEN AmIBASE PROFESSIONAL II MAY BE JUST WHAT YOU ARE LOOKING FOR'<br />
1<br />
mED 0 SAMPLES PACK 6 DISKS (not 8). PACKED WITH SAMPLES. ESPECIALLY CHOSEN FOR COMPATIBILITY WITH mED AND OCTAmED E B oo<br />
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ISSUES I 5-6-7-8-9-10-11 NOW AVAILABLE. PLEASE NOTE, EXCLUDING THE COMPRESSED INTRODUCTORY DISK, AMIGA CODERS CLUB DISKS DISKS ARE E100 PER ISSUE.<br />
THE B AMIGA CODERS CLUB IS ONE YEAR OLD AND TO CELEBRATE THIS. ISSUE NUMBER 12, (TO BE RELEASED 12th MAY), WILL BE A TWO DISK SET FOR<br />
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988, MOD PROCESSOR V1 8, MAKE PICTURE andor MUSK PROGS, ADJUST PKTURE HEIGHT/WIDTH. IT EVEN LOADS PP CRUNCHED MODULES. EXCELLENT<br />
£3.50<br />
A<br />
1038, S SUPER AmIDASK REMEMBER THAT GOOD OLD COMMODORE 64 GAME BOULDERDASH? WELL HERE IS YOUR CHANCE TO HAVE THAT FUN AGAIN, 1 MEG E3.00<br />
E THE FOLLOWINO IS JUST A SMALL SELECTION FROM THE PUBLIC DOMAIN/SHAREWARE COLLECTION THAT WE HAVE COLLATED HER THE PAST FIVE YEARS<br />
P<br />
66 PERFECT SOUND F30061, foe ust wen a sound dt3inse .L1 SO 65<br />
El 50 551 ci KEN .Actrnale those skepy eons .:Cnantyware<br />
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'i M E A ARGIL P iM nkk medeirts class .:Adult) EI.50<br />
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994 FOR THOSE AMY USERS THAT HAVE AN INTEREST IN RELIGIOUS MATTERS THE COMPLETE NEW TESTAMENT IS ON THIS DISK (A LOT OF READING) M O O<br />
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mAGNETK FIELDS NEW DEMO COMPILATION. THIS INCLUDES THE NEW COMA DEMO PLUS THE VERY WELL PRESENTED BOBBY THE BALL DEMO E l 30<br />
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( THE SOUTH WEST AMIGA GROUP, INCLUDES A NICE PROG TO DOWNLOAD FONTS E 2 . 0 0<br />
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u THE SHAREWARE WORDPRO IS HERE!!<br />
a<br />
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ID<br />
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NFootnotes,<br />
serial letters, multiple windows, ARexx-Port with 120 commands, powerful block•operations, arbitrarily defined command-sequences may be<br />
i<br />
AN<br />
oB<br />
sent to the priter via par: or pit:. The ability to load files crunched with PowerPacker, mapping of function keys, menu for external applications or macros,<br />
o<br />
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e L<br />
n automatic saving in time intervals. It is now also ANSI-compatible e and has auto-overscan. Offered at the incredibly low price of only £3.00<br />
p<br />
bE<br />
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o<br />
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IMPORTANT! WE GIVE PRIORITY s TO ALL ORDERS THAT ARE MADE FOR OUR LICENCEDICOPYRIGHTED PROGRAmS,<br />
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. O<br />
n<br />
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(<br />
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THE 1991 UPDATE TO OUR MAIN CATALOGUE IS NOW READY FORE) .00 (The update contains only the LATEST additions to the library)<br />
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NEW PROGRAMS WILL ONLY BE ADDED w TO THE UPDATE CATALOGUE ON A QUARTERLY BASIS, THROUGHOUT THE YEAR.<br />
rf<br />
(NOTE! AFTER ITS INITIAL PURCHASE, THE 1991 UPDATED o CATALOGUE WILL BE RE•COPIED, FREE! IF YOU RETURN IT WITH AN ORDER FOR £15 OR MORE)<br />
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Squash dem bugs.<br />
Rollerpede isn't a blindingly original<br />
game concept. In fact, it's already<br />
been done a great many times in<br />
every way from the arcade console<br />
original to budget compilations.<br />
What's new about this implementation<br />
is that it's free and at least as<br />
32 Amiga Computing<br />
Arcade action to keep<br />
your jitohyisnMti,sac su<br />
shoot-em-up. Donk ktihigegwKlini p g<br />
er<br />
b<br />
e<br />
t<br />
much fun as the game that hooked<br />
so many of us in the arcades back in<br />
the early eighties (sound of nostalgic<br />
music in background).<br />
Ah - those were the<br />
days! When sprites were NOT<br />
sprites and greenie<br />
meory, This so game us uses 4<br />
blasting meant just that<br />
- no softie multi-colour 00k O f<br />
games in the old days!<br />
Defender a n d<br />
Goloxions were two r<br />
of the most popular<br />
games around, ,<br />
offering raw nonstop<br />
blasting with h<br />
none of the frills<br />
associated with<br />
:<br />
today's games<br />
(any more nos-<br />
t<br />
talgia and<br />
you're tired -<br />
s<br />
Ed) b u t<br />
arguably the<br />
h<br />
most addictive<br />
was Centipede, e<br />
u7<br />
panded ASOOs will Nye to than average<br />
do Q t<br />
Soundtracker<br />
it from . cept Simpiy th close r all u win n tune, and<br />
ws e x e window offers two<br />
opened at the bottom of the<br />
screens of basic<br />
screen when the disk is first<br />
information on<br />
booted up. Now click in this<br />
,<br />
wInclow to activate it and tyPe<br />
and h power-ups<br />
QOLLERPERE CD PS:644-0E-INE-NNeR gum), (RETURN) you e can expect to<br />
meet. s After this, a<br />
R<br />
click o on the joystick<br />
h o s h o u l d now fire rbutton<br />
starts you<br />
with l no trouble if you're aving dif stiii<br />
out<br />
l<br />
of i o a d in on t the game prop-<br />
ficulties (Error 103: er. s<br />
dows<br />
e memory, i for instance), The ofirst<br />
thing you'll<br />
you r roust stlt have some win notice f is that Rollerpede<br />
p open or another program is smooth<br />
ttilnitiltS1 in the background<br />
a and fast, and<br />
eon<br />
that the l sound has been<br />
which our own RoVerpede d is based.<br />
very well i done. The spot<br />
The object of the egame<br />
is to blast effects for shots and e explosions do<br />
as many aliens as possible before the job without nassaulting<br />
the<br />
your own inevitable demise, racking eardrums too much, s and all scrolling<br />
up as many points as possi- is entirely judder-free.<br />
ble in the process. To aid you<br />
Speed is a prime concern in the<br />
in this you have a generous<br />
game. Your ship will only<br />
five lives at the start of the<br />
move at one speed - there's<br />
game, and it soon becomes<br />
no power-up for mobility - but<br />
obvious why you need so many.<br />
the enemy can descend on<br />
The game starts with a better you at a frightening rate once the<br />
,<br />
c<br />
e<br />
x<br />
r<br />
e<br />
e<br />
p<br />
i<br />
e<br />
s<br />
!<br />
Super samples<br />
sc 000115411<br />
HI DIX111541:1<br />
Rollerpede - sm o o th . la sl a n d exceilent use t it a l e it s hallm arks<br />
screen begins to fill up with mush-<br />
rooms.<br />
When it encounters a vertical corridor<br />
of mushrooms, the Rollerpede<br />
will snake down at great speed, and<br />
can squish the hapless<br />
player before he can<br />
loose off more than a<br />
Directory: Tune-of-the-Month<br />
little while back, we received a disktul ot samples you could use in a tune it you really wanted to, but<br />
'ch had our jaws dropping even as we listened to which are mainly just good fun, or of use to those using<br />
m. 'Twenty Cuts, Breaks and Scratches' from Paul Walt Disney's Animation Studio and who'd like to add<br />
I (of De-Bugging the Wack, Northampton) was a disk SFX to their cartoons.<br />
taming some of the best Amiga samples any of us - The other two samples, however, are from Paul Hill's<br />
ever heard, and we couldn't resist using them. disk and are guaranteed to grab your attention.<br />
Unfortunately, it would be unfair to devote an entire Funky Drummer and Boyee are lengthy samples<br />
rdisk to samples, as our non-musical readers would which you can use as a basis for a house or hip-hop<br />
sten to tell you, so we've done the next best thing tune. If you doubt the ease with which you can make<br />
d decided to supply as many of our favourites as music on your Amiga, load these into last month's<br />
cc on the disk permits.<br />
coverdisk . ' sensation, MED v3.00, and play them using'f<br />
This month, you'll find a 'samples sub-directory in the 'U' key (this is the pitch at which they seem most<br />
Tune-of-the-Month directory, and in it you'll find six happy). You should quickly spot the potential for usingt<br />
perb samples. Four of these are special effects which such high quality sounds in your own compositions.<br />
trIE<br />
r-<br />
r v<br />
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In•<br />
A<br />
shot or two. The first few levels<br />
aren't too taxing as long as you can<br />
shoot fast enough, but when the<br />
aliens begin to manifest themselves<br />
in forms other than the standard<br />
Rollerpede, things can rapidly<br />
get hairy. There are four<br />
special alien types: UFOs,<br />
Walkers, Seekers, and<br />
Spiders.<br />
Nefarious nasties<br />
UFO's are easy enough to avoid.<br />
They simply fly along the top of the<br />
screen dropping strings of bombs<br />
which, although not very dangerous<br />
on their own, can detract consider.<br />
ably from your life expectancy when<br />
you're trying to dodge attacks from<br />
three other directions. Shooting<br />
them as soon as they appear is<br />
the best way to deal with<br />
them, and will earn<br />
you 1500 points.<br />
Seekers are a bit<br />
more of a pain. They
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appear at the bottom of the screen<br />
and look something like SCUD missile<br />
launchers. The difference<br />
between these and real SCUDS,<br />
however, soon becomes apparent<br />
when they home in on you with<br />
something approaching accuracy.<br />
Shoot the missiles to preserve<br />
A L boost your score by 3000<br />
ygm ogml<br />
points.<br />
u r<br />
p<br />
I<br />
annoying because they<br />
e can't be killed. They crawl<br />
,<br />
a<br />
W<br />
c<br />
a<br />
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l<br />
o<br />
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f<br />
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s<br />
n<br />
a<br />
d<br />
r<br />
a<br />
e 131E300000<br />
n IIe000.11E300 d<br />
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t<br />
r<br />
e<br />
m<br />
e<br />
Urq<br />
119<br />
40 9<br />
wit<br />
,<br />
r<br />
z<br />
tree,<br />
0<br />
4<br />
4<br />
0<br />
„<br />
slowly along the bottom of the<br />
screen, firing from time to time, and<br />
force you to hop over them. As this<br />
can often mean colliding with a pass.<br />
ing rollerpede, Walkers are about the<br />
most annoying aliens of all. Avoid<br />
them until they walk off the edge of<br />
the screen.<br />
Spiders at first E<br />
seem l dangerous, 0 •<br />
but e they soon<br />
become<br />
a<br />
a welcome<br />
sight. This is because although they<br />
bounce around and can kill at a<br />
A va rie ty o f bugs and<br />
power-ups to keep<br />
those jo yst icks busy<br />
r<br />
p<br />
l<br />
e<br />
s<br />
i<br />
n<br />
t<br />
o<br />
t<br />
h<br />
e<br />
b<br />
a<br />
r<br />
g<br />
a<br />
i<br />
n<br />
!<br />
Tune of the Month<br />
OK, we said we'd bring you<br />
something special to make up for<br />
the lack of a Tune of the Month<br />
Author Argon Schumacher<br />
last month, so we did. In your<br />
Tune-of-the-<br />
Month drawer<br />
you'll find not 111Z.,<br />
one, but two, Ni 7<br />
excellent<br />
i911<br />
tunes and a<br />
1t<br />
directory full of top 7. quality Csam<br />
;<br />
Rocket 64- and Confused :<br />
TuneL0f-<br />
t<br />
Month<br />
caught our attention<br />
because they are different<br />
and because they utilise<br />
MED's sequencing capabilities<br />
without falling prey to its inherent<br />
weaknesses. In other words,<br />
they may have been written with<br />
the aid of a sequencer, but they<br />
don't sound like sequences.<br />
It is all too easy, when using a<br />
tool like MED, to fall into bad<br />
habits and to produce music that<br />
is repetitious and bland. With so<br />
many easy exits provided for in<br />
MID, the overwhelming temptation<br />
is to give in<br />
and follow along<br />
the beaten track<br />
(no pun intended),<br />
and just cut<br />
or paste the same<br />
block of music, with a few variations,<br />
until its long enough to<br />
pass off as a song.<br />
The user can't be completely<br />
to blame, because all sequencers<br />
encourage to a certain extent the<br />
sort of repetitious techniques<br />
which are responsible for this<br />
type of computer music..<br />
However, when you hear songs<br />
like the two we've chosen this<br />
month, you have to admit that<br />
there can be little excuse for lazy<br />
composing.<br />
How to use The Disk<br />
of all, you must make a back-up<br />
• py of the coverdisit To do this, hoot-<br />
up with your copy of Workbench, then<br />
double click on the Workbench disk<br />
, followed by the Shell or CU icon.<br />
type:<br />
DISKCOPY FROM Df-0: TO NO:<br />
-<br />
oblank,<br />
formatted disk in WI: and type:<br />
r<br />
, . DISKCOPY FROM DPO: TO DF1:<br />
I i ,<br />
— f<br />
f ycopying<br />
procedure has ended, then<br />
ol o<br />
put your original disk away In a sale<br />
lou<br />
place. Now switch off the machine and<br />
w h<br />
t await<br />
for 30 seconds before re•hooting<br />
hvwith<br />
the copy. Wait until the<br />
e e CoverDiskI7 icon appears, double ckk<br />
oaon<br />
it and away you go.<br />
nn<br />
That's all you need do to make a<br />
- e<br />
sx<br />
straight copy of the entire disk..<br />
However, you may also want to to<br />
ct<br />
r r<br />
ea<br />
ed<br />
n i<br />
ps<br />
k<br />
copy individual programs from your<br />
copy of the coverdisk to a separate<br />
disk. In this case ensure that you fully<br />
understand which related files need to<br />
go with it.<br />
For example, all of the document<br />
files on the disk require that the text<br />
editor PPmore is in the current disk's C:<br />
directory. Therefore, if you copy the<br />
doa to a new disk you will also have to<br />
copy PPmae to the new Cr directory<br />
before you can read them.<br />
Some of the smaller docs will not<br />
have been crunched, so for these you AI<br />
need only change the tool types on the 11<br />
icon's info screen to reflect whichever<br />
text editor you do have on the new<br />
disk_<br />
As a general rule, you should care-<br />
fully read the documentation for any<br />
program you copy from disk to disk.<br />
This can save a great deal of mess-<br />
ing about and can help you avoid all '-<br />
i<br />
d<br />
t<br />
h<br />
o<br />
s<br />
Amiga Computing 33
Treasure <strong>Is</strong>land<br />
Treasure -1<strong>Is</strong>land<br />
is a<br />
text-only adventure in<br />
the classic mould.<br />
Where it differs from<br />
many others, however,<br />
is that you could write<br />
it yourself!<br />
It was generated<br />
using Heyley Software's<br />
HatRack II<br />
34 Amiga C omputing<br />
Author: Tony Heap<br />
•i,ss• is 'imams /gal'. aissidd tIPd 4k eia.d<br />
ss<br />
s<br />
ad Siiat Phi4Pb bo.b. Ibis las<br />
II • k I . I asaidas &falai pals koala<br />
•J Rwel tilf6t u<br />
l s<br />
i i 1110119 t i k • W O , 41,14 t g y t 11.1 ow*<br />
a. se. soma leapt maw IN N dip Wag Wail la age<br />
sr<br />
nMOP<br />
sag al •••al, r • sae WM * U M W .<br />
p gvow<br />
so•<br />
hl<br />
,<br />
0•<br />
t,<br />
e dri %tad at e w i t d a a<br />
mi 5 tindar_11-. I. tat<br />
t d<br />
ltr ,<br />
i•<br />
a<br />
3 1 ,<br />
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• •<br />
1M<br />
; • d<br />
h... gams le a a gal b • it• N<br />
sa am gra. tel aid gals<br />
ea mairgisold •<br />
*ma.<br />
.<br />
.<br />
sada fella.<br />
st Uk 4Ikq 1 0 II ro<br />
b...tt. a s rag *milt<br />
missP , a. s ".<br />
t l • . o• et,p<br />
d lads ;111r; 141:11!<br />
, I I . .<br />
I s<br />
1 .<br />
1<br />
1<br />
,<br />
l<br />
Enough to bring a nostalgic sigh irons<br />
older gamer - a te xt-only a dve nture<br />
i s s • i t<br />
adventure generation , •<br />
i I r<br />
system, a piece of soft- ;; l<br />
I a<br />
ware designed to make glisst adventure<br />
t • oir game writing as easy as n, 6 possible. t i .<br />
Ws4a Anyone who has ever used r aThe<br />
. Quill tion with the computer is carried<br />
t<br />
or Professional Adventure Writer a from s<br />
t out entirely through the parser.<br />
s l a<br />
Gilsoft will be familiar with i this n sort t A parser is a word recognition<br />
4<br />
of utility, and might even • have routine which converts what you<br />
•<br />
regretted the lack of such 6 a program<br />
on the Amiga. .<br />
type into commands the computer<br />
can act on, and the HatRack sys-<br />
6<br />
You might be asking 6 yourself<br />
who on earth still plays text E adventem's<br />
parser is as flexible as the best<br />
of them.<br />
E<br />
tures these days, but I remember<br />
r<br />
reading a debate on the . issue in<br />
_<br />
that excellent, if short-lived, • com-<br />
It relies on the usual Verb-Noun<br />
double act ("GET SWORD", for<br />
example) but can also cope with<br />
puter mag Micro Adventurer back in adverbs, adjectives, and pronouns<br />
1984 or thereabouts, and even then ("GET THE BIG SWORD AND HEAVIthe<br />
pundits were concluding that LY THRASH THE SLIMY EDITOR<br />
the genre's days were numbered. WITH IT", tor instance). The begin-<br />
As far as major commercial ner should thus be able to get his or<br />
releases go, that's more or less true her wishes across to the computer<br />
today, but there are still a huge with relatively little fuss.<br />
number of adventure fans out there, Treasure island is a demo adven-<br />
and if the number of lovingly-craftture, and is therefore quite small<br />
ed PD text adventures is anything with only sixteen locations. It is a<br />
to go by, they enjoy writing and complete game in itself, however,<br />
playing them as much as ever. The and contains a tricky problem<br />
text adventure is nowhere near as whose solution you'll have to pon-<br />
dead as they were predicting seven der for a while. If nothing else it<br />
years ago.<br />
should give latter day gainers a<br />
Just in case you're completely taste of what they missed when<br />
new to computer games, and Infocom<br />
wouldn't know a Zork if it sat up closed its<br />
and bit you in the nether regions, doors<br />
here's a quick guide to get you<br />
started.<br />
You move around your textdefined<br />
world either by entering<br />
the directions as keyboard commands<br />
or by clicking on<br />
the graphical compass<br />
which the HatRack system<br />
uses for all games. Apart<br />
tom this, communica- _<br />
(sigh)<br />
touch, they are the player's passport<br />
to power-ups. Shoot a spider and<br />
one of four types of power-up<br />
appears ready to be collected, and<br />
let me assure you that success is<br />
These unmissable utilities can all be<br />
found in the UTILITIES directory. You<br />
can't miss it — it's the big set of tools<br />
in the disk's main window. •<br />
ImageED and<br />
PasteGadgets<br />
Author: Olaf Leimann<br />
These two utilities work best in combination,<br />
and give the user freedom<br />
to mess about in any way he or she<br />
chooses with the Amiga's 'system<br />
gadgets'.<br />
System gadgets are the gadgets<br />
you click on to re-size a window,<br />
push it to the background, pull it to<br />
the foreground, or close it. You're<br />
normally stuck with the bland standard<br />
gadgets, but with ImageEd, the<br />
user can load up the existing system<br />
gadgets, alter them at will, and save<br />
them as either raw binary or C source<br />
code.<br />
Using PasteGadgets, the customised<br />
gadgets can then be loaded<br />
In as part of a disk's startupsequence,<br />
lending your favourite<br />
disks an air of customised quality.<br />
ImageEd's limitations are that it<br />
cannot utilise IFF images, so that all<br />
systemgadgets must be defined with<br />
Its restricted single pixel drawing<br />
mode, and its failure to use a file<br />
requestor. These bugs (if you can call<br />
them that) aren't really all that damaging,<br />
however, as ImageEd and<br />
PasteGadgets remain easy and fun to<br />
use. Fuller documentation for both<br />
can be found on the coverdisk.<br />
Encrypt<br />
Author: Steve Meredith<br />
Have you ever stored files of a sensitive<br />
nature on your Amiga and<br />
wished there was some way of protecting<br />
them from prying eyes? You<br />
may have stored financial information<br />
in an address book program or<br />
database, or may simply wish there<br />
was some way to protect your love<br />
letters from discovery. Privacy can be<br />
precious!<br />
Have you tried the AmigaDOS<br />
command PROTECT R<br />
SUB? This would remove the READ<br />
bit from the filename's flag set so<br />
that the file's contents could not be<br />
examined until the flag was reset.<br />
Not a bad defence against Amigailliterate<br />
snoopers, but hardly of use<br />
against the prowler with a knowledge<br />
of AmigaDOS.<br />
By using Encrypt, you can make<br />
impossible in this game without a<br />
healthy supply of them.<br />
The most useful power-up, as with<br />
all arcade games, is the one which<br />
grants extra firepower. Rollerpede's<br />
version takes the simple expedient of<br />
sensitive files resistent to all but those<br />
who know the pass-code, thus rendering<br />
them infinitely safer.<br />
To protect a file using Encrypt.<br />
simply type the following:<br />
Encrypt [obi code2 <br />
The Encrypt routine will then jumble<br />
the file according to the two codes<br />
and overwrite the original file. To<br />
decypher the file, just use the same<br />
passwords and the file will be<br />
restored to its original form.<br />
The big drawback with Encrypt is<br />
that it is not a 'runtime' encoder.<br />
PowerPacker is a good example of a<br />
runtime program because it compresses<br />
a file, then attaches a header<br />
to it which sets out how it will decompress.<br />
To use an Encrypted file,<br />
however, the user would have to go<br />
through the CLI prior to every file<br />
access.<br />
This means that Encrypt could be<br />
too time-consuming for the casual<br />
user who happens to be security-conscious,<br />
and makes it of more use to<br />
those with a real need for privacy on<br />
his or her system.<br />
„Menu<br />
Author: Jim Collins<br />
'Menu is a PD program designed to<br />
allow any average Amiga owner with<br />
no knowledge of C or Assembler to<br />
generate professional looking menus<br />
from his or her own script files.<br />
It requires the burning of a few<br />
brain cells to use, but the results are<br />
worth the effort. To see it in action,<br />
click in the CLI window at the bottom<br />
of your screen to activate it,<br />
then type<br />
Cl PS:Utilities/Olen <br />
Erma. Exammiel <br />
do<br />
wh<br />
yo<br />
shc<br />
apt<br />
dis<br />
C<br />
wPill<br />
call<br />
o<br />
;11 sequ<br />
u<br />
optii<br />
:111 up, i<br />
171I vaver<br />
;<br />
1•<br />
go'<br />
1<br />
0l<br />
ed i<br />
1C<br />
Ild rem.<br />
1 cPim<br />
I<br />
mh<br />
eo<br />
find<br />
n i IMe<br />
'on<br />
r<br />
a<br />
s;<br />
pI<br />
1191 wh(<br />
ing<br />
i anc<br />
1<br />
I whi th r<br />
5<br />
0111<br />
line<br />
1<br />
1 I= she chc<br />
E*<br />
I pla<br />
vP<br />
the<br />
e<br />
R<br />
o<br />
0 u<br />
t<br />
III as<br />
101 es,<br />
res<br />
e<br />
9•<br />
1-<br />
1<br />
l<br />
aPm t<br />
You may get error 20: out of memory<br />
when using an unexpanded Amiga<br />
500. If so, reboot your coverdisk •<br />
interrupt the startup by pressing<br />
CTRL-D as soon as boot-up begins<br />
then type in the lines as above.<br />
IMenu works as a command with- .110<br />
in a script file. When it is executed, it<br />
calls its own special script file defin- C<br />
ing what choices the menu will offer lel<br />
WI 1 1<br />
•<br />
and what actions the Arniga should p<br />
take in response.<br />
Once the user makes a choice by<br />
clicking on the mouse, the response<br />
is carried out and control is passed<br />
back to the original script file. This 1•11<br />
EX<br />
thc<br />
Sei<br />
tio<br />
ca<br />
th<br />
in<br />
A
ithout a<br />
, as with<br />
e which<br />
erpede's<br />
.client of<br />
but those<br />
thus ren-<br />
Encrypt,<br />
IIIIP<br />
re jumble<br />
isto codes<br />
I file. To<br />
he same<br />
will be<br />
Icrypt is<br />
encoder:<br />
npie of a<br />
it Co rn -<br />
,' header<br />
will deated<br />
file,<br />
veto go<br />
very file<br />
could be<br />
e casual<br />
nty-c Gouse<br />
to<br />
ivacy On<br />
igned to<br />
ner with<br />
Mei to<br />
; menus<br />
if a few<br />
sults are<br />
action,<br />
dhe hotivate<br />
it,<br />
memory<br />
I Amiga<br />
oerdisk,<br />
ressing<br />
begins,<br />
td withuted,<br />
it<br />
e deinsill<br />
offer<br />
should<br />
loice by<br />
esponse<br />
passed<br />
le- This<br />
doubling the player's rate of fire,<br />
which can have a dramatic effect on<br />
your greenie-totalling ability_ It<br />
should be gobbled up as soon as it<br />
appears on screen as all power-ups<br />
disappear after a few seconds if not<br />
would enable you, for instance, to<br />
call a menu from your startup.<br />
sequence to offer a variety of startup<br />
options, such as a NoFastMem startup,<br />
or a stripped-down Workbench.<br />
More usefully, the program gives<br />
average owners the ability to define<br />
menus which hold simple click-andgo<br />
'macro' style operations of their<br />
choice. The possible uses are restricted<br />
only by your imagination and<br />
requirements.<br />
The documentation supplied with<br />
jMenu is rather brief, so you might<br />
find a few words on its technical<br />
aspects of some help. Syntax is of the<br />
form<br />
Jlenu rscriptnamea iseriahtename)<br />
where scriptname is the file containing<br />
information on the menu itself,<br />
and variablename is the variable<br />
which will hold the user's response.<br />
The scriptname file is made up of<br />
three main types of information.<br />
Every menu is made up of TITLE<br />
lines, which the user can use as he or<br />
she likes, MENU lines which hold the<br />
choices which will actually be displayed,<br />
and EXEC lines which hold<br />
the AmigaDOS actions to be carried<br />
out as a result of the user's choice,<br />
To define a menu, you must create<br />
a script file listing your MENU choices,<br />
then the corresponding EXEC<br />
responses in the same order.<br />
As long as you put a space<br />
between the keywords (MENU and<br />
EXEC) and the text IMenu will read<br />
these and execute them accordingly.<br />
See the example below as an illustration.<br />
TITLE This <strong>Is</strong> is maple menu<br />
TITLE jolt to tat you sea bow<br />
TITLE Meng worts<br />
MENU Print silly message<br />
NMI Print in even sillier smog.<br />
NECU Print an absurd message<br />
EXEC Echo "I like PCs'<br />
MC Echo 'I like the Archimedes'<br />
IOC Echo "I like the DC Nitro"<br />
The menu defined above would be<br />
caled by a line in a script file something<br />
like this:<br />
JIIMUJ sillyseample sinl<br />
and would display the menu shown<br />
in the IMenu screen shot.<br />
One last thing to remember about<br />
;Menu is that it treats the EXEC<br />
AmigaDOS command as an environ-<br />
1<br />
1<br />
1<br />
1<br />
1<br />
1<br />
:<br />
I<br />
I<br />
I<br />
"<br />
.<br />
collected.<br />
The second most useful is the<br />
'extra man' power-up. These appear<br />
less frequently than most, but are a<br />
quick and easy route to survivability.<br />
The problem with very desirable<br />
A silly exam ple m enu - b u t yo u cars h e<br />
serious if you like /<br />
ment variable, and will attempt tr<br />
write to the ENV: device, which i<br />
,where all environment variables ail<br />
stored.<br />
Normally, ENV: is set up either as<br />
real directory on your disk or, moil<br />
commonly, is assigned in the startupsequence<br />
as being the RAM: disk.<br />
This has already been done in<br />
CoverDisk 20'5 startup-sequence, bul<br />
if you move the program to a new<br />
disk, you will have to put the line<br />
ASSIGN ENV: RAM:<br />
in its startup-sequence or type it into<br />
CU before using 'Menu.<br />
Finally, feel free to experiment<br />
with IMenu. There are quite a few<br />
example scripts and menus in the<br />
'Menu directory, not all of which will<br />
work from your coverdisk becaus<br />
they require AmigaDOS commands<br />
not in the disk's C: directory, but all<br />
of which will work if you transfer<br />
IMenu to a Workbench disk.<br />
Colourkwik<br />
Author: Adam Lock<br />
ColourKwik is one of those time-saving<br />
utilities which is only really appreciated<br />
by those who have tried the<br />
alternatives, It makes it easy for the<br />
user to alter and save to disk any single<br />
set of Workbench colour preferences,<br />
and can save a great deal of<br />
messing about.<br />
For example, if you're one of<br />
those people (Dennis Norden not<br />
included) who have booted up a PD<br />
disk or a cmerdisk, and enjoyed the<br />
Workbench colours it used enough to<br />
try to emulate them, you'll already<br />
know how hellish a task it can be to<br />
fiddle with the colour settings in<br />
preferences.<br />
Now all you Reed do is run the<br />
ColourKwik program and then save<br />
your palette to disk. The obvious<br />
advantages are that you can ship<br />
colour palletes from disk to disk without<br />
the pointer and other preferences<br />
information contained in the<br />
system-prefemces file, and that by<br />
using ColourKwik you can easily alter<br />
the colours on a disk which doesn't<br />
contain the Preferences program.<br />
power-ups such as this is that you<br />
often get yourself killed in the overeager<br />
rush to collect them!<br />
The other two are not as exciting,<br />
but Shield can come in very handy,<br />
and Boost will earn you a welcome<br />
few extra points. Don't bust a gut to<br />
reach these amidst a swarm of roller-<br />
pedes, but pick them up if you can.<br />
We're sure you'll like Rollerpede,<br />
even if you have seen its like befere.<br />
It's fast, fun, and addictive. Enjoy!<br />
140n-sub<br />
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6<br />
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fautty Disk<br />
ti you %smolt:se to Pa-nigo Cornputing and youi disk<br />
hos tDeen damaged • the post . please T010011 10<br />
PITOV COsdrail FREEPOST, ENeSrrhere Pod.<br />
CI& OgitabOSO C.MOCI.<br />
South Wirral<br />
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the C W a s aornaged, pteose return li<br />
that a st e sd i$ Y.<br />
C O M P U T I N G<br />
NisittOri two monttts to'• Pre<br />
Amigo Cover Disk, Starsley cision. Unit F.<br />
Cavendish Courtyard. Sallow Rood<br />
Weildo n Nort r i Industital Esti:de, Corby<br />
Nortoonts, NN I '1 LIX<br />
?some CIAIDwi 78 (Joys tot the deltvely ot you,' replacement dist(<br />
Think you can do better?<br />
Want to be famous?<br />
We are always on the lookout for new<br />
quality Am ig a p ro g ra rn s f o r t h e b o ve rd isk<br />
If yo u t h in k yo u h a ve w rit t e n so m e t h in g<br />
good e n o u g h f o r o t h e rs t o sh a re a n d<br />
enjoy, p le a se se n d I t In a n d w e 'l h o ve a<br />
look.<br />
Ihe Amigo Computing coveraLsk is used<br />
by thousands of Amiga owners every<br />
month Di p la ce s a ll Ove r t h e w o rld f ro m<br />
flew Zealand to the LISA so If you' submission<br />
finds its way onto the disk, you<br />
could b e fam ousl<br />
Please m a ke su re yo u list AL L<br />
Workbench a n d o t h e r fi le s n e ce ssa ry f o r<br />
the p ro g ra m t o w o rk. Fe e l t re e t o d e sig n<br />
your o w n I co n s f o r w o g s w h ich ru n f ro m<br />
Workbench, b u t p e a se d o n 't M a ke th o rn<br />
too big<br />
It yo u e n su re yo u r p ro g ra m <strong>Is</strong> a s co m -<br />
patible a s p o ssib le w it h a w id e ra n g e o f<br />
Amigos. it will a lso st a n d a b e t t e r ch a n ce<br />
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Address<br />
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In p ro g ra m s d e sig n e d t o wo rk wit h t h e<br />
A.X. a lt h o u g h If t h e y wo rk o n ly wish t t e<br />
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pier it we 'd b e e n g ive n it fest!<br />
Tour submission MUST b e a cco m p a n ie d<br />
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Phone num ber.<br />
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Evening Ph o n e<br />
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The MUff o n th is d isk <strong>Is</strong> m in e . I ckin t n ick It Oft so m e o n e e ise . I t h a sn 't b e e n p u b lish e d<br />
before a n d I h a ve n 't su b rrit t e d It elsewhere b e ca u se I wa n t Am ig o C c.m p u t kv to pub-<br />
HMI It. I u n d e rsta n d t h a t b y subm itting m y wo rk t o Am Ogo Co m p u t in g a n d sig n in g thes<br />
declaration I a rn Vyin g full co p yrig h t co n tro l t o Europress Pu b lcriso n s Ltd<br />
I understanCI th a t it m y submission <strong>Is</strong> b o u g h t b y Am ig o co m p L a t io I va i b e p a id th e cu rrent<br />
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Signed<br />
Date<br />
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Wt714 A C OPY OF PUS FORM to<br />
.Stevie Ke n n e d y. Am ig a Co m p u tin g .<br />
CoverDigi Submissions. Europa House,<br />
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ilval 11 (ciD)( 1E/1 C c ) 112) L k ,<br />
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THE NATIONS TOP<br />
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E399 inc VAT & Next day Courier<br />
Music X £59.99<br />
Master Sound Blaster 2 09.99<br />
Techno Sound 04.99<br />
Sound Blaster £49.99<br />
Aeacs Sonix £14.99<br />
Drum Studio E4,99<br />
Deluxe Music Con Kit E54.99<br />
Amas • Midi - Digitiser £69.99<br />
Quartet (ST & Amiga) E24.99<br />
Perfect Sound<br />
E39.00<br />
Audio Engineer C149 00<br />
Amiga 1500<br />
,- Screen Gems Pack includes: e<br />
Screen Gems Pack includes:<br />
The Amiga 1500 Personal Home Computer is<br />
the ultimate in Personal Home Computers for<br />
the whole family. Platinum WOritS - integrated -<br />
Word Processor, Database and spreadsheet.<br />
Amiga 500 512K keyboard with built in 1 Deluxe Paint 3 - the ultimate in paint packages.<br />
Amiga 500 512K keyboard with built in 1<br />
Meg dilik drive. Free TV Modulator worth<br />
E24.99 allowing you to use the Amiga with a<br />
normal TV • Joystick, mouse mat + 10<br />
blank disks, mouse + mains plug • Amiga<br />
basic, Amiga extra's 13 workbench 13 PLUS<br />
Amiga step by step tutorial s With a further<br />
four new releases • Shadow Beast II, Back<br />
to the Future II, Nightbreed and Days of<br />
Thunder<br />
Meg disk drive s Free TV Modulator worth<br />
£24.99 allowing you to use the Amiga with<br />
a normal TV • 10 free games PLUS<br />
software has a potential RRP of C200 •<br />
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mouse + mains plug • Amiga basic, Amiga<br />
extra's 13 workbench 13 PLUS Amiga step<br />
by step tutorial • With a further four new<br />
releases • Shadow Beast II. Back to the<br />
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Populous and Sim City - State of the Art<br />
strategy games. Battle-chess - the chess<br />
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Their Finest Hour<br />
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stereo The colour monitor to get the best from your<br />
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b a t<br />
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n'<br />
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Amiga 4500 512K keyboard with built in 1 0<br />
PRINTERS<br />
Star IC24 200 24PIN including<br />
'EDUCATIONAL PACK *<br />
Megabyte Disk Drive • Free TV Modulator<br />
worth E24.99 allowing you to use the Amiga<br />
£499.00 Inc VAT & next day with a normal TV' Deluxe Paint II Graphics<br />
ST/Amiga £ 2 5 9 . 0 0<br />
Star LC200 24 Colour including<br />
ST/Amiga ..---..... - - - - - C210.00<br />
I,- couriermp<br />
Package • Shadow of Beast II horizontal<br />
scrolling games software • Back to the<br />
Star LC200 24 Colour inbcluding<br />
interface lead for ST/Amiga ..._ E219.00<br />
FEATURES .<br />
Future film action software • Nightbreed<br />
state of the art graphical arcade action •<br />
10 free games worth £200 • Free joystick,<br />
LC200 24 Colour - The most popular<br />
letter quality printer on the market only<br />
E219.00 with all Amiga + ST leads<br />
Amiga 4500 TV Modulator • Midi Interface<br />
- Software • Kind Words II wordproc'or •<br />
Page Setter DTP • Super Base Personal<br />
Database • Maxplan 500 spreadsheet<br />
Amiga s Logo BBC Emulator Deluxe Paint II •<br />
Mouse mat 10 Blank Disks and disk wallet<br />
mouse mat & 10 blank disks • Amiga Basic<br />
Amiga Extras 1.3 Workbench 1.3 PLUS the<br />
Amiga Step by Step Tlitorial I All leads,<br />
manuals PLUS Mouse and Mains plug •<br />
PLUS Days of Thunder serious fast action<br />
games software • Deluxe Paint II<br />
Amiga Power Supply .........____. E34,95<br />
Amiga + ST Second Drive 880K<br />
formatted Anti click on/off switch<br />
CAmiga has Daisy chain facility. £59.99<br />
MICE<br />
THE ORIGINAL NAKSHA<br />
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C19 95<br />
Mega PC Mouse Pack<br />
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Pad, Holder. Superb Quality • Value at<br />
£24.99<br />
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16 Bit Mega Drive &<br />
M Mouse<br />
E165.00<br />
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list ot all console & hand held games &<br />
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1 1 1 1<br />
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noel llama<br />
DLL.. I.<br />
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tuft',<br />
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turbo S4ve<br />
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THE NATIONS TOP 125 TITLES<br />
c_
38 Amiga Computing<br />
Birthd7<br />
imo<br />
Launches to cater for the<br />
from 25 to 35. But, strangely<br />
enough, the Amiga purchaser seems<br />
j growing Amiga community. younger, with the exception of those<br />
uAnd<br />
4,014 pages later you have people from the vertical markets<br />
narrived<br />
at this feature.<br />
such as video production."<br />
e The pages in between have seen Steve was certainly right to pin-<br />
1 Amigo Computing cover virtually point video production as an area<br />
9every<br />
aspect of the Amiga.<br />
8 We have carried everything from<br />
where the Amiga would later establish<br />
a foothold to be envied by other<br />
8getting<br />
started with the Amiga, computer manufacturers.<br />
: through to making the<br />
This can be credited more to the<br />
A most of the machine<br />
enthusiasm of third party peripheral<br />
nwith<br />
numerous soft-<br />
manufacturers than any vision<br />
eware<br />
tutorials and<br />
on the part of<br />
w hardware projects.<br />
<strong>Commodore</strong>.<br />
m Then editor,<br />
The parallel be-<br />
aSimon<br />
Rockman<br />
tween our first and<br />
gsummed<br />
u p<br />
/current issues contin-<br />
aAmiga<br />
Comues<br />
with the Bards Tale<br />
zputing's<br />
pio-<br />
adventure series from<br />
i neering spirit<br />
Electronic Arts providing<br />
a link.<br />
nwith<br />
our/<br />
Back in '88 we took a<br />
eopening/<br />
editorial in<br />
look at the original in our<br />
ItAgb<br />
issue one:<br />
first leisure software feature.<br />
•<br />
tal /<br />
"Welcome- -------__ 1 Via/ / Now, three years and several<br />
A<br />
V i a / to Amigo Computing. A -_ thousand pages later, we are<br />
1 ,<br />
magazine produced by a staff looking at the latest in the series,<br />
which lives and breathes the 1 Amiga - Bards Tale III, with equal commit-<br />
from days of careful planning / with<br />
ment and enthusiasm.<br />
Superbase to long nights / playing<br />
Phil South introduced the CLI to<br />
Arkanoid. If you enjoy your / Amiga eager beginners in issue one. Again a<br />
as much as we enjoy ours then this is parallel can be drawn. Stevie<br />
/<br />
the magazine for you."<br />
Kennedy's "Beginners Guide to the<br />
A flick through our 36 h back issues ar series continues in this issue,<br />
reveals a community of " computer introducing a new batch of begin-<br />
enthusiasts growing month " by<br />
month with their machine. l<br />
Over the last three years we have<br />
i<br />
witnessed the Amiga develop from<br />
an enthusiast's machine tinto<br />
a truly<br />
affordable mass market ehome<br />
comners<br />
to the mysteries of the Amiga's<br />
command line.<br />
Forgetting the past for a moment,<br />
here and now in 1991 the Amiga is<br />
probably the most exciting hardware<br />
platform to write about. We could<br />
puter.<br />
not hope for a more diverse range of<br />
Amigo Computing has gone users, all trying to sway the maga-<br />
through exactly the same evolution, zine in different directions.<br />
widening our scope as the computer Amigo Computing receives letters<br />
we serve continues to expand and daily from readers: some praise,<br />
develop its diverse range of features some criticise, but all care passion-<br />
and capabilities.<br />
ately about their machines. That fact<br />
A nostalgic focus on our first issue was only too clearly borne out when<br />
reveals an uncanny number of paral- I dared to comment on the relative<br />
lels between June 1988 and the pre- merits of the beloved Amiga 1000 in<br />
sent day. Take for example our lead a previous article.<br />
news story in issue one: "Amiga<br />
catches up with ST."<br />
The quantity and quality of arguments<br />
from dedicated 1000 owners<br />
In that piece, we published the defending their machine was truly<br />
results of an ad-hoc survey of 100 breathtaking.<br />
computer dealers. We were pleased The running theme through<br />
to report that in the Midlands and every issue of Amigo Computing<br />
South-East, the Amiga was outselling over the last three years has been<br />
its arch rival, the Atari ST, two to progression. Virtually every expan-<br />
one.<br />
sion avenue from hard disks to local<br />
One of the dealers surveyed, Steve area networking and modems has<br />
Kingston from Bath Computer<br />
Shack, offered an interesting insight<br />
been explored.<br />
Our features have focussed on<br />
into the then Amiga market "The ST Amps in the classroom, on the race<br />
buyer I regard as an XR3 type aged track and even in the tunnels of the<br />
Back<br />
to the<br />
uture<br />
What does a birthday, a magazine and<br />
a potato have in common?<br />
Eddie McKendrick blows the dust off<br />
our back issues to find out<br />
London Underground.<br />
August 1989 saw the launch of<br />
Britain's first Amiga dedicated<br />
CoverDisk. Since then, our cover<br />
mounted media has provided<br />
megabyte upon megabyte of entertainment<br />
and utility software.<br />
The first disk featured two<br />
playable game demos. Since then we<br />
have responded to readers views and<br />
shied away from making our disk an<br />
advertising platform for software<br />
houses.<br />
Instead our Cover-<br />
Disk has<br />
•'::'. •<br />
•••••••<br />
•••<br />
:<br />
•::<br />
„":-<br />
become an integral part of the publication,<br />
providing support programs<br />
for articles and stand alone software<br />
that really make the most of your<br />
Amiga.<br />
Other magazines have sinc<br />
jumped e on the coverdisk bandwagon,<br />
but none can claim to be as<br />
diverse or truly useful as those affixed<br />
to the front of Amigo Computing.<br />
Over the months our disk has<br />
been the source of numerous exclusives<br />
including the excellent<br />
SID directory utility, MED the<br />
music editor and even an<br />
official <strong>Commodore</strong><br />
Workbench upgrade. The<br />
CoverDisk has proven its<br />
worth with our readers<br />
time and time again.<br />
As an experiment<br />
we withdrew the disk<br />
in February 1990 and<br />
reduced the price of<br />
Amigo Computing by<br />
E1.00 Reader response was over-
1<br />
.publigrams<br />
iftware<br />
f your<br />
since<br />
dwagbe<br />
as<br />
lifted<br />
9ik<br />
has<br />
exclu-<br />
:elent<br />
ED the<br />
en an<br />
Aare<br />
The<br />
en its<br />
iaders<br />
in.<br />
ment<br />
e disk<br />
0 and<br />
ice of<br />
g by<br />
over-<br />
FiL<br />
/<br />
A<br />
,<br />
o<br />
p<br />
•<br />
-,- •<br />
whelming - it was<br />
clear that our calculatecrjsperirnent<br />
had gone more than slightly 6<br />
wrong.<br />
In order to cool our switchboard 1<br />
down and stop our postbag overflowing<br />
the disk was hastily _returned.<br />
It hasn't looked back since.<br />
Around the Amiga<br />
world in 36 issues...<br />
It would be impossible to summarise<br />
all the major events Amiga<br />
Computing covered in its first three<br />
years. Instead here is a look at the<br />
more quirky side of the<br />
machine.<br />
JUNE 1988<br />
A magazine with the<br />
internal working title<br />
of "Your Potato' hits<br />
the news-stands, By<br />
the time it gets into<br />
the sweaty hands of<br />
Li<br />
,4<br />
4<br />
1<br />
1<br />
/<br />
v , ,A5111p1.<br />
0 0<br />
,<br />
0 1<br />
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T<br />
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,Gru K<br />
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p<br />
u<br />
T<br />
Go TT • T, 1 . a<br />
46011IP,L, TING E l f<br />
VONING T I N G<br />
1 -<br />
fil<br />
w<br />
G<br />
et<br />
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the public,<br />
it assumes the<br />
var..<br />
more formal title of Amigo<br />
Computing. The launch issue features<br />
a look at what lies in store for the<br />
Amiga.<br />
JULY 1988<br />
We herald the arrival of the F/A 18<br />
Interceptor flight simulation, With a<br />
score of 96% Simon Rockman confi-<br />
dently described it as "The greatest<br />
Amiga game ever, You will believe a<br />
computer can make you fly."<br />
AUGUST 1988<br />
Palace software announce that<br />
they are doing a<br />
special version of<br />
their "Barbarian<br />
ll" packaging following<br />
complaints<br />
from Boots about<br />
the scanty attire of<br />
Maria Whittaker.<br />
4 1<br />
A<br />
d i<br />
fi<br />
em•uvitte<br />
G<br />
4<br />
OCTOBER<br />
1988<br />
Amiga with a 68030 being<br />
used to simulate enemy attacks<br />
was stolen. Obviously it didn't predict<br />
that the enemy would come in<br />
through the bathroom window.<br />
C• O NIPu T I N G<br />
SEPTEMBER<br />
1988<br />
Hewson Software<br />
enters the Amiga software<br />
market with the<br />
title Netherworld. last<br />
month the comp<br />
. was put into voluntary<br />
any receivership.<br />
THE<br />
reEp<br />
e.:4 The USA Department of<br />
51 Defense suffered a break-in. An<br />
NOVEMBER<br />
1988<br />
A <strong>Commodore</strong><br />
spokesman said<br />
that Workbench<br />
1.3 was "realised<br />
but not yet<br />
shipping.'<br />
DECEMBER<br />
1988<br />
II While other computer companies<br />
are suffering a DRAM<br />
famine, <strong>Commodore</strong> are claiming<br />
to control 40% of the world<br />
memory market. "We are still<br />
building PCs and Amigas at a time<br />
when several other manufactures are<br />
struggling to keep their plants turning<br />
over," a bullish <strong>Commodore</strong><br />
spokesman commented.<br />
JANUARY 1989<br />
We take a look at the official<br />
<strong>Commodore</strong> BBC emulator. A product<br />
designed to help the Amiga<br />
break into the classroom. The emula-<br />
tor won't run games or any program<br />
which breaks Acorn rules. Slow at<br />
machine code, but magnificent for<br />
running educational software.<br />
FEBRUARY 1989<br />
A new strain of Amiga virus is discovered.<br />
The IRO virus is different<br />
because it corrupts programs rather<br />
than disks. Also <strong>Commodore</strong> US<br />
"strongly disagrees" with a tax bill of<br />
$74.1m from the IRS.<br />
MARCH 1989<br />
The Amiga is fast approaching a<br />
worldwide user base of 1 million.<br />
<strong>Commodore</strong> announce plans to<br />
ensure that an ongoing supply<br />
of new hardware and software is<br />
developed to service this vast array<br />
of new users.<br />
APRIL 1989<br />
<strong>Commodore</strong> announce the A590<br />
external hard drive and put it up for<br />
public inspection at the Which?<br />
Computer Show.<br />
MAY 1989<br />
The John Menzies store chain starts<br />
to back the Amiga by announcing it<br />
will be carried in 14 of their outlets.<br />
At the time of announcing a deemphasis<br />
of Atari's machine,<br />
Menzies' merchandising manager<br />
Bob Shingiton confides: "The volume<br />
of Atari ST sales certainly did not<br />
come up to Our expectations"<br />
JUNE 1989<br />
In the aftermath of the Lockerbie air<br />
disaster, an Amiga 2000 is teamed<br />
with video to reconstruct the site of<br />
the crash so police can work out<br />
what happened immediately prior to<br />
the accident.<br />
JULY 1989<br />
WordPerfect corporation in Utah USA<br />
announce that they have closed their<br />
Amiga development section,<br />
It is clear<br />
Amiga Compu 3 9
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INTEREST FREE CREDIT TERMS<br />
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the first cheque with today's dale and postdate<br />
each of the other cheques by one month 1.6.<br />
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HOW TO ORDER: CHEQUES, P.O.'S TO: INTRASET LTD (DEPT. PCT)<br />
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WE ACCEPT ALL MAJOR CREDIT/CHARGE CARDS.<br />
SEND SAE FOR FREE SOFTWARE CATALOGUE<br />
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yel<br />
Arr<br />
Al<br />
Th<br />
ttn<br />
Kit<br />
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that despite previous promises, they<br />
will not be producing any further<br />
versions of WordPerfect for the<br />
Amiga_<br />
AUGUST 1989<br />
The Amiga 3000 is on<br />
the way at last. So is<br />
Kickstart 1.4, but<br />
not for a while. Also<br />
in September,<br />
<strong>Commodore</strong><br />
warn people to<br />
be wary of grey<br />
imports and<br />
WH Smith<br />
triples the<br />
number of<br />
16 bit<br />
games it will stock.<br />
SEPTEMBER 1989<br />
A Swinton licensee took swift action<br />
when IASI, the Federation Against<br />
Software Theft, stepped in to tell him<br />
an illegal software copying den was<br />
being run in the back room of his<br />
pub. "It was so blatant" said a<br />
spokesman for FAST.<br />
OCTOBER 1989<br />
<strong>Commodore</strong> is,sues a statement con-<br />
firming that Amiga 1000 owners<br />
have not been abandoned. In the<br />
same statement <strong>Commodore</strong> also<br />
announces that the ECS will not<br />
work with the 1000.<br />
NOVEMBER 1989<br />
Nick "Green" Vietch joins the<br />
Amigo Computing team<br />
One of his first assignments<br />
is to meet Elvira<br />
the result of which<br />
forms our caption<br />
competition in this<br />
month's Rock Lobster.<br />
DECEMBER 1989<br />
Marketing manager Jeff Earl leaves<br />
<strong>Commodore</strong> "to persue his own<br />
interests". The company famous for<br />
having more doors marked "exit"<br />
than 'welcome" does not yet ask<br />
new recruits to sign the visitors book_<br />
JANUARY 1990<br />
With 45 shopping days before<br />
Christmas, <strong>Commodore</strong> rather meek.<br />
ly announces it has sold out of<br />
Amiga 500s. The reason for such<br />
huge success is the simultaneous<br />
launch of Ocean's "Batman" game<br />
and the <strong>Commodore</strong> Amiga 500<br />
bundle bearing the same name.<br />
FEBRUARY 1990<br />
First hints of a 1 mb Amiga 500 come<br />
to light as <strong>Commodore</strong> start to ship<br />
the machine with space for the extra<br />
512k on the motherboard. Also in<br />
Feburary, Amigo Computing stops the<br />
CoverDisk and reduces the price of<br />
the magazine by El.<br />
MARCH<br />
1990<br />
cm)/ was reported<br />
to have been shown<br />
to "favoured" developers<br />
in California_ Also<br />
<strong>Commodore</strong> celebrated<br />
its 200,000th Amiga 500<br />
sale in the UK<br />
APRIL 1990<br />
Imp I<br />
<strong>Commodore</strong> were reported<br />
to be "furious" at leaks con-<br />
firming that the Civil Aviation<br />
Authority would be using Amiga<br />
2000s to train pilots. Their fury centred<br />
around a headline in "Computer<br />
Weeki(, a trade magazine for data<br />
processing managers. "Flight Con.<br />
trollers to train on games kit" was<br />
not appreciated by the company. •<br />
MAY 1990<br />
We previewed perhaps the most successful<br />
utility program for the Amiga<br />
ever AMOS<br />
-same<br />
issue we announced that<br />
the Amiga Computing would be pub.<br />
clished r eon apaper t that was "kinder to<br />
othe r environment." .<br />
You can sleep<br />
<strong>Is</strong>afe in n the knowledge that Amigo<br />
tComputing h is printed on paper which<br />
euses<br />
a chemithermo-mechanical process<br />
which is greener than older<br />
methods.<br />
Ikeature'<br />
JUNE 1990<br />
The Amiga 3000 drew closer with a<br />
confirmed launch pad of the Which?<br />
Computer Show. "The Tipster" horse<br />
racing form speculator program fell<br />
at the first hurdle in the Grand<br />
National. The only horse tipped by<br />
the software came in fourth.<br />
JULY 1990<br />
Amigo Computing provides the first<br />
exhaustive look at the long awaited<br />
Amiga 3000 but we are still waiting<br />
for CDTV. In the same issue The Last<br />
Blit relates the woeful tale of Green,<br />
our then Reviews Editor who was run<br />
over by a car during an assignment<br />
in Dublin.<br />
AUGUST 1990<br />
<strong>Commodore</strong> officially announces<br />
CDT)/ at the CES show in Chicago.<br />
Staying on the theme of innovation,<br />
Mandarin software release the eagerly<br />
awaited AMOS games creator.<br />
SEPTEMBER 1990<br />
120 schools in Derbyshire would be<br />
teaching their pupils Japanese using<br />
<strong>Commodore</strong>'s CDTV technology. The<br />
unlikely move is a result of Toyota's<br />
decision to build a £700m car assem-<br />
bly plant within the county.<br />
OCTOBER 1990<br />
Silica Systems announce the arrival<br />
of the ATonce PC emulator for the<br />
Amiga. Thousands of Amiga owners<br />
are terrorised by the Lamer II virus<br />
distributed on the now defunct<br />
rAMpage disk magazine. Ocean software<br />
admitted that the copy protection<br />
on F-29 Retaliator caused some<br />
copies to crash due to problems with<br />
the tolerance of some disk drive<br />
units.<br />
NOVEMBER 1990<br />
Surprise surprise... <strong>Commodore</strong><br />
announce delays to the launch<br />
of CDTV. The company is now<br />
citing a mid-February launch<br />
as probable.<br />
DECEMBER 1990<br />
Amigo Computing veterans<br />
get a shock as the first<br />
"new look" issue hits the<br />
street. The cover features<br />
a hideously mutated<br />
creature - even after<br />
extensive make-up yo.<br />
can't fail to be<br />
appalled by the sight<br />
of Stephen White.<br />
JANUARY 1991<br />
The Amiga 1500 hits the streets and<br />
our reporters hit the floor when they<br />
encounter a retailer selling "free"<br />
<strong>Commodore</strong> I-shirts off his stand at<br />
the <strong>Commodore</strong> Christmas Show.<br />
FEBRUARY 1991<br />
We report on the worldwide frenzy<br />
caused by the football simulation<br />
Kick Off 2. The software was reported<br />
to have drawn a crowd of 15,000<br />
players at a league event in Italy and<br />
caused a police crowd control unit to<br />
intervene during a German event.<br />
MARCH 1991<br />
<strong>Commodore</strong> announce that they<br />
sold an amazing 140,000 A500s in<br />
the UK over the pre-Christmas period<br />
of October-December. In the same<br />
issue we start to ask questions about<br />
software censorship. The letters of<br />
response are still coming in.<br />
APRIL 1991<br />
It's that CDTV thing again...<br />
<strong>Commodore</strong>'s press guru Andrew<br />
Ball is still talking about a spring<br />
launch for the multi-media system.<br />
In the same issue we report on an<br />
interactive skateboard launched by<br />
Cheetah. Aeroskate connects to the<br />
games system or computer then the<br />
player jumps aboard using balance<br />
and leans left or right to avoid being<br />
zapped during the game.<br />
MAY 1991<br />
Amigo Computing receives a letter<br />
from the Gulf congratulating Page<br />
One Public Domain on shipping their<br />
wares to the war zone so quickly.<br />
CDTV is getting closer with a demonstration<br />
of its capabilities on the<br />
BBC's Tomorrows World science programme.<br />
<strong>Commodore</strong> announce that<br />
the Screen Gems package will be<br />
shipped with 1 mb memory as standard<br />
for a limited period.<br />
Which side has<br />
the rnake•op on?<br />
Amiga Computing 41
MEGA BLITZ!<br />
UTILITIES<br />
PDU 10 Word Proces sing s Databasing<br />
POU 16 Air Tunnel Simulation<br />
POU 23 Eishtil 0 A68K Assembler<br />
PDU 24 Eish#1 14 C Docs<br />
PDU 26 E<br />
, PDU 27 Fi sh#136 Create own puzzles<br />
sh#13 PDU 29 lish#1 40,141 SaProlog 2 disks<br />
3<br />
PDU 31 El sh# 143 RIM Database<br />
C<br />
PDU<br />
o<br />
32<br />
n<br />
Els ht 144 Analytic spreadsheet<br />
PDU 38 FI5hI1 85 Official CBM 1FF disk<br />
s o l<br />
PDU 43 Eish#203 Assembler & C eg<br />
PDU e 44 Eish#2 15 Mandelvroom V2.0<br />
PDU H a45<br />
Eish#21 0 Scientific calculator<br />
POU n d46<br />
Eishrt 21 3 Icon s(300 in 8 colors)<br />
PIDU l e51<br />
ish#21 9 Astronomy program<br />
P r DU 52 Fish#52 A-Z Text Editor<br />
POU 60 Fish: 237 CL1print<br />
P DU 70 Fish 193 Keymap Editor<br />
PDU 72 SID V1.06 The ultimate disk utiL<br />
PDU 74 C-Manual<br />
PDU 78 File Archiver<br />
PDU 80 Fonts and Surfaces<br />
PDU 81 Di sksenee 1.3<br />
Ppu a2 Scale, WO(Cov ri te<br />
PDU 98 Celtics Dernomaker<br />
PDU 99 Ham Radio utils(5 disks)<br />
PDU 101 Menu-Maker<br />
POO 102 Label designer<br />
POU 103 Icon-Maker<br />
PDU 104 Icon-Mania<br />
PDU 105 Crossword Creator<br />
POL.) 118 Various CL1 uhls<br />
POLI 146 Grocery.-Video list maker<br />
PDU 149 Icon Fun<br />
PDU 151 E ixdisk-disk repairer<br />
POLI 1<br />
64 PDU 168 Vaccine-Booster)Viruskiller)<br />
GPDU a169<br />
Ou ickBase- Da tate se<br />
mPOU e171<br />
Fi5h/3 1 5 Draw -map<br />
s<br />
POU 175 FishI288 Plotclata 2D<br />
M<br />
PDU 185 ANC22 (Excelent utls)<br />
PDU 186 Faicon Bootolock Creator<br />
u<br />
PDU 189 Bootblock Copier<br />
sPDU i 1941<br />
c 3, POU 198 Synchro Packer V4•6<br />
Cmin<br />
POU 200 Virus Killer Pro V2.0<br />
rV<br />
PDU<br />
i r<br />
207<br />
u<br />
Perfect Sound V1.93<br />
e<br />
PDU 257 Fish#349 MED<br />
s<br />
PDLI 262 MED Mdj les<br />
aK<br />
i l l<br />
te<br />
r DEMOS<br />
o<br />
POD 1 Anarchy Demo<br />
rPOD<br />
3 Cult Demodisk<br />
POD 4 Deathstar Megademo(2 disks)<br />
POD 7 Eivira Demo<br />
POD 1<br />
4 PDD '6 Robocop Demo<br />
R<br />
POD<br />
A<br />
1 7 SAE Demo#12<br />
POD 18 SAE Derno#1 9<br />
E<br />
POD 19 SAE Dernost21<br />
MPDD e 20 SAE Demost25<br />
gPOD a 21 SAE Demo#32<br />
i r l<br />
e m<br />
THE ONE STOP SHOP FOR AMIGA PD SOFTWARE<br />
THIS IS JUST A SMALL SELECTION OF OUR VAST LIBRARY<br />
PM 31 Anarchy<br />
-PDO<br />
51 Hackeickll Arsewpe<br />
Ooh POD 52 i Hacktricks2Srnashing t s<br />
day out<br />
o<br />
POD<br />
b<br />
55<br />
s<br />
Kahan<br />
c e n<br />
s Megademo 8(2 disks)<br />
POD 60 NitroAC Del mos/ 22<br />
e<br />
POD 62<br />
1<br />
Northstar<br />
1 1<br />
Megaderna#2<br />
-POD<br />
70 RabelsMegaderno<br />
POD 71 Reo Secoar Demo<br />
POD 72 Red Sector De mod sk#4<br />
PIDD 73 SAL De mos#23<br />
POO 74 SAE Do mos4r36<br />
POD 75 Scoopex Drams<br />
POD 76 Scoope x Megaderno<br />
PDO 90 I niogy Demo so4<br />
POD 91 Tnlogy Megademo#1<br />
POD 93 TWI Demo+V.rus killer<br />
POD 94 Voiles Megademo<br />
POD 96 Magnetic Fields Demo#36<br />
POD 97 Predators Megade rno(2 disks)<br />
POD 99 Semtex Megademo<br />
POD 107 Budbrain I (2 disks)<br />
POD 1 15 Magnetic Fields Derno#40<br />
POO 1 16 Magnetic Eie Ids Demo#41<br />
POD 130 Chubby Brown<br />
POD 131 Cronics Demo<br />
POD 132 Giants Megade mo(2 disks)<br />
POD 134 Magnetic Fields De rno#45<br />
PDO 138 Page Ore Demosti<br />
PDD 139 Page Ore De rno#2<br />
POD 140 Page Ore De rroorS<br />
PDD 141 Page Ore De rna#4<br />
POD 1<br />
45 POD 152 Flash<br />
S-PDD A 153 Billy Connally Demo(2 disks)<br />
E<br />
POD 160 liacktrick"Rave-on<br />
No B r a i n<br />
D<br />
-PDD 165 SAL Demo#35<br />
NPDD e o 166 SAE Demo#39<br />
mPPDD o1<br />
a 77 Budbrsun<br />
rnPDD t 1 79 Orion IC5 Total Destruction<br />
3-P DD 1 160 DMOB Vectordemo<br />
( POD 2 186 ) Flash Demos#2<br />
PPE) 209 Rutger Demodisk<br />
PDD 212 Space Pack#32<br />
ANIMATION<br />
PDA 9 Knighl Animal on(1 mug)<br />
PDA 12 Agatron Star Trek Anims 2<br />
FDA 13 Agatron Star Trek Anims 17<br />
FDA 4 Puggs in Space<br />
FDA 15 Moonwalke' Demo<br />
PDA 18 Weer Lite Adven<br />
PDA 31 Nude Girls Anim<br />
PDA 34 Basketball Anim<br />
PDA 35 BEPO Shdeshow( 18+)<br />
PDA 36 BFPO 5lideshow#2(18+)<br />
PDA 37 Busy Bee Anim<br />
PDA 41 DigiviewerSlideshow<br />
FDA 42 Dragons Lair Demo<br />
PDA 4-4 French Hom(1 meg)<br />
P DA 45 Monocycle & Sportscaral meg)<br />
PDA 47 Holston Pils Advert<br />
PDA 48 Magnum Jogger Arum<br />
FDA 49 Mayfair Vol.23 no3( 18+)<br />
PDA 50 Mega Clean ShowV 7<br />
FDA 54 NASA Graphics<br />
PDA 56 Newiek Da<br />
rnoroel1<br />
PDA 57 Newhek Demoree13(2)(1 meg)<br />
FDA 58 Paradise Shchashow<br />
(<br />
FDA<br />
2<br />
61<br />
) (<br />
Sabrina<br />
1<br />
m e g )<br />
PDA 63 Space An irn s(l meg)<br />
PDA 65 Star Trek An ims<br />
FDA 68 Walker Demol (1 meg)<br />
PDA 69 Walker Demol (2meg2dieks)<br />
PDA 70 Wei ker Demo2( 1 meg)<br />
PDA 73 Westcoast Cracker#4(18+)<br />
FDA 74 Bodea n s Bordelloa 1(1 8+)<br />
FDA 75 Bothers BorOo4lo#4(18+)<br />
PDA 76 Playboy( 18+)<br />
PDA 77 Sam Fox( 18+)<br />
FDA 78 Utopaa 1 (18+)<br />
PDA 79 The Final E cstacy*1 (18+)<br />
FDA BO Walker Demo 2(2 mech2 disks)<br />
PDA 81 Ray Trace ArtOBW Render uhl<br />
FDA 86 Utoparr4(18+)<br />
FDA 89 Bocleans Bordellos* (1 8+)<br />
PDA 90 Bunsen Bumer-Jetrighter anim<br />
FDA 92 D. L enders Showil<br />
FDA 93 D. Landers Sci-fi Show#2<br />
FDA 95 Mag cianlJogger Anims<br />
PDA 97 Mike Tyson Knockout disk<br />
FDA 106 Back to the Future 11 ani rns<br />
FDA 08 Adams Family<br />
FDA 110 Bruce Lee Enter the Dragon<br />
FDA 11 Bruce Lee Slideshow II<br />
FDA 112 Dragons Lair It Demo<br />
FDA 114 Noightiours SI dog' ow<br />
FDA 116 Torminato'<br />
MUSIC<br />
PDM 2 Music Invasion I<br />
P DM 3 Music Invasion II<br />
P DM 4 Musc Invasion 111(2 disks)<br />
P DM 5 /ARE lectnc CL1 IV'<br />
P DM 6 Winkers song(2 disks)<br />
PDM 9 Ride on time & Batdance<br />
PDM 19 Bad- M.Jackson<br />
P DM 20 Bat Dance<br />
P DM 27 DMOB Megarnusic 111<br />
PDM 28 Enemies Music Ill<br />
PDM 30 Digital Concert II<br />
PDM 31 Digital Concert III<br />
PDM 33 Hellowee nTollow the Sign•(2)<br />
PDM 35 T hink ware alone now-Tiffany<br />
PDM 36 Land of Confusion-Genesis<br />
PDM 38 Msam Vice Theme (4 ithsli)<br />
POM 40 MA Vangehs Demo<br />
PDM 65 Digital Concert IV<br />
PDM 71 Noiseplayer V2 40<br />
POM 72 Popeye meets the Beachboys<br />
PDM 80 Digital Concert VI<br />
PDM 82 Freddy Kruger<br />
POM 83 Kefrens Jukebox<br />
PUN 84 Madonna-Hanky pa ky<br />
PUN 85 Miami Vice-Crockets Theme<br />
PDM 87 RIP Erupt-on<br />
PDIA 88 Slab Music<br />
PDM 91 100 Most Remembered C64 tunes<br />
PEN 95 Hi-ElDerno<br />
*<br />
-AA PACK 2 A A<br />
o (<br />
2 Home - Buisness Pack Demo Pack CIO disk clack)<br />
dT-s<br />
A B ask pack collains:- Budb<br />
i So Preartsreet<br />
, Magnetic Fieicts $40<br />
sWorn<br />
Processor<br />
A<br />
ain Magnetic Foos *41<br />
kAmiga<br />
Spell<br />
C<br />
1<br />
Kelerens<br />
(<br />
Megademo(2 disks)<br />
sMemo-pad<br />
Puggs in Space<br />
) K<br />
2<br />
Inventory Filler the Fish<br />
Database 1 etc etc d i<br />
Scoopex Megaciemo<br />
A must for home accounts! s k<br />
A<br />
A great starter pack<br />
C10-00 loci, 10 CatO box, s C11-00 ) not. 10 cat) box<br />
A<br />
,<br />
PACK 3 -A<br />
-<br />
Music Pack 10 disk pack)<br />
Heloween LA (2 disks'<br />
Cryptic Gliclesccoe II<br />
Beatmaslers ill<br />
J.M.Jarre<br />
<strong>Is</strong>ioseplayer V2 4 + Samole121<br />
Freddy Kruger<br />
Croc)ets Theme<br />
100 C64 tunes<br />
El 1 -00 incl. 10 cap box<br />
-<br />
A<br />
Adult pack ".C<br />
, Sab 'disk<br />
p, Booeans A Bordelb<br />
a c k<br />
tina<br />
BOE)Bar15 Bordelio #3<br />
P<br />
,Sa<br />
Bodeans Bordello #10<br />
Bo:mans A Movies<br />
m<br />
West C Coast Cfacker<br />
F<br />
aPPD #1,BFPO 12<br />
o K<br />
Utopia el<br />
x Ell-DO 4 mai 10 cap box<br />
( -<br />
&<br />
2 A<br />
2<br />
d<br />
'<br />
s<br />
A<br />
k<br />
PDM 104 Ba 50'5 Power Remo(<br />
PDM 105 BassX*6 Sydney Youngblood<br />
PDM 106 Betty Boo<br />
PDM 109 Deplane Mode<br />
PDM 110 DMOBMusc I<br />
PDM 111 DMOB Music 11<br />
PDM 112 DMOB Music IV(2 disks)<br />
PDM 117 Flash Gordan 12 disks)<br />
PDM 118 Hacktrickloadsamoney<br />
PDM 120 Laurse & Hardy (2 diskS)<br />
PDM 125 Mr Food (2 disks)<br />
PDM 128 NASP V2.0<br />
PDM 131 Petshop Boys Rerrix#1<br />
PDtil 132 Petshop Boys Remiss?<br />
PDM 142 The Amiga Chart III<br />
GAMES<br />
PDG 1 Star Trek<br />
-FOG<br />
2 Star trek (3 casks.2 dnves)<br />
Final<br />
PDG 5 Card & Board Games<br />
PDG 18 Marble Slide<br />
Frontier<br />
PDG 19 Destinahon Moonbase<br />
(2<br />
FOG 21 Bong the Game (2 d<br />
d i s k<br />
, PDG 26 Treasure Search<br />
s PDG ) 31 Mora<br />
sks)<br />
PDG 32 Legend of Farghall<br />
PDG 33 A rc acta(Breakou t style game)<br />
FOG 34 Dynamite Dick<br />
PDG 35 Pair 11<br />
PDG 36 Snakes & ladderslReve's<br />
PDG 3 7 Super Quiz<br />
CLIP ART<br />
There is tout of 10 disks in th• clip<br />
art range•All are in IFF Format & are<br />
ideal tor DTP. There are loads of<br />
images to choose tromranging from<br />
ancy borders to special occasions<br />
& from people to animals etc etc.<br />
WE ALSO STOCK<br />
AMOS DISKS<br />
Venous clemosimusic endgames<br />
MAGAZINE DISKS<br />
Am ga Eo<br />
-DOCUMENT<br />
DISKS<br />
rat claric,[inwsolut,onsetcEitc<br />
&<br />
C o m<br />
p u t i<br />
DISK PRICES<br />
n g<br />
1-9 E 1 . 5 0<br />
10-19 E 1 . 2 5<br />
20+ E 1 . 0 0<br />
FREE CATALOGUE ON DISK<br />
FREE P&P ON EVERY ORDER<br />
UK ONLY<br />
Please add 25p per disk for<br />
Europe 50p per disk tor World<br />
WE ACCEPT ALL MAJOR CREDrr CARDS<br />
PLEASE liAME CHEQUES PAYABLE TO -<br />
PD DIRECT<br />
PD DIRECT<br />
HOW TO ORDER:-<br />
41<br />
1:<br />
uNrT 3 i<br />
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The IIP SHOP<br />
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Activate cheat andiest mode vidti OUT low<br />
down on the h h o c lks ....... • -<br />
61<br />
1 SW111 Storm E 2 4 . 9 9 • 11 F19 Stealth Fighter Microprose E29.99<br />
2 Lemmings Psygnosis E24.99 12 Panza Kick Boxing U S Gold E24.99<br />
3 Speedball 2 Mirrosott E24.99 13 Moonwalker K i x x 1111 E7.99<br />
4 Fantasy World Dizzy Code Masters E6.99 14 Double Dragon Mastedronic E9.99<br />
5 Final Whistle Anco E l 2.99 15 MD Tank Killer S i e r r a Online E34.99<br />
6 Little Putt Code Masters E6.99 16 FC Manager E n e r g i z e E6.99<br />
Turrican 2 Anco E 2 4 . 9 9 17 Super Scramble Simulator Kin E9.99<br />
8 A-Type Hit Squad E7.99 18 Kick Ott 2 A n c o E24.99<br />
9 Super Hang On Hit Squad I<br />
19 CJ's Elephant Antics Code Masters E6.99<br />
10 Treasure <strong>Is</strong>land Dizzy LCode<br />
Masters E4.99<br />
_<br />
20 Super Grand Prix C o d e Masters E9.99<br />
E 7 •<br />
9 9
_xi Pin.<br />
SIZE CIO<br />
CUFF CI 1<br />
SCT CP<br />
X Tlit<br />
000013001<br />
-•--•.--.•ne<br />
,,,<br />
—=r•••- ATOMINO - Psygnosis<br />
•IT.-<br />
You don't need to be an Einstein to have fun with atoms, at least<br />
that's what Psygnosis would have us believe with their latest release.<br />
The basic idea is to construct molecules by piecing together atoms.<br />
Each atom that you place has a certain number of electrons that<br />
orbit around it, all of which must be linked before you successful<br />
build up a completed molecule. Expect it really soon for the usual<br />
Psygnosis price.<br />
• • • • • • • • • • • • • • • • • • •<br />
LEMMINGS 2 Psygnosis<br />
Lemmings fanatics will be over the moon to learn that DMA programmer<br />
Dave Jones has already started work on a follow up. It<br />
still has a very long way to go before we get the chance to save<br />
even more of those little green-haired fellows from certain death,<br />
but Dave is optimistic that the game should be ready for some<br />
time later this year.<br />
According to Dave, the gameplay format is very similar to the<br />
original, but there's a greater amount of interaction with the<br />
background. Lemmings can now pick up objects, move them<br />
about and even use them to help complete each screen. There<br />
are also many more tasks that can be assigned to Lemmings.<br />
• • • • • • • • • • • • • • • • • •<br />
PRO TENNIS TOUR 2 - URI Soft<br />
Zee french know a thing or two<br />
about producing tennis games<br />
which they more than adequately<br />
displayed when they launched the<br />
original Pro Tennis Tour.<br />
Ok, we'd seen tennis games<br />
before, but never had a tennis<br />
game been so playable. Now<br />
44 Amiga Computing<br />
f<br />
e<br />
w<br />
they've prod follow up in the<br />
shape of the lig)<br />
, tively named Pro Tennis Tour 2.<br />
iThe mnew a ggame i nfeatures a - toned up<br />
graphics and a greater range of<br />
shots.<br />
For tennis fans everywhere, this<br />
looks like being a must.<br />
ut about the latest games<br />
6371puting... 4<br />
A M I<br />
STORMBALL - Millennium<br />
If you thought rugby was a tough game, just wait until you get a load of the<br />
kind of antics that the players get up to in Millennium's latest release,<br />
Stormball. Billed as 'the sport of the future', Stormball looks like'a cross<br />
between Speedball and 3D soccer that sees up to two players simultaneously<br />
battling it out in a split-screen 3D game. Rules seem to be an afterthought too<br />
- put simply, anything goes so you'd better put on your pads unless you want<br />
to end up eating hospital food.<br />
• • • • • • • • • • • • • • • • • • • • • • •<br />
• • • • • • • • • • • • • • • • • • • • • • • •<br />
WRECKERS Audiogenic<br />
There's nothing more annoying than being woken from a good nap, but<br />
things are even worse if you just happen to be in suspended animation. In<br />
Audiogenic's latest release, you've been woken from your deep sleep by the<br />
ship's computer that informs you that some highly dangerous alien slime is<br />
heading your way.<br />
Its up to you to journey<br />
around the ship,<br />
preparing for the slime's<br />
arrival.<br />
Eventually, all this<br />
changes to a fight for<br />
survival as the slime<br />
invades your ship. Oohl<br />
Alien eat your heart out.<br />
BIRDS OF PREY - Electronic Arts 11<br />
It's been over three and a half years coming, but Jez San's latest blockbuster<br />
has finally arrived. Combining some of the most realistic depth-cued<br />
3D objects with fast and furious gameplay, Birds of Prey promises to be<br />
something very special indeed.<br />
You can take up a large number of different aircraft, including the Al 0<br />
Thunderbolt, the F16 Fighting Falcon, F14 Tomcat, Harrier, Soviet MIC-29<br />
Fulcrum and even the good old British Tornado, If Jez and the rest of the<br />
gang manage to find enough time between yet another pizza, then you<br />
can expect a full review very soon.
d of the<br />
release,<br />
a cross<br />
neously<br />
ght too<br />
xi want<br />
•<br />
Li<br />
I<br />
p, but<br />
ion. In<br />
by the<br />
lime is<br />
) jourship,<br />
ihrne's<br />
I this<br />
it for<br />
slime<br />
Doh!<br />
Out.<br />
xkued<br />
-29<br />
the<br />
1111<br />
You'd bette r be careful that Nathan<br />
doesn't drop off that round•about<br />
despite how utterly<br />
H wretched a child may be,<br />
the a parents still think that they're a<br />
little v angel? Whether they're running<br />
around e the supermarket pelting each<br />
other y with rice crispies or throwing<br />
stones o at passing cars, the parents<br />
always u turn around and try to justify<br />
the n child's actions by claiming that<br />
their o child is too young to know otherwise.<br />
t<br />
i Of course we all know that this is<br />
far c from the truth. fact is, kids are<br />
pretty e smart characters. Take young<br />
Nathan, d for example. During the day<br />
he's t a pretty lovable sort of fellow,<br />
but h as the sun sets, Nathan changes<br />
into a something quite terrible - he<br />
becomes t a brat. As his bodily self<br />
rests, Nathan's mind goes into overdrive,<br />
taking him to a land where<br />
he's a really cool character, complete<br />
with leather jacket and shades.<br />
Even in his dreams poor Nathan<br />
wanders around in a daze, unable to<br />
look after himself. Scattered around<br />
dreamland are many hazards that<br />
will cause Nathan to wake if he runs<br />
into them. Being a rather young<br />
chap, he needs as much sleep as he<br />
can get, so its up to you to ensure<br />
that Nathan's journey around dreamland<br />
remains wake-free.<br />
Unfortunately, you can't directly<br />
control our little brat hero. Instead,<br />
you must use the mouse to<br />
lay down guiding<br />
arrows that<br />
will point<br />
Nathan in the<br />
right direction.<br />
These must be laid<br />
directly in his path.<br />
As soon as he walks<br />
over an arrow, he<br />
changes direction<br />
depending upon which way the<br />
arrow points.<br />
Along the way he can also pick up<br />
objects with which to make the<br />
going a little simpler. These include<br />
dynamite and even stop signs<br />
which can be used to halt traffic.<br />
Brat is a lot of fun.<br />
Although initially frustrating,<br />
you'll soon find it to be a<br />
source of many hours of entertainment.<br />
Once again, it seems<br />
imageWorks have delivered<br />
the goods.<br />
Jason Holborn<br />
Steer naughty boy Nathan through dreamland<br />
Publisher: imageworks Price: E19.95<br />
Nathan grt, r d<br />
out o n the M o o n base<br />
Picking up the stick<br />
of dynamite can<br />
makes things easier<br />
on la te r levels<br />
Here's lookin9 at you punk!<br />
Graphics<br />
hat can I say? Brats<br />
graphics are top notch.<br />
ether humorous) Intro<br />
II • and you have a<br />
I raphica=erb game.<br />
t<br />
d<br />
d Sound<br />
t<br />
o Just like the graphics,<br />
Brats sound effects are<br />
t<br />
h<br />
also very cutesy, especial-<br />
a<br />
ly the samples o f<br />
Nathan's speech. The<br />
t<br />
tune is great too, al-<br />
a<br />
though It tends to get<br />
g rather annoying after a<br />
r<br />
e<br />
a<br />
t<br />
( Camel;lay<br />
a<br />
n a<br />
d that t other great Amiga<br />
!game, p Lemmings. It may<br />
not l quite be up to the<br />
ame standards a s<br />
a<br />
Lemmings wh•r• origi-<br />
y<br />
nality and lasting interlest<br />
s is concerned, but Brat<br />
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Definitely r one for everyone's<br />
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scarcely have failed to<br />
C omputer encounter RPG one of fans the could three<br />
Bard's Tale games. They are just a<br />
couple of the many Dungeons and<br />
Dragons type of role-playing games<br />
that have appeared over the last few<br />
years and each new release seems<br />
more like the grandaddy of RPG than<br />
ever.<br />
Bard's Tale III is another of the<br />
"create a party and go and mash the<br />
monsters" RPGs, and while it's not<br />
the best in my opinion, it does have<br />
a fair amount going for it.<br />
The quest is simple. The Mad God<br />
Tarjan is throwing his insane and<br />
somewhat humungous bulk around<br />
and not surprisingly the inhabitants<br />
of the various towns that he laid<br />
waste to and populated with evil are<br />
a little narked.<br />
Ideally you're aiming to kick<br />
Tarjan's immortal butt out of the<br />
land but a good place to start is the<br />
local town of Skara Brae.<br />
Players of either of the other<br />
Bard's Tale games will be able to<br />
directly port their existing character<br />
party into the latest sequel, so you<br />
can make best use of the items of<br />
power that you fought so bravely for<br />
last time. New players should not let<br />
this put them off though because<br />
Fill may be played by beginners to<br />
RPCs.<br />
The screen display never changes.<br />
BAR<br />
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raw se* wolcomoo.<br />
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9 i t<br />
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Sound<br />
There's no real sound to<br />
speak of, though you do<br />
get a little at times, and<br />
• what there is sounds ade<br />
l<br />
i<br />
bIts<br />
a series of windows with information<br />
r on the party and its surround- -<br />
ings. a To view a character you merely<br />
t<br />
press a key and the stats are called<br />
e<br />
up. . Unfortunately this also calls up a<br />
picture of the character as well which<br />
takes some time.<br />
According to the manual you can<br />
skip this by holding down SHIFT and<br />
pressing the number but this didn't<br />
seem to work, A shame, because it<br />
Honkey<br />
2 Furskyrian<br />
3 StronyBDim<br />
4 Fe a t<br />
-5<br />
Hoontdind<br />
Wes 6 Babe I I I<br />
?_FPAZZIer<br />
The pa rty s first<br />
encounter a serpent.<br />
With teeth like that, it<br />
should be a wolf!<br />
Tina party is inside a<br />
starair banding,<br />
Who wishes to ittlpec t ?<br />
ESC to •silt banding<br />
rO JZ OP<br />
This building may look<br />
derelict, but it contains<br />
enough equipment to<br />
make your team a<br />
formidable force<br />
Getting into the te mple<br />
requires a little arcane<br />
knowledge, obtained<br />
from the manual<br />
Down in the dungeons,<br />
and the pa rty has had a<br />
bit of trouble with a<br />
kw monsters. Looks<br />
like a stiff's party<br />
Cameo!will<br />
Ilard's Tale ill is addictive,<br />
'merely because I like the<br />
game type enough to per-<br />
•vere, and th•re is a<br />
any challenge in there<br />
for RPG fans, A pity about<br />
those niggles though.<br />
makes swapping of booty and checking<br />
of condition very tiresome,<br />
Should the party meet a monster,<br />
a picture of it is displayed in the top<br />
left window.<br />
The name of the monster is told<br />
and you are given various options.<br />
You can attempt to run away, hide,<br />
or advance, If you have bowmen and<br />
--<br />
M<br />
as you face<br />
1 Serpent (113' ).<br />
oWill<br />
your gallant band<br />
choose to:<br />
t Fight bravely<br />
aRun<br />
away<br />
y<br />
a<br />
m<br />
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-<br />
-<br />
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u<br />
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The spoils of the encounter.<br />
That knowle dge comes in<br />
handy for advancirog levels,<br />
while the gold will boy<br />
equipment and food<br />
P Graphics<br />
The<br />
'STALE<br />
ultimate quest continues...<br />
Publisher Electronic Arts Price: E24.99<br />
Presentation <strong>Is</strong> nice but<br />
not flawless. I particular.<br />
ly noticed a fl icker that<br />
runs down the list of<br />
character names about<br />
once a minute- This was<br />
offputting and looks<br />
amateurish - surely the<br />
programmers could, have<br />
debugged It? Graphics<br />
are especially neat and<br />
full of character.<br />
spellcasters in the party they can fire<br />
from within range but the monsters<br />
have the same options as you so<br />
eventually you'll get up close.<br />
A commentary on what everything<br />
is doing and how much various<br />
people are hurt appears in the<br />
top right window.<br />
Spels are cast by clicking with the<br />
mouse on the spell name and then<br />
pressing a key for the target. I did<br />
find the game somewhat confusing<br />
to control as the designers couldn't<br />
decide whether to plump for the<br />
keyboard or mouse as a form of control<br />
and have come to a compromise.<br />
This means switching between<br />
mouse and keyboard quite a lot and<br />
I found it awkward.<br />
Rolling characters was also tricky.<br />
You have to select sex and race of<br />
the character and then a series of<br />
stats is chosen randomly and displayed.<br />
If these are acceptable<br />
(which they often aren't) you then<br />
press a key for class. If they are not<br />
you have to press escape and go<br />
through the whole process again. A<br />
system similar to other RPGs would<br />
be better, with a single keypress rerolling<br />
statistics.<br />
John Diglan<br />
Amiga Computing 4 7
Sign on the dotted line and you're<br />
dropped stra ight in at the deep end<br />
A10 TANK KILLER<br />
ir- n 1/ T1- 0<br />
d T-1 1 0 a rt the<br />
me 4 0 .1 V e t We lfh bottle<br />
The A-t 0 '1 k-hille r w a<br />
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Here<br />
1<br />
s what you're after - the Sovietbuilt<br />
1<br />
172 main ba ttle ta nk. Luckily,<br />
AlOs 1eat<br />
these for breakfast<br />
9<br />
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tIKI,e1NOPO S T U<br />
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Publisher: Dynamix — 1Mb required Price: E24.95<br />
'ED-4 C I -1 1 E<br />
old hat these days, but<br />
C nothing could ever prepare<br />
you o for the kind of hard-ass butt<br />
kicking m power that is the trademark<br />
of bFairchild<br />
Republic's legendary Al 0<br />
Thunderbolt, a Put simply, it's one hell<br />
t<br />
•<br />
f<br />
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g<br />
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r Nopv. 1 . riot a SCUD. This little<br />
s beauty could cause you some trouble<br />
a<br />
r<br />
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Here's the map of the battle be low<br />
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detail because your radar stations<br />
h I vr already been knocked outi<br />
And he re with have the latest in designer<br />
fashions for fighte r pilots everywhere,<br />
modelled so bea utifully by Frank and<br />
John. Don't the y look the part<br />
,<br />
of an aircraft. Sure, it goes without<br />
saying that the Thunderbolt can dish<br />
out some pretty mean fire-power,<br />
but what makes this machine one<br />
mean motha' is that it can take just<br />
as much as it can give.<br />
Most combat aircraft are pretty<br />
fragile things at the best of times,<br />
but the Thunderbolt is the Biffa<br />
Bacon of the US Airforce. It can lose<br />
huge chunks of wing, and even one<br />
of its two engines and still keep on<br />
flying - try doing that with an 129<br />
Retaliator! Put simply, if you want to<br />
come back alive, then the Al 0 is the<br />
plane to fly.<br />
Star of the Gulf War and West<br />
country window-shattering 'fly bys',<br />
the awesome combat potential of<br />
the MO has been captured within<br />
Dynamix's latest release_ It's a combat<br />
flight simulator which puts yol;<br />
in the hot seat of the aircraft that<br />
was once described by a US Airborne<br />
Ranger as 'the only true friend of the<br />
modern US Infantryman'.<br />
So, if you feel man (or woman)<br />
enough for the job, it's time to strap<br />
on your Biggles flight goggles, wrap<br />
your white scarf around your neck<br />
and go in search of something to<br />
destroy.<br />
Strategy is an all-important part of<br />
a<br />
a<br />
1
tsigner<br />
nk and<br />
le part!<br />
ithout<br />
n dish<br />
iower,<br />
e one<br />
te rust<br />
pretty<br />
times,<br />
Biffa<br />
n lose<br />
ri one<br />
ep on<br />
n F29<br />
ant to<br />
is the<br />
West<br />
bys',<br />
lel of<br />
within<br />
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strap<br />
wrap<br />
neck<br />
ado'<br />
I.<br />
Sort, t h is is Pro t a b i e o in e t o b e o n e o f<br />
Ihi nost diffi cult MiSSiMS of your<br />
Carder<br />
Hope you've writ t e n o u t yo u r will!<br />
the game, but for the muscleheads<br />
among you, there's an option which<br />
alows you to fly straight into the thick<br />
of battle, blasting away with your 30<br />
mm cannons and Maverik 'fire and<br />
forget' missiles.<br />
There are<br />
seven different<br />
missions<br />
which you can<br />
undertake, ranging<br />
from tank busting to<br />
taking Out bridges to<br />
stop the enemy advance.<br />
Al 0 really comes into its<br />
own in campaign mode. You<br />
play exactly the same seven missions<br />
that you would normally, but<br />
all must be played in succession.<br />
lust like in real life however, you<br />
can't screw up one mission and<br />
then expect to carry on as<br />
normal when you move<br />
onto the next. Your success<br />
within<br />
pre-<br />
With m issile s locked on, yo u fl y lo w o ve r<br />
mavericks scream forward, rip p in g huge<br />
vious missions will have a marked<br />
effect on the ease of your next, If you<br />
screw up totally, you may even cause<br />
the war below you to be lost, forcing<br />
surrender to enemy forces,<br />
As you'd expect, gameplay is executed<br />
in good old solid 3D, but it's<br />
far from perfect. Most of the time<br />
things run smoothly enough, but<br />
the game can slow down to a<br />
veritable crawl when the<br />
action hots up. Unfortunately,<br />
it's times like<br />
this when you<br />
0<br />
an enem y airbase Pre ss th e fi re b u tto n and<br />
chunks o u t o f that a irfi e ld<br />
most need to be able to get out of<br />
trouble quickly. Your Al 0 may be<br />
able to take a fair bit of punishment,<br />
but it's not indestructible!<br />
Al 0 Tank Buster is a great game<br />
which is let down only by the speed<br />
of its graphics. The attention to<br />
detail leaves other combat flight simulators<br />
grounded, whilst the atmosphere<br />
it generates is second to<br />
none. It's just a shame Dynamix<br />
hadn't managed to get things running<br />
at a slightly faster frame rate. If<br />
they had, Al 0 Tank Bu5ter would<br />
have been one hell of a<br />
se • •<br />
game. As it is, it can<br />
often leave you<br />
frustrated.<br />
Jason<br />
Holbourn<br />
FINAL IL<br />
-<br />
MEN<br />
EM'<br />
E 6<br />
A<br />
•<br />
Your co p ilo t p o lit e ly inform s yo u th a t<br />
you've taken a d ire ct h it, Tim e t o bail o u t<br />
perhaps? No t In th is baby! t h e A10 can<br />
take a SAM u p th e b o tto m with o u t a flin ch !<br />
O<br />
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Graphics<br />
Screen update is satisfactory,<br />
but things can slow<br />
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to games ilk. F29<br />
Retaliator or Activision's<br />
Bomber, A10 runs at a<br />
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to the game_<br />
Scum'<br />
A fairly nail titi• tune<br />
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within the<br />
game itself. Sound<br />
m<br />
p<br />
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a<br />
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r<br />
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e<br />
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Whether you're a hardened<br />
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Doty Eloydaycn raemit taa.nn fl marKea ”.• an a W. Van-en<br />
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That chappy lo o ks vicious, b u t he's dispatched q u ite easily<br />
sewers are amongst monsters?<br />
111 sn't Whilst it strange the average how popular human<br />
would rather eat his best friend's toe-<br />
nails than take a trip below ground,<br />
monsters seem to view ail those dark<br />
and damp (not to mention smelly!)<br />
tunnels as a prime hang-out. You'll<br />
Graphics<br />
First ram With plenty of<br />
detail and some very nice<br />
shading, Eye o f the<br />
Beholder doesn't lust<br />
play great, but it looks<br />
great too. If you thought<br />
RFC games were dull,<br />
then you're In for a<br />
shock!<br />
Sound<br />
Sound effects are a little<br />
thin on the ground, but<br />
then what did you<br />
expect? What effects are<br />
present do a great lob of<br />
creating atmosphere in<br />
the game.<br />
Gameplay<br />
If you've played Dungeon<br />
Master, then you'll have<br />
no problems getting Into<br />
Eye of the Beholder. Once<br />
you're in, you'll find It<br />
practically impossible to<br />
return to the real world.<br />
Totally captivating and<br />
totally addictive. Eye of<br />
the Beholder <strong>Is</strong> 130 well<br />
spent.<br />
52 Amiga Computing<br />
find werewolves, crazeo opera<br />
ghosts, giant alligators and even<br />
mutant ninja turtles living happily<br />
below our feet, feeding on the occasional<br />
human that is stupid enough<br />
to venture below ground.<br />
In this game, you control a band<br />
of four brave adventurers<br />
who must journey into<br />
the sewers below the city<br />
of Waterdeep to investigate<br />
the source of evil<br />
that lurks there. In<br />
true fantasy style, you<br />
can choose between a<br />
variety of different<br />
races, each of which<br />
has its own particular<br />
strengths and inevitable<br />
J. 1111L<br />
EYE<br />
Dungeon<br />
OF<br />
Master meets Dynorod<br />
THE<br />
BEHOLDER<br />
Press t h e b u tto n on t h e wa ll and t h r<br />
door t o th e fa r rig h t begins t o o p e n ..<br />
Things a re n 't so easy when he b rin g s along h it friends though!<br />
weaknesses. Negotiating the<br />
labyrinth-like sewer complex is a<br />
hefty enough task in itself, but you'll<br />
also encounter a variety of different<br />
obstacles along the way.<br />
There's the usual assortment of<br />
traps to avoid, puzzles to solve and<br />
of course a fair helping of<br />
sewer demons (and<br />
mutant turtles?) that<br />
must be dispatched if you<br />
are to succeed in your<br />
quest.<br />
At first appearance,<br />
Eye of the Beholder<br />
bears more than a<br />
striking resemblance<br />
to a game that should be<br />
more than familiar to<br />
anyone who has even the slightest<br />
idea of what's hot in the Amiga<br />
games scene, namely FTL's Dungeon<br />
Master.<br />
The similarities are not just cosmetic<br />
either - much of the gameplay<br />
is very similar, but that's not necessarily<br />
a bad thing when you consider<br />
what a cracking good game<br />
Dungeon Master was.<br />
A blatant Dungeon Master rip-off<br />
it may be, but there's no escaping<br />
the fact that Eye of the Beholder is<br />
still one hell of a game. If you only<br />
intend buying one game this month,<br />
then this has got to be it. In short,<br />
Eye of the Beholder is an absolute<br />
corker.<br />
Jason Holborn<br />
Publisher: US Gold — 1Mb required Price: E29.95<br />
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I<br />
54 Amiga Computing<br />
ub : SSL P 24.95<br />
liQi L Lel<br />
Lore Bons<br />
Difficult: 44%<br />
evening in is to guide an army<br />
I into combat, hacking and slashing<br />
f its way to victory, then SSL's latest<br />
y release is for you. It's based in the<br />
days o of swords and sorcery dragons<br />
and u fair maidens, a time when men<br />
were r men and woman were most<br />
certainly i woman Of a tad butch).<br />
d In true armchair general style,<br />
Warlords e is a strategic wargame that<br />
can a be played by up to eight human<br />
players, o all of whom must outdo the<br />
others f to gain eventual control of the<br />
lands a of Muria.<br />
r You can, of course, play it on your<br />
lonesome, e with the computer taking<br />
control l of the remaining armies, but<br />
playing a with yourself is no where<br />
x<br />
i<br />
n<br />
g<br />
ft/4610<br />
3t/Sop<br />
?tight<br />
Krtiffit<br />
liuttian<br />
Knight<br />
Knight<br />
Knight<br />
x•<br />
...• • • • • • • „<br />
Del<br />
SETTINg UV TOR WAR!!<br />
..• 1616• w ,<br />
Pick your a rmy. Up to e ight human<br />
players can pla y against each othe r<br />
with the compute r ta king control of<br />
any a rmie s that remain<br />
At the start of the game, your knight sets<br />
forth to conquer the citie s of M uria .<br />
near as much fun as taking on a<br />
group of friends.<br />
Take it from me, to get<br />
the most enjoyment<br />
from Warlords, it really<br />
is worth inviting a<br />
few like minded<br />
friends to partake<br />
in a little<br />
feudal conquest.<br />
This way, you get<br />
the opportunity to<br />
smile at them smugly<br />
4iot_ofte<br />
IMMO A<br />
as<br />
yc<br />
cc<br />
th<br />
ly<br />
th<br />
Lr<br />
it<br />
e•<br />
Wft•<br />
riaLl
g on a<br />
let<br />
ivoketr.i c<br />
A<br />
!DOR<br />
as their armies are slaughtered at<br />
your hands,<br />
To win the game you must gain<br />
control of the cities of Muria. Sounds<br />
simple enough, but there are 80 of<br />
them in all, most of which are heavi-<br />
ly defended, At the start of the game<br />
there are many which are under neutral<br />
control,<br />
These tend to be easy pickings, so<br />
it's worth grabbing as many as possible<br />
to build up your influence at an<br />
early stage. It's not necessary to con-<br />
A Bapw<br />
-<br />
,,A*<br />
,<br />
.<br />
trol all 80 cities if you have control<br />
of more than 40 and your nearest<br />
opponent is still at least 15 cities<br />
behind you, all seven remaining<br />
armies can choose to surrender and<br />
accept the inevitable.<br />
Each time you overrun a city, its<br />
resources fall at your disposal. Each is<br />
capable of producing an income<br />
which is automatically used to keep<br />
your armies at their peak of performance.<br />
If you start to lose these<br />
sources of income (enemy forces<br />
grOsip<br />
A Ve il<br />
capture some of your cities, for<br />
example), then this can have an<br />
effect on the fighting ability of your<br />
armies. Money isn't the only thing<br />
that a city can produce. If nurtured,<br />
some can also produce armies which<br />
can be sent into battle to achieve<br />
further conquest. All this costs<br />
money though, so it's just as important<br />
to keep your eyes on your<br />
finances as it is to maintain a decent<br />
plan of campaign.<br />
If your finances become dire, you<br />
will be doomed to failure without<br />
sufficient funds, you'll be unable to<br />
keep your armies supplied,<br />
which will eventually make<br />
them too weak to defend .;<br />
themselves against attack. (<br />
In true fantasy style, you<br />
can enlist the services of<br />
wizards and dragons, both<br />
of which will add a bit of<br />
extra kick to your army's<br />
fighting potential, You can 7<br />
also send your knights off on<br />
guests to search out magical swords<br />
which can be used to tip the scales<br />
of success in your favour.<br />
These prove to be particularly<br />
important as your opposing forces<br />
The battle sta rts. Things don't boat too<br />
good, but your knight is pre tty strong<br />
Capturing the city in the bottom right.<br />
hand corne r has a llowe d you to build ships<br />
with which to invade the island<br />
•<br />
ES pima.<br />
Alk<br />
Ar.thY<br />
Apithq<br />
Now tali Mew isairere view.<br />
7 O h dear, you're not pa rticula rly popular<br />
amongst the othe r tribes tha t inha bit I llurla<br />
become more powerful. Anyway, if<br />
you don't use magical weapons, you<br />
can guarantee that your opponents<br />
will!<br />
I'm not the greatest fan of<br />
wargames, but I must admit that<br />
Warlords had me completely<br />
engrossed. Most of the time my feeble<br />
attempts at military strategy<br />
ended in my entire forces being<br />
wiped out, but there's something<br />
very satisfying about it all when you<br />
do eventually succeed. Unless you've<br />
got a really deep-rooted<br />
hatred of wargames,<br />
Warlords is very<br />
definitely worth<br />
checking out. It will<br />
not appeal to everyone,<br />
but if you persevere<br />
with it<br />
you'll find it to<br />
be a real cracker<br />
of a game.<br />
Jason Holborn<br />
Graphics 1<br />
Like most wargames,<br />
•raphics are strictly functional.<br />
That said, they are<br />
•n•r•ily well-defi ned<br />
Ind surprisingly colourful.<br />
Sound -mu<br />
Pretty nett ll really. The<br />
title tune is uninspiring<br />
and there are very few<br />
sounds effects apart from<br />
the occasional sampled<br />
roar and the sound of<br />
clashing swords. Then<br />
again, what d o you<br />
expect from a wargame7<br />
As it is, what effects are<br />
present fi t the gam•<br />
nicely.<br />
Gameplayll<br />
Deep and totally absorbing,<br />
the atmosphere that<br />
Warlords generates is<br />
tally •lectrifying.<br />
11111 to play on its own,<br />
b<br />
usignificantly<br />
when played<br />
t by two or more human<br />
topponents.<br />
h<br />
e<br />
g<br />
a<br />
m<br />
e<br />
i<br />
s<br />
e<br />
n<br />
h<br />
a<br />
n<br />
c<br />
e<br />
d Amiga Computing 55<br />
FINAL JUDGEMENT
AMIGA 500 MAMMOTH<br />
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AMIGA SOFTIMACHINE AMIGI<br />
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A500 Options Nom E324.99<br />
A500 1Mt Screen Gems..E304.99<br />
A500 Class at Mrs 1544.99<br />
A500 First Steps.. E544.99<br />
A1500 3Me 4 52Mb H,D.E1199.99<br />
A3C00 16Atriz + 40Mb HD E2129 99<br />
A3006 25Mftz + 40Mb HD E2554,99<br />
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Star 1124 200 Coloor 1299.99<br />
Cumarka 1Mb 3.5* Drive 164.99<br />
PA501s Ram Expansiontk0E34.99<br />
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Hitachi Camera & Lens E224.99<br />
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Vidi „ . 195.99<br />
Golden Image Scanner E199 99<br />
Type 10 Handy Scanner_E135.99<br />
Minigen E 1 0 2 99<br />
Genlock Home Triter, E139.99<br />
Designer Modem ,E109 99<br />
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Audio Engineer Plus E169 99<br />
Mastersound . B o e 9 99<br />
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Naksha Mouse . . El9 99<br />
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Universal Printer Stand E6 99<br />
Centronics Printer Cable„....E4.99<br />
RS232 Cable ,<br />
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3 5<br />
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50 x Sony Bulk 3.5' .„.. ..... /24.99<br />
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C10<br />
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Computes 1st Book • EIS 95<br />
Computes 2ro Book • E16.95<br />
Elementary' Basic 114.95<br />
Inside • Graphics 118.95<br />
Kids & the Amiga...„.... ...... E15.95<br />
Mapping me Arnica . E20.95<br />
Malers Amiga DOS 2 , .E17.95<br />
PrOO •Ode to Am ica ...... E23.95<br />
Indicates Amiga in title<br />
68000 Assern Lang Prop ...E21.95<br />
68000 User Guide ,_<br />
Programming the 68000 ...E23.95<br />
M Beacon Teaches Typing f22 95<br />
Mega Maths A-Level ...... E20 95<br />
Micro English GCSE E20.95<br />
Micro French GCSE E 2 0<br />
Micro Maths GCSE 120,95<br />
Primary Maths 3-12 yrs .120.95<br />
Prof Looks at Words<br />
Prof Makes Sentences. 119.95<br />
Prof Rays a New Gamut 11995<br />
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The Three Bears ,E19.95<br />
Things to do mth Nhulbets E14,95<br />
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p BOOKS<br />
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Amiga Basic E113.95<br />
ci • Ad, Sys Prog Ode -E32 45<br />
t•<br />
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Amiga Applications. E l 6 95<br />
y Amiga Ass Lang Prog 114.45<br />
BAmiga<br />
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biggest participation<br />
G sports, and wouldn't you<br />
know o it from the recent spate of<br />
games i for hookers and slicers!<br />
l PGA Tour Golf, fresh from its conquests<br />
i on the PC tour, has now surfaced<br />
s on the Amiga, and looks like a<br />
champion o in the making.<br />
nWhat<br />
sets this game apart from<br />
others e in the field, apart from being<br />
an oElectronic<br />
Arts product, is the<br />
quality f of the golf action itself. I<br />
tToo<br />
many games have concen- n•1<br />
trated h on gimmicks at the expense of<br />
gameplay, e but EA have managed to o<br />
come w closer than any other to simulating<br />
o actual golf.<br />
t<br />
rIn<br />
play, this translates as a much<br />
more l refined representation of the a round ifrom<br />
the point of view of a<br />
swing d and the flight of the ball. I blond-haired hulk. Software produc•<br />
would ' have liked a few more shot ers please mtake<br />
note!<br />
options s such as those in last year's OK, ranting aside, the rest of the<br />
Greg Norman game, but simplicity game is mexcellent.<br />
Once the ball is<br />
of approach pays off in the end. actually struck, it soars off into the<br />
The traditional swing bar is used distance aand<br />
it is at this point the<br />
to hit the ball, but in this case, the game boosts the atmosphere with a<br />
penalty for inaccurate timing is real- very useful gimmick. The 'camera<br />
istic. Even slight mistakes can result angle' switches to a point ahead of<br />
in a vicious hook or slice, which gives<br />
the game an element of club-throw-<br />
ing frustration just like the real thing.<br />
What made me very angry, more<br />
so even than when my second and<br />
third shots both went in the water at<br />
the seventeenth, was the total lack of<br />
even a token female option. The<br />
game is based around the USPGA<br />
Tour, and allows the player to compete<br />
against 60 of the world's top<br />
male professionals, but women<br />
golfers such as I can only be appalled<br />
that there is no women's tour option.<br />
There are thousands of female<br />
golfers and computer users in this<br />
country, and they must be getting<br />
OOPSi A nasty slice can be the re wit of a mistimed shot<br />
PGA TOUR<br />
Take a swing with EA today!<br />
GOLF<br />
Hole Ii.6 2 2 eArd, P<br />
I I T P C A<br />
wonel<br />
167 ....0.:A—To-iLtitZoke,fl<br />
T R<br />
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There is<br />
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advice<br />
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hand from the pros<br />
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AndlIMINSIDek -adoonallelllimmaim•—ank, A<br />
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CHIP SHOT1<br />
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FF 1/6•A 5140•-<br />
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11 INC. n<br />
moue 1 PAP 4<br />
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mai. -<br />
<strong>Is</strong>e<br />
There a re several handy special S I shots to choose from<br />
pretty cheesed-off by M the constant<br />
E<br />
stream of games which force you to<br />
s<br />
tee off from the mens' tees l f and play<br />
Li<br />
12 IIPH<br />
STROKE 4 E<br />
Publisher: Electronic Arts Price: E24.99<br />
The<br />
PHI/. IPSZ SPA ITU<br />
4<br />
and Agul,t ouniesr,<br />
Ti and FA novo meld<br />
ball i s 6 In, abowe the row<br />
and is 15 eds. away<br />
a n<br />
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M M S • • • • • •<br />
• • •<br />
'<br />
"<br />
The 3D contour map of the green is ve ry useful<br />
SCC". •<br />
DISTANCE<br />
, 7<br />
V 0 1<br />
P<br />
1<br />
HEDGE<br />
the ball looking back down the fairway,<br />
and your ball screams into view<br />
to land with a thunk, a thud, or a<br />
splash.<br />
This simple trick gives the player a<br />
far better look at the shot than if it<br />
just disappeared into the distance,<br />
and does more than any other gimmick<br />
I've seen to convey the atmo•<br />
sphere of God's own sport_<br />
The pseudo-3D putting surface,<br />
which you can rotate to examine the<br />
borrow, is useful if not very pretty,<br />
HOLE 2 PAR S<br />
STROME 1<br />
0 IS Tailor, F70<br />
CLOP<br />
,<br />
D R<br />
I V<br />
E R<br />
- , = M<br />
Graphics 1<br />
Plain for the most part,<br />
but the switching camera<br />
angle is a real winner,<br />
-111lio<br />
Sound<br />
Almost n o n existent<br />
except for one of the<br />
worst loading tunes I've<br />
ever heard.<br />
Onmeplay<br />
ore of the usual, but<br />
,with a little bit extra.<br />
Diffi culty level has been<br />
pitched lust right, and<br />
the tour element is good<br />
long term appeal.<br />
but I've yet to discover row you shut<br />
it off, and it can be annoying when it<br />
pops up for a pitch from just off the<br />
green. That said, putting is as difficult<br />
as it deserves to be, and on<br />
those tricky American greens too!<br />
All in all, it's still a golf game, but<br />
EA's PGA Tour Golf would be a first<br />
choice on my list of sports sims,<br />
Sandra Foley<br />
There's ple nty of Information on ha ll positioning and your lie<br />
Amiga Computing 5 7
•<br />
Lob a missile, bump them off the road, and it that doesn't work park acorss their path<br />
who've been around for a<br />
A year or so will no doubt<br />
mremember<br />
the original Supercars. It<br />
iwas<br />
far from unique as an overhead<br />
gview<br />
car racing game but it did have<br />
a few features that lifted it out of the<br />
gordinary.<br />
a Well, fans of the genre can jump<br />
mfor<br />
joy now because Supercars 2 is<br />
ehere.<br />
And the most exciting thing<br />
s about the sequel is that it caters for<br />
ptwo<br />
players at once, something that<br />
lthe<br />
original didn't manage. On load-<br />
aing<br />
you are asked to select either<br />
y<br />
e<br />
r<br />
114SU<br />
s<br />
L 220<br />
I I<br />
9 a<br />
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Li<br />
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1930<br />
O N O<br />
Be e<br />
E 50<br />
Buying weapons wit h the win n in g s can earn yo u m o n e y If you're a shrewd speculator<br />
SUPERCARS<br />
Scalextric on screen<br />
2<br />
The calm before th e st o rm : glory, g irls and h o t machines<br />
58 Amiga Computing<br />
easy, medium or hard level then it's<br />
foot to the floor time.<br />
The circuits start easy, with plenty<br />
of straight sections and nothing<br />
especially testing. The game is<br />
viewed from above and the style of<br />
the original is maintained as much as<br />
possible. You (and a friend if applicable)<br />
are represented by a coloured<br />
car. The computer cars (and there<br />
are a lot of them on most levels) are<br />
all white.<br />
To call Supercars 2 a race game<br />
would do it injustice because much<br />
of the game revolves around corn-<br />
lump that b rid g e ! Yo u ll need a ru n up o r<br />
else It s a st icky end 12 feet b e lo w<br />
bat. After each race you enter the<br />
shop (assuming you were placed in<br />
the top five cars) and the winnings<br />
from the race can be squandered on<br />
repairs for the car and extra armour<br />
and weapons to increase your<br />
chances of winning the next.<br />
In each race there are only two<br />
weapon types available to you, and<br />
they need to be chosen with care.<br />
The standard types are front and rear<br />
shooting missiles which are activated<br />
by pushing the joystick forwards or<br />
back respectively. In the shop either<br />
of these missiles can be exchanged<br />
for homing missiles (deadly and very<br />
accurate), spinning missiles that circle<br />
the car for a couple of seconds,<br />
and land mines.<br />
Other add ons include armour<br />
(reduces damage to the car from<br />
deflections), a larger engine size and<br />
a battering ram which causes damage<br />
to the other cars when you collide<br />
with them head on. This may<br />
come in very handy when you're in a<br />
tight bunch, As you need to fight for<br />
positions, every dirty trick in the<br />
book will be useful. Don't feel at all<br />
guilty because the computer drivers<br />
Publisher: Gremlin Graphics Price:<br />
1<br />
E24.95<br />
1<br />
1<br />
Graphics<br />
The graphics are not<br />
much of an improvement<br />
over the original but<br />
then the y we re good<br />
enough to begin with.<br />
116 Sound -<br />
Sound is limited to explo•<br />
and a tune In the shop<br />
section.e<br />
sions and revs in g a m ]<br />
r Gameplay 111<br />
Addiction <strong>Is</strong> simply not<br />
the word, though with<br />
only ten tracks per level<br />
I'd doubt that you'll be<br />
at the keyboard forever.<br />
Well worth laying out a<br />
It pony for. —110 *<br />
will pull no punches, rest assured!<br />
Later levels feature everything you<br />
ever wanted from a Super-Deluxe<br />
Scalextric set. jumps, lumps,<br />
crossovers, chicanes and opening<br />
and shutting gates as well as a<br />
choice of routes on certain levels<br />
makes for some really tough races.<br />
Playing with another Human player<br />
means you are vying for the top<br />
spot with one extra contender<br />
about, which makes things a bit<br />
tougher. Picking on each other will<br />
only mean dropping out of the top<br />
five though so avoid it at all<br />
costs.Supercars 2 is a very worthwhile<br />
game,<br />
lohn Diglan<br />
2nd pla ce earns you 4 chwnpionki ..nts<br />
/.16 C
•<br />
! not<br />
tment<br />
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good<br />
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pie.-<br />
IMO<br />
hop II<br />
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Pat a<br />
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ling you<br />
•Deluxe<br />
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pening<br />
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levels<br />
Kes.<br />
in playhe<br />
top<br />
:ender<br />
s a bit<br />
ler will<br />
he top<br />
at all<br />
worth.<br />
•<br />
Diglan<br />
"<br />
, * Paint, Render, cvt ip s/w<br />
v*<br />
I 8/24 bit -<br />
4pure"<br />
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km•<br />
RGB o dpass e through<br />
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▪ Screen d e r l a<br />
s*Sere<br />
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r<br />
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A<br />
* Uses only RGB<br />
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FCC Class B. UL Listed<br />
* Works w/std Amiga monitors<br />
* Does not use Amiga power<br />
A 1 1 1<br />
High quality RGB output for your Amiga<br />
The HAM-E system gives you high resolution pure RGB images on your standard 1084 RGB monitor. They are pure KGB. not smeary<br />
composite. No other graphics expansion device offers so much performance and costs so little! And all ihc software to run it is free.<br />
Even upgrades! There is not enough room to cover all of the advanced features of this system, so here are just a few.<br />
Paint PrAtirres:<br />
* Custom brushes use Miner<br />
• RGB.HSV HSL.CMY Palette<br />
reacts<br />
TM support<br />
ranges<br />
stop<br />
r scale<br />
I / overfill<br />
xing<br />
Or bru<br />
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n*,<br />
mane/.<br />
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n<br />
c a t s i o n O i l s ay be scaled and<br />
iriale? painting<br />
* pgrAtirolk . c o n v e n e d to 24 bit IFF files.<br />
* Auto e<br />
* Writes IF _4..GIF<br />
p cues<br />
t IA fid-E<br />
Distributed Exclusively in the UK by Checkmate Digital Ltd<br />
80 Mildmay Park. London, Ni 4PR, England<br />
Sales 071-923 0658, Fax 071-254 1655<br />
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CheckMate Digital Ltd. 80 Mild may Park, London, Ni 4PR: Sales 071-923 0658 , Fax 071-254 1655 ,<br />
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DISCOUNT SOFTWARE<br />
AMIGA A1500 - E699.95<br />
Package includes A1500 computer with<br />
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Price includes VAT and<br />
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Includes Deluxe Paint II and<br />
4 Top games<br />
+ Free 't.<br />
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with Cumana me 2nd Drive a d d N0.00<br />
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20Mb Auto boots from WB 1.3<br />
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p a MJC PRICE E284.95<br />
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The Fun way to learn typing with games rhyrms<br />
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MEMORY EXPANSIONS<br />
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2 THE ARCHES, ICKNIELD WAY, LETCHWORTH, HERTS, SG6 1 UJ<br />
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MJC PRICE E64.95<br />
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Package includes Vidi Amiga, Vidichrome<br />
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MJC PRICE 045.00<br />
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quiz for 12+ years C 1 e 1 1 . 9 5<br />
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specific groups<br />
French o Mistress (12+ years) E14.95<br />
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Spanish r Tutor (12+ years) E14.95<br />
Italian A Tutor (124 years) 0425<br />
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PRICES INCLUDE l a e a r n iVAT n g AND n POSTAGE u m b e TO r s ME UK<br />
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Overseas customers 5<br />
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All goods subject to Eavailability, 0 1 all 5 prices . subject 9 to change 5 without notice. UWE<br />
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Propnetor: M. J. Cooper
DN<br />
Vidi<br />
Paint<br />
'orne or<br />
TION<br />
110Me<br />
colour<br />
our<br />
a or<br />
ill for<br />
5<br />
1<br />
29 95<br />
9.95<br />
the<br />
Olne<br />
III w5<br />
E19 95<br />
ttle<br />
i19 95<br />
mtvrs<br />
0995<br />
I<br />
D<br />
3<br />
51995<br />
19.95<br />
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1595<br />
)0per<br />
JAMES POND<br />
The name's Pond, lames Pond.<br />
Licence to kill, 007. If you find my<br />
antics a little too much to manage,<br />
then type MR2 when the mission<br />
starts. A sweet little angel will appear<br />
and you'll now be completely indestructible.<br />
Even 'M' couldn't come<br />
up with a better cheat than this<br />
E-SWAT<br />
Life's tough on the streets, so this<br />
handy little cheat will come as a welcome<br />
help. Pause the game and type<br />
JUSTIFIED ANCIENTS OF MU MU.<br />
The screen will then flash and you<br />
will have 99 credits, Something tells<br />
me the programmer <strong>Is</strong> into the KLF!<br />
HORROR ZOMBIES<br />
If the creepy crawlies are getting to you, then<br />
type in BOGEYMAN for infinite lives,<br />
To skip levels, type CHEATMODE during play<br />
and then press II 0'. You will then be taken<br />
straight to the next level.<br />
LEVEL FUN TRICKY T A X I N G MAYHEM LEVEL FUN TRICKY TAXING MAYHEM<br />
01 HCCOLONPDX MFMCGKLNE0 NIMNISELHX 16 °MAC LQCQ 114911000Q HMDLGKO kIGT IIHMEMGKI0<br />
02 11)LCINCCCN CMOLMGLQDI GMCOKLMOFY HMFIFINMHQ 17 CAIHLRBDI KCCOMMIPEU MELLCKLNGN NHMDIFALIV<br />
03 NILDLCADCY CCJILDMBEX MCANMMFPFC) KIFFIFAILNHX 18 KIHGLBCDQ CKNIMDMQE1/ DLGIIOMOCV HMDIFINMIO<br />
04 HLLHCIOECU 1KHLDMCCEN CINOMGMQFK FFIFIILMOHQ 19 NINNHCCDDT CCKHNNKBFIL ICENMMDPGU MD1FAIL NIX<br />
05 IDLCAINFCX OHNLIBADEP GEKKNMIBCI HFANLMFPHN 20 HIRCNNEDW IIILGMCCIS CKNNOLHOGS DIFIILMOIQ<br />
06 DikiiNiccr IDLMCIOEW KIILDIGCGII FINLMFHCIHW 21 ISLCCILMN OHLF MCADEN GCKHNNHI3Fre IFANLMDPIN<br />
07 LCANLLDHCO IDMCCINFEP NHNLIGCDCY FAIHLDIBIW 22 NHCKKONGDQ ILFMCKOESI KJIIF<br />
FINLMDKVW<br />
08 CINNLDUC1 EMCIIMLC EW RDLGMOECN IIHLDIFCIP 23 LCCNMLEHDLI LFMC EIMF FT NGC NJIGNICADHW<br />
09 CEKHMDLICO MCEOLLDHEW LDICCIOEGV NHLDIFADIN 24 CINLLGLIDL GICKKOLGEK HK KNOFIGOOEHL 11HLFIECIS<br />
10 MIHMDLICO CMNLLEM1EP ENCIINLGGO HIDIFINEN 25 CCKHMGHIDM MCGNMLFHEL LENCCINFHI NHLFIFADIP<br />
11 NH MLHCALCT CEKKOLIJEK LCANOIDFIGI IDIFAILF10 26 IIHOOHCKDM BKOMNRIFO CNCIIIIGHP HISIFINEIY<br />
12 J011-1CMOMCV 1KHMEMCKEX GKNOIDLIGLI Dint LLG1X 27 NKM FtCALDV CAIIMCMIFS HFANLITHHU LCIFAILFIR<br />
13 MDICAILNCR OIOLICCLEN GAIIMMHICX MCCNNLEHIO 28 HOOKIOMDT KKKOOICKIV FINILFHIHN FIFIILLGIK<br />
14 ELCIINMOCN HMDMCIOMEM OKHMDNCKGT FINLIDIIIN 29 00HCGILNDR OHMFMCALEW FAIHMFHIHP IFANLLEHKX<br />
15 LCENLMDPCL MDMCCIM NEL OIMELGALCK FAIHMDIIIP 30 GLCIAMMOIDT MMGMCMOMFL/ IIHMFMEKHC FINLLFIIIQ<br />
" Om<br />
,<br />
We need you!<br />
So you think you're pretty mean with a joystick eh? Then why not prove it<br />
by sending in any cheats or tricks that you may have found for your<br />
favourite games. We're particularly interested in tips for brand new games<br />
41111 such as those reviewed in this issue, so get writing. Who knows, you might<br />
even win something!<br />
Send your tips to: THE TIP SHOP, Amigo Computing, Europa House,<br />
Adlington Park, Adlington, MacclesVid SKI() 4NP. Come on, stop reading and<br />
get writing!<br />
1111L-- -.01111111111111111M111111111iii<br />
We all like to think that we're pretty<br />
mean joystick wagglers, but even the<br />
best need a little help occasionally.<br />
Take a trip to The Game Zone Tip Shop<br />
with Jason Holborn<br />
TURRICAN<br />
Fancy 99 lives? If so, then get yourself<br />
onto the hiscore table and enter<br />
your name as BLUESMOBIL. If you<br />
then start another game, you'll have<br />
all those luverley lives, making it easy<br />
to reach the high socres again!<br />
TURBO ESPRIT<br />
If you can't quite handle the performance<br />
of Lotus' sleek turbo street<br />
racer, then you can activate this little<br />
cheat mode which allows you to<br />
qualify for races without having to<br />
be in the fop ten. In two player<br />
mode, enter player one's name as<br />
FIELDS OF FIRE and player two's<br />
name as IN A BIG COUNTRY. Aren't<br />
they U2 songs? (Nope, Big Country<br />
songs • Ed)<br />
ROBOCOP 2<br />
Robocop's prime directives probably<br />
wouldn't agree with cheating, but<br />
who cares anyway? Type in SERIAL-<br />
INTERFACE (with no spaces) on the<br />
title screen to access the cheat<br />
mode. You can now restore your<br />
energy by pressing 19 and skip forward<br />
to the next level by pressing<br />
Fl O. Your move punk!<br />
AWESOME<br />
It may be jolly pretty, but there's no<br />
doubting that it's pretty tricky too. If<br />
you need a little help, then press the<br />
plus symbol on your numeric keypad<br />
and press the fire button on your<br />
joystick. If you then start the game,<br />
pressing Fl will turn off your enemies,<br />
16 will replenish your fuel supply<br />
and 1 through to 10 (press the 0<br />
key for 10) will allow you to access<br />
different weapons. Go for it!<br />
Amiga Computing 61
1<br />
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KCS POWER PC BOARD<br />
THE PC EMULATOR FOR<br />
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Run professional MS-DOS software on your Amiga 1 500 at<br />
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SUPPORT - Floppy 3_5, 5.25, H-D A590, (other hard<br />
drive support to follow - software upgrade)<br />
VIDEO SUPPORT- MGA - Hercules - GGA 16 col (dynamic)<br />
(EGA - VGA soon)<br />
ALL UPGRADES ARE SOFTWARE BASED<br />
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MS-DOS 4,01, GW Basic, Shell<br />
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TOTAL<br />
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A NDAAL<br />
a r k e T i n<br />
Amiga DAATAscan Pro<br />
DAATAscan Professional is a<br />
complete image capture<br />
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has been cleveloped over a<br />
period of 2 years on 16-brt<br />
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The Amiga version has the<br />
following features:-<br />
• 105mm scanning width<br />
• Pad<br />
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100-400 cipi resolution<br />
time • Scans line-art or photographs<br />
s• Zoom c & pixel perfect editing<br />
a<br />
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• Crop. rotate, hip & invert<br />
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d i<br />
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Professional is an<br />
lexcellent a partner for DIP and<br />
yPAINT<br />
package applications.<br />
DELUXE PAINT etc.<br />
Package consists of '105 hand<br />
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MinIMLFT) system requirement:<br />
Amigo A500<br />
The 1/2 MEG Upgrade will<br />
upgrade your Amigo A500 to a<br />
full ONE MEG machine includes<br />
battery backed up clock.<br />
Easy to flt, simply plug in and odd<br />
512K RAM to your Amiga Super low<br />
DAATAdisk drive <strong>Is</strong> a high qualify<br />
3.5' external 2nd disk drive<br />
Features:<br />
• 880K formatted capacity<br />
• Slimline case inc. on/off switch<br />
• Ttwough pod for cbalsy chaining<br />
• Low power consumption<br />
• Extremely quiet operation<br />
• Top quality, reliable mochcmism<br />
DAATAmouse is a silky smooth 360<br />
dpi high resolution microswitched<br />
replacement mouse almost twice<br />
as fast as the Amigo's own mouse<br />
Typo<br />
Mem." •<br />
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Words with<br />
a smile<br />
ProWrite v3.1 has many more pros<br />
than cons<br />
pPlIFTITEI - r I b v , SOO' hear* Inc<br />
/ as le,<br />
gl<br />
Ste<br />
vie<br />
K e<br />
n n<br />
e teatime, d<br />
GdoPeos I y<br />
f<br />
o<br />
t r t ▪ I'd • • R •<br />
this header 'oohs Noe, doesn's lit<br />
FlOghtIP capon!. or<br />
earn &Seemed layout<br />
tricks, but auto-flowing<br />
tont wound graphice,.<br />
rethebstately not in ite<br />
repertoire.<br />
Thi• kenos Me user<br />
to resert to measures<br />
manes this, whore 1<br />
Oriels too • carriage<br />
rshant at lj ond or<br />
soli Ihm until I've chimed the<br />
bottle" ot the picture and cal<br />
It dots the AU. but It is<br />
crude. tine-cisistolog, mod cot<br />
Stalk i to 3.1.1<br />
1.2<br />
VMS lieog Pm-ilsere Vollgere, Ira<br />
is the big brother of the<br />
p QuickWrite wordprocessor<br />
rwe<br />
reviewed last month, and is now<br />
owidely<br />
available in its latest version<br />
W3.1<br />
release.<br />
r One of the US% older wordproces-<br />
isor<br />
families, ProWrite has never really<br />
tcaught<br />
on in this country, but with<br />
tI i t<br />
,<br />
o t b i<br />
•<br />
•<br />
Joumaistloses F Job<br />
i<br />
in bating headline<br />
shocker!.<br />
•<br />
e its £129 price tag there's no reason<br />
fwhy<br />
it shouldn't be competing with<br />
rthe<br />
likes of Protext 5.<br />
o In common with packages such as<br />
P45 handed I L t a s<br />
entertaitunent vslue • of<br />
le a d-ini t via<br />
•<br />
A]ralnl'<br />
Excelence! m 2.0, ProWrite is intuition- that it was possible to 'wrap text<br />
based N and designed for mouse users. around pictures'. This to me means<br />
There's e no need, therefore, to use<br />
the w keyboard for commands and<br />
the same as auto-flow, the facility<br />
whereby text is automatically fitted<br />
much H of your editing work, but a around any graphic, no matter how<br />
comprehensive o<br />
array of keyboard<br />
shortcuts<br />
r<br />
is available to diehard<br />
rodent-haters and those to whom<br />
i<br />
speed is essential.<br />
z<br />
irregular its shape, and would<br />
amount to a major plus for a program<br />
in ProWrite's price bracket.<br />
Despite a very close inspection of<br />
o<br />
the otherwise helpful manual, how-<br />
n Hype-wrap<br />
s<br />
or the beginner in wordprocessing,<br />
ProWrite should be a dream. It is<br />
ever, I couldn't discover how this was<br />
achieved, and can only conclude<br />
either that the claim is misleading or<br />
the manual is incomplete.<br />
easy to use, friendly in operation and The only way to avoid text print.<br />
appears to be almost bug-free. I<br />
found I needed to consult the manu-<br />
ing on top of a graphic is to set the<br />
margin marker by dragging it to the<br />
al only once during the creation of a edge of the picture, and this is hardly<br />
document which included multiple a text wrapping facility.<br />
columns, imported graphics, a vari- Apart from this gripe, ProWrite<br />
ety of fonts and styles, and headers<br />
and footers.<br />
does everything that's claimed for it,<br />
and has many useful features which<br />
I was eventually forced to open make up for the hassle of finding out<br />
the manual by the packaging's claim about the non-existent text-wrap-<br />
ProWrIte's<br />
graphics<br />
handling<br />
1.=4;;;; ha111711tS s Its<br />
rodu_ct_iv_itA<br />
the Delhi Stab sash mu sass<br />
but petiole ee&<br />
—<br />
coonent.0<br />
estilaalWat<br />
i7i4 Sone norelv , t o e<br />
-reel..,.<br />
or drew• nee e<br />
Other reader.. howerer.<br />
i• were found m a c e<br />
down i n t h e i r<br />
tind M a n Y<br />
cane GIOSO to drowning<br />
in thoir oon co JJJJJ .<br />
00<br />
found neseir nodding<br />
off shin<br />
headlong<br />
-<br />
I road the<br />
o n e<br />
v o<br />
e t t<br />
i e<br />
No need to stkk<br />
to drab styks<br />
with Prowrite<br />
ping. Some of these, such as clicking<br />
on the bar at the bottom of the<br />
screen to move to any page, have<br />
apparently been borrowed from<br />
MicroSoft Word, and most of the<br />
others are new to packages in this<br />
price range,<br />
Quark Xpress it 1<br />
aint<br />
New Horizons quite rightly avoided<br />
the use of the term 'DTP' when they<br />
set out the blurb for ProWrite.<br />
However, programs with fewer DTP.<br />
like features have lost no time before<br />
waving this particular flag, and<br />
ProWrite would cope reasonbly well<br />
with small DIP tasks such as club<br />
newsletters.<br />
Support for multiple columns and<br />
imported graphics allows the user to<br />
put together rather interesting-looking<br />
documents, although if you want<br />
to import text into a document<br />
whose layout you have just set, you<br />
have to open it as another document,<br />
then cut and paste it in from<br />
there. It's the program approach to<br />
colour printers, however, which gives<br />
it an edge in the page production<br />
stakes.<br />
True WYSIWYG<br />
Instead of trying to cope with full.<br />
colour graphics on screen, which at<br />
first glance would have been a big<br />
selling point, ProWrite concentrates<br />
on the use of the same eight colours<br />
which the average colour dot matrix<br />
printer, such as the Id l 0, uses when<br />
it tries to reproduce a screen image.<br />
In this way, ProWrite offers true<br />
WYSIWYG, because when you import<br />
a graphic for use in your document,<br />
it is converted into a dithered image<br />
made up of the eight colours, and<br />
should be a very accurate representation<br />
of what you will see on paper.<br />
The spell checker suffers from the<br />
same problems as the one used on<br />
QuickWrite in that a whole document<br />
is checked from start to finish,<br />
one word at a time, and there is no<br />
option to first sort the words into<br />
alphabetical order. The process is<br />
therefore a good deal slower than<br />
that used by Protext.<br />
As if to make up for the substandard<br />
spell checker, ProWrite offers an<br />
• excellent Thesaurus which claims to<br />
include over 300,000 cross-references<br />
and works at great speed.<br />
The word list could perhaps be a<br />
little longer (it failed to recognise<br />
'computer' or 'software'), but when<br />
used on standard English words, it<br />
was a joy. When given the word<br />
'communicate', for example, it<br />
replied with a list of 99 associated<br />
verbs!<br />
More macros<br />
For advanced users, and those lucky<br />
enough to be using Workbench 2.0,<br />
ProWrite makes good use of the<br />
ARexx multi-tasking language. If you<br />
already have this and are familiar<br />
with its use (Workbench 2.0 incorporates<br />
it), then ProWrite offers an<br />
extensive list of macro commands<br />
which should enable very sophisticated<br />
operations to be tied down to<br />
a couple of keystrokes.<br />
The beginner will find this option<br />
rather inaccessible, so it would have<br />
been thoughtful of New Horizons to<br />
include the simpler 'recording mode'<br />
macros for the benefit of mortals. In<br />
an office environment, however, any<br />
number of machines could be configured<br />
to run ARexx with a predefined<br />
set of the most useful<br />
macros as requested by the users.<br />
Conclusion<br />
ProWrite is a wordprocessor which<br />
deserves to succeed, and should provide<br />
some much-needed competition<br />
for Protext 5.<br />
ProWrite <strong>Is</strong> a product of New<br />
Horizons Software, Austin, Texas<br />
Available: Now<br />
Supplier: Silica Systems<br />
Tel: (081) 309 1111<br />
Price: £129.95<br />
Ease of use<br />
1.1.1n7JM7EJ<br />
Implementation<br />
iii<br />
Value for mon<br />
ey<br />
Overall<br />
Amiga Computing 65
1<br />
e •<br />
menlliMME• •<br />
MMI•<br />
• • - lmomm A N E M P g o o .11M.<br />
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• . • — a a .M....• a . a a b Ma, GPM M a M Mk M m m • •<br />
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M i l i m i . a .moimb .m. mp Imo<br />
MS M M I , . . • 4on.m. ..m. Ms IMEm•<br />
.m. M P M • mo o m M . •IIMEm•<br />
If there was<br />
an award for<br />
•<br />
. . M . . .<br />
• • • . •<br />
g m • . •<br />
. • •<br />
•ImM M M •<br />
gMEM . M .<br />
AM = M m m<br />
WMO<br />
MEM<br />
G I P<br />
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educational software,<br />
it should go to School<br />
m a w<br />
a g a<br />
Software Lta said ST Format<br />
HOW TO ORDER<br />
Post your order.<br />
2. Fax your order.<br />
•L••<br />
3. Ring credit card number.<br />
4. Ring for advice.<br />
5. Ask your dealer to order.<br />
Pupils will lose 5% in GCSE for<br />
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Say BYE to bad spelling with<br />
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1Prices:<br />
IBM 514 or 31/2, ST & STE. AMIGA E22.95<br />
CPC. PCW, CBM (disks), BBC 0 6 . 9 5<br />
FREE CATALOGUE<br />
ORDER DIRECT TO:<br />
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Tel: (U.K.) 010 353-6145399.<br />
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Credit Card Hotline (U.K.): 010 353-61-45399.<br />
Others Tel: 010 353-61-45399.<br />
AccessAlastercard.<br />
, 1111111111i111111111<br />
Eurocard<br />
Barclaycar<br />
Expiry Date C h e q u e / P O 0<br />
dNisa My machine<br />
NTitles o<br />
Name<br />
Address<br />
ft<br />
as<br />
ce<br />
th<br />
,be<br />
in<br />
ha<br />
th<br />
ar<br />
ID(<br />
rr<br />
ei<br />
tt<br />
ti<br />
ti
V'<br />
machine to which users<br />
T have added extra bits, and<br />
as h far as quality peripherals are concerned,<br />
e they have been fortunate in<br />
the A available choice. Since the Amiga<br />
began m to take off in a big way back<br />
in i 1988, third party manufacturers<br />
have g been lining up to launch everything<br />
a from hard drives to digitizers,<br />
and h U.S company I.C.D has often<br />
been a at the head of the queue.<br />
s The company will be familiar to<br />
most a A2000 owners, who have been<br />
enjoying l the company's add-ons for<br />
that w machine for some time. A500<br />
users, a however, have had to content<br />
themselves y with ICD's 6Mb trapdoor-mounted<br />
s<br />
Ad RAM board.<br />
b<br />
Sales of this unit have suffered in<br />
the e price war because, although of a<br />
high e quality, it is a lot more expensive<br />
n<br />
than the popular 1.5Mb boards.<br />
ICD now looks set to<br />
a<br />
make a push<br />
Stevie Kennedy<br />
checks out the latest<br />
kit from state-<br />
side peripherals<br />
wizards, ICD, and<br />
discovers techie<br />
heaven<br />
into the A500 market with its three<br />
most recent launches - AdSpeed,<br />
AdIDE, and Flicker Free Video - all of<br />
which are aimed at the serious and<br />
hobbyist user, and all of which are<br />
attempts to solve a particular problem.<br />
The approach is unimaginative<br />
but purposeful, and promises to<br />
bring success, if only on technical<br />
merit.<br />
UMW W I<br />
Hardware<br />
Storage<br />
Not as much of a problem as it<br />
might have been two years ago, the<br />
A500's storage needs have been met<br />
by progressively bigger and cheaper<br />
hard drives as the market bus<br />
expanded. The drives we've seen,<br />
such as the M90 and the GVP units<br />
have been getting faster, but most<br />
11<br />
11<br />
1<br />
!li<br />
t<br />
Fast and<br />
fulsome<br />
flickers<br />
1<br />
1<br />
1<br />
1<br />
1<br />
1<br />
1<br />
1<br />
1<br />
1<br />
1<br />
1<br />
1<br />
1<br />
4<br />
-<br />
,<br />
_<br />
l<br />
i<br />
v<br />
.<br />
,<br />
1<br />
1<br />
• •<br />
have remained eyesores sticking Out<br />
the side of the Amiga and eating up<br />
valuable desk space.<br />
Owners of A2000s or Al 500s<br />
have a much neater time of it<br />
because their larger machines can<br />
support hard drives internally on<br />
card slots, but the A500 has not had<br />
this option until recently.<br />
The advance of miniaturisation<br />
brought about by the boom in the<br />
portable computer market has now<br />
made it possible to fit hitherto large<br />
amounts of storage into a very small<br />
space, and one result is the AdIDE<br />
interface and 20Mb hard drive.<br />
The ICD unit is neat, small, and<br />
incredibly cute, but for the life of<br />
me I can't figure out who would<br />
want one. It fits quite easily into<br />
the Amiga's case. It will auto-boot<br />
with reasonable access time and<br />
can kick up a bit of dust when<br />
pressed, but the whole ensemble<br />
smacks of a very desirable technical<br />
answer to a problem no<br />
Amiga 500 owner has yet<br />
asked.<br />
The ICD engineers have<br />
managed to bring a 20Mb<br />
hard drive with a respectable<br />
25ms access time to A500<br />
owners, in a space that is<br />
about one tenth the volume<br />
of the A590 - the drive will<br />
literally fit in a cigarette<br />
packet - but the ICD marketing<br />
people appear to<br />
have identified a market of very<br />
small proportions.<br />
For those in need of an Amiga<br />
500 hard drive setup that is more<br />
portable than other combinations,<br />
and those whose desk space is<br />
extremely scarce, the AdIDE and<br />
hard drive is a timely offering. At a<br />
retail of £387, however, AdIDE is<br />
considerably more expensive than<br />
the A590 which, while being a little<br />
slower and a lot uglier, is still a solid<br />
alternative, and one which offers<br />
RAM expansion possibilities.<br />
Speed<br />
Speed! The word is on everyone's<br />
lips these days, as if life itself depended<br />
on adding MIPS to your micro. It<br />
has almost become perceived wisdom<br />
that the standard Amiga - the<br />
one the shop assistant told you was<br />
extremely powerful - is past it as far<br />
as advanced applications go.<br />
First of all, it has to be said that<br />
the 'perceived wisdom' is arrant nonsense.<br />
The Amiga's 68000 processor<br />
Amiga Computing 67
is a perfectly good piece of silicon for<br />
the tasks to which the home user<br />
puts it. Where it's speed limitations<br />
show up are in areas for which the<br />
Amiga was never designed, and in<br />
which it has always looked a bit<br />
pedestrian.<br />
AdSpeed, at E173 (including new<br />
rate of VAT), is the cheapest accelerator<br />
so far released, but is also the one<br />
Dodgy Displays<br />
The Amiga has one particularly<br />
annoying drawback that is constantly<br />
being thrown in the faces of<br />
its users when in hot dispute with<br />
Mac and ST aficionados. Quite simply,<br />
the standard non-interlaced<br />
Workbench screen modes are insuf-<br />
ficient for high-end professional<br />
uses such as CAD and DTP.<br />
The Amiga user can partly deflect<br />
such criticism by reminding his or<br />
her Mac-loving chum that with<br />
interlace, the Amiga can double the<br />
number of horizontal lines in its dis-<br />
play, and achieve a very hi-res display.<br />
Unfortunately, if the user has no<br />
flicker fixer, those irritating<br />
Macophiles usually have the last<br />
laugh when they realise how<br />
abysmally painful it can be to operate<br />
an Amiga in flickering interlace.<br />
This is where the flicker fixer comes<br />
in.<br />
1CD's is one of the few flicker fixers<br />
available, and the first which will<br />
fit inside an A500. To fit it, you must<br />
remove the Denise display chip,<br />
mount it on the flicker fixer board,<br />
then plug the board itself into the<br />
vacant slot in much the same way<br />
as the AdSpeed plugs into the<br />
68000 socket.<br />
It means that fitting Flicker Free<br />
Video will invalidate your warranty,<br />
but this is a far more inviting option<br />
than permanent eye damage, the<br />
inevitable result of using interlace<br />
for any length of time. On the plus<br />
side the board gives a rock-steady<br />
display, and once fitted should be<br />
transparent to the user.<br />
Cathode cardiac!<br />
It is at this point the user discovers<br />
the overheads invloved in Flicker<br />
Free Video or any other flicker fixer,<br />
and the shock can be quite chilling.<br />
A decent multisync monitor, without<br />
which the card is useless, can<br />
cost up to E600, and there's no way<br />
of getting round the necessity of<br />
68 Amiga Computing<br />
with the lowest specification. It consists<br />
of a 68000 processor exactly like<br />
the Amiga's processor except it is<br />
rated at 14.33MHz, twice the clock<br />
speed of the original and an onboard<br />
'memory cache' which speeds<br />
up routine processor tasks.<br />
The chip's clock speed is nothing<br />
new. Faster-than-normal 68000s<br />
have been available for a while, but<br />
buying one.<br />
Even if you manage to find one<br />
of the discounted models in our ads<br />
(and there are some to be found),<br />
the total cost of Flicker Free Video<br />
and monitor could quite easily top<br />
the half thousand mark. Power<br />
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Flicker Free Video gives a ro ck steady display, e n d<br />
once M eted should be transparent<br />
(<br />
t o the user<br />
I<br />
Why does it flicker?<br />
!<br />
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A standard Amiga screen mode is output to a monitor<br />
or TV whose horizontal scan frequency (i.e the num-<br />
the screen at the l same time.<br />
Flicker fixers 1 work by taking the two signals and<br />
ber of times the scanning beam traverses the screen in combining them i into one steady display. As this is<br />
one second) is 1.5.75KHz, and 50Hz vertically. This<br />
gives the standard 256 pixels high PAL screen.<br />
When this no longer suffices, the screen must be<br />
'interlaced' so that one full screen of scan lines is produced<br />
every cycle, and another is shown half a scan<br />
line further i down on Pthe<br />
next scan. This produces a<br />
high frequency flicker because the two are never on<br />
impossible at the i original scan frequency, flicker fixers<br />
must produce their output a twice the frequency, or<br />
31.5Khz.<br />
1<br />
Unfortunately, 1the<br />
standard Amiga monitor will not<br />
'sync up' to this ! frequency, so an expensive high-quality<br />
multiscan monitor ) must be purchased to make use<br />
of the flicker fixer,<br />
1<br />
,<br />
P<br />
•<br />
4<br />
"<br />
they have been impractical for general<br />
use because speed is a more<br />
complex matter than bare rate of<br />
knots.<br />
The Amiga system is designed to<br />
run with a processor at 7.16MHz,<br />
and if another speed is used without<br />
technical fixes, timings will be out of<br />
order, memory accesses will be out<br />
of sync, and all communications<br />
Computing are offering a bundled<br />
package of card plus NEC monitor<br />
for £510, but even with this discount<br />
the user will still have to blow<br />
a large hole in his or her bank balance.<br />
The semi-professional or corpo-<br />
between the fast CPU and the slower<br />
custom chips will be put at risk.<br />
Switching in style<br />
To rule out as many compatibility<br />
problems as possible, AdSpeed has a<br />
'fallback' mode, controllable through<br />
both hardware and software. A<br />
jumper setting on the board itself<br />
rate user should find the price tag a<br />
little more comfortable, but even<br />
then it raises the price of a DIPcapable<br />
Amiga system to levels at<br />
which it would struggle to compete<br />
against the low-end Macs and<br />
386sx PC's.<br />
del<br />
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and<br />
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ossiE<br />
determines which mode of Operation<br />
(7MHz or 1 4MHz) the board will<br />
boot up in, and a small program<br />
which you can run in the background<br />
from your startup-sequence<br />
allows the user to switch between<br />
the two without having to re-boot<br />
This is more useful than many<br />
boards, whose fallback modes incur<br />
a re-boot as the CPU used is<br />
switched from (for example) a 68030<br />
to the 68000. As AdSpeed uses the<br />
same processor for both speed<br />
modes, it is easier to switch speeds,<br />
and as even at the faster speed it<br />
uses exactly the same instruction set<br />
as a standard 68000, software<br />
incompatibility is almost non-existent,<br />
If you find any problem software<br />
let us know!<br />
The 32k on-board memory cache<br />
is what gives AdSpeed its bite. The<br />
technique of mounting a small<br />
amount of high speed RAM on the<br />
processor chip, and dedicating it to<br />
the most time-efficient tasks has<br />
been used in 68020 and 68030 chips<br />
before now, but this is the first time<br />
it has been used on a cheaper<br />
replacement 68000.<br />
Basicaly, 32k of RAM is set aside<br />
as a data/instruction cache to hold<br />
common code loops and machine<br />
code instructions so that they can be<br />
accessed by programs in the shortest<br />
possible time. At 14.33MHz,<br />
AdSpeed can just dump things into<br />
the cache memory instead of having<br />
to wait for memory accesses or other<br />
chips to catch up, and can then get<br />
on with something else.<br />
DIY go-faster<br />
For the new Amiga owner with a<br />
morbid fear of technical activities<br />
(let's not be shy - that's a high percentage<br />
of us!), AdSpeed is unfortunately<br />
one of those products which<br />
invalidates the machine's warranty.<br />
To fit it, the case must be opened<br />
and the original 68000 chip levered<br />
out of its socket, an idea which some<br />
of you might not be too keen on,<br />
but one which you'll have to live<br />
with if you want to upgrade your<br />
Amiga.<br />
Installation is otherwise a simple<br />
matter, and the card behaves very<br />
well once it's in situ. As a no-fuss no.<br />
frills accelerator, AdSpeed works very<br />
smoothly and we've so far failed to<br />
find a single piece of software which<br />
doesn't like the 14MHz mode.<br />
If it was selling for £50 less than<br />
its present retail price, AdSpeed<br />
Hardware<br />
AdSpeed uses e xa ctly th e same in stru ctio n set as a standard<br />
68,000. so software in co m p a t ib ilit y <strong>Is</strong> alm ost non•existent<br />
would be an unmissable buy for the<br />
speed-hungry hobbyist. As is stands,<br />
however, it falls short of Blue Chip<br />
status on value-for-money terms, but<br />
only just. •<br />
Hard Error!<br />
Unfortunately, there are two hard<br />
drive set-ups which don't entirely<br />
work with AdSpeed.<br />
When you use a GVP drive that<br />
has extra memory on-board, it<br />
makes DMA (Direct Memory Access)<br />
calls to its own memory without<br />
telling AdSpeed, thus rendering the<br />
cache contents out of date. The<br />
problem only occurs when you use<br />
both the drive and the extra RAM,<br />
and GVP has promised to rectify the<br />
problem with a ROM upgrade.<br />
Users of Xetec hard drives will also<br />
encounter problems because the<br />
A quart into a pint pot<br />
You can now fit a wide range of<br />
peripherals into the A500's casing,<br />
but there is only so much room in<br />
there, and a large proportion of<br />
the peripherals are competing for<br />
the same living space.<br />
The 68000 slot is currently the<br />
place to be in a 500, with accelerator<br />
cards vying with hard drive<br />
interfaces for the prime spot of<br />
real estate. The various bits of<br />
hardware, however, do not have<br />
to compete directly to cause a<br />
clash.<br />
We found, for example, that<br />
auto-boot sequence on these drives<br />
does not work properly when used<br />
with an accelerated processor_ Again,<br />
this problem will eventually disappear<br />
when Xetex upgrade their software,<br />
and the user can always<br />
auto-boot in 7MHz mode before<br />
switching to 14MHz.<br />
Overall, compatibility with hardware<br />
and software is as good as<br />
could be expected, though users of<br />
either of the above systems might<br />
want to think twice about processor<br />
accelerators_<br />
Conclusion<br />
ICD has attacked two very real<br />
problems in the shape of speed and<br />
display enhancement, and one<br />
rather ethereal concern with A500<br />
internal hard drive storage. Their<br />
solutions are of a quality and level of<br />
neither of the large accelerator<br />
boards examined in our April issue<br />
would fit into an A500 which contained<br />
an ICD AdRAM board<br />
because the board connected over<br />
the Gary chip got in the way. Such<br />
restrictions on space serve only to<br />
highlight the fact that cramming<br />
peripherals into a 500 is mainly a<br />
crisis measure for those who<br />
would like to upgrade to a 1500<br />
or 2000 but can't afford to get<br />
the cash together, or those who<br />
love expensive and very clever<br />
toys.<br />
technical competence to raise them<br />
above the products of many other<br />
companies, and all work very well in<br />
their own right.<br />
As consumer products, which is<br />
how they must be judged, the<br />
AdSpeed is the most desirable, with<br />
the flicker fixer coming second by a<br />
few lengths and the internal hard<br />
drive struggling along at the back,<br />
suspect the first two will succeed,<br />
especially AdSpeed, but I would be<br />
surprised if too many punters were<br />
to be found in the act of jumping<br />
summersaults over the hard drive.<br />
Product<br />
Information<br />
AdSpeed, AdFFV (Flicker Free<br />
Video), and the AdIDE with<br />
internal hard drive are all<br />
products of I.C.D Inc.<br />
Available: Now<br />
Supplier: Power Computing<br />
(0234) 843388<br />
Price: AdSpeed £173,<br />
AcIFFV £285 or £510 with VGA<br />
monitor, AdIDE<br />
and 20Mb internal HD £3<br />
AdSpeed<br />
Ease of use<br />
Implementation<br />
111_1111M11<br />
Value for money<br />
Li I n =<br />
Overall<br />
I 1 I I I IUD<br />
Flicker Free Video<br />
Ease of use<br />
Implementation<br />
Value for money<br />
111=1111<br />
/1 Overall<br />
Li L<br />
1111:1:<br />
AdIDE and hard drive<br />
Ease of use<br />
Implementation<br />
Value for mone<br />
y Li<br />
Overall<br />
Amiga Computing 69
1<br />
Are you confused by CLIC<br />
Frustrated by files? At la)<br />
P<br />
The IVOR (ST;<br />
v I AMIGA<br />
I C O M P U T I N G<br />
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Wart of The ItorkStation is a poWerful<br />
shareWare package called SID. When you<br />
use it you can<br />
d complex<br />
say goodbye<br />
commands.<br />
to faceless<br />
Instead<br />
blank<br />
screens<br />
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your anmouse f utakes l l graphics control. Fiddle with<br />
', files, lay text and , sample<br />
sounds, unctuncrt archives... all this and<br />
More<br />
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lust a dick of a mouse button.<br />
TheWorkStation has a fully<br />
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1 which acts like an extra<br />
vast improvement on<br />
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L Amiga drive because it is<br />
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i<br />
flexible and goes easy on inemoty<br />
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Find out more about The WorkStation - turn to Page 76<br />
gil<br />
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Lliaffled by backups?<br />
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1<br />
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:an be<br />
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It's no secret that the Amiga is the most powerful home computer of them all.<br />
What has remained a mystery for most newcomers is how to make the most of its<br />
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Many months of research and testing have resulted in a simple-to-use, single disk<br />
replacement for <strong>Commodore</strong>'s Workbench which we're calling The WorkStation.<br />
This indispensable collection of utilities, including some outstanding shareware<br />
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It's too good<br />
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As well as all these superb g•tater<br />
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11 ''''d'AVA i'21<br />
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All disks are PIN numbered and carry a 100% quality control:no quibble<br />
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ACCESSORIES<br />
Pnriter Stands (BO col) E 5 . 5 0<br />
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Tilt 'n<br />
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Data Switches (2-way serial or parallel)<br />
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Q: The Amiga chips were designed in<br />
the mid-80s. What does the<br />
future hold?<br />
IC: There are constant changes. As a<br />
matter of fact there is a new<br />
chip set for the Amiga we've<br />
been working on now, I guess,<br />
for almost two years that should<br />
be ready this fall,<br />
Q: And what will that provide? A better<br />
platform for the graphics?<br />
IG: More icing on the cake. More<br />
colours, more chip RAM and<br />
that sort of thing... You have to<br />
stay with the state of the an<br />
Q: So that's the direction you're taking.<br />
You're trying to position the<br />
Amiga for when multimedia really<br />
takes off?<br />
IC: Amiga covers the full range.<br />
We'll give the consumer multimedia<br />
in the CDTV and the professionals<br />
or the offices - most<br />
offices and schools and everybody<br />
else - are going more and<br />
more towards interactive, true<br />
multimedia platform.<br />
Q: How is it selling in the business<br />
area at the moment? Hove you<br />
made many sales?<br />
IC: Very much so! It's penetrated<br />
the market (which) so far is<br />
rather small, but you take North<br />
America where we're not a<br />
major factor like we are in<br />
Germany. But if you take certain<br />
small markets... NASA uses<br />
Amiga. The Berkley Linear<br />
Accelerator, advertising agencies,<br />
TV studios, graphic artists..,<br />
they're all using Amigas,<br />
Q: And the video toaster..<br />
IC: The video toaster enhances that<br />
once again,<br />
Q: So it's going for the leading edge<br />
market?<br />
IC: People who, instead of paying<br />
5100,000 to do something, can<br />
pay WOO or 56000 and get the<br />
same performance.<br />
Q: Which they thought was impossible<br />
to do.<br />
IC: Exactly!<br />
Q: Do you foresee ticencirtg the technology?<br />
Will there be Amiga<br />
clones?<br />
IC: I don't think we are interested in<br />
licencing the technology for<br />
computers. We might be interested<br />
in licencing the CDTV platform.<br />
Q: But not the Amiga itself? Third<br />
party or something?<br />
IC; I don't think so. I never like to<br />
use the word never...<br />
Q: Presumably that's because you<br />
want to keep the Amiga in-house.<br />
P<br />
Interview'<br />
You want to be able to<br />
1 what they'll do for<br />
,<br />
develop it the , A ,<br />
you. Otherwise<br />
A1 way tt‘e you Goolu -<br />
1 they're just a door<br />
want to devel- dos<br />
s t a<br />
tbe 6 stop. And that<br />
-<br />
means the appli-<br />
° d a t<br />
.op wouldn't it. But, it be<br />
.<br />
(<br />
cations and the<br />
a<br />
9 nice to Whave e We<br />
1<br />
software. S<br />
s l<br />
w<br />
somebody<br />
e r<br />
you have to<br />
else fi rs<br />
esupport<br />
the same<br />
marry the two<br />
t ofect<br />
platform? . Make it o go<br />
together. To<br />
more "serious'<br />
do a certain type<br />
machine?<br />
of software you have to have a<br />
IC: Yes, but it all depends<br />
platform of that power and the<br />
who your partner is! It is becom- capability. That's what makes<br />
ing a serious machine. CDIV what it is because there is<br />
Computers are only sold for no other platform, no other<br />
oing for<br />
Gould<br />
What does <strong>Commodore</strong><br />
have up its sleeve for<br />
the future? How will<br />
it meet the chal-<br />
lenge of Europe in<br />
1992? What hopes<br />
does it have<br />
pinned on the<br />
new OPP<br />
Donald Maple<br />
went straight to the<br />
top and asked Irving<br />
Gould, Chairman of<br />
<strong>Commodore</strong> International<br />
Q<br />
IC:<br />
IC:<br />
technology outside of the Amiga<br />
that you can do this with at a<br />
consumer price.<br />
Off the shelf, and you don't need<br />
extra hardware...<br />
And that box - were not telling<br />
anybody, but it's a full computer<br />
in there. There are many peripherals<br />
that will be coming for that<br />
machine that will astound you.<br />
How do you see the CON developing?<br />
What's its next stage?<br />
(Shrugs his shoulders implying<br />
"anywhere") Well, first of all the<br />
next stage will be full motion<br />
video.
Q: When would you anticipate that?<br />
IC: let me make this statement.<br />
They're still trying to decide on<br />
the standard.<br />
Whenever they<br />
set the staIn<br />
dards we'll<br />
there.<br />
la: Are you going to<br />
use 01/1 chips or<br />
are you going to<br />
develop yoi, rr<br />
own?<br />
IC: No, they'r<br />
talking th<br />
,<br />
IPEG stan<br />
dards. And a.<br />
soon as IPEC<br />
is resolved I<br />
can tell you<br />
that we will<br />
either be the<br />
first or one of<br />
the first.<br />
Q: It's not even on paper yet, is it?<br />
IC: It's getting close. But close<br />
doesn't count. Only in ghorse<br />
shoes and hand grenades...<br />
(Laughter)<br />
Q: What kind of market do you see<br />
for CD TV? Who will buy that?<br />
IC: The consumer!<br />
Q: Average COn3 urrper? Domestic?<br />
IC: Wouldn't it be fun, instead of<br />
having jerky motion, to have lull<br />
motion. It you get the proper<br />
compression techniques you can<br />
do actual movies.<br />
Q: Would that be at an accessible<br />
price?<br />
IC: It has to be! Otherwise you're<br />
not gonna get the volumes. And<br />
you know we're in an industry...<br />
unfortunately prices never go<br />
up, they only go down. So you<br />
wanna talk CDTV today and look<br />
two years out, you're not gonna<br />
see it as high as it is today.<br />
That's the nature of our business.<br />
Q: About networking. You announced<br />
a special division fast<br />
year..<br />
IC: You need specialists. That's a<br />
highly specialised area. It's been<br />
implemented to a much greater<br />
degree today. We do have a networking<br />
specialist division that<br />
we've set up in Denmark that<br />
handles our R&D.<br />
Q: About IBM. When <strong>Commodore</strong><br />
decided to make PC compatibles<br />
it really bugged me...<br />
IC: Whether we like it or not, or<br />
whether it's the best or worst<br />
machine in the world, you can<br />
decide yourself, I have my own<br />
74 Amiga Computing<br />
%Jowl on the CDIV:<br />
11<br />
about . MTV as a<br />
consumer 1 item it<br />
is still a the greatest<br />
educational m tool<br />
that's Wever<br />
been<br />
invented r<br />
o<br />
n<br />
w<br />
i<br />
opinion... But, you can't fight<br />
City Hall_ Most businesses<br />
throughout the world today<br />
have accepted<br />
n<br />
MS-dos<br />
with all its<br />
dreariness<br />
and everygthing<br />
else...<br />
You can't Q:<br />
change that-,<br />
I'm<br />
j<br />
the first IC:<br />
one to admit.<br />
If <strong>Commodore</strong> Q:<br />
had been on<br />
the<br />
t<br />
ball the<br />
MS-dos IC:<br />
wouldn't be. It<br />
would<br />
e<br />
have<br />
been the PET Q:<br />
standard. We<br />
were the first...<br />
We goofed...<br />
r<br />
Q: Last year, after<br />
hearing how important Europe is<br />
for <strong>Commodore</strong>, I asked<br />
v<br />
facetiously:<br />
When are you moving to<br />
Europe? I'm asking it seriously<br />
now. Don't you think it would be<br />
wise to have some sort<br />
i<br />
of R&D<br />
base here in Europe as well as in<br />
the States to reflect the actUal<br />
number of users that you have<br />
here?<br />
e<br />
IC: Well, we have always had some<br />
R&D development i n<br />
Braunschweig (Germany) and<br />
we will continue to do it.<br />
Q: Even though I live in Europe I'm<br />
actually a Canadian...<br />
IC: So am I!<br />
Q: Are you really?<br />
IG: Of course! Canadian passport.<br />
Q ON A Connuckt<br />
IC: "Our!<br />
Q: in terms of 1992 it would be very<br />
IC:<br />
advantageous to have some sort<br />
of official R&D project here...<br />
We do! We've constantly had a<br />
group of engineers in<br />
Braunschweig married with our<br />
American (engineers) and we<br />
give them certain tasks. We<br />
intend to keep that.<br />
Especially in terms of 1992. You<br />
must be aware of that?<br />
We are! That's why we're building<br />
the new facility.<br />
That's certainly good news since<br />
then you'll be considered a local<br />
company?<br />
<strong>Commodore</strong> has always in<br />
Germany been considered a<br />
local company.<br />
All Amigos sold in Europe are<br />
actually made in Braunschweig. A<br />
tot of people clan't know thati<br />
c'<br />
m<br />
G 1 •<br />
m<br />
o<br />
m<br />
o<br />
(DYrou<br />
have wto<br />
ik<br />
.<br />
o<br />
d<br />
bec<br />
,<br />
o<br />
edit<br />
the leadge and<br />
n that's<br />
where<br />
:0111Modore is<br />
;onna get back:01<br />
It's not being a •<br />
follower it's being<br />
n leader - 1<br />
We haven't used everything said by Gould in<br />
the interview, because we wanted to concentrate<br />
on what we believe our readers will find the most interesting<br />
parts. However, we simply couldn't resist using the following<br />
Gould quotations:<br />
....cm is television that you control, not television that controls<br />
you..."<br />
"—all you need to use curl/ is its hand-held remote control".<br />
"The Amiga for the first time allows (multimedia) at a reasonable<br />
price and that's the exciting part. CD-ROM prior to this time was<br />
primarily a data base."<br />
"It's always been my goal to develop a product that is powerful<br />
and exciting but accessible to people like me who find it difficult<br />
to use a computer. CDTV is the answer."<br />
IC:<br />
Q:<br />
IG:<br />
When you use the word "mak<br />
you have to use it loosely.<br />
What sort of company do you see<br />
<strong>Commodore</strong> being in five years<br />
time?<br />
At my age? I don't know!<br />
(Hilarious laughter all around)<br />
You tell me! I think we are on to<br />
a great thing. Even the CDTV I<br />
always said that if I gambit I<br />
always like to have one card<br />
bent (more laughter). What I<br />
mean by that is I like a bit of an<br />
edge.<br />
If for any reason - and I don't<br />
think i am - but if I am wrong<br />
about CDTV as a consumer item<br />
it is still the greatest educational<br />
tool that's ever been invented.<br />
That I'm sure of. It is the great.<br />
est governmental tool and c(rporate<br />
tool. Someone asked<br />
what you can do with a rep, ir<br />
manual. You can have the Fit-<br />
tures, It's a real "how to".<br />
It is also the greatest 'point of<br />
sale" piece of equipment ever<br />
invei nted. Experiments hao ve<br />
beet going on right now in<br />
Tor( nto, with Canadian Tyre.<br />
Tho y couldn't wait for 0<br />
Cl: TV so they've been usii<br />
th e Amiga knowing th at<br />
DIV is coming. But y( )u<br />
ut a touch screen on 0 is<br />
nd you do anything yo DLI<br />
want.<br />
Q: That's amazing considi r.<br />
log the type of people Kei ho<br />
go to a store<br />
Canadian Tyre. They ate<br />
not technically mindi<br />
at all.<br />
C:They have it in ti<br />
sporting goalds<br />
department. It<br />
demonstrate<br />
equipment, it will show a<br />
salesman! It's got the sounds, it's<br />
got the pictures...<br />
A maior US corporation tha t's<br />
also in the retail • they broug ht<br />
their chairman over to look at rt,<br />
They wanted very badly to sel<br />
at the retail level but they war t-<br />
ed it internally for what it cox Id<br />
do for them So, you're just s(<br />
ing the beginning of somethio rig<br />
here.<br />
And we're gonna have colTi-<br />
petitors. We're not in this woo Id<br />
all by ourselves.<br />
But you have to be at IIhe<br />
leading edge and that's whe re<br />
<strong>Commodore</strong> is gonna get bar k.<br />
It's not being a follower 's<br />
being a leader!
d 'make"<br />
IY<br />
'o you see<br />
lye years<br />
t knowl<br />
around)<br />
ore on to<br />
CDTV, I<br />
lamble I<br />
ne card<br />
What I<br />
bit of an<br />
I<br />
I o wrong<br />
dner<br />
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oicational<br />
n!vented.<br />
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1S<br />
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1<br />
SID's hidden<br />
talents<br />
WorkStation has to be $ID<br />
T and the host of utilities it<br />
allows h you to access. The SID within<br />
the e WorkStation is a much more<br />
powerful h beast than the standard<br />
empty e shell supplied by PD libraries.<br />
a Our completely configured version<br />
r not only handles disk management<br />
t but goes on to do much,<br />
much, a more.<br />
n This is done by instructing SID to<br />
access<br />
d<br />
all manner of external utilities<br />
which s in turn perform miraculous<br />
tasks o that the original Workbench<br />
disk u can only dream about.<br />
l Perhaps one of the most common<br />
requirements o for most users is not<br />
the f transferring of files from disk to<br />
disk,<br />
t<br />
but rather to simply examine<br />
what's on them, This is sometimes<br />
h<br />
not as easy as it sounds, but with the<br />
e<br />
aid of SID you can examine the con-<br />
' tents of a disk and either edit, read,<br />
run, view, or hear the contents as<br />
required.<br />
Often the file names on a disk<br />
give absolutely no indication as to<br />
what they may be. To find out what<br />
you're dealing with click the left<br />
mouse button with the pointer at the<br />
very bottom of the screen. This<br />
opens up a whole range of previously<br />
hidden options which make probing<br />
the hidden depths of your disks<br />
simple.<br />
As you can see there's a complete<br />
I<br />
M<br />
e<br />
n<br />
u<br />
s<br />
j<br />
u<br />
s<br />
file was added to the disk.<br />
AS well as the hidden extras at the bottom of the screen<br />
there's a whole selection of pull downs just waiting for<br />
the right click on your furless friend. Move the pointer<br />
to the top of the screen and click on the RMS. This<br />
highlights a selection of pull downs. Most of the options<br />
are obvious, giving various alternatives for SID's information<br />
display.<br />
Along with the various format alternatives there's the<br />
system menu which gives access to other utilities and<br />
areas within the Workstation, CU, preferences and so<br />
on, Perhaps the most useful option in the various menus<br />
76 Amiga C omputing<br />
The WorkStation is an easy-to-use<br />
replacement for Workbench. In the<br />
first of several support articles,<br />
Paul Austin explains how to start<br />
making use of an invaluable friend<br />
set of options for each device. Size is<br />
the first option and the one most<br />
often used, being the format-in<br />
which SID initially appears. Size for<br />
obvious reasons is the most conve-<br />
nient display when transferring files<br />
from disk to disk.<br />
Next in the line comes the Date<br />
option which details when the<br />
Combining the Date and Time<br />
options can be great for keeping<br />
track of old and new versions of the<br />
same files on various disks. It's worth<br />
remembering that some commercial<br />
software can have very strange<br />
effects on the Arniga's perception of<br />
time, so check the internal clock is<br />
correct before saving files which may<br />
depend on the TIME option for<br />
recognition. Use the TIME icon in<br />
SID's control panel to check.<br />
After Time and Date comes BITS.<br />
At first glance this option appears to<br />
be a dull collection of jumbled letters.<br />
In fact it's one of the most<br />
useful<br />
aspects of<br />
SID's hidden<br />
Lai.<br />
ents. By<br />
using the<br />
BITS option<br />
you can set the flags for<br />
any file or directory you wish.<br />
In simple terms this means you can<br />
decide whether a file is readable,<br />
writable, hidden, protected and so<br />
on.<br />
To alter the flag parameters of a<br />
file simply highlight it and click on<br />
the protect icon in the control panel.<br />
is FIT. This calculates if the files highlighted will actual<br />
fit into the available space on the destination disk<br />
great for reducing wasted time and Valium dependency.<br />
Well I'm afraid that's about all that space will allow<br />
for this month, but SID will be further explored in future<br />
support columns so watch this space. When you've finished<br />
delving into the innermost secrets of your disks<br />
click on the SHRINK icon on the top right and SID will<br />
do exactly that. When you're ready click on expand and<br />
he'll leap back to life. Wonderful!<br />
Until next month, bye for now...<br />
This brings up a requester displaying<br />
the flag options used with that file.<br />
For example, by altering the flags<br />
you could hide a file or directory<br />
from prying eyes, or perhaps protect<br />
it from accidental deletion. There's a<br />
whole range of options which can be<br />
applied to files and the BITS option<br />
gives a full description of each file<br />
and directory's current state.<br />
The NOTE option is another aid to<br />
organising your files. It allows you to<br />
read comments which have been<br />
appended to either a file or directory.<br />
This is handy if you use files with<br />
only numerical differences - Pic.1,<br />
Pic2 for example. When you first<br />
add files using this format it's easy to<br />
remember which is which, but come<br />
back a day later and you won't have<br />
a clue. At this point the only option<br />
is to view file by file until you find<br />
the one you're after, yawn._<br />
This is where SID's COMMENT<br />
and NOTE facilities come into their<br />
own, Whenever you need to add a<br />
few essential words click on the file<br />
followed by SID's COMMENT icon<br />
and type away.<br />
This has no effect on the file, or<br />
on the way in which it's treated by<br />
other programs, but it does make it<br />
instantly recognisable when viewed<br />
using the note option.<br />
Last in the list comes the DESC<br />
option. This is perhaps the most useful<br />
of all the available display formats.<br />
It gives a description of each<br />
file in the current directory list -<br />
whether it's an IFF graphic, Binary<br />
file, executable file, an ASCII file and<br />
so on.<br />
This is great for searching through<br />
faceless disks for the samples and<br />
pictures you know are in there somewhere.<br />
Of course I'm not trying to<br />
suggest you good people would<br />
poke around pinching other peoples<br />
juicy bits. Of course you wouldn't.<br />
• If you haven't already got a<br />
copy of WorkStation, see Page 70<br />
for special offer.
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which boasts the biggest distribution<br />
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With such an enviable pedigree,<br />
not to mention circulation, it's obvious<br />
that the product isn't going to<br />
be duff and of course it isn't. It has a<br />
nlcr' seVrt.nn tItililes and editorial<br />
j110The Independents from CIF<br />
Through a mixture of fate, confusion and sheer bad luck the PD column.l<br />
and George Thompson Services, one this country's biggest and bestll<br />
libraries, have been passing by each other without even as much as a<br />
nod in the recent past.<br />
Fortunately this month the run of bad luck has come to an end and<br />
as a result I'll be featuring some of the excellent offerings from one of<br />
the longest established libraries in the business.<br />
One of the strongest aspects of their business is the exclusive rights to<br />
release two of the best plastic mags in the business, both of which are<br />
independent offerings from the opposite sides of the world.<br />
111. a A I - 4111111<br />
and the occasional special additions<br />
with the odd silly bit thrown in for<br />
good measure.<br />
As well as the mag itself there's a<br />
supplemental disk full of material<br />
offered with each issue. Each copy<br />
comes in it's own little bag with a<br />
simple instruction sheet detailing<br />
what's on the disk plus the almost<br />
obligatory advanced advertising. It's<br />
generally an excellent product that's<br />
well worth a closer look.<br />
Megadisc<br />
This is the second may in the GTS<br />
stable and in my humble opinion<br />
quite simply the best plastic mag in<br />
the business. The software is excel-<br />
lent and the editorial is easily on a<br />
par. The disk like many things in the<br />
British media is an Antipodean<br />
import that's more of a blockbuster<br />
as opposed to soap opera we're all<br />
too familiar with.<br />
The Australian influence on the<br />
Amiga world has been rather limited<br />
to date but if this is a typical example<br />
of what's on offer there could be<br />
some serious pommie bashing in the<br />
near future.<br />
The real strength of the disk lies<br />
within its structure which leans much<br />
more in the direction of a true magazine<br />
than many of its rivals_ Most<br />
disk mags find it very difficult to walk<br />
the fine line between being a magazine<br />
and becoming yet another PD<br />
compilation disk. Megadisc does<br />
exactly that by striking just the right<br />
mix between the two.<br />
A particularly pleasant feature is a<br />
section devoted entirely to hardware<br />
applications and how to tweak and<br />
solder your way to a perfect system.<br />
The editorial section is full of inter-<br />
Amiga Computing 79
T W I C 1 I<br />
N T E R<br />
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APD M 141: AMOS NGAMES<br />
APO 142: PAIR CRAZY<br />
APO N 143: CYBERNETICS U DEMO 1<br />
APO A 144: ZENN USOUND<br />
BOX<br />
APD 145: D-REZ 4.7<br />
APD 146: FRUIT MACHINE<br />
APD 147: AMOS GAMES #2<br />
APD 148: DEMOLITION MISSION<br />
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WITH ORDERS OVER PCS 228 BATMAN THE MOVIE 1MB<br />
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THIS IS ONLY A SMALL COLLECTION OF OUR VAST RANGE OF PUBLIC DOMAIN SOFTWARE<br />
IF YOU HAVE ANY PD DISCS THAT WE DO NOT HAVE WE WILL GLADLY SWOP ON A ONE TO ONE BASIS.<br />
WE HAVE DEMOS, UTILITIES. BUSINESS, COMMS AND ANIMATION_<br />
IF YOU WANT ANY PD DISC THAT IS NOT ADVERTISED THEN GIVE US A RING ON THE ABOVE NUMBER<br />
WE ARE SURE WE CAN BE OF SERVICE TO YOU,<br />
MODEM USERS!! WE ARE NOW ON LINE'<br />
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PUBLIC DOMAIN SOFTWARE<br />
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N B S ,<br />
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in February. our first month of stocking the disks. (figur OS<br />
courtesy of the Official AMOS Library)<br />
AMOS PD CLUJ pot gist<br />
T hThe lagoon e le a SO(tion of Die ser bOil tee AMOS Pit 34,liede I ie do nut need MOOS la run<br />
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Mitt SIMON MD SPACE MATHS Simon 4111101 Old thestord and Space Nadas, a wed mama program<br />
i RBGans)<br />
sAFRUIT Lt L IMACHrhE A FRUIT CRUSH A inal manna am whir hod I nudge A a alnico pone game<br />
r i bE i t u<br />
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A proporhon of Mrs goes In the LIAM<br />
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Gamel<br />
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f Gomel Puma II PAilp A goat game olgood Quality, and mhal Lorton<br />
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1012<br />
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OLOU<br />
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1018<br />
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Touchstone e I1 Alegi A Diet gyre smear ro sbancry,<br />
LCIO<br />
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n cg<br />
This is pureir<br />
d<br />
a m<br />
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a soloclitm ol our AMOS PO Wc heel cell over WOO mho PDdsks Inducing Demos. keraine Mines.<br />
e FISH T-BAG w i and an areazing Ggrettir selection Wit 050 sell Commercial games and computer accessories.<br />
For<br />
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tut A l deals pease<br />
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e c e i v e ORDERING DETAILS<br />
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NEM- HERE TODAY... AND HERE AGAIN TOMORROW<br />
•II<br />
?<br />
C<br />
S<br />
Vally PD<br />
PO Box IS. Dept ACE Peterlee.<br />
Co Durham. SR I NZ<br />
AVAILABLE NOW<br />
FRED FISH 80-450<br />
AMICUS 1-25<br />
T-BAG 1-28<br />
PCS PD 1-300<br />
AMOS PD 1-150<br />
P.C.S. PRICES FOR PUBLIC<br />
DOMAIN ARE AS FOLLOWS<br />
UK<br />
1<br />
-6-10<br />
DISCS E 1 . 7 5<br />
11-20 DISCS E 1 . 5 0<br />
5 21+ DISCS E 1 . 2 5<br />
DEUROPE<br />
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DISCS 1 2 . 5 0<br />
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S11-20<br />
DISCS E 2 . 0 0<br />
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REST S OF THE WORLD<br />
1-5 DISCS E 3 . 0 0<br />
6-10 E DISCS E 2 . 7 5<br />
11-20 2 DISCS E 2 . 0 0<br />
21+<br />
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DISCS £ 1 . 7 5<br />
0<br />
0<br />
Tel: 091 5871195 9am-6pm.<br />
Please note disks are I.10p<br />
• each under 10 disks. 10<br />
disks or over 95p. Please<br />
add 50p P&P per order.<br />
A FREE disk of your own<br />
choice with orders over<br />
10 disks Pleibe make<br />
ChtNees/POs payable to<br />
Now over 1400 disks in stock inc Fred Fish I-450, Tbeig I -4h, Vally PO. or phone in your<br />
the Amos Library & the Amos Licensewarc + our own library<br />
All priced the same except Amos Licenccware t3.50) 1 I u<br />
Demos & Anieeed.,in tima ine rs & Serious<br />
001 Juggler & Walking cal! 1.117 Chet Solace 26 Meknes!<br />
1104 Vargiells demo:<br />
117-211 TV graphics 330 44 i<br />
- 1816 Supe Gymnast rb!• sleinir Fah!. 153 Jazzbench AN Work * rich<br />
011 Newhins Cradle: BnlY<br />
27 I • RIM Dallibeoe: Good'<br />
012 Run 'Arm_ Beilliam1.<br />
272 Flesibase. Easy lo roc!<br />
015 C rum., demo • Madonna 273 Home tell,: Wordwright •<br />
C<br />
Games & Leisure:<br />
s<br />
1143 Holy Grad Too adventure<br />
red<br />
36Xi9 Star Trek Brill 2 disks!<br />
•erl<br />
424/5 Learn & Play: tor kids!<br />
it<br />
451 Tenilis p o o t i I mg'<br />
c<br />
582 Cam k of doom • Ailveniure<br />
u584<br />
Frantic Freddie: Platform<br />
026 Crusaders Bacteria. Fab'<br />
1141 Popeye meets Beachboy<br />
370 Color cycling: Nice pics!<br />
411 Busy bee mien: Greaenr<br />
487188 M Pyrtion Lumberjack!<br />
1111 Crusaders Space kle ria +<br />
608 Dragons Law II: Superb'<br />
614 Budbran 2_ Excellere!<br />
654 Evil dead demo: Kill ern'<br />
67415 Lwrel & Hardy 1<br />
. 705 Crusaders play Genesis!.<br />
2 71718 disksi Mr Food: Hilarious ID<br />
798 Superwoman ammation•<br />
802 Simpsom demo. Ran +col<br />
803 Groase cii ihe limn!<br />
825 Zeus bust anim: Good!'<br />
$65 Bernmasier 111110 scree'<br />
Mask & C M ;<br />
157/11 Soundtracker samples 2<br />
245 St ididisk Synth Frogs!<br />
246 Fish 323 Casio CZ M ike!<br />
2411 Amiga chart 3 Black box.<br />
317 Fish.<br />
1534<br />
Dmrsh3'. Superb dance disk<br />
481 562 Dead dance ihrash• Metal'<br />
587 Pitc Antiginkus: Mozart peal!<br />
599 h Audio magic: Slackers!<br />
274 Ana l)tica k: Spreadsheet!<br />
2711 Limbo. Wordpmcessor'<br />
286 D BW. Ray nace programs!<br />
294 Amtgahn: Wordmccessor<br />
297 FBM; Graphics constrain<br />
303.53 disk lull of clipmt!<br />
309- II C MMUS! ion 3 disks!<br />
4411 PowerTmcker 2.3: Cruncher<br />
489 Graphics disk: Useful!<br />
544 Doom: Good copy roll!<br />
tegt A6 4 : CBM 64 Emulator!<br />
601 Cle rk Accounts prop!<br />
615 Cursor s I Basic Compiler<br />
616 Pascal Compiler'<br />
617 M c.a .i Cad design program<br />
636 Cholla Excellent ray insect!<br />
669 Mosier slew. killer 1111s105<br />
677 Alamein Radio: for Hams!<br />
694 Bioryihms Starthan etc!<br />
698 Exile lords: Coloured kints<br />
720 Fle sh<br />
-771<br />
Uhrmate kon disk V good<br />
mad 805 North C Compiler V 1.3!<br />
8084114 d e m7<br />
disks 'Apart. 6.50!<br />
Fish o : 219 Dcepsky v5 me!<br />
Fish P c343 bStockbroker<br />
& more!<br />
Fish<br />
s !<br />
366 Print Studio!<br />
Fish 375<br />
r<br />
612 Mcmopaly & Cluck!<br />
s<br />
613 PaCMan lectuilarOf • Sony'<br />
d<br />
625 Blizzard: Shoot cm up!<br />
n626/30<br />
Educarum pick 5. 450<br />
o 658 Startled Shooe em up!<br />
( 721 Banleforce. Stralegyy. pane<br />
3 8110 'kelp: good Nide game'<br />
dAPD62<br />
Arcadia: Fib bregout!<br />
iAPG1t5<br />
Ssidkek*IJAkr,:rnersi<br />
sAPD011<br />
Pair it: Match the cards<br />
k APP47 Dynamite dick good!<br />
oAPD<br />
I 10 Crossfire k ries game!<br />
rAPDI<br />
35 Simon • Splice mails<br />
Skdriltrom<br />
044 Super ham can<br />
. 1kr17 Dynamic Niers: Amazing!<br />
. 097 Real 3d: Excelkot pies!<br />
610 Nik Wullians slide: Fab!<br />
Stunning!<br />
775 N W Dynamic hires. M op!<br />
Amos Liernemeare;<br />
LPI)I Coloring book for toes!<br />
LIPD2 Are angel maihs: fun!<br />
LPD4 Thinoarnajm. Jigsaws!<br />
LPD5 Jungle Bungle: good!<br />
LPD6 Pukada + Spines!<br />
1,074 was Lynx<br />
LP138 Wiret•play: 3 to learn!<br />
622 c oMap n fields chip leo isal!<br />
642 s eBanging n Raves 2: Good!<br />
. Fish 3112: Messydos+Crossdos!<br />
Text<br />
861 ST Ernulalor • Relines!<br />
LPD9 Amos assembler!<br />
IPD Ill Word tactory: Spelling<br />
671 e w Sle! d s.2.11 M ow prop!<br />
454 Dignal Debussy: Oassecal<br />
I id<br />
,<br />
4<br />
0<br />
3<br />
plus 1162 Specirtim Emulator • toils!<br />
APD 3 Amos Paint: Good!<br />
v 2<br />
.<br />
APD 1 32 family history dbase'<br />
2 !<br />
LPD I I Go goner game!<br />
LPDI 2 Hypnotic lands. pante<br />
LP13I3 Jigmania. ripsaws!<br />
1
OAD<br />
PD<br />
10450<br />
1-25<br />
1-28<br />
1-300<br />
1-150<br />
700<br />
1.75<br />
:1.50<br />
1.25<br />
2.50<br />
2.25<br />
200 1<br />
1_50<br />
3.00<br />
?.75<br />
2.00<br />
1 75<br />
e<br />
, JO<br />
Vast<br />
der<br />
4t,„mn<br />
vocr<br />
ke<br />
it iv<br />
in ylur<br />
ne<br />
meta,<br />
ob!<br />
mis!<br />
Imp.<br />
Sort!,<br />
Jp! sr)<br />
glom-<br />
Nos!<br />
autt,<br />
xi!<br />
.me!<br />
iihs<br />
ning'<br />
img<br />
'ws!<br />
it)!<br />
64gta '<br />
I!<br />
hng<br />
Tit<br />
IV<br />
esting reviews and information on all<br />
manner of popular Amiga applications.<br />
As you can tell I'm impressed<br />
and you're sure to be the same.<br />
For further details on both mags<br />
get in touch with George Thompson<br />
Services on 077 082 212 or Fax 077<br />
082 212.<br />
PD for the<br />
little people<br />
OK, that's enough back slapping, it's<br />
time to mount up and get back to<br />
get back to my moral crusade from<br />
earlier in the column. If you've got<br />
kids you'll be well used to the "can I<br />
have a go, please let me try, you said I<br />
could' syndrome. This is a common<br />
complaint that most computerised<br />
parents suffer every time they turn<br />
on the machine.<br />
Even the toughest parental tyrant<br />
cracks eventually and will hand over<br />
the apple off their eye to the frantically<br />
keen kid. If you're a PD parent<br />
this can be a risky business. Some of<br />
the software available is definitely<br />
not suitable for the smaller kids in<br />
the family.<br />
As a result an alternative collection<br />
is required and that's exactly what<br />
the Chaps at A Bit on The Side have<br />
come up with.<br />
The Junior PD Club<br />
It you're looking for material and you<br />
want to be sure it's clean, The junior<br />
PO Club could be the answer.<br />
The title may give slightly the<br />
wrong impression about the contents.<br />
The material is suitable for kids<br />
but not necessary aimed at them.<br />
The club guarantees the material<br />
to be clean rather than condescending.<br />
A fine example of this is a classic<br />
sample disk containing immortals<br />
like Pope ye meets the Beach boys.<br />
To be honest the collection isn't<br />
that original as far as contents are<br />
concerned, with most of the material<br />
lb<br />
Incredible! Eight talks for MED<br />
he amazing TO° Kinnunen does the impossible yet<br />
again and comes up with the next great step for the<br />
monster he's created,<br />
OctaMED has arrived and somehow he's managed<br />
to make it fully compatible with its predecessors. The<br />
new version will happily take on either eight or four<br />
• ack The characteristics new version on isn't den PD but considering the great<br />
- things Teijo has done for the domain in the past It's<br />
,and.or only fair to give the guy a well deserved plug for his<br />
first commercial offering. It's available for the pathetically<br />
small sum of El 0 within Europe and £15 worldwide<br />
and this includes post and packaging.<br />
The new version has all of the abilities of our recent<br />
coverdisk giveaway plus the extra four tracks and a<br />
new and improved bug free Med player. As I mentioned<br />
earlier Med has become a real monster and as a<br />
r. straight jacket of 512k.<br />
li<br />
•<br />
being • available from almost anywhere.<br />
I<br />
t The real advantage comes with<br />
the t sure and certain knowledge that<br />
the h fruit of your loins isn't going to<br />
be e subjected to scrolly demos that<br />
give n graphic instructions on where<br />
exactly e other coding teams should<br />
put w their latest release.<br />
v No bare breasts, no sexy stereotypes,<br />
e or at least not that many, and<br />
every r new member gets a badge and<br />
a sBiro<br />
to pose with in the playground.<br />
i<br />
If you're interested you can<br />
contact A Bit on The Side on 0302<br />
o<br />
887332.<br />
n<br />
h<br />
a Uncle AMOS<br />
s<br />
An alternative for the PD parent<br />
a<br />
could be the offerings of the Amos<br />
h<br />
library. The AMOS library doesn't<br />
claim<br />
a<br />
to be squeaky clean but any.<br />
one r who's used any AMOS material<br />
will d be familiar with its very smooth<br />
and t friendly front end which makes<br />
it i ideal for children.<br />
m<br />
e<br />
s<br />
q<br />
u<br />
e<br />
e<br />
z<br />
i<br />
n<br />
g<br />
I<br />
n<br />
t<br />
o<br />
This particular talent has already<br />
been spotted by most<br />
Amos authors and as a<br />
result there's a huge<br />
range of material aimed<br />
specifically at the kids.<br />
There is a<br />
small price to be paid<br />
for the smooth and<br />
stylish Amos approach<br />
to PO and that's its ten.<br />
dency to only offer one<br />
program on a disk, so<br />
compared to other compilation<br />
disks it can work<br />
As a result Teijo has added a low res option to<br />
which it will be automatically defaulted when it's run<br />
on a half meg rpachine.<br />
Amiganuts United hold all distribution rights for<br />
OctaMED a and as a result Ray Burt Frost, one on the!<br />
Amiga's finest nutters, has thrown down the gauntlet<br />
to the coding community and is offering a full licenceware<br />
agreement to the first person to create a conversion<br />
program which will transfer tunes from the four<br />
to the eight track format.<br />
If you're an AMOS expert there could be a separate<br />
licenceware goldmine waiting for the first person to<br />
provide an AMOS compatible MED player. To add the<br />
final icing to the cake of OctaMED a manual will soon<br />
be available to make life a little easier for owners of the<br />
eight track version of Teljo's masterpiece.<br />
OctaMED is available exclusively from Amiganuts<br />
United. For further details contact Ray Burt Frost on<br />
0703 785680.<br />
I f bari•Artas Cos t 8 p each, how<br />
any can you buy for 56 p<br />
out a little expensive.<br />
Most of the larger libraries carry<br />
an ever growing supply of AMOS.<br />
The very best material tends to be<br />
licenceware available through PCS<br />
International on 0942 521 577 or<br />
alternatively from Amiganuts United<br />
on 0703 785680<br />
Classy compilations<br />
While I'm still holding the shovel I<br />
might as well heap a little more<br />
praise on the already overburdened<br />
GTS.<br />
As well as the series of mags supplied<br />
GTS also sent an excellent collection<br />
of compilation packs varying<br />
from utilities to games.<br />
Besides the quality of the compilations<br />
perhaps the most pleasing<br />
aspect of the packages is the packag-<br />
ing. Most experienced PD fans are<br />
no doubt wondering: 'What packaging<br />
does he mean - the envelope?'<br />
I know it's hard to believe, but this<br />
stuff actually arrives nicely packaged<br />
in a plastic bag with a smart little<br />
card which documents the entire<br />
contents of the disks.<br />
My pet hate with PD is the infuriating<br />
habit which almost all the<br />
libraries have of supplying their<br />
wares with absolutely no way of<br />
identifying one disk from the next,<br />
Amiga Computing 81<br />
Jo
apart of course from loading them<br />
up.<br />
To the novice collector this particular<br />
inconvenience is hardly noticed<br />
but if you've got a few hundred disks<br />
all from the same supplier it can be a<br />
nightmare to find exactly what<br />
you're after<br />
know what you're thinking: why<br />
don't you scribble on the disk label?<br />
Well, firstly, it looks a mess and, secondly,<br />
most labels are already covered<br />
with logos and phone numbers<br />
leaving little or no roorn for anything<br />
else.<br />
A nice convenient card wouldn't<br />
cost the earth but would save a hell<br />
of a lot of wasted time. This alone<br />
was enough to make GTS an instant<br />
contender for the column.<br />
The packs have more of a theme<br />
rather than just being a collection of<br />
like minded material.<br />
For example the printer workshop<br />
collection doesn't just give the usual<br />
collection of standard printer drivers<br />
but rather offers all manner of really<br />
useful printing-related utilities which<br />
combine to provide a solution to<br />
almost any printing predicament.<br />
Blank Discs<br />
£7.00 for ten<br />
Labelled and<br />
Boxed discs!!<br />
FIRST I viE BUYERS<br />
If you've just read this month's cover feature<br />
you might well be strolling through<br />
the PD section for the first time. Usually this<br />
column is chock-a-block with reviews of the<br />
latest releases, but as a result of making PD<br />
our main feature this months column has<br />
been designed to complement some of the<br />
issues the feature will no doubt raised.<br />
One of these issues is the plight of the<br />
new convert to the ranks of the Public<br />
Domain. If you're a beginner the huge<br />
range of PD to choose from can be almost<br />
off putting.<br />
The first thing to do is contact a likely<br />
looking library and ask for their catalogue.<br />
This usually comes in the form of a disk but<br />
on occasion you might be lucky enough to<br />
get one in book format.<br />
These catalogues are rarely over a pound<br />
a time, and on occasion you even find a few<br />
programs thrown in to wet your appetite.<br />
It's always worth searching through a few<br />
catalogues before you buy to avoid the<br />
For Example<br />
AMIGA<br />
almost inevitable duplication of certain elements<br />
of your collection.<br />
If you're particularly keen on a specific<br />
area of the Amiga's talents, Softville PD<br />
Services are one of the best in the business<br />
when it comes to dedicated collections. If<br />
for example you're into graphic applications<br />
they can supply clip art sets with as<br />
many as seven disks in each set all at a very<br />
reasonable price.<br />
If there's a need, Softville usually have a<br />
collection to support it. Their disks aren't<br />
quite as cheap as some of the opposition<br />
but that's the price you pay for dealing with<br />
pros.<br />
All their collections can be found by<br />
strolling through their regularly updated<br />
book style catalogue. Contact SoftviIle PD<br />
Services on 0705 2615509.<br />
Well that's it for another month. Next<br />
month I'll be back to the usual rundown of<br />
the best in the business, so watch this<br />
space...<br />
A Fantastic P.D. Company with a<br />
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G035 Mayhem<br />
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6002 Treasure Trap<br />
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U050 Red Sector Demo Maker"<br />
UO39 Catalogue Workshop<br />
U074 Business Utilities<br />
U078 Education Pack (5)<br />
U076 Grafx (2)<br />
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U061 Genealogy'<br />
DEMOS AND MUSIC<br />
S011 Aliens Slideshow (2)<br />
S013 Images from Aquarius<br />
S014 Photomontage 1<br />
5015 Photomontage 2<br />
S016 Photomontage 3<br />
M031 Chaos and Megadeath<br />
M030 Follow the Sign<br />
MO29 Iron Maiden (2)<br />
MO28 "19"<br />
MO24 Crusaders Does Genesis<br />
D070 Franklin the Fly<br />
D071 Tron Animation (2)*<br />
D074 Evil Dead Sight and Sound (2)*<br />
0076 Wild Copper Demo<br />
0066 Share and Enjoy Freestyle<br />
0068 Elvira Activity Disk'<br />
M015 Blues Brothers (3)'<br />
M016 Aliens Sounds (2)<br />
M014 Bagpipe Music<br />
S018 Gorezone Slideshow<br />
S019 Madonna Slideshow (2)<br />
S020 Hendrix Slideshow<br />
S021 ,Fraxion Divine Visions (2)<br />
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L001 Space Blob<br />
L002 Mr Dig<br />
L003 Q-Bold<br />
L004 Computer Conflict<br />
L005 Subculture<br />
We also stock other Fletcher Fonts<br />
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A019 Microman Music Demo<br />
A020 Arc Angel Demo 1<br />
I<br />
••••<br />
A021 Word Square Solver and Games<br />
A031 Screen Designer<br />
A033 Pink Goes Ape<br />
A034 Luke Millers Music<br />
A051 Weird Science Demo<br />
A052 Forms Unlimited<br />
A060 Hockey Pista Demo<br />
A062 Arcadia<br />
A063 Hacks Magic Demo Creator<br />
A083 Amos Paint<br />
A099 Benson Demo 1<br />
A103 Pick A Puzzle"<br />
A104 Pick A Puzzle Data Disk<br />
A135 Simon Says<br />
,<br />
A136 Tile Trial'<br />
Space<br />
A012 Panthorus Mega Demo (2)*<br />
A096 Pair-It<br />
MA053 aCuros t h and s Stavros Demo 2<br />
A110 Cross Fire<br />
A109 Weird Science 2<br />
A130 Wooden Ball"<br />
This is only a small selection of the hundreds of titles available from our<br />
constantly expanding library. Free disk catalogue sent with all orders. You can<br />
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Van ti<br />
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S<br />
on a th<br />
Stevie Kennedy finds out al can<br />
be environment-friendly<br />
script files demonstrated,<br />
A AmigaDOS is a surprising-<br />
s ly flexible tool when used as a crude<br />
lprogramming<br />
language. The AutoaScript<br />
file on May's coverdisk was an<br />
sattempt<br />
to show users a little of the<br />
t systern's potential to cut out a lot of<br />
mroutine<br />
drudgery, but it was left<br />
ointentionally<br />
deficient in its use of<br />
nvariables.<br />
t This month's column should give<br />
husers<br />
a basic appreciation of how to<br />
'use<br />
variables in their own ArnigaDOS<br />
s scripts, and will show how even a<br />
fsimple<br />
application such as AutooScript<br />
can in this way be given a new<br />
lease of life.<br />
c<br />
u With AmigaDOS, we can separate<br />
s<br />
o<br />
n ECHO To going to be reetty boring"<br />
ECHO and just do a directory Listing'<br />
ECHO 'Try to tontain your excitement<br />
.ECHO<br />
ECHO 'Ready?'<br />
D1R DEO:<br />
variables into two groups — parameters<br />
and environment variables, A<br />
parameter is a value which is passed<br />
to a script file by the user when he or<br />
she EXECUTES it, and is nowhere<br />
near as flexible as a true variable,<br />
Environment variables, on the<br />
other hand, are a bit more complex,<br />
much more flexible, and will be<br />
introduced in the second half of this<br />
tutorial,<br />
Let's look again at Auto-Script. It is<br />
a script file which formats a disk in<br />
your extra drive, creates the essential<br />
directories, then copies the relevant<br />
system files across to make a system<br />
disk which will auto-boot.<br />
For the sake of simplicity, the<br />
script assumes that the second drive<br />
I xample<br />
GUIDE<br />
PART 3<br />
• .key<br />
pmH<br />
iarl<br />
IF
must expect one parameter, and it<br />
will attempt to carry out a directory<br />
listing in accordance with the string<br />
it receives. If you type EXECUTE<br />
EXAMPLE2 NO: the script will accept<br />
the string 'cif0:' as its parameter and<br />
act accordingly.<br />
It you don't pass a parameter, the<br />
IF test will detect that van l is the<br />
empty string "" and print 'No drive<br />
specified', then SKIP to the end.<br />
You will have noticed that<br />
AmigaDOS places variables in angled<br />
brackets when they are being operated<br />
upon.<br />
This is necessary simply to distinguish<br />
them as variables and has no<br />
other technical significance. Try not<br />
to confuse them with the angled<br />
brackets we put around the word<br />
RETURN and others in examples of<br />
CLI commands.<br />
Value of variables<br />
If we turn our attention back to<br />
Auto-Script, it should be easy to see<br />
where improvements can be made.<br />
Instead of all those lines which<br />
refer specifically to dfl:, such as<br />
COPY rt? to DF1rc, we ought to have<br />
lines which refer to the parameter<br />
,<br />
These lines would look something<br />
like COPY #? to c. When<br />
A2000 users with external second<br />
drives want to use the script, they<br />
would then type<br />
EXECUTE AUTO<br />
-<br />
and Auto-Script SCRIPT would know which<br />
drive was D to U be : used as the target<br />
drive.<br />
As long as you are using<br />
Workbench 1.3 or higher (and if you<br />
aren't I'd advise you to upgrade<br />
immediately) you can also test variables<br />
and parameters using the VAL<br />
condition to the IF test In Example2,<br />
86 Amiga Computing<br />
715515511EVr-<br />
.key vanl<br />
IF VAL EA 0<br />
SIR DFO:<br />
SKIP end<br />
ENDIF<br />
IF At 0 Ea<br />
DIA Oft:<br />
SKIP end<br />
[SOU<br />
L<br />
J<br />
3<br />
G<br />
U<br />
I<br />
D<br />
E<br />
IF VAL ER 2<br />
DER DF2:<br />
SKIP end<br />
ENDIF<br />
Echo "None s<br />
the IF tests to see if it is a<br />
blank string, but it would be just as<br />
easy to test its numerical value.<br />
Let's say we wanted to be lazy<br />
when running the script, and instead<br />
of typing dfl: we wanted to type just<br />
the number 1. The result would be<br />
something like Example3, and you<br />
would type<br />
EXECUTE AUTO<br />
-<br />
to carry out SCRIPT a DIR of df2:.<br />
2<br />
Defaults<br />
Although, as we have seen, the<br />
default value of a parameter is an<br />
empty string if nothing is passed to it<br />
by the EXECUTE command, it is also<br />
possible to set a default value from<br />
within a script. This is achieved by a<br />
line of the syntax<br />
.DEF "default string"<br />
and sets the default for that variable<br />
or parameter for all succeeding operations.<br />
In Example2, for instance, we<br />
could define the default for var<br />
. "No drive specified" and fix things so<br />
! that as this is printed when no parame-<br />
ters are specified.<br />
Alternatively, you can use a dollar<br />
sign (S) each time you use a variable<br />
Variables: Three Golden Itu<br />
1 Remember the 'key' at the start of every script file which is<br />
to have parameters passed to it. It must begin with '.key' and<br />
contain as many entries as there are parameters.<br />
p . g o r com-<br />
2 Remember pulsory (e.g a varila). variable You can may be optional need to make (e 'varlik) a variable compulsory<br />
so that drastic things don't happen when the default<br />
value is taken.<br />
Always include the line ASSIGN ENV: RAM: in your startup.<br />
segu i f you nd using environment variables,<br />
•<br />
BEGINNERS<br />
PA R T 3<br />
Etiempir 3<br />
in order to specify the default value it<br />
should take at different points in a<br />
script. The line<br />
ECHO '"<br />
tells AmigaDOS that you would like<br />
the string "I like variables" printed if<br />
the script has not been passed a<br />
value for van] All text inside the<br />
angle brackets to the right of the<br />
dollar sign is treated as the default<br />
Options<br />
As a final note on parameters, you<br />
should be aware that they can be<br />
either optional or compulsory<br />
depending on your needs. To make a<br />
parameter essential, you must add<br />
7a' to it in the key line at the beginning<br />
of the script, so it would read<br />
.key van l /a.<br />
If a value is not passed to a compulsory<br />
parameter, the script will<br />
grind to a halt with an error message.<br />
This feature would be of most use if,<br />
for example, it would cause a problem<br />
when the parameter was given a<br />
nill value, FORMAT DRIVE DF:<br />
would cause a bit of concern to most<br />
people if it took a default value of<br />
zero and formatted their system disk!<br />
Optional parameters, to which<br />
AmigaDOS defaults, are defined by<br />
the adition of on the key line, and<br />
can be passed values in the normal<br />
way.<br />
SETENV and GETENV<br />
Environment variables are the true<br />
AmigaDOS system variables, and<br />
since the release of Workbench 1,3,<br />
Amiga users have had an increasing<br />
amount of control over them,<br />
The two commands I'm going to<br />
look at in this brief overview of environment<br />
variables are SETENV and<br />
GETENV<br />
SETENV is used to create a van-<br />
able and/or alter its definition It<br />
takes the syntax<br />
SETENV <br />
where the string defines the variable.<br />
GETENV is used to retrieve the<br />
variable's value or string and uses the<br />
Syntax<br />
GETENV <br />
It will print the variable's contents to<br />
whichever device the user specifies<br />
with a redirection (>) character,<br />
although it defaults to the current<br />
al window. If, therefore, you wanted<br />
to keep a running tally of an<br />
important variable in a program, you<br />
could quite easily use the line<br />
GETENV >ART: <br />
at various points in the listing to redirect<br />
output to the printer.<br />
When you define an environment<br />
variable, AmigaDOS looks for a logical<br />
device called ENV: which is usually<br />
set up in your Workbench's<br />
startup-sequence using the ASSIGN<br />
statement<br />
ASSIGN ENV: /AN;<br />
to store all information concerning<br />
the variable in the RAM disk. Always<br />
either make sure you have this line in<br />
your startup or type it in before<br />
messing about with variables.<br />
Environment variables are the big<br />
brothers of the ASSIGN statements<br />
and bring a new flexibility to<br />
AmigaDOS.<br />
It's all very well being able to<br />
ASSIGN logical device names as long<br />
and complex pathnames, but when<br />
you can use environment variables<br />
for absolutely any string of text, your<br />
script files are in danger of becoming<br />
true programs.<br />
We don't have enough space to<br />
go further into environment variables<br />
in this column, but if there's enough<br />
interest in the subject, we'll cover<br />
them in more depth at a later date.<br />
For the moment, we've received<br />
many more letters requesting information<br />
on more down to earth areas<br />
of AmigaDOS, so we'll be looking at<br />
them first,<br />
Next Month<br />
The difference between Shell and<br />
al, and how to get the most out<br />
of the extra features offered by<br />
SHELL
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PledSC post this order form (or a copy of it)<br />
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Whether you've just bought your Amiga or<br />
whether you're already in training for Guru<br />
status, we're sure you'll find JAM magazine an<br />
informative, entertaining arid honest read.<br />
The articles, tutorials, reviews and commentaries<br />
in JAM are written by your peers — Amiga users<br />
with an almost fanatical interest in the machine.<br />
And it's also a forum where you can have your<br />
own say — a place to get it off your chest, pass on<br />
something you've teamed, find out what other<br />
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JAM is typeset. laid-out and ptoduced on an<br />
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other than playing games, JAM concentrates on<br />
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It's a magazine written by Amiga users. for<br />
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The subscription rate for Just Amiga Monthly<br />
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But don't take our word for how good it is, drop<br />
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,
• V'<br />
Pent000ti: Ke vin Dunne<br />
Globe: Rod Summers<br />
88 Amiga C omputing<br />
Clown2 R od Summers<br />
New look<br />
-<br />
Ke vi<br />
n<br />
D u<br />
n n<br />
e<br />
From the real to the surreal. the Gallery continues to attract the best<br />
from the rest In the world of computer art. Once again the Amigos<br />
domination of this field is confirmed. whether it be ray tracing. enhancing<br />
digital images, or the combination of hand and eye, It cant be beat.<br />
This months collection shows excellent examples of all the aforementioned<br />
abilities. Keep them coming inl
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1
friendliest looking utility on the<br />
I market. However, it's nowhere<br />
near V as complex as it first looks, and<br />
in s fact it's more of a musical dream<br />
than f a technological nightmare.<br />
aThe<br />
massive range of abilities have<br />
always i put it on a par with anything<br />
in r the commercial sector but the latest<br />
t additions to its repotoire make<br />
MED o by far the best all round music<br />
utility s in the business, regardless of<br />
price. a<br />
y 99.99999 per cent of you already<br />
have M a copy of MED III thanks to its<br />
inclusion E on the Amiga Computing<br />
May D coverdisk. If you were abducted<br />
by i aliens or were hiking in the<br />
s<br />
n<br />
'<br />
t<br />
t<br />
h<br />
e<br />
W<br />
a C<br />
1<br />
-<br />
1<br />
Paul MAustin<br />
takes a closer look<br />
1<br />
M E D I I I t h e a t the latest Teijo Kinnunen's<br />
. addition to<br />
incredible music<br />
Himalayas<br />
you might<br />
have missed it. If<br />
indeed you did, you<br />
could always order a<br />
copy of the December issue<br />
of Amiga Computing, when it<br />
featured on our cover disk. (See<br />
order form on Page 124).<br />
This was follwed in our lanuary<br />
and February issues with a series<br />
describing how to get the best from<br />
MED. So check your back issues for<br />
hints and tips for the soundtracker<br />
section of the program which is still<br />
the same.<br />
This month I'll be concentrating<br />
on how to get the best from the allnew<br />
sample editor.<br />
Exciting<br />
The editor is by far the most exciting<br />
addition and it not Only gives you<br />
the ability to manipulate samples<br />
you already have but you can also<br />
sample your own sounds. Using first<br />
generation samples is by far the best<br />
approach. Avoiding repetition in the<br />
music and the sounds is the key to a<br />
classic.<br />
It's not essential that you go mad<br />
and spend a fortune on a sampler,<br />
just go for something cheap and<br />
cheerful. The key to using cheaper<br />
samplers is to really apply some<br />
power to the input signal.<br />
The best way is to take your out-<br />
put from a headphone socket and<br />
then adjust the volume control on<br />
the amp until the signal is just below<br />
the distortion or clipping point. With<br />
MED you can monitor the input signal<br />
and adjust it until the waveform<br />
fits perfectly before you sample the<br />
sound.<br />
All Amiga samplers are 8 bit units,<br />
and as a result even the best are far<br />
from perfect, so don't worry about<br />
Hi-Fi quality but rather originality.<br />
Most samples tend to be ripped<br />
off from CDs, tapes and so on.<br />
Again this isn't the most original<br />
method but it's a lot better than<br />
using sounds which have been kicking<br />
around the Amiga scene for<br />
s - s m<br />
ed-ed-editor<br />
s 7 s a m p l e utilitY MEDI<br />
months. A useful asset of the MED<br />
editor is its ability to add and delete<br />
space within a sample.<br />
High levels of hiss between<br />
sounds often ruin an otherwise excellent<br />
sample. Minimising this hiss is<br />
what makes samplers like the Audio<br />
Engineer so impressive, not to mention<br />
expensive.<br />
Even so with a little patience it's<br />
possible to make even the cheapest<br />
sampler sound a good deal more<br />
expensive. First copy your sample to<br />
the copybuffer or preferably a floppy.<br />
This is always a good idea if you're<br />
about to do any form of editing.<br />
Next, mark out a range between<br />
two sounds within the sample, but<br />
make sure you leive some space<br />
between the range and the sounds<br />
on either side of it. This space will<br />
become important later.<br />
Now click on the CLR gadget. A<br />
blank space should appear to replace<br />
the hissing silence of the original.<br />
Repeat this process right through the<br />
sample.<br />
OK, now play the sample. It's<br />
CD v3.<br />
-<br />
-<br />
A.Gui 811 earl 1 .<br />
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probably better than the original but<br />
the hiss has now been replaced by<br />
annoying clicks when each new section<br />
of the sample plays. The next<br />
job is to smooth the transition<br />
between the total silence of the new<br />
sections and the sounds themselves.<br />
Volume change<br />
To do this we'll use a gradual volume<br />
change to fade the background<br />
noise up and down before and after<br />
each sound. Click in the first window<br />
after the VOL CHANGE gadget and<br />
type 1, press return and type 99.<br />
Now click on the ZOOM IN gadget<br />
and scroll up to the beginning of the<br />
first sound using the cursor keys.<br />
This is where the noise left at the<br />
beginning and end of the separate<br />
sounds come in useful. First mark a<br />
range that includes this section, with<br />
at least the same amount prior to it.<br />
Now click on the CHANGE VOL<br />
gadget. You should see the difference<br />
between the original and the<br />
blank insert decrease. If you repeat-<br />
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,MAGIH 2 0 0 4 1<br />
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edly click on CHANCE VOL the difference<br />
between the two will<br />
become increasingly subtle.<br />
Repeat this process at the beginning<br />
of each sound in the sample.<br />
When you've done them all simply<br />
reverse the numbers in the CHANGE<br />
VOL windows and follow exactly the<br />
same procedure at the end of each<br />
sound,<br />
Now compare the original and<br />
the processed version and the results<br />
should speak for themselves.<br />
Teijo Kinnunen, the author of<br />
MED, obviously took a long hard<br />
look at Audio Master when designing<br />
the sample editor. As a result it's very<br />
similar in many respects, boasting<br />
most of its features for a fraction of<br />
the price.<br />
To be fair the samples produced<br />
with MED aren't as good as Audio<br />
Master and it is trickier to use, but<br />
considering the editor is only part of<br />
the MED package it's quite simply<br />
amazing. If you do become addicted<br />
please send some cash to Teijo - he<br />
deserves it...<br />
Amiga Computing 95
Evesham<br />
Micros<br />
• PRICES INCLUDE DELIVERY<br />
AND VAT @ 17.5%<br />
Express Courier Delivery E 5.00 Extra<br />
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Please note: Prices that include On-Silo Maintenance<br />
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DISK PRICES AU. UTILITIES SND. SOUNDTRACKER ETC AD. DEMOS<br />
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AG. GAMES<br />
A0.01 Star Trek; superb game based on<br />
pi se rie s. Fe a t u rin g su p e rb d ig it ise d<br />
graphics a n d so u n d ' (2 D-M B-3 d isks)<br />
AG.02 Various; Gravwars, Jackland,<br />
Paman Othello. Empire. Hanoi...<br />
AG.03 Star Trek (Agatron); Strategy<br />
game by Tobias Richter, Germany's No. I<br />
Trekker! English version (20-2 disks)<br />
AG.04 Monopoly: full version of the<br />
classic property trading game!<br />
AG_05 Pacman 87; Multi level version of<br />
this addictive arcade classic<br />
AG.06 Various; Cosmoroids. Amoeba,<br />
Crazy Eig h t s, Bla ckja ck, Ba ckg a m m o n ,<br />
Daleks. Ya h t ze e . St o n e Ag e . R a t m a ze ,<br />
Klondike. Ke n o ...<br />
AG.07 Board and Card games; Clued°,<br />
Othello. Klo n d ike a n d Cribbage<br />
A0.09 Pu zzle M a ke r; jig sa w p u zzle s fro m<br />
IFF fi le s. Plu s p u zzle p ro<br />
AG.10 Space Invaders: Arcade classic<br />
version' Plu s<br />
- AG.11 Tennis; excellent shareware sports<br />
Lsimulation a n d e(MB)<br />
r AG.14 , Flascheiber; Boulderdasti style<br />
Agame m Almost o commercial quality!<br />
AG.1 5 Pa ra noid ga me ; Arka noid style ,<br />
e b a<br />
ricks:ling a screen designer<br />
. AG.18 Castle al Doom; Adventure game<br />
with graphics beginners level<br />
AG.17 ST Bash; superb Space Invaders<br />
inspired sh o o t-e m -u p wh e re t h e a lie n s a re<br />
Atari ST related sprites!<br />
A0.18 Golden Fleece; Superb Infocorn<br />
standard adventure. Train: design a railway<br />
with 2 trains! Tron: 2 player light cycle<br />
game Plus: Star Fleet, Kamikaze Chess,<br />
Tumbling To t s...<br />
AG.22 Return to Earth; Elite style space<br />
trading g a m e wit h e xce lle n t g ra p h ics a n d<br />
digitised so u n d<br />
A0,24 Drip; Arcade quality game with<br />
digitised so u n d s a n d sm o o th sp rit e s! Plu s:<br />
China Challenge, Super Gridder. Frogger,<br />
Air Traffi c Control Sim., Mutant, Ping<br />
Porig<br />
0.28 Zerg; Ultima style role play. Plus.<br />
World; I n f o co m t yp e a d ve n t u re . D a le ks.<br />
Callisto. Puzz. Pontoon<br />
0.27 Star Trek (USA); Space strategy<br />
game. Captain the USS Enterprise and<br />
repel Khngon a t t a cks' (2 0 -M B-2 d isks)<br />
G.28 Ouattro; Tetris style China<br />
Challenge; M a h Jo n g b a se d p u zzle g a m e<br />
breaker; Bre a ko u t st yle w it h scre e n<br />
designer. Plu s Aste ro id s ve rsio n ...<br />
G.29 Chess; Superb multi featured verso<br />
with va ria b le le ve l o f p la y. Tile s; u n u su a l<br />
Shanghai version Battleships: great<br />
,<br />
mcaper<br />
game. Tetris Two. 2 player puzzle<br />
(lame<br />
p<br />
l AFL HELP!<br />
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A11.01 m Adventure Game Solutions;<br />
eMore<br />
than 100 including: Dungeon<br />
Master, Future Wars, Ultima Ito 5,<br />
nSierra.<br />
Infocom, Bards Tale, Zak<br />
tMaCKracken,<br />
Maniac Mansion,<br />
aRainbird...Every<br />
adventure players<br />
dream! (2 disks)<br />
t<br />
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AL1.01 Jazzbench; Workbench upgrade<br />
with m a n y in d isp e n sa b le f e a t u re s!<br />
Includes sh o w h id d e n fi le s, sh o w a s te xt,<br />
show devices, alphabelise...<br />
AU.02 UEdit; Excellent file editor, a vast<br />
improvement on Ed '<br />
AU.03 OL Emulator; plus 2 data disks<br />
packed with files Superb! (3 disks)<br />
AU_04 Amiga Spell; Spelling checker.<br />
compatible with m o st wo rd p ro ce sso rs.<br />
ALI.08 Various; Slarchart<br />
- galaxies. 6 0 0 TXED. s t editor/word a r s processor<br />
&<br />
Persrnait personal file manager...<br />
Atk09 Midi Tools: Midi keyboard: live<br />
octave, mouse operated keyboard...<br />
progcrianged; change midi channels etc<br />
AU_10 Graphic Utilities: Fontfixer. IFF<br />
convertor, p a le tte co n ve rto r.., b o o t u t ilit ie s.<br />
boniest, bootup. Plus: Memcheck,<br />
Disksalv. dragpack<br />
AU.11 Starchart; Astronomy program<br />
giving positions and movements of all<br />
major constellations!<br />
AU.13 Visicalc; Superb full featured<br />
spreadsheet with manual on disk<br />
AU.14 Va rio u s; Am ca t , ca t a lo g u in g<br />
system. Icontype. change icon type.<br />
recoverable RAMdisk, spell checker, black<br />
book; memo pad DX synth voice library.<br />
Classic Cave adventure.<br />
AU.15 Dope Intro Maker; create demos<br />
with this user friendly package<br />
AU_17 D Copy; excellent disk copier,<br />
similar t o t h e f u ll p rice d X C o p y, ve ry<br />
effective in Nib b le m ode!<br />
AU.18 North C: complete C environment<br />
for the Amiga! Amazing value!<br />
AU.19 BID; Workbench replacement with<br />
easy tile handling, improved 0Mouse<br />
window control and many more features<br />
ALI.20 K_O_ The Virus; virus detectors and<br />
killers! I n clu d e s: Viru s x 4 .1 , Be rse rke r,<br />
BBChampion, Red Alert...<br />
AU.21 Avoiding CLI; lots of useful utilities<br />
otherwise only obtainable through CI-1<br />
FixDisk. OuickCopy. PopDir. DiskOpli<br />
AC. CLIP ART<br />
AC.01 Deluxe Paint; lots of quality<br />
pctures in low, medium & high res<br />
AC.02 Pagesetter Art; Animals, food,<br />
computers, f a n t a sy, h o lid a ys, m u sic,<br />
people patterns 100's of pictures<br />
AC.04 IFF Alphabets; 304 screens of<br />
professional quality character sets plus<br />
marble a n d w o o d su rf a ce s. I d e a l t o r<br />
headings, logos, titling_<br />
AC.05 Animals, Anatomy. Buildings,<br />
Christmas. Construction..,<br />
AC.06 Cartoons; Comic pictures of<br />
people, animals, funny objects<br />
AC.07 Holidays, home. flags, flowers,<br />
miscellaneous...<br />
AC.08 Music, people, places. school,<br />
religion, symbols. weddings..<br />
AC.09 Signs; titles. logos, headings,<br />
sports, athletics, bowling, boxing, cricket,<br />
racing, football, fishing, h o rse s, skiin g ._<br />
AC.10 Teddy Bears; cute pictures - ideal<br />
for present labels, greetings cards of just<br />
for fun<br />
AC.11 N ig h t clu b , clo wn s, d a n cin g , vin ta g e<br />
cars, bikes, boats, office, computers,<br />
Industrial.,.<br />
AC.12 Colour: occasions, transport. signs.<br />
elecrical a rcih ite ctrire<br />
SND.01 So u n d t ra cke r; Fo u r ve rsio n s o f<br />
this la vo u n te m u sic cre a tio n program<br />
SND.02 Soundtracker 4; alternative<br />
version instruments disk 12 disks)<br />
SND.03 Sound Monitor; 20 demo scores<br />
instructions in t h is su p e rb so u n d p a cka g e !<br />
Extra RAM and drive useful. Plus:<br />
Soundtracker fi le converter! Plus:<br />
Instruments disk. (2 disks)<br />
SND.04 MED Music Editor; Soundtracker<br />
style m u sic creator! Ea sy to u se !<br />
BT1.01 to STI.08 Instrument samples for<br />
Soundtracher or compatibles, B disks<br />
packed with 100's of digitised samples! Buy<br />
any one disk or all 8 lor only E9.99<br />
STS.01 Sampled sound effects to use<br />
instead o f instrurrierds!<br />
STS.02 Longer samples, many from films,<br />
Star Wars. 2001, Raiders,<br />
AE. EDUCATIONAL<br />
AE.01 Blackboard Maths. Concentration<br />
Colourpad. C a l & M o u se , Ga la ct ic Wo rm<br />
Animated Pointers, Shark ..(Age 5+)<br />
AE,02 Spellquiz, Wheel of Fortune, Tug 'o'<br />
Word, Flower Garden, Stepping Stones.<br />
Maths test, Puppypix (Age 5+)<br />
AE.03 Fractals, Desktop Calculator.<br />
Function plotter, Evolution (Age 11+)<br />
AE.04 Gravrtywell, Weatherman, Gravsim,<br />
Airlool...(Age 11+)<br />
AE.05 World data bank: CIA world map wilh<br />
political boundaries, view from anywhere,<br />
any height! Plus: 3D Plot, Calendar Factory.<br />
Sherlock (Ag e 11+)<br />
AE,06 Ta lkin g Sp e llin g Tu t o r. Sp e e ch To y.<br />
German Language Test. Study File Card<br />
System, Globe, Elements, Geotime. Text<br />
utilities (2 d isks) (Ag e it .)<br />
AE.07 Educational graphics, Technical<br />
illustrations; Art . Bio lo g y. Ge o lo g y<br />
Astronomy some animated like a pumping<br />
heart in the Biology section. Includes<br />
viewing p ro g ra m s. Or lo a d in to De lu xe Pa in t<br />
etc (Age 9i)<br />
AP FONTS<br />
AF.01 Cosmopolitan; Hangers. Peignet.<br />
Avant Guard, Aldous. Celtic etc...<br />
AF.02 Fancy; Hollywood, Park Avenue.<br />
Broadway. Camelot, Courier, Ham.<br />
AF.03 Publishers; Helvetica. Akashi.<br />
Andover, Bookman. Boyle, Times.,,<br />
AE04 Va rio u s; Un u su a l, vid e o t o n t s, la rg e<br />
and sm a ll fonts. Plu s' va rio u s font u tilitie s<br />
etc...<br />
AIN. WORKBENCH<br />
UTILITIES<br />
AW.03 Icons; Music, RAM, naughty, jet<br />
icons. Plus. utilities, colourbench<br />
AW.04 Icon Development; design your<br />
OVie icons with Deluxe Paint! Example icons<br />
included Sh o w p ic; shdeshow,<br />
AS. SLIDESHOWS<br />
A5.01 Boris Vallejo 1; professional<br />
quality g ra p h ics in in te rla ce d HAM !<br />
AS.03 Forgotten Realms; 13 digitised<br />
pictures with a fantasy them e<br />
AS.05 Exodus Reel 3D show; 9 very<br />
Impressive ray traced pictures<br />
AS.05 Swimsuits; great pictures from<br />
the U .S. Sp o rt s Illustrated m a g .<br />
AS-12 M C . Esch e r; An im a te d slid e sh o w<br />
of Eschers paradoxical artwork...<br />
AS_17 Agatron 4; 16 ray traced piss<br />
including o n e o f t h e U SS Frit h<br />
, took 38 hours to render!<br />
mrise ! h a t<br />
TOP QUALITY DISKS - SENT BY RETURN OF POST!<br />
AD.01 Wa lke r 1 ; d ig it ise d a n im a tio n o i<br />
Slai Wa rs im p e ria l Wa lke r (M b)<br />
AD.02 Walker 2; digitised animation oi<br />
Walker a n d h e lico p te r' (M b )<br />
A0,04 Probe Sequence; incoming<br />
video p ict u re s t ra m a n in te rste lla r p ica +<br />
landing on a n a lie n planet! Am a zin g '<br />
A0.12 Boing Machine; it's Ray Traced.<br />
it's in cre d ib le , it 's im p o ssib le .<br />
A0.13 Walking Cat; amazing rev0lvov4<br />
digitised anim ation o f wa lkin g cat!<br />
A0.16 Gh o st Po o l; st u n n in g a n im a l*<br />
,of a p la ye rle ss pool g a m e ...<br />
A0.18 Puggs in Space; extreme:,<br />
hinny ca rto o n in vo lvin g a n a lie n creaturr<br />
landing on Earth and exploring!<br />
A0.21 Busy Bee; amazing Sculpt 3C<br />
animation o f a la rg e fl yin g bee! (M b )<br />
A0.22 Democreators_ Create your own<br />
demos w it h . Bo o Nailer, Bo o lm a ke r<br />
Bootboy, Bo o t generator, e t c...<br />
A0.23 Ship and Sphere; super smooth<br />
Ray Tra ce d fi lm o f sp a ce sh o p fl yin g<br />
round a g la ss b a ll. Masterpiece! (M b )<br />
AD.24 NewTek Demo Reel 3; incredible<br />
demo o f N e w Tek ra n g e fe a tu rin g so m e<br />
of t h e b e st sa m p le d so u n d s, d ig it ise d<br />
pictures a n d a n im a t io n s yo u w ill se e<br />
anywhere! St u n n in g ! ! (M b -2 d isks)<br />
A0.25 Th e R u n ; O<br />
utrun a Lotus weaving through motorway<br />
straffic t ywith l e p o lice ca r ch a sin g (M b )<br />
3A0.26 D Starline Mega; smooth hi<br />
screen scro llin g p o s. cryst a l cle a r h i-'<br />
fi- l m<br />
sound sa m p le s, e n o rm o u s scro lfin g text<br />
ores highly recom full f<br />
m ended!<br />
A0.28 St a m p C o lle ct o r; a m u sin g fi lm<br />
involving a g h o st ly m a g n if yin g g la ss<br />
examining so m e naughty stam ps!<br />
A0.29 Predators Megademo;<br />
demos in clu d in g so m e t ru ly a m a zin g<br />
animation a n d 2 g a m e s. (2 d isks)<br />
A13_32 Vision Megademo IV; superb<br />
digitised m u sic a n d so u n d e f f e ct s p lu s<br />
large g ra p h ics Brillia n t '<br />
AD,35 Robert the Mercenary; amusing<br />
animation se q u e n ce in clu d in g a g a m e<br />
where yo u ca n sh o o t so m e aliens!<br />
AD.38 Ketrene Megademo VIII; 10<br />
demos in clu d in g , Kill t h e Bo a st (Sh a d o w<br />
of t h e Be a st m e e t s Xe n o n 2 ). Wa lkm a n .<br />
Kill Victo r, Ve clo rm a n ia ..(2 d isks)<br />
A0.37 Gymnast Demo; Ray Traced<br />
animation of a gymnast performing a<br />
high bar routine Recommended<br />
,A0.39 Agatron Animations; 3D film of<br />
the U SS En t e rp rise a t t a ckin g U SS<br />
Reliant. Plu s wa lkin g Robot<br />
ADA° Luxor Teenager; Variation on<br />
this cla ssic in vo lvin g 2 aregleporse lam ps<br />
and a large red bar<br />
A0.41 R G1 3 ; Ba d g e kille r co m p e t it io n<br />
winner' Pro d u ce d with Dire ct o r (M b )<br />
A0.42 Comic on a Disk; whole graphic<br />
novel. page b y page, o n screen!<br />
A0.44 Laurel and Hardy; Digitised clips<br />
from va rio u s film s! (2 d isks)<br />
A0.45 Star Trek, Dry Dock demo, the<br />
highly p ra ise d Ra y Tra ce m asterpiece!<br />
A10.46 Stealthy Manoevre II; cartoon<br />
style Stealth Fig h te r anim ation.<br />
A13.47 Walker Demo; the incredible 2<br />
megabyte anim ation (2 M b -2 d isks)<br />
To order any of the above disks<br />
simply quote the required disk<br />
numbers.<br />
For a complete list of our PI)<br />
software ask for a FREE<br />
catalogue!<br />
•
ices<br />
Man at<br />
Mon a l<br />
OM,ng<br />
• probe<br />
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ifolving<br />
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What should you do<br />
if your Amiga's heart<br />
stops beating?<br />
Paul I Whiteley<br />
takes his bedside<br />
manner to a sick<br />
machine<br />
idiosyncratic machine.<br />
T <strong>Commodore</strong> bought it from<br />
a Hteam<br />
of designers who wanted to<br />
set E a standard instead of following<br />
an A existing one. The Amiga shares its<br />
68000 m series main processor with the<br />
Apple i Macintosh, Atari ST, the<br />
Sinclair g QL and One per Desk<br />
machines. a<br />
i The main processor chip is where<br />
similarities s end. At this point you<br />
enter a a different plane. The hardware<br />
on w the Amiga allows 4096 colours,<br />
e<br />
l<br />
l<br />
s<br />
p<br />
stereo sound, sampling, MIDI, and a<br />
whole host of features brought by<br />
the foresight of a dedicated chip set<br />
and open architecture.<br />
The 1000 was the first Amiga, but<br />
the majority of machines in the UK<br />
are 500s• Together with a sprinkling<br />
of 2000s, a few 1500s and 3000s<br />
and riot forgetting some interesting<br />
hybrids like the Checkmate 1500 and<br />
the Bodega Bay.<br />
With such a highly specified and<br />
complicated machine you could be<br />
forgiven for thinking that there's<br />
nothing user friendly inside. Take<br />
care however and you could learn a<br />
lot about the Amiga and maybe<br />
even save yourself some money.<br />
Guaranteed to annoy<br />
Like all computers and electronic<br />
products, your Amiga comes with a<br />
stern warning. "Open me up and<br />
kiss your warranty bye bye."<br />
If all you want to do is play<br />
games, (which is no bad thing to do)<br />
then leaving your Amiga intact probably<br />
won't be any great loss.<br />
Rut if you want to repair or troubleshoot<br />
inside the machine, you'll<br />
have to forget the warranty or wait<br />
until it's run out.<br />
lithe machine is in warranty and<br />
it's ceased to proceed, it's probably<br />
the responsibility of <strong>Commodore</strong> or,<br />
more likely, your friendly computer<br />
dealer to make it work again. If you<br />
are completely silly and are devoid of<br />
a functioning brain cell you'll still rip<br />
your Amiga open anyway. However if<br />
you have problems with a relatively<br />
new machine, get it fixed by the<br />
people responsible!<br />
Preventive medicine<br />
No matter what you do to protect<br />
your Amiga from the rigours of<br />
human foibles there will come the<br />
day when a clumsy labrador chews<br />
the cables or it meets some other<br />
catastrophe that results in loss of<br />
function either partial or total.<br />
Although the Amiga is a tough<br />
cookie, it will only take so much. And<br />
while we are talking about repairs<br />
and problems surely it makes more<br />
sense to treat your computer with<br />
care and respect.<br />
Do not spill anything near it, or<br />
on it, Remember when you attach a<br />
peripheral of any kind to the<br />
machine, secure all fastenings. If you<br />
don't you could be gazing at an<br />
invoice.<br />
Those little thumbscrew things<br />
on the printer cable are not only for<br />
decoration. They secure the cable to<br />
the socket, thus making it more difficult<br />
for a snagged cable to damage<br />
the socket.<br />
The same rule applies for every<br />
cable or connecter. Peripherals which<br />
attach to the multiway connector on<br />
the side can be a danger so if possible<br />
secure them in such a way that<br />
they cannot move in relation to the<br />
work surface.<br />
A simple tip is to place a sheet of<br />
Amiga Computing 99
wood or similar laid flat on the work<br />
surface. Mark out the position that<br />
your machine covers including all<br />
cables and peripherals and attach<br />
batons to the sheet. This will prevent<br />
the machine and its peripherals moving<br />
around in relation to each other.<br />
Another way of avoiding costly<br />
repair bills is to make sure that all<br />
cables are secured in such a way that<br />
they cannot be snagged.<br />
Make mine a short<br />
One of the commonest problems<br />
with the Amiga or for that matter<br />
any home computer is live or dead<br />
short circuits caused by strain on<br />
cables,<br />
A dead short is the least harmful<br />
but sometimes the most difficult to<br />
track. This is caused when a cable,<br />
wire or track on a printed circuit<br />
board is broken by a sharp tug or<br />
strain.<br />
Normally, the net result is a malfunctioning<br />
computer that can be<br />
repaired by re-soldering or tracking.<br />
The live short is more dangerous.<br />
This is caused in the same way but<br />
instead of a line, wire or cable breaking,<br />
two or more touch together.<br />
Because the circuit remains live, this<br />
can damage other components.<br />
The knock on effect of a live short<br />
is that several components may be<br />
unserviceable. In a bad case a live<br />
short can cause sparking and burning.<br />
If this happens, insulate yourself,<br />
and remove the plug from the wall.<br />
By depriving your machine of its<br />
power you have assured that the<br />
damage cannot continue to get<br />
worse.<br />
If your problem is within a monitor<br />
and you intend to open it up and<br />
attempt diagnosis or repair, remem-<br />
1 00 Amiga Computing<br />
No<br />
If you're determined to try a few repairs or<br />
upgrades, don't take on a job that's beyond you.<br />
Most importantly, start with simple tasks that can<br />
be checked before you blow up your Amiga.<br />
Leads are an ideal initial repair job. You can fabricate<br />
or repair a monitor lead and test it without<br />
plugging it in. The important thing with a lead is to<br />
check continuity and be sure that there are no live<br />
shorts. This can be done (but it's a fiddle) with a<br />
battery and flashlight bulb, a couple of wires and a<br />
pair of probes made from a steel needle and a mini<br />
crocodile clip.<br />
Each line on the lead can be checked and cross<br />
checked to be sure of the signal integrity. Another<br />
useful way to learn your way around the inside of<br />
Toolbox<br />
F you want to do your own repairs and fault finding you'll need these tools.<br />
. Pliers<br />
Solder pump or desoldefing braid<br />
Screwdrivers<br />
Multicore cable<br />
liC inserter-extractor tool<br />
Multirneter<br />
Soldenog iron<br />
solder<br />
Assortment of pieces of wire, sockets etc<br />
Rolls of insulating tape<br />
Wire cuttersisnippers<br />
Bottle of Tequila<br />
Salt<br />
Lemon<br />
Anadin<br />
Mica Seltzer<br />
If you think that repairs are as important as your Amiga and want the ultimate<br />
posing tool for a technical anorak, you could spend MO on an oscil-<br />
,loscope confident that no one else would know how to use it either.<br />
an& •Alir<br />
her that a monitor can carry a lot of<br />
'stored' power and even when not<br />
plugged in can give you a shock big<br />
enough to stop your heart. If in<br />
doubt, leave well alone and call a<br />
professional.<br />
Bits and pieces<br />
If your job requires replacement of a<br />
component or an integrated circuit<br />
(chip), a few simple rules will make<br />
the job pass without problem. Work<br />
with plenty of light so that you can<br />
see what you're doing.<br />
Always keep plenty of open con:<br />
tainers around for screws and other<br />
bitties to avoid them ending up on<br />
the floor. Get any documentation or<br />
other paperwork into a place where<br />
you can<br />
easily refer to it.<br />
Prepare and label the components<br />
ready for replacement. This may<br />
sound a little silly but if you've two<br />
identical processors on the table how<br />
do you know which is faulty by looking?<br />
Do the job one step at a time,<br />
take notes and label everything that<br />
you have saying what it is and where<br />
it came from. If it's possible to fit it in<br />
Feature di<br />
more than one way as in the case of<br />
an IC, describe its position. An IC<br />
won't work if it's in backwards.<br />
Gone to war<br />
Work with the premise that you may<br />
be dragged away for a few months.<br />
When you get back you should be<br />
able to refer to your notes and continue<br />
as if you hadn't left.<br />
If there are any bits left when<br />
you've finished (and there will be)<br />
find out where they're from and<br />
replace them. Manufacturers worry<br />
too much about money for any of<br />
those spare screws not to have a use.<br />
They do matter and should be<br />
replaced<br />
And finally...<br />
Being able to work on your machine<br />
can be a useful skill and one to<br />
develop. Know your limitations and<br />
only take on jobs that you can either<br />
finish or ask a friend to supervise you<br />
through. If you open up your Amiga<br />
while there's still warranty, it will be<br />
invalidated. If you start a job and it<br />
gets too much, bring in a professional.<br />
Better to look a right prat than<br />
wreck a good computer...<br />
your machine is to fit an internal peripheral such as<br />
the Power Computing internal AS00 hard drive, a<br />
large internal RAM expansion or the Vortex AT<br />
Once board,<br />
The AT Once is a good example as it comes with<br />
Instructions that offer a step by step guide through<br />
the fitting of the boards illustrated with photographs.<br />
The process involves opening the machine,<br />
removing keyboard and cover and removing the<br />
central processor and the gate array (GARY) from<br />
the board. There isn't any soldering so it's a job that<br />
requires manual dexterity and a little thought but<br />
no potentially destructive processes. In the meantime<br />
happy hunting.<br />
'Safety<br />
1 first<br />
Although your Amiga uses low<br />
voltages don't work with the<br />
power on, A live short that you<br />
don't know about could kill you. A<br />
read through the coroners reports<br />
of any town will confirm that lots<br />
of dead people knew better.<br />
Get a professional<br />
There's no substitute for knowl.<br />
edge. Although you may think<br />
that you can tackle the occasional<br />
job on your machine, it's good to<br />
know that there are services avail-<br />
able that can do the work quickly<br />
and efficiently.<br />
FMG<br />
-<br />
mtrust<br />
with servicing all Amiga's sold<br />
ein<br />
the UK. If your machine goes<br />
s"pop"<br />
during the warranty period<br />
e it will end up at their workshop. It<br />
ais<br />
worth remembering that their<br />
expertise r is available at a reasonable<br />
e cost after your warranty<br />
expires. t <strong>Commodore</strong> trust them,<br />
so h you can too,<br />
e<br />
Simpson p Electronics:<br />
Supplier e of parts and components<br />
for<br />
o<br />
the Amiga. The firm will undertake<br />
p<br />
most jobs and offer help and<br />
advice<br />
l<br />
if you're going to attempt it<br />
yourself.<br />
e<br />
ladbroke:<br />
C<br />
o<br />
Initially an ST specialist, Ladbmke<br />
m<br />
was quick to notice the potential<br />
of<br />
m<br />
the Amiga and has technical<br />
staff o able to undertake all kinds of<br />
Amiga<br />
d<br />
repairs service and<br />
o<br />
upgrades<br />
r<br />
Tandy: e<br />
Chain store specialising in tools<br />
and components. Annoyingly they<br />
don't seem to stock the unusual<br />
23D Amiga connectors but they<br />
generally have everything else that<br />
you need.<br />
Maplin:<br />
Catalogue company specialising in<br />
electronics. Catalogue on sale in<br />
WH Smith for L2_ Worth getting<br />
for interesting projects.
of<br />
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With UK sales racing past the 25,000 mark since its launch<br />
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With AMOS it is simplicity itself to display pictures in<br />
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- Amiga Format<br />
S O F T W A R E<br />
I enclose a cheque for E49 99 payable<br />
to Mandarin Software<br />
P&P free in the UK Add E2 for Europe<br />
Expiry date:<br />
Name<br />
Address<br />
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Send to: Database Direct, FREEPOST.<br />
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24-HOUR ORDER HOTLINE: 051-357 1275<br />
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At DIAMOND COMPUTER SYSTEMS we can provide you with expert advice on all your business<br />
requirements. We always have a large range of computers and software in stock. In addition<br />
to our desktop range of both Amigas and PC compatibles, we also carry a wide choice of<br />
laptops and personal organisers.<br />
9 W o r d<br />
PIN P A C K Processor<br />
QUALITY & DTP<br />
AMIGA 500<br />
• 512K RAM board<br />
• Philips 8833 Mk II Monitor<br />
• STAR LC200<br />
• Connecting Lead<br />
PLUS HOME OFFICE<br />
The ultimate word<br />
processor/DTP pack<br />
• Intergrated Word<br />
Processor<br />
• DTP<br />
• Spreadsheet<br />
• Database<br />
£649.00<br />
LEISURE SOFTWARE SPECIALS<br />
Golden Axe £ 4 . 2 6<br />
Hard Drivin• £ 4 . 2 6<br />
Phobia £ 4 . 2 6<br />
North and South £4.25<br />
Silkworm £ 4 2 5<br />
Shockwave £ 4<br />
Continental Circus<br />
2 5<br />
£4.25 •<br />
Turrican<br />
X<br />
£4.25<br />
£4.26<br />
-Ninia<br />
Warriors £4.26 ,<br />
OTable<br />
Tennis E4.25<br />
uChess<br />
Player 2150 £4.25<br />
Datastorm £4.25<br />
t<br />
Dungeon Quest £4.26<br />
E-Motion £4.25<br />
.<br />
•<br />
1<br />
1<br />
1<br />
1<br />
1<br />
1<br />
1<br />
•<br />
Grand Monster Slam £4.26<br />
1<br />
1<br />
•••••••••••<br />
Kid Gloves £4.26<br />
1<br />
0<br />
1<br />
-<br />
-<br />
••••••••11101,•<br />
Rick Dangerous £4.25 • IMINIMIONI,<br />
RVF Honda £4.25<br />
Shulfleouck Cafe E4.25<br />
, IM11101•0111.<br />
Soccer £4.25<br />
Menace " £4.25<br />
IBlood<br />
Money<br />
"<br />
- £4.25<br />
QUALITY<br />
PIN P A<br />
P A<br />
K<br />
C K<br />
COLOUR U<br />
L T I MAMIGA A T 500<br />
E<br />
PLUS HOME OFFICE<br />
The ultimate word<br />
processor/DTP pack<br />
• Integrated Word<br />
processor<br />
- DTP<br />
• Spreadsheet<br />
* Database<br />
THE<br />
PLUS<br />
24 pin SWIFT 24 colour printer<br />
Including colour kit<br />
PLUS<br />
512K RAM Board<br />
Philips 8832 Mk II Monitor<br />
E699.00<br />
512k RAM<br />
Upgrade with clock<br />
AND Disk Drive<br />
ONLY £69.00<br />
A590<br />
20Mb Hard Disk with 2Mb RAM<br />
' 20 FREE 3 1/2" disks<br />
• 80 Disk Capacity, Disk Box<br />
ONLY u8e,00<br />
A590 20Mb Hard Disk<br />
0Mb RAM £22900<br />
512K RAM £249.00<br />
1Mb RAM £265.00<br />
2Mb RAM £279.00<br />
IVS TRUMPCARD<br />
0590 40Mb Hard Disk<br />
0Mb RAM £29900<br />
2Mb RAM c249,00<br />
4Mb RAM t300,00<br />
6Mb RAM e44e,00<br />
8Mb RAM £490.00<br />
For Details of Mr. Diamond's Incredible A2000 Part Exchange Deals, See Page 3 Of This Advertisment I<br />
APPLICATION SOFTWARE<br />
HOME OFFICE KIT ONLY elle.00<br />
For a very limited 'Dation. Mr Diamond<br />
is virtually giving away the Home Office<br />
Kit. This package comprises a suite of<br />
six programs selected for their flawless<br />
performance and ease of operation.<br />
Everything you need to analyse your<br />
cashflow to producing a professional<br />
reports<br />
Word Processor -<br />
Spreadsheet<br />
Database<br />
Paint<br />
Desk Too<br />
Publishing<br />
,<br />
4<br />
1<br />
1<br />
1<br />
1<br />
PageSetter<br />
PLUS<br />
35 Cale Fonts and the Postscript utility<br />
LaserScript<br />
GENLOCKS<br />
Rendale 8802 £99.00<br />
G2 C 4 0 9 • 0 0<br />
•••••••••••••••••••<br />
KindWords2.0<br />
MaxiPlan Plus<br />
Info File<br />
Artist's Choice<br />
ME .. w e. •<br />
.1b10.•<br />
"EP<br />
THE GREAT<br />
DIAMOND PART EXCHANGE DEAL<br />
TRADE IN YOUR OLD AMfGA 500 FOR ONE<br />
OF OUR NEW AMIGA 1500s.<br />
You gel the base unit plus the 1500 software<br />
pack comprising Deluxe Paint III (the video<br />
paint system) + tour games.<br />
Their Finest Hour, Sim City,<br />
Populous, Battle Chess.<br />
FREE collection from your home or office!<br />
PRICE ONLY £425.00<br />
With a monitor £599.00<br />
DISKS DISKS DISKS<br />
SONY BULK<br />
3.5" 135 tpi<br />
ONLY 30p each<br />
AMP<br />
40 1<br />
•
C<br />
l<br />
i<br />
r<br />
r<br />
W<br />
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2<br />
0<br />
0<br />
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Elk GOT A 500? A<br />
GREAT AMIGA DEALS FROM DIAMOND<br />
LI] 1<br />
1<br />
111111111111111111111111111111111111111111111111<br />
,<br />
,ocicil<br />
••••••••••••••..A••••<br />
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,<br />
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AMIGA<br />
A 1500 1Mb RAM,<br />
1 5 0 0<br />
3.5" floppy disk drive,<br />
base machine with 2x 3.5" floppy disks<br />
and software pack 0 5 9 . 0 0<br />
all above + Monitor E735.00<br />
with XT Bridgeboard E835.00<br />
INCREDIBLE PX OFFER<br />
visit Mr. Diamond and discover what<br />
your A500 is worth in part exchange<br />
XI Bridgeboard<br />
5.25" floppy drive £ 1 2 9 . 0 0<br />
AT Bridgeboard with either<br />
3.5" or 5.25" floppy drive E499•00<br />
11 friz<br />
••••••••••••%,"•••,<br />
d••••••rmilom-<br />
--<br />
"•<br />
,<br />
esh<br />
AMIGA 3000<br />
The NEW<br />
<strong>Commodore</strong> AMIGA<br />
AMIGA 3000-25-40 25Mhz, 40 Mb hard disk<br />
E1995.00<br />
AMIGA 3000-25-100 25Mhz. 100Mb hard disk<br />
E2295.00<br />
AMIGA 3000 4Mb RAM expansion<br />
E299.00<br />
This machine is a veritable wohrstation• it comes with<br />
Wockbench 2.0 - The new <strong>Commodore</strong> M ulti-tasking<br />
Operating System - h can run the normal rodeo monitor or d<br />
multisync monitor without hainng to fit a ticke r fixer tt can<br />
even run undev UNIX. This is the machine to se t the standard<br />
for professional use in the 1 9 9 0<br />
.<br />
5.<br />
IVS TRUMPCARD to AMIGA 1500 & 2000<br />
The !VS Trumpcard is the top selling SCSI hard drive controller. Representing the<br />
latest in technology directly from the USA, it will fit in either the A1500 or A2000. It is<br />
the only controller which will support IBM, Amiga and Apple MAC partitions on one<br />
hard disk. This allows you to run software for the three main hardware platforms in one<br />
machine. No more compatibility problems, only one computer can do this.<br />
Memory Upgrades for your<br />
Amiga 1500 & 2000 with the<br />
SUPRA 8Mb RAM board<br />
Bare board E59.00<br />
2Mb populated E59,00 -<br />
4Mb populated £117.00<br />
6Mb populated E175,00<br />
8Mb populated E233•00<br />
High Res<br />
1024 x 768, 0.28 dot pitch<br />
Multisync Monitor<br />
E295.00<br />
[ Speed Up<br />
your 1500. 2000. 3000 with a<br />
Co-processor Board<br />
Phone for details<br />
.1011111=E IN E MM ' , W N W<br />
AMIGA<br />
3.5" external<br />
Drive<br />
£45.00<br />
To get those flicker free high res<br />
modes, use the FLICKER FIXER<br />
video card. ONLY E259.130<br />
SWAP IT<br />
FOR ONLY I &<br />
E299.00<br />
A2000 ---'<br />
B revision<br />
48Mb H D<br />
E789.00<br />
1<br />
1111111111111111111<br />
1111111<br />
.17,v 1111111111111111<br />
==%•=v•<br />
11<br />
11111.0 D<br />
I fgapz1<br />
AMIGA<br />
2q<br />
.-<br />
A<br />
1-<br />
••<br />
'<br />
II you have reached the limits of the , A500<br />
then take advantage of the Diamond Part<br />
Exchange Upgrade Option. Swap your<br />
l Mb A500 for an A200 for ONLY £299.00<br />
Mr. DIAMOND AMIGA 2000 PACK<br />
A2000 Rev. B 48Mb Autobooting Hard Disk,<br />
28ms average access ONLY E788.00<br />
With Colour Stereo Monitor ONLY E159.00<br />
A2000 base machine E399.00<br />
Ex-demo A2000 C 5 4 9 • 0 0<br />
PC XI & AT Compatibility for AMIGA<br />
XT Bridgeboard<br />
5.25" floppy drive<br />
C129•00<br />
AT Bridgeboard with either<br />
3.5 or 5 25" floppy drive C499•00<br />
ST157N-1<br />
ST177N-1<br />
ST1096N<br />
ST296N<br />
ST1126N<br />
ST11262N<br />
ST1201N<br />
ST1239N<br />
PHILIPS<br />
8833 Mkt I colour monitor<br />
only E199<br />
HARD DRIVE UNITS<br />
48Mb 28ms<br />
60Mb 20ms<br />
83Mb 20ms<br />
84Mb 28ms<br />
111Mb 15ms<br />
142Mb 15ms<br />
177Mb 15ms<br />
211Mb 15ms<br />
Installation and formatting<br />
E199.00<br />
E239,00<br />
E285.00<br />
E239•00<br />
E449.00<br />
E499,00<br />
E599.00<br />
£629.00<br />
SYOUEST 44Mb 28ms removeable<br />
cartridge drive. £539.00<br />
IVS Trumpcard for above add te9.00<br />
ENE<br />
,<br />
E215.00<br />
-111111• ..--<br />
modeMIE ME IN E MMO<br />
7.mm,
0501 512k RAM card + clock<br />
ONLY E25.00<br />
CHIPS & DISKS<br />
We only sell new chips<br />
A590 Memory chips<br />
0.5Mb £1500<br />
1,0Mb E30.00<br />
ZOMb £59.00<br />
A590 2Mb Populated E279.00<br />
8UP BOARD & CHIPS<br />
Bare Board (0Mb) £69.00<br />
add cost of RAM to your<br />
specification<br />
2Mb +E59.00<br />
4Mb 41117.00<br />
6Mb +E175.00<br />
8Mb -4_233.00<br />
DISK CONTROLLER CARDS<br />
The GRANDSLAM. new SCSI controller<br />
from IVS. Extra Parallel port - space for<br />
8Mb on board RAM<br />
ONLY El 99.00<br />
NEXUS SCSI hard disk controller card -<br />
space for 8Mb on board RAM.<br />
ONLY £175.00<br />
MONITORS<br />
ALL PHILIPS U.K. MONITORS<br />
HAVE 1 YEAR ON SITE<br />
GUARANTEE<br />
PHILIPS 8833(U.K.)<br />
Colour Monitor with stereo sound<br />
+ FREE LEAD & DUST COVER<br />
PAINT F R A M E G R A B<br />
XCAD Designer<br />
Platinum Works!<br />
Transcript WiP<br />
ProPage 2.0<br />
ProDraw 2.0<br />
Superbase 4.0<br />
Hype rbook<br />
E59.00<br />
£75.00<br />
E25.00<br />
E99.00<br />
C69_00<br />
£99.00<br />
E29.00<br />
Deluxe Paint III<br />
Digipaint III<br />
Photon Paint<br />
Spritz<br />
Icon Paint<br />
Comic Setter<br />
E49.00<br />
E50.00<br />
E20.00<br />
E3.00<br />
£3.00<br />
E20.00<br />
DigiView Gold 4.0<br />
Rombo Vidi<br />
Disney Animation<br />
Studio<br />
Descartes Maths E19.00<br />
VIDEO TITLING<br />
Video Studio E99.00<br />
• ,<br />
Only E199.00<br />
APPLICATIONS VIDEO SECTION<br />
LHC Micmsales<br />
121 Regents Street<br />
Leamington Spa - Warks<br />
TEL 0926 312155<br />
FAX 0926 883432<br />
V OPEN ON SUNDAYS V<br />
• •<br />
Diamond Computers Ltd<br />
• 1 4 4 Ferry Road<br />
• Edinburgh<br />
• Scotland •<br />
• T E L 031 554 3557<br />
A OPEN ON SUNDAYS A•<br />
Diamond Computers Ltd<br />
Nt 1022 Stockport Road<br />
Manchester<br />
TEL 061 257 3999<br />
FAX 061 257 3997<br />
This Voucher is worth<br />
25% off all ABACUS<br />
computer books<br />
WHEN ORDERING<br />
PLEASE QUOTE ACO6<br />
•<br />
•<br />
•<br />
PRINTERS & RIBBONS<br />
STAR IC200 COLOUR E 1 6 3 . 0 0<br />
CITIZEN 1240 £ 1 6 2 . 0 0<br />
OKIDATA LASER 400 E599.00<br />
PHILIPS MNS 1432 E 9 9 . 0 0<br />
CITIZEN SWIFT 24 P . O . A .<br />
WITH COLOUR P . O . A .<br />
PANASONIC 104P/1123 E l 59.00<br />
OKIMATE 20 E 1 3 0 . 0 0<br />
STAR Lc MONO £ 1 1 9 . 0 0<br />
STAR LC.2410 P . O . A .<br />
RIBBONS QUANTITY EACH<br />
2 6 1 2<br />
OKI 20 COLOUR M O O E6.50 E6.20<br />
OKI 20 BLACK £6.60 £6.20 E6,00<br />
PANASONIC KXP, £7.50 E7.00 £6.50<br />
KXPloasivz3 £3.95 E3.80 0.60<br />
DIAMOND Multisync Monitor<br />
OnlyE295.00<br />
COMMODORE 1084/s<br />
Only £189.00<br />
,<br />
1124 JUKI 6100 E1.75 £1.60 £1.50<br />
COMMODORE 1084/SD Monitor M _TALLY MT80 E2.70 E2.50<br />
Only £199.00 STAR Low 0.95 E3.70 E3.50<br />
STAR Low coLour4 C6_50 £6.00 £5.50<br />
DISKS STAR LC24/10 E6.50 £5.90 E5.50<br />
FOR A LIMITED PERIOD WE ARE EPSON u(soo E2.50 E2.10 E1.90<br />
SELLING HIGH QUALITY 3.5<br />
- BULK S ODISKS N Y AT ONLY D:1.30 EACH<br />
AMSTRAD PMP4000 E3.85 E3.70 E3.40<br />
Simply telephone through your order, giving your Access<br />
or Visa card Number or send a cheque or postal order to<br />
your Local Dealer.<br />
All prices exclude VAT unless otherwise staled.<br />
Next Day Courier Service Delivery E10_00<br />
Please allow 5 working days for cheque clearance.<br />
Bankers drafts clear on the same day<br />
All prices tor corirct al time<br />
THE<br />
of going to Twem. MIT may chamgc witintui<br />
DIAMOND<br />
PRICE PLEDGE<br />
E75.00<br />
£69.00<br />
E70.00<br />
HOW TO ORDER 17'<br />
• in the extremely unakely event that you are able to<br />
find<br />
through - a Diamond: then we will match that price; and<br />
bon<br />
<strong>Commodore</strong> & products we will' not only<br />
match etthe<br />
price of our competitors, we will even give you<br />
te<br />
t5.00 as uPett,<br />
r Ns does not apply to sales or special prices<br />
p and only appes at the time 01 purchase<br />
r<br />
D501 512k RAM card +<br />
Disk Drive ONLY £69.00<br />
AUDIO M u m AUDIO<br />
AM I N latest and besi audio and music<br />
packages from Mr, Diamond al Me<br />
keenest p rice s<br />
MusicX vet 1.1 E59.00<br />
Perfect Sound £39.00<br />
Audio Engineer E149.00<br />
MasterSound E25.00<br />
Quartet E33.00<br />
MIDI liF E26.00<br />
Keyboard E25.00<br />
Diamond Computers Ltd<br />
84 Lodge Road<br />
souni A MPTON<br />
TEL 0703 232777<br />
FAX 0703 232679<br />
Diamond Computers Ltd<br />
406 Ashly Road<br />
POOLE - Dorset<br />
TEL 0202 716226<br />
FAX<br />
Diamond Computers Ltd<br />
227 Fitton Avenue<br />
Bristol<br />
TEL 0272 693545<br />
FAX 0272 693223<br />
LAN Computer Systems<br />
1045 High Road<br />
Chadwell Heath -<br />
Rom ford<br />
TEL 081 597 8851<br />
FAX 081 590 8959
11<br />
1<br />
91 saw 11J launch of<br />
n electronic entertainment<br />
magazine with a diffetence<br />
(comes out every week!<br />
'S<br />
F<br />
lir Massive 620,000+ software<br />
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or More coverage of the games<br />
scene than any other magazine<br />
- over 140 editorial pages per<br />
month!<br />
, sr Coverage of every games<br />
machine on the market<br />
including: Amiga, Atari ST, C64,<br />
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7<br />
vir The best quality coverage in<br />
full colour from the biggest<br />
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magazine!<br />
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dr The first news, the latest<br />
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buy it every week!<br />
2<br />
Probably the world's most exciting weekly guide to games<br />
fain<br />
atte<br />
that<br />
and<br />
be<br />
to<br />
par<br />
oul<br />
i rn4<br />
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,otl<br />
-bu<br />
Di<br />
Yc<br />
cc<br />
in<br />
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yi<br />
it
F<br />
IA<br />
add extra beef to your<br />
W Amiga, there are some<br />
hfairly<br />
obvious areas that deserve<br />
eattention.<br />
Most people soon realise<br />
n that an extra half meg of memory<br />
tand<br />
an external floppy drive would<br />
hbe<br />
nice. The next stage is normally<br />
e to add a better mouse or a monitor.<br />
t So what next? In this concluding<br />
ipart<br />
of "Expand and Deliver we set<br />
mour<br />
sights a little further afield and<br />
e investigate networking modems,<br />
cgenlocks,<br />
emulators and all those<br />
oother<br />
bits of kit that people seem to<br />
mbuy,<br />
and then find a use for.<br />
e<br />
s<br />
Data sharing<br />
t<br />
oDo<br />
you feel lonely when you use<br />
your Amiga? If so, then a modem<br />
could be the answer to your dreams.<br />
Made famous by such scare-mongering<br />
movies as 'War Games', the<br />
modem will let you communicate<br />
with other computer users by linking<br />
your machine to the standard telephone<br />
network.<br />
Using a modem costs money, so<br />
it's worth investing in the fastest<br />
modem you can afford, although<br />
you must also be aware that many<br />
on-line systems cannot cope with<br />
certain speeds. Some on-line systems<br />
support 4800 baud modems, but the<br />
vast majority won't support anything<br />
faster than a 2400 baud modem.<br />
The price of modems has dropped<br />
considerably in the last two years or<br />
so, so getting on-line is not quite as<br />
expensive as you might believe.<br />
Typically, a fairly well endowed 2400<br />
baud modem can be picked up for<br />
around El 80.<br />
Closer to home, it's also possible<br />
to connect together several Amigas<br />
in a network, therefore allowing<br />
them to share programs and peripherals<br />
(hard drives, printers etc). In a<br />
professional environment, networking<br />
can cut the cost of upgrading<br />
several Amigas by a considerable<br />
amount — instead of having to buy<br />
such things as hard drives for each<br />
machine, you can buy one<br />
large drive (which usually<br />
works out<br />
cheaper) and<br />
share i t<br />
between<br />
n<br />
a<br />
several machines. Several companies<br />
now produce network<br />
t<br />
systems,<br />
although its worth checking Out all<br />
the options available before splashing<br />
out. As the old rule stipulates,<br />
u<br />
don't buy the first that you see — you<br />
may live to regret It!<br />
Working along the same lines as a<br />
modem, you can also set<br />
r<br />
up your<br />
Amiga to send and receive facsimile<br />
(fax) messages. Currently two such<br />
systems exist - Michtron's FastFax<br />
and Applied Engineering's<br />
e<br />
DataLink<br />
system. Michtron's product is perhaps<br />
the better of the two, but it'll<br />
set you back £600 (a real tax can be<br />
picked up for just L4001).<br />
Video visuals<br />
Video graphics are an all-important<br />
aspect of <strong>Commodore</strong>'s marketing<br />
strategy, so it comes as no surprise<br />
that the video hardware market has<br />
been flooded with innovative products<br />
ranging from yenlocks<br />
and flicker<br />
fixer cards, to 24bit<br />
frame buffers<br />
which offer near<br />
broadcast quality displays.<br />
Genlocking is one<br />
application that really sets<br />
the Amiga apart from its<br />
closest rival. For little more<br />
than a 000, you can overlay<br />
lcomputer graphics onto a<br />
posite video source to create<br />
titles and special effects for your<br />
home movies, I won't go into too<br />
much depth about the kind of features<br />
you should be looking for -<br />
you'll find these within my Desktop<br />
Video column elsewhere within this<br />
issue.<br />
Moving into the realms of professional<br />
video graphics, the last six<br />
months have seen an explosion in<br />
the number of 24-bit graphics cards<br />
available for the Amiga. Most are a<br />
bit on the pricey side (E1500-4-), but<br />
several companies in the States have<br />
started to market budget 24-bit<br />
cards that costs little more than<br />
a couple<br />
of hundr<br />
e d<br />
pounds.<br />
Most<br />
promising of<br />
all these is the<br />
HAM-E 24-bit<br />
RGB card from<br />
Black Belt Systems.<br />
Their card runs on all<br />
Amigas and sells for just<br />
4111<br />
Expand<br />
andand deliver<br />
Jason Holborn uses his peripheral 11<br />
vision to conclude Amiga uting's<br />
3<br />
i<br />
d<br />
p<br />
4<br />
expansion<br />
$300.<br />
It offers full<br />
• 1<br />
1<br />
1<br />
*<br />
*<br />
.<br />
1 Hard drivinl<br />
compatibility with a<br />
range of 24-bit file forma<br />
including 24-bit IFF, Targa, " ç<br />
Dynamic HiRes and SHAM formats, p but they have a number of distinct<br />
plus a load more besides. It comes y disadvantages. For starters, they are<br />
complete with 24-bit paint and ren- d s0000 st000w — oven relatively small<br />
dering software, making it an excit- r itiles<br />
seem to take an eternity to load.<br />
ing proposition for anyone interested v Secondly. even the Amiga's fairly well<br />
in Amiga graphics. Expect a lull e hung drives jug can't handle enough<br />
review soon.<br />
s data. They're ok If you're using your<br />
Interlacing may be a real pain on a Amiga for nothing more than a bit of<br />
the eyes, but it's just the ticket for r word processing, but you'll soon<br />
video work. However, if you've tired e<br />
start to feel held back once you start<br />
Out the old interlace hop, then you a messing around with 24-bit graphic<br />
can rid your machine of it forever by l<br />
and PostScript files.<br />
fitting any one of a number of flicker l<br />
Of course what you really need is<br />
fixer cards. These ingenious devices a mass storage device, the most<br />
w<br />
convert the Amiga display to a rock common of which is the hard drive.<br />
e<br />
steady picture that would put a VGA If you've never used a hard drive-<br />
l<br />
PC to shame. Unfortunately, you also based Amiga, then you simply won't<br />
l<br />
need to buy an expensive multisync even be able to comprehend what a<br />
a<br />
montor, so they're very much difference such a device makes to<br />
restricted to the more affluent Amiga<br />
n<br />
the Amiga. Suddenly everything<br />
users amongst you.<br />
d becomes so much smoother and so<br />
On the horizon is the most excit- g much faster. No more do you have<br />
o<br />
ing video peripheral yet. Currently to mess around with disk swapping<br />
only available in NTSC format,<br />
o<br />
everything is there on a single high<br />
NewTek are hard at work on a PAL d speed storage device.<br />
version of their ground-breaking , Hard drives come in a range of<br />
VideoToaster effects system. It corn- different sizes, starting at about 20<br />
I,<br />
bines a<br />
broadcast quality<br />
genlock and effects<br />
system, with 24-bit graphics<br />
capabilities. Don't expect it for a fait<br />
old time yet, though.<br />
'11<br />
/ O A<br />
-44
I<br />
/<br />
1<br />
1<br />
/<br />
1<br />
f<br />
l<br />
o<br />
i<br />
l<br />
l<br />
f<br />
i<br />
l<br />
l<br />
Mbytes and moving up to multigigabyte<br />
in size. Most cheap Amiga<br />
hard drives offer 20 Mbytes of storage,<br />
but it's worth spending a little<br />
more for a higher capacity drive -<br />
preferably at least 40 Mbytes. You<br />
may think that 20 Mbytes sounds<br />
like an awful lot of storage, but you'll<br />
be surprised how quickly it'll get<br />
filled.<br />
With the imminent launch of<br />
<strong>Commodore</strong>'s CD<br />
-storage<br />
device worth considering is<br />
that TV of CD-ROM. You can't directly<br />
write system, to a CD-ROM disc (you'll need<br />
a L3000+ n oWORM t h drive for that!), but<br />
they e rhave<br />
one very major advantage<br />
over hard drives - their sheer size. A<br />
single CD-ROM disc can store over<br />
600 Mbytes of data, which is over 30<br />
times that which <strong>Commodore</strong>'s<br />
A590 can handle.<br />
<strong>Commodore</strong> have announced<br />
that they will be producing an external<br />
CD-ROM drive for existing<br />
Amigas later this year, but US-based<br />
Xetec have beaten them to it.<br />
Xetec's drive is fully CD-TV compatible,<br />
so you'll still be able to take<br />
advantage of CD-TV software once it<br />
is made available.<br />
To keep you going, Xetec actually<br />
include a free 'Fish Eit More' CD-<br />
ROM disc which contains the entire<br />
Fred Fish collection of PD disks - all<br />
360 of them!<br />
If you're using a hard drive, things<br />
can go wrong - read writes errors<br />
are a regular occurance, but by far<br />
the worst fear of hard drive users is<br />
the dreaded head crash whkh usual-<br />
ly results in you losing everything on<br />
your drive.<br />
What you need is a backup<br />
device. If you're using a high capacity<br />
drive, then a good bet is a tape<br />
streamer, a sort of glorified tape<br />
recorder which backs up an entire<br />
108 Amigo Computing<br />
I<br />
r<br />
e<br />
Question: When is an Amiga not an Amiga?<br />
Answer: when it's a Mac, a PC, a Unix system, a BBC<br />
micro, or even an ST....<br />
a<br />
With little more than an inexpensive piece of<br />
hardware and some clever software, you can transform<br />
your Amiga into a clone of just about any<br />
major computer you can<br />
t<br />
think of. There are emulators<br />
for all the major 8-bit micros - the BBC, the<br />
C64, the QL (yes, the QL <strong>Is</strong> an 8-bit!) and even the<br />
Spectrum 48k!<br />
u<br />
For the poseurs amongst you, it's even<br />
possible to transform your Amiga<br />
into a fully functional clone of<br />
an Apple Macintosh,<br />
therefore allowing<br />
your<br />
r<br />
e<br />
hard drive onto dedicated tapes that<br />
look not unlike those of the audio<br />
variety.<br />
Once again, Xetec also produce a<br />
tape streamer which they sell for<br />
about 5500. These come in two sizes<br />
- 60 Mbytes and 150 Mbytes - and<br />
are bundled with all the neccessary<br />
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If you can't quite afford a hard<br />
drive, then a high density floppy<br />
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looking for. Applied Engineering produce<br />
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which can pack a whopping 1.52<br />
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density floppy. This can be bought<br />
for about £130.<br />
Modes rule OK!<br />
The Amiga SOO is a pretty _ —<br />
versatile machine as. far<br />
as expansion possibilities<br />
go, but it's still not as<br />
expandable as its big brothers,<br />
the A2000 and A3000.<br />
However, spotting a gap in the<br />
market, several manufacturers<br />
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which allow the Amiga 500 to<br />
use hardware devices designed<br />
exclusively for the high end-Amigas.<br />
Undercover Amigas<br />
The first to arrive was the A1500<br />
from London-based Checkmate<br />
Digital. For L2 30, Checkmate's<br />
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casing for the A500 that makes<br />
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brother, the A2000. The keyboard is<br />
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live in its own external steel casing<br />
which is attached to the main system<br />
unit via a curly cable. It provides<br />
space for two drives internally, plus<br />
an extra kit is available to allow A500<br />
owners to move the A590 hard drive<br />
inside the A1500.<br />
Checkmate are still hard at work<br />
on an extra 'OverRider' module<br />
to take advnateg of the vast range of quality productivity<br />
software (well, DTP software, actually)<br />
available for Apple's baby.<br />
Things really'start to hot up when it comes to<br />
emulating a PC compatible - there are now no<br />
fewer than four different hardware<br />
PC emulators available! For the<br />
A500, the best <strong>Is</strong> undoubtedly<br />
Bitcon's KCS Power PC Card,<br />
although SOL's ATonce is still<br />
worth a look just because<br />
of its multitasking capabilities.<br />
For those of<br />
you with megabucks<br />
to spare, then<br />
<strong>Commodore</strong>'s<br />
new Unix card<br />
for the A3000<br />
is well worth<br />
checking out. It's a<br />
complete Unix system on a<br />
card that's based around the lat-<br />
• est release of AT&T's multitasking, muttiuser<br />
operating system. You may not have<br />
- heard a great deal about it on the home computer<br />
scene, but Unix is big business in the corporate<br />
market.<br />
A1500, This has been in the pipeline<br />
for over a year no but Checkmate<br />
recently revealed that the kit is finally<br />
reaching completion.<br />
More promising still is the Bodega<br />
Bay modular expansion console from<br />
US-based hardware manufacturer,<br />
California Access. Unlike the<br />
Checkmate unit, the Bodega Bay<br />
offers full 2000-card compatibilty as<br />
standard, split between four A2000<br />
100-pin slots (for RAM expansions,<br />
hard drives etc) plus three overlapping<br />
XT/AT-compatible slots. The<br />
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plus there's an option to have an<br />
which promises to add A2000 A2000 video slot fitted (for such<br />
expansion slot-cornpatibill- - - - , things as genlocks etc).<br />
ty to the
)ro-<br />
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Looking for a professional DTP<br />
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bounding in with boxfuls of delight,<br />
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The<br />
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handles you can grab hold<br />
F of with your mouse pointer<br />
are r well-known to users of desktop<br />
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mWith<br />
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Canadian s company Saxon Industries,<br />
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n Before revealing the delights of<br />
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one o or two of which might lead the<br />
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One excellent feature of the<br />
112 Amiga Computing<br />
Saxon's bounding box is that, unlike<br />
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Although it may seem like a restriction<br />
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One of the most important functions provided by any<br />
DTP program is the formatting of text blocks. In most<br />
documents, textual Components will be the primary focus,<br />
the graphics elements serving as a secondary highlight.<br />
for maximum effect, text blocks must be well laid out<br />
with proper spacing, sizing and highlights to differentiate<br />
titles, headings and body text.<br />
And, of course, once you've created one or several<br />
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A type style, fairly easily created through the medium<br />
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You see, the real magic of a pack<br />
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manipulated in many ways to alter<br />
the representation of the items they<br />
contain.<br />
It really is very easy to rotate,<br />
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Saxon box definition requester - one<br />
of the several dialog boxes asking<br />
you to specify parameters - shows<br />
you a representation of your box<br />
which changes angle as you select<br />
different rotation angles, a neat little<br />
trick which shows you fairly precisely<br />
of Saxon's requesters boxes which pop up asking you to<br />
select or write in options is a complete definition of<br />
parameters for rendering a paragraph, containing all the<br />
information about font, type size, texture arid spacing.<br />
Once a type style has been defined, you give it a name<br />
and it appears in a list on Saxon's sidebar.<br />
The great advantage is that paragraphs can be formatted<br />
and reformatted simply by highlighting them and<br />
clicking on an available tag style, All style togs can be<br />
saved and retrieved for later use in any document.<br />
In other words, you never have to create a style twice.<br />
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what you're going to get. Having<br />
this large measure of control over<br />
boxes helps the typesetting process<br />
from both the user's and the computer's<br />
perspective.<br />
Incidentally, not all boxes need to<br />
be rectangles. You can create freehand<br />
boxes with any number of corners<br />
Hardware demands<br />
Before we go any further, some<br />
words of caution for the unexpanded<br />
and the slightly expanded, You either<br />
won't be able to run the program at<br />
all, or at least you'll find it very difficult,<br />
Saxon is a powerful program, not<br />
intended for the fickle or faint-hearted,<br />
and that applies to the hardware,<br />
too. You really need a minimum of<br />
two 3•5in drives, although the man-<br />
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Creating a template<br />
through Saxon's<br />
bask t u t o ria l<br />
Saxon's template feature allows pages of any complexity to be saved for later<br />
retrieval. The pages you save in this way can include bitmapped graphics,<br />
structured drawings and even text files<br />
You assign such page designs to function keys by invoking the Page menu<br />
and moving the pointer to 'Assign F-Key'. A small requester appears, asking<br />
you to enter a filename of up to 10 characters for the page being assigned.<br />
After assigning a template called, for instance, AMIGACOMPU to function<br />
key Ft, the sub-menu item will then read 'Assign F-Key - FLAMIGACOMPU".<br />
Pages saved in this way are actually stored in a directory within the Saxon<br />
Publisher program. If you're running the program from a floppy disk, you<br />
choold be aware of the limited storage space available for assigned objects.<br />
Assigned pages can be recalled whether or not a document already exists in<br />
the program environment. Simply hold down the shift key and press the relevont<br />
function key while in cursor mode.<br />
Again, it's a case of once you've designed something, you don't have to go<br />
through the motions again. It's what time-saving, and therefore cost-efficient,<br />
DTP is off chow.<br />
ual says you can "theoretically" make<br />
use of the program with a single<br />
drive, but "at great inconvenience".<br />
Unless your system has a hard<br />
disk, at least two floppy drives are<br />
needed to make working copies of<br />
the program. For those producing<br />
large and/or complex volumes, a<br />
hard disk is highly recommended.<br />
Oh, and you'll need at least 1<br />
megabyte of memory.<br />
Although Saxon works properly<br />
with any standard Amiga display, a<br />
high persistence monitor is recommended<br />
to reduce the flicker caused<br />
by the highest resolution mode,<br />
which is what Saxon runs in.<br />
Unfortunately, long persistence phosphor<br />
monitors come very expensive<br />
compared with standard NTSC<br />
colour monitors.<br />
The alternative is to use a flicker-<br />
fixing device. An inexpensive<br />
polarised screen can improve the stability<br />
of the display dramatically.<br />
The review copy of Saxon version<br />
t 3<br />
that I used provided direct support<br />
only to PostScript compatible<br />
printers and phototypesetters.<br />
However, I'm assured the released<br />
version will provide dot matrix support<br />
as well_<br />
Well, if that lot hasn't put you ort,<br />
you must either have the bee's knees<br />
in hardware or be prepared to spend<br />
a good deal of money, and also want<br />
to produce quality documents or<br />
publications. At any rate, this will be<br />
the assumption for the rest of this<br />
review.<br />
The best way to learn about<br />
Saxon's excellent facilities, and its<br />
few niggling bits, is to work through<br />
the Basic Tutorial in the manual and,<br />
f you survive that, the Advanced<br />
tutorial which follows it.<br />
Enter the first niggling bit - there<br />
are NO illustrations at all in either<br />
tutorial to show you what you<br />
should be achieving as you draw and<br />
manipulate your boxes, import your<br />
text and graphics and create your<br />
type styles and templates. The<br />
author seems to assume that you've<br />
read and remembered all the other<br />
parts of the manual.<br />
I did eventually realise, however,<br />
that the the results to which the<br />
tutorials should lead you are included<br />
on disk, and you could, of course,<br />
print this out before you begin.<br />
Unfortunately, the bounding boxes,<br />
the sidebar containing your tools,<br />
filenames of imported text and<br />
graphics etc, are NOT on the finished<br />
job, so there's still no easy<br />
answer.<br />
Take a tip from one who's suffered<br />
- make sure you read the<br />
Fundamental Concepts and<br />
Operating Parameters sections of-the<br />
manual before going through the<br />
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Lots o l co n t ro l o ve r p re t t y colours<br />
and shapes thanks t o Saxon's<br />
drawing and b o u n d in g b o x fa cilitie s<br />
drld o t h e r advanced features<br />
.,..<br />
tutorials. The 20 minutes this will<br />
take will pay handsome dividends.<br />
If you still have the occasional<br />
problem identifying what's on<br />
screen, look it up in the Specific<br />
Reference, Sidebar or Menu Strip<br />
sections.<br />
The four modes<br />
Apart from their lack of illustrations,<br />
the tutorials adequately demonstrate<br />
the features of Saxon. There are four<br />
modes of operation.<br />
All manipulations to text and<br />
boxes are performed in Cursor<br />
Mode, when the pointer, or arrow, is<br />
the active tool. In this mode, all<br />
screen display parameters, including<br />
colour, are in force and it does seem<br />
to take an age on occasion for the<br />
screen to redraw itself after a<br />
change_<br />
In Paragraph Mode, you perform<br />
all operations relating to type styles,<br />
as well as formatting of paragraph<br />
styles. Drawings created within<br />
Saxon Publisher itself, bounding box<br />
outlines and onscreen colours don't<br />
appear in this mode, since they are<br />
not required for text formatting.<br />
Things happen a lot faster as a consequence.<br />
Text Mode allows you to manually<br />
enter characters into bounding<br />
boxes. You could write the publication<br />
you are working on in this way,<br />
though the idea with Saxon, as with<br />
all DTP packages, is that you import<br />
pre-prepared text and graphics, with<br />
only the odd headline, standfirst and<br />
caption to be written in directly. You<br />
also have the full range of facilities<br />
for editing and formatting text,<br />
n,.the display is a simple one in<br />
this mode, to keep things moving<br />
quickly.<br />
Finally, Drawing Mode allows the<br />
creation and manipulation of structured<br />
drawings within your documents.<br />
A good range of tools<br />
includes line, bezier curve, connected<br />
line, rectangle, ellipse, polygon,<br />
and smooth line (similar to connected<br />
line but the angles where lines<br />
meet are converted to smooth<br />
curves). Rectangle, ellipse and polygon<br />
have filled versions as well for<br />
those who want to put textures into<br />
their drawings.<br />
Drawing mode only affects drawings<br />
generated within the program.<br />
Externally generated drawings can<br />
only be manipulated while in cursor<br />
mode.<br />
When Saxon first loads, the main<br />
area of interest onscreen is a panel<br />
Amiga Computing 113
down the left side of screen, called<br />
the Sidebar.<br />
This contains gadgets for selecting<br />
the four modes as outlined above,<br />
text style gadgets (plain, bold, italic<br />
and underline), and the screen positon<br />
gadget showing the portion of<br />
the document currently displayed on<br />
screen (magnifications of 30 per cent<br />
to 300 per cent are available).<br />
The sidebar also contains the tag<br />
list, In paragraph mode, this contains<br />
the names of any text or graphics<br />
files which were generated externally<br />
and imported into your document or<br />
publkation.<br />
One of the delightful features of<br />
Saxon is that you can import files at<br />
any stage, right at the start of document<br />
creation, if you like, without<br />
having so much as placed a bounding<br />
box on a page.<br />
What happens is that the name of<br />
the file - the tag - sits in the list in<br />
the sidebar until you've created a<br />
box or several boxes for it. Then,<br />
simply click on the tag and the text<br />
or graphic appears in whichever box<br />
Ls selected. If it's text which needs to<br />
be run into several boxes, clicking on<br />
the next box to select it, then clicking<br />
once more on the tag will flow<br />
the text on from the precise point at<br />
which it ended in the previous box.<br />
As you continue to run in text in<br />
this way, it flows over or around any<br />
graphic elements according to the<br />
parameters you have given in the relevant<br />
requester to the boxes containing<br />
them.<br />
In paragraph mode, the tag list<br />
displays a list of style tags. The<br />
"New gadget at the bottom of the<br />
tag list enables you to create a new<br />
style tag, which initially will be the<br />
same as whichever tag was highlighted<br />
when you clicked on "New",<br />
114 Amiga Computing<br />
Add some texture<br />
Objects in Saxon Publisher can be textured in a variety of ways. Every<br />
page, box, style tag and internally generated structured drawing has a<br />
user-definable texture associated with it.<br />
Options include bitmapped backgrounds, outlining thickness, transparent<br />
and solid colours.<br />
As far as text is concerned, outlines, backgrounds and drop shadows<br />
can have any solid colour hue associated with them.<br />
In the texture requesters associated with any particular document element,<br />
users can specify colour as a combination of red, green and blue.<br />
The Colour Display Window provides a graphic illustration of the selected<br />
colour.<br />
Alternatively, you can use the facilities for selecting colours as Printer's<br />
Ink, giving a more accurate representation of printed output, or CMYK values.<br />
This latter allows you to to specify exact ink density (as a percentage)<br />
of each colour separation (cyan, magenta, yellow and black) which comes<br />
off the output device.<br />
Texture and colour are close partners when it comes to creating breathtaking<br />
effects in your documents. Experiment and enjoy is the name of the<br />
game.<br />
A goodly range of ready-made pre-set textures is provided with Saxon<br />
Publisher. The range includes effects such as gradients, stonebricks and<br />
drop shadows.<br />
Make the required changes and give<br />
the style a new name in the relevant<br />
requesters.<br />
In drawing mode, the only entry<br />
in the tag list is the word<br />
"Retexture. When this is selected,<br />
the texture requester appears, allowing<br />
you to define the outline thickness<br />
and colours as well as the<br />
background textures for all struc-<br />
Packed with features<br />
As you would expect of a DTP package aimed at professionals, Saxon<br />
Publisher is packed with features.<br />
Apart from those mentioned in the main part of this review, the notable<br />
ones include:<br />
• Page sizes up to 20 X 20 inches • Routines to double or quadruple<br />
are supported. o u t p u t resolution of bitmaps<br />
• Page backgrounds rendered in without sacrificing sharpness or<br />
any user-defined solid colour or detail.<br />
one of 21 bitmapped textures I Text sizes from 3 to a staggering<br />
(still more textures can be 2000 points.<br />
ordered from Saxon Industries). • Support for downloadable fonts.<br />
• Easily created column guides to • Facilities to directly import and<br />
assist with layout. p r i n t 24-bit images without need<br />
• Screen angles and densities for conversion utilities,<br />
defined to four decimal places. • Support for Encapsulated<br />
• Ability to variably scale the final PostScript (EPS) and PorVestor<br />
output scale of any document. fi les.<br />
Featul<br />
The te xture requester. The<br />
range and styles of te xture s<br />
and the control you have ove r<br />
them are e xce lknt features of<br />
the Saxon package<br />
tured drawings attached to the<br />
active bounding box.<br />
Style transfer gadgets are also<br />
provided, allowing you to impose<br />
the style tag of the currently highlighted<br />
paragraph onto an entire section<br />
of text appearing either before<br />
or after it, either within the active<br />
box only, or for all boxes in whichever<br />
direction is selected.<br />
The remainder of the sidebar con-<br />
sists of bounding box definition gadgets<br />
(rectangular or freehand are the<br />
two options); depth arrangement<br />
gadgets allowing you to change the<br />
current layering arrangement of<br />
overlapping boxes by moving the<br />
active box to front or back; and the<br />
self-explanatory delete box, delete<br />
contents, box moving and graphic<br />
filling gadgets.<br />
The menu strip, which runs across<br />
the top of the opening display, is<br />
invoked in the usual Amiga fashion<br />
with a click of the right mouse button,<br />
and gives full control over document,<br />
importation of external files,<br />
pagination, bounding boxes, type<br />
styles, editing facilities like cut, copy,<br />
paste, search and replace, and pref-<br />
erences such as page view and ruler<br />
(inches, metric or picalpoint rulers<br />
are available).<br />
And in conclusion...<br />
The two tutorials in the manual will<br />
• quickly get you up to speed with<br />
Saxon Publisher. After completing<br />
the second one, I guarantee you will<br />
be ready, nay positively itching, to<br />
produce something of your own.<br />
I don't altogether like Saxon's<br />
more complex requesters. There's<br />
not much depth to the little boxes<br />
you need to click (you should have<br />
remembered to bring your specs -<br />
Ed) and the type style requester in<br />
particular looks very cluttered.<br />
However, now that we're so close<br />
to the end, I have to confess to more<br />
than a passing acquaintance with the<br />
likes of Quark XPress, Aldus<br />
Pagemaker, Ventura Publisher and<br />
even the package specially written<br />
for the OS/2 on the PC, DeScribe.<br />
Some of those packages have been<br />
out quite a few years now, and have<br />
had a chance to metamorphose into<br />
something nearer perfection.<br />
My initial impression of Saxon is<br />
that it is good - very, very good, in<br />
fact, for those who can afford it and<br />
its rather hefty hardware requirements.<br />
It's bound to improve with subsequent<br />
versions. With a few more<br />
things like some more fonts and the<br />
odd cosmetic improvement, Saxon<br />
Publisher will make the grade as a<br />
first rate, professional DTP package.<br />
I'm certain, however, that it will<br />
see far more business than home<br />
use.<br />
Saxon Publisher <strong>Is</strong> a product of<br />
Saxon Industries, 14 Rockcress<br />
Gardens, Nepean, Ontario, Canada<br />
K2G 5M (613) 228-8043<br />
Availability: Version 1,2 (with more<br />
features than version 1.1 under<br />
review, plus dot matrix printer<br />
support) available now<br />
[ Ease of use<br />
Supplier: Surface UK<br />
(081 566 6677)<br />
Price: 1199<br />
Implementation<br />
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Saxon Publisher - The inevitable product of development with<br />
efficiency foremost in mind. Its quality has made it the first desktop<br />
publisher to be certified compatible under Workbench 2..0 while its<br />
advanced capabilities have attracted a loyal following of satisfied<br />
customers.<br />
POWERFUL FEATURES<br />
Currently available is Version 1.2, a substantial improvement to an<br />
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Not so Fast<br />
I'm in possession of a revision 6 A500 with<br />
0.5Mb expansion. Some time ago i modified the<br />
motherboard so I could have 1Mb of Chip RAM_<br />
The problem now is that the MS-DOS emulator<br />
Transformer doesn't work, and when I pull<br />
down DPaint ill's anim menu, it is ghosted out so<br />
that none of the options are available.<br />
Could it be because there's no fastmem any<br />
more or is it because of a hardware fault?<br />
If I buy another internal expansion board with<br />
1,5Mb or more, can I then use my Transformer<br />
and animate in DPaint III and still have 1Mb of<br />
chipmem? I would really appreciate it if<br />
could give me the answers to my quest<br />
Keep the good work going - I think you're<br />
is the best there is.<br />
I Hoogendoorn, Berkel-Enschot, Holland<br />
As you guessed, the problem lies in your<br />
machine no longer having access to fastmem,<br />
at least in the case of the DPaint anim menu.<br />
I'm not so sure of the Transformer problem,<br />
but it is more than likely to be the same.<br />
You can rule out hardware faults - if your<br />
DIY conversion had any detrimental effects on<br />
the motherboard, especially the dedicated<br />
chips, the results would be a lot more obvious<br />
than they are at the moment.<br />
Anyone with expanded memory can use<br />
NOFASTMEM to turn off their fastram and<br />
then try DPaint ill's anim menu. It won't work<br />
on a machine with no fastram, so you can rest<br />
assured that your Amiga isn't damaged.<br />
The addition of a bigger memory board<br />
should allow you to use the full 1Mb of chipmem<br />
along with some extra fastram as long<br />
as you don't reverse the motherboard conver<br />
sion. Your problem will then disappear.<br />
Try before you buy<br />
I am considering a hard drive for my A500, possibly<br />
the GVP. However I have a few uncertainties<br />
as regards hard drives, and I would be grateful if<br />
you could dear them up for me.<br />
• How prone is a hard drive to magnetic forces?<br />
Mine would be sitting near my mini-speakers and<br />
television.<br />
• Are there often any procedures to carry out<br />
during power on/off? (Le head parking etc)<br />
• What may usually cause a corruption of the<br />
disk?<br />
Brett Buckley, Huddersfield<br />
The GVP series 2 drives are fast and efficient,<br />
if a bit pricey, and you'll find a review of them<br />
in our February issue. As for your concerns:<br />
• Hard drives are quite safe from normal electro-magnetic<br />
fields of the kind generated by<br />
TVs and such like. I have a GVP sitting three<br />
inches from a monitor and ten inches from my<br />
A500 power supply at this very moment.<br />
There's no harm in taking precautions against<br />
EMP, but don't get paranoid.<br />
• You won't have to park your drive heads<br />
during normal use The only time this is necessary<br />
is when you move them from one location<br />
to another, risking heavy jolts or<br />
vibrations, Many hard drives these days,<br />
including CVP drives, will auto-park in any<br />
case.<br />
Corruption can be caused by many things,<br />
and although hard drives aren't as prone to<br />
physical corruption as floppy drives, they still<br />
go wrong occasionally.<br />
Dust and coffee can affect you mechanism,<br />
but the most common problems come about<br />
through mangled files and disk validation<br />
errors. FixDisk 1,2 from the March coverdisk<br />
will sort out most of these.<br />
Suffering Seagate<br />
Due to a fair amount of gross stupidity on my<br />
behalf I find myself without any software to get<br />
my hard drive going. I know that I should have<br />
made several back-ups and all that, but we all<br />
make mistakes.<br />
Why didn't I just write to the manufacturer?<br />
Yes, you've guessed it, I've lost the address. The<br />
drive is a Seagate ST-225N and the interface is<br />
manufactured by a company called C Ltd, model<br />
SCSI-500 Serial No. 85 it 595 Rev 1.2.<br />
I can't find the manufacturer's address or any<br />
trace of them. Does anyone out there know their<br />
address or even know of any software that can<br />
get my drive going?<br />
S M Smith, Manchester<br />
Where did you buy that interface? I can't find<br />
the company either, but Seagate are easily<br />
contacted - phone (0628) 890366.<br />
You should also contact the shop which<br />
originally supplied you with the SCSI interface<br />
- there should have been some hard drive<br />
tools with it. To get the drive up and running,<br />
Printer out of puff?<br />
Computer cracking up?<br />
We're here to help!<br />
Write to Amiga Computing,<br />
Europa House. Adlington Park, Macclesfield SK10 4NP<br />
you'll have to carry out a low level format.<br />
Seagate's tech support bods tell me they usually<br />
try memory addresses C800 and CCOO to<br />
activate the routines for this operation.<br />
The process involves using an assembly<br />
debug program to find then address the cor<br />
rect memory location, so if you're not into<br />
machine code things could get sticky.<br />
If you're lucky, the drive might already have<br />
been prepped and treated to a low level format.<br />
If this is the case, just turn to pages 5-3<br />
and A-2 of the Workbench 1.3 enhancer software<br />
manual for the scanty information supplied<br />
with your machine.<br />
If you can construct a mountlist entry and<br />
FORMAT the drive, it should be easy enough<br />
to MOUNT it and carry on from there. If this<br />
isn't sufficient, please send more information<br />
on your set-up, and the name of the supplier<br />
in particular, and I'll try to get you a more<br />
exact answer.<br />
Picture-popper<br />
A friend and myself have just started to do a reference<br />
program using the Workbench set-up.<br />
The program is self-booting, but what we'd like<br />
to do is load a picture then have it disappear<br />
before Workbench loads up.<br />
We have designed a loading screen and called<br />
it Monson, but we would be grateful if you could<br />
tell us the commands to get the screen to work<br />
during our startup-sequence.<br />
B Johnson, Rhyl<br />
There are several WI viewer programs available<br />
to do what you want. The most common /e<br />
Amiga Computing 1<br />
1 7
<strong>Is</strong> probably Vilbm, which will display any IFF<br />
format, including HAM, and will even display<br />
text One of the most compact is PPShow,<br />
which will display files crunched with<br />
PowerPacker.<br />
The forthcoming WorkStation disk will<br />
Include PPShow and an example of what it<br />
does in the startup-sequence, but if you want<br />
just a viewing program, most PD libraries will<br />
be happy to supply one.<br />
They all work in a relatively simple way. For<br />
example, to use Vilbm in your startupsequence,<br />
simply include the line<br />
ViON OictoreName><br />
and the picture will be displayed until a key <strong>Is</strong><br />
pressed, then startup will continue.<br />
Memory Game<br />
I was interested to read your article on CLI in the<br />
March issue of Amiga Computing, I have an A500<br />
with a full megabyte and I shall probably buy an<br />
extra drive.<br />
At the moment I am interested in making better<br />
use of the RAM extension.<br />
Games such as Monty Python seem to make<br />
extensive use of disk access, which is quite timeconsuming.<br />
If you could explain how to run<br />
games in RAM disk rather than the floppy drive<br />
you would save me a lot of time.<br />
Peter Tingle, Kingston upon Thames<br />
I'm afraid I haven't much good news. The RAM<br />
disk is fine for a lot of uses, but you can't copy<br />
commercial games into it.<br />
Apart from being illegal, it is usually impossible,<br />
as their copy protection does not usually<br />
allow for simple AmigaDOS operations. I<br />
mean, if you could copy a game into the RAM<br />
disk, you could copy it onto another floppy,<br />
and that would be piracy.<br />
It should be easy enough to copy PD games<br />
into your RAM disk, but as many of these load<br />
completely into memory, you won't save much<br />
time by doing this.<br />
Kind words for KindWords?<br />
I've bought KindWords which I am now using,<br />
but not to the full extent. I cannot access any of<br />
the available fonts because I don't know how to<br />
go about setting the correct printer driver in the<br />
Preferences.<br />
It's supposed to read EpsonX.PRN. By the way,<br />
I use an A500 with an extra drive and 0.5Mb<br />
extra RAM.<br />
lbigniew Pawlowicz, Hereford<br />
When you load up the KindWords program<br />
disk, You should find the Preferences icon in its<br />
window. Double click on this to open the<br />
Preferences window, then click on the Printer<br />
icon.<br />
This will bring up a screen with all your<br />
printing options. For the purposes of setting<br />
your printer driver, simply select Parallel or<br />
Serial, then click on the two arrows in the top<br />
right quarter of the screen until the EpsonX<br />
printer driver is highlighted in the central bar.<br />
11 8 Amiga computing<br />
4.1.1<br />
WAM<br />
I am a relative newcomer to the woild of Amiga<br />
Computing, having bought a Class of the<br />
Nineties pack about two years ago, and have rev<br />
been using my A500 mostly for domestic purposes.<br />
About a year ago, I bought isi a Microbotics<br />
M501 RAM upgrade and an extra drive. I have<br />
recently been trying to use ted the Amiga for adding<br />
titles and graphics to our video films via a<br />
Rendale 8802 genlock and DPaint III.<br />
However, I have run into memory problems -<br />
it seems that my 1Mb is not up to the job.<br />
To add to the problem, I recently purchased<br />
the Broadcast Titter 2 program, which I found<br />
requires a minimum of 1.5Mb to run.<br />
Please could you help a green newcomer<br />
with some advice on upgrading RAM, especially<br />
as more and more of it appears to be needed to<br />
run the increasingly complex Amiga applications.<br />
I have considered buying a hard drive, but<br />
understand that this would mean I couldn't run<br />
my existing programs, and would require an<br />
upgraded power supply. I would appreciate any<br />
help given in simple terms.<br />
I R Russell, Uxbridge<br />
As you seem to have the money to spend on<br />
reasonably expensive kit (the Rendale 8802<br />
and 8T2), I would advise you to go for one of<br />
the larger and more expensive A500 RAM<br />
upgrades. The ICD AdRam board fits in the<br />
Now click on OK, then on SAVE when the next<br />
screen appears, and your preferences will be<br />
set to the correct printer - always assuming<br />
that your printer is working in standard Epson<br />
mode.<br />
If it is a Star LCIO, Panasonic KX1081, or<br />
one of the other popular 9- or 24-pin models,<br />
It will almost certainly be Epson compatible<br />
and should be perfectly happy with the<br />
EpsonX driver.<br />
Xasperated music lover<br />
I am a keen music enthusiast who tries desperately<br />
hard to write music using my A500 (with v1.2<br />
ROM), MusicV 1_1, and MIDI synth. To add to my<br />
problems, I have found that strange things happen<br />
when playing back samples through MusicX<br />
and PD player programs.<br />
The samples seem to play at the correct pitch<br />
most of the time, but every now and then MuskX<br />
plays a sample at what seems to be a random<br />
pitch.<br />
As you can guess this makes them virtually<br />
unusable for producing music. I'm not sure<br />
whether this is a hardware or a software problem,<br />
although I can't recall having the same problem<br />
with Sonix.<br />
Richard Hobson, London<br />
The samples are playing at a funny pitch<br />
because they were sampled at a different rate.<br />
If you use a disk of PD samples, the chances of<br />
all of them playing at the same pitch are slim.<br />
What you need to do is change the sample<br />
play rate and therefore the pitch, and the tech<br />
ms<br />
,<br />
6Mb. As such it is an attractive add-on, especially<br />
as it enables the full iMb of chip RAM<br />
with a simple solder connection fully<br />
explained in the helpful manual. Contact<br />
Power Computing on (0234) 273000 for more<br />
details.<br />
Alternatively, there's the Cortex system<br />
from Mem6ry Expansion Systems on (051)<br />
236 0480. This is a large box which fits into<br />
Amiga's the expansion trapdoor bus on IIIIIIII.III<br />
the left hand side of the<br />
and A500 and can be expanded can be expanded t o to 8Mb. I<br />
P It " <strong>Is</strong> a — quality product, and has a 'though.<br />
port' so that other devices, such as the hard<br />
drive you're thinking of buying, can still be<br />
attached to the Amiga.<br />
As for hard drives, if you are going to put<br />
the Amiga to serious use, a hard drive <strong>Is</strong><br />
essential. It doesn't matter so much how big<br />
or fast it is - any hard drive is infinitely better<br />
than a floppy-based system.<br />
Your power supply will be put under an<br />
increased strain by the memory upgrade, so<br />
you may indeed have to purchase a beefier<br />
unit from one of our advertisers.<br />
Before doing so, however, give your new<br />
system a try. I use an A500 with a 6Mb<br />
AdlIAM board installed. The power supply <strong>Is</strong><br />
an original <strong>Commodore</strong> unit, and works well<br />
enough, though I do on occasion suffer more<br />
gurus and crashes than my fair share.<br />
nique required is transposition. Your problem<br />
has already been solved for free! MED v3,00, as<br />
found on last months coverdisk, includes a<br />
sample editor which is capable of transposing<br />
any sample.<br />
Simply load in the sample, change the period<br />
rate, then save it out and the sample has<br />
been transposed. The Sample Editor document<br />
on the disk gives full details and provides a<br />
table of values to set for whichever note you'd<br />
like the sample to play at.<br />
If you don't have MED v3.00 you can get it<br />
from Amiganuts PD on 0703 785680, or you<br />
can buy a commercial product like Aegis's<br />
Audio Engineer.<br />
TV trouble<br />
I have recently upgraded from a <strong>Commodore</strong> 64<br />
to an Amiga 500. With my C64 I used a Ferguson<br />
TX television which has a seven pin din RGB<br />
input. I was wondering it I could use this capability<br />
with my Amiga as it would greatly enhance the<br />
picture and sound quality.<br />
Martin Tomlinson, Wokingham<br />
It should be easy enough to connect your<br />
Amiga to such a TV all you need is the correct<br />
lead, Whether the RBG input is TTI or linear,<br />
and I wish you'd specified which it was,<br />
your local dealer will have a lead to connect<br />
the Amiga's 23 pin video port to an RGB din<br />
socket.<br />
Quality will not be as high as with a full<br />
SCART connection, but it will be a lot better<br />
than using a TV with a modulator,
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PFREE o s OFFERmWith t<br />
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Pa l R E • • • we arei FLOPPIESMI(Wain9(peadll)<br />
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C I A L<br />
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"YOUR GRAPHICS WILL NEVER BE THE SAME!!! TM
COMMUNICATIONS<br />
Comms Disc<br />
Comms Pro6<br />
Star Term<br />
BBS Amiga<br />
Star Term<br />
Arnie PD Term Beta<br />
GRAPHICS<br />
Amiga MCAD<br />
Mandel Brot Explorer<br />
Mac View<br />
Dkbtrace<br />
Vdraw<br />
Graphic Utilities<br />
FBM<br />
BUSINESS<br />
Vend it<br />
Vc Spreadsheet Calc.<br />
Word Wright<br />
Analyticalc<br />
PROGRAMMING<br />
Mobed<br />
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Spritemaker<br />
Dez Hexbin<br />
Stoneybrook Prolog<br />
PDC<br />
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F RE.E.<br />
Name Disc Size<br />
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I
16<br />
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Ever looked through a PD<br />
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Let Amiga Computing take those<br />
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To celebrate our third anniversary<br />
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There are two things you need to know. Firstly, the<br />
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Secondly it won't be the first correct entry out of the<br />
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the ultimate winner will each receive a superb<br />
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Once you have guesstimated the number of disks in<br />
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PD library!<br />
Send your entry to:<br />
PD Competition<br />
Amiga Computing<br />
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Macclesfield SK10 4NP
ProFilght<br />
Fuel up. weapons loaded .let's fly<br />
.<br />
Some comments from<br />
ProFlight Customers<br />
"The best simulator on the ST by for."<br />
"Very well done, the only flight<br />
simulator that gets it right! Thanks."<br />
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"Brilliant manual, brilliant simulator."<br />
"Another HiSoft winner!"<br />
These are els unsolicited comments from<br />
users of the Atari ST version of Pronight<br />
change to missiles... locked on,<br />
5e To<br />
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1-11Soft is delighted to announce the immediate availability of ProFfight for the Atari ST and Amiga.<br />
Pronight; a supremely accurate simulation of the Panavia Tornado military aircraft, a plane that is the<br />
fastest aircraft in the world at ground level (Mach 1.2) and one of the fastest at any level (Mach 2.2) with<br />
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Everything is there you can fly peaceful reconaissance missions or roar into full attack with cannons,<br />
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Pronight comes complete with a professional 170•page, ring-bound flight manual which details every<br />
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ProRight is available from all good computer stores and costs only E39.95 inclushre (UK only); if you<br />
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from<br />
HiSat<br />
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and the Reviews<br />
The 5heer range of things to do<br />
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ST Actiot March 1991.<br />
"ProFlight isn't the same as other<br />
fighter sims - it really does feel red.<br />
oProfiight is addictive if you've<br />
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moving on to Pronght will give<br />
more months of exciting flying V<br />
complex but enjoyable and well vet<br />
the clams!"<br />
Med ST Use( Farm!'<br />
AN;<br />
;. r1<br />
2<br />
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Two rulers<br />
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AMIGADOS:<br />
A Dabhand Guide<br />
<strong>Is</strong> a comprehensive guide to the Commodor<br />
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Rather than simply reiterating the Amiga<br />
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A i *<br />
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• Using AmigaDOS with C<br />
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A complete drawing board in one simple unit.<br />
With a rolling ruler you can draw:<br />
e A f t l<br />
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* Any other angles from 1 to 359'<br />
* Clever circles<br />
Available in two sizes, 22cm (Sin) and 30cm (121n), this great otter<br />
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Its innovative design gives the new rolling ruler the ability to draw<br />
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t it<br />
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avID /to<br />
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Thanks to a breakthrough by Rombo Productions in<br />
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Amiga and the VidiChrome t colour software.<br />
• DTake<br />
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• Multiple frame store<br />
• Dynamic cut and paste r<br />
• I Full palette control s<br />
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• Compatible with all video standards 7<br />
s<br />
--<br />
o<br />
,<br />
F<br />
F<br />
E<br />
Reader<br />
offers<br />
Please use the Order<br />
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WHY LET YOUR FINANCES BE A WORRY?<br />
Personal Finance Manager<br />
FOR THE AMIGA<br />
Personal Finance Manager provides an easy way of looking after your bank<br />
account, building society account, credit cards and so on. Its WORKBENCH<br />
interlace allows transactions to be entered or altered as easily as filling out a form<br />
Full muse control of PFM's window environment means a really user friendly program.<br />
PRI lot the Amiga appears and runs exactly the same as our top selling PFM program<br />
for the Atari ST.<br />
Automatic Standing Orders means that regular payments are never lorgonen ...mils' the<br />
graphic display will he you manage your account more effectively.<br />
Personal Finance Manager will even attempt to match your statements by automatically<br />
klentrlying transactions that haven't yet been cleared<br />
• The number of entries is limited only by the size of the memory<br />
• Full Workbench interface<br />
• Account entries are automattcalty placed in date order<br />
• Selectable date formats<br />
• Automatic standing orders<br />
• Auto balancing against statement<br />
• Graphic analysis including: Balance plot Budget comparison. Spend pie charts<br />
• Windows are moveable and re-sizeable<br />
• Graphics are self-scaitng to fit windows<br />
• All windows can be displayed at the same time<br />
• Account print option<br />
• Bud mint tasking - allows multiple account access<br />
X Plichlioni<br />
FULL PAL<br />
SCREENS<br />
"Also available - Vidi-ROB Colour Splitter. The Splitter is an electronic filter which takes a colour video<br />
signal and separates it into the three primary colours, allomng each to be digitised. Replaces the need<br />
for a conventional filter set and ideal for use with Vidi Amiga and VidiChrome Amiga'<br />
Vidi Colour Splitter<br />
RAP C61.95*<br />
OUR PRICE<br />
MI-Amiga/<br />
VidiChreme Amiga<br />
RAP £129.95*<br />
OUR PRICE<br />
C79-95 C119-95<br />
SAVE r 1 8<br />
• Includes colour<br />
upgrade worth<br />
E19•95<br />
"Vidi must be one<br />
of the most<br />
exciting<br />
peripherals you<br />
can buy for your<br />
Amiga" — Amiga<br />
Computing March<br />
1990<br />
Fmk,<br />
RRP PRICE<br />
E2195<br />
INC. VAT<br />
OUR PRICE<br />
E24.95<br />
•<br />
1
Ofters subject<br />
to evailabiley<br />
Back <strong>Is</strong>sues<br />
December 1990<br />
January 1991<br />
February 1991<br />
March 1 991<br />
April 1991<br />
May 1991<br />
All these back issues include cover disk.<br />
Bargain bundle<br />
Six issues of Amiga Computing (Dec-May)<br />
Add £3 Europe & Eire/E12 Overseas<br />
Hi Soft Basic Compiler + Library<br />
Harness the Power of your Amiga E 6 9 95 9896<br />
Photon Paint 2<br />
Paw in 4096 Colours E 3 9 . 9 5 9945<br />
Battery charger<br />
E19.95 9861<br />
L_J<br />
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Home Accounts.'Day by Day E34,90 9851<br />
ArgAsm<br />
E54.95 9858<br />
Flight Simulator £35.95 9858<br />
Pair of Scenery Disks • E31 90 9872<br />
Lotus Esprit E19_95 9946<br />
James Pond E19_95 9947<br />
Jane Seymour E19.95 9948<br />
E5.00<br />
E17_50<br />
RRP E29 95 Our Price E22.95 9953<br />
Personal Finance Manager- See Page 123<br />
Joysticks & Mouse<br />
£24.95 9942 1<br />
Comp Pro Gip Green E 1 4 . 9 5 9954<br />
Comp Pro Extra Joystick E 1 3 . 9 5 9955<br />
Gasteiner Mouse E 1 9 . 9 5 9956<br />
Dust covers<br />
-<br />
Plus post arid packing El .50 E4.95 9507<br />
7<br />
Rolling Ruler- See Page 123<br />
Amiga Music- See Page 134<br />
E3.10 9730<br />
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Ea 1 0 9732<br />
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El 7.00 9961 F T<br />
Rombo Vidi- See Page 123 4 1 1 0<br />
Vidichrome plus Colour upgrade<br />
RGB Splitter<br />
Protext Version 4<br />
E6.50 9965<br />
Mouse mats<br />
Binders<br />
Soundblaster E 4 7 . 9 5 9959<br />
Quartet E 3 9 . 9 5 9913<br />
Master Sound E 3 4 . 9 5 9914 Disc boxes<br />
Package of all three E 1 0 4 . 9 5 9960<br />
,11,A1WPA READER OFFERS<br />
E119.95 9891<br />
E61.95 9964<br />
Feature packed Word Processor E 7 9 95 9530<br />
Amiga DABhand Guide-see<br />
A page comprehensive 123 guide to the Amiga's disk<br />
operating system (version 1.2 and 1.3) E14.95 9866<br />
Send to: Europress Direct, FREEPOST,<br />
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(No stamp needed if posted in UK)<br />
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ORDER at any<br />
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9963<br />
Chess Simulator E19.95 9932<br />
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Mavis Beacon Teaches Typing<br />
owe 1 1 . istp ii Hue line mei<br />
FFER OF THE MONT •<br />
E4 95 9508<br />
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, N o 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1<br />
Connect<br />
Name S i g n e d<br />
Address<br />
P o s t Code<br />
Daytime telephone number in case of queroes<br />
rfl<br />
=<br />
AMCe
• •<br />
4<br />
•<br />
a<br />
•<br />
a<br />
•<br />
•<br />
•<br />
• •<br />
•<br />
• 11<br />
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M U<br />
S I<br />
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anac<br />
•<br />
126<br />
In the first of our Almanac Insight series,<br />
Paul Austin presents an in-depth look at a new<br />
music package — Sequencer One<br />
DIV 1 2 9<br />
Jason Holborn becomes a budget conscious<br />
executive producer in his search for affordable<br />
Desktop Video .<br />
ivlACHINE CODE 1 3 1<br />
Let Margaret Stanger help you get to grips with<br />
the Amiga's graphics<br />
. Viewport after reading her column<br />
. MUSIC S e e 1 3 3<br />
B i t m a p s<br />
•<br />
Not to be outdone by Paul Austin, our other<br />
f<br />
music<br />
r<br />
maestro<br />
o m<br />
Jason Holborn brings you the<br />
a low-down on the Amiga music scene<br />
n e<br />
wC<br />
O M M U K A T I O N S l i P e • n n a l l e • 6 1 3 5<br />
.<br />
Eddie McKOndrick goes or-pealt to stop his<br />
bank manager goinag off:c•lour. Savinp money is<br />
the naive of the game this month<br />
AMOS 1 3 7<br />
A first peek at the Amos Compiler and Amos 3D<br />
are just two of the treats that bur expert Peter<br />
Hickman has in store • .<br />
6CODE CLINIC... . 9 139<br />
. • •<br />
Margaret Stanger helps you, make the most of .<br />
•your intuition. Join her on the playfield ds she<br />
takes a look ilt scree", displays i<br />
OTP • 1<br />
-DTP 4 enthusiast 1 Joltn Walker illustrates the<br />
inaportance of design in DTP and shows how a<br />
little planning .an go a long way<br />
•<br />
•<br />
• •<br />
Amiga Calpputing 1 2 5<br />
•<br />
•<br />
o
Serious sequencing m a d e<br />
simple ' " . — . Paul Austin rips<br />
the<br />
. .<br />
plastic<br />
. . .<br />
off<br />
.<br />
the latest<br />
music package.<br />
1 . 1 1 . 1 1.41111=1111=1.1 1 1<br />
1 1<br />
'<br />
„ a credible alternative to MusicX<br />
talmiacer Oae<br />
I and the rest has finally arrived.<br />
t Sequencer One is the latest<br />
release ' from Gadjits Music Software,<br />
the s company gradually beginning to<br />
dominate b the field of Amiga music<br />
processing. e They've done it by keeping<br />
e a dose eye on what's happening<br />
with n some of the big names in the<br />
business. a<br />
l Ltst year, Roland, the instrument<br />
people, o spotted the gaping hole in<br />
the n Amiga market and as a result<br />
combined g with <strong>Commodore</strong> to push<br />
their t CM and D series synths and<br />
modules i into the arms of waiting<br />
Annigans. m<br />
e To support the move, Gadjits have<br />
followed<br />
c<br />
up Roland's lead with patch<br />
editing<br />
o<br />
software to support the<br />
needs of the new musos. As a result<br />
m<br />
of<br />
i<br />
the collaboration between Gad jits<br />
and Roland CM and D-series users<br />
n<br />
will<br />
g<br />
find Sequencer One particularly<br />
well suited to their set up.<br />
b<br />
This isn't to say it wouldn't suit<br />
u<br />
any arrangement of equipment, and<br />
for<br />
t<br />
those new to the idiosyncrasies of<br />
Midi and sequencing in general it<br />
could be an ideal introduction to<br />
the art. Gadgits have taken a refreshing<br />
look at the needs of the average<br />
Midi musician and developed the<br />
product with their requirements taking<br />
priority.<br />
As a result Sequencer One is not<br />
an all singing and dancing mega<br />
musk utility. It is however a dedicated<br />
sequencer which does exactly<br />
that and with the minimum of fuss.<br />
MusicX, the market leader, tries to<br />
be everything to everybody and as a<br />
result tends to fall a little short in cer-<br />
tain areas such as the Library and<br />
Protocol pages, both of which are<br />
great in principal but difficult in<br />
practice.<br />
The Gadjits alternative doesn't<br />
support either of these functions, but<br />
••••=_•••_•••••<br />
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from the pull downs<br />
126 Amiga Computing<br />
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version two of the planned<br />
Sequencer trilogy will support both<br />
fetching and dumping. The<br />
prospects of imminent upgrades will<br />
no doubt make Sequencer One seem<br />
slightly less appealing, but don't<br />
despair - the chaps at Gadjits have<br />
seen the potential problems and<br />
promise upgrades to registered users<br />
at very reasonable rates.<br />
What's on offer<br />
The software consists of three<br />
screens, each giving you an individual<br />
view of your creation. The track list<br />
is the first of the three and has a<br />
maximum of 32 tracks available for<br />
either playback or storage.<br />
As you no doubt know Midi supports<br />
maximum of 16 channels of simul-<br />
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taneous playback. Nevertheless the<br />
remaining tracks are very handy for<br />
storing alternative tracks and those<br />
slightly dodgy bits you're not quite<br />
ready to throw away.<br />
Switching between individual<br />
tracks is simply a matter of clicking<br />
the mute icon on or off. Selecting<br />
channels for recording is just as simple<br />
- just click on the track and the<br />
red record icon appears.<br />
From then on the channel's selected.<br />
Pick a voice and hit the record<br />
button and you're off. This makes life<br />
easy for the beginner and blisteringly<br />
fast for the experL If you're a reasonable<br />
pianist you can create a multi<br />
timbral sequence in minutes and all<br />
recorded at 192 PPON.<br />
Recording can be done in both<br />
standard and overdub formats and<br />
with optional auto rewind. Any mistakes<br />
are easily rectified with the<br />
undo last edit feature, which is great<br />
if, like me, you need ten attempts at<br />
even the simplest sequence. Each<br />
track can be separately marked for<br />
easy editing and drum machine style<br />
loops can be applied, saving a lot of<br />
time and tricky editing.<br />
Perhaps my favourite aspect of<br />
the Track list is its potential on<br />
mixdown_ When you've created<br />
the next Aggadoo Euro pop<br />
hokee cokee classic it still<br />
needs to be mixed and<br />
the Track List is<br />
excellent for adding<br />
the important finishing<br />
touches to the sound.<br />
Once a track is highlighted with<br />
the record icon the volume of an<br />
individual track can be altered with<br />
the data volume control on your<br />
synth. Combine this with the ability<br />
to mute any or all of the tracks and<br />
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large sections of the track far in<br />
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excess of the scope of the screen_<br />
l W r I<br />
The block option is best activated<br />
I,<br />
by entering the start and end posi-<br />
I T T<br />
tions into the appropriate window.<br />
This can then be deleted, copied, cut<br />
or pasted as required.<br />
Blocks can also be set on screen<br />
delete single s.<br />
If you're ring from this cons-<br />
mon compl there may be a cure<br />
and the bar could be it. If we<br />
described th p Editor as musical<br />
micro surge e Bar editor would<br />
best be des. • as good old fash'<br />
ioned am p u I ation<br />
This scre is a dream for t<br />
commerciall want to cut paste ntated their types way whi<br />
. the charts. subtleties here, lust i<br />
_touch<br />
of m I hack and slash a!<br />
you move g chucks of your tune<br />
around to to rse, choms, middlE<br />
eight and s Sony, I'm showing<br />
my age ther eant to say chorus,<br />
chorus, chorus and chorus.<br />
Ail the onto you need to know Oil any individuai note<br />
you have an instant digital mixing<br />
desk - marvellous!<br />
The second screen is the Step<br />
Editor and as the name suggests this<br />
is where you can take advantage of<br />
the power that a decent sequencer<br />
can provide, removing notes you<br />
don't want and adding the really<br />
clever run that you could never manage<br />
live. It's this editing ability that<br />
makes the Keep Music Live lobby<br />
physically sick, but it also makes creating<br />
music accessible to almost anyone.<br />
The editing screen takes the now<br />
familiar piano roll format. The zoom<br />
feature varies between full or quarter<br />
bar magnification which I found<br />
slightly limiting on occasion. For<br />
example, when editing drum patterns<br />
it's sometimes a little tricky to<br />
alter individual notes at the first<br />
attempt.<br />
The info option is particularly<br />
pleasant and allows you to click on<br />
any note and receive all the information<br />
concerning its pitch, duration<br />
and so on. These various elements<br />
can then be altered by simply typing<br />
in a new number for each characteristic.<br />
The delete icon has an obvious<br />
function and allows the individual<br />
deletion of notes. If you want to<br />
remove larger sections of a track<br />
you'll probably need to use the block<br />
option which lets you manipulate<br />
by simply clicking and dragging with<br />
the trusty rodent. Most operations<br />
involve the rodent with the occasion.<br />
al bit of typing as you add various<br />
start and stop positions_<br />
It's also possible to use step entry<br />
via the KeyB icon, this brings up a<br />
miniature keyboard which displays<br />
If you want<br />
quality results<br />
quickly and<br />
simply you could<br />
do a lot worse<br />
various notes as they're depressed.<br />
The characteristics for these notes<br />
can be altered as required.<br />
This is a particularly useful option<br />
if you're not an ivory tickler by trade<br />
as it gives you the option to work at<br />
your own pace. The only problem<br />
with this method is its tendency to<br />
lead to rather mechanical end<br />
results.<br />
In general editing is reasonably<br />
simple with the block options being<br />
a particularly pleasant element.<br />
When this is combined with the<br />
overdub function and the tape deck<br />
controls, editing becomes a little<br />
more of a pleasure and a little less of<br />
L41<br />
Range of options<br />
To be hones • Bar Editor is a use-<br />
- ful screen fo _ one, giving a great<br />
overview of the entire piece and<br />
showing you exactly what's going on<br />
where. Again editing is a simple matter<br />
of clicki - dragging, deleting<br />
and pasting, can always record<br />
from here as can from any of the<br />
three screens with the ever present<br />
tape recorder controls_<br />
As well as the record and play<br />
controls there's a whole range ot<br />
options waiting on the menu bar in<br />
familiar, intuition-style pull-downs.<br />
All kinds of requesters and off/on<br />
options are available, some of which<br />
you can no doubt see from the complicated<br />
screen shot.<br />
It's these pull downs which give<br />
the software the necessary complexity<br />
to compete with the likes of<br />
MusicX. It's possible to access and<br />
alter all kinds of sequence information<br />
varying from Midi import and<br />
export control, to block functions<br />
and the option to work with either (0<br />
Ex 1) Midi formats. This gives a high<br />
level of compatibility with many<br />
other Midi packages.<br />
The Hit Kit<br />
For a limited period, Gadiits Hit Kit<br />
software is being bundled with every<br />
Sequencer One sold. It usually retails<br />
at £25 a time but for now it's free.<br />
The Hit kit is basically a collection of<br />
various sequences divided up into<br />
numerous styles with a number of<br />
options for each. For example, you<br />
could load a drum pattern from the<br />
Jazz section followed by a separate<br />
bass line, middle, lead and so on.<br />
These are all available in single bars<br />
but can be pasted in any number<br />
and combination.<br />
As a result you can build cornpletely<br />
new if less than original songs<br />
by mixing the various component<br />
parts. I've got to admit it's great fun<br />
sticking all the bits together, but to<br />
be honest the end results are a bit<br />
predictable, not to mention slightly<br />
silly.<br />
Having said that though the number<br />
and quality of the drum patterns<br />
make the Hit Kit a godsend for even<br />
the most serious musos. The patterns<br />
alone make the Hit Kit well worth<br />
having and the various riffs in the<br />
many and varied styles can only help<br />
beginners learn a few tricks of the<br />
trade.<br />
As I mentioned earlier Sequencer<br />
One is ideal For the beginner and to<br />
cater for that market the Amiga's<br />
internal voices have been well supported<br />
within the software. Even a<br />
separate sample palette has been<br />
added to make life a little easier_<br />
Final thoughts<br />
II you're new to Midi but not necessarily<br />
music, Sequencer One could<br />
well be ideal, featuring a good combination<br />
of ability and ease of use. To<br />
support such a sweeping statement I<br />
can only quote my own experience<br />
which consisted of creating a complete<br />
piece in a day without a glance<br />
at the short and sweet manual.<br />
This alone should be praise<br />
enough for any software dealing<br />
with an area as complex as Midi. I<br />
doubt I could have done the same<br />
with MusicX and it I'd dropped the<br />
manual while trying I would probably<br />
have been in plaster for a month.<br />
Sequencer One does not have<br />
some of the subtleties and skills of<br />
MusicX but if you want quality<br />
results quickly and simply you could<br />
do a lot worse than investing in<br />
Gadilts latest gadget.<br />
Gadjits Musk Software<br />
1-Mex House<br />
40 Princess Street<br />
Manchester<br />
M I 60E<br />
Tel 061-236 2515/4<br />
Amiga Computing 127
Distinctly Digha<br />
Cleverly written and always favourably reviewed in the press.<br />
Digita produces a range of powerful, low cost software for the home<br />
and business user.<br />
DGCALC<br />
Availableto the trade from.<br />
Digita, GEM, Greyhound,<br />
agitt113 Marketing, Lazer,<br />
Leisuresoft, R & A, SOL.<br />
MAILSHOT<br />
All software written in the UK Prices include VAT & P & P (add E2.00 for export)<br />
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l.
If you're budget is a little tight,<br />
then Jason Holborn has got<br />
some good news for you<br />
machine to own for all things<br />
T desktop video, but there's no<br />
doubting l that pulling together even<br />
a e half decent DP/ setup can be an<br />
expensive A affair.<br />
m Even at the most basic level, you'll<br />
need i at least two video devices - one<br />
to g provide the source video signal<br />
and a another to record it - plus a<br />
genlock. m<br />
a The video sources aren't too<br />
much y of a problem. After all, you can<br />
hire w such things for little more than a<br />
few e pounds a month these days, so<br />
this l is hardly going to break the<br />
bank. l<br />
b The most expensive thing you'll<br />
probably e have to invest in is the<br />
device t that makes it all possible<br />
(excluding h the Amiga, of course!) -<br />
the e Genlock. These can set you back<br />
anything up to E2,000, but a fairly<br />
decent genlock can be picked up for<br />
around £250.<br />
For the really skint amongst you,<br />
Applied Engineering's 'MiniGen' is<br />
about the only real option. There's<br />
no doubting that it's cheap, but its<br />
features are nothing worth writing<br />
home about. Picture quality is poor<br />
and there are no options for such<br />
things as fading and dissolving<br />
between video sources.<br />
There's very good news, though.<br />
Silka Systems have announced that<br />
they intend to take on distribution of<br />
a meaty little genlock from the States<br />
called RocGen.<br />
This little unit boasts many of the<br />
more sophisticated features that<br />
you'd expect from a genlock costing<br />
L500+, but all this power can be<br />
yours for just fl 1 7!<br />
For your money, you get a<br />
Genlock that will allow you to overlay<br />
Amiga graphics onto any composite<br />
video source and then record<br />
the resulting mixed signal to video<br />
tape.<br />
You can feed it a source video signal<br />
from just about any video device<br />
that can output a composite signal,<br />
including video cameras, VCRs, cam<br />
-corders and laser disk players.<br />
It can be powered either by the<br />
Amiga itself or via an external power<br />
supply for those of you who already<br />
have a large number of add-ons connected<br />
to your A500.<br />
Unlike roost genlocks, the RocGen<br />
features AutoVideo passthru which<br />
allows the signal from the Amiga or<br />
external video source to pass<br />
through the RocGen to the monitor<br />
or VCR even if either the Amiga or<br />
external video source is powered<br />
down.<br />
But what really lifts the RocGen<br />
above 'budget' genlocks such as<br />
MiniGen is its powerful fading and<br />
overlaying effects. Using a tuning<br />
knob on the front of the genlock<br />
hardware, you can adjust the degree<br />
of both the fade and overlay.<br />
Fade mode allows you to adjust<br />
the screen so that it fades from solely<br />
a computer graphic display to solely<br />
a video image. In overlay mode, the<br />
video image is pernamently<br />
displayed, but you can 'fade in' (and<br />
out) the Amiga graphics.<br />
These effects alone will allow you<br />
to produce much more professional<br />
:looking presentations.<br />
This feature alone makes the<br />
RocGen one hell of a bargain. Very<br />
few genlocks below the £500 mark<br />
offer fade and overlay controls, especially<br />
through a hardware control<br />
knob.<br />
The RocGen is available now from<br />
Silica Systems on 081 309 1111.<br />
Expect a full review next month.<br />
Geolock for pros<br />
At the other end of the pricing spectrum<br />
comes Magni Systems' new<br />
Model 4005 PAL genlock for the<br />
qu(Tln 65jI<br />
Honor Available) l1dt<br />
8136496<br />
Mock >Clold(911><br />
h<br />
Souree)Ho Active Source Font<br />
1 E<br />
Style )Ho 1 4 Active Style<br />
P attern>Ho Active Pattern<br />
(<br />
1 2<br />
2 )<br />
1 H<br />
u t<br />
Colour fo n ts can eohance yo u r vid e o presentation considerably.<br />
Amiga that will set you back a<br />
L2000• fully compatible with the<br />
Amiga A3000, it boasts full bmaucast<br />
quality encoding.<br />
It also offers comprehensive fades,<br />
wipes, chroma keys and ovedays, all<br />
of which are controlled via a sepapte<br />
remote control.<br />
As you'd expect from a genloctt at<br />
this kind of price, the 4005 offerskull<br />
S-VHS compatibility via Y/C connectors<br />
and it is fully compatible with all<br />
Amiga screen modes. For more, contact<br />
Magni on 0101 800 624 6465.<br />
Tools for video !<br />
Eschalon Developments have just<br />
announced the release of their new<br />
Video Toots system, which they claim<br />
offers 'everything you need for video<br />
production'.<br />
For your BOO (it ain't cheap!),<br />
you get a tool for creating subtitles<br />
and credits, a telepromter, an image<br />
presenter (a slideshow to you and<br />
me), a video pattern generator,<br />
colour bar and safe-area generators,<br />
text scroller, nine DPaint<br />
3-compatible colour fonts<br />
and even a complete multimedia<br />
presentation system<br />
called Ascension.<br />
Ascension is an<br />
AmigaVision-like pro.,<br />
gram that employs<br />
both icon-driv-<br />
en operation - 1<br />
and (for th<br />
159( 98><br />
purists among you) a powerful<br />
scripting language. If this sounds like<br />
the kind of thing you've been looking<br />
for, then contact Eschalon on<br />
0101 604 520 1543.<br />
Fonts galore<br />
If you need some new colour fonts,<br />
then there are plenty of new releases<br />
on the horizon. By far the most common<br />
source of these fonts is America,<br />
where such companies as Zuma and<br />
Kara have been producing both<br />
mono and colour fonts for several<br />
years now.<br />
A new company on the scene is<br />
Miami-based CV Designs. They've<br />
just launched a new three-disk set of<br />
colour fonts in a number of different<br />
point sizes upto 85 point.<br />
They're completely compatible<br />
with packages such as TV*Text Pro,<br />
DPaint 3 and Calligrapher, making<br />
them ideal for people who<br />
wish to produce stunning textbased<br />
displays without having<br />
to put in too much effort.<br />
Each disk costs approx<br />
E15. CV are on 0101 617<br />
391 9224.<br />
Closer to home<br />
comes the news that<br />
Checkmate Digital<br />
Ltd (they of the<br />
A1500 expansion<br />
console for<br />
the A500)<br />
have taken<br />
on distribution of the Olo range of<br />
colour fonts from Swedish company<br />
Artovinjett.<br />
As soon as they are made available,<br />
you can expect a full review in<br />
this column. Stay tuned until then,<br />
but in the meantime, you can find<br />
out more by contacting Checkmate<br />
on 071 923 0658.<br />
Next month<br />
As well as the review of Silica's<br />
new RocGen genlock, I'll be<br />
bringing you a comprehensive<br />
look at what the PD littrades have<br />
to offer the Amiga desktop video<br />
enthusiast, including video titters,<br />
presentation systems and<br />
slideshows.<br />
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Ma<br />
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disi<br />
some<br />
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Margaret 5tanger goes<br />
primitive to create a graphics<br />
display using Assembler<br />
cussed the video display in<br />
L great detai, so I will skip<br />
some a of the preamble and concentrate<br />
s on creating a Graphics<br />
Primitives t display using Assembler.<br />
m<br />
o<br />
nGraphic<br />
description<br />
The t colour of each pixel is related to<br />
the h value of one or more data bits in<br />
memory. ' To create multicoloured<br />
images, s the system must be told<br />
how C many bits are required per<br />
pixel, o<br />
d In my first Viewport (blue), I have<br />
used e 8 colours and 3 bitplanes, and<br />
the C system retrieves one data bit<br />
from l each bitplane.<br />
i For each pixel data bits in the<br />
same n horizontal and vertical position<br />
are i combined by the system to create<br />
c<br />
a binary value.<br />
d This determines the display color<br />
for<br />
i<br />
that pixel. The system uses a<br />
bitmap structure which contains the<br />
s<br />
height, width, depth and location of<br />
-<br />
the bitplanes.<br />
My view<br />
The display is created from a set of<br />
instructions in the view structure.,<br />
This structure is initialised using the<br />
command InitView, and linked to the<br />
first viewport.<br />
Each viewport is initalised with<br />
default values, and its own para -<br />
meters are added later:-<br />
lea sysiempal<br />
jsr _LSOInttlies(a6)<br />
tea •yvies,a5<br />
sove.1 ivtibLve,d0<br />
•ove.t dO,v_ViesPort(a5)<br />
Each Viewport needs a Rasinto<br />
structure containing a pointer to the<br />
bilmap with the bitplane information.<br />
If the viewport has<br />
dual playfields, the first Rasinfo contains<br />
a pointer to the next Rasinfo,<br />
which has a pointer to the second<br />
bitmap.<br />
The picture in memory can be<br />
larger than the screen image, by creating<br />
a bitmap larger than the viewport<br />
area.<br />
The Rasinfo structure has the off-<br />
sets for the relative position of the<br />
display to the complete picture.<br />
In this example the bitplanes are<br />
the same size as the viewports, and<br />
the offsets are zero.<br />
Lea<br />
jsr<br />
Lea<br />
save. I<br />
love.<br />
tea<br />
'or<br />
Lee<br />
MOVCW<br />
MOYCM<br />
NOMN<br />
MOVO,N<br />
move.I<br />
sove.1<br />
sove.t<br />
Highly coloured<br />
Left to itself the system will use<br />
default colours, There is a command<br />
GetColorMap which will allocate<br />
space for a colourmap and return a<br />
pointer to it.<br />
sove.1<br />
jsr<br />
soves.1<br />
sove.1<br />
soves.t<br />
•ystes,a1<br />
_LVOInttilies(ae)<br />
syvits,s5<br />
tv9li(ue,d0<br />
40,v_ViewPort(115)<br />
vpbtue,a0<br />
_LV0Intt1Porttair)<br />
vpbtse,a5<br />
1320,vp_111110(0)<br />
vpilleight(a5)<br />
00,vp_Oy0ffset(e5)<br />
00,vp_Ds0ffset(a5)<br />
Ovpredandgrey,vejettra5i<br />
Ortillue,d0<br />
dD,vp_Resinfo(a5)<br />
/32,d0<br />
_LWOGettotorMapta6)<br />
dO,cotoursap<br />
dO,a5<br />
cs_CoLorTableta5),di<br />
11,coLourtable<br />
The colourmap has a pointer to<br />
the colourmap's colourtable, and the<br />
desired colours can be copied into<br />
this data structure. •<br />
•ove.1 131,d0<br />
tea coLours,15<br />
sove.t cotourtabie,a4<br />
Colour Loop:<br />
move.m (85)*,(aSiv<br />
cotours:<br />
116.6 10,100Y,100e,S0Dc<br />
de.s 100a,1001,1006,1004<br />
de.m 0,0,0,0,0,0,0,0<br />
deor 0,0,0,0,0,0,0,0<br />
de.s 0,0,0,0,0,0,0,0<br />
All<br />
Each bit<br />
InitBitMa<br />
height a<br />
command<br />
cate eac<br />
pointers a<br />
tea<br />
move,11<br />
nove.a<br />
44.44.a<br />
'Sr<br />
tea<br />
lave.<br />
tea<br />
btueras<br />
Elect<br />
sove.t<br />
jsr<br />
tst.t<br />
be<br />
sove.L<br />
dbre<br />
Its mapped<br />
initaltsed<br />
e required'<br />
depth as inpu<br />
t.cRaster is used<br />
tplane• The re<br />
ked to the bi<br />
Pttue,aG<br />
3,d0<br />
di<br />
itgitRap(a0<br />
9 tue,e5<br />
12,15<br />
_Plants(a5),a4<br />
320,40<br />
146,41<br />
_LVOStiositasterrad)<br />
dO<br />
4borti<br />
40,raUt<br />
45,bluerester<br />
F cker free<br />
Now that all the data structures ire<br />
complete, the command Makelort<br />
asks the system to make a set<br />
play instructionsinstructions (or copper list) from<br />
the structures in the Viewport.<br />
This has to be done for ea c h<br />
ViewPort. The command MrgCop<br />
merges these copper lists into a single<br />
instruction list.<br />
loadView turns on direct memory<br />
access (DMA) and the display will be<br />
shown on the screen. Any flicker can<br />
be reduced by waiting for the beam<br />
to reach the top of the frame,<br />
resakedispLey:<br />
tea •yvies,a0<br />
tea vebtut,a1<br />
jsr _LVOMakePort(s6)<br />
Lea •ysies,a0<br />
Lea vprettandgrev,a1<br />
ily<br />
th,<br />
he<br />
loed<br />
jsr<br />
[Cl<br />
tea<br />
jor<br />
tea<br />
j sr<br />
j sr<br />
I ea<br />
sr<br />
rti<br />
_LVORakeVPorttei)<br />
systes,a0<br />
vpgreen,a1<br />
_LVONakerPort(a6)<br />
•yviesoll<br />
_LVONr9Copta6)<br />
I./Mit-4146)<br />
syvies,11<br />
_LVOL04611440461<br />
Each area can have its own set of<br />
drawing instructions, or<br />
RastPort structure,<br />
InitRastPort puts in default<br />
values. When the RastPort<br />
has been linked to its bitmap it is<br />
possible to use the Graphics Library<br />
drawing commands,<br />
Getting the picture<br />
The listed program first saves the<br />
address of the old view using the<br />
gb_ActNiew offset from the graphicsbase,<br />
The view is initalised and<br />
three viewports.<br />
The first viewport is 48 lines high<br />
with 8 blue colours and three bitplanes.<br />
The second viewport is 100<br />
lines high with dual red and grey<br />
playlields. The third viewport is 48<br />
lines high with 32 green colours and<br />
bitplanes.<br />
The drawing routines have been<br />
used to produce a series of rectangles<br />
on the screen. In the second<br />
viewport the grey playfield is dominant<br />
except for transparant areas of<br />
colour zero.<br />
There is a short delay before the<br />
first 8 colours of each viewport are<br />
cycled, and another delay before the<br />
program releases the allocated mern•<br />
ory, replaces the old view and exits.<br />
Amiga Computing 131
.<br />
0<br />
"<br />
There's mounting alarm about the appalling standards of spelling<br />
among Britain's schoolchildren. MPs, teachers, parents and<br />
employers are all stressing the vital importonce of being able to<br />
spell correctly.<br />
Yet most homes have what could be the ideal means of teaching<br />
spelling - the computer.<br />
Instead of zapping aliens it could be turned into the best weapon<br />
of all to deal a body blow to bad spelling. With the help of a<br />
brilliant new software package that not only makes practising<br />
spelling painless but also loads of fun as well.<br />
40<br />
6'<br />
•<br />
4<br />
4<br />
:,<br />
1<br />
1<br />
k<br />
FIVE ways to improve your spellin •<br />
In a Flash: Read the word as it Hashes on the screen, then type it in.<br />
For practice runs, the word is left on the screen as it is<br />
Rocket: Hidden words have to be discovered in this hi-tech version of<br />
the old fcrvourite Hangman. If they are guessed correctly the rocket will<br />
blast-off. Fail and all that's left is a load of scrap.<br />
Lunar Buggy: Type kis, for fun. The aim is to key in the word as it's<br />
pulled across the screen by the buggy. It has to be completed before the<br />
letters drop down a crater<br />
All Mixed Up: Jumbled letters have to be sorted out to find the<br />
scrambled word. To help beginners - and anyone else who is stuck -<br />
clues can be obtained at the press of a key.<br />
Conveyor Belt: Words pass by on the<br />
screen and have to be remembered Then<br />
they must be t>ped in spelt correctly.<br />
This is a challenging test of both spelling<br />
and memory.<br />
All the programs have several<br />
options for extra flexibility - like<br />
a timer with on/off option to<br />
add that extra challenge.<br />
36<br />
,<br />
2<br />
3<br />
6<br />
1<br />
0<br />
Passing an exam . . .<br />
applying for a lob . . .<br />
whatever you want to do in<br />
life you need to be able to SPELL!<br />
. .<br />
•<br />
( on addition to usin<br />
g 5<br />
'<br />
000 t h ewords<br />
provided<br />
I parents - or children - can<br />
I create their own word fish<br />
I for using with SPELL! This<br />
makes the package ideal<br />
for practising those hard-tolearn<br />
words, or for 'Learn<br />
these spellings" homework.<br />
Please send me a SPELL!<br />
package for my computer<br />
(Tick as appropriate)<br />
I wish to pay by:<br />
Cheque or postal order payable to Database Publications<br />
Credit card No: E x p . date<br />
: I H H H<br />
' HCornpeciArchiElk H (3.5* disc) [I BBC:Elk 15_25'40 Ti BBC!Elh (5.25" Ti80<br />
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TO: Database Dined, FREEPOST, Elesmere Part South Wirral! 165 3EB saw mem( postal in oic<br />
SPELL! is unique. It lets the user learn at his or her own pace<br />
They can take as long as they like - or take on the computer in o<br />
high-speed challenge!<br />
And this one package is ideal for everyone - with the lowest age<br />
group suitable for under-5s, while the more advanced words wil<br />
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It includes five different tests, each making use of more<br />
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• 5 DIFFERENT TESTS<br />
• OVER 5,000 WORDS<br />
• FOR AGES 5 TO 15<br />
SPEW only costs 28.95. It is now<br />
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H BBC'Elk (tape' Li . Amiga Idisc) El ST idisc) L I PCI3.51 LI PC (525)<br />
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PHONE ORDERS: 051-357 1275
n<br />
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r in a<br />
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1<br />
1 1<br />
1<br />
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i .1<br />
1<br />
Jason Holborn brings you the latest<br />
gossip from the Amiga music scene.<br />
Miss this at your peril<br />
acclaimed game music cre-<br />
F ation system TFMX will be<br />
pleased<br />
a<br />
to learn that a major<br />
upgrade n will be with us really soon.<br />
s Demonware have listened to<br />
many o of the criticisms which were<br />
levelled f at the original release,<br />
updating D and adding features to<br />
mmx e 2.<br />
mThe<br />
new program boasts many<br />
new o features including comprehensive<br />
n editing tools and full support for<br />
Midi, w making TFMX 2 one of the<br />
most a powerful sound chip composition<br />
r systems yet produced for the<br />
Amiga. e<br />
' Probably the most major new feature<br />
s is the inclusion of support for<br />
Midi communications. TFMX can<br />
now be operated via Midi-compatible<br />
devices such as synthesisers,<br />
mother keyboards etc.<br />
Obviously the most immediate<br />
use is for the input of performance<br />
data by playing it directly on your<br />
Midi keyboard, but UNIX also features<br />
powerful Midi synchronisation<br />
options. These allow TEMX to tranform<br />
the Amiga into a dedicated 4channel<br />
Midi sound module.<br />
Editing was particularly poor within<br />
IFMX 1, especially if you were<br />
used to the more traditional method<br />
of music composition. Thankfully,<br />
Demonware have taken notice of this<br />
obvious omission with the inclusion<br />
of an all-new Pattern Editor which<br />
I<br />
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Music-X 2 b<br />
Yes, the unimaginable has happened<br />
- Microillusions have killed<br />
off what is undoubtedly the most<br />
important Amiga music product in<br />
existence.<br />
There's no doubting that with-<br />
sequencing system, the Amiga<br />
-would never have achieved the<br />
success within the music industry<br />
abolvtalP 61<br />
• tuba a<br />
•• a • • • . •<br />
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A M EM SYNTH<br />
HMI AC 'FIVE 112:121.1111.Ommitt TAi<br />
nEmel. V O L U M E a L °<br />
CP( -<br />
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tot I MRAANGE SLI ST<br />
EMI " /0021 0 0 0 tilE /0 1 1 it a sr .•1 0 e s•trings8<br />
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0110<br />
allows TEMX sequences n to e be w edited<br />
in a graphical form, much 0 - like those<br />
c h a<br />
editors employed by Midi<br />
sequencers.<br />
n<br />
M<br />
u<br />
n e l<br />
Sampled instruments may sound<br />
s<br />
realistic, but they have k one major<br />
failing - they eat memory, e ilots<br />
of it.<br />
d t<br />
For those of you with extravagant<br />
o r<br />
tastes but not enough , memory to<br />
satisfy them, TFMX now o has a com-<br />
c<br />
prehensive synthesis module which<br />
t .<br />
allows you to create m analog-like<br />
e<br />
synth sounds that fill only a few<br />
d<br />
bytes of your precious memory.<br />
You can create realistic (and very<br />
trendy) acid-like squelchy bass<br />
sounds and sweeping analog tones.<br />
TFMX is now a complete one-stop<br />
music creation system. Not only can<br />
you arrange scores, but you can now<br />
create your instruments without hav-<br />
ites the dust 40<br />
that it <strong>Is</strong> now enjoying. According<br />
to a source close to Music-X programmer<br />
Dave, he has ceased<br />
development of Music-X in favour<br />
of products for <strong>Commodore</strong>'s<br />
forthcoming CD-based Amiga, the<br />
CDTV. Despite considerable interest<br />
from users, It seems that<br />
Music-X version 2 may now never<br />
see the light of day.<br />
The new release promised to<br />
add many of the features that<br />
MusicX users have been crying out<br />
for - full score editing, drum editing,<br />
plus a whole lot more. Unless<br />
a third party developer decides to<br />
fill the gap left by David's decision,<br />
It looks as if MusicX users will be<br />
left high and dry.<br />
ing to first load a dedicated ple<br />
editor_<br />
If you've got a sampler connected<br />
to the parallel port of your Amiga,<br />
you can even grab samples from<br />
directly within IFMX and then clean<br />
them up using its comprehensive<br />
sample editing tools.<br />
Med goes pro<br />
Hot on IFMX 2's heels is a brand<br />
new release of Teilo Kinnunen's<br />
acclaimed PD music editor, Med.<br />
After putting the finishing touches to<br />
Med version 3 (it's on the<br />
coverdisk!), Teijo is now beavering<br />
away on a new release which is not<br />
only more professional than previous<br />
ones, but has one major feature that<br />
leaves most of the competifion<br />
standing - it is 8-channel.<br />
OctaMed is fully compatible with<br />
previous releases, but Teijo has<br />
pushed the Amiga's sound hardware<br />
to its very limits to allow a maximum<br />
of eight different sounds to be<br />
played simultaneously. Although not<br />
an original idea (Oktalyser has been<br />
doing it for months now), OctaMed<br />
sacrifices nothing in the sound quality<br />
department.<br />
Editing has also been tidied up<br />
substantially. OctaMed will include a<br />
powerful MusicX-like bar editor<br />
which employs a sort of 'semi-stave'<br />
approach to allow you to view your<br />
musical creation in a more familiar<br />
format than the usual vertical row of<br />
numbers.<br />
Teijo had intended to sell<br />
OctaMed as a commercial product<br />
for about £50 to £75, but in a fit of<br />
generosity this price has been<br />
Mot<br />
slashed to just f10. Teijo hopes that<br />
by selling OctaMed at such a low<br />
price, many more Amiga users will<br />
be able to afford what will undoubt-<br />
edly be a major Amiga music release.<br />
For more info, contact AmigaNuts<br />
United on 0703 785680.<br />
More Music-X<br />
The news isn't all bad for MusicX<br />
owners, however Microlliusions have<br />
revealed that a number of new addon<br />
modules will soon be released.<br />
Although they are far from being<br />
major, they further extend the editing<br />
power of Music-X. Here's what is<br />
on offer :-<br />
DEFLAM - Nobody can record a<br />
complex keyboard part into Music-X<br />
without a few mistakes creeping in.<br />
Quantization can correct all the timing<br />
errors, but what about all those<br />
little extra notes that seem to appear<br />
whilst your hands zip around the<br />
keyboard? You need Deflam. Deflam<br />
will automatically remove any notes<br />
shorter than a specified length.<br />
SCATTER - Sequenced music has<br />
always been critisised for being too<br />
'rigid' and perhaps even too 'perfect',<br />
but you can now inject feel<br />
(timing errors!) into your music to<br />
make it sound more human. Scatter<br />
achieves this by adjusting the parameters<br />
of a selection of randomly chosen<br />
notes.<br />
PRINTEVENT - You don't need a<br />
brain the size of a planet to guess<br />
what this does! Put simply,<br />
PrintEvent er,... prints events. It<br />
allows you to get a hard copy of the<br />
sequence data displayed within the<br />
Music-X Event Editor<br />
Books for<br />
musicians<br />
Prolific author RA Penfoid has<br />
released a new book that may<br />
be of interest to Amiga musicians.<br />
Published by PC<br />
Publishing, the new book is<br />
called Advanced Midi Users<br />
Guide, the follow up to<br />
Penfold's previous Midi book,<br />
the Practical Midi Handbook. PC<br />
Publishing can be contacted on<br />
0732 770893.<br />
Amina Comoutina 1 AA
Ear shattering offers for<br />
Amiga Computing readers<br />
Make the most of your Amiga<br />
sound . capabilities by linking it to Soundblasters<br />
s s uhigh p equality r b stereo amplifier and<br />
speakers.<br />
Using the latest microchip technology, the<br />
specially designed amplifier can deliver an<br />
ear-shattering five watts of music power.<br />
Twin controls provide complete control over<br />
volume and balance.<br />
The 50 waft speakers consist of a woofer.<br />
a mid-range and a tweeter for the highest<br />
possible sound quality. Thumping bass,<br />
crisp trebles: You'll hear them all with<br />
incredible clarity.<br />
The Amiga Soundblaster comes complete<br />
with mains adaptor and full instructions. No<br />
alterations to your computer are required<br />
— just plug in and switch on to re-discover<br />
sound on your Amiga.<br />
Buy all 3<br />
QUARTL,<br />
for just<br />
E104.95<br />
Make beautiful music<br />
on your Amiga<br />
Quartet is a stunning sequencing package that will allow<br />
you to compose anything from a jingle to a symphony.<br />
Making full use of the Amiga's unique four channel<br />
stereo sound system, Quartet is equally at home playing<br />
Depeche Mode or Debussy. Quartet comes complete with<br />
lull instructions, a disk full of sound samples and full<br />
source code to allow you to intergrate your tunes into your<br />
own programs.<br />
What's more, Quartet is MIDI compatible. so you can<br />
connect a suitable keyboard or synthesiser to enter notes<br />
directly.<br />
Its the ideal sequencer package to complement<br />
the excellent Master Sound sampler<br />
— Amiga Computing, August 1990<br />
Quartet comes with full instructions<br />
and two disks for 'ust E39.95<br />
Boost your computer's sound with an<br />
AMIG OUNDBL<br />
Woo<br />
--<br />
••• ...<br />
...<br />
wienor r<br />
1 Ill<br />
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ii••<br />
•••••.-<br />
Lulli.,. Mill AL.-ILA-4.i<br />
tammor7ormrw<br />
*So<br />
lit, Air 1<br />
-711E_<br />
t'•<br />
Master<br />
-<br />
Sound<br />
= I<br />
1<br />
11<br />
" Capture any sound you hear<br />
-<br />
and replay it in seconds<br />
Its so easy to use: Simply connect the sampler to your<br />
Amiga, load the software and immediately you have the<br />
ability to capture sounds with amazing accuracy.<br />
Connect your compact disc player or personal stereo<br />
and digitise sounds to incorporate into your own games<br />
and tunes.<br />
The supplied software provides complete control over<br />
the sampled sounds: Cut and paste them, flip and fade<br />
them and you're still only using a tiny fraction of the sound<br />
processing tools available.<br />
Best of all, the comprehensive instructions will soon<br />
have you creating your own public domain demo disks<br />
complete with IFF picture files.<br />
It's the perfect sound sampling package for beginners<br />
and experts alike.<br />
Master Sound is a complete hardware and software<br />
sampling system for 9aIy 04.95<br />
"<strong>Is</strong> it real or is it Master Sound?"<br />
— Amiga Computing, May 1990<br />
See order form on page 124
<strong>Is</strong> getting online getting to your<br />
finances? Eddie McKendrick helps<br />
calm your bank manager down<br />
ever else Comms may be, It is<br />
I not one of the cheapest hobbies<br />
t known to man.<br />
c Countless people catch the<br />
comrns a bug, only to spend more<br />
cash n than they can afford. Huge bills<br />
mean n huge hassle, taking the fun out<br />
of ogetting<br />
online.<br />
t There are two factors to consider<br />
when b trying to keep costs down; distance<br />
e and time. Using the right software<br />
d it is possible to get more out of<br />
comrns e while putting less time and<br />
money n in.<br />
i<br />
e Down the local<br />
d<br />
With t the advent of digital telephone<br />
networks h it is as easy to get a good<br />
connection<br />
a<br />
to the USA as it is to call<br />
a board three doors down the road.<br />
t<br />
wInternational<br />
calls are not cheap,<br />
even<br />
h<br />
at cheap rate. The bulk of<br />
downloadable software tends to<br />
a<br />
migrate<br />
t<br />
over to the UK fairly quickly<br />
and messages go global via the vanous<br />
- mail networks_<br />
If you are going to call a foreign<br />
board, ask yourself if it is really worth<br />
it before spending loads of money<br />
downloading or reading something<br />
you could probably have sourced in<br />
the good old UK.<br />
It is possible to become even<br />
more canny, if less adventurous, and<br />
try to restrict long bbs calls to those<br />
within your dialling code area.<br />
lust as messages and files find<br />
their way into the UK from abroad,<br />
they will find their way to a local<br />
board given a little time. Some people<br />
would argue that the whole<br />
point of comms is to get your keyboard<br />
out and about and explore the<br />
world with the aid of your trusty<br />
modem. It's all very noble, but a file<br />
is a file is a file, no matter where it is<br />
downloaded from.<br />
Clock Watching<br />
With comms perhaps more than any<br />
other hobby, time truly is money.<br />
The less time your modern is hooked<br />
up to the line, the lower your telephone<br />
bill will be.<br />
You can stop the online timer getting<br />
to dizzy heights by using the<br />
cleverest comms packages and utilities<br />
you can lay your hands on.<br />
If you regularly download files it<br />
makes sense to use the fastest transfer<br />
protocol you can. Most decent<br />
boards support Zmodem, as do most<br />
respected comms packages for the<br />
Amiga.<br />
If waxing lyrical at length is more<br />
your cup of tea, it is possible to use<br />
offline mail readers to download,<br />
read and reply to messages at your<br />
own pace. It's amazing how much<br />
more intelligible people become<br />
when they have time to think before<br />
they type in messages.<br />
The time, the place<br />
Another obvious tip which tends to<br />
be lost on most comms buffs is to<br />
use the telephone lines when it is<br />
economic to do so. BT have three<br />
a Computing can be contacted on a whole host of bulletin<br />
conferencing systems.<br />
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Moderately cheaper, but still by no<br />
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lig.' Computing<br />
deal you can expect from BT's pied<br />
piper.<br />
If you go in for long distance<br />
communicating and you<br />
are fortunate enough to<br />
be hooked up to a<br />
digital exchange,<br />
ou should get<br />
Mercury at your<br />
first opportunity.<br />
The Mercury<br />
Communicaions<br />
network<br />
cannot handle local<br />
calls but it can save you a<br />
fortune on national and more importantly<br />
international ones.<br />
Subscription to Mercury is less<br />
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000.<br />
A regular monthly look at the world of Micronet<br />
GO.Ing GUardian<br />
Dialta* personas might be interested<br />
to know that Guardian Zenith has telt<br />
the system_ The nighttine on OT is now<br />
hosted by a new addon to the team,<br />
Guardian Enigma. of people have written in<br />
A number<br />
and asked it ienith works for Amiga<br />
Computing. Sufficient to say, I know<br />
him quite wet.<br />
Off-peak MBX<br />
,April I was on important day for<br />
Micronet subscribers. Although the<br />
quarterly subscdption has increased,<br />
there are now no time charges oft<br />
Peak. for the first time this alio<br />
Opp lies to Prestel and Mailbox.<br />
Remember though that MBX services<br />
like 'acknowledgements" and<br />
"reply to sender" still cost.<br />
Noise on the Net<br />
following last summers suspension of<br />
Chatlines on Micronet, things have been a<br />
wee bit quiet on the interactive discussion<br />
and debating front.<br />
The Net has re-introduced "Line Noise'<br />
to get people talking again. Moderated by<br />
Micronet's very own host with the most,<br />
DaeMOnn Brody, the Line Noise sessions<br />
thrash out a different topic three nights a<br />
week.<br />
Amiga Computing 135
a<br />
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Information available on request Dealer enquiries welcome.<br />
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1
Peter Hickman with a flipping good idea<br />
for getting hundreds of objects onscreen<br />
without incurring speed penalties<br />
AMOS Compiler has finally<br />
p arrived, and it's pretty nifty,<br />
h On my B2000 it compiles the<br />
average e program (about 60k of<br />
source w code) in eight seconds! A full<br />
review . will appear soon.<br />
. Also in the final stages of completion<br />
. is the long-awaited AMOS 3D,<br />
which W should be available within<br />
days h of reading this (well, maybe a<br />
couple a of weeks).<br />
t The 3D system comes complete<br />
with a an editor which allows you to<br />
create m just about any type of object<br />
you o could want simply by glueing<br />
different n shapes together.<br />
t<br />
h Smooth moves<br />
!<br />
The T AMOS Public Domain Library<br />
now has over 190 disks in its cata-<br />
h<br />
logue. e Give Sandra Sharkey a bell on<br />
0942 495 261 for more info about<br />
prices and availability.<br />
The last piece of news is that<br />
Mandarin have changed AMOS for<br />
the German and American versions.<br />
Instead of being released with the<br />
Castle AMOS adventure game's the<br />
package will now contain a simple<br />
card file program called Dataflex<br />
(which by the way was written by<br />
me!).<br />
AMOS handles animation very<br />
well, and the theory behind creating<br />
and moving smooth cartoon-like<br />
objects in AMAL is very simple (we<br />
covered this in an earlier AMOS column).<br />
Of course there are limits to the<br />
power of AMAL and you really cannot<br />
have more than about 16 large<br />
objects animating without things<br />
slowing down.<br />
Have you ever wondered how to<br />
get hundreds of objects on a screen<br />
without incurring the speed penalties<br />
that you might expect from any of<br />
the usual animation methods?<br />
The answer is simple - page flipping.<br />
This is a technique where you<br />
draw objects on different screens<br />
and then jump between each screen<br />
to create the illusion of movement or<br />
animation. It's a bit like drawing little<br />
matchstick men in the corner of a<br />
book, each one in a different position,<br />
and then flicking through the<br />
pages to create your own little<br />
movie.<br />
On the cover disk you will find a<br />
E * * t r 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 : 1<br />
71111 r i . • • • • n •LuRrnee: 11111111111K<br />
S<br />
• Pmti - D ETAI L r<br />
I<br />
1<br />
+<br />
O W I<br />
-<br />
011<br />
0-10<br />
-<br />
1<br />
0<br />
•<br />
k<br />
o<br />
l<br />
a<br />
,<br />
:<br />
1<br />
3<br />
sprite file called MEN.ABK, load this<br />
into AMOS from direct mode and<br />
then go back to the editor,<br />
First we hide the mouse, and set<br />
up two variables. SPNLIM is the<br />
number of the BOB we will draw<br />
onto the screen and MXSCREEN is<br />
the number of screens (+1) we will<br />
use to do our page flipping.<br />
Close Editor<br />
Close Workbench<br />
Hide On<br />
RXSCREEN.6<br />
SPNUM.1<br />
Next we must open up all of the<br />
screens that we will use in the demo_<br />
Half meg owners should just about<br />
have enough memory to open seven<br />
screens if they don't have an external<br />
drive (if you do switch it off!).<br />
For 1.0 To RESCREEN<br />
Screen Open 1,320,200,16,Lowres<br />
Flash Off<br />
Curs Off<br />
Cl, 0<br />
Autoback 0<br />
Get Sprite Petette<br />
Screen Nide 1<br />
Next 1<br />
Now comes the interesting bit - we<br />
first draw a man, flip the screen,<br />
draw another man (in a slightly different<br />
position), flip the screen etc.<br />
We change the BOB we will use by<br />
incrementing the variable SPNUM.<br />
When the Amiga bleeps just press<br />
a key and you will see the next piece<br />
of animation drawn..<br />
For T.0 To 10511EE1<br />
Screen Hide 5C1<br />
Add SCR,1,0 To PSSCRUN<br />
Screen Show SCR<br />
Screen To Front SCR<br />
Screen SCR<br />
Paste Bob 120,70,SPRUR<br />
Add SPN001,1,1 To<br />
Bell<br />
Wait key<br />
Rut Y<br />
Now we should have seven screens<br />
Corning soon<br />
AM OS 1 0<br />
in memory, each with the pi o f<br />
a running man in a slightly d n t<br />
position. We must animate se<br />
screens by flipping cons l y<br />
through the screens. In the p<br />
below I have chosen to wait for five<br />
VBls (I explained VI3Ls in an earlier<br />
article!) before we swap to the next<br />
screen. If you want to speed up the<br />
animation just change the WAIT 5<br />
line to WAIT 3 (or an even lower<br />
number for ultra speed!).<br />
For LOP.I To 500<br />
Screen Nide SCR<br />
Add SCR,1,0 To RESCREEN<br />
Screen Show SCR : Screen SCR<br />
Wait 5<br />
Nest LOP<br />
White Screen0-1<br />
Screen Close Screen<br />
Wend<br />
1<br />
When writing a program which<br />
calls another AMOS program (a bit<br />
like the Fun School 3 menu does)<br />
you sometimes need to close all of<br />
the screens currently opened.<br />
Unfortunately you do not always<br />
know what screens have been<br />
opened by a previous program, so to<br />
close every screen just use the following<br />
lines of code<br />
If no screens are opened then the<br />
function SCREEN will always return<br />
the value -1, otherwise it will return<br />
the number of the currently chosen<br />
screen. Simple huh?<br />
Ok, that example was interesting<br />
but let's face it, one man running<br />
about and taking up seven screens in<br />
• memory is hardly impressive is it? So<br />
how about a few more, 32 more in<br />
fact?<br />
The next program follows the format<br />
of the previous one except that<br />
in the middle you will notice that it<br />
draws a lot more men on each<br />
screen!<br />
Hide On<br />
NESCREER76<br />
SPNUR.1<br />
1 Open screens<br />
For 1.0 To RESCREEN<br />
Screen Open 1,320,200,16,Lowres<br />
Flash Off<br />
Curs Ofi<br />
Cis 0<br />
Autoback 0<br />
Get Sprite Palette<br />
Screen Hide 1<br />
Nest<br />
Generate screens<br />
For T.0 To RESCREEN<br />
Screen Ride SCR<br />
Add 511,1,0 To MRSCREEN<br />
Screen Show SCR<br />
Screen To Front SCR<br />
Screen SCR<br />
For LOP1.0 To 160 Step 70<br />
For LOP.0 To 250 Step 25<br />
Paste Bob LOP,L0P1,SPRUN<br />
Next LOP<br />
Nest LOP1<br />
Bell<br />
Wait Key<br />
Add SPNOR,10 To 7<br />
Newt T<br />
• to swaps<br />
For LOW To 500<br />
Screen Ride SCR<br />
Add 5t1,I,0 To RESCREEN<br />
Screen Shom SCR : Screen SCR<br />
Wait 5<br />
Next LOP<br />
' Close scre e ns<br />
While Screen0-1<br />
Screen Close Screen<br />
Wend<br />
Nifty or what? We've run out of<br />
room for this issue but on the cover<br />
disk you will find a few more examples,<br />
including movement combined<br />
with page flipping (and my head!!),<br />
Have a play around with the routines<br />
and see what you can achieve,<br />
it's great fun.<br />
Oh and by the way, the graphics<br />
for that geezer we have been experimenting<br />
on were drawn by a whizz<br />
of a graphics artist named Stuart<br />
Cambridge. Thanks Stool<br />
Amiga C omputing 1 3 7
C<br />
r<br />
,<br />
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Ii A11A11
Margaret Stanger<br />
uses her Intuition and<br />
goes for a scroll..<br />
cribed how to create a<br />
M screen display using rou-<br />
y tines from the graphics library. A<br />
view p and several viewports were<br />
defined, r and some simple drawing<br />
edone<br />
in each one.<br />
v Each Intuition screen also has a<br />
iviewport.<br />
Once the viewport address<br />
ois<br />
known the primitive graphic rou-<br />
utines<br />
can be used on a screen and its<br />
s windows.<br />
a Each viewpon has a Rasinto ARK.<br />
r ture containing a pointer to the<br />
t bitznap with the bitplane infor-<br />
i<br />
mation. If the viewport<br />
c has dual playfields, the<br />
l<br />
first Rasinfo contains a<br />
e pointer to the next<br />
d<br />
Rasinfo, which has a<br />
e pointer to the second bitmap.<br />
s The picture in memory can<br />
-<br />
be larger than the screen<br />
image, by creating a bitmap larger<br />
than the viewport area. The Rasinfo<br />
structure has the offsets for the rela-<br />
tive position of the display to the<br />
complete picture.<br />
It is possible to link an Intuition<br />
custom screen to a custom bitmap<br />
when opening the screen. In this<br />
example the bitplanes (640 x 400)<br />
are larger than the viewport (320 x<br />
200), and the offsets are zero to start<br />
with.<br />
if the x and y offsets are changed,<br />
the viewport ( or the window) displays<br />
a different part of the bitplane.<br />
A very smooth scroll can be produced<br />
by increasing or decreasing<br />
these offsets up to four pixels at a<br />
time, and updating the display<br />
instructions.<br />
It the offset is i, and the Rasrinfo<br />
structure rired<br />
scrolle(i)<br />
Long I;<br />
eired-etedffsetel;<br />
Pupdate the t Rallnfn offset<br />
tesakeeisplay0;<br />
,<br />
/ /*Intuition updstes the clispleyi/<br />
strotlyill<br />
toe i;<br />
rired-)RyOffset=i;<br />
/<br />
Resektlispily();<br />
*<br />
u/*Intuition<br />
updates the display*/<br />
p<br />
d<br />
a<br />
Every t time the Rasinfo offsets are<br />
e<br />
t<br />
h<br />
e<br />
y<br />
changed the display needs to be<br />
updated using the commands<br />
MakeVPort, MrgCop and LoadView.<br />
The command MakeVPort asks the<br />
system to make a set of display<br />
instructions (or copper list) from<br />
the structures in the viewport.<br />
The command MrgCop merges<br />
these copper lists into a<br />
single instruction list.<br />
LoadView turns on<br />
direct memory access<br />
(DMA) and the display<br />
will be shown on the<br />
screen. Any flicker can be reduced<br />
by waiting for the beam to reach<br />
the top of the frame.<br />
When using windows and<br />
screens, the Intuition Library has a<br />
very convenient RemakeDisplay that<br />
updates the display in just one command.<br />
The program produces the display<br />
by opening a SUPER_BITMAP windowon<br />
a screen with its CUSTOM-<br />
SCREEN and CUSTOMBITMAP flags<br />
set.lt could have been written as in<br />
last month's CODE CLINIC using<br />
graphics primitives only, without the<br />
Intuition Screen.<br />
strut NewScreen TeekeeScree)<br />
0,0,320,200,3,<br />
1,3,<br />
NULL,<br />
CUSTON5CREENICUST01461TRAP,<br />
MULL,<br />
NULL,<br />
DULL,<br />
hired,<br />
);<br />
stroct Neal/Wow Thelleadiadow<br />
0,0,320,200,0,1,0,<br />
ACTIVATEISPER_BITMAP,<br />
0,0,0,<br />
0,0,<br />
64,20,320•200,<br />
CUSTONSCREEN,<br />
1;<br />
Both the screen and the window<br />
are linked to the bitmap (BMred)<br />
The display scrolls right, up, left<br />
Code Clilic<br />
tam I ea •••• pivot] No<br />
,<br />
Anrez<br />
Ale • source vederu<br />
,<br />
n13 Slotted). ( emir/ turret<br />
3 -<br />
0<br />
.h)<br />
int<br />
-•<br />
riz $i<br />
loth 1<br />
oi iDI<br />
DE, 11 P (JIP230/DF/StIttlatt •11)<br />
4rDI mita). tinfilitienzintuition.11)<br />
w 1<br />
. i<br />
)u<br />
lcov litinam troll;<br />
3tlow sit<br />
e!hum<br />
0 J;<br />
o1 . strict n Glidlest IGtxtisse;<br />
P<br />
e L<br />
s bus t Intui t near/ *I I n Sof Si ofiDate<br />
;<br />
rtniset / Viescrett nal pivot :<br />
sO*butt t Di Map Ittneit;<br />
o<br />
eP s tense t Earthen* *Feiner tont<br />
p<br />
time a Doreen •zustonscreen:<br />
l , stpuet Windom *Si rut orlon:<br />
h*tricot<br />
) Easinto reastPodI<br />
I<br />
i<br />
E<br />
etatio 1100011 poloursal)<br />
e<br />
Dmpli,<br />
r<br />
DhtH<br />
i<br />
Ph<br />
struct Ntehappen ThO4e6vreth<br />
p<br />
Ia<br />
a<br />
Ns<br />
r<br />
JI<br />
t h<br />
which t is I than the screen.<br />
D,<br />
l a<br />
t<br />
Fa<br />
l l<br />
e<br />
/ l •vieepor k<br />
Mt ViewPart<br />
c tieuP ess(teileiridlr<br />
Vl<br />
I n<br />
n<br />
3l<br />
, iP<br />
/*lave<br />
t<br />
xieeport address*/<br />
D1<br />
1 e<br />
.<br />
0 rired:( t lasInfo l)yiemport-<br />
1<br />
• sitestrif<br />
1<br />
rises hallnie eddress*/<br />
)<br />
Ail pop waNaloltsol<br />
/sky webs r basest/<br />
/*idiots art 132tPli<br />
/*DI MOM I ;IQ t P14/<br />
itnarttett pv1101141<br />
/441<br />
, /*peewee, to minden *but tune<br />
011 ,1<br />
/101ashfo pointed<br />
4DP , /tar colours<br />
t<br />
/<br />
atilt D , •Pritielt,<br />
S/<br />
I<br />
T/*Op<br />
nen sum<br />
D<br />
D<br />
R<br />
s<br />
l and down with a short delay in<br />
r between.<br />
e<br />
s<br />
t scrett()<br />
u<br />
r petay000/;<br />
e<br />
n 1or(i=l1;1000;ii4) scrolle(i);<br />
i<br />
/*scroll right<br />
Delay(100); ,<br />
for(i=0;1(100;ire) / scroily(i);<br />
/*serail up'!<br />
The dr ng routines have tx en<br />
used to produce a series of red rti-<br />
Delay(100);<br />
for(1:11)(41)-100/ scroiieli);<br />
'<br />
cal and lorizontal stripes o he DeisyCIDD); ,<br />
screen.<br />
fori1n100;i0-1;ii) s scrotiy(i);<br />
f'scrott deans/<br />
c<br />
stripes()<br />
r<br />
/*find estPort eddress't<br />
redrestpar saindow-siPart;<br />
o<br />
After the scrolling the program<br />
l<br />
closes the window l and screen, frees<br />
for(i4;it e )<br />
the bitplanes and l exits.<br />
/*draw $ Vertical Mimi!' The program i uses graphics library<br />
Setenen(re port,q1);<br />
routines, and falso<br />
includes intuition<br />
Rectfi II/retrestport,20<br />
, );<br />
i<br />
3<br />
for(1n0;i
20 FOfliN<br />
Tel<br />
0533 440041<br />
Fla,<br />
0533 440650<br />
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High resolution with full roerscan • Crisp text right up to the screen edge.<br />
Horizontal and Vertical scrolling • Your text can enter your screen from right to tett<br />
or scroll from bottom to top<br />
9 Speeds • Change speeds Instantly whilst scrolting text<br />
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Are you confused by columns or having problems<br />
getting to grips with grids? Let John<br />
Walker guide the way with some design tips<br />
Al 0 TANK KILLER<br />
The design of a page is a ll-importa nt And, no, we don t copy our design tra m somewhere elsel<br />
typeset the words, write<br />
H the headlines, choose<br />
the o typefaces and illustrations, the<br />
result w can still look a mess if you<br />
ignore e the design of the page, which<br />
is vnot<br />
necessarily dependent on any<br />
of ethese.<br />
r The easiest way to design a good<br />
looking c publication is to find something<br />
a similar that you like the look of<br />
- rand<br />
copy it (a technique not<br />
unknown<br />
e<br />
to professionals).<br />
f Reproducing professionally<br />
designed u work will help you appreciate<br />
l<br />
its qualities. It does need to be<br />
something<br />
l<br />
similar though. It's no<br />
good producing a newsletter for<br />
y<br />
plumbers in the style of Vogue, or a<br />
y<br />
job application in the style of Viz.<br />
o<br />
The best way is to grasp the fundamental<br />
u<br />
principle that underlies<br />
most modern professional designs.<br />
The basic concept is that of a grid.<br />
Once that is mastered (and it<br />
shouldn't take more than a couple of<br />
lifetimes), you can approach any DIP<br />
job with confidence.<br />
As its name suggests, a grid is<br />
nothing more than a division into<br />
measured units of your page. The<br />
vertical units are set by the margins,<br />
the columns that will contain your<br />
body text (that is, the main text of<br />
your publication excluding headlines)<br />
and the spaces between the<br />
tt<br />
r:<br />
columns, These are measurements<br />
set automatically by DTP programs<br />
from a requester box, which simply<br />
require you to enter the size of the<br />
margins and the number and width<br />
of the columns, when they will be<br />
shown on-screen.<br />
Horizontal units will not be shown<br />
automatically. But DIP programs do<br />
include an option for a grid to be<br />
drawn on the page, which can be set<br />
at whatever measurements you<br />
need.<br />
I use a grid of an inch square (or<br />
its equivilent in centimetres or picas,<br />
the other normal units of measurement).<br />
A grid provides a structure on<br />
which you can build your design.<br />
The first decision to make is the<br />
number of columns to a page. Once<br />
that is set, the other elements -<br />
headlines and illustrations - slot into<br />
the overall design.<br />
Cartoon capers<br />
A page within which text is set in<br />
three columns automatically provides<br />
you with a choice of running your<br />
graphics or headlines over one, two<br />
or three columns, depending on the<br />
prominence you wish to give them.<br />
The grid structure enables flexibility.<br />
For example, in a three-column grid,<br />
you could also run an illustration<br />
=, =<br />
" Z . =<br />
M.7.77<br />
Sond<br />
••=<br />
1 ample<br />
-<br />
_-"<br />
••2<br />
over two-and-MI colutnnith<br />
the caption to it occupying the other<br />
half-column.<br />
Indeed, layouts often ach a<br />
dynamic quality by having typographic<br />
or graphic elements breaking<br />
out of their space and occupying<br />
part of a neighbouring column.<br />
Comics (or graphic novels, if you<br />
want to be fancy), which adhere to<br />
the grid approach more stnctly than<br />
most publications, use a similar technique<br />
by having figures stepping out<br />
of their frames to suggest moverhent<br />
or violent action.<br />
But it is as well to master the more<br />
formal approach before breaking the<br />
conventions. The body copy or text<br />
provides the rigid structure of the<br />
design since it is normally placed on<br />
the page within columns of an equal<br />
size,<br />
The text columns provide an overall<br />
and basically unchanging shape.<br />
Variety is provided within the<br />
columns by using type in different<br />
sizes, styles and more than one type-<br />
Our guest columnist John<br />
Walker edits the Amiga area on<br />
Micronet. This article is part of a<br />
series on DTP which can be<br />
accessed by keying •AMIGAP<br />
online.<br />
—<br />
face, The density of the columns of<br />
type is lightened by the addition of<br />
suL -headings, which remain within<br />
the column setting.<br />
Vision in Blue<br />
Designers have usually worked up<br />
their layouts on special pages printed<br />
with grids in blue, which will not<br />
show up when the finished layout is<br />
photographed. You can follow the<br />
tradition by printing blank pages<br />
marked with a grid and designing<br />
your layouts on them, but it is quicker<br />
to do it on-screen with DIP pro.<br />
grams.<br />
You can specify the columns you<br />
want, import text, which at this<br />
stage can consist of anything (I keep<br />
a file of 1.000 words in Latin for this<br />
purpose) and have tinted boxes to<br />
represent the graphics. Using 50%<br />
magnification in Professional Page<br />
and PageSetter or the Show Full<br />
Page option in Pagestream will<br />
enable you to see the whole page<br />
on-green,<br />
With PageStrearn, I usually work<br />
on the Show Facing Pages option,<br />
which displays two pages side by<br />
side. It's better to see both, since<br />
that basic unit of design of a book or<br />
newsletter or similar publication is a<br />
spread of two pages, which need to<br />
balance one another. It's a source of<br />
irritation that neither of Gold Disk's<br />
DIP programs yet provide this facility.<br />
You can alter on screen the<br />
dimensions of graphics and play with<br />
the balance of text, illustrations and<br />
headlines far more easily than you<br />
can an on paper, where every<br />
change requires a fresh sheet<br />
Both Professional Page and<br />
PageSetter provide space next to the<br />
displayed page where you can store<br />
the various elements of the design<br />
while you move things around. In<br />
PageStream you can keep clip art<br />
and other elements in a separate<br />
window.<br />
Obviously there's no room here to<br />
go into the basics of design in detail<br />
but the concept of the grid is easy<br />
enough to grasp. It is an enormous<br />
boon to beginners since it provides a<br />
firm structure and disciplined<br />
approach to any type of publication.<br />
Amiga Computing 141
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l<br />
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F-19 Stealth 1 £ 2 3 . 9 5 Predator 2<br />
.C18.99<br />
i<br />
F-29 Retaliator C19199 Powermonger .<br />
Ferrari p Formula 2 1 £10.99 Pro Tennis Tour . ,E16.99<br />
Flight s Command £23.99 Rick Dangerous 2. 1.E16.99<br />
Flight : Sim 02<br />
E 2 6 , 9 9 Robocop 2<br />
9,C18,70<br />
Fruit , Machine £ 6 . 9 9 Sherman M4<br />
. E16.90<br />
Future p Tank 5 £ 4 . 9 9 Speedball 2<br />
7£16.75<br />
Gladiators e £ 4 . 9 9 Strider 2<br />
0C16.90<br />
Golden ' r Axe £ 1 8 . 9 0 Super Off Road .C18.85<br />
Gold sof<br />
the Aztecs £18.99 Team Suzuki<br />
_C16.99<br />
Horror l<br />
e Zombies £ 1 8 . 9 9 Teenage Turtles E19.99<br />
Italia t1990<br />
l £ 4 . 9 9 Tennis Cup<br />
C16.99<br />
Karate Kid 2 £ 3 . 9 9 Total Recall<br />
E19.99<br />
Kick Off 2 i £ 1 7 . 9 9 Tournament Gott C16,99<br />
Kings Quest III Pack 06.99 Turrican 2<br />
C 18.99<br />
Last Nina 2 E 7 . 9 0 Tom:- of Babel... £17.99<br />
t<br />
i<br />
t<br />
a<br />
This list is just a selection. Please ask tor more details.<br />
Il& P Inc UK on orders over ES. Europe add E2 per item<br />
Please send Cheque/PO to:<br />
MHK PRODUCTIONS<br />
3 FURLONG ROAD, LONDON N7 8LA<br />
Tel: 071-607 0882
Speccy emulator<br />
I am writing in reply to the letter headed<br />
'<strong>Commodore</strong> Speccy' in the letter pages of issue<br />
35 of Amiga Comuting.<br />
The Spectrum Emulator is available from our<br />
PD Library at a cost of LI for the disk plus f 1 P&P.<br />
The emulator has a range of features including<br />
the facility to load games from tape via a sound<br />
digitiser, which means that your old Spectrum<br />
games can be transferred to the emulator without<br />
trouble!<br />
A complete listing of our offline PD library can<br />
be downloaded from our bulletin board on 0293-<br />
884117 (300 - 2400bd) or by post from Runway<br />
A500 (PD Sales), The Hope, Vicarage Road,<br />
Crawley Down, Sussex RH10 4II.<br />
I hope this information is of help to readers<br />
inquiring about the emulator.<br />
Steve Sheldon, Sysop Manager, Runway A500,<br />
Crawley Down, Sussex.<br />
How's this for starters?<br />
Judging by some of the recent letters and comments,<br />
a few of your readers want to know how<br />
to start in assembly language programming.<br />
I've wasted quite a few quid on over-technical,<br />
assume-you-know-the-basics type books, and<br />
have finally found a good, entry level 68k programming<br />
book - 68000, 68010, 68020 Primer,<br />
by Kelly-Bootle and Fowler, published by Sams,<br />
ISBN 0-672-22405-4 (120).<br />
Although not specifically for the Amiga, it is an<br />
excellent book for beginners.<br />
Keep up the good work on a truly excellent<br />
magazine and, no, I don't have an interest in the<br />
book company!<br />
Michael Ferrier, Louth, Lincs.<br />
I want to be transformed<br />
Do any of your readers know of anyone who still<br />
sells 'The Transformer' PC emulator? I know it is<br />
slow and is text-based, but most of my PC programs<br />
are text-based anyway. Can you help?<br />
I F Jones, Fordingbridge, Hants,<br />
<strong>Is</strong> there anybody out there who can advise?<br />
Call us or write to us, and we'll be happy to<br />
pass on any glad tidings.<br />
The creative urge<br />
I would like to buy AMOS The Creator. However,<br />
my brothers tell me it is almost impossible to<br />
learn and start to wave their hands about to indicate<br />
the size of the manual,<br />
Personally I reckon I could cope with the 300<br />
page manual, the only problem being the time I<br />
would have to spend going through it.<br />
Are they right in saying it is extremely hard to<br />
get to grips with, or are they just being sexist? Do<br />
you know of any demos of AMOS I can get hold<br />
of to try it Out before I buy it?<br />
Kate Hall, Wisbech, Cambs,<br />
Buy it and prove them wrong, Kate There is<br />
some work involved, as with all applications<br />
which fall into the more serious category, but<br />
if you're keen enough to succeed, you'll win<br />
,4 EZRA EZRA EZR,<br />
EZRA EZRA EZRA<br />
A EZR<br />
LZRA<br />
A EZR.<br />
EZRA A •<br />
A EZR A EZRA EZR<br />
EZRA EZRA EZRA<br />
A EZR.<br />
EZR,A<br />
A EZR<br />
F/RA .<br />
A EZR A EZRA EZRA<br />
EZRA EZRA EZRA E<br />
-<br />
S S<br />
SUR<br />
5 SUR •<br />
[RES SURE<br />
MPS SURFS<br />
URPS SURF.<br />
ES SUR<br />
RFS •<br />
UR '<br />
AG POSTBAG' POSTRAG<br />
TH AG POSTBAG POSTIR<br />
AG POS T B AG PO<br />
•OSTRAG P O S T R A<br />
AG POS T R A G PO<br />
'OSTBAG A C , POSI B<br />
• AG PG • POSTE1A<br />
'OSTBAG<br />
AG POS<br />
STR AG<br />
AC, POS<br />
I'OSIBAG<br />
Write to Ezra Surf, Amiga Computing,<br />
Europa House, Adlington Park,<br />
through. Demos of AMOS? Contact Sandra<br />
Sharkey at the AMOS Public Domain Library,<br />
25 Park Road, Wigan, WN6 7AA, Tel (0942)<br />
495261,<br />
Grovelling pays off<br />
Congratulations on the best Amiga magazine by<br />
far: the others are only worth a casual flick<br />
through in the local newsagents. Amiga<br />
Computing is the only one worth buying.<br />
I have only had my Amiga 500 for a short<br />
while but I am already very interested in DIP<br />
applications. I am contemplating buying<br />
Pagesetter II, but would like to know more about<br />
it before I spend my hard-earned money.<br />
In the March issue I noticed a about in the<br />
'International Rescue section about an article<br />
reviewing this program in April 1990.<br />
Unfortunately I also noticed an item in the same<br />
issue saying back issues are not available.<br />
Surely someone at Amiga Computing must<br />
have a pile of back issues in their personal stock<br />
because I can't believe such important contribution<br />
S to Amiga literature would be thrown away,<br />
certainly not by such intelligent people! (is that<br />
enough grovelling?).<br />
Please, please, PLEASE could someone send me<br />
a photocopy of this article? I know it will be an<br />
objective and thorough review, and I promise I<br />
will buy every issue in future.<br />
Simon Snewin, Stoke-on-Trent<br />
Back issue availability is unfortunately restricted<br />
to the last six issues at any one time, and it<br />
would be an administrative nightmare for us<br />
to start a general photocopying service.<br />
However, Simon, because you've grovelled so<br />
well, and so long as you keep your side of the<br />
bargain, you will be receiving a copy of our<br />
objective appraisal of Pagesetter II in the post<br />
any day now!<br />
Incidentally, those back issues for the past<br />
six months should be ordered from Database<br />
Direct, FREEPOST, Ellesmere Port, South Wirral,<br />
165 3EB. Back issues include the cover disk and<br />
the cost is £3.10. Postage is, of course, free if<br />
you re in the UK. See our Reader Offers near<br />
the back of this issue for full details.<br />
The best solution is to place a regular order<br />
or become a subscriber, then there's no chance<br />
of missing anything!<br />
Sexism takes a bashing<br />
• Stevie Kennedy's artKle calling for an end to sexism<br />
in computing in the February issue of Amigo<br />
Computing obviously struck a chord with the writer<br />
of the following letter.<br />
lust to fill you in on the background, F A. Mari<br />
has written to another Amiga magazine, Amigo<br />
User intnernational, part of Maxwell Specialist<br />
Magazines (with which we hove no connection)<br />
complaining about an article plugging on apparently<br />
overtly sexist computerised jigsaw puzzle.<br />
In that letter, she says she is 'appalled that you<br />
evidently felt it worthwhile to celebrate this waste of<br />
time and intelligence on the part of the (doubless<br />
male) programmer, and with a picture, too," and<br />
adds: "It really is about time that some thought was<br />
Amiga Computing 143
given to the raison d'etre of computing, Would<br />
YOU like your son/brother/father to buy this jigsaw?<br />
Do you think it likely that your daughter/sister/mother<br />
would buy it? Would you like your<br />
daughter/sister/mother to have been the model for<br />
this jigsaw?'<br />
Her letter to us is as follows:<br />
I enclose a copy of a letter I have sent to Amiga<br />
User Internatiol, following your back page article<br />
in the February 1991 issue of Amiga Computing.<br />
This letter expressed my views on sexist software<br />
and also on wider issues, Sexism pervades<br />
the entire computer industry and the possible<br />
purchase of sexist software is the END of the line,<br />
rather than the beginning.<br />
Who sold you your machine? Who have you<br />
spoken to on the phone about your machine?<br />
Who writes the maiority of both letters and articles<br />
in the magazines you read? Who opened up<br />
your 'box', if anyone ever has? Who are the people<br />
YOU consider to be most computer literate?<br />
As you say, Stevie, until this issue is addressed<br />
by public debate these very serious problems will<br />
proliferate and girls and women will have less<br />
and less influence on the very fabric of the soci-<br />
ety of which they are a legally equal part.<br />
I regret that neither of my letters are on<br />
Amiga readable floppies but I am in fact a PC<br />
user! (Doesn't stop me having views, though!).<br />
All the best.<br />
A Mari, Kingsbury, London<br />
• Do you have a view on sexism in computing?<br />
If so, why not help to keep the debate<br />
going by dropping me a line?<br />
Top of the zaps?<br />
While browsing through the magazines on the<br />
shelves of my local newsagent I had an idea<br />
which, if adopted, could change people's views<br />
on computer games,<br />
My idea is the creation of a television pro.<br />
gramme, much like Top of the Pops, but to do<br />
with computer software.<br />
The programme could include features such<br />
as:<br />
• Top Ten Games - a list of top games for all formats<br />
• Interviews - conversations with top programmers<br />
and graphic artists etc.<br />
• Previews - in depth view of games currently<br />
being developed.<br />
• News - information like game prices and<br />
release dates<br />
I believe such a programme would be warmly<br />
received by the punters. However, perhaps the<br />
computer magazines - yourselves included -<br />
may see this type of television series as a threat<br />
to your livelihood as garnesplayers would not<br />
have to pay to receive up-to-the-minute computer<br />
game news.<br />
What are your views?<br />
S N Hardy, Sheffield<br />
I love your idea of a computer games TV programme.<br />
It would probably be best suited to<br />
Channel 4, which bravely caters for many different<br />
interests and groups. It might be an<br />
even better idea if it covered not only games,<br />
144 Amiga Computing<br />
Chaos and Megadeath...<br />
I bought my Amiga SOO second-hand about<br />
three months ago, and for a while everything<br />
worked perfectly. I received many games with<br />
the computer which were all copied. When I<br />
loaded up one of the disks, a message<br />
appeared on the screen reading: °Chaos and<br />
Megadeth present another cool spread —<br />
does this bootblock offend you?? If so then call<br />
me (find my number and its usage will be<br />
stopped).<br />
Examining the bootblock more carefully<br />
with Killdavirus Ill I found the phone number<br />
but when I dial it I get the unobtainable tone.<br />
Examining some of my other disks, I found<br />
that one was infected with the AlDs virus and<br />
another with the Northstar virus. I tried contacting<br />
the person from whom I had bought<br />
my Amiga but he has moved away.<br />
Now, for the same reason, I can't save anything,<br />
or copy or initialise any disks, and thus<br />
can't move the viruses.<br />
Sometimes, after the computer has been on<br />
about 20 minutes, it crashes and a guru meditation<br />
message appears on the screen.<br />
Please help.<br />
Gregor McCarthy, Dundee.<br />
You are suffering because of the stupidity of<br />
your machine's previous owner. I'm afraid.<br />
Using "cracked" software has its price-.<br />
So what can yo do now? A good start<br />
would be to consign all your pirated games<br />
to the formatting pile. If any of your commercial<br />
software has been damaged run it<br />
through "Kilidavirus". It may salvage the<br />
software. It may not. Try to keep these<br />
infected disks away from your computer and<br />
it should be fine.<br />
but some of the other interesting applications,<br />
too.<br />
Would we see such a programme as a threat<br />
to our livelihood? I seriously doubt whether a<br />
show lasting half an hour or so could ever rival<br />
the range of coverage we give in Amiga<br />
Computing. We estimate that to cover all<br />
aspects of the Amiga like we do would require<br />
a programme lasting the best part of a day!<br />
And then, what about the formats covered by<br />
other magazines?<br />
School for computer fliers<br />
I caught Amiga-itis last November when I had<br />
Sublogic's Flight Simulator 2 demonstrated to me<br />
at a friend's home.<br />
A few day's tater, my friend helped me spend<br />
s around £600 on an A500 and accessories so that I<br />
could also experience the mysteries of this com-<br />
puter and satisfy my craving for flight simulation<br />
programs.<br />
I am fortunate that, some years ago, I held a<br />
licence to fly small fan-driven aircraft and also<br />
gliders, So it was not too difficult for me to get<br />
these programs airborne and back down on the<br />
ground in one piece.<br />
Some of the less flight-experienced people<br />
who also own Amigas and have flight sim pro-<br />
grams seem to get disheartened quite quickly<br />
after a few crashes. So my question is to programmers:<br />
Why has there not been an instruction<br />
program written to teach budding computer<br />
pilots to fly?<br />
I feel sure it could be done, with instruction<br />
prompts flashing on the screen, 'talking' the<br />
trainee around the circuit and then letting one<br />
'go solo when sufficient experience has been<br />
gained.<br />
Has there ever been a glider, sailplane pro-<br />
gram produced for the Amiga? If not, why not?<br />
The challenge of one's solo 'Cs' then progressing<br />
to bronze, silver, gold and the diamonds would<br />
make an interesting program.<br />
As with FS2, if scenery disks could be added,<br />
one could soar over the Alps in wave in an<br />
attempt to reach record altitudes. The potential<br />
challenge is almost endless.<br />
Malcolm lay, Chingford, London<br />
Sounds like you could become a real high flier<br />
in the software world, Malcolm. All you need to<br />
do is learn how to program! Failing that, why<br />
not present your ideas to some of the software<br />
companies? Be very businesslike and make sure<br />
you don't end up parting with an outline for a<br />
sim program for little or no reward.<br />
As for glider/sailplane programs for the<br />
Amiga, we don't know of any existing ones.<br />
Doesanyone else?<br />
No show for the Scots?<br />
Can anyone tell me when there will be a cornputer<br />
exhibition that will be open to the general<br />
public in Scotland?<br />
In Glasgow recently there has been a trade<br />
only computer exhibition. I am sure the computer<br />
hardware and software companies would find<br />
it to their advantage to have an exhibition that is<br />
suitable to everyone, similar to those held in<br />
Wembley in December or Hammersmith in<br />
January.<br />
Why is it that all these public exhibitions are<br />
only in the London area? Come on, computer<br />
companies - there are other areas for you to<br />
show your merchandise. This also applies to the<br />
computer press.<br />
I am sure the readers of Amiga Computing<br />
and other computer magazines will agree with<br />
me on the above.<br />
Robert Daigleish, East Kilbride.<br />
Yes, Robert, I'm sure they do! Especially the<br />
many thousands of Scottish ones. The show<br />
you refer to, which took place in Glasgow at<br />
the end of February, must obviously be the<br />
Scottish Computer Show. Unfortunately. this is<br />
the only major Scottish show we've had any<br />
details of in recent times. Can anyone advise<br />
us of any others in the pipeline? We'd be glad<br />
to print details on our news pages.
E.M.P.D.L.<br />
Amiga/ST P.D. L<br />
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HOME MANAGEMENT PACK. A 2 disk set of the most uselul utilities for<br />
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VIDEO APPLICATIONS. A 2 disk set of video utilities to accompany TV<br />
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• SMO VIE. A utility to display a text tile on video in many ways.<br />
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CHAOS ROCK. Brilliant I Meg demo from Brazzle Atkins.<br />
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ADVERTISERS'<br />
INDEX<br />
17 Bit Software 3 1<br />
ABBCO 1 4 2<br />
Ace Repairs 1 4 0<br />
Alternative Image<br />
Amiga Nuts 3<br />
1 4<br />
0<br />
0<br />
Anco 6 , 7<br />
Analogic 1 3 6<br />
Applied Research Kernel 75<br />
Arnor I F C.<br />
Ashcom 1 1 0<br />
Audition 9 8<br />
Bit on the Side 1 4 5<br />
Bitcon 6 4<br />
Brenlee PD 7 8<br />
Byteback 1 3 0<br />
Calco 1 3 8<br />
Checkmate Digital 5 9<br />
Computerwise Bhghton 145<br />
Datel 5 0 , 51<br />
Delta Pi 1 3 8<br />
Diamond<br />
Digicom<br />
Digita<br />
DTBS<br />
EMPIDL<br />
Entertainment Int<br />
Evesham<br />
102, 103, 104, 105<br />
19<br />
128<br />
136<br />
145<br />
8, 16<br />
96. 97<br />
FMG 1 4 7 (IBC)<br />
Games Domain PD 7 8<br />
George Thompson 2 0<br />
Golden Image 4 6<br />
Goldstar 7 7<br />
Gordon Harwood .90, 91, 92, 93<br />
Guiding Light 7 5<br />
Hart 1 4 2<br />
Hill PD 7 8<br />
Home based Business 140<br />
Inpholink 1 1 9<br />
Intraset 4 0<br />
Jam 8 7<br />
JCL 1 5<br />
Kontax 1 4 0<br />
Kosmos 1 1 9<br />
KYC Disks 1 4 0<br />
MD Office 2 5<br />
Media Direct 4 2 , 62, 63<br />
MHK 1 4 2<br />
Microdeal 1 2<br />
Microsmart 3 6 , 37<br />
Microsnips 9 4<br />
MJC 6 0<br />
Music Matrix 1 4 5<br />
NBS 8 0<br />
New Dimensions 1 4 0<br />
New Wave Software 8 2<br />
Nick Williams 1 1 9<br />
Office Choice 8 4<br />
Orbital PD 2 2<br />
Original Media 7 2<br />
Pandaal 6 4<br />
PCS International 8 0<br />
PD Rebels 2 2<br />
Penny Lane Video 1 3 6<br />
Perfect PD 7 8<br />
PLC Computer Supplies 119<br />
Play to Win 8 4<br />
Rainbow 1 4 2<br />
Rombo O B C<br />
School Software 6 6<br />
Scitech 1 3 6<br />
Senlac 2 9<br />
Silica Shop 1 1<br />
SK Marketing 5 3<br />
Softmachine 5 6<br />
Solid State Leisure 3<br />
Start 7 8<br />
Strictly PD 2 6<br />
Surface 1 1 5<br />
Telescan 7 7<br />
Ultimate PD 2 2<br />
Unbeatable Prices 7 7<br />
Valley PD 8 0<br />
Virgo Developments 8 7<br />
Virus Free PD 8 3<br />
Voltmace 1 3 8<br />
Waterfront Design 1 0<br />
WTS 5 6 , 75<br />
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Welcome<br />
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The Amiga Computing team<br />
chili out...<br />
Over the last three years we have<br />
had intermittent trivia sections going<br />
by various names. First there was<br />
"Guru's Haunt" and then the infamous<br />
"Last Blit"<br />
With so many down-right quirky<br />
things happening out in Amigaland<br />
now is as good a time as any to<br />
introduce a down right silly page.<br />
Thus you are now reading Rock<br />
Lobster. We don't aspire to the dizzy<br />
depths of other magazine trivia<br />
columns - Rock Lobster will be silly<br />
but not stupid This page will be<br />
• • • • • • • •<br />
Caught in<br />
the act!<br />
used to announce winners of our<br />
new monthly competitions and<br />
offload all that trivial stuff that somehow<br />
doesn't fit into the rest of the<br />
magazine.<br />
We will also be offloading the<br />
contents of our magic cupboard to<br />
any readers who can be bothered<br />
entering downright pointless competitions<br />
In the best tradition of trivia,<br />
here is the first of many<br />
Rock Lobster Caption<br />
Competitions.<br />
The photo shows freelance<br />
genius Nik "Green" Witch caught in the act<br />
with horror-star cum computer game celeb<br />
The best caption wins a stunning prize. Any references to silicon valley will<br />
be laughed at, then disqualified.<br />
Entries to: Caught in the Act, Rock Lobster, Amiga Computing, Europa liouse,<br />
Adbngron Pork, Adlington, Macclesfield SKI 0 4NP.<br />
• • • • • • • • • • • • • • • • • • • • •<br />
Now you NTSC it now you don't!<br />
Apologies to our thousands of poor ol American buddies who have been having<br />
problems getting our CoverDisk to co-operate. The reason is a smart little<br />
utility called ONLYPAL1 which is part of the disk's startup. Its sole purpose in •<br />
life is to reset the Amy if it chooses to boot up in NTSC mode rather than<br />
Britain's trusty PAL system. Being American, most USA Amigas take great<br />
offence to PAL and refuse to boot up in it. This means that our disk just keeps<br />
rebooting continuously, causing much burring and clicking and little else.<br />
We will be making alternative arrangements from next month onwards.<br />
For the moment, if you are a US reader boot with •your normal Workbench<br />
disk. Making the CoverDisk 'NTSC friendly' is a simple matter of editing the<br />
Startup-sequence file in the 5: directory and removing the reference to<br />
ONIXPALl.<br />
All you techno-junkies might be interested to know what the PAL and<br />
NTSC acronyms actually stand for.<br />
PAL represents Phase Alternate Line, the 625 line TV system used in the UK.<br />
Most narked American telly junkies will try to persuade you it means Picture<br />
Always Lousy<br />
NTSC is the American 525 line system. It's described by most UK IV technicians<br />
as Never Twice the Same Colour. The true origin of NISC is the<br />
National Television Standards Committee.<br />
1 46 Amiga Computing<br />
Loopy on Lemmings<br />
20 Things you probably<br />
didn't want to know<br />
about Lemmings!<br />
1 The Oxford Handy Dictionar;<br />
defines a lemming as a small<br />
arctic rodent reputed in migration to<br />
rush headlong onto the sea and<br />
drown.<br />
2 The original idea for<br />
Lemmings was a<br />
Dpaint animation<br />
drawn by DMA programmer<br />
Mike Dail'''.<br />
3 The song Syncronicity 2 by the<br />
Police has a line 'Packed like<br />
Lemmings into shiny metal<br />
boxes."<br />
4 Ideas to include tunes such as<br />
Mission Impossible, A-Team,<br />
Scooby Doo, Addams Family etc.<br />
knocked on the head due to fear of copyright<br />
problems.<br />
5 When ST Programmer Brian Watson first saw a lemming exploding he laughed<br />
so much he fell off his chain<br />
6 The first cover drawings for Lemmings proved to be too alien and unfriendly<br />
looking, so designs were altered to the cute furry creatures in the blue jump<br />
suits we have come to know and love.<br />
7 The next word in the dictionary after Lemmings is 'Lemon'.<br />
8 The game will probably never be converted to the Th81.<br />
9 One level carefully designed by Dave jones to be extremely hard, turned out<br />
to be so easy it was considered stupid to include it in the game.<br />
10 Trying to sample high pitched squeaky messages that are easy to understand<br />
is very difficult. Everyone also felt stupid trying it!<br />
11 The first person to complete the game was a chap in the States who completed<br />
all the levels in a 20 hour marathon stint.<br />
12 Contrary to popular belief, Lemmings do not appear in the film 'High Noon"<br />
13 No Lemming has ever become President of the United States of America, yet.<br />
14 There are over 330 animations of the little guys.<br />
15 The enamel Lemmings badges have become a much sought alter commodity.<br />
16 There is a special level in each of the four sections of the game. These are all<br />
from other Psygnosis games. and should be easily recognisable to most Amiga<br />
owners.<br />
17 DMA Design are now working with Amiga 3000.s as their development<br />
machines. These are truly excelent machines dudes.<br />
18 Watch out for the Lemmings band demo coming soon to an Amiga near you.<br />
19 Lemmings are not cannibals and do not smoke. The guys on the cover of the<br />
box are only pretending.<br />
20 Lemmings is undoubtedly the best game ever written for any computer anywhere,<br />
probably.<br />
Win a Lemming'•<br />
Do you crave your very own cutesy Lemming to float proudly next to<br />
your monitor? Would you like to win one of the much sought after<br />
Lemming's enamel badges? Do you have a space on your wardrobe for a<br />
"Save the lemmings" sticker? Act now and all your wildest dreams could<br />
be realised!<br />
The first 20 people to have their postcard or a sealed down envelope<br />
float from the mirky depths of the magic sack will be getting some<br />
Lemmings in the post_<br />
Send your begging letters to: Lemmings!, Rock Lobster, Amiga<br />
Computing, Europa House, Adlington Park, Macclesfield SK10 4NP
Amiga<br />
Repairs<br />
FREE<br />
SOFTWARE<br />
If something is wrong with your Amiga<br />
500 or C64, who better to turn to than<br />
the <strong>Commodore</strong> National Repair<br />
Centre.<br />
For all repairs to your computer. one low<br />
payment covers diagnosis, repair<br />
(including parts and labour) and delivery<br />
back to you.<br />
And, as a special bonus, you can receive<br />
a free piece of software if you contact us<br />
before 4th June 1991.<br />
The experience and expertise of our<br />
technicians ensures that your computer<br />
is repaired to a high standard at a low<br />
cost And each repair will be carried out<br />
within 12 working days!<br />
To schedule a repair and claim your free<br />
software, simply call Michelle or<br />
Matthew on 0733 391234<br />
Please be ready to give your name,<br />
address, computer type, serial number<br />
and the type of fault.<br />
The cost is E49.95 for an Amiga 500<br />
and E39.95 for a C64. Payment can be<br />
made by cheque. postal order or credit<br />
card.<br />
And remember, if you call before 4th<br />
June you can claim a FREE piece of<br />
software.<br />
<strong>Commodore</strong> National<br />
Repair Centre<br />
0733 3 9 1 2 3 4<br />
FMG House<br />
Newcombe Way, Orton Southgate<br />
Peterborough PE2 OSF<br />
E49.95<br />
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'E<br />
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TRE CO<br />
koua 8 (Or I<br />
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Get the most out of your Amiga by adding:<br />
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The Worlds ultimate creative leisure product for your<br />
Amiga. Capture dynamic high resolution images into<br />
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And I onk No Filtprc<br />
video camera, home VCR or in fact any still video<br />
source. The traditional method of holding three<br />
colour filters in front of your video camera is certainly<br />
a thing of the past. Because Vidi splits the RGB<br />
colours electronically there are no focussing or<br />
movement problems experienced by some of our<br />
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as light is not being shut out by lens filters. Put all<br />
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The colour solution is fully compatible with all<br />
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No additional RAM is required to get up and running.<br />
You will see from independant review<br />
comments that we are undoubtedly their first choice<br />
and that was before the complete solution was<br />
launched. If you have just purchased your Amiga<br />
and are not sure what to buy next, then just read<br />
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PL211<br />
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• Capture colour images from any still<br />
video source.<br />
• Digitise up to 16 mono frames on a<br />
lmeg Amiga.<br />
• Animate 16 shade images at different<br />
• speeds.<br />
• Create windows in both mono & colour.<br />
• Cut & Paste areas from one frame to<br />
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• Hardware and software brightness &<br />
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17<br />
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icol T h e best<br />
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You can buy for your Amigaa<br />
s<br />
t r e a<br />
t"in mthe e flesh" as When it I first saw Vic:0<br />
n t . Septernbe were, at the CES<br />
show V last r it looked to be<br />
Ihe answer toe frustrated Dogi Vie*<br />
i d<br />
pictures owner's dreams<br />
i appearing - on nfact<br />
to see<br />
without the customa o screen<br />
m<br />
ry two e s<br />
more wait u seemed good almost too rninu god to be<br />
true, s I have consistently produced<br />
s tome I quality pictures in the<br />
did hort with t hDigiview. a v e had Victi than I ever<br />
b<br />
e<br />
Now under normat<br />
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With Rombo, Why? cos Vida<br />
and, is the best digitiser for under rs<br />
- 've tried them all.<br />
Amiga<br />
Where quatity<br />
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d<br />
concerned. best results Voch I've produces seen some of<br />
tg o n any at any price.<br />
it<br />
is<br />
er The latest<br />
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is lled Vidi-RGB and brings this<br />
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CLUS/ON t h e<br />
Crealms O N of : totally Wtfo will amazing, find V<br />
Amiga useful? The answer to this is<br />
gra almost anyone with a vidtao recorder<br />
phi or camera and a passing interest in<br />
Cs<br />
-<br />
Limited<br />
•