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The A to Z of Dreamcast Games, presented by The Dreamcast Junkyard

Version 1.0 – Initial release July 2018


Written and compiled by Mike Phelan
visit http://www.thedreamcastjunkyard.co.uk/ for all your Dreamcast needs

This A to Z is in no way presented, supported or authorised by Sega. It is 100% unofficial.

All reviews and opinions contained within this guide are the authors alone, and do not necessarily reflect the
views of other contributors to the Junkyard.

Dedicated to my Dad

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 2


Contents

4: Introduction
5: How to use this guide
10: Credits and Thanks
13: Disclaimer
15: Games A to Z - numbers
19: Games A to Z - A
32: Games A to Z - B
44: Games A to Z - C
64: Games A to Z - D
82: Games A to Z - E
96: Games A to Z - F
109: Games A to Z - G
124: Games A to Z - H
135: Games A to Z - I
140: Games A to Z - J
146: Games A to Z - K
156: Games A to Z - L
167: Games A to Z - M
190: Games A to Z - N
214: Games A to Z - O
218: Games A to Z - P
238: Games A to Z - Q
239: Games A to Z - R
256: Games A to Z - S
305: Games A to Z - T
322: Games A to Z - U
326: Games A to Z - V
334: Games A to Z - W
344: Games A to Z - Y
348: Games A to Z – Z
350: Worldwide Dreamcast Release Checklist
365: Upcoming Games
373: PAL collecting section (includes PAL release listings)
405: NTSC-U / North American collecting section (includes full NTSC-U listings)
432: NTSC-J collecting section (includes full NTSC-J listings)
468: Unlicensed & Indie collecting section (includes full Indie listings)
488: Hall of Fame
504: Currently playable online with DreamPi
505: This guide in numbers

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 3


Introduction

A few years ago, I finished what would become 'The Dreamcast Junkyard: The Ultimate
Collectors Guide'; a culmination of many years of trying to gather an accurate
Dreamcast release list, which would contain regional variants, promo releases and any
other DC release which would help me towards my own collecting goals. It had taken
some time, trawling through various sources, trying to decipher the, at times,
contradictory, information, to put together as accurate a listing as possible. It was never
meant to be for anyone but myself, and formed only part of a project in my head which
would include reviews of all DC games. Events, however, unfolded in such a way that,
with the help of Tom Charnock, my listing ended up receiving quite a positive response,
leading us to produce a limited number of printed versions. In truth, it was never really
much of a 'guide', but more of a series of listings with important bits of info which I
hoped would help fellow Dreamcast devotees in their own collecting journeys.

After the initial positive reaction, events unfolded at quite some pace. A revised edition
was produced, and we struggled to keep up with demand – something I never
envisaged happening. We even gained some support from Sega themselves, via their
community channels on social media. Throughout this, I was still working on finishing
reviews of all DC games and refining the guide itself, newly emboldened by the positive
response, and keen to get that initial idea out of my head, and into words.

And then, somewhat surprisingly, Sega decided to slap us with a cease and desist order
in relation to selling the guide. It was out of the blue and honestly seemed somewhat of
an overreaction. Rather than taking it personally, which admittedly probably was my first
reaction, and with the free version of the guide not an issue – and now helped by some
unforeseen free publicity – I saw it as a chance to start afresh, and re-evaluate a new
version. That period of reflection led to a complete overhaul of the ideas I had for a
second guide, and the result you appear to be reading at this very moment.

This updated, expanded and re-worked 'A to Z of Dreamcast Games' is my attempt to


squeeze as much info as possible about every single released Dreamcast game into a
semi-readable format which I hope will be both informative and useful, for gamers,
collectors and the curious alike. I've included short reviews of all titles, and included as
many details about the games as I can, from publishing details to other platforms
released on. I've also included a far more comprehensive listing of each games
individual releases, and kept the check boxes in place from the first guide to allow those
who want to keep track of their collections to do so. I don't present myself as an
authority of DC gaming, simply a keen participant in the community, so if there's any
info which is incorrect please don't hesitate to let me know.

This 'E-' version of the guide is free, and will remain free. My info is taken from the
numerous sources listed later, and whilst I'd appreciate a shout out from anyone who
feels anything here is useful to themselves to reproduce, I positively encourage sharing,
printing, discussion and use of this guide for any not-for-profit purpose there may be.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 4


How to Use this Guide

I've tried to pack as much info into the space available for each game as I possibly can into the A to Z section
of this guide, and so have had to abbreviate some bits, shorten others and generally keep things as compact
as we can. Due to this, a key to the layout of the pages for each game is a necessity. Below is a sample layout
of the look for each entry, followed by a complete run down of what everything in this guide means.

Sample Layout

Name of the Game as listed in the Master List


Regions the title is available in
Other names the game is known by, or the title of the game in a region
if it differs from the master list entry
タイトルの日本語スクリプトバージョン (Japanese script version of title)

Publisher: Name of Publisher(s) in all regions Origin: Nation the


game hails from
Developer: Name of Developer(s) in all regions Year: Year of release in all regions
Genre: Genre(s) of the game. Also on: Other platforms the title
appears on
Related titles: Any titles that have an important link to the title
Series: Any series the game is part of
Major License: If the game has a major license (TV, Film, Sport etc.)
Useful Extras: Useful peripherals or items for the game

2009 DCJY Poll: 2013 DCJY Poll: 2016 DCJY Poll:


(These are the positions in the 3 DCJY polls as voted by DCJY readers)

Review: A review of the game. It will include any important background info, some brief thoughts and any other
information that it is felt necessary to include here.

(Star Rating for game.)

Release Region Type Code Rar./Price Notes


Game Title Region Type Code A # c Additional Info
number of versions, number of versions per region

(note: For a run down of the content of each section above, refer to the corresponding number in the
following section.)

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 5


In depth look at the guide:

Game Naming
All games are listed by the same titles as they are in the Master List. This is the most common use of the name, so when
there are multi-regional releases with different names, I have chosen the one which is the most commonly used. This is a rule
which is no doubt open to some discussion, however I hope in the majority of cases, the selection of the title makes sense.

All titles will have their regional releases listed (NTSC-J = Japan, NTSC-U = North America, PAL = European/PAL regions, Indie
= a non-licensed release, and therefore worldwide. Note : some of the titles within the guide labelled as 'Indie' are not
technically within the definition of that type of game. Bootleg releases, the Bleem releases and any game released
commercially but not on GD-ROM will be classed as 'Indie').

All other titles that the name is known by commonly, including any extra subtitles or regional differences will be listed here.
Note: this will not include French/German etc. language releases, only the main PAL title. There will often be various different
titles with which the game is known, and I have attempted to present as many of these as possible.

There will then follow the Japanese script of the title. As I am not a speaker of Japanese and cannot read it, I have had to
rely on sources for this info.

The Box shot of each release, will by default illustrate just one release of the game, however some titles may have more than
one example pictured, for a variety of reasons.

An added element to this section, is an indication as to when a game is deemed to have 'Adult content'. I've included any
game which received the highest age rating for each area – indicated by the appropriate symbol in the top left. These are:

Japanese CERO 18+ North American ESRB Mature 17+ UK BBFC 18+ German USK 18+

Whilst some of these have changed over time (and PAL territories now have a more universal PEGI system), their symbolism
should be obvious. Included here to allow people to make sensible choices on the most 'adult' DC titles.
Due to the discrepancies in ages, there are far more North American M ratings. For PAL releases, I've included both the BBFC
UK rating, and the German USK, as there were some games rated 18+ in Germany but not elsewhere.

Game Information

Several pieces of info regarding the game; these include:

Publisher: This lists the Publisher(s) of the game in all regions the title was released in. When more than one had
some role in publishing in a region, I've included both. Note: I have not included Tec-Toy in the
publishers section, as their actual relationship with the publishing of the titles is ambiguous.

Origin: The national origin of the game.

Developer: Lists all Developers who had a major role in the development of the game. Usually this is the developer
usually listed as credited, but can also include developers if they had a major role i.e. developers of PC
titles that were ported to the DC by another company.

Year: Year of release for each region. Note: Some titles have ambiguous release dates, especially early PAL
titles, but the year listed here is the generally accepted one.

Genre: The genre or genres most associated with the game.

Also on: Other platforms the game was released on. If a DC title is an enhanced version of a title, the original
title's platform is usually listed, however it can depend on how 'unique' the DC's release enhancements
make it. Also included here are handheld titles that may not bare much relation to the main game, but
is generally regarded as being a 'portable' version.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 6


List of platform abbreviations used:
3DS Nintendo 3DS MAC Apple Mac (3*) PS2 PlayStation 2
3DO 3DO MCD Mega/Sega CD PS3 PlayStation 3
ACO Acorn Archimedes PS4 PlayStation 4
AMI Commodore Amiga MD Mega Drive/Genesis PSN PlayStation Network (6*)
AND Android Devices N64 Nintendo 64 PSP PlayStation Portable
ARC Arcade(1*) NDS Nintendo DS SAT Sega Saturn
CD-i CD-i NEO GEO Neo Geo( 4*) SNES Super Nintendo / Famicom
DVD DVD Game(2*) N-GAGE N-gage SWI Nintendo Switch
FM FM Towns NGCD Neo Geo CD VC Wii Virtual Console
GAME.COM Tiger Game.com NGPC Neo Geo Pocket Color Wii Nintendo Wii
GBA Game Boy Advance NUON VM Labs Nuon WiiU Nintendo Wii U
GBC Game Boy Color OUYA Ouya WiiWare Wii Ware (7*)
GC Gamecube PC PC (5*) WSW Wonderswan
GP2X GP2X PCE PC-Engine X360 Xbox 360
iOS iOS devices PC-98 NEC PC-9800 series XB Xbox
JAG Atari Jaguar PDA PDS / Portable PC XBLA Xbox Live Arcade (8*)
JAG CD Atari Jaguar CD PS1 PlayStation XONE Xbox One

(1*) denotes any Arcade appearance, regardless of board


(2*) DVD Games are titles that come on DVD and can be played on any DVD player.
(3*) was released for the Mac at some point
(4*) released as a cartridge for Neo Geo systems
(5*) title was/is available on PC's, either Windows or DOS, as either a physical release or as a digital version.
(6*) released as a digital download on Sony's PlayStation network service - this could be on PSP, PS Vita, PS3 or PS4
(7*) released for the Wii Ware service, not the Virtual Console or standard Wii release
(8*) released as a digital download on the Xbox Live Arcade service – this could be on Xbox 360 or Xbox One.

Related Titles: This will detail any important related titles. These may be on the Dreamcast or not, and will include
direct sequels or prequels, similar games from the same developers and other linked games.
Series: This details if the game is part of a greater series.
Major License: This outlines if the game has a major non-game license associated with it – for instance a movie
license, or a sporting league.
Useful Extras: This includes any item which will enhance or be useful or simply add something else to the title. This is
mainly peripherals, compatibility with the VGA box, online functionality (whether now or in the past)
and single console split screen or co op potential.

DCJY Poll, Reviews and Ratings

DCJY Poll Info (Cyan Highlighted throughout)

We at the Dreamcast Junkyard have carried out 3 'Greatest Dreamcast games' polls, and this outlines the positions in each.
Often games that are part of a series will be grouped together, so the games will all be ranked accordingly. This section will be
highlighted in cyan throughout the guide.
Review

Each entry in the A to Z will have a short 6-12 line review (with some exceptions lower or higher), which will include my
impressions of the game, a general idea of the consensus of opinions of the title and some useful/interesting information
when possible.

Star Ratings for Games

Star Ratings
 5 Star games. The very best DC titles, classics of the console and must plays for any DC owner.
 4 star games. Great games, well worth a play, especially for fans of the genre as they stand as some of
the best examples of their types.
 3 star games. Good games. May have some issues, but playable. Won't convince non-fans of the genre,
and there are significantly better games out there.
 2 star games. Games with some issues. Some signs of potential may be there, but it lacks quality.
 1 star game. Bad games. Either broken or lacking in major areas.
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 7
Game Listing

The game listing contains information on each distinct release for the Dreamcast.

Game Title: The name of this specific release (this can often be regionally distinctive)
Region: Region game was released in; EU = PAL release, JP = Japanese release, NA = North American release
(which also includes Brazilian releases), WW = Worldwide release,for unlicensed games.
Type: The type of release. There are several of these for each region to quickly distinguish what sort of
release a game is.
EU EU releases can be further divided into 2. First, there's 4 abbreviated types; EWLP, Ebc, Evar and Ebox.
EWLP is for the European White label promo discs, the white labelled discs that fulfilled numerous
promotional roles for many PAL titles.
Ebc are for European bundle copies, and are a variety of bundle or promotional copies of games.
There's almost certainly many more of these that have not yet been documented. These are often
indicated by stickers or on the discs themselves.
Evar are for European variants, covering any release which varies in some way from standard releases.
Ebox is for the European Box releases, those titles which came in a larger box, usually with a
peripheral. There are probably many more of these, especially retailer exclusives.

For standard PAL releases, the coding used indicates the languages/regions which the game was
released in. These are indicated by capital letters corresponding to their respective regions/languages.
This is often shown by the list of different language blurbs on the back cover. Non capital letters using
the same system indicates that the game does not show that language on the case, but it is present in
the instructions or in game. The letters used, and their corresponding regions, are:
D Dutch (Netherlands and Belgian releases)
E English (UK and Ireland, Australia and New Zealand as well as other parts of Europe)
F French (France and French speaking parts of Europe)
G German (Germany and Austria and other German speaking parts of Europe)
I Italian (Italy and Italian speaking parts of Europe)
S Spanish (Spain and Spanish speaking parts of Europe)
P Portuguese
N Norwegian
SW Swedish
DN Danish
FN Finnish

JP Japanese releases can have one of 4 types, JPN, JPN-L, JPN-D and JPN-O.
JPN is for any standard Japanese release.
JPN-L is for Limited edition Japanese releases. This can be any of the special editions of Japanese
released titles.
JPN-D is for the Japanese Dorikore releases. These were Sega's re-releases of classic titles for the
system, which had an initial 6 title run with different covers, followed by several other re-releases
which can only be distinguished by the addition of a sticker on the wrapper of the game.
JPN-O is for any other releases in Japan which do not fit into the above categories.

NA There are 5 types for North American releases; US, US-L, Usvar, US-AS and BRA.
US is for any standard US release.
US-L is for any non-standard US release, including boxed releases.
Usvar is for US variant releases, such as those stamped with 'Not for Sale'
US-AS is for the range of Sega All Stars budget releases.
BRA is for the Brazilian, Tec-Toy distributed Dreamcast releases.

WW These worldwide unlicensed releases have 3 types, HBW, HBW-L and HBW-O
HBW are for 'standard' releases.
HBW-L are for Limited edition or special edition releases.
HBW-O indicates a title which doesn't fit into either of the other 2 types.

Code: This indicates the catalogue code used for the game, as indicated (usually) on the case.
Rar./Price: Rarity and Value – see below for more info.
Notes: Any other information about the release.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 8


Rarity and Value

One of the biggest overhauls to this edition of the guide, has been the inclusion of an expanded Rarity and Price guide. Now I
know what some of you are thinking 'But Mike' I hear you cry 'Isn't that pointless with the variances of the second hand
games market?'. Well, yes, and no. I initially thought much like you (you being the hypothetical people out there who are
thinking it's pointless), and so the rarity and pricing in the initial version of the guide was rather vague. However, to be a truly
essential companion to anyone compiling a Dreamcast collection, I felt it was necessary to include some more info for both
these points. You are, of course, quite allowed to utterly disregard this info as completely trivial.

For Rarity, then, I've include a 5 step guide. With most DC games being very common indeed, 5 steps should be enough to
cover the catalogue. Below is a break down of these grades:
A Common. Commercially released, relatively easy to obtain.
B Uncommon. Commercially released games that tend to be slightly harder to source I.e. more limited versions,
language specific versions
C Rare. These are games that had either limited commercial releases, are press/promo releases (for instance the
European White Labels) or are particularly hard to find regional variants. At most this category will have just a few
hundred releases.
D Very rare. These are the titles that have very limited releases, between double and triple figures. Unlikely that any
of these were standard commercial releases, or if they were they were limited heavily in numbers.
E Ultra rare. These are the holy grails of the hardcore, the titles on the Dreamcast that may well only be known of
from a handful of copies in the wild, ultra limited releases, rare oddities, competition prizes etc.

For pricing, a similar scale, but of 9 grades has been introduced, and are based on the cost of a regular release in today's
market. As always, these prices will be dependent on where you are situated. I yet again point out that these are only very
rough guidelines to pricing, and as always, paying what you are comfortable with is the way to go with building a DC
collection.

1 Games that are cheap. Pocket money prices up to about 1/5 of a current gen title.
2 Games that are great value. Ranging from around a quarter to a third of a current gen title.
3 Games that are affordable. Ranging from around a third to two thirds the price of a current gen title.
4 Games that are pricey. Not far off the price of a current gen title. These will usually include newly released DC
titles. Great condition may push it over the current gen title price.
5 Games that are around the price of a current gen title, or a little higher.
6 Games that are more expensive than current gen titles usually, up to around double the price.
7 Games that are double to triple the price of current gen titles. In the UK, this puts titles firmly in the triple figures.
8 Games that can be between 3 and 5 times the price of a current gen title. This is around the cost of pre-owned
current gen hardware
9 Games that are at the very highest price point. These can be anywhere between around 5/6 times the price of a
current gen game, the price of a new current gen console, and far beyond.

The grading will be presented in a simple 2 character expression. As a rule, A 1 titles are cheap and very common. E 9 titles
are the rarest and most valuable titles out there.
*Note: All rarity and Value is based on obtaining a game in the UK. Common US and Japanese games will have a low value if
you are patient regardless of where you are based, so they have been scored accordingly. Other language European titles will
often have higher rarity or value in the guide, partly down to not being as familiar with prices in these countries. As with
everything in the rarity and value section, it's a guide only and may very well be off – am happy to receive any
correspondence relating to incorrect data.

There are various other sections of this guide, aside from the A to Z, but most of these don't need a guide to how they are
presented.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 9


This guide would have been impossible without the information and resources available on a multitude of sites
out there on the internet. Every one of them have been invaluable in compiling this list, so please give them
the support they deserve:

The Dreamcast Junkyard


www.thedreamcastjunkyard.co.uk
www.facebook.com/groups/thedreamcastjunkyard/

'The Best Dreamcast Blog on the Internet' and who am I to argue with that?
(especially as I'm on the staff) Now celebrating more than 10 years in existence,
the Junkyard remains an intensely active part of the DC community, bringing you
news, reviews, articles and even quests for barbers. As well as printing the original
printed version of the first guide, we also produce the DreamPod podcast, with
well over 50 episodes as of time of writing, and have an active community on our
Facebook page and group. Yes, we intend to take over the DC world. Don't worry,
we're quite nice. (Just don't mention the Dreamcast 2 or stretch your games to 16:9....)

Sega Retro
www.segaretro.org

A detailed and expansive wiki with nearly 15,000 entries, and a huge amount of info on the Dreamcast as well
as other Sega machines and games. Sega Retro is the source for many of the pictures in this guide, as well as
a treasure trove of information for all things Sega.

Japanese Dreamcast Collector


https://dreamcastcollector.com

Fantastic blog where the pursuit of a Japanese DC collection is laid out with some
fantastically in depth looks at several publishers entire outputs on the console.
Massive help throughout the guide, and demonstrates an extraordinary degree of
knowledge. Constantly rewriting and posting new articles, and ever fascinating.

The Visual Novel Database


https://vndb.org

Comprehensive website which details an absolute wealth of information regarding


just about every Visual Novel ever produced. Plots, voice talent, screenshots, release information – it's all
here. Massively helpful when dealing with the text heavy visual novel genre titles on the console.

Guardiana
www.guardiana.net

'The Sega Retro Database' is the perfect description of Guardiana. Massive amount of info available on
releases, and essential for any fan of retro Sega gaming. French based, but easily accessible no matter what
language you speak. Proved especially useful for some of the more obscure Japanese releases listings, and it's
in depth master list for the DC is superb.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 10


Sega-DC.de
www.sega-DC.de

German site and community, which has massive amounts of info on


the Dreamcast. Specific help for Magazine cover disc listings and White Label Promo disc listings. Although not
complete, and with a particular language barrier for non-German users, Sega-DC is a hugely impressive and
informative destination for all DC fans.

Segagaga Domain

A long standing site which had plenty of short reviews for many games released on Sega systems. Proved
massively helpful, and inspirational, and was a particular help for limited edition Japanese release contents.
Now, sadly, no longer around (other than through the power of internet archiving), I owe a huge debt to this
site as I know many other DC fans do as well, as for many of us it was the first exposure to some of the more
obscure Japanese games out there.

Dreamcast Live
www.dreamcastlive.net

For all your online enabled needs! If it's guides to getting your
Dreamcast online, troubleshooting issues with games, or just
general news in the ever growing DC online scene, this should be your destination.

Dreamcast-talk
https://www.dreamcast-talk.com/forum

At the forefront of the DC online revival, well established forum


Dreamcast-talk has a wealth of information and an active and knowledgeable user-base on all facets of the
Dreamcast.

Sega-Dreamcast.com
http://www.sega-dreamcast.com/

This German website is rarely mentioned in English speaking circles, which is a shame, as it's one of the most
informative, in depth and great looking DC sites around. Wealth of pictures of the more desirable DC games
and limited editions, as well as tons of info and screenshots / box art. Fabulous site.

Retro Collect
www.retrocollect.com

Superb site with in depth collecting tracking features and an ever


increasing, deep database of information. Proved especially useful for
European regional variants and specific languages for each release. Regulars at Retro events in the UK.

SEGAbits
www.segabits.com

The internet's #1 source for Sega news, SEGAbits has been around
for a fair few years now, and is the place to be if you love all things Sega, and not just the little white box of
dreams.

Gamefaqs
www.gamefaqs.com/dreamcast/

Helpful to a generation or two of gamers with their user-created


guides, Gamefaqs also contains several listings for DC games which were massively helpful. KinsukeJP's list of
Japanese released games was excellent at getting some details on Japanese releases.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 11


SegaAge
www.segaage.com

Useful in getting info on US releases, it's the forums in particular that have been particularly helpful, especially
when it comes to the US variants of DC releases.

Executter.info
http://executter.info/

Personal site of the user 'Executter', his work on a thoroughly detailed White label listing should be
commended.

Mobygames
http://www.mobygames.com

Long established and vast database of everything video game related.

Sonic Retro
http://www.sonicretro.org

Comprehensive site dealing with everyone's favourite blue hedgehog, with plenty of info on Sonics DC outings.

Genki Video Games


www.genkivideogames.com

UK based specialists in import Video games, Genki have superb customer


service, an always wide range of Dreamcast (and lots of others) and
very reasonable prices.

DreamcastGaga
www.dreamcastgaga.blogspot.com

Excellent blog all about the Dreamcast, from a passionate fan – direct from Japan no less! Informative,
interesting and another great site for the DC fans.

Special thanks to Tom Charnock of the Dreamcast Junkyard, who didn't dismiss my initial e-mail to him out
of the blue regarding the original guide. Indeed, he invited me to become part of the DCJY family, and has
been a constant support, fountain of knowledge and ever-enthusiastic promoter of everything Dreamcast.
He's also one of the nicest guys in the DC scene.

Also a big thanks to all of the Dreamcast Junkyard crew, the assorted band of ruffians and misfits that they
are. Whether through the ever insightful articles you contribute or the ever amusing DreamPod episodes we've
appeared on together, without you lot, my passion for the Dreamcast would not be as strong as it is.

My thanks also to David O'Neill, of the 'Dreamcastcollector.com' blog, who has shared his considerable
knowledge of Japanese Dreamcast releases and allowed this new guide to be even more accurate than what
came before. Whilst my knowledge of Japanese games has come from play testing and being confused, his, as
shown on his site, is of a level much more detailed than I could hope for. I implore you to check the site out!

And finally, my thanks and love to my wife Leanne, who has had to put up with me chattering on about the
various guises of this A to Z, and the guide before it, for more years than I care to remember, and in the
midsts of it all, still feeling that marrying me was a good idea! I knew it was love the second I realised she
had a Dreamcast console all those years ago.

Space doesn't permit me listing everyone I need to thank, but a quick shout out to DreamcastGuy, Adam
Koralik, Mike Hnatiuk, the guys at SegaDriven and SegaNerds, Darran Jones & the guys at Retro Gamer
magazine, Racketboy, The Video Game Critic, and anyone else who has inspired me to write this book.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 12


Disclaimer

This guide is not associated with, in any way, SEGA, Sega Japan, Sega Europe or Sega America, and is
completely, 100% unofficial and unauthorised by any individual, group or sentient robot army associated with
SEGA or any other company mentioned in the contents of this guide. All opinions contained within this guide
are my own, no one else packed my suitcase, I didn't have relations with the intern, I didn't shoot the deputy,
I have nothing to declare, there are FOUR lights, I want to believe, no one beats the Kobayashi Maru (Kirk
cheated) and we all know who shot first. Does that cover everything?
Note: All images contained within this guide are for illustrative purposes only and are predominantly taken
from various websites, but mainly from Sega Retro. The copyright of these images certainly isn't mine, so
don't be a dick and try to reproduce the contents of this guide for any sort of profit, as not only are you
probably doing something which is dodgy legally, you're also going to piss people off. Go help contribute
towards some of the sites and communities listed above instead, as they are the real heart of the DC scene.
All reviews and opinions in this guide are mine, and mine alone. Whilst the Dreamcast Junkyard presents this
guide, the views expressed within do not necessarily reflect the views of other Junkyard contributors. So no
moaning at the site in a collective sense if there's something here you don't agree with!

A note about Japanese games

As I don't speak or understand Japanese, I cannot present myself as an authority on the Japanese titles
contained in this guide. If you are looking for detailed accounts of every visual novel released on the DC, I
would advise checking out one of the links above (Dreamcast Collector blog and the Visual novel database in
particular). I may have some translated titles wrong, however I have chosen, as a rule, the name which the
game is most commonly known as, with other versions listed if appropriate. I have approached the titles
which have limited accessibility to those unable to understand the language, as an average non-Japanese
speaker, however if this comes across as being overly critical to some titles, it was not intended. This guide
has always primarily been one aimed at the average western gamer, with all of the poor linguistic skills that
many of us exhibit, so for those able to understand the originals, I apologise now. I also use the terms
'Japanese language' and 'Japanese text' throughout the guide, with no distinction between system (Kanji,
Hiragana and Katakana) to make things simpler.

Contact Details

You can contact me on the Dreamcast Junkyard Facebook group (/groups/thedreamcastjunkyard/) or on


Twitter : @Space_turnip – feedback, information or suggestions all gratefully received!

And of course, thanks to....

...because despite all the trials and tribulations, if it wasn't for them, this guide wouldn't
of ever needed to be made.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 13


DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 14
4 Wheel Thunder
NTSC-U and PAL release

Publisher: Midway Origin: France


Developer: Kalisto Year: 2000 NA/PAL
Genre: Racing Also on: Dreamcast Exclusive
Related titles: Hydro Thunder Series: Midway's
Thunder series
Useful Extras: Steering Wheel, VGA,
a Friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: 157th 2016 DCJY Poll: 179th
Off Road racing game with a serious arcade feel. Part of the short lived 'Thunder' series from Midway, it's actually French
developers Kallisto (Ultimate Race Pro for PC) that are behind the action here, as the action hops between off road, all terrain
courses and indoor motocross style arenas.
Visually splendid, 4 Wheel Thunder is a game of two halves. The outdoor sections are great, with glorious settings, ultra
smooth racing action and smooth driving controls, but the indoor sections seem tagged on and far less praiseworthy, the
arcade elements that work well in the outdoor sections feeling unsuited to the tighter corners in indoor racing. It's also tough
going from the sometimes beautiful sights of the outdoor tracks, which sparkle with life and detail, to indoor venues which
seem dull, generic and rather depressing. The high level of challenge can also be a bit off-putting. Nevertheless the bright sky
aesthetics of the outdoor sections, solid handling and smooth frame rate marks this one out as one to play.

Release Region Type Code Rar./Price Notes
4 Wheel Thunder NA US T-9708N A 2 c This US release has a white spine
4 Wheel Thunder EU D/F/G T-9706D-61 A 2 c The two PAL versions of the game have
4 Wheel Thunder EU E/I/S T-9706D-51 A 2 c the same disc, but different manuals in
the language listed,
4 Wheel Thunder EU EWLP - C 2 c Disc codes: 950-0068-50 / 952-0063-50
Same content as retail disc.

4 versions, 1 NA, 3 PAL

4x4 Evolution
NTSC-U exclusive
also known more simply as '4x4 Evo'

Publisher: Gathering of Developers Origin: USA


Developer: Terminal Reality Year: 2000 NA
Genre: Racing Also on: PS2, PC, MAC
Related titles: 4x4 Evo 2 (released on PS2, Xbox,
GC, PC and Mac)
Useful Extras: Steering Wheel, VGA, Online, a Friend (1-2 players), Keyboard
compatible; DreamPi compatible
2009 DCJY Poll: n/a 2013 DCJY Poll: 164th 2016 DCJY Poll: n/a
Online focused off road racing game which boasted about the ability for cross-platform play, a boast which never really caught
on. What the game does deliver, is decent off road racing action, with large open environments (they really are rather
spacious), and a fair amount of tinkering and customisation available. Racing suffers from being a little dull, at least on your
own, and getting lost in the environments is a frequent occurrence, but these issues are counterbalanced, in part, by a
sizeable career mode, which is deep, and features an impressive number of events to enter. This will keep off road fans busy
for a while. The graphics and audio are nice too, although it's fair to say they're not the game's standout feature.
Terminal reality were involved with Microsoft's 'Madness' series, and the game does share a fair bit with those games. 4X4
Evolution remains one of the games that can still be enjoyed online, and this is the best way to experience the title, where
many of the issues can be forgiven. The game was built for online play, so this is the preferred way to play.
4x4 Evolution never received a PAL release, despite being due one.

Release Region Type Code Rar./Price Notes
4x4 Evolution NA US T-41903N A 2 c Only 1 US cover exists (the one above),
despite an alternative cover on many
sources online. The version with a
sunset and black background at the top
is not a released version.
This US release has a black spine.
1 version, 1 US

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 15


4x4 Jam
Indie release
Publisher: JoshProd Origin: Hungary
Developer: Invictus Games Year: 2017 WW
Genre: Racing Also on: iOS, PSP
Useful Extras: VGA
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
JoshProd's assault on the DC indie scene continued with a second batch of games in 2017,
after their earlier re-release of several titles and publishing of Breakers, with 4X4 Jam one of
the highlights. Originally appearing on iOS as a smartphone game, Hungarian developers
Invictus Games ported the title to the PSP as one of the PSP mini titles, where it received
some degree of critical success. It's appearance on the DC was unexpected, but significant. It became the first 3D Indie title
released commercially, and the first proper 3D racing title for the console since it's early 2000's demise. As a title, it does at
times feel very much a product of it's original platform – a simple, arcade racer – but it has good depth and variety for the DC
faithful to enjoy. The core gameplay, the career mode, sees a series of events competed on the games 8 environments which
cover all of the different game modes the game offers. Normal races and off road races are pretty self explanatory,, whilst
collector mode showcases more of the game's open environments. The highlight is the Jam mode - In these events, the
games Motocross Madness influence can be seen, as you race across the stages aiming for randomly indicated gates to gain
points for being the first vehicle across the line, with an aim of stringing together a series of these victories to gain more
points. It's great fun, and shows the game at it's best. There's a variety of vehicles available, each with different handling
characteristics, whilst there's several camera options, including a full interior view which is impressive. The vehicles drive well
too – a little loose at times, but it's fun and a good off road experience. There's a couple of issues – lack of multiplayer is a
shame, as is the poor AI on anything other than hardest difficulty. The graphical draw in can also be a little distracting, but it's
never a game breaker.. It's not going to beat the established racers on the DC, but 4x4 Jam is an impressive Indie release.

Release Region Type Code Rar./Price Notes
4x4 JAM WW HBW - B 4 c Released in PAL style packaging.
4x4 JAM WW HBW - B 4 c Reversible cover with US style.
4x4 JAM WW HBW - B 4 c Reversible cover with JPN style.
3 versions, 3 WW

18 Wheeler
NTSC-U, NTSC-J and PAL release
Also known as 'Eighteen Wheeler'
エイティーン・ホイーラー
Publisher: SEGA Origin: Japan
Developer: SEGA AM2 Year: 2000 J, 2001 NA/PAL
Genre: Racing Also on: ARC, PS2, GC
Related titles: King of Route 66 (Sequel)
Useful Extras: Steering Wheel, VGA, a Friend (1-2 players)
2009 DCJY Poll: 76th 2013 DCJY Poll: 48th 2016 DCJY Poll: 71st
18 Wheeler is a prime example of Sega at it's best and worst. A great arcade racing title as you race big eighteen wheeler
trucks, and their cargo, through stages modelled after different parts of the US (with some stand out background moments,
like the awesome twister). Boasting some typical Sega 'blue sky' visuals, it loses something in it's transition to the home (and
I'm not just talking about the cabinet), as it lacks the depth that console gamers were demanding, and ends up being a bit
too short to justify being a 'full' retail release. Nevertheless, the game has the sharp controls you'd expect, little details to
appreciate (seeing the items on your dashboard sliding about is cool) and some solid fun gameplay focus that sums up Sega
of the era. Great whilst it lasts and a fan favourite (as our very own DCJY polls show), despite it's shortcomings. One of those
titles that probably only Sega could have gotten away with.

Release Region Type Code Rar./Price Notes
18 Wheeler: American NA US 51064 A 2 c This US release has a black spine.
Pro Trucker
18 Wheeler: American JP JPN HDR-0080 A 2 c
Pro Trucker
18 Wheeler: American JP JPN-D HDR-0080 B 2 c One of the Dorikore releases indicated
Pro Trucker by a sticker on the wrapping.
18 Wheeler: American EU E/F/G/S/i MK-51064-50 A 2 c Includes Italian instructions in the
Pro Trucker booklet, but not on rear cover.
18 Wheeler: American EU EWLP - C 2 c Disc codes: 950-0164-50 / 952-0158-50
Pro Trucker Same content as retail disc.
5 versions, 1 NA, 2 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 16


21 – Two One -
NTSC-J exclusive

Publisher: Princess Soft Origin: Japan


Developer: BasiL Year: 2001 J
Genre: Visual Novel Also on: PC
Useful Extras: Translation Guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A well regarded murder mystery visual novel, 21 – Two One – is a port of an adult orientated
PC title (Eroge), sanitised a little for the DC release. It's pretty standard genre fare, set in that
all too familiar setting of Visual novels, the hospital, and has a murder to investigate, with branching storylines and plenty of
choices to be made. It is a tough game to understand if you're not fluent in Japanese, but there are some good translation
guides around, and for newcomers to the genre, there's certainly worst choices out there. A solid example of the genre.

Release Region Type Code Rar./Price Notes
21 – Two one - JP JPN T-46504M C 2 c The Regular edition of 21 seems
particularly hard to find, although the
relative obscurity of the title means it's
still not a highly priced item.
21 – Two one - JP JPN-L T-46504M B 2 c Limited edition comes with a Calendar in
a slip case. Whilst not one of the more
desirable limited edition releases, it is
still a nice looking little package.
21 – Two one - JP JPN-D T-46504M C 2 c One of the Dorikore releases indicated
by a sticker on the wrapping.

3 versions, 3 JP

90 Minutes
NTSC-J and PAL release
released in Japan as 'J-League Spectacle Soccer'
J リーグ スペクタクルサッカー

Publisher: SEGA Origin: Japan


Developer: Smilebit Year: 2001 PAL, 2002 J
Genre: Sport – Football Also on: Dreamcast exclusive
Major License: J-League (in Japan) – Japanese
Soccer league
Useful Extras: VGA, a few Friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
What the DC lacked in it's first couple of years, was a good football title, and with Smilebit (of Jet Set Radio fame) developing
this, you'd think maybe this would resolve that issue. It doesn't. The gameplay is painfully slow, unless you up the speed and
lose any semblance of accuracy in passing or shooting - not that there was much anyway. Passing seems random, shooting is
woeful, and worse, there is a very noticeable delay in players carrying out commands. Players turn like 18 ton trucks, and
appear to lack anything remotely akin to finesse. Simply, the gameplay is near enough unplayable. It's actually a shame, as
the game does have some things going for it. You can create your own teams, edit players and the like, and all too a far
higher degree than any customisation in other football titles. The selection of teams ready available is also impressive, and the
graphics, whilst suffering from some slowdown, are decent. Perhaps the final nail in 90 Minutes coffin, however, is the
commentary, which more resembles the translated intro to Zero Wing on the Mega Drive, than the poetic ramblings fans love.
The Japanese version sports the J-League license, but that's no compensation for a barely playable mess like this.


Release Region Type Code Rar./Price Notes
90 Minutes: Sega EU E/F/G/S/i MK-51190-50 A 1 c Includes Italian instructions in the
Championship Football booklet, but not on the rear cover.
90 Minutes: Sega EU EWLP - C 2 c Disc codes: 950-0181-50 / 952-0166-50
Championship Football Same content as retail disc.
J-League Spectacle JP JPN HDR-0154 A 1 c
Soccer

3 versions, 1 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 17


102 Dalmatians
NTSC-U and PAL release
also known as 'Disney's 102 Dalmatians: Puppies to the Rescue!', as well as a
series of names in European languages including '102 Dalmatas: Cachorros al
Rescate', 'Les 102 Dalmatiens: A La Rescousse!'

Publisher: Eidos Origin: USA


Developer: Crystal Dynamics Year: 2000 NA / PAL
Genre: Action-Adventure; Platformer Also on: PS1, GBC, PC
Related titles: Toy Story 2, Disney's Dinosaur
Major License: 102 Dalmatians (movie)
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

This kid-friendly movie tie in takes a rather predictable 3D platformer route, although in
fairness what it does it does pretty well. You control Oddball or Domino, and as the subtitle
suggests, are on a mission to rescue your spotted canine pals from the evil Cruella de Vil. As
one of the many PS1/PC ports that didn't really take advantage of the power of Sega's
console, it is not a must-play title, but among a sea of terrible movie licensed platformers, it
does at least hold it's own. Levels are colourful and pleasant, with several taken from the film
as well as some obvious genre-standards. It won't win awards, but for it's target audience
especially, it ticks all the boxes. The same praise can be given to the audio – not exceptional, but solid and sure to please
fans. Some of the mini-games alone are worthy of some attention, and generally the entire product is well done. Kids and
Disney fans will enjoy.
Noticeable for it's European language variants where the local languages are used for the title of the game. It marks those
versions out for collectors.



Release Region Type Code Rar./Price Notes


102 Dalmatas: Cachorros EU S T-36813D-06 B 2 c Spanish language version
al Rescate
102 Dalmatians: Puppies NA US T-36803N A 2 c This US release has a black spine.
to the Rescue
102 Dalmatians: Puppies EU E T-36813D-05 A 2 c
to the Rescue
102 Dalmatians: Puppies EU EWLP - C 2 c Disc codes: 950-0145-50 / 952-0147-50
to the Rescue Same content as retail disc.
Les 102 Dalmatiens: A La EU F T-36813D-09 B 2 c French language version
Rescousse!
102 Dalmatiner, Disney's EU G T-36813D-18 B 2 c German language version
La Carica dei 102: EU I T-36813D-13 B 2 c Italian language version
Cuccioli alla Riscossa All PAL versions have different discs and
instructions and language covers.

7 versions, 1 NA, 6 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 18


Advanced Daisenryaku: Sturm über
Europa
NTSC-J Exclusive
Also known as 'Advanced Daisenryaku: Europe no
Arashi – Doitsu Dengeki Sakusen' and 'Advanced
World War – Sturm über Europa – der Deutsche
Blitzkrieg'
アドバンスド大戦略~ヨーロッパの嵐・ドイツ電撃作
戦~
('Advanced 大戦略 Sturm über Europa – der Deutsche Blitzkrieg')

Publisher: SEGA Origin: Japan


Developer: SystemSoft Year: 2000 J
Genre: Strategy Also on: Dreamcast Exclusive
Related titles: Advanced Daisenryaku 2001 Series: Daisenryaku
Useful Extras: Translation guide, VGA, a bunch
of Friends (1-8 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
World War 2 turn based strategy title from Japan. The Daisenryaku series is well known for bringing WWII strategy to
consoles, going all the way back to the Famicom, and whilst it is near impossible to get grips with if you're not fluent in the
language (the games sequel received a language patch, but this did not), digital warmongers who can understand it will take
a lot from it. It goes without saying that this isn't for those who don't like their games stat-heavy and full of hexes, although it
isn't quite as overwhelming as some PC examples of the genre (with the obvious problem this presents of the game being
rather diluted compared to superior PC offerings). There's a fairly robust lineup of period technology, and enough tactical
nuances to satisfy the bedroom warmonger.
The game only saw release as a larger edition, which comes with a players guide. A nice, and cheap, addition to any
collectors library.

Release Region Type Code Rar./Price Notes
Advanced Daisenryaku: JP JPN HDR-0066 B 3 c Comes in a larger, wider box which
Sturm über Europa includes a large player's Guide, which
whilst written in Japanese, contains
some artwork. One of the more
attainable Japanese editions, although
listed here as a standard release as
no Jewel case only release made.
1 versions, 1 JP

Advanced Daisenryaku 2001


NTSC-J Exclusive

Publisher: SEGA Origin: Japan


Developer: SystemSoft Year: 2001 J
Genre: Strategy Also on: Dreamcast Exclusive
Related titles: Advanced Daisenryaku Sturm
über Europa
Series: Daisenryaku
Useful Extras: Translation guide, VGA, a bunch of Friends (1-8 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
More second world war hex-based strategy shenanigans from SystemSoft, and a sequel/updated/fixed version of the earlier
release. A patched English language version of the game is available from all the usual ISO hosting websites, and for those
lacking in Japanese language knowledge, this is useful. The game itself is hardly at the level of PC-based similar titles, but it's
far more strategic and deep than pretty much anything else on the console, and therefore worth a look. Decent graphics (for
the genre) won't be the game's main selling point, but the sheer depth the tactical strategies deployable bring to the
experience, will be attractive enough to those interested by the genre.

Release Region Type Code Rar./Price Notes
Advanced Daisenryaku JP JPN HDR-0158 B 4 c Whilst not a limited release, Advanced
2001 Daisenryaku 2001 is a much wanted title
which commands high prices online and
can be tough to find.
1 versions, 1 JP
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 19
Aero Dancing: Todoroki Taityou No Himitsu Disc
NTSC-J Exclusive
エアロダンシング 轟隊長のひみつディスク
Publisher: CRI Origin: Japan
Developer: CRI Year: 2000 J
Genre: Flight Sim Also on: Dreamcast Exclusive
Related titles: AeroWings ft. Blue Impulse Series: Aero Dancing/AeroWings
Useful Extras: Translation guide, VGA,
ASCII Mission Stick
2009 DCJY Poll: n/a 2013 DCJY Poll: 181st* 2016 DCJY Poll: 171st* *as AeroWings series
A later release of the first Aero Dancing title (Aero Dancing featuring Blue Impulse, AeroWings in the west), this disc includes
extra missions, data and replays. Knowledge of Japanese recommended, although those familiar with the western release of
the vanilla game may be able to struggle through. Fans of the series will delight in the extras, although those new to the
series may not see what the fuss is about.

Release Region Type Code Rar./Price Notes
Aero Dancing: Todoroki JP JPN T-6803M B 2 c
Taityou No Himitsu Disc 1 version, 1 JP

Aero Dancing F: Todoroki Tsubasa No Hatsu Hikou


NTSC-J Exclusive
エアロダンシングF 〜轟つばさの初飛行〜
Publisher: CRI Origin: Japan
Developer: CRI Year: 2000 J
Genre: Flight Sim Also on: Dreamcast Exclusive
Related titles: Aero Dancing F (AeroWings 2) Series: Aero Dancing/AeroWings
Useful Extras: Translation guide, VGA,
ASCII Mission Stick, VS Cable
2009 DCJY Poll: n/a 2013 DCJY Poll: 181st* 2016 DCJY Poll: 171st* *as AeroWings series
Much like the original Aero Dancing saw a limited 'special' version, which included extras, Aero Dancing F: Todoroki Tsubasa
No Hatsu Hikou is the expanded version of Aero Dancing F (otherwise known as AeroWings 2: Airstrike in the west). It too
features extra content, replay data and the like, and again some form of translation guide will be necessary for those not
versed in Japanese, to get the most out of the game. Again, fans of the series will get a kick out of the extra content.

Release Region Type Code Rar./Price Notes
Aero Dancing F: Todoroki JP JPN T-6805M B 2 c
Tsubasa No Hatsu Hikou 1 version, 1 JP

Aero Dancing i
NTSC-J Exclusive
エアロダンシング i
Publisher: CRI Origin: Japan
Developer: CRI Year: 2001 J
Genre: Flight Sim Also on: PC
Related titles: Aero Dancing i: Jikai Saku Made Matemasen
Series: Aero Dancing/AeroWings
Useful Extras: Translation guide, VGA, ASCII Mission Stick,
VS Cable, a Friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: 181st* 2016 DCJY Poll: 171st* *as AeroWings series
The third main entrant in the Aero Dancing series, Aero Dancing i sees the introduction of online play, as it's major draw, and
builds upon the improvements made in Aero Dancing F. It's also the only one of the three main entries not to make it's way to
the west, which is a shame as it's a very good addition to the DC's surprisingly abundant Flight sim repertoire, with better
graphics, better audio and a more complete package. One of the few titles that works with the VS (Dreamcast Taisen) cable.

Release Region Type Code Rar./Price Notes
Aero Dancing i JP JPN T-6807M B 2 c
1 versions, 1 JP
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 20
Aero Dancing i: Jikai Saku Made Matemasen
NTSC-J Exclusive
エアロダンシング i 次回作まで待てませ~ん

Publisher: CRI Origin: Japan


Developer: CRI Year: 2001 J
Genre: Flight Sim Also on: Dreamcast Exclusive
Related titles: Aero Dancing I Series: Aero Dancing/AeroWings
Useful Extras: Translation guide, VGA, ASCII Mission Stick,
VS Cable, a few Friends (1-4 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: 181st* 2016 DCJY Poll: 171st* *as part of the AeroWings series
CRI's Aero Dancing series bows out in style on the DC, with the most complete and impressive entry in the series. Following
the main entry-expanded version format of other releases, this title is an enhanced version of the main game which features
loads of extra content, including VMU data for the whole series. A sought after release which is pretty tough to find, especially
outside of Japan, it's a series highpoint (on the DC) with excellent visuals, audio and gameplay. The step up in quality to this
title from the first in the series, Aero Dancing featuring Blue Impulse, is quite staggering, and with the online capabilities
being well received at the time too, it really was the complete Aero Dancing experience.
The Aero Dancing / AeroWings series would go on to make just one appearance outside of their Dreamcast releases, Aero
Elite (Aero Dancing 4) on the PS2.

Release Region Type Code Rar./Price Notes
Aero Dancing i : Jikai JP JPN T-6809M C 4 c
Saku Made Matemasen
1 versions, 1 JP

AeroWings
NTSC-U, NTSC-J and PAL release
released in Japan as 'Aero Dancing featuring Blue Impulse'
also known as 'Aero Wings'
エアロダンシング featuring Blue Impulse
Publisher: Crave (NA/PAL); CRI (Japan) Origin: Japan
Developer: CRI Year: 1999 J/NA/PAL
Genre: Flight Sim Also on: Dreamcast Exclusive
Related titles: Aero Dancing: Todoroki Taityou No Himitsu Disc
Series: Aero Dancing/AeroWings
Major License: Blue Impulse display team (Japan)
Useful Extras: VGA, ASCII Mission Stick
2009 DCJY Poll: n/a 2013 DCJY Poll: 181st* 2016 DCJY Poll: 171st*
*as part of the AeroWings series
The first entry in the AeroWings / Aero Dancing series for the Dreamcast, this title had the
'Blue Impulse' license in Japan (Blue Impulse are the Japanese aerial display team, much like
the Red Arrows in the UK) and a more generic approach in North America and Europe. As the
inclusion of the 'Blue Impulse' hints at, the game is centred solely around Flight display
techniques, eschewing any form of combat. Instead, you embark on a series of training and
then display missions to show off your skills. The nice graphics looked impressive for an early DC title, and give a good sense
of scale for the budding pilot. A decent flight sim, it's controls can be a little unwieldy at first (the ASCII mission stick makes
things better), but given some practise, they actually work well. There is a general lack of excitement, and it's sequels
obviously improve the core formula set up here, meaning few will return to this original entry in the series, but it would be
foolhardy to completely dismiss this as it remains a competent example of the genre for the Dreamcast.

Release Region Type Code Rar./Price Notes
Aero Dancing featuring JP JPN T-6802M A 2 c Japanese version with 'Blue Impulse'
Blue Impulse endorsement.
AeroWings NA US T-40201N A 1 c This US release has a white spine
AeroWings EU E/F/G/I/S T-40202D-50 A 1 c AeroWings is one of the PAL releases
lacking a 'Dreamcast' header on the
front cover.
AeroWings EU EWLP - C 2 c Disc codes: 950-0008-50
Same content as retail disc.
4 versions, 1 JP, 1 NA, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 21


AeroWings 2: Airstrike
NTSC-U, NTSC-J and PAL release
released in Japan as 'Aero Dancing F'
エアロダンシング F
Publisher: Crave (NA); CRI (Japan) Origin: Japan
Crave and Ubisoft (PAL)
Developer: CRI Year: 2000 J/NA/PAL
Genre: Flight Sim Also on: PC
Related titles: Aero Dancing F: Todoroki Tsubasa No Hatsu Hikou
Series: Aero Dancing/AeroWings
Useful Extras: VGA, ASCII Mission Stick, VS Cable,
a Friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: 181st* 2016 DCJY Poll: 171st* *as part of AeroWings series
CRI's update for AeroWings / Aero Dancing, sees the much wanted inclusion of combat to the original games more aerial
display focus. There's no denying that this addition gives the title more immediate appeal, and the impressive engine of the
first game (for such an early DC title) fits the new style well. Good looks (the scenery looked very impressive at the time and
continues to look good) and some challenge make this a worthy flight sim/combat title. The controls can take a little time to
master, as with the first game in the series, but that is to be expected, and when you get your head around them they do the
business. The ASCII Mission stick again comes into it's own when utilised with the game, but even without, you'll soon find
what initially appears to be a daunting set of controls to be balanced well. The increase in the excitement level brought by the
weaponry, as you'd expect, addresses one of the main flaws of the first title, and results in a more rounded, well aged title.
One of the few DC games to support the VS (or Taisen) cable.

Release Region Type Code Rar./Price Notes
Aero Dancing F JP JPN T-6804M A 2 c
Aero Dancing F JP JPN-D T-6808M B 2 c Dorikore version easily identifiable as it
is one of the 6 Dorikore releases that
has the White and Orange bordered
cover, with the original Japanese release
cover art in the centre.
AeroWings 2: Airstrike NA US T-40210N A 2 c This US release has a black spine
AeroWings 2: Airstrike EU E/F/G/I/S T-40209D-50 A 2 c
AeroWings 2: Airstrike EU EWLP - C 3 c Disc codes: 950-0121-50 / 952-0113-50
Same content as retail disc.
5 versions, 2 JP, 1 NA, 2 PAL

After... ~Wasureemu Kizuna~


NTSC-J Exclusive
After… 〜忘れえぬ絆〜
Publisher: Pione Soft Origin: Japan
Developer: Pione Soft and Ciel Year: 2004 J
Genre: Visual Novel Also on: PC, PS2, DVD
Related titles: Received a PC only side story 'After...'Sweet Kiss''
Useful Extras: Translation guide, VGA
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
After.. is another Japanese visual novel which saw the jump from the PC to the Dreamcast.
Centred around the story of a group of students on a hiking trip, it's PC incarnation had adult
content, but as usual that's probably somewhat subdued on the DC. Limited in it's
interactions, it nevertheless is fairly well received in the genre, although as always, to get
anything out of the game you're going to need to be fluent in the language or equipped with a decent translation guide.

Release Region Type Code Rar./Price Notes
After... ~Wasureemu JP JPN T-18706M B 3 c Standard and Limited editions come in
Kizuna~ DVD cases like all Pione Soft releases.
After... ~Wasureemu JP JPN-L T-18705M B 3 c The Limited edition comes with an audio
Kizuna~ CD and patch, which is included
separately and wrapped to the back of
the case. There's also an extra bit of
Japanese text beneath the title on the
front cover.
2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 22


Aikagi
NTSC-J Exclusive
full title 'Aikagi ~Hidamari to Kanojo no Heyagi~'
あいかぎ~ひだまりと彼女の部屋着~

Publisher: NEC Interchannel Origin: Japan


Developer: F&C FC02 Year: 2003 J
Genre: Visual Novel Also on: PC, PS2, iOS
Related Titles: PC only sequel 'Aikagi 2'
Useful Extras: Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Aikagi is a decidedly Adult themed, high school based romance visual novel (although the adult content has been toned down
a little for the DC release, it's still not something you'd play next to an easily offended family member!), which doesn't seem
to be massively well regarded or received by fans of the genre, possibly due to the fact that it takes a rather basic approach
to the format. There isn't a huge amount to recommend the game, with it's by the numbers approach, but as often is the case
with the genre, it does at least look decent. As always, knowledge of Japanese is a must to get anything out of the game, or
at the very least a decent Translation guide.


Release Region Type Code Rar./Price Notes


Aikagi JP JPN T-20130M B 3 c
Aikagi JP JPN-L T-20131M B 3-4 c Limited edition comes with a Phone card
and is limited to 5,000 copies. Both
versions of the game contain the same
disc, with both codes printed on it.

2 versions, 2 JP

Air
NTSC-J Exclusive

Publisher: NEC Interchannel Origin: Japan


Developer: Key Year: 2001 J
Genre: Visual Novel Also on: PC, PS2, PSP, AND, iOS
Useful Extras: Translation guide, VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Air is one of the most popular romance dating visual novel games ever released, and spawned versions on several platforms,
as well as an Anime TV series, film, comic books, music albums and several other forms of media. Focusing on the story of
Yukito who is searching for the 'Girl in the Sky', the game takes the normal route of the genre, where text content is followed
by decision making along the games branching storylines. There's a fairly decent amount of content here, with 5 plot-lines
and the game is set up to encourage multiple playthroughs. Originally, the title was of a rather adult persuasion, but the
sexual content was removed for the DC (and other console) ports. As I believe the anime made its way to the west, fans may
be able to take something from this game with a good translation guide. Despite it's high praise and popularity, it won't
necessarily convert those who haven't been convinced of the visual novel genre before.


Release Region Type Code Rar./Price Notes


Air JP JPN T-20112M B 2-3 c
Air – Messe Sanoh Exclusive JP JPN-O T-20112M D 6-7 c Exclusive to the Messe Sanoh store, this
rather nice edition comes in a large
clear case with an illustration on front,
and uses the extra space to include a
jigsaw puzzle. These aren't easy to
come by, especially outside of Japan.

2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 23


Airforce Delta
NTSC-U, NTSC-J and PAL release
released in Europe as 'Deadly Skies'
エアフォース デルタ
Publisher: Konami Origin: Japan
Developer: Konami Year: 1999 J/NA; 2000 PAL
Genre: Flight Sim Also on: GBC
Related Titles: Sequel for the GBA and Xbox,
3rd title for the PS2
Useful Extras: ASCII Mission Stick
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 138th
Airforce Delta (or the far more dramatic European title 'Deadly Skies') is an Arcade combat flight-sim from Konami that saw an
early release on the console, and is broadly similar to Namco's Ace Combat series. Taking on the role of a mercenary, you set
out to defend your employers in a series of missions in an array of real-life inspired Aircraft. The story plays second fiddle to
the weaponry (as evidenced by the lack of any plot on the US or PAL release blurbs), but at least the gameplay delivers and
gives a fun, if rather simple addition to the genre. Controls are well designed, allowing for some spectacular moments, and
whilst the levels are generic, the overall design is good; a comment that can be shared for both the audio and visuals. It does
nothing exceptionally, but a lot decently. Don't expect anything approaching the 'simulation' side of things though.

Release Region Type Code Rar./Price Notes
Airforce Delta NA US T-9501N A 1 c This US release has a white spine
Airforce Delta NA BRA 197136 C 5-6 c The Brazilian release can be
distinguished by the mash up of
Japanese and US style covers, especially
the orange quarter circle with DC swirl
in the bottom left of the cover.
Shares the US cover, with rear reworked
in Portuguese.
Airforce Delta JP JPN T-9502M A 1 c
Airforce Delta JP JPN-D T-9510M B 2 c Dorikore version easily identifiable as it
is one of the 6 Dorikore releases that
has the White and Orange bordered
cover, with the original Japanese release
cover art in the centre.
Deadly Skies EU D/E/S T-9501D-76 A 2 c Both PAL versions of Deadly Skies share
Deadly Skies EU F/G/I T-9501D-77 A 2 c the same disc and have different
Instruction booklets. One of releases
lacking a 'Dreamcast' header on the
cover.
6 versions, 2 JP, 2 NA, 2 PAL

Akihabara Dennou Gumi PataPies!


NTSC-J Exclusive
also known by a variety of slightly different English spellings and 'Cyber Team in
Akihabara Pata Pies!'
アキハバラ電脳組 パタPies!
Publisher: SEGA Origin: Japan
Developer: Westone Year: 1999 J
Genre: Mixed Genres Also on: Dreamcast Exclusive
Major License: Cyber Team in Akihabara anime
Useful Extras: Translation guide, VGA, VMU features
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Based on the anime TV series 'Cyber Team in Akihabara', this game is a bit of an odd one. It seems that you in some way
control the mechanical mobile pets 'Pata Pi' that feature in the series, although I must say that the language barrier has
meant I have managed to make very limited progress. It seems I'm not the only one – there's very little information about the
gameplay itself available, but it seems to be a bit of a mix of genres, mini games and the like.
Suffice to say, you will need to know Japanese to get any real joy out of the game.

Release Region Type Code Rar./Price Notes
Akihabara Dennou Gumi JP JPN HDR-0019 A 2 c
PataPies!
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 24


Alice Dreams Tournament
Indie release (region-free)

Publisher: Alice Team Origin: France


Developer: Alice Team Year: 2017 WW
Genre: Party Also on: Dreamcast exclusive
Useful Extras: VGA, Arcade stick, VMU functions,
a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

With a long development process, Alice Dreams Tournament finally saw release on the DC in early 2017 after it's successful
Kickstarter campaign, and it's undeniable Bomberman influence and smart styling is a welcome addition to the ever growing
indie catalogue. Sprouting from the same teams mid 00's platformer cum-adventure project 'Alice Dreams', tournament
started off as one of the initial projects mini games before morphing into a game in it's own right under the title 'Dynamite
Dreams' and then eventually it's current title. Don't dismiss this as either a Bomberman-lite or a mere mini-game, as nothing
could be further from the truth. Yes, the gameplay will be instantly familiar to anyone versed in Hudson's classic bomb-em-up,
but the sheer amount of options available is almost overwhelming. There's tons of maps, loads of game modes, and loads of
individual settings to tinker with. The maps are incredibly diverse, including night mode ones which fully darken the arenas
allowing play on the VMU screen (!), and game modes range from single player experiences, through the traditional 'battle'
mode to more intriguing ideas such as Assault, Brain Battle and Bodyguard, each adding something a bit different to the mix.
Best experienced with friends, it's a great reason to connect 4 controllers and get some mates huddling around the TV, and
with the mass of arenas and options, there's lots to get your teeth stuck into. The control can feel a little 'sticky' at times, and
some of the modes can be a little confusing, but these are near trivial matters to consider, and I haven't even mentioned the
graphics and audio, both of which are of a high quality. One of the very best DC indie titles yet released.
The collectors editions include a second disc which contains both the final demo release of the original Alice Dreams and a
pixel-art inspired slimmed down version of Alice Dreams Tournament. The levels in this version are based around various
gaming systems, which is a lovely touch, and look superb.



Release Region Type Code Rar./Price Notes


Alice Dreams Tournament WW HBW - C 4 c Standard release – US artwork/case
Alice Dreams Tournament WW HBW - C 4 c Standard release – Japan artwork/case
Alice Dreams Tournament WW HBW-L - C 4 c Limited double case – US artwork
Alice Dreams Tournament WW HBW-L - C 4 c Limited double case – Japan artwork
Alice Dreams Tournament WW HBW-L - C 4 c Limited PAL collectors edition, comes in
PAL case with slip cover.
All 3 limited editions include a second
disc, which includes a pixel-art, slimmed
down version of the main game, and
the final released demo version of
the original Alice Dreams platformer
which spawned the game.
The covers of the US/Japan versions of
the game appear to be reversible,
however the cases themselves should
also be specific to the region, hence the
inclusion of separate listings here.

5 versions, 5 WW

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 25


Alice's Mom's Rescue
Indie Release (region-free)

Publisher: Hucast; JoshProd (re-release) Origin: France


Developer: Orion Year: 2015 WW
Genre: 2D Platformer Also on: AND, iOS, PC, JAG CD
Useful Extras: VGA

2009 DCJY Poll: not released 2013 DCJY Poll: not released 2016 DCJY Poll: n/a
Alice's Mom's Rescue is the first of French developer Orion's titles to hit the Dreamcast.
Marking a bit of a change from the usual shmup heavy DC indie release scene, Alice's Mom's
Rescue is an old school 2D platformer that isn't afraid of ramping up the difficulty as the levels
progress. Whilst it is undeniably a simple game, the mechanics work and frustration is kept
lower with limitless lives. The Alice in wonderland theme runs throughout the title, which gives
it a cute look and allows for little touches taken from Lewis Carroll's classic. There's plenty of
levels to make your way through, and that all important 'one more play' feeling sets in early. As
with many of Orion's titles, this one is available on smartphones and tablets for peanuts, so worth checking out a mobile
version if you're unsure.

Release Region Type Code Rar./Price Notes
Alice's Mom's Rescue WW HBW AMRJP-1 B 3 c Hucast unlicensed release. The standard
Alice's Mom's Rescue WW HBW-L AMRLE-1 C 4 c release is in a Jewel case, whilst the
Limited edition is in a DVD case with
soundtrack CD.
Both versions still have new copies
floating about on the internet and
possibly still from Hucast direct.
Alice's Mom's Rescue WW HBW-O - B 4 c Re-release of the game by JoshProd,
which comes in a PAL case with new
artwork. The game is a '1.5' version, but
is not noticeably improved.
Alice's Mom's Rescue WW HBW-O - B 4 c Reversible cover with US style.
Alice's Mom's Rescue WW HBW-O - B 4 c Reversible cover with JPN style. These
last two are the JoshProd re-releases for
non-PAL regions.
5 versions, 5 WW

Alien Front Online


NTSC-U Exclusive

Publisher: SEGA Origin: Japan


Developer: WOW Entertainment Year: 2001 NA
Genre: Action Also on: ARC
Useful Extras: Online, Microphone, VGA,
DreamPi compatible (with voice chat)
2009 DCJY Poll: n/a 2013 DCJY Poll: 110th 2016 DCJY Poll: 106th
Sega of America's late attempt at rejuvenating a by now faltering online service for the DC
was doomed to failure, but Alien Front Online should not be disregarded lightly. Firstly, it's
perfectly playable in single player, despite the name, and whilst it's clear the majority of time was spent on the online side, the
game's multi-vehicle combat action is still enjoyable to blast through. The game looks and sounds excellent, and the gameplay
is never anything but exciting and smooth. The variety of vehicles, the good looking environments, and the very primal
pleasure taken in blowing the crap out of stuff, all contribute to keeping the game interesting, even in solo mode. It's a shame
the game never made it out of the US, as it's online play was an excellent addition to the DC's lofty ambition of connecting
the world.
The larger box in which the game is contained, much like Seaman, was designed to hold the Dreamcast Microphone, as one
of the titles main selling points was it's inclusion of real time voice communication in online play.
Alien Front Online is now playable online, thanks to the DreamPi, and online it remains an exciting and engaging title.

Release Region Type Code Rar./Price Notes
Alien Front Online NA US-L 51171 A 2-3 c The US exclusive only ever saw a
release in it's oversized box with
Microphone.
The Jewel case inside has black spine.
1 versions, 1 NA
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 26
Alone in the Dark: The New Nightmare
NTSC-U and PAL release

Publisher: Infogrames Origin: France


Developer: DarkWorks Year: 2001 NA/PAL
Genre: Survival Horror Also on: PC, PS1, GBC
Series: Alone in the Dark
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: 138th 2016 DCJY Poll: 103rd

The 4 title in the Alone in the Dark series, The New Nightmare centres on Edward Carnby's
th

investigations on Shadow Island and focuses heavily on darkness and light, with the torch-
based illumination of the static backgrounds giving the game a sense of depth. By this point,
Resident Evil had easily surpassed the series in the Survival horror stakes, and this instalment
takes some inspiration from Capcom's series, as well as elements from it's own predecessors.
It doesn't quite match the highs of titles such as Code Veronica, but it's good story, effective
graphics and interesting enemies, mean it's worth playing through, especially for fans of
Survival horror. The story is better than the sometimes mangled translations of Japanese genre
titles, and whilst it still falls into the 'before games had massive budgets' B-movie style, it is
often engrossing. It's also aged well, in part due to the contrast of lighting, effectively giving it
a period horror feel.


Release Region Type Code Rar./Price Notes


Alone in the Dark: NA US T-15117N A 2-3 c Double case release on 2 discs.
The New Nightmare This US release has a black spine.
Alone in the Dark: EU E T-15112D-05 A 2 c Each of the PAL versions of Alone
The New Nightmare in the Dark have language specific
Alone in the Dark: EU F T-15112D-09 A 2-3 c Discs and Instructions. The front covers
The New Nightmare are all the same, with different rear
Alone in the Dark: EU G T-15112D-18 A 2-3 c covers.
The New Nightmare
Alone in the Dark: EU I/S T-15112D-60 B 3 c All versions of Alone in the Dark, are on
The New Nightmare 2 discs.
5 versions, 1 NA, 4 PAL

Angel Present
NTSC-J Exclusive
エンジェルプレゼント

Publisher: NEC Interchannel Origin: Japan


Developer: NEC Interchannel / HuneX Year: 2001 J
Genre: Action-Adventure Also on: Dreamcast Exclusive
Useful Extras: Translation guide, VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Regardless of the breast-focused cover artwork and the fact that it's published by NEC Interchannel, Angel Present is in fact
not just another visual novel title. Yes, granted, there is still huge amounts of text to go through, and a knowledge of
Japanese is vital, but the game takes place in a 2.5d environment with adventure elements in 2 different worlds, and 3d
battles giving more immediate action. The game mixes these more action-based elements, with static screens and text and
CG movies. The story centres around the main protagonist stumbling across a fairy and soon discovering they have magical
powers.
As with the less-action orientated NEC Interchannel titles, however, a translation guide is a must without knowledge of
Japanese.

Release Region Type Code Rar./Price Notes
Angel Present JP JPN T-20107M A 2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 27


Angel Wish: Kimi no Egao ni Chu
NTSC-J Exclusive
AngelWish ~君の笑顔にチュッ!~

Publisher: Pione Soft Origin: Japan


Developer: Favorite Year: 2005 J
Genre: Visual Novel Also on: PS2
Useful Extras: Translation guide, VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Another Pione Soft title and another high school based visual novel romance title ported from
the PC with the risqué content watered down. The story tells of how you discover you are
(somehow) the prince of a country, which you obviously travel to at once, and end up
attending school there, where of course all sorts of shenanigans occur, and the romancing of
girls is your number one priority. Probably a bit impenetrable without a decent knowledge of Japanese, the game seems to sit
at a very average level amongst the DC's visual novel repertoire.


Release Region Type Code Rar./Price Notes


Angel Wish: Kimi no Egao JP JPN T-18712M B 2-3 c Late Japanese release, the standard
ni Chu version comes in a DVD style case, as
Angel Wish: Kimi no Egao JP JPN-L PIO-05202 B 3 c with all Pione Soft titles, whilst the
ni Chu Limited edition (super pack) comes in 2
DVD cases in an outer plastic slip case,
containing several extras, including a
Mouse mat, phone charm and audio CD.
The Limited edition is labelled
PIO-05202, as is the second DVD case,
but contains the standard edition DVD
case for the game.

2 versions, 2 JP

Animastar
NTSC-J Exclusive
アニマスター

Publisher: AKI Origin: Japan


Developer: Asmik Year: 2000 J
Genre: RPG Also on: Dreamcast Exclusive
Useful Extras: Translation guide, VGA,
a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Animastar is an Animal breeding title, with a similar concept to Monster Rancher, in which you breed your 'Anima' and spend
time training and racing them. It's a familiar concept, but one which is done well by the game. There's towns to explore
(although these are a little on the generic side), the racing element itself is well done (and you have a certain degree of
control over these – issuing commands rather than full on control, however) and the graphics are nice (having that chunky
early DC feel to them). There is a language barrier if you don't understand Japanese, but it may be familiar enough to get
some enjoyment out of it for fans of the genre. It's not an exceptional title, but it's pleasant enough to warrant some time
spent getting to know.


Release Region Type Code Rar./Price Notes


Animastar JP JPN T-34101M A 2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 28


Aqua GT
PAL Exclusive
Publisher: Take-Two Interactive Origin: England
Developer: East Point Year: 2000 PAL
Genre: Racing Also on: PS1
Related titles: Surf Rocket Racers, Hydro Thunder
Useful Extras: a friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Average water-based racing title, which does nothing particularly wrong or right, and ends up
being a bit 'meh' because of it. The DC isn't short of water-based racing titles, and with Hydro
Thunder a legitimate classic on the machine, Aqua GT comes across very much as a PS1 title
slightly upgraded for Sega's machine. Tracks are familiar, controls are as you'd expect, graphics are serviceable. It'll pass a
few hours play racing, but not much more. As a PAL exclusive, it does tend to get a bit more attention than it probably
deserves, although thankfully the prices have come down for this one considerably in recent times.

Release Region Type Code Rar./Price Notes
Aqua GT EU E/F/G T-40509D-50 B 4 c
1 version, 1 PAL

Armada
NTSC-U Exclusive

Publisher: Metro3D Origin: USA


Developer: Metro3D Year: 1999 NA
Genre: Action Also on: Dreamcast Exclusive
Useful Extras: A few friends (1-4 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: 143rd 2016 DCJY Poll: 97th
Although described as an 'Action-RPG', Armada is a slightly weird mix of top down shooter,
RPG, dungeon crawler in space and Asteroids clone. Because of this wide array of influences,
it doesn't really feel much like anything else, which is both good (it's certainly an original experience) and bad (it's a bit
unbalanced, and the grinding to get XP and cash can be a chore). If you can put up with, what at times feels like endless
grinding, it's not bad. The 4 player mode is an interesting element, but can take some time to plough through. Planned
sequels never really materialised, meaning this DC release is still the only real way of experiencing Armada's particular gaming
style. Also note that, despite some early reviews, there was never a PAL release for the game.

Release Region Type Code Rar./Price Notes
Armada NA US T-40301N A 2 c This US release has a white spine.
1 version, 1 NA

Army Men: Sarge's Heroes


NTSC-U and PAL release

Publisher: Midway Origin: USA


Developer: Saffire Year: 2000 NA/PAL
Genre: Action Also on: PC, N64, PS1
Series: Army Men
Useful Extras: a few friends (1-4 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 164th
The long running Army Men series was arguably never all that great, and sadly this multi-format release is not a DC highlight.
Trying to appeal to a younger audience means the potential for tactical third person combat is simplified, and the game
doesn't use the power of the DC in any meaningful way. It's not the worst title on the console, and the core concept is
probably just about cool enough to warrant it some attention, but it's not aged gracefully. Graphics are poor quality, their PS1
and N64 origins obvious, and the controls can feel cramped on the DC pad. There's some fun missions, but they are
outnumbered by some highly generic ones. It all feels like a cheap port from the previous generation. Which... it is.

Release Region Type Code Rar./Price Notes
Army Men: Sarge's Heroes NA US T-9715N A 1-2 c This US release has a black spine
Army Men: Sarge's Heroes EU D/F/G T-9708D-51 A 1-2 c The two PAL versions of Army Men have
Army Men: Sarge's Heroes EU E/I/S T-9708D-61 A 1-2 c the same disc, but different Manuals.
3 versions, 1 NA, 2 PAL
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 29
Atari Anniversary Edition
NTSC-U Exclusive

Publisher: Infogrames Origin: USA


Developer: Digital Eclipse Year: 2001 NA
Genre: Retro Compilation Also on: PC, PS1, GBA
Related titles: Namco Museum,
Midway's Greatest Arcade Hits volume 1/2
Useful Extras: a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 190th 2016 DCJY Poll: n/a
Retro compilations on a machine now considered retro may sound like some horrible time paradox that could destroy the
universe, but Atari Anniversary Edition did the rounds back in the day, and the license holders of the once great Atari name
don't have much more to do than licensing these compilations out every couple of years. It isn't all that bad though, as Atari
can at least call on some legitimate classics, the emulation is decent throughout, and whilst the extras included aren't up to
the standards of subsequent Atari collections, they are a nice inclusion.
Titles included are: Asteroids, Asteroids Deluxe, Battlezone, Centipede, Crystal Castles, Gravitar, Millipede, Missile Command,
Pong, Super Breakout, Tempest, Warlords

Release Region Type Code Rar./Price Notes
Atari Anniversary Edition NA US T-15130N A 2 c Atari Anniversary Edition came with a
nice Atari sticker in the case. There was
not, despite what at least one source
states, 2 versions, 1 with sticker, and
one without.
Noticeable by it's shiny cover. This US
release has a black spine.

1 version, 1 NA

Atelier Marie & Elie


NTSC-J Exclusive
also known as 'Marie & Elie no Atelier: Zauruburuga no Renkinjutsushi 1-2'
マリー&エリーのアトリエ 〜ザールブルグの錬金術士1・2〜

Publisher: Kool Kizz Origin: Japan


Developer: Kool Kizz Year: 2001 J
Genre: RPG Also on: Dreamcast Exclusive
Series: Atelier
Useful Extras: Translation guide, VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Long running alchemy themed collect and craft-em-up, Atelier Marie & Elie takes 2 earlier
PlayStation titles and reworks them for the Dreamcast. If you're a fan of the later games which
had western releases, the novelty of playing this on your Dreamcast may warrant picking it up alone, but the hefty volume of
text to wade through results in the usual good translation guide or strong knowledge of Japanese. It's quite a cute, charming
little title anyway, and was pretty well received upon release

Release Region Type Code Rar./Price Notes
Atelier Marie & Elie JP JPN T-44701M B 3-4 c Another Japanese release which never
~Salburg no Renkinjutsushi 1 & 2~ saw a 'standard' release as such, but
which came in an oversized box which
includes a phone strap and charms.
Some sites do claim a 'standard' jewel
case release as well, but these are from
the boxed version. An interesting extra
point – the extra disc for the game was
infected with the Kriz computer virus, so
users attempting to use the included
screen-saver on a PC risked some
unforeseen consequences. It doesn't,
thankfully, have any effect on the
Dreamcast itself.

1 versions, 1 JP
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 30
Atsumare Guru Guru Onsen
NTSC-J Exclusive
あつまれ!ぐるぐる温泉

Publisher: SEGA Origin: Japan


Developer: AM7 Year: 1999 J
Genre: Board Games Also on: Dreamcast Exclusive
Series: Guru Guru Onsen
Useful Extras: Translation guide, VGA, Online,
Keyboard, a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The first of the Guru Guru Onsen series, Sega's attempt to bring online table games to the
Dreamcast. This version includes Mahjong, Shogi and Trump, all wrapped up in Sega's usual
flair for presentation. Even with this online focus, the game is possible to play offline against AI
controller opponents. Whilst as you may expect there's a fairly large amount of text to read
here, those familiar with the games on offer can get something out of it with minimal
knowledge.


Release Region Type Code Rar./Price Notes


Atsumare Guru Guru Onsen JP JPN HDR-0015 A 1 c
Atsumare Guru Guru Onsen JP JPN-L HDR-0120 B 2-3 c The limited release came out a year
after the standard edition and comes
with a web money card for the game.
Cover of the Limited edition is a
different colour than the standard
earlier release, with a terracotta colour
background as opposed to the original
green.
2 versions, 2 JP

Atsumare Guru Guru Onsen BB


NTSC-J Exclusive
あつまれ!ぐるぐる温泉 B B

Publisher: SEGA Origin: Japan


Developer: Overworks Year: 2000 J
Genre: Board Games Also on: Dreamcast Exclusive
Series: Guru Guru Onsen
Useful Extras: Translation guide, VGA, Online,
Keyboard, a few friends (1-4 players),
Broadband adaptor

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
It may be cheating a little bit to include this release as a separate release to the original Atsumare Guru Guru Onsen, but it is
generally listed as such in most sources. From what I can tell, this is the same basic game but now compatible with the
Dreamcast Broadband adaptor. It appears that the game has the same 3 titles (Mahjong, Shogi and Trump) and still features
the 3D presentation and single player modes. It's a bit tougher to find, as you may imagine.

Release Region Type Code Rar./Price Notes
Atsumare Guru Guru JP JPN HDR-0121 C 2-3 c Very similar cover to the original
Onsen BB 'Atsumare Guru Guru Onsen game, but
with a light blue background rather than
the green or terracotta colours of the
original.
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 31


Baldr Force EXE
NTSC-J exclusive
バルドフォース エグゼ

Publisher: Alchemist Origin: Japan


Developer: Alchemist / Giga Year: 2004 J
Genre: Action-Adventure Also on: PC, PS2
Useful Extras: Translation Guide, VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A late and well regarded Japanese exclusive, Baldr Force EXE offers up an interesting mix of mech combat with visual novel
style adventure elements. Originally a PC title, the EXE release adds extra content and modes, and waters down some of the
more adult orientated elements of the story. The plot seems surprisingly deep, revolving around a group of hackers finding
their way into military systems and fighting it out with 'simulacrum', before a twisting story drops in death, vengeance and
terrorism. It spawned an Anime mini-series too. The game itself will test the patience of those not able to understand the
language or at least have a good translation guide to hand, but the mech combat is entertaining and frantic – helped by good
controls and some tactical play. An interesting, and often expensive, title.


Release Region Type Code Rar./Price Notes


Baldr Force EXE JP JPN T-47110M B 4 c
Baldr Force EXE JP JPN-L T-47110M C 6 c Although not usually listed with a
limited edition release, there was a
version which had the same game case,
but came with a Telephone card, poster
and a figure of the main mech in the
game. Initial reports of the game listed
these extras as coming as part of the
package (the game was only available
via Sega Direct), so possibly all copies
would have been shipped with these –
however, both editions are still listed
here as evidence is not 100% as of yet.

2 versions, 2 JP

Bang! Gunship Elite


NTSC-U exclusive

Publisher: Red Storm Origin: France


Developer: Rayland Year: 2000 NA
Genre: Space Sim Also on: PC
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

With space sims relatively rare on the Dreamcast, Bang! Gunship Elite's cool visuals certainly grab attention. This North
American only release focuses solely on space based combat, tied together with a slightly cliched plot that plays second fiddle
to the visuals. Sadly, the game, as is a common complaint with titles in the genre, suffers from being repetitive with
uninspired missions that outstay their welcome very early on. The gameplay is okay in short bursts (it's nothing very original,
and those who have played space based sims will know the routine), but the lack of any empathy brewed up by the back
story makes it a rather shallow experience. Fans of the genre are better served with Starlancer, but Gunship Elite is not a
complete loss for those who just want to blast something in space..


Release Region Type Code Rar./Price Notes


Bang! Gunship Elite NA US T-44102N A 2 c This US release has a black spine.
1 versions, 1 NA

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 32


Bangai-O
NTSC-U, NTSC-J and PAL release
released in Japan as 'Bakuretsu Muteki Bangaioh!'
爆裂無敵 バンガイオー
Publisher: Crave / Conspiracy Ent. (NA) Origin: Japan
Virgin Int. / Swing! Ent. (PAL) Year: 1999 J/2000 PAL
ESP (Japan) 2001 NA
Developer: Treasure Also on: N64, XBLA
Genre: Shooter Series: Bangai-O
Related titles: semi-sequel Bangai-O Spirits on NDS
Useful Extras: none
2009 DCJY Poll: 25th 2013 DCJY Poll: 30th 2016 DCJY Poll: 65th
Treasure games seem to attain cult status as soon as they're released, and Bangai-O was no exception. Originally on the N64,
the tweaked and improved DC version brings the legendary developers multi-directional shooter to Sega's machine, and saw a
release in all 3 regions. You join Riki and Mami in controlling Bangai-O – an all powerful humanoid shaped robot, and attempt
to put an end to the evil exploits of crime syndicate 'Cosmo Gang'. The game is best described as a mix of 2D horizontal
shooter with serious bullet hell shmup influence. Gameplay is frantic, there's awesome weaponry and ridiculous explosions, as
you rack up destruction to deploy the special attacks. The aesthetics are awesome, the cut scenes are...odd, and the
gameplay is always entertaining. Controls can take some getting used to, but there's no doubting it's classic status on the DC,
as witnessed by it's strong showing in the DCJY polls.

Release Region Type Code Rar./Price Notes
Bakuretsu Muteki Bangaioh! JP JPN T-38702M B 5 c
Bakuretsu Muteki Bangaioh! JP JPN-O T-38702M E 8-9 c The prize edition is quite possibly the
rarest Dreamcast game, although not a
retail release. Instead, it's paltry 5
copies were given out, as the name
suggests, as a prize for a high score
competition run by Treasure. A sticker
(drawn and signed by Hisashi Fujita)
indicating it as a winners trophy was
either attached to the case or included
as part of the bundle for the winners,
along with a poster and a couple of
other bits. At least 2 of these copies do
seem to have exchanged hands in the
past, and their prices put them at the
very top of the DC pricing scale, but
those wanting to include this game as
part of their collecting goals may need
patience and a deep wallet.
Bangai-O NA US T-40217N B 5-6 c This US release has a black spine.
Bangai-O EU D/E/F/ T-7011D-50 B 3 c
G/I/S
4 versions, 1 NA, 2 JP, 1 PAL

Bass Rush Dream


NTSC-J exclusive
full title 'Bass Rush Dream: EcoGear PowerWorm Championships'
バスラッシュドリーム 〜エコギア パワーワームチャンピオンシップ〜
Publisher: Visco Origin: Japan
Developer: Visco Year: 2000 J
Genre: Sport – Fishing Also on: N64
Useful Extras: VGA, Fishing Controller,
VMU mini games
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Visco may not be a big name in game development, but their stab at a Fishing title is another decent attempt at the sport on
the Dreamcast. Never making it's way out of Japan, Bass Rush Dream nevertheless has a good set of features, a VMU mini
game and uses the fishing controller to good effect. As with all the Japanese fishing titles, there's nothing spectacular on offer,
but for digital anglers out there, it's a no-brainer to add to your collection.

Release Region Type Code Rar./Price Notes
Bass Rush Dream JP JPN T-5801M B 3 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 33


Battle Beaster
NTSC-J exclusive
バトルビースター

Publisher: Studio Wonder Effect Origin: Japan


Developer: Studio Wonder Effect Year: 2001 J
Genre: Strategy Also on: Dreamcast Exclusive
Useful Extras: VGA, Microphone, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

A 'Battle Beast simulation', Battle Beaster utilises the microphone as you, erm, battle beasts. It does sound a bit generic, and
indeed, it is. You pick a variety of beasts, train them up and do battle, with the microphone utilised to shout
instructions/encouragement to your charges. Unsurprisingly everything here is in Japanese, and there's plenty of text to deal
with too, meaning you're going to want to read up on your language skills to play the game. It's possibly the most generic
title ever, and the game wasn't exactly hotly received upon release.


Release Region Type Code Rar./Price Notes


Battle Beaster JP JPN T-43801M B 4 c
1 versions, 1 JP

Bikkuriman 2000
NTSC-J exclusive
full title 'Bikkuriman 2000 Viva! Festival!'
ビックリマン 2000 ビバ!フェスチバァ!

Publisher: Segatoys Origin: Japan


Developer: Segatoys Year: 2000 J
Genre: Mini-Games Also on: Dreamcast Exclusive
Related titles: Bikkuriman 2000 Viva! Pocket
Festival! On the NGPC can link to the DC title
Major License: Bikkuriman 2000 franchise
Useful Extras: VGA, Dreamcast NGPC Link cable, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

There's not many games that are descended from an Anime series based on a collectible sticker series, that was itself a
marketing campaign for a chocolate wafer from a South Korean food company – but Bikkuriman 2000 is. It sounds ludicrous,
and the game isn't exactly normal either. A party style game, you play a series of mini games with the aim of collecting coins
to unlock more, and to collect seals (or possible stickers). It's all very Japanese, a bit mad but colourful and some of the mini
games are quite good fun.
The game is one of the few titles which use the NGPC link cable, and can be linked to the NGPC title 'Bikkuriman 2000 Viva!
Pocket Festival!', presumably to be able to trade over coins or stickers.


Release Region Type Code Rar./Price Notes


Bikkuriman 2000 JP JPN T-41801M A 2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 34


Black/Matrix Advanced
NTSC-J exclusive
ブラックマトリクス アドヴァンスト

Publisher: NEC Interchannel Origin: Japan


Developer: Flight-Plan Year: 1999 J
Genre: Tactical RPG Also on: SAT, PS1
Related titles: received a sequel on the PS2 (Black/Matrix II)
and prequel on GBA (Black/Matrix Zero)
Series: Black/Matrix
Useful Extras: Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Originally released on the Saturn as 'Black/Matrix', this Advanced sub-titled release adds some extras to the original and gives
the graphics an upgrade. It uses turn based tactical battles as it's primary mechanic, but intersperses these with static screens
to progress the plot, much like a visual novel. The Black/Matrix games are notable for using Christian themes as a plot device,
using a battle between good and evil, imagined here as black winged (bad) and white winged (good) characters, and
dropping in various references that makes the influence obvious. It's unusual to see such overt use of religion in the west
(although of course plenty of western gamers have no issue with games cannibalising eastern religious motifs, but I digress),
but it's a neat concept, that sadly will be lost on anyone unable to read Japanese or put some time into a good guide (which
do exist). As for the tactical RPG gameplay itself, it's relatively well received so is worth the time of genre fans.


Release Region Type Code Rar./Price Notes


Black/Matrix Advanced JP JPN T-20101M A 2-3 c
Black/Matrix Advanced JP JPN-D T-20101M B 2-3 c Black/Matrix Advanced Dorikore release
is one of the many where the only
indication of it being a Dorikore re-
release will be from a sticker on the
front of the wrapper.
2 versions, 2 JP

Bleemcast : Gran Turismo 2


Indie release (unlicensed for DC)
also known as 'Bleem! For Dreamcast : Gran Turismo 2'

Publisher: Bleem! (orig. Sony) Origin: USA (orig. Japan)


Developer: Bleem! (orig. Polyphony Digital) Year: 2001 (orig. 2000)
Genre: Emulator (Racing) Also on: PS1
Series: Bleemcast series of 3 games
Useful Extras: VGA, Steering Wheel, a friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Bleem originated as an attempt to emulate the PS1 on PC's, and allow PC gamers to experience the best the console had
without having to purchase one of those pesky Sony consoles. The announcement that a Dreamcast version, potentially
expanding the library on the console by hundreds, was on it's way caused no small degree of issues, and the legal battle
between Bleem and Sony would go on for some time (with Bleem eventually winning, but crippled with legal costs). As it
happened, due mainly to the difficulties in testing out such a huge library of games, there would only be 3 Bleemcast releases
on the DC, a figure somewhat reduced from the original concept, but the concept of experiencing 3 of the best PS1 titles with
improved looks was still enticing.
The Gran Turismo 2 Bleemcast disc was the first to be released, and gives a shinier look to a racing title that rightfully won
many plaudits for it's depth upon release. As a game, it offers a huge amount of content, with more than 600 cars, arcade
and simulation modes, plenty of tracks, rallying, a Gran Turismo experience that will keep any racing fan occupied for ages
and plenty to tinker with to your hearts content. The Bleemcast version is without a doubt a visual improvement, but it's not a
visual treat, DC racing titles already surpassing it by some distance at this point. Still, it's an undeniably good game, and with
a wheel it's as good an experience as on it's original console (if you forgive a couple of bugs here and there) – and it remains
a novelty to play a Sony game on the DC.

Release Region Type Code Rar./Price Notes
Bleemcast : Gran Turismo 2 WW HBW - A 2 c In cardboard sleeve. A version of the
original game for PS1 is required
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 35


Bleemcast : Metal Gear Solid
Indie release (unlicensed for DC)
Publisher: Bleem! (orig. Konami) Origin: USA (orig. Japan)
Developer: Bleem! (orig. Konami) Year: 2001 (orig. 1998)
Genre: Emulator (Stealth) Also on: PS1
Series: Bleemcast series of 3 games
Useful Extras: VGA
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Whilst Gran Turismo 2 on the DC was a tempting prospect, but one with plenty of
competition on Sega's console, the arrival of Metal Gear Solid via Bleem's emulation disc
was a far more mouth watering affair. Universally heralded as one of the all time greats,
MGS's brand of stealth adventuring is to this day an exhilarating experience, and this unconventional appearance on the DC is
most welcome. However, whilst the graphics are a bit sharper and the controls are serviceable, it can feel a little clumsy with
the DC pad, and one of the games most renowned parts (the encounter with Psycho Mantis) doesn't have the same impact.
With only Headhunter as a comparable rival for the DC, fans of the stealth-em-up sub genre will certainly want to try this out
on their DC's.

Release Region Type Code Rar./Price Notes
Bleemcast : Metal Gear Solid WW HBW - A 2 c In Jewel case. Requires version of the
original game on PS1.
1 versions, 1 JP

Bleemcast : Tekken 3
Indie release (unlicensed for DC)
Publisher: Bleem! (orig. Namco) Origin: USA (orig. Japan)
Developer: Bleem! (orig. Namco) Year: 2001 (orig. 1998)
Genre: Fighter (3D) Also on: PS1, ARC
Series: Bleemcast series of 3 games
Useful Extras: VGA, a friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The third of the Bleemcast releases, and another highly acclaimed title. Widely regarded
as one of the best fighting games ever, fighting fans will appreciate it's appearance on the
DC. It doesn't look as good as certain other Namco fighters on the console, but it's solid gameplay is timeless.

Release Region Type Code Rar./Price Notes
Bleemcast : Tekken 3 WW HBW - A 2 c In Jewel case. Requires version of the
original game on PS1.
1 versions, 1 JP

Blue-Sky-Blue
NTSC-J exclusive
full title: 'Blue-Sky-Blue: Sora o Mau Tsubasa'
-空を舞う翼- Blue-Sky-Blue【s】
Publisher: Ecole Origin: Japan
Developer: Reindeer Year: 2003 J
Genre: Visual Novel Also on: PC
Useful Extras: Translation Guide, VGA
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A visual novel / Dating simulator, Blue-Sky-Blue doesn't do much to make it stand out in a
crowded field, taking a rather generic approach to things, with nice pictures, lots of text, and
limited interactivity. The plot sees the main character relocating with their father to a new city where, of course, romance with
a variety of girls soon follows. The PC original had some adult content, which was removed from this release. It's difficult to
recommend an average visual novel, but genre fans will have another to add to their list (although finding a guide is essential)

Release Region Type Code Rar./Price Notes
Blue-Sky-Blue JP JPN T-23205M A 2-3 c
Blue-Sky-Blue JP JPN-L T-23204M B 3 c The Limited edition comes in an outer
sleeve with a bundled soundtrack / Fan
disc CD (in a second jewel case) as an
extra.
2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 36


Blue Steel Variable Formula -Space Griffon-
NTSC-J exclusive
also known as 'Aoi Hagane no Kihei: Space Griffon' or 'Soukou no Kihei: Space
Griffon'; also simply as 'Space Griffon'
蒼鋼の騎兵 -SPACE GRIFFON-

Publisher: Panther Software Origin: Japan


Developer: Panther Software Year: 1999 J
Genre: Action Also on: PS1
Related titles: game is an enhanced version of an earlier PS1 title which
received a release in North America 'Space Griffon VF-9'
Useful Extras: Translation Guide, VGA
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Whilst the original PS1 title 'Space Griffon VF-9' saw a release in the States, this enhanced version of the game, with a
ridiculously long title, stayed in Japan.. You'd not be blamed for thinking this is a visual novel, with the complete absence of in
game action shots on the back cover, but in actual fact this is a mech based corridor shooter. You are sent to the lunar moon
base 'Hamlet', where things have gone south in a big way, with zombies roaming the corridors, and of course it is your job, in
command of a mighty transforming, heavily armed mech, to clean things up. The game is a but dull, a bit slow and never
quite makes the most of it's interesting ideas. Playable without in depth knowledge of Japanese, to understand the plot a
translation guide is essential.

Release Region Type Code Rar./Price Notes
Blue Steel Variable Formula JP JPN T-39601M A 2 c
-Space Griffon-
1 versions, 1 JP

Blue Stinger
NTSC-U, NTSC-J and PAL release

Publisher: SEGA (JPN), Activision (NA/PAL) Origin: Japan


Developer: Climax Graphics Year: 1999 J/NA/PAL
Genre: Action-Adventure/Survival Horror Also on: Dreamcast Exclusive
Related titles: Illbleed (shared ideas, same devs.)
Useful Extras: VGA
2009 DCJY Poll: 72nd 2013 DCJY Poll: 81st 2016 DCJY Poll: 53rd
A popular game with early adaptors of the system due to being a launch title in the West,
Blue Stinger was the only real action-adventure (arguably other than Sonic Adventure) available in those early days. It still
retains a slight following amongst DC fans, but much of this may be nostalgia, as the game is certainly lower tier. A suitably B-
movie plot sees evil corporations, the extinction of both the Dinosaurs and mankind, and typically awfully hilarious voice-
overs. Whilst the game looks okay and sounds excellent (awesomely epic sounding musical score), the biggest issue is control
– or indeed, lack of it. The Japanese release took inspiration from Resident Evil and went for the fixed camera idea to give a
cinematic feel, and along with it the usual complaints of frustrating control. In the west, Activision went for a 3 rd person
floating camera, which fixes elements like combat, but has a mind of it's own and leads to numerous bouts of frustration as
you end up stuck in a corner without the ability to see anything useful. I prefer the Japanese system, personally, but both
have issues. Not quite as silly as Climax's semi-legendary Illbleed, it still has a sense of humour.

Release Region Type Code Rar./Price Notes
Blue Stinger NA US T-13001M A 1 c This US release has a white spine.
Blue Stinger NA BRA 197116 C 5-6 c The Brazilian release can be
distinguished by the mash up of
Japanese and US style covers, especially
the orange quarter circle with DC swirl
in the bottom left of the cover. Shares
the US cover, with rear reworked in
Portuguese. As with all Brazilian Tec-Toy
releases, tough to find outside of Brazil.
Blue Stinger JP JPN HDR-0003 A 1 c
Blue Stinger EU F T-13001D-09 A 2 c The 3 PAL releases of Blue Stinger have
Blue Stinger EU G T-13001D-18 A 2 c different discs and instructions.
Blue Stinger EU E/I/S T-13001D-58 A 1 c The PAL release is one of the early
releases which has no 'Dreamcast'
header on the cover.
6 versions, 2 NA, 1 JP, 3 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 37


Blue Submarine No. 6 -Time and Tide-
NTSC-J exclusive
also known as 'Ao no 6-go Saigetsufutai Hito: Time and Tide'
青の6号 歳月不待人 -TIME AND TIDE-

Publisher: SEGA Origin: Japan


Developer: SEGA Year: 2000 J
Genre: Adventure Also on: Dreamcast Exclusive
Major License: Blue Submarine No. 6 Manga and OVA
Useful Extras: Translation Guide, VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: 184th 2016 DCJY Poll: 178th

Based on a post-apocalyptic submarine warfare versus mutant hybrids Manga and Animated series (OVA), Blue Submarine No.
6 is a lovely looking title which commands high prices. The game mixes great underwater action sequences, which look
excellent and play well, with well designed controls, and add it to the usual array of pre-mission screens and some beautiful
cel-shaded animation. Both the audio and visuals are excellent throughout, and fans of the source material will approve of the
high detail. Compared to the western underwater adventures, Blue Submarine is a far more rewarding experience, but whilst
the action sequences display a lot of on screen commands in English, a translation guide is still a necessity to understand the
plot – and without knowledge of what's going on, things can quickly become a little tiring. This though is one title where the
effort has a good chance of being rewarded. A bit pricey, but worth it.


Release Region Type Code Rar./Price Notes


Blue Submarine No. 6 JP JPN HDR-0075 B 5-6 c
-Time and Tide-

1 versions, 1 JP

Bokomu No Tatsujin
NTSC-J exclusive
also known as 'Boku Yume no Tatsujin'
ボコ夢の達人

Publisher: Fujicom Origin: Japan


Developer: Fujicom Year: 2002 J
Genre: Mixed Genres Also on: Dreamcast Exclusive
Useful Extras: Translation Guide, VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Described as a 'life simulator', Bokomu No Tatsujin is a rather tough game to understand if Japanese isn't your language. The
aim seems to be to travel to various locations and make progress by taking part in various activities, but everything is so ever-
so-slightly unhinged, and odd, that any plot line went straight over my head. The various activities are a mix of mini game
based events, some of which are just plain weird, which are often poorly controlled. Graphics are a little archaic, and it never
impresses that much on a technical level. The game wasn't well received at the time, so this one is probably just more for the
collection.

Release Region Type Code Rar./Price Notes


Bokomu No Tatsujin JP JPN T-42904M A 2-3 c

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 38


Boku Doraemon
NTSC-J exclusive
ぼく ドラえもん

Publisher: Segatoys Origin: Japan


Developer: Segatoys Year: 2001 J
Genre: Adventure Also on: Dreamcast Exclusive
Major License: Doraemon anime series
Useful Extras: Translation guide, VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Based on a long running and popular Anime series, Boku Doraemon is one of Segatoys few forays into the DC gaming market
(this separate section of SEGA also released Bikkuriman 2000 and are known unsurprisingly more for their Toy output. For
those in the UK, we often see the Sega Toys mark on Japanese import toys), and of course stars the eponymous blue robot
cat in a series of puzzle led adventures that anyone familiar with the series will feel right at home in. Although I've never
played it myself, DCJY writer TheGagaman wrote an in depth report of the title, in which he describes it as a sort of Shenmue-
lite with plenty of mini games, bold and colourful design with large sprites, 3D backgrounds and great music. There's plenty of
variety, from 3D First person parts to collecting items to the aforementioned mini-games. Of course, the language barrier is an
issue, but it's bright and cheerful demeanour means its worth a shot.
After it's original release, a bug came to light that saw the game crash repeatedly. It was recalled and reissued soon after. I'm
not entirely sure how you can tell the difference between these 2 different versions, as I presume only the disc was changed.
It's also unclear how many original discs still remained in circulation. For these reasons, only 1 version is listed here.


Release Region Type Code Rar./Price Notes


Boku Doraemon JP JPN T-41802M B 4 c
1 versions, 1 JP

Boku no Tennis Jinsei


NTSC-J exclusive
translated into English as 'My Tennis Life'
ぼくのテニス人生

Publisher: Bimboosoft Origin: Japan


Developer: Bimboosoft Year: 2001 J
Genre: Sport – Tennis Also on: Dreamcast Exclusive
Useful Extras: VGA, a few friends (1-4 players),
Translation guide for menus

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

From the same developers as Coaster Works / Jet Coaster Dream, Boku no Tennis Jinsei has some stiff competition on the DC
in the tennis arena, and sadly it doesn't fair well. Looking like 'Weebl and Bob' playing the sport, it doesn't have the strongest
aesthetics (and that is being kind – graphics are extremely basic), and there's some serious issues with poor collision
detection, which never helps in a sports game, especially when compared to the smoothness of Virtua Tennis / Power Smash.
There's not much in the way of content either, another element which reinforces the feel of the title being a cheap little game.
On the plus side, once the menus have been navigated, the game itself needs little in the way of translating, and being a
relatively hard title to find, it's a nice collection piece.

Release Region Type Code Rar./Price Notes


Boku no Tennis Jinsei JP JPN T-41202M B 2-3 c

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 39


Boku to, Bokura no Natsu
NTSC-J exclusive
also known as 'Bokuto Bokurano Natsu'
translated into English as 'Me, and our Summer'
僕と、僕らの夏

Publisher: Kid Origin: Japan


Developer: Kid / Light Year: 2002 J
Genre: Visual Novel Also on: PC
Useful Extras: Translation Guide, VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Boku to, Bokura no Natsu is another Visual novel title from prolific DC supporters Kid. Like
many of the companies titles, it doesn't do anything revolutionary, and plays out just as you'd
imagine a Visual novel would. The plot sees you assuming the role of Koseki who returns to his birth village and meets up
with old friends, before a dam is constructed that floods the valley, and to find a mysterious treasure they once buried. The
plot seems to be relatively well received by fans of the genre, but for those who must struggle with a translation guide to get
through it, the going could be tough. The collectors edition box remains the most noticeable thing about the game for most
gamers.


Release Region Type Code Rar./Price Notes


Boku to, Bokura no Natsu JP JPN-L T-19717M B 4 c Comes in an oversized cardboard box
which includes the game in standard
Jewel case, and a collectors artwork
book with character illustrations. Limited
to 10,000 copies. Despite this, the game
is listed as a standard edition as it's
almost certain that only this version was
released. If you see the jewel case on
it's own, it would of come from this set.
1 versions, 1 JP

Bomber Hehhe!
NTSC-J exclusive
ボンバーヘッヘ

Publisher: Fujicom Origin: Japan


Developer: Fujicom Year: 2002 J
Genre: Action-Strategy Also on: Dreamcast Exclusive
Useful Extras: Translation guide, VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: 169th 2016 DCJY Poll: n/a

Ever fancied being a Demolitions expert? Bomber Hehhe! Could be right up your slightly destructive street, as that is exactly
the concept of the game. You have a building to demolish, a set of explosives to do the job with and a game which doesn't
take itself all that seriously (the UFO level at least points in that direction). It's a fun game, once you get over the small
learning curve, and there's some scope for some serious strategic explosive setting underneath the more visceral 'blow
everything up' side. It is a little more focused than some of the other 'blow em up' games on other consoles, but luckily this
doesn't effect the enjoyment. There's mini games, plenty of story levels and a language barrier that isn't insurmountable –
although a guide is recommended. The audio and visual side of things is decent, but in truth neither are the main strong
points of the game. Bomber Hehhe! Is a solid and enjoyable title which even gamers with limited patience of Japanese
language games can get to grips with.


Release Region Type Code Rar./Price Notes


Bomber Hehhe! JP JPN T-42903M A 4 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 40


Bomberman Online
NTSC-U exclusive

Publisher: SEGA Origin: Japan


Developer: Hudson Soft Year: 2001 NA
Genre: Party Also on: Dreamcast Exclusive
Series: Bomberman
Useful Extras: VGA, Online, Dreamcast Keyboard, Several friends (1-8 players online,
1-4 on one console)

2009 DCJY Poll: 63rd 2013 DCJY Poll: 53rd 2016 DCJY Poll: 86th
Every console needs a Bomberman game, like Worms it's a classic multiplayer game that always adds something to a console
lineup. After the joy of Saturn Bomberman, this US only release (oddly it didn't get a release in it's native Japan) was tailored
with Online functionality in mind, and whilst that may now be just a memory, we're left with the classic Bomberman gameplay.
Sadly, the single player modes aren't as great as Bomberman's exploits on past Sega consoles, with a simple series of
different rules and game modes serving as the meat of the main 1 player offering. New modes (submarine mode?) are okay,
but as seasoned Bomberman fans will attest, it's the core gameplay of the classic game with a few mates crowded around a
console that is the beating heart of the game. Cel-shaded style graphics, nice animated sequences and plenty of options all
mean that the game is definitely worth still playing, especially with friends.

Release Region Type Code Rar./Price Notes
Bomberman Online NA US 51065 A 2 c This US release has a black spine.
1 versions, 1 NA

Border Down
NTSC-J exclusive
ボーダーダウン
Publisher: G.rev Origin: Japan
Developer: G.rev Year: 2003 J
Genre: Shmup Also on: ARC
Related titles: Under Defeat (same devs, another
shmup, but otherwise unconnected)
Useful Extras: VGA, Arcade Stick

2009 DCJY Poll: 73rd 2013 DCJY Poll: 102nd 2016 DCJY Poll: 67th

In the more than a decade space of time that the DC has been 'dead', the portfolio of post-life shmups on the console has
grown considerably. Border Down was one of the earliest of these life-after-death releases upon it's transition from Naomi
arcade title to the DC, and remains a highly sought after, and widely acclaimed, shooter. It takes many elements of classic
horizontal shooters and adds some neat ideas, most notably the border system. Simply put, when you lose a life you 'border
down', of which there are 3 on each level. Helping the game along, there are beautiful background graphics, impressive
electronic soundtrack and plenty of challenge, as well as a remix mode. The toughness will put off non-shmup fans, but on a
purely technical level it's highly impressive.
G.rev released both standard and Limited editions, both of which are pricey to get hold of, with the Limited edition in
particular reaching very high prices. The D-direct exclusive edition (Limited edition with extras, including Mouse mat) is an
even higher price, although is technically the same game and case as the Limited, so only completists need to worry.
The game is fully playable with no language barrier or need for guide.

Release Region Type Code Rar./Price Notes
Border Down JP JPN T-46703M B 6 c In standard Jewel case. Diff. Artwork.
Border Down JP JPN-L T-46702M C 7-8 c The Limited edition is the standard
Border Down JP JPN-O T-46702M C 8 c limited release, which comes with an
audio CD and is in a double jewel case.
There is also another release, the one
listed as JPN-O here, which is the D-
Direct release exclusive, and comes with
the same content as the Limited edition
but also a Mouse Mat. One of the first
'Last ever Dreamcast releases', and
quite an expensive one to get hold of,
especially the D-Direct version with
extras.

3 versions, 3 JP
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 41
Bounty Hunter Sarah
NTSC-J exclusive
full title: 'Bounty Hunter Sarah: Holy Mountain no Teiou'
バウンティハンターサラ ホーリーマウンテンの帝王

Publisher: Capcom Origin: Japan


Developer: Capcom / Flagship Year: 2001 J
Genre: Adventure / Visual Novel Also on: PS1
Useful Extras: Translation guide, VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Whilst many Capcom games made the leap to the West with ease, Bounty Hunter Sarah stayed firmly in Japan, which is not
surprising as it consists of a hell of a lot of text. Not your traditional style visual novel, this has a darker, more western graphic
novel feel about it. Taking the role of Sara Fitzgerald, you are a bounty hunter in 2060's Neo Tokyo, a place riddled with crime
and in which hiring mercenaries to do the dirty work seems to be common. The game sees you infiltrating and taking down
the gangster called the 'Lord of Holy Mountain'. You will definitely need a guide if you don't speak Japanese, as there really
are streams and streams of text, and there doesn't seem to be a massive amount of interaction – but the style and story may
be more appealing to those turned off by standard visual novel games.

Release Region Type Code Rar./Price Notes
Bounty Hunter Sarah JP JPN T-1243M A 2 c
1 versions, 1 JP

Breakers
Indie release
ブレイカーズ

Publisher: JoshProd Origin: Japan / France


Developer: Visco Year: 2017 WW
Genre: Fighter (2D) Also on: NEO GEO, NGCD
Related titles: Breakers Revenge (updated)
Useful Extras: VGA, Arcade stick, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Rather uniquely amongst the DC Indie releases, Breakers is a version of a semi-obscure Visco 2D fighter from the mid 90's
that saw an appearance on the Neo Geo and Neo Geo CD, officially licensed and approved of by the original creators. It's a
heavily Street Fighter II inspired 2D fighter, with the characters closely resembling the types typical of other 90's fighters, and
boasts some nice pixel art and solid gameplay mechanics. As the game uses the Neo Geo emulator prevalent in the DC
homebrew scene, it does have the occasional moment of slowdown, and is not as smooth as the original release, which for
some could be a real turn off – but for those wanting a good mid 90's 2D fighter to add to their collection and can deal with
the less than 100% perfect version here, Breakers does the business.
Whether this game signals a change in the indie DC scene and a move to releasing older titles with license, only time will tell.

Release Region Type Code Rar./Price Notes
Breakers WW HBW - B 4 c JoshProd release in PAL case.
Breakers WW HBW - B 4 c Play-Asia exclusive Japanese style
release. Reversible cover with US style.
Breakers WW HBW - B 4 c Play-Asia exclusive US style
release. Reversible cover with JPN style.
3 versions, 3 WW

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 42


Buggy Heat
NTSC-U, NTSC-J and PAL release
released in the US as 'TNN Motorsports Hardcore Heat'
バギーヒート
Publisher: CRI (Japan); ASC Games (NA) Origin: Japan
SEGA (PAL)
Developer: CRI Year: 1999 J/NA/PAL
Genre: Racing Also on: Dreamcast Exclusive
Major License: TNN Motorsports TV channel (US)
Useful Extras: Steering Wheel, VGA, a Friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Buggy Heat is an off road racing game that wears it's arcade influence proudly for all to see. It's a typical Sega racing title –
so expect blue skies in exotic, odd locations, bright colourful characters, spectacular weather effects, top level presentation
and a few highly tuned tracks with arcade play sensibilities. The controls however, are a major issue. Yes, it's an off road
racing title, but having controls that veer from tank-like unresponsiveness, to spinning you around at the merest flick of a road
side object causes much grief (although not as much as the clumsy US release title). Flawed, but decent off road racer with
some nice ideas, and top class presentation.
The game is not related to the North American release of Saturn title 'Hardcore heat' which also had a TNN Motorsports
license, as that title was developed by stalwart English developers Gremlin.

Release Region Type Code Rar./Price Notes
Buggy Heat JP JPN T-6801M A 1-2 c
Buggy Heat EU E/F/G/S/i MK-54040-50 A 1-2 c Buggy Heat includes Italian instructions
in the booklet, but not on the rear cover.
Buggy Heat EU EWLP - C 2 c Disc codes: 950-0016-50.
PAL release with no 'Dreamcast' header
TNN Motorsports Hardcore NA US T-13701N A 2 c This US release has a white spine.
Heat
4 versions, 1 NA, 1 JP, 2 PAL

Bust-A-Move 4
NTSC-U, NTSC-J and PAL release
released in Japan as 'Puzzle Bobble 4'
パズルボブル 4
Publisher: Acclaim (NA / PAL) Origin: Japan
Taito / Cyber Front (Japan)
Developer: Taito / Cyber Front Year: 2000 J/NA/PAL
Genre: Puzzle Also on: ARC, PS1, GBC, PC
Series: Bust-A-Move / Puzzle Bobble
Useful Extras: VGA , a Friend (1-2 players)
2009 DCJY Poll: 92nd 2013 DCJY Poll: 105th 2016 DCJY Poll: n/a
The 4th instalment in Taito's much loved puzzle franchise comes to the Dreamcast with some minor gameplay changes, but all
the charm and addictiveness that has made the series so popular. There's a couple of additions over earlier entries in the
series, and plenty of modes to keep you busy, including the excellent 2 player options, a wealth of levels in single player and
the ability to make your own, all give the game depth. If you like Bust-A-Move/Puzzle Bobble you won't be disappointed, and
indeed if you don't you're not going to be converted. As always, the Japanese and western releases differ in titles, but the
gameplay remains the same.

Release Region Type Code Rar./Price Notes
Bust-a-Move 4 NA US T-8117N A 1-2 c This US release has a white spine.
Bust-a-Move 4 EU E T-8109D-05 A 1-2 c The 5 PAL versions of Bust-A-Move 4
Bust-a-Move 4 EU G T-8109D-18 A 1-2 c share the same disc with different
Bust-a-Move 4 EU D/F T-8109D-59 B 2 c manuals.
Bust-a-Move 4 EU S T-8109D-06 B 2 c Oddly, both the Spanish and Italian
Bust-a-Move 4 EU I T-8109D-13 B 2 c versions have both languages on the
back cover, but have different barcodes.
Bust-a-Move 4 EU EWLP - C 2 c Disc codes: 950-0067-50 / 952-0062-50
As with other Acclaim releases, the
white label comes in clamshell case with
instructions.
Puzzle Bobble 4 JP JPN T-42301M A 1-2 c
8 versions, 1 NA, 1 JP, 6 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 43


Buzz Lightyear of Star Command
NTSC-U and PAL release
spine for both UK PAL and NA releases is 'Disney/Pixar's Buzz Lightyear of Star
Command'. Additionally, in France and Germany the game has a local title.
Publisher: Activision Origin: England
Developer: Traveller's Tales Year: 2000 NA, 2001 PAL
Genre: Action-Adventure / Platformer Also on: PC, PS1, GBC
Related titles: Toy Story 2
Major License: Buzz Lightyear TV series, Toy Story / Disney / Pixar
Useful Extras: none
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 192nd
Before Traveller's Tales hit the big time with the Lego game franchise, they put out mid level titles like this video game
adaption of the animated TV series spin off from Toy Story. It's action is pretty generic platforming, running, shooting and
beating similar looking baddies, quite typical for a licensed game of this type. As a PS1 port, the graphics, whilst bright at
least, look blocky and lacking texture compared to the best games on the Dreamcast. The issue here is that there's nothing to
heavily criticise the game for – it does a decent job at bringing the TV series to life, it's just all quite average.
PAL releases had 3 different titles, including German and French releases in their own languages, for those collectors looking
for the 'real' full set.

Release Region Type Code Rar./Price Notes
Les Aventures de Buzz L'EclairEU F T-13005D-09 B 2 c French language release
Buzz Lightyear of Star NA US T-13007N A 2 c This US release has a black spine.
Command
Buzz Lightyear of Star EU E T-13005D-05 A 2 c English language release
Command
Buzz Lightyear of Star EU I/S T-13005D-60 B 2 c Italian and Spanish language release
Command
Captain Buzz Lightyear EU G T-13005D-18 A 2 c German language release. All PAL
Star Command releases have diff. discs and instructions
5 versions, 1 NA, 4 PAL

Caesar's Palace 2000


NTSC-U and PAL release
full title: 'Caesar's Palace 2000: Millennium Gold Edition'

Publisher: Interplay Origin: England


Developer: Runecraft Year: 2000 NA / PAL
Genre: Gambling Also on: PC, PS1
Major License: Caesar's World casino
Useful Extras: a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
There's usually a Caesar's Palace game hidden away in a consoles library, and this is the Dreamcast's entry. It does nothing
more than what you'd expect – at least 11 different casino games for up to 4 players to waste their imaginary digital cash on.
It's blurb states it has 'heart pounding action', which is a stretch. There's a couple of additions (tutorial, 'real' odds and
payouts), but really, this is just as slightly pointless as you'd expect.

Release Region Type Code Rar./Price Notes


Caesar's Palace 2000 NA US T-12504N A 1 c This US release has a white spine.
Caesar's Palace 2000 EU E/I/S T-12502D-61 A 1 c The 2 versions of Caesar's Palace 2000
Caesar's Palace 2000 EU F/G T-12502D-83 A 1 c share the same disc but have different
instructions.
This is one of the PAL releases which
have no 'Dreamcast' header on the front
cover.
Caesar's Palace 2000 EU Ebc - C 1-2 c This Ebc is one of the Promotional
releases. Should have a sticker on the
front, and the disc itself will have a code
starting with P and 'Promotional Copy –
not for resale' printed on the inner
section of the disc.
4 versions, 1 NA, 3 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 44


Cafe Little Wish Mahou no Recipe
NTSC-J exclusive
カフェ・リトルウィッシュ

Publisher: Princess Soft Origin: Japan


Developer: Patissier Year: 2003 J
Genre: Visual Novel Also on: PC, PS2
Useful Extras: Translation Guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Originally a PC release with adult content, the Dreamcast as usual has the Adult content toned down. The plot concerns your
controllable character, an Amnesiac called Leon, who after eating at the Cafe Little Wish realises he has no money, and ends
up paying off the debt by working at the Cafe. Oh, and romancing 5 female waitresses. Yes, this is one of those Romance
visual novels, with the usual mix of branching storylines, lots of text and multiple endings compelling repeated playthroughs.
The game wasn't well received by the Japanese gaming press upon release, and without any sort of Limited edition, this will
no doubt end up more as shelf filler for completists (the game isn't the most common title, probably due to a limited print run,
but it doesn't command high prices). Translation guide is of course a necessity if you do want to play it and don't know
Japanese.



Release Region Type Code Rar./Price Notes


Cafe Little Wish Mahou JP JPN T-46513M B 2 c
no Recipe

1 version, 1 JP

Canary
NTSC-J exclusive
full title 'Canary ~Kono Omoi o Uta ni Nosete~'; also known as 'Kanaria'
カナリア 〜この想いを歌にのせて〜

Publisher: NEC Interchannel Origin: Japan


Developer: Front Wing Year: 2001 J
Genre: Visual Novel Also on: PC, PS2
Major License: Canary (OVA)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Another title that saw the leap from adult content PC Eroge title to a slightly more sanitised release on the Dreamcast. Canary
doesn't stray far from the standard visual novel gameplay, with interactions between yourself and several female characters
providing the bulk of the story. There's an emphasis on music, as you're part of the school band as are the various characters
you'll meet, and the audio is of a good quality throughout. The game though wasn't that highly received on release, and the
story itself is not of the highest quality. And yes, you're probably going to need a guide to help you with the language barrier
here.


Release Region Type Code Rar./Price Notes
Canary JP JPN T-20111M A 2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 45


Candy Stripe
NTSC-J exclusive
full title: 'Candy Stripe ~Minarai Tenshi~'
Candy Stripe 〜みならい天使〜
Publisher: SEGA Origin: Japan
Developer: WOW Entertainment Year: 2001 J
Genre: Visual Novel Also on: Dreamcast Exclusive
Useful Extras: Translation Guide, VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A standard Romancing Visual novel style game, Candy Stripe is one of Sega's own entries into the genre. Taking the role of of
a Medical intern, you proceed along the normal route of interacting with the female nurses working at the same hospital as
you, with the aim of a potential romantic outcome. It's all quite average as far as the genre goes, and although it wasn't
massively well received, it may be worth a shot from genre fans.
The most noticeable thing about the game for most collectors is it's Limited edition. Coming in a larger cardboard box, it
contains a treasure trove of Nursing themed items, and is a good novelty addition to any DC collection, and one which can be
picked up for a fair price if found.

Release Region Type Code Rar./Price Notes
Candy Stripe JP JPN HDR-0172 A 1-2 c
Candy Stripe JP JPN-L HDR-0175 B 2-3 c Limited edition comes in a larger box
with a variety of extra goodies tied in
with the game's nursing theme,
including a case, clipboard, pen,
bandages... it's not exactly very manly,
but it is a nice little set.
2 versions, 2 JP

Cannon Spike
NTSC-J , NTSC-U and PAL release
released as 'Gunspike' in Japan
ガンスパイク

Publisher: Capcom (Bigben for PAL release) Origin: Japan


Developer: Psikyo Year: 2000 J / NA; 2002 PAL
Genre: Shooter Also on: ARC
Related titles: features characters from Street Fighter,
Ghosts 'n Goblins, Darkstalkers /
Vampire Chronicle, Mega Man and
Three Wonders; all Capcom series
Useful Extras: VGA, Arcade Stick, a Friend (1-2 players)
2009 DCJY Poll: 67th 2013 DCJY Poll: 61st 2016 DCJY Poll: 43rd
Developed by Psikyo (Gunbird 2, Zero Gunner 2) and using Capcom characters, Cannon Spike / Gunspike is a multi-directional
shooter in the vein of Smash TV or Millennium Soldier, but with strong arcade overtones (not surprising, seeing as it was first
a Naomi arcade game). You blast through 10 short levels, dispatching waves of enemies with overpowered weaponry and
spectacular special attacks. The game is short (completing in around 15 minutes) and the character list could be described as
second tier, which is a shame but doesn't effect the games fun core mechanic. There's plenty of difficulty levels and 7
characters all told, so there's a little bit of depth to add to the arcade sensibility. It's a minor cult classic on the DC, and the
relentless action is thrilling whilst it lasts, but underneath the action, there lies a fairly simple game.
The PAL version doesn't output in VGA straight from the box, although can be forced by using boot disc.
Due to the game's cult following, it remains one of the few multi-regional releases that command high prices through all
versions.

Release Region Type Code Rar./Price Notes
Cannon Spike NA US T-1215N B 7 c This US release has a black spine
Cannon Spike EU E/F/G/S T-46601D-50 B 7 c As with many other late Bigben
releases, the quality of the inlays is poor
with a low resolution on the rear cover
in particular.
Cannon Spike EU EWLP - C 6-7 c Disc codes: 950-0187-50 / 952-0177-50
Same content as retail disc.
Gunspike JP JPN T-1219M A 5-6 c
4 versions, 1 NA, 1 JP, 2 PAL
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 46
Canvas: Motif of Sepia Color
NTSC-J exclusive
also known as 'Canvas', 'Canvas: Sepia-iro no Motif' or 'Canvas ~Sepia Motif~
Canvas 〜セピア色のモチーフ〜

Publisher: NEC Interchannel Origin: Japan


Developer: Cocktail Soft Year: 2001 J
Genre: Visual Novel Also on: PC, PS2, iOS
Series: Canvas
Useful Extras: Translation Guide, VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Reasonably well received romance visual novel from NEC Interchannel, that began a series of sequels and a short OVA series.
The plot sees your character suffering from artists block, and the journey he goes on to recover his mojo with the help his of
childhood friend / love interest.
The game seems to be mainly commended for it's plot, as the mechanics in place are pretty ordinary. Nice graphics as always,
unplayable without a guide or knowledge of Japanese and lacking any sexual content the PC original had.

Release Region Type Code Rar./Price Notes
Canvas: Motif of Sepia Color JP JPN T-20108M A 1-2 c
1 version, 1 JP

Capcom vs SNK
NTSC-J , NTSC-U and PAL release
released in Japan as 'Capcom vs SNK Millennium Fight 2000'
カプコン バーサス エス・エヌ・ケイ ミレニアムファイト 2000
CAPCOM vs. SNK ミレニアムファイト 2000

Publisher: Capcom (Japan / NA) Origin: Japan


Virgin / Capcom (PAL)
Developer: Capcom Year: 2000 J / NA / PAL
Genre: Fighter (2D) Also on: ARC
Related titles: Capcom V SNK Mill. Fight 2000 Pro (update),
Capcom vs SNK 2 (sequel)
Series: Capcom vs SNK
Useful Extras: VGA, Arcade Stick, Dreamcast NGPC Link cable, a Friend (1-2 players), Online

2009 DCJY Poll: 41st 2013 DCJY Poll: 21st * 2016 DCJY Poll: 55th
*along with Capcom vs SNK 2 and Capcom vs SNK Millennium Fight 2000 Pro
The first in the Capcom and SNK crossover fighting series, combining elements familiar from the two fighting powerhouses.
Taking SNK's fighting technique as it's main influence (a good choice, in my opinion), you assemble a fighting team using a
ratio system (more powerful characters have more points, from 1 to 4, with a team using no more than 4 in total) and battle it
out with characters mainly from Street Fighter and King of Fighters. There's many nuances in the fighting, as usual, with the
ability to use an SNK or Capcom 'groove' to power up the attack meter. Those familiar with the style of fighting will feel right
at home, and it plays a visceral, immediate game. Glorious 2D sprites and backgrounds, animated stage intros, awesome
music – the game has it all. Another fantastic fighter for the DC.
The PAL version won't run in VGA, or at least I've never managed to get past the 50/60hz screen.
The game can utilise the NGPC link cable and is compatible with the handheld 'SNK vs. Capcom: Match of the Millennium'.
Linking will unlock characters on NGPC and allow points to be spent on the DC game.

Release Region Type Code Rar./Price Notes
Capcom vs SNK NA US T-1218N A 4 c This US release has a black spine
Capcom vs SNK EU E/F/G/I/S T-7017D-50 A 3 c
Capcom vs SNK EU Ebc - C 3 c This Ebc is one of the Promotional
releases. Should have a sticker on the
front, and the disc itself will have a code
starting with P and 'Promotional Copy –
not for resale' printed on the inner
section of the disc.
Capcom vs. SNK JP JPN T-1217M A 2 c
Millennium Fight 2000
4 versions, 1 NA, 1 JP, 2 PAL
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 47
Capcom vs. SNK Millennium Fight 2000 Pro
NTSC-J exclusive
カプコン バーサス エス・エヌ・ケイ ミレニアムファイト 2000 PRO
CAPCOM vs. SNK ミレニアムファイト 2000 PRO
Publisher: Capcom Origin: Japan
Developer: Capcom Year: 2001 J
Genre: Fighter (2D) Also on: ARC, PS1
Related titles: Capcom vs SNK, Capcom vs SNK 2
Series: Capcom vs SNK
Useful Extras: VGA, Arcade Stick, a Friend (1-2 players), Online
2009 DCJY Poll: n/a 2013 DCJY Poll: 21st * 2016 DCJY Poll: 55th
*along with Capcom vs SNK and Capcom vs SNK 2
Whilst only an update to the original Capcom vs SNK, it's addition of new moves, new modes and 2 new characters, as well as
it being technically a port of an updated Arcade title rather than simply an update to the DC game, singles this out as a
separate release (it's also classified as such by most sources). Same great game as before, but tweaked. Japanese only
release, but fully playable for those without Japanese knowledge.

Release Region Type Code Rar./Price Notes
Capcom vs. SNK JP JPN T-1247M B 2-3 c
Millennium Fight 2000 Pro
Capcom vs. SNK JP JPN-D T-1247M C 2-3 c The Dorikore release is one of the many
Millennium Fight 2000 Pro where the only indication of it being a
Dorikore re-release will be from a sticker
on the front of the wrapper.
2 versions, 2 JP

Capcom vs SNK 2
NTSC-J exclusive
full title is 'Capcom vs SNK 2 Millionaire Fighting 2001'
カプコン バーサス エス・エヌ・ケイ 2 ミリオネア ファイティング 2001
CAPCOM vs. SNK 2 ミリオネア ファイティング 2001
Publisher: Capcom Origin: Japan
Developer: Capcom Year: 2001 J
Genre: Fighter (2D) Also on: ARC, PS2, XBOX, GC
Related titles: Capcom vs SNK, Capcom vs SNK Millennium Fight 2000 Pro
Series: Capcom vs SNK
Useful Extras: VGA, Arcade Stick, Dreamcast NGPC Link cable, a Friend (1-2 players),
Online
2009 DCJY Poll: 15th 2013 DCJY Poll: 21st * 2016 DCJY Poll: 42nd
*along with Capcom vs SNK and Capcom vs SNK Millennium Fight 2000 Pro
The sequel to Capcom vs SNK ups the ante with a larger roster that represents more games from each company, and makes
some significant, and less significant, gameplay changes. The emphasis on SNK fighting mechanics, has been replaced with a
more Street Fighter approach, the ratio system has been replaced and new modes included, and more grooves have been
introduced. The game retains great graphics (the background graphics on the Nairobi stage, with off-road racing cars sailing
over your characters, is particularly outstanding), great music and tried and tested gameplay. It's just as exciting to battle it
out here as in the original, and the roster is an exceptional mix of some of the greatest characters ever created for the genre.
There's a couple of weird bits – there's a visual disparity between some characters design, with Capcom seemingly content to
simply transfer old sprites over to the game which look markedly worse – but there's no denying it remains another superb
Capcom fighter.
A limited number (20,000) of the original release of the game came with the Capcom Taisen Fan disc, which contains a load of
extras, most in relation to the Capcom vs SNK games, but also VMU data for other Capcom titles. This disc is a collectable
itself, and can often go for higher prices than the main release.

Release Region Type Code Rar./Price Notes
Capcom vs. SNK 2 JP JPN T-1249M A 2 c
Millionaire Fighting 2001
Capcom vs. SNK 2 JP JPN-D T-1249M C 2-3 c The Dorikore release is one of the many
Millionaire Fighting 2001 where the only indication of it being a
Dorikore re-release will be from a sticker
on the front of the wrapper.
2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 48


Cardcaptor Sakura -Tomoyo No Video Daisakusen-
NTSC-J exclusive
カードキャプターさくら 知世のビデオ大作戦

Publisher: SEGA Origin: Japan


Developer: Sega Rosso Year: 2000 J
Genre: Action Also on: Dreamcast Exclusive
Major License: Cardcaptor Sakura Manga, Anime,
Movie and game franchise
Useful Extras: Translation Guide, VGA, VMU Mini-games

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Based on the popular Cardcaptor Sakura franchise, this game takes inspiration from titles such as Pokémon Snap, with the
main aim to chase after, and record, Sakura in various scenes. I know little about Cardcaptor Sakura, and no doubt a prior
knowledge of the Manga or series will enhance the experience, but the game has good polygonal graphics (coming from Sega
Rosso (Cosmic Smash, Star Wars Arcade) that's not a surprise) and is praised for bringing the feel of the anime to the DC.
Knowledge of Japanese is an absolute must, although a guide may be able to help you along a bit. Perhaps the most notable
element of the game for most Dreamcast fans, is it's fabulous Limited edition box. Containing a Clock, Fork and Spoon, table
sheet and plate in a larger cardboard box, it's a nice addition to anyone going for the extravagant limited edition sets.

Release Region Type Code Rar./Price Notes
Cardcaptor Sakura JP JPN HDR-0115 A 1-2 c
-Tomoyo No Video Daisakusen-
Cardcaptor Sakura JP JPN-L HDR-0132 B 3 c The Limited edition comes in a larger
-Tomoyo No Video Daisakusen- box and contains several extras; a clock,
fork and spoon, sheet and a plate. It's
quite a nice little collection for a DC
limited edition.
2 versions, 2 JP

Card of Destiny
NTSC-J exclusive
full title is 'Card of Destiny: Hikari to Yami no Tougousha'
カード・オブ・デスティニー 〜光と闇の統合者〜
CARD OF DESTINY 〜光と闇の統合者〜

Publisher: Abel Origin: Japan


Developer: Abel Year: 2002 J
Genre: RPG Also on: Dreamcast Exclusive
Useful Extras: Translation guide, VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Japanese trading card based RPG, Card of Destiny is the sort of text heavy game that will take some considerable knowledge
of Japanese to get anything out of. Beautiful artwork and interesting fantasy world, it was well received at the time in Japan,
with the card battling system allowing some deep strategy. It's the sort of game that would have found a receptive niche
market in the west, but sadly it remained in Japan. As someone who isn't that familiar with the ever-popular card game niche,
it all went over my head a bit, but I'm sure those who are heavily into this sort of thing will take more pleasure from the title.
Limited edition comes with a music CD


Release Region Type Code Rar./Price Notes


Card of Destiny JP JPN T-44406M B 2-3 c As is quite common, the 'standard'
editions are somewhat harder to find
than the limited ones, and this seems to
be another example.
Card of Destiny JP JPN-L T-44405M B 2-3 c Limited edition in double Jewel case,
and has slightly different cover art than
the standard, which comes in a single
jewel case. The extra space is taken up
by an audio CD.
2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 49


Carrier
NTSC-J , NTSC-U and PAL release
キャリアー

Publisher: Jaleco (Japan / NA) Origin: Japan


Xicat Interactive / THQ (PAL)
Developer: Jaleco Year: 2000 J / NA; 2001 PAL
Genre: Survival Horror Also on: Dreamcast Exclusive
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: 176th 2016 DCJY Poll: 129th
Survival horror games were all the rage within the DC's lifetime, with seemingly every publisher wanting a slice of the gore pie
made popular by Resident Evil. Jaleco's entry into the field is Carrier – as a member of SPARC, you are sent to the Heimdal
aircraft carrier, pride of the US fleet, which has been running silently somewhere in the Pacific. Soon, you're facing down
mutants, navigating dark corridors and trying to work out what has gone on. Nice, dark aesthetics with great, stormy sound
effects can't really hide what is a pretty standard sub-Resident Evil genre game. And whilst many games have unfairly been
compared to Capcom's zombie killing mega-franchise, in Carrier's case the comparison is fair; at times it feels incredibly
derivative of the series. Fans of the genre will like it despite it's flaws (or indeed, because of them – it does, after all, play a
good survival horror game with a few scares), and the setting is well chosen (with an atmosphere that soon becomes
foreboding), but the same problems that plague other survival horror titles, like limited movement, are just as big an issue
here too.


Release Region Type Code Rar./Price Notes


Carrier NA US T-5701N A 2 c This US release has a white spine
Carrier JP JPN T-5701M A 2 c
Carrier EU E/F/G/S T-44901D-50 A 3 c
Carrier EU EWLP - C 3 c Disc codes: 950-0136-50 / 952-0129-50
White label and retail releases have no
content difference.

4 versions, 1 NA, 1 JP, 2 PAL

Castle Fantasia Seima Taisen


NTSC-J exclusive
キャッスルファンタジア 聖魔大戦
translated into English as 'Castle Fantasia Sacred War'

Publisher: Symbio Planning / Studio e go Origin: Japan


Developer: Studio e go Year: 2002 J
Genre: Visual Novel / Tactical-RPG Also on: PC, PS2
Useful Extras: Translation guide, VGA Series: Castle Fantasia

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

A reworked version of an earlier PC tactical-RPG title which adds considerable visual-novel style segments. The game is set in
a medieval fantasy style environment, which has seen a long running war between 2 nations. You take the role of Hewie,
commander of the Seventh Holy Knight Corps, engaging in tactical battles, interacting with friends and romancing (of course).
The Sprite based tactical RPG element is pretty standard stuff, and the additional visual novel style elements give some plot to
proceedings – if you can understand it. It's not top drawer for either genre, and not an essential play. A great online guide can
be found on Gamefaqs.
The standard release of the game comes in a larger box with an Alarm clock and phone card.

Release Region Type Code Rar./Price Notes
Castle Fantasia Seima Taisen JP JPN T-46901M B 2-3 c Large box with Alarm and Phone card.
Castle Fantasia Seima Taisen JP JPN-D T-46901M C 3 c with spine card (unlike standard)
2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 50


Centipede
NTSC-U exclusive

Publisher: Hasbro Interactive Origin: USA


Developer: Leaping Lizard Year: 1999 NA
Genre: Shooter Also on: PC, PS1
Series: Centipede
Useful Extras: VGA, a Friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Re-imagining old classics was all the rage as the 20 th century turned into the 21st, and several titles saw their way to the
Dreamcast. Centipede turns the old arcade hit into a 3D shooter, complete with storyline and graphics more fitting for the 3D
age. The gameplay itself, whether playing in arcade mode or adventure mode, lacks the pace of the original, and whilst
there's some interesting additions to the game, there's nothing to make it stand out. It often feels like the developers have
had to make some design decisions that aren't the best, just to better fit the brief of 'reimagined classic'. For the most part,
the game plays okay, with decent controls, and the audio/visual qualities aren't all that bad. Fans of the original won't see the
point in the changes, and non-fans are left with a game that's never more than average. The original game is indeed included
on the disc though, which is nice.



Release Region Type Code Rar./Price Notes


Centipede NA US T-40602N A 1 c This US title has a white spine
1 versions, 1 NA

Championship Surfer
NTSC-U and PAL release

Publisher: Mattel (NA) / GAME studios (PAL) Origin: Australia


Developer: Krome Studios Year: 2000 NA; 2001 PAL
Genre: Sport – Extreme Also on: PC, PS1
Useful Extras: VGA, a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The only surfing title on the Dreamcast, Championship Surfer unfortunately never makes it's way out of 'average'. Decent
graphics with bright skies don't make the most of the DC's power, and the gameplay exhibits a big learning curve. To be fair to
the game, once you get the hang of things, it's quite playable. Decent multiplayer modes are included, and when the game
sticks to what it does best – that is trying to be a more simulation style game – it's enjoyable. Sure, controls take a while to
grasp fully, and your first few attempts will result in the sort of disastrous outcome that newbies to real surfing no doubt also
suffer, but generally it's playable. The addition of the arcade modes with obstacles though are a misstep, as they just aren't
any fun. It's a shame more attention wasn't paid to the realistic side, where the game shines brightest. Looks better than the
PS1 version though, which is always good.


Release Region Type Code Rar./Price Notes


Championship Surfer NA US T-41403N A 1-2 c This US release has a black spine
Championship Surfer EU E/F/G T-41402D-50 A 2 c
Championship Surfer Beta EU EWLP - C 2-3 c Disc codes: 950-0151-50 / 952-0144-50
Same content as retail release.

3 versions, 1 NA, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 51


Chaos Field
NTSC-J exclusive
カオスフィールド

Publisher: Milestone Origin: Japan


Developer: Milestone / Able Year: 2004 J
Genre: Shmup Also on: ARC, GC, PS2
Related titles: Radirgy, Karous (same developer)
Useful Extras: VGA, Arcade Stick

2009 DCJY Poll: n/a 2013 DCJY Poll: 168th 2016 DCJY Poll: n/a
Originally a Naomi Arcade release, it was released on the DC later the same year, and was the first Milestone release on the
console. Rather than going for the attack waves followed by boss battle approach taken by most shmups, Chaos Field takes a
boss-centric approach. However, spend some time with the game, and a deep and somewhat varied title emerges rather than
an unappealing boss-rush. There's 3 pilots to choose from, each having a different main attack, whilst the game also has an
up close 'sword' attack. But they are merely the surface mechanics – dig deep and you get to the meat of the game, the
'Order' and 'Chaos' fields. The Order field is slightly less challenging, with less rewards, whilst the Chaos Field can obtain
obscene levels of projectiles on screen, with greater rewards at your disposal. There's also 2 'special moves' a shield and 'lock
on' mode. Points are soon racked up, but it is a tough game. A very tough game. It doesn't look quite as good as some other
DC shmups, with bland backgrounds, but nice lighting effects keep things looking interesting.
Not going to be everyone's cup of tea, the game seems a little underrated amongst the other DC shmups, but stick with it and
a rewarding experience can be had.

Release Region Type Code Rar./Price Notes
Chaos Field JP JPN T-47801M B 5-6 c
Chaos Field JP JPN-L T-47801M C 5-6 c Limited edition is a Sega Direct Limited
edition and comes with a bonus audio
remix CD with 4 tracks. Disc and jewel
case is the same as standard release.
Audio CD comes in separate Jewel case.
Audio CD and case itself can be bought
relatively cheaply if found.
2 versions, 2 JP

Charge 'N Blast


NTSC-J , NTSC-U and PAL release
チャージ ン ブラスト

Publisher: SIMS (J) / Xicat Int. (NA / PAL) Origin: Japan


Developer: CRI Year: 2000 J; 2001 NA / PAL
Genre: Shooter Also on: ARC
Useful Extras: VGA, a Friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Charge N' Blast's roots as an arcade shooter should make this an enjoyable light gun game (and lets face it, there's not many
to choose from in that department) but instead CRI made a rather strange 3 rd/1st person shooter with an innovative, if not
completely successful, control scheme. The game sets you off on a series of battles with assorted baddies, on rails, which you
clear to carry on your travels. Blasting Godzilla as he attacks a nuclear power plant or facing down a handful of giant moths
sounds great, but when the entire game revolves around that same concept (numerous enemies at once, kill em all, repeat a
few times, finish with boss battle – repeat till finished) it soon becomes tiring – a problem in particular for a game which is too
easy and not very long. It's very much B-movie action gaming.

Release Region Type Code Rar./Price Notes
Charge 'N Blast NA US T-15127N A 2 c This US release has a Black spine
Charge 'N Blast JP JPN T-4402M A 1-2 c
Charge 'N Blast EU E/F/G/S T-44902D-50 A 2 c
Charge 'N Blast EU EWLP - C 2-3 c Disc codes: 950-0137-50 / 952-0130-50
There is no difference between the
White label and retail versions
4 versions, 1 NA, 1 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 52


Cherry Blossom
NTSC-J exclusive
also known as 'Cherryblossom'
チェリーブロッサム
Publisher: Takuyo Origin: Japan
Developer: Takuyo Year: 2004 J
Genre: Visual Novel Also on: PC, PS2, PSP
Related titles: e'tude Prologue (same setting, on Saturn, PS2, PSP and PC)
Useful Extras: Translation guide, VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
School based visual novel, although this time the emphasis is on interacting with other male characters on campus, increasing
or decreasing your relationships with others by scheduling a series of daily events and progressing the story, whilst trying to
find out who sent you a mysterious message on your phone. As usual the graphics are well drawn (with a hand drawn effect),
but the story doesn't seem to be very exciting, and does nothing to make the title stand out in a crowded market.

Release Region Type Code Rar./Price Notes
Cherry Blossom JP JPN T-37912M B 2-3 c
Cherry Blossom JP JPN-L T-37913N B 3 c Limited edition comes in larger slip case
with bonus audio CD.
2 versions, 2 JP

Chicken Run
NTSC-U and PAL release

Publisher: Eidos Origin: England


Developer: Blitz Games Year: 2000 NA / PAL
Genre: Action-Adventure Also on: PC, PS1, GBC
Major License: Chicken Run movie license
Useful Extras: VGA
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 177th
Based on Aardman animations poultry-centric adaption of the Great escape, Chicken Run the game takes a kid-friendly Metal
Gear Solid stealth approach, with some mini games thrown in for good measure. It follows the premise of the film (Rocky,
Ginger and the others escaping from the farm), and it has to be given some credit for not just going down the familiar movie
license cheap-platform game route. Sadly, it's influences are better than the end result, with an at times frustrating difficulty
level for it's target audience and another occurrence of the poor camera that plagued PS1 ports to the DC. It's still better than
most games aimed at a young audience, and those of a more mature age may get a kick out of the MGS influence.
For collectors, this is one of the titles that had different releases in PAL regions according to their own language.

Release Region Type Code Rar./Price Notes
Chicken Run NA US T-36811N A 1 c This US version has a Black spine
Chicken Run EU E T-36814D-05 A 1 c
Chicken Run: Evasion EU S T-36814D-06 B 1-2 c Spanish language version
en la Granja
Chicken Run EU F T-36814D-09 A 1 c French language version of Chicken
Run. It's cover is the same as the
English language version, but without
the ELSPA rating in the top left. It's
back cover is however in French.
Chicken Run: Galline in Fuga EU I T-36814D-13 A 1-2 c Italian language version
Chicken Run: Hennen Rennen EU G T-36814D-18 A 1 c German language version
The 5 versions of Chicken Run released
in PAL regions all have different covers
to reflect language differences, different
discs and different instructions.
Chicken Run EU EWLP - C 1-2 c Disc codes: 950-0123-05 / 952-0115-05
English language White Label
Chicken Run EU EWLP - C 1-2 c Disc codes: 950-0123-87 / 952-0155-87
French and German language White
Label
The two White label's that exist have no
different content compared to the
standard retail releases.
8 versions, 1 NA, 7 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 53


Chocolat : Maid Cafe “Curio”
NTSC-J exclusive
also known as 'Shokora : Maid Cafe “Curio”
ショコラ 〜maid cafe “curio”〜
Publisher: Alchemist Origin: Japan
Developer: GIGA / HuneX Year: 2003 J
Genre: Visual Novel Also on: PC, PS2
Useful Extras: Translation guide, VGA
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Developers GIGA are a somewhat prodigious maker of Visual novels, but this was their sole
appearance on the Dreamcast. The plot concerns the main character working in his fathers
Coffee shop, dealing with the usual sort of issues a young man would....and of course, forming relationships with girls. The PC
version had some sexual content, but as usual that has been removed from the DC version. Although the game is a pretty
standard Visual novel fare, it's well received by fans of the genre, and features the usual high quality artwork.

Release Region Type Code Rar./Price Notes
Chocolat : Maid Cafe “Curio” JP JPN T-47107M B 2-3 c
1 versions, 1 JP

Cho Hatsumei Boy Kanipan


NTSC-J exclusive
also known as 'Chou Hatsumei Boy Kani Pan: Bousou Roboto no Nazo!?'
translated as: 'Super Inventor Boy Kanipan'
超発明 BOY カニパン 〜暴走ロボトの謎!?〜
Publisher: SEGA Origin: Japan
Developer: SEGA Year: 1999 J
Genre: RPG Also on: Dreamcast exclusive
Major License: Cho Hatsumei Boy Kanipan anime TV series
Useful Extras: VMU Mini-games
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Isometric Dreamcast RPG with 3D battles based on a late 90's anime series (or more specifically the second season of the
'Hatsumei Boy Kanipan' series). Living on the planet Sharaku it appears that you control the titular Kanipan, a boy who is
looking to reach the highest level of the 'Inventor license'. There's a serious language barrier so patience with a translation
guide or knowledge of Japanese is a must. The game is blessed with decent, colourful graphics and some mid level review
scores in the Japanese press point towards it being an okay game.

Release Region Type Code Rar./Price Notes
Cho Hatsumei Boy Kanipan JP JPN HDR-0021 A 2 c
1 versions, 1 JP

Christmas Seaman
NTSC-J exclusive
full title is 'Christmas Seaman: Omoi o Tsutaeru Mou Hitotsu no Houhou'
クリスマス シーマン ~想いを伝えるもうひとつの方法~
Publisher: SEGA Origin: Japan
Developer: Vivarium Year: 1999 J
Genre: Software Also on: Dreamcast exclusive
Useful Extras: VGA, Online Series: Seaman
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
On sale for just 10 days back in 1999, Christmas Seaman was available as part of the Christmas Seaman limited edition
Dreamcast console, or through Sega Direct. It consists of a slip case containing 2 separate disc cases, one for sending
messages and one for receiving messages. It's not really a 'game', and the servers have long gone, but at the time it would of
allowed you to receive or send gifts with Seaman. Also contains some stickers. The receiving disc (also called 'Present Disc')
has a separate code (T-39404M), and was available on it's own via Sega Direct. One for the collectors only.

Release Region Type Code Rar./Price Notes
Christmas Seaman JP JPN-L T-39403M B 3-4 c
Christmas Seaman Present JP JPN-O T-39404M B 2 c Present Disc
Disc 2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 54


ChuChu Rocket!
NTSC-J , NTSC-U and PAL release
also spelt 'Chu-Chu Rocket!'
チューチューロケット!

Publisher: SEGA Origin: Japan


Developer: Sonic Team Year: 1999 J; 2000 NA / PAL
Genre: Puzzle Also on: GBA, iOS, AND
Series: ChuChu Rocket!
Useful Extras: VGA, Online, Keyboard, Arcade Stick, a few friends (1-4 players),
DreamPi compatible

2009 DCJY Poll: 22nd 2013 DCJY Poll: 13th 2016 DCJY Poll: 20th

In any list of legitimate classic Dreamcast titles, ChuChu Rocket! always gets a mention. Sonic
Team's puzzler was meant to be the gateway for the masses to experience online gaming, and
whilst it may have failed in bringing about that particular gaming revolution, it remains an
essential title. As with the best puzzle titles, it's all simple on the surface, with the aim of
getting as many of your Chuchu's onto your coloured rocket using arrows to guide them, all
the while avoiding the marauding KapuKapu's and competing for space with your opponents.
It's simple, fun and can get hectic. Single player modes are okay (including the puzzle mode), but it's multiplayer where the
game shines, and 4 player split screen mayhem is one of the highlights of the DC's library. You can create your own puzzles
and there's team battle options as well, but most of the time will be played on the 4 player competitive option. Simple and
bright, it embodies what Sega did, and arguably still does, best.
PAL owners in Europe could get the game free by visiting the Dreamarena service through their browsers, although it was
available in retail outlets too.
ChuChu Rocket! Is one of the Dreamcast titles that has been revived for multiplayer online gaming, an excellent addition to
the ever expanding lineup of titles, and arguably the best way to experience the game.


Release Region Type Code Rar./Price Notes


Chu Chu Rocket! NA US 51049 A 1 c
Chu Chu Rocket! NA USvar 51049 B 1-2 c This US variant is a slightly tricky one. It
seems that the original releases of the
game had low resolution screenshots on
the back cover, whilst later releases had
these replaced with better resolution
shots. Technically, the 'variant' would be
the standard resolution one. Both these
US releases have White spines.
Chu-Chu Rocket! JP JPN HDR-0039 A 1 c
Chu-Chu Rocket! JP JPN-L HDR-0048 B 4 c Limited edition comes in larger box with
a clear orange coloured standard
controller.
ChuChu Rocket! EU E/F/G/S MK-51049-50 A 1 c
ChuChu Rocket! EU Ebc MK-51049-B9 B 1 c The 2 Ebc's of ChuChu Rocket in Europe
ChuChu Rocket! EU Ebc MK-51049-B5 B 1 c both come with Dreamkey 1.5 (and this
is indicated in the top right of the
covers), and are in standard PAL cases.
The B9 appears to be a French bundle
copy (possibly with French consoles)
and the B5 would, following the coding
system, probably be a similar version for
UK consoles. Both, however, have the
same 4 language blurbs on the back
cover as the standard.
ChuChu Rocket! EU EWLP - C 1-2 c Disc codes: 950-0046-50 / 952-0044-50
no content difference to the standard
retail release

8 versions, 2 NA, 2 JP, 4 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 55


Cleopatra Fortune
NTSC-J exclusive
クレオパトラフォーチュン

Publisher: Altron Origin: Japan


Developer: Altron Year: 2001 J
Genre: Puzzle Also on: ARC, SAT, PS1
Useful Extras: VGA, Translation guide for menus

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Cleopatra Fortune is an Ancient Egypt themed puzzler with a Tetris flavour, where you have to
surround various gems, treasure and Egyptian characters to rack up your score. It's relatively simple, like all great puzzlers,
but the good looking bright graphics and theme add to the experience. It's not exactly pushing the DC technically, but it's a
playable game.
First released in the Arcades before finding it's way onto the Saturn and PS1, the Dreamcast version often commands high
prices and can be a tricky title to find. For those who just want to play the title, the PAL PS1 version goes for mere pence, but
for those on the hunt for the full DC set, you may have to dig deep.

Release Region Type Code Rar./Price Notes
Cleopatra Fortune JP JPN T-16603M B 6-7 c
1 versions, 1 JP

Close To -Inori no Oka-


NTSC-J exclusive
Close to 〜祈りの丘〜

Publisher: Kid Origin: Japan


Developer: Kid Year: 2001 J
Genre: Visual Novel Also on: PC, PS2
Related titles: Never 7 – The end of Infinity –
(shares same staff)
Useful Extras: Translation Guide, VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Another Visual Novel style game from proficient DC supporters Kid, Close To – Inori no Oka- boasts the usual fine artwork,
Japanese voice acting and CG movies of the sort of high level the publishers are known for. The game has an interesting
concept – whilst on a date with your girlfriend Yuuna, the main character (Homura) saves her from being hit by a car but is hit
himself, ending up in a coma-like state in hospital. When he wakes up, he can see his injured body and is having an out of
body experience as a spirit like entity, and realises that Yuuna seemingly doesn't remember the accident, or indeed, him. The
game then proceeds on a narrative of attempting to get his girlfriend to remember him, so he can return to his body before
he dies. The usual genre style of play is used, with static shots, interactions with characters (albeit as a spirit) and choices
made to obtain one of several endings. As may be obvious, a guide or strong Japanese knowledge is a requirement, but the
game is well received with an intriguing storyline and good aesthetics.

Release Region Type Code Rar./Price Notes
Close To -Inori no Oka- JP JPN T-19704M A 2 c
Close To -Inori no Oka- JP JPN-O T-19704M D 5-7 c This 'Other' release of Close To, comes
Retailer exclusive in a semi-transparent plastic case,
adorned with illustrations from the
game. It was a retailer exclusive, and
although not certain, this may have
been Messe Sanoh.
As with all of these notable retailer
exclusives, they are very hard to come
by, although I don't know how many
would actually exist. The price may also
be well off, as sales of this version are
not exactly abundant.
Close To -Inori no Oka- JP JPN-D T-19704M C 2-3 c Close To 's Dorikore release is one of
the many where the only indication of it
being a Dorikore re-release will be from
a sticker on the front of the wrapper.
3 versions, 3 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 56


Coaster Works
NTSC-J , NTSC-U and PAL release
released as 'Jet Coaster Dream' in Japan
ジェットコースタードリーム
Publisher: Xicat Interactive (NA / PAL) Origin: Japan
Bimboosoft (Japan)
Developer: Bimboosoft / Bottom Up Year: 1999 J,2000 NA,2001 PAL
Genre: Strategy Also on: Dreamcast exclusive
Related titles: Jet Coaster Dream 2 (sequel)
Series: Jet Coaster Dream
Useful Extras: VGA
2009 DCJY Poll: n/a 2013 DCJY Poll: 198th 2016 DCJY Poll: n/a
Released in Japan as Jet Coaster Dream, Coaster Works does pretty much what it says on the screen. Imagine Theme Park or
Rollercoaster Tycoon stripped of all the pointless 'business' bits, and just centred around building the rollercoaster of your
dreams. It uses some rather professional looking, split screen wire frame creation tools (which are actually very simple and
easy to use) and tasks you with creating roller coasters to various specifications, and then you're treated to 3D views of the
rides (whether they work or not). There's not much to the game, with limited number of levels, but once you get past the
earlier levels, you do have a fair scope to create whatever you want. Simple, good fun whilst it lasts, but over too soon,
Coaster Works is not like most DC games and is worth picking up and playing.

Release Region Type Code Rar./Price Notes
Coaster Works NA US T-15128N A 1 c This US release has a Black spine
Coaster Works EU E/F/G/S T-44903D-50 A 2 c
Coaster Works EU EWLP - C 2 c Disc codes: 950-0138-50 / 952-0131-50
No difference in content between the
White label and retail release
Jet Coaster Dream JP JPN T-40902M A 1-2 c
4 versions, 1 NA, 1 JP, 2 PAL

Comic Party
NTSC-J exclusive
こみっくパーティー
Publisher: Aquaplus Origin: Japan
Developer: Aquaplus Year: 2001 J
Genre: Visual Novel Also on: PC, PSP
Related titles: To Heart (PC and console title which shares characters)
Major License: Comic Party (manga and Anime series)
Useful Extras: VGA
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A DC port of a PC title (removed of adult content) that spawned other forms of media output, Comic Party focuses on the life
of Kazuki, his creation of Dojinshi, self created manga, and exploits at a monthly comic party convention, as well as his day to
day life in between. Whilst the setting is interesting, and something which many may be able to relate to, the game itself
utilises the usual array of visual novel and dating sim mechanics, so plenty of text and pretty pictures, planning the main
characters schedule for the week and interactions with plenty of girls. As usual, a good guide or knowledge of Japanese is a
must, but the reward for the effort is a game which is generally well regarded.

Release Region Type Code Rar./Price Notes
Comic Party JP JPN T-38301M A 1-2 c
Comic Party JP JPN-L T-38302M A 2 c The Limited edition of Comic Party
comes in an oversized box featuring
different cover art (on both the box and
the Jewel case) and contains an art
book and a card game, as well as a
buildable figure. The discs in this
Limited edition are also different than
those in the standard, Pink and blue in
colour in the limited compared to
differently designed Yellow and Blue
ones for the standard.
Comic Party JP JPN-D T-38301M B 2 c Comic Party's Dorikore release is one of
the many where the only indication of it
being a Dorikore re-release will be from
a sticker on the front of the wrapper.
3 versions, 3 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 57


Confidential Mission
NTSC-J , NTSC-U and PAL release
コンフィデンシャル ミッション
Publisher: SEGA Origin: Japan
Developer: Hitmaker Year: 2001 J / NA / PAL
Genre: Light gun Shooter Also on: ARC
Useful Extras: VGA, Arcade Stick, Light gun, a Friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: 51st 2016 DCJY Poll: 62nd
Hitmaker are rightly lauded for the DC contribution, and Confidential Mission is another of their
games that deserves high praise. Similar in many ways to Virtua Cop, there's a very obvious
James Bond influence as you progress through the games 3 rather lengthy espionage-based
light gun missions. Whilst the gameplay is very much in the style of Virtua Cop and House of the Dead, the levels don't branch
quite as much as in the latter, and the enemies are far more animated than in the first. The graphics are sharp and smooth, it
sounds suitably Bond-esque, and aside from the hour or so the main game will take to complete, there's plenty of extras to
give some more depth than it's arcade roots – lots of training missions and unlockables prolongs the games life. Throw in a
good 2 player mode and responsive controls, and you have a game that could legitimately be called a HOTD beater.

Release Region Type Code Rar./Price Notes
Confidential Mission NA US 51168 A 2 c This US release has a Black spine
Confidential Mission JP JPN HDR-0160 A 2 c
Confidential Mission JP JPN-D HDR-0160 B 2-3 c Confidential Mission's Dorikore release is
one of those distinguished only by a
sticker on the wrapper.
Confidential Mission EU E/F/G/S/i MK-51160-50 A 2-3 c Includes Italian in booklet.
Confidential Mission EU EWLP - C 2 c Disc codes: 950-0157-50 / 952-0152-50
No difference in content between the
White label and retail release
There was an unofficial pack released
by the European Sega distributor BigBen
which bundled a copy of the game with
a Mad Catz light gun.
5 versions, 1 NA, 2 JP, 2 PAL

Conflict Zone
NTSC-U and PAL release
Full title in the US 'Conflict Zone – Modern War Strategy'
Publisher: Ubi Soft Origin: France
Developer: MASA Group Year: 2001 NA; 2002 PAL
Genre: Strategy Also on: PC, PS2
Useful Extras: none
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Developers MASA Group apparently now do high end battle simulation software for Armed
forces worldwide, but sadly those looking for a legendary slice of RTS gaming on their DC may be disappointed. Despite some
good ideas (the use of propaganda and the 'battle for hearts and minds' of the civilian population; two complete campaigns,
one each for the 'good guys' of the ICP and villains GHOST) the game never really feels polished enough to please fans of the
genre. No option for mouse control is a shame, although the developers deserve praise for their attempt at fitting all
commands onto the DC pad, and everything is quite simple, when compared to top tier RTS's of the time. It looks okay, and
the story is interesting, but ultimately it's a slightly too clumsy game, that doesn't utilise some DC strengths.
The game does have an unnervingly prophetic opening however, where you are sent into the middle of a conflict in Eastern
Ukraine, foreshadowing the events that have engulfed the country in the last few years.

Release Region Type Code Rar./Price Notes
Conflict Zone – Modern NA US T-17721N A 1 c This US release has a Black spine.
War Strategy
Conflict Zone EU E/F/G/S T-46603D-71 A 1 c Both versions of Conflict Zone have all 4
Conflict Zone EU E/F/G/S T-46603D-72 A 1 c languages on the back of the case,
however the -71 code has an English
and German language manual whilst the
-72 code has a French and Spanish
manual. The Disc for both is the same.
Conflict Zone EU EWLP - C 1-2 c Disc codes: 950-0189-50 / 952-0179-50
No difference in content between the
White label and retail release
4 versions, 1 NA, 3 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 58


Cool Boarders Burrrn
NTSC-J , NTSC-U and PAL release
released as 'Rippin' Riders' in the US and 'Snow Surfers' in PAL regions
クールボーダーズ・バーン

Publisher: UEP Systems(JPN);SEGA(NA/PAL) Origin: Japan


Developer: UEP Systems Year: 1999 J / NA / PAL
Genre: Sport – Extreme Also on: Dreamcast exclusive
Series: Cool Boarders
Useful Extras: VGA, a Friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: 185th 2016 DCJY Poll: 165th
The only real winter sports game on the DC, UEP Systems snowboarding title has little competition but yet still doesn't satisfy.
Presented in the standard 'extreme' sports way (so lot's of graffiti style menu options), the game attempts a more arcade style
experience, with checkpoints, point scoring tricks and crazy routes down mountains with a plethora of obstacles in your way.
Think of it as a Sega style arcade take on Snowboarding and you'll be there. Unfortunately, there's not much depth in it's half
dozen tracks, and those that are present mix some interesting scenery with some confusing layouts. The trick system is
frustrating and the graphics are a bit too PS1-like, but in the games defence the split screen mode, where your opponents
screen shrinks as you perform tricks, is cool. Also, how a game can be named 3 times, each sounding silly, is beyond me. A
flawed game, sadly. The PAL version is 50hz with no VGA, which is disappointing, and they re-did the menus to be bright
yellow with white text – an utterly hideous, and unreadable, combination.

Release Region Type Code Rar./Price Notes
Cool Boarders Burrrn JP JPN T-36901M A 1 c
Cool Boarders Burrrn JP JPN-D T-36902M B 2 c Dorikore version easily identifiable as it
is one of the 6 Dorikore releases that
has the White and Orange bordered
cover. The standard Japanese cover is
placed in the middle of the cover.
Rippin' Riders NA US 51010 A 1 c This US release has a White spine
Snow Surfers EU E/F/G/S/i MK-51010-50 A 1 c Snow Surfers includes Italian
in the booklet, but not on the rear cover.
Snow Surfers is one the early PAL
releases which has no 'Dreamcast'
header on the front cover.
Snow Surfers EU EWLP - C 1-2 c Disc codes: 950-0018-50
There is no difference between the
White label and standard retail release.
5 versions, 1 NA, 2 JP, 2 PAL

Cool Cool Toon


NTSC-J exclusive
クルクルトゥーン
Publisher: SNK Origin: Japan
Developer: SNK Year: 2000 J
Genre: Rhythm Also on: Dreamcast exclusive
Related titles: Cool Cool Jam (NGPC)
Useful Extras: VGA, Dreamcast NGPC Link cable, Arcade Stick, a Friend
(1-2 players), Translation guide v. useful for menu and story elements.
2009 DCJY Poll: 78th 2013 DCJY Poll: 140th 2016 DCJY Poll: 190th
A rare departure from their more traditional fighting DC output, SNK's Cool Cool Toon is a bright, fun and very odd little
rhythm game. With looks not too dissimilar to Sega's own Samba de Amigo, it'd bold and colourful with cheerful music. The
game is controlled by moving the analogue stick around a large circle in the centre of the screen, where well timed pressing
of the indicated button is key. It sounds simple, and it is, but with an adaptable difficulty and progressively tougher sequences
to play through, it gets pretty challenging. The aesthetic look to the game is great, and the style fits the breakdancing feel of
the game well, and the music, luckily, isn't too bad either. There's nothing truly groundbreaking on offer, but it's a solid, fun
rhythm title. The main gameplay itself is completely playable without knowing Japanese, but there's a fair amount of text,
menus and story so a translation guide may be useful.
The game can utilise the NGPC link cable and is compatible with the handheld 'Cool Cool Jam'. The link allows character data
to be transferred between the two platforms.

Release Region Type Code Rar./Price Notes
Cool Cool Toon JP JPN T-3106M B 3 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 59


Cool Herders
Indie Release (region-free)

Publisher: GOAT Store Origin: USA


Developer: HarmlessLion Year: 2005 WW
Genre: Puzzle / Party Game Also on: Dreamcast exclusive
Useful Extras: VGA, a few Friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Originally brought to the attention of gamers as one of the demos on the infamous E3 2001 DC
tonic disc (the unlicensed disc of independent demos that impressed highly), the full release of Cool Herders is one of the
Goat Store releases of the mid noughties that helped keep the DC alive in the west. A sheep herding multiplayer game with
obvious Bomberman influences, the game sees you running over the various sheep to 'herd' them, whilst stunning the sheep,
and opponents with your magical shepherd staff, with winners determined by various scoring factors as well as number of
sheep herded. There's also a story mode, which allows for some single player fun as well. It's a polished Indie game, with
pleasant, colourful graphics and decent music. It can get tough in single player pretty quickly, and the game is far more
enjoyable generally when playing against other humans. Basic, but fun.



Release Region Type Code Rar./Price Notes


Cool Herders WW HBW NAO16 A 2 c Those who pre-ordered received a mini
poster as well.
At the time of writing, new copies are
still available from www.Goatstore.com
1 versions, 1 WW

Cosmic Smash
NTSC-J exclusive
コズミックスマッシュ

Publisher: SEGA Origin: Japan


Developer: SEGA Rosso Year: 2001 J
Genre: Sport – Futuristic Also on: ARC
Useful Extras: VGA, Arcade Stick

2009 DCJY Poll: 84th 2013 DCJY Poll: 73rd 2016 DCJY Poll: 64th

Stylish, minimalistic and a work of art. Like it's fellow under-appreciated (at least, by the
gaming mainstream) Sega stable mate Rez, Cosmic Smash takes a simple gameplay style,
mixes it with striking, artistic minimalism and ends up with something quite special. Originally
a NAOMI arcade release in 2000, a year later it made it's way to the Dreamcast, although only
in Japan. Best described as the 21st century offspring of Breakout and the sport of Squash, the game consists of you clearing
a series of rooms, each holding a set of breakable blocks that must be cleared to progress along the games map, a branching
Underground style map, with only your transparent, skeletal character and the bright glowing red ball to help you. It's a
master class in simple design, with just 2 standard buttons to hit the ball and jump, as well as a more powerful trick shot
which can be changed depending on various moves. You clear the blocks, you progress. With unbreakable blocking sections
on some levels, the game forces you to use the shots at your disposal and the walls of each game room to their fullest.
The distinct lack of play modes betrays the arcade roots, with just the one mode to go through which isn't all that tricky to do
in a relatively short time, but that's the only real criticism. The game is also completely playable without knowledge of
Japanese, which is a bonus.
The game was originally a budget release in Japan, and came in a semi-transparent DVD case, which almost looks as good as
the game itself.



Release Region Type Code Rar./Price Notes


Cosmic Smash JP JPN HDR-0176 B 5 c Comes in a semi-transparent DVD case.
1 versions, 1 WW

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 60


Crazy Taxi
NTSC-J , NTSC-U and PAL release
クレイジータクシー

Publisher: SEGA Origin: Japan


Developer: Hitmaker Year: 2000 J / NA / PAL
Genre: Racing / Driving Also on: ARC, PC, PS2, GC, PSN,
XBLA, iOS, AND, PSP
Related titles: Crazy Taxi 2 (sequel) Series: Crazy Taxi
Useful Extras: VGA, Steering Wheel

2009 DCJY Poll: 7th 2013 DCJY Poll: 3rd * 2016 DCJY Poll: 3rd
*along with Crazy Taxi 2

Chances are if you're reading this guide you know a little about the Dreamcast, and almost
certainly know something about Crazy Taxi as well. Rightly regarded as a classic of the 90's,
Crazy taxi's transition to the Dreamcast resulted in a game which was one of the first to make
owners of other consoles envious of Sega's little grey box. Seeing the bright yellow cab
speeding down a San Francisco-esque hill, dodging trams, cars and vans, with the bright blue
sky and sun-kissed Californian environment whizzing by to the 90's So-Cal Skate punk sounds
of the Offspring and Bad Religion, remains a seminal moment in gaming. The premise of the
game is much the same as the arcade one , but with a few extras thrown in – a whole new
city for one, as well as the crazy box with loads of missions, each one showcasing a different
skill needed to be a great player – but where the game really hits it right is that the central core of the gameplay is so damn
addictive. Pick up customers as fast as possible, drive them as crazily, but speedily, to their destination, then on to the next –
simple, no frills arcade driving which Sega do best. Along with Shenmue, it's probably the most recognised Dreamcast title,
even with it's appearance on several other platforms in subsequent years. An unquestionable Dreamcast classic.


Release Region Type Code Rar./Price Notes


Crazy Taxi NA US 51035 A 1-2 c The original release with white spine.
Crazy Taxi NA US-AS 51035 A 2 c The Sega All Stars release of Crazy Taxi.
Different cover (with the white left hand
side colour scheme replaced with the
black of later US releases) with red
spine and 'Sega All Stars' on disc.
Crazy Taxi NA BRA 197284 C 4-6 c The Brazilian release can be
distinguished by the mash up of
Japanese and US style covers, especially
from the orange quarter circle
containing the DC swirl in the bottom
left of the cover. The back cover is now
in Portuguese with Tec-Toy symbols also
added.
As always with Brazilian releases, it's
rarity and price outside of Brazil is high,
but should be less so in Brazil itself.
Crazy Taxi JP JPN HDR-0053 A 1 c
Crazy Taxi EU E/F/G/S/i MK-51035-50 A 2 c Crazy Taxi includes Italian instructions in
the booklet, but not on the rear cover.
One of the PAL releases which doesn't
feature the 'Dreamcast' header on the
front cover.
Crazy Taxi EU EWLP - C 2 c Disc codes: 950-0034-50 / 952-0031-50
No in game content difference between
the White label disc and standard retail
release.
Crazy Taxi + controller EU Ebox - C 5 c Portuguese distributor 'Ecofilmes'
muddied the collecting waters with
several Portuguese exclusive bundles
which included a standard controller
and a copy of the game, with a sleeve
around the box. This is the Crazy Taxi
one.

7 versions, 3 NA, 1 JP, 3 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 61


Crazy Taxi 2
NTSC-J , NTSC-U and PAL release
クレイジータクシー 2
Publisher: SEGA Origin: Japan
Developer: Hitmaker Year: 2001 J / NA / PAL
Genre: Racing / Driving Also on: PSP
Related titles: Crazy Taxi Series: Crazy Taxi
Useful Extras: VGA, Steering Wheel, Online (leaderboards)
2009 DCJY Poll: 19th 2013 DCJY Poll: 3rd * 2016 DCJY Poll: 24th *along
with Crazy Taxi
When trying to follow up to a legitimate classic of gaming, it can be tough to balance keeping
the best bits that made the first so good, and adding extras to enhance the experience. It's a problem that Crazy Taxi 2 has.
The core gameplay doesn't need to change from the first game, and most of the elements that made it great are still here.
There are 3 big changes, and there effect is variable. First, you can now pick up multiple customers, which is a great addition,
and adds another element to the game. Secondly, the setting has changed from the blue sky, sandy beach glamour of
California, to the more drab setting of a New York inspired city. The city blocks and more maze like roads aren't quite as much
fun to drive round. Finally, there's the addition of the 'Crazy Hop'. Yep, the one element that everyone wanted added....
jumping Taxi's. It isn't a terrible gaming mechanic, but it just doesn't feel all that necessary in the game, a tacked on attention
grabbing addition. Crazy Taxi 2 is still a good game, and has the series trademark one-more-go gameplay in abundance, but it
isn't as fundamentally must-play as it's own predecessor.

Release Region Type Code Rar./Price Notes
Crazy Taxi 2 NA US 51136 A 2 c This US release has a Black spine
Crazy Taxi 2 NA BRA 197239 C 4-6 c Not listed on many sources, there is
nevertheless pictorial evidence of it's
existence on the Tec Toy wiki page. Not
being fluent in Portuguese, it's hard to
work out whether this did get an actual
release, or whether it's a custom made
job. Very few other sources online list
this, so I'm edging towards it not being
a legitimate release, but have listed it
here due to not having concrete proof
either way. If it is a custom job, it's very
well done.
Crazy Taxi 2 JP JPN HDR-0159 A 2 c
Crazy Taxi 2 JP JPN-D HDR-0213 B 2-3 c Crazy Taxi 2's Dorikore release can be
distinguished by a sticker on the wrap.
Crazy Taxi 2 EU E/F/G/S MK-51136-50 A 2-3 c
Crazy Taxi 2 EU EWLP - C 3 c Disc codes: 950-0158-50 / 952-0153-50
No in game content difference between
the White label disc and standard retail
release.
6 versions, 2 NA, 2 JP, 2 PAL

CR Hissatsu Shigotonin Pachitte Chonmage @ Vpachi


NTSC-J exclusive
CR 必殺仕事人 パチってちょんまげ@VPACHI
Publisher: Hack Berry Origin: Japan
Developer: Hack Berry Year: 2001 J
Genre: Pachinko Also on: Dreamcast exclusive
Major License: Hissatsu Shigotonin TV series
Useful Extras: VGA, Online (at time)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
One of the many Pachinko titles on the Dreamcast, this one is licensed from a Japanese TV series Hissatsu Shigotonin, but
didn't receive overly favourable reviews upon release, mainly as it was seen to be somewhat basic. The gambling / pinball /
penny slot machine phenomenon is a particularly Japanese passion, and it's doubtful that this release will convert many
unfamiliar with the machines to become fans. Originally, this title allowed for access to Online features, which presumably
included being able to win prizes as with many of the Pachinko titles.

Release Region Type Code Rar./Price Notes
CR Hissatsu Shigotonin JP JPN T-45801M B 1-2 c
Pachitte Chonmage @ Vpachi
1 versions, 1 JP
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 62
Culdcept II
NTSC-J exclusive
often called 'Culdcept Second' and referred to as such on spine
カルドセプト セカンド

Publisher: Media Factory Origin: Japan


Developer: Omiya Soft Year: 2001 J
Genre: Board Games Also on: Dreamcast exclusive
Related titles: First Culdcept game on Sega Saturn;
various other titles in the series released
on non-Sega platforms
Series: Culdcept
Useful Extras: VGA, Keyboard, a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Fantasy board game Culdcept II (or Culdcept Second) had a huge following in Japan, and this Dreamcast release was very
well received upon release. Graphics are great, especially the artwork for the in game cards which are beautifully drawn.
Gameplay is typical of these types of games, with players moving around the play area and taking control of spaces with a
'guard' from your deck. There's a ton of strategy involved, plenty of stats to keep genre fans happy, and the DC version is a
big improvement over the Saturn version released earlier. Non-Japanese speakers may have some trouble understanding what
is going on, but a decent guide, some trial and error and common sense can see anyone enjoy the title. Non-fans of the genre
may not be totally convinced, but there's no denying the games quality.

Release Region Type Code Rar./Price Notes
Culdcept II JP JPN T-43903M A 1-2 c
Culdcept II JP JPN-D T-43903M B 2 c Culdcept II's Dorikore release is one of
the many where the only indication of it
being a Dorikore re-release will be from
a sticker on the front of the wrapper.

2 versions, 2 JP

Cyber Angel Mahjong Battle Shangri-La


NTSC-J exclusive
also known as 'Dengen Tenshi Taisen Mahjong Shangri-La' and 'Shangri-La Cyber
Angel Mahjong Battle'. Spine shows title used for this entry.
電幻天使対戦麻雀 シャングリラ

Publisher: Marvelous Origin: Japan


Developer: Marvelous Year: 1999 J
Genre: Mahjong Also on: ARC
Useful Extras: Arcade Stick, VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Dreamcast port of a NAOMI arcade title with added features for the home. Whilst it features some nice aesthetics, it does
come across a little pervy, with several female characters in various states of attire. As for the gameplay, it is pretty standard
mahjong, which is more than well represented on the system. It is relatively easy to get to grips without knowing Japanese,
assuming you have prior knowledge of the game of Mahjong itself.



Release Region Type Code Rar./Price Notes


Cyber Angel Mahjong JP JPN T-40801M A 1 c
Battle Shangri-La
Cyber Angel Mahjong JP JPN-O T-40803M B 2 c 'Other' Version subtitled 'Toku-kore', a
Battle Shangri-La – Tokukore budget release distinguishable by a
white border around the cover art and a
red 'Tokukore' on the front.

2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 63


D2
NTSC-J and NTSC-U release
released in Japan as 'D no Shokutaku 2'
also known as 'D-2'
D の食卓 2

Publisher: WARP (Japan); SEGA (NA) Origin: Japan


Developer: WARP Year: 1999 J; 2000 NA
Genre: Action-Adventure Also on: Dreamcast exclusive
Related titles: D (sequel, on Saturn + other consoles),
Enemy Zero (Saturn; shares developer and themes)
Series: D
Useful Extras: VGA

2009 DCJY Poll: 96th 2013 DCJY Poll: 49th 2016 DCJY Poll: 57th
The third and final entry in the WARP 'D' trilogy, and the only one to appear on the
Dreamcast after the 2 earlier Saturn releases. You control Laura Parton who, after
crashing in the Canadian wilderness, soon embarks upon an adventure in which Laura,
and a few fellow survivors, encounter a variety of odd monstrous creatures. The game
mixes genres, with third person exploration elements mixed with first person interiors and
monster encounters, as well as influences from a variety of other genres. There's many
things the game gets right (the story is good, as are the graphics and the interesting mix
of genres), but it's not quite the defining gem of the system that WARP would have hoped for, and many find the game a little
boring.
Originally, D2 was to be released on the 3DO successor, the Panasonic M2. Whilst that game had some major progress made
on it before the collapse of the console, the Dreamcast release is an entirely reworked title.

Release Region Type Code Rar./Price Notes
D2 NA US 51036 A 5-6 c 4 Discs, in double depth case. This US
release has a black spine.
D no Shokutaku 2 JP JPN T-30006M A 1-2 c
D no Shokutaku 2 JP JPN-L T-30003M A 1-2 c The 'Bliss' limited edition first print
release, with a translucent cover and t
he same 2000 AD calender that the
others have.
D no Shokutaku 2 JP JPN-L T-30004M A 1-2 c The 'Hope' limited edition first print
release, with a chromium, light metallic
blue cover and the same 2000 AD
calender that the others have.
D no Shokutaku 2 JP JPN-L T-30005M A 1-2 c The 'Eclipse' limited edition first print
release, with a black cover and the
same 2000 AD calender that the others
have.
The 3 limited edition versions of D no
Shokutaku 2 are all limited edition, first
print releases with 3 different covers.
The games themselves are identical,
with only the covers differing.
D no Shokutaku 2 JP JPN-O - E 9 c Since the original release of this guide,
Directors Box Set I've been asked several times why I
didn't include the D2 directors box – a
large box containing the game and
loads of goodies (reports differ as to
exactly what this actually contains, but
the game, poster and a music box is a
definite, as is possibly a figure of
Laura), which was hand-signed by Kenji
Eno, director of the game, who even
hand delivered one copy at least. It's
now included. Collectors beware though
– it's right up there with the Bangaioh
prize edition in extremely limited
quantities, with around 4 or 5 known to
exist. The game included itself is
probably a standard copy.

6 versions, 1 NA, 5 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 64


Dabitsuku
NTSC-J exclusive
also known as 'Derby Tsuku: Derby Ba wo Tsukurou!'','Derby Tsuku' ,'Darby Tsuku'
ダビつく ダービー馬をつくろう! - (ダビつく)
Publisher: SEGA Origin: Japan
Developer: Land Ho! / SEGA Year: 2000 J
Genre: Sport – Horse Racing Also on: Dreamcast exclusive
Related titles: Dabitsuku 2 (DC sequel) Series: Dabitsuku (Derby Tsuku)
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The Japanese were spoilt for choice when it came to sporting titles of a more
strategic/managerial tone, and Dabitsuku (or Derby Tsuku) is another entry in the genre, this time for all the budding race
horse breeders out there. Well received on release, it will satisfy those with an equine interest who can understand the high
levels of Japanese language knowledge needed to understand what is going on, or for those who just want to dabble in a
style of game that's a bit different.

Release Region Type Code Rar./Price Notes
Dabitsuku JP JPN HDR-0084 A 1 c
1 versions, 1 JP

Dabitsuku 2
NTSC-J exclusive
also known as 'Derby Tsuku 2' or 'Darby Tsuku 2'
ダビつく 2
Publisher: SEGA Origin: Japan
Developer: Land Ho! / Smilebit Year: 2001 J
Genre: Sport – Horse Racing Also on: Dreamcast exclusive
Related titles: Dabitsuku (DC predecessor) Series: Dabitsuku (Derby Tsuku)
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Following on from the original Dabitsuku title, this is the final entry in the series before it made it's way onto the PS2. Nothing
groundbreaking on offer here over the first title, but everything has been tweaked and improved and upon release it received
exceedingly high praise from the Japanese gaming press. Easy to get hold of, a bit tougher to get to grips with the language
barrier, but worth a punt if the topic interests you.

Release Region Type Code Rar./Price Notes
Dabitsuku 2 JP JPN HDR-0167 A 1 c
1 versions, 1 JP

Daisessen
NTSC-J exclusive
full title is 'Tsuushin Taisen Logic Battle Daisessen', commonly known as Daisessen
通信対戦ロジックバトル 大雪戦
Publisher: Fortyfive Origin: Japan
Developer: Fortyfive Year: 2000 J
Genre: Puzzle Also on: Dreamcast exclusive
Useful Extras: VGA, Keyboard, Translation guide, a Friend (1-2 players), Online
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Fortyfive were semi prolific on the Dreamcast, with the quirky Tokyo Bus Guide possibly their best known release to those
outside of Japan (with all their titles remaining in their home country), but Daisessen (to use it's shorter name) is another odd
title that deserves some attention. Best described as a Japanese interpretation of the classic game Battleships, you lay out
your soldiers on a board and then use bombs to find your opponents. It's not quite Battleships (well, it's a little bit like some
of the more exotic forms of electronic Battleships that I played as a kid, but that's another matter), but the same luck/strategy
mix is in order. The game is relatively easy to get to grips with without knowledge of Japanese (some text is displayed) and
both the single player and multiplayer modes are good enough to recommend to those who want to expand their library.

Release Region Type Code Rar./Price Notes
Daisessen JP JPN T-35403M A 2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 65


Dance Dance Revolution 2nd Mix Dreamcast Edition
NTSC-J exclusive
ダンスダンスレボリュ-ションセカンドミックス

Publisher: Konami Origin: Japan


Developer: Konami Year: 2000 J
Genre: Rhythm Also on: ARC, PS1
Related titles: Dance Dance Revolution Club Version
Series: Dance Dance Revolution
Useful Extras: Dance Dance Revolution Controller, a Friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 199th * 2016 DCJY Poll: n/a
*shared with Dance Dance Rev. Club Version

The Dreamcast's first experience of Konami's ever popular arcade series came to Japanese gamers only, with no western
release, but remains easily playable and attractive to the more... casual gamers who would rather make themselves look
slightly stupid dancing around to on screen prompts, then doing battle with hideous monsters, demons or finding where the
sailors really are. Use of the Dance mat is a must to fully experience the game as intended, and luckily there's very little
language barrier to deal with to enjoy the games commendably large repertoire of tracks. As usual with Konami Bemani
games, there's no major western licensed music, but the music is catchy enough for fans to dance along too.


Release Region Type Code Rar./Price Notes


Dance Dance Revolution JP JPN T-9506M A 1-2 c
2nd Mix Dreamcast Edition

1 versions, 1 JP

Dance Dance Revolution Club Version Dreamcast Edition


NTSC-J exclusive
ダンスダンスレボリュ-ションクラブミックス

Publisher: Konami Origin: Japan


Developer: Konami Year: 2000 J
Genre: Rhythm Also on: ARC, PS1
Related titles: nd
Dance Dance Revolution 2 Mix
Series: Dance Dance Revolution
Useful Extras: Dance Dance Revolution Controller, a Friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 199th * 2016 DCJY Poll: n/a
*shared with Dance Dance 2nd Mix

The second of the DDR games to hit the Dreamcast, the title tells you all you need to know about how this differs from the
first. The music has a far more 'Club' sound to it, which for a certain demographic I'm sure will appeal, but it does limit it's
enjoyment for those who aren't quite into that scene. Luckily, the game, as well as the first DDR title, are both cheap enough
to pick up for those with dance mat or two.


Release Region Type Code Rar./Price Notes


Dance Dance Revolution Club JP JPN T-9508M A 1-2 c
Version Dreamcast Edition

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 66


Dancing Blade Katteni Momotenshi! Kanzenban
NTSC-J exclusive
DANCING BLADE かってに桃天使! 完全版

Publisher: Konami Origin: Japan


Developer: Konami Year: 1999 J
Genre: FMV Adventure Also on: PS1, PSP
Related titles: Dancing Blade Katteni
Momotenshi! II (successor)
Series: Dancing Blade
Useful Extras: Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

By the end of the 1990's, the craze for FMV adventures was pretty much consigned to the history books. The gameplay-
lacking genre that seemed to be the centre piece of every new console release, however, did have a few titles left up it's
sleeve, and Anime, with it's ready-made gaming affiliations, was still ripe ground for Interactive animation titles. Dancing
Blade is Konami's late entry in the genre, an impressive looking interactive Anime on your DC. There's little gameplay involved
– much like a visual novel, you get the occasional input with the objective of achieving one of the 4 endings and unlocking
some extra content. There's no text on display for the most part, which means those not versed in spoken Japanese will be
restricted to looking at the undoubtedly nice visuals. As I'm not able to understand the plot, all I can say about the story is
that it's got all the generally expected Anime type elements, 'cute' girls, strange half man-half animal hybrids, robots.. no, I
have no idea what was going on. The animation must be praised though, and it's worth a look for those wanting to see that
alone.


Release Region Type Code Rar./Price Notes


Dancing Blade Katteni JP JPN T-9504M A 2 c Comes in double Jewel case
Momotenshi! Kanzenban
1 versions, 1 JP

Dancing Blade Katteni Momotenshi! II


NTSC-J exclusive
full title is 'Dancing Blade Katteni Momotenshi! II Tears of Eden Kanzenban'
DANCING BLADE かってに桃天使 II -Tears of Eden- 完全版

Publisher: Konami Origin: Japan


Developer: Konami Year: 1999 J
Genre: FMV Adventure Also on: PS1
Related titles: Dancing Blade Katteni
Momotenshi! Kanzenban (predecessor)
Series: Dancing Blade
Useful Extras: Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

More girls, more robots, more pretty much impenetrable plot from Konami with the follow up to Dancing Blade. The animation
is of the same high quality as the first game, and if a good looking interactive Anime adventure sounds like your sort of thing,
then this is a good choice. Knowledge of Japanese a must to enjoy it properly.


Release Region Type Code Rar./Price Notes


Dancing Blade Katteni JP JPN T-9505M A 2 c Comes in double Jewel case
Momotenshi! II

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 67


Dave Mirra Freestyle BMX
NTSC-U and PAL release
Publisher: Acclaim Origin: USA
Developer: Z-Axis Year: 2000 NA / PAL
Genre: Sport – Extreme Also on: PC, PS1, GBC
Major License: Dave Mirra (Pro. Sportsman) Series: Dave Mirra Freestyle BMX
Useful Extras: VGA, a Friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Tony Hawk's set the template, and many followed. Dave Mirra Freestyle BMX can not escape
the obvious comparisons to Activision's genre-defining series, with a very similar set up in
terms of level structure, gameplay (although obviously making the switch from 4 to 2 wheels),
style and music. It's origin as a PS1 game is obvious, as it struggles at times with poor textures, graphics and frame rate.
Controls are probably the biggest issue, managing to be familiar to those who have played the THPS games, but also
frustrating in their lack of precision. The soundtrack is awesome, and one of the reasons why the game is not a total loss, but
there's no denying that it's the poor relation to Mr Hawk's skateboarding.
Not the classic that the great Dave Mirra should be remembered for on the DC. RIP Dave Mirra (1974-2016)

Release Region Type Code Rar./Price Notes
Dave Mirra Freestyle BMX NA US T-8120N A 1 c This US release has a black spine.
Dave Mirra Freestyle BMX EU E T-8120D-05 A 1 c All PAL versions of Dave Mirra share the
Dave Mirra Freestyle BMX EU G T-8120D-18 A 1-2 c same disc but have different instruction
Dave Mirra Freestyle BMX EU D/F T-8120D-59 A 1-2 c booklets.
Dave Mirra Freestyle BMX EU I/S T-8120D-60 A 1-2 c No code on spine
Dave Mirra Freestyle BMX EU EWLP -(clamshell) C 2 c Disc codes: 950-0130-50 / 952-0122-50
Comes in clamshell case.
No in game content difference.
6 versions, 1 NA, 5 PAL

Daytona USA 2001


NTSC-J , NTSC-U and PAL release
released in US as 'Daytona USA'
ディトナUSA2001
Publisher: SEGA/Hasbro(Japan), Hasbro(NA) Origin: Japan
Infogrames / SEGA (PAL)
Developer: Amusement Vision Year: 2000 J; 2001 NA / PAL
Genre: Racing Also on: Dreamcast exclusive
Major License: Daytona (racing track) Series: Daytona USA
Useful Extras: VGA, Steering Wheel, a Friend (1-2 players), Online (up to 4 players – leaderboard only in Pal)
2009 DCJY Poll: 36th 2013 DCJY Poll: 25th 2016 DCJY Poll: 27th
Daytona returns to a Sega console in the form of Daytona USA 2001 (or just 'Daytona USA' in the States, which is in no way
confusing) – not a direct port of the Arcade game, but a revamped and upgraded home exclusive for the DC. All the tracks
from the Saturn game are included, plus some extra ones exclusive to this release, and as always with Daytona, you can race
mirror and reverse versions of the tracks. There's a smattering of other extras too, and some customisation available for the
cars. Fans of the arcade version will feel at home, but the controls, always an issue for non fans and even more sensitive
here, really don't help. There are those who swear by the game (as evidenced by the titles placings in our own DCJY polls),
but others, like myself, who just cannot get to grips with the loose, sensitive control system. Steering wheels make things
better though. The upgraded visuals look great, but this is still probably more for fans of the series.

Release Region Type Code Rar./Price Notes
Daytona USA NA US 51037 A 3 c This US release has a black spine
Daytona USA NA BRA 197166 C 5-8 c The Brazilian release can be
distinguished by the mash up of
Japanese and US style covers, especially
the orange quarter circle with DC swirl
in the bottom left. Shares the US cover,
with rear reworked in Portuguese. As
with all Brazilian Tec-Toy releases,
finding them outside of Brazil is tough.
Daytona USA 2001 JP JPN HDR-0106 A 2 c
Daytona USA 2001 EU E/F/G/S/i MK-51037-50 A 2-3 c includes Italian in the booklet only.
Daytona USA 2001 EU EWLP - C 3 c Disc codes: 950-0156-50 / 952-0151-50
No in game content difference.
5 versions, 2 NA, 1 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 68


Dead or Alive 2
NTSC-J , NTSC-U and PAL release
デッド オア アライブ 2

Publisher: Tecmo(Japan/NA), Acclaim (PAL) Origin: Japan


Developer: Team Ninja Year: 2000 J / NA / PAL
Genre: Fighter (3D) Also on: ARC, PS2, PSN
Series: Dead or Alive
Useful Extras: VGA, Arcade Stick, a few friends (1-4 players)
2009 DCJY Poll: 21st 2013 DCJY Poll: 10th 2016 DCJY Poll: 19th
The only true competition for the sublime Soul Calibur in the Dreamcast's 3D fighter line up,
DOA2 is Tecmo's follow up to the original Dead or Alive game, which first appeared as a NAOMI arcade title before making it's
way onto the Dreamcast. The biggest draw of the game is undoubtedly it's eye catching graphics. Each character is incredibly
detailed, improving on their already lovely predecessors from the original game, with smooth 60 fps animation and little
slowdown, whilst the scenic backdrops, and the series-defining multi-layered fighting arenas, are occasionally breathtaking.
Much is talked about the series dedicated breast physics engine, but the game doesn't just rely on titillation. The fighting
mechanics rely on mastering the counter system, which is robust, and versus play often manages to be exhilarating. For me,
the game really needs two equally matched human players to get the most out of it, but as it's continually high placings in the
DCJY polls show, it's a much beloved fighter.
Unusually for a Japanese produced title, the US and PAL releases came out before it was released in Japan, and it's home
region release had a facelift when compared to it's western counterparts. New content (stages, costumes, moves) mark this
release out as the better one, but the PAL and US releases are still great.

Release Region Type Code Rar./Price Notes
Dead or Alive 2 NA US T-3601N A 1 c This US release has a White spine.
Dead or Alive 2 NA BRA 197126 C 4-6 c The Brazilian release can be
distinguished by the mash up of
Japanese and US style covers, especially
from the orange quarter circle
containing the DC swirl in the bottom
left of the cover. Whilst it shares the
same cover art as the other western
releases, it's back cover is in Portuguese
with Tec-Toy symbols.
Dead or Alive 2 JP JPN T-3602M A 1 c Different content than the US or PAL
releases (the Japanese release came out
several months after the US release)
Dead or Alive 2 JP JPN-L T-3601M A 2 c This limited edition is on a picture disc
and includes extra content (CG gallery)
The 2 Japanese releases of Dead or
Alive 2 have completely different cover
art.
Dead or Alive 2 EU E T-8116D-05 A 1-2 c All PAL versions of Dead or Alive 2
Dead or Alive 2 EU G T-8116D-18 A 1-2 c share the same disc but have
Dead or Alive 2 EU D/F T-8116D-59 A 1-2 c different Instruction booklets.
Dead or Alive 2 EU I/S T-8116D-06 B 1-2 c The first version of the guide listed a
Dead or Alive 2 EU I/S T-8116D-13 B 1-2 c code -60 as being the joint Italian and
Spanish release, but it seems that in
fact there were two different versions
for these 2 nations, both with
Italian/Spanish language back covers
and only differing in the barcodes and
coding.
Dead or Alive 2 EU EWLP (blue)(clamshell) C 2 c Disc codes: 950-0055-50 / 952-0052-50
Dead or Alive 2 EU EWLP (silver)(clamshell) C 2 c Disc codes: 950-0078-50 / 952-0073-50
'Blue' refers to the White Label disc with
Blue text, 'Silver', refers to the one with
silver (or cut out)text.
Neither of the White labels differ in
content from the standard PAL releases.
Dead or Alive 2 EU Ebc - (clamshell case) B 1-2 c Both White Labels and the Ebc come in
the same clamshell case, with the only
distinction being on the back cover,
where the Bundle copy box has 'Bundle'
rather than 'Promotion'. The Bundle
copy however, also comes with a
standard PAL disc rather than a white
label.
12 versions, 2 NA, 2 JP, 8 PAL
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 69
Death Crimson 2
NTSC-J exclusive
full title is 'Death Crimson 2: Meranito no Saidan'
デスクリムゾン2 −メラニートの祭壇−
デスクリムゾン2

Publisher: Ecole Origin: Japan


Developer: Ecole Year: 1999 J
Genre: Light gun Shooter Also on: Dreamcast exclusive
Related titles: Death Crimson OX (Sequel)
Series: Death Crimson (also on Saturn)
Useful Extras: Light gun, VGA, Microphone,
a few friends (1-4 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

A sequel to a Saturn shooter infamous for being one of the very worst games on the system, Death Crimson 2 joins the ranks
of the DC's light gun lineup, but can't quite escape unfavourable comparisons to House of the Dead 2. It isn't your typical
genre-release, as there is a fairly substantial amount of 'adventure' segments (mostly static background areas where the
games ever-so-slightly odd storyline is progressed – all, of course, in Japanese), but the light gun sections are decent enough.
The game never manages to break away from looking a bit cheap, and it's gothic/horror themes, whilst pleasing enough,
aren't quite as interesting as Sega's own horror shooter attempt. Only released in Japan, the next entry in the Death Crimson
series (which did get a US release) takes many of the ideas from this title.

Release Region Type Code Rar./Price Notes
Death Crimson 2 JP JPN T-23201M A 1-2 c
Death Crimson 2 Messe JP JPN-O T-23201M C 6-7 c Another exclusive to the Messe Sanoh
Sanoh Box Japanese store, this Death Crimson 2
box set contains a standard copy of the
game plus light gun, but completely
different artwork on the box.
2 versions, 2 JP

Death Crimson OX
NTSC-J and NTSC-U release
デスクリムゾンOX

Publisher: Ecole (Japan) / Sammy (NA) Origin: Japan


Developer: Ecole Year: 2001 J / NA
Genre: Light gun Shooter Also on: ARC, PS2
Related titles: Death Crimson 2 (predecessor)
Series: Death Crimson
Useful Extras: Light gun, VGA, a Friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

A relative high point for the Death Crimson series, OX is a decent horror themed Light gun title for the DC which saw a
western release in the US. It doesn't manage to completely shed it's budget feel, but the B-movie horror style isn't adversely
effected by this. The story is suitably ludicrous, but relies far less heavily on the pace-sapping 'adventure' elements of Death
Crimson 2, and so is far more of a straight ahead, all guns blazing light gun shooter. Controllable completely with the
controller only (and not a complete loss played this way either), you will of course get more out of the title when played with
the right peripheral. It never manages to scale the heights of it's genre-peers, and never escapes being just a bit average.
The US release of the game does warn that it is not compatible with light guns, due to the lack of official release of the gun in
the US, but is still fully playable with one.


Release Region Type Code Rar./Price Notes


Death Crimson OX NA US T-2401N A 2-3 c This US release has a Black spine
Death Crimson OX JP JPN T-23202M A 2 c
2 versions, 1 NA, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 70


Deep Fighter
NTSC-U and PAL release

Publisher: Ubi Soft Origin: England


Developer: Criterion Games Year: 2000 NA / PAL
Genre: Action-Adventure Also on: PC
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Underwater Sub-based adventure title Deep Fighter, tries to do something a little different for
the Dreamcast and nearly succeeds. Criterion had already released the elite-underwater-like Sub Culture onto the PC a couple
of years previously, and Deep Fighter tries to add a little more story behind the underwater action, mostly by using FMV
interludes/briefings. It ends up making the game feel, today at least, like an odd mix of genres popular in the 90's. The FMV is
of course poorly acted and utterly cheesy (and notable for the inclusion of Little Britain's David Walliams appearance as Deav),
and some of the dialogue is tremendously bad (“Eat my weapon Jelly Baby” a particular early highlight!), but if anything that
just gives the game a bit of character. Combat is interesting, and there are some cool, large, marine life encounters to look
forward too. There's some variety as the game progresses but unfortunately, even with this variety, the game edges into
tedium too often, with plenty of missions just not fun at all. Decent controls and missions simply can't make up for what ends
up being a bit of a chore. If the setting intrigues you, it's definitely worth a play though.


Release Region Type Code Rar./Price Notes


Deep Fighter NA US T-17705N A 2 c This US release has a White spine
Deep Fighter EU E/I/S T-17704D-61 A 2 c All versions of Deep Fighter come on 2
Deep Fighter EU G T-17704D-18 B 2 c discs.
Deep Fighter EU F T-17704D-09 B 2 c The 3 versions have separate discs and
Instruction booklets.

4 versions, 1 NA, 3 PAL

Dejiko No Maibura
NTSC-J exclusive
でじこのまいブラ

Publisher: Isao Origin: Japan


Developer: Broccoli Year: 2000 J
Genre: Software Also on: Dreamcast exclusive
Related titles: Di Gi Charat Fantasy (same series)
Major License: Di Gi Charat (Anime and Manga series)
Useful Extras: VGA, Keyboard, Mouse, Online (required to use most features),
Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Tied in with the Di Gi Charat Anime/Manga series, Dejiko No Maibura isn't really a game at all, but instead is a piece of
software with internet browsing based around the Dream Passport 3 release. As the series itself was very popular in Japan,
this was designed to appeal to it's many fans, but for the rest of us it's only really a curio piece for a collection. Dejiko, by the
way, is the name of the main character in the series.

Release Region Type Code Rar./Price Notes


Dejiko No Maibura JP JPN T-44601M B 2 c More of a software release with many
internet features based around the ''Di
Gi Charat' (also known as Dejiko)
manga/Anime.

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 71


Demolition Racer – No Exit
NTSC-U exclusive

Publisher: Infogrames Origin: England


Developer: Pitbull Syndicate Year: 2000 NA
Genre: Racing Also on: PC, PS1
Useful Extras: VGA, Steering Wheel, a Friend (1-2 players),
Light Gun (for the hidden Easter egg game 'Big Car Hunter')

2009 DCJY Poll: n/a 2013 DCJY Poll: 172nd 2016 DCJY Poll: 121st

Pitbull Syndicate had earlier released a couple of games in the long running Test Drive series, so they were well versed in the
racing genre by the time this US exclusive release graced the DC. It's a decent Destruction Derby inspired title. The racing is
fast with good control, the crashes are mildly satisfying, and the bowl-based arena action is good fun. Disappointing graphics
and uneven soundtrack don't help things, but the titles biggest flaw is in it's scoring system. Your finishing place dictates a
multiplier score, which multiplies your points garnered by causing destruction to your opponents. Winning the race means
nothing if you've played it safe, whilst engaging in numerous contacts is liable to push you too low in the rankings and
potentially leads to a DNF as your car is destroyed. It could be an opportunity for great tactical racing, but it plays out like a
game of chance, with no idea what your opponents scores will be.


Release Region Type Code Rar./Price Notes


Demolition Racer - No Exit NA US T-15112N A 1-2 c This US release has a Black spine

1 versions, 1 NA

Denpashonenteki Kenshoseikatsu Soft Nasubi No Heya


NTSC-J exclusive
also known as 'Denpa Shonenteki Kenshoseikatsu Soft Nasubi no Heya'
電波少年的懸賞生活ソフト なすびの部屋

Publisher: Hudson Soft Origin: Japan


Developer: Hudson Soft Year: 1999 J
Genre: Mixed Genres Also on: Dreamcast exclusive
Major License: Susunu! Denpa Shonen
(Japanese reality TV series)
Useful Extras: VGA, Keyboard, Online functions, Translation Guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

A bizarre game based on a bizarre reality TV show in Japan where a comedian (known as Nasubi (eggplant) – which was also
the object the producers used to obscure his genitalia on screen) was stuck in a small apartment for a whole year, living only
off the proceeds and winnings he managed to generate from entering numerous competitions. Most of this time he spent in
the nude, and this wholly peculiar show became a big hit. This overly long titled release is the gaming spin off of the show,
and digitally recreates the whole thing. You could even win prizes yourself at the time. Without this online prize winning side
though, the game is left being a rather boring life simulator where not a huge amount happens. Japanese language
knowledge is essential to know what's going on.


Release Region Type Code Rar./Price Notes


Denpashonenteki JP JPN T-14305M B 2 c
Kenshoseikatsu Soft Nasubi
No Heya

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 72


Densya De Go! 2
NTSC-J exclusive
full title 'Densya De Go! 2 kousoku-hen 3000 bandai'
more commonly and correctly known as 'Densha De Go! 2', it is the 'Densya'
spelling which is present on the games spine.
電車でGO!2 高速編 3000 番台

Publisher: Taito Origin: Japan


Developer: Taito Year: 2000 J
Genre: Transport Simulation Also on: ARC, PC
Series: Densha De Go!
Useful Extras: VGA, DC Densha De Go! Controller, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: 163rd 2016 DCJY Poll: n/a

The long running Densha de Go! Series from Taito puts you in control of a high speed electric train across several different
routes reflecting real life Japanese railroads. The DC's only train simulator features a wide selection of real world trains and
routes, and DC trainspotter fans will positively lap it up. It's not the biggest looker on the system, with pixellated surroundings
and simple textures, but these transport simulators have a certain charm to them that always outweighs any aesthetic
shortcomings. Played with the DC Densha De Go! Controller, it's enormous fun as you try to achieve the pretty strict
conditions each scenario sets you – or in my case just floor it and hope for the best. True, there's a fairly large amount of
Japanese text included, so knowing your way around this is certainly useful, and when the novelty of using the controller (you
can use a standard pad as well, but that's not nearly as good) wears off, you are left with basically quite a simple and
sometimes tedious title. But, it's a rather unique experience on the console.


Release Region Type Code Rar./Price Notes


Densya De Go! 2 JP JPN T-1102M B 3-4 c Although the Densha De Go! Controller
Kousoku-hen 3000 Bandai was only compatible on the DC with this
game, the game was only available
separately and there doesn't appear to
have been any significant bundle.
1 versions, 1 JP

deSpiria
NTSC-J exclusive
デスピリア

Publisher: Atlus Origin: Japan


Developer: Atlus Year: 2000 J
Genre: RPG Also on: Dreamcast exclusive
Useful Extras: Translation Guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Despiria is a quite odd horror adventure with RPG elements. Using a static screen approach like Myst (although that doesn't
go anywhere near explaining the title, as it has heavy emphasis on stats, turn based sort of 3D one on one fights and lots of
text segments), it boasts some serious weird aesthetics as it mixes horror and cyberpunk Sci-fi themes with visual distortions,
trippy sequences and eerie, electronic soundtrack. It's a bit of an attack on the senses, but sadly, knowledge of Japanese is an
absolute must, as there's so much text included. Considered quite a gem by many at the time of it's release.


Release Region Type Code Rar./Price Notes


deSpiria JP JPN T-14402M A 2-3 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 73


Di Gi Charat Fantasy
NTSC-J exclusive
デ・ジ・キャラット ファンタジー
Publisher: Broccoli Origin: Japan
Developer: Broccoli Year: 2001 J
Genre: Visual Novel Also on: PC, PS2
Related titles: Dejiko No Maibura (same series)
Major License: Di Gi Charat (Anime and Manga series)
Useful Extras: VGA, Translation Guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Based on the Di Gi Charat anime (the same source as 'Dejiko No Maibura'), Di Gi Charat
Fantasy sees you assume the role of a love struck boy who has a crush on Dejiko (the main
character of the series. The one dressed in white with cat ears. Of course) and sees the two of
them, along with other characters from the series, sucked through a vortex into a strange
world. Fans of the series will as usual feel suitably satisfied, and the artwork is of a good quality
with plenty of FMV. You of course need knowledge of the language to make any sort of
progress, and it is a pretty standard visual novel in it's mechanics.

Release Region Type Code Rar./Price Notes
Di Gi Charat Fantasy JP JPN T-46301M A 1 c
Di Gi Charat Fantasy JP JPN-L T-46301M B 2-3 c Limited edition of Di Gi Charat fantasy
comes in a larger box and includes an
extra disc as well as a calender and a
VMU.
2 versions, 2 JP

Dino Crisis
NTSC-J , NTSC-U and PAL release
ディノ クライシス
Publisher: Capcom (Japan / NA) Origin: Japan
Virgin Interactive / Capcom (PAL)
Developer: Nextech / Capcom Year: 2000 J / NA / PAL
Genre: Survival Horror Also on: PC, PS1
Related titles: Resident Evil series
Series: Dino Crisis
Useful Extras: VGA (FMV will not play in VGA)
2009 DCJY Poll: n/a 2013 DCJY Poll: 79th 2016 DCJY Poll: 81st
Take Resident Evil and add a bit of Jurassic Park, and you pretty much sum up Dino Crisis exactly. This isn't a bad thing –
Resident Evil helped cement a genre as a fan favourite, and Capcom have taken everything the game did so well (tense
atmosphere, fittingly moody graphics and sound, survival gameplay) and replaced them with Dinosaurs, a more terrifying
enemy than stumbling zombies. Although it looks very much like the PS1 port it is, it uses some nice touches (for instance the
VMU screen's health display), and plays very much to it's strengths throughout; so expect plenty of jump out of the seat
moments interspersing the tense atmosphere. It is, however, very similar to Resident Evil, and shares that series problems as
well as it's strengths. It feels a little clumsy at times, and the camera is a real love it-hate it experience. Even with some flaws,
the game is a very enjoyable Survival horror title.

Release Region Type Code Rar./Price Notes
Dino Crisis NA US T-1217N A 2-3 c This US release has a Black spine and
significantly different (and arguably
inferior) front artwork than the other
regions.
Dino Crisis JP JPN T-1220M A 1 c
Dino Crisis EU E T-7019D-05 A 3 c The 5 PAL regions of Dino Crisis have
Dino Crisis EU S T-7019D-06 B 3 c different Discs and Instruction booklets.
Dino Crisis EU F T-7019D-09 A 3 c
Dino Crisis EU I T-7019D-13 B 3 c
Dino Crisis EU G T-7019D-18 A 3 c
Dino Crisis EU Ebc - C 3 c This Ebc is one of the Promotional
releases. Should have a sticker on the
front, and the disc itself will have a code
starting with P and 'Promotional Copy –
not for resale' printed on the inner
section of the disc.
8 versions, 1 NA, 1 JP, 6 PAL
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 74
Disney's Dinosaur
NTSC-U and PAL release
also known as simply 'Dinosaur'

Publisher: Ubi Soft Origin: France


Developer: Ubi Soft Paris Year: 2000 NA / PAL
Genre: Action-Adventure Also on: PC, PS1, PS2, GBC
Major License: Disney's Dinosaur (Movie)
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Movie licensed games have never had the best of reputations, despite some exceptional examples, and Disney's Dinosaur
doesn't surprise. As a game it has some interesting points – it's a puzzle adventure title, aimed at the kids market, where you
switch between 3 characters, each of whom have different abilities and skills, and make progress by utilising the right
character for the right task. The isometric/top down graphics are okay, and there's loads of snippets from the film included,
but the game suffers from being just a bit average – which is a criticism that can be levelled against the movie as well.
Puzzles aren't that interesting, relying on the sort of generic setup that the all-encompassing 'action-adventure' genre revels
in, combat is disappointing, and the control leaves something to be desired. It's not terrible, especially if you're a fan of the
movie, but there's little to recommend it to any other gamer.


Release Region Type Code Rar./Price Notes


Disney's Dinosaur NA US T-17717N A 1 c This US release has a black spine
Disney's Dinosaur EU F T-17718D-09 A 1 c
Disney's Dinosaur EU E/F/G/I/S T-17718D-84 A 1 c
Disney's Dinosaur EU E/F/G/I/S T-17718D-99 A 1 c The -84 and -99 releases are both
multilingual in the 5 main DC European
languages. As far as I can tell, there's
no difference between them as they
share the same Disc and Instructions.
There also may be a release with a -09
code which would denote a French only
release, although info on this is sketchy.
Disney's Dinosaur EU EWLP - C 1-2 c Disc codes: 950-0104-50 / 952-0098-50
No in game content difference.

5 versions, 1 NA, 4 PAL

Dogu Senki -Haoh-


NTSC-J exclusive
also known as 'Doguu Senki: Haou'
ドグウ戦記 覇王

Publisher: Victor Origin: Japan


Developer: Victor Year: 2000 J
Genre: Strategy Also on: Dreamcast exclusive
Useful Extras: VGA, Translation Guide,
a Friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Hex-based strategy/tactical warfare game with a fantasy/sci-fi setting, Dogu Senki -Haoh- is an interesting title. The opening
sequence alone sees armies of wasps, spiders and rock golems fighting it out, in a quite spectacular video with Anime
character overlays. The game itself doesn't look quite as good, but there's plenty of 3D models on display and the gameplay
doesn't veer too far away from what you'd imagine a tactical hex based strategy game to do. There is a ton of Japanese text
to get to grips with if you want to get full enjoyment out of the game, but patience and some common sense may get you
through some of it. The game received a mix reception upon release, but fans of the genre should check it out.


Release Region Type Code Rar./Price Notes


Dogu Senki -Haoh- JP JPN T-9101M A 2 c with data sheet card
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 75


Doki Doki Idol Star Seeker Remix
NTSC-J exclusive
どきどきアイドルスターシーカー Remix
Publisher: G.rev Origin: Japan
Developer: G.rev Year: 2002 J
Genre: Puzzle Also on: ARC
Useful Extras: VGA, Arcade Stick, Mouse, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Before G.rev went on to produce two of the DC's most notable shmups, Border Down and
Under Defeat, they released this little puzzle title, remixed from it's original arcade release. For
fans of the developers latter games, it may come as a bit of a shock approaching this title unaware, as it's far away from the
hectic energy of a shooter. At it's heart, Doki Doki Idol is a Minesweeper clone – and it really is as simple as it sounds. There's
some story elements (all in Japanese, and all a bit ludicrous), a time limit which quickly makes things quite tough, and lot's of
anime girls in various states of dress; but no amount of gloss can disguise it's true nature. There's nothing wrong with that,
it's a time consuming popular puzzle title that we've all had experience of, and it's perfectly playable with little knowledge of
Japanese too, but it is all a bit too simple to recommend too highly.

Release Region Type Code Rar./Price Notes
Doki Doki Idol Star JP JPN T-46701M A 2-3 c
Seeker Remix
1 versions, 1 JP

Donald Duck Quack Attack


NTSC-U and PAL release
released in the US as 'Donald Duck Goin' Quackers'
also known as 'Disney's Donald Duck Quack Attack'
Publisher: Ubi Soft Origin: Canada
Developer: Ubi Soft Montreal Year: 2000 NA / PAL
Genre: 3D Platformer Also on: PC, PS1, PS2, N64, GC,
GBC, GBA
Major License: Donald Duck (Disney character/series/franchise)
Useful Extras: VGA
2009 DCJY Poll: n/a 2013 DCJY Poll: 183rd 2016 DCJY Poll: n/a
Disney's Avian mascot makes his way to the Dreamcast in this clearly Crash Bandicoot inspired 3D platformer. Multi-angle
levels, colourful graphics that capture the magic of Donald Duck's decade old adventures, and solid platforming mechanics are
all the order of the day here. There's a fair amount of classic animated humour thrown in, and the boss battles are good fun –
serving to mix up the gameplay and look great in bold, colourful 3D. The game is, however, far too easy and far too short. It's
a real shame, as even though replaying levels is not a chore, there's simply not quite enough content to get excited by. Each
of the 'worlds' levels are quite similar to each other too, which doesn't help. Ubi Soft clearly went for the younger audience, if
the challenge on offer is any indication, which is unfortunate. A decent game, where the lack of ambition and challenge are
it's only real shortcomings.

Release Region Type Code Rar./Price Notes
Donald Duck Goin' Quackers NA US T-17719N A 2-3 c This US release has a black spine
Donald Couak Attack EU F/I/S/d/e/gT-17714D-75 B 2-3 c This is the French/Italian/Spanish
release of 'Donald Duck Quack Attack'.
From what I can tell, the only
differences between the versions is the
cover itself, which has the different title.
The spine of this release is 'Disney
Donald Couak Attack'
Donald Duck Quack Attack EU D/E/G/f/i/s T-17714D-05 A 2-3 c
Donald Duck Quack Attack EU D/E/G/f/i/s T-17714D-74 A 2-3 c There appears to be absolutely no
difference between these 2 versions
other than the coding being different.
The spine of these releases are 'Disney's
Donald Duck Quack Attack'
All 3 versions of Donald Duck, including
the French/Italian/Spanish one, have
the same instructions and Disc but the
French/Italian/Spanish release has a
differently titled cover.
4 versions, 1 NA, 3 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 76


Dousoukai 2 Again & Refrain
NTSC-J exclusive
同窓会2 again & refrain
Publisher: NEC Interchannel Origin: Japan
Developer: F&C FC01 Year: 2002 J
Genre: Visual Novel Also on: PC, iOS
Related titles: Dousoukai ~Yesterday Once More~
(titled 'Friends ~Seishun no Kagayaki~'
for Japanese Saturn release)
Series: Dousoukai
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Japanese visual novel which originally came as 2 separate releases for the PC ('Again' and 'Refrain') and combined are a
sequel to Dousoukai which appeared on the Saturn, amongst others. It's pretty standard visual novel fare, with nice detailed
stills and a ton of Japanese text. The plot centres around the reunion of a high school tennis club, and is your usual mix of
love and relationship storytelling. It received a fair response when released, and includes a couple of nice elements (a music
player for instance), but the difficulty for anyone not fluent in Japanese in understanding the game, makes it hard to
recommend to a western audience.

Release Region Type Code Rar./Price Notes
Dousoukai 2 Again & Refrain JP JPN T-20113M A 1 c
Dousoukai 2 Again & Refrain JP JPN-D T-20113M B 1 c Dousoukai 2 Again & Refrain's Dorikore
release is one of the many where the
only indication of it being a Dorikore re-
release will be from a sticker on the
front of the wrapper.
2 versions, 2 JP

Dragon Riders: Chronicles of Pern


NTSC-U and PAL release
Publisher: Ubi Soft Origin: England
Developer: Ubi Studios UK Year: 2001 NA; 2002 PAL
Genre: RPG Also on: PC
Major License: Dragonriders of Pern novels
(books written by Anne McCaffrey)
Useful Extras: VGA (not indicated on back covers, but works)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Anne McCaffrey's popular and long running fantasy Sci-fi 'Chronicles of Pern' series of books
seems tailor made for video game adaption, but this Ubi Soft release doesn't do it justice. In parts, it's good – the storyline is
good, voice acting is okay and it captures much of the atmosphere imagined up in the novels. The graphics are a little patchy,
with some seriously lo-res elements littering the landscape spoiling the immersion, but it's not a total loss in this department
either. The biggest issues are reserved for the Camera and control. The camera here is one of the worst I've come across. It's
all over the place without any user control, and often ends up obscuring the screen or objectives. Control is poor too,
especially in areas where the camera is static, and weak combat doesn't help. To top it all off, the pacing of the game is
sedate to say the least, with unskippable dialogue and a general sense of things moving at a glacial pace. The few good ideas
the game has, the sheer epicness the game strives for, and the solid implementation of the source material, mean it may be
worth a look for those familiar with the books, but for everyone else the poor mechanics and sloth-like pace don't warrant
much attention.

Release Region Type Code Rar./Price Notes
Dragon Riders: Chronicles NA US T-17720M A 2 c This US release has a Black spine
of Pern
Dragon Riders: Chronicles EU G/I T-17716D-62 B 4 c The 2 versions of Dragon Riders share
of Pern the same disc but have separate
Dragon Riders: Chronicles EU D/E/F T-17716D-91 A 3-4 c Instruction booklets.
of Pern Both PAL releases name the game as
'Dragonriders' on the spine which, whilst
conflicting with the US release title and
the logo of the games title, is actually
the correct title of the book series.
Dragon Riders: Chronicles EU EWLP - C 3-4 c Disc codes: 950-0184-50 / 952-0175-50
of Pern No in game content difference.

4 versions, 1 NA, 3 PAL


DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 77
Dragon's Blood
NTSC-U and PAL release
released in the US as 'Draconus : Cult of the Wyrm'

Publisher: Interplay (PAL); Crave (NA) Origin: USA


Developer: Treyarch Year: 2000 NA / PAL
Genre: Action-Adventure Also on: Dreamcast exclusive
Related titles: Die by the Sword (previous PC
only Treyarch title that
shares some similarities.)
Useful Extras: VGA (with boot disc)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 127th
Hack and slash fantasy adventure from the guys at Treyarch, Dragon's Blood (Draconus in the
States) is a decent enough entry into a genre that the DC isn't exactly renowned for. You
choose from two characters, one your typical warrior type and one your typical female
sorceress, and have to fight your way through a series of fairly generic medieval fantasy levels.
It's certainly not the most original setting or indeed gameplay, as you hack, slash, cast spells
and generally take down all the nasties you come across. There's a bit of levelling up, but it
plays secondary to the action. The combat isn't the smoothest, but it's enjoyable enough to
warrant your time. Average but decent title.


Release Region Type Code Rar./Price Notes


Draconus : Cult of the Wyrm NA US T-40203M A 2 c This US release has a White spine
Dragon's Blood EU E/I/S T-12503D-61 A 1-2 c The 2 versions of Dragon's Blood share
Dragon's Blood EU F/G T-12503D-83 A 1-2 c the same disc but have separate
Instruction booklets.
Both releases of the game are labelled
as 'Dragons Blood'
Dragon's Blood EU Ebc - C 2 c This Ebc is one of the Promotional
releases. Should have a sticker on the
front, and the disc itself will have a code
starting with P and 'Promotional Copy –
not for resale' printed on the inner
section of the disc.
4 versions, 1 NA, 3 PAL

Dreamcastnoid
Indie release

Publisher: Play / Matra Origin: Spain


Developer: Alfonso Martinez Year: 2017 WW
Genre: Action Also on: Dreamcast exclusive
Related titles: Arkanoid (inspiration)
Useful Extras: VGA, Arcade Stick

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Originally an entry into the DCJAM contest in 2016, Dreamcastnoid is a notable release for various reasons. An unashamed
Arkanoid clone, the game mischievously plays on the common enemy of the Dreamcast community, the PlayStation 2, and
allows you to control a paddle in the form of a VMU in your attempt to destroy the enemy. Don't expect anything approaching
a 'proper' release, as this is very proudly Homebrew with a capital H, slightly shaky graphics and audio, and more than a few
nods to the scene at large. There's lots of 'secrets' and Easter eggs (all listed in the manual, which does take away the 'secret'
aspect somewhat), and whilst fans will be pleased, it's not the triple A quality title to start your Indie collection.
The other notable aspect of the release is it's format – the very first commercially released Indie title on mini CD. The case
and disc are tiny. It's kind of cute, but it does look a bit off stuck next to the larger releases.

Release Region Type Code Rar./Price Notes
Dreamcastnoid WW HBW - C 2-3 c Released on Mini-CD format
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 78


Dream Flyer
NTSC-J exclusive
ドリームフライヤー
Publisher: SEGA Origin: Japan
Developer: SEGA Year: 1999 J
Genre: Software Also on: Dreamcast exclusive
Useful Extras: VGA, Online required, Translation Guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Now reduced to being a collectors curio, Dream Flyer is an E-mail enhancement disc, which
allows you to send mail to any friends who may also have a copy of the disc, whilst enhancing
them with various Sega related bits and bobs. It's cool to see Sonic and Shenmue related bits,
and I'm sure at the time it filled a desire that Japanese Sega fans had, but now it's sadly all a little useless.

Release Region Type Code Rar./Price Notes
Dream Flyer JP JPN HDR-0042 A 1 c 1 versions, 1 JP

Dream Para Para


Indie Release (region-free)
also known as 'DreamParaPara'
ドリームパラパラ
Publisher: Unknown (Bootleg) Origin: China / Japan
Developer: Konami (Original) Year: 2000 (not 100% known)
Genre: Rhythm Also on: ARC, PS1
Series: Bootleg of Para Para Paradise series
Useful Extras: Dream Para Para Controller, a Friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
An interesting one this, as it's a Chinese bootleg which rips video directly from the Konami
'Para Para' series and recreates that series, with bespoke controller, for the DC. A quick glance
at the packaging will show that this certainly is produced at a rather lower quality level, with
mangled English phrases dotted over the DVD size case. Information on it's origins are scarce, but it's safe to assume that the
game came with the bootleg Para Para controller as standard (or as standard as these dodgy releases can be) – but that's not
a complete loss as the quality of the peripheral isn't actually all that bad. As for the game itself, those familiar with the official
Konami releases will know what to expect. It's all about dancing with the arms, and following the instructions on screen which
indicate which of the 5 sensors your arms should be above. Digitised routines from dancers appear on screen and you dance
your way along to some Euro-dance tracks that are relentlessly chirpy. It all works well, and you'd be hard pressed to find
someone who can tell this isn't an official release. It won't appeal to all, but for those who get their kicks out of the Dance
Dance titles, it's worth tracking down. For those who view the idea of waving your arms around their personal idea of hell,
there's some satisfaction in tracking down this odd and quite rare title.

Release Region Type Code Rar./Price Notes
Dream Para Para WW HBW n/a C 5-6 c 1 versions, 1 WW

Dreamstud!o
NTSC-J exclusive
more commonly known as 'Dream Studio' or 'Dreamstudio'
ドリームスタジオ
Publisher: SEGA Origin: Japan
Developer: Nextech Year: 2000 J
Genre: Game Creation Also on: PC
Useful Extras: VGA, Keyboard, Translation Guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Japanese only game creation software that features an extensive, and impressive, array of features with which to make
adventure games of your very own. There's loads of objects, characters and environments with which to tinker around with,
and some well designed scripting commands with which you can create some impressive looking stories. It's not going to
allow you to create the next Shenmue (in part due to being restricted by saving your creations onto a VMU), but it's an
impressive release. Knowledge of Japanese is essential, although there are some decent attempts at guides available online.

Release Region Type Code Rar./Price Notes
Dreamstud!o JP JPN HDR-0114 A 1 c 1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 79


Ducati World
NTSC-U and PAL release
released in the US as 'Ducati World Racing Challenge'
Publisher: Acclaim Origin: England
Developer: Attention to Detail Year: 2001 NA / PAL
Genre: Racing Also on: PC, PS1
Major License: Ducati (Motorcycle company)
Useful Extras: VGA, a Friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Ducati World attempts to do on 2 wheels what Gran Turismo did on 4, whilst also including
Ducati's legendary history to the video game format. Sadly, it doesn't. The game is a terrible
mess, glitchy, buggy and nearly unplayable. The physics are all over the shop, allowing you to climb near vertical walls with
your ride, the graphics are woefully out of date with texture swapping and pop up plaguing the game, terrible collision
detection and choppy frame rates...I could go on. The games Ducati Life mode, it's attempt at recreating the GT feeling, could
have been great, it certainly has tons of races, licenses and bikes, but it's pointless when the game itself plays so utterly
badly.

Release Region Type Code Rar./Price Notes
Ducati World Racing NA US T-8113N A 1 c This US release has a Black spine
Challenge
Ducati World EU E T-8121D-05 A 1 c The 5 versions of Ducati World share
Ducati World EU G T-8121D-18 A 1 c the same Disc but have different
Ducati World EU D/F T-8121D-59 B 1 c Instruction booklets.
Ducati World EU I/S T-8121D-61 A 1 c Spanish specific coding next to barcode.
Ducati World EU I/S T-8121D-61 A 1 c Italian specific coding next to barcode.
As with other Spanish/Italian releases,
there is no code on the spine.
Ducati World EU EWLP – C 2 c Disc codes: 950-0155-50 / 952-0150-50
No in game content difference.
7 versions, 1 NA, 6 PAL

DUX
Indie Release (region-free)
Publisher: Hucast Origin: Germany
Developer: Hucast / KonTechs Year: 2009 WW
Genre: Shmup Also on: Dreamcast exclusive
Related titles: Dux 1.5; Redux Dark Matters Series: Dux/Redux
Useful Extras: VGA, Arcade Stick
2009 DCJY Poll: n/a 2013 DCJY Poll: 108th * 2016 DCJY Poll: n/a (10th in Indie)
*shared with DUX 1.5
Prolific DC indie supporters Hucast's initial offering for the console came with this title, Dux.
Taking a horizontal shooter approach, it is highly stylised and puts a lot of emphasis on the
bullet soaking mechanic. Indeed, approach this as a straight ahead shooter and you're more
than likely going to be suffering frustration, as the game throws dozens of colourful enemies
and bullets in your direction. The art style is nice, especially as you progress through the
levels, but the high resolution visuals can look a little clinical at times. The game is sadly unbalanced, and a re-spawned craft
is woefully underpowered, leading to yet more frustration – not helped by a couple of disappointing bugs and super high
difficulty. It's still a nice looking indie release, but not at the top end of the DC's Shmup arsenal. Hucast would release an
updated (1.5) and reimagined (Redux) version of the game, both of which are slightly better than this original.

Release Region Type Code Rar./Price Notes
Dux WW HBW DX10RE B 3 c DVD case.
Dux WW HBW-L DX10LE C 3 c Limited edition comes with bonus Audio
CD and was limited to 500 copies.
Individually numbered on the back, with
Japanese spine. Case is also Black
rather than white. Posters and various
stickers were also available for pre-
orders. DUX also got a reprint,
although not listed as a separate entry,
as it's identical to the original and
printed on demand.. The various DUX
releases are a bit convoluted.
2 versions, 2 WW

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 80


DUX 1.5
Indie Release (region-free)
Publisher: Hucast Origin: Germany
Developer: Hucast / KonTechs Year: 2013 WW
Genre: Shmup Also on: Dreamcast exclusive
Related titles: Dux; Redux Dark Matters Series: Dux/Redux
Useful Extras: VGA, Arcade Stick
2009 DCJY Poll: n/a 2013 DCJY Poll: 108th * 2016 DCJY Poll: n/a(10th in Indie)
*shared with DUX
Hucast deserve credit for listening to criticism of their initial release of Dux, as 4 years later
they released this reworked version. There's nothing hugely different here, but what has
been achieved, is ironing out of the bugs, revamping some poor design choices (dying now respawns you where you died,
your craft is a tad more weapon heavy earlier on) and allowing Bullet soaking to be even more central to gameplay. All these
improvements are welcome, and if you're looking for just one version of Dux to play, this is the one, but the game still suffers
from some flaws – it's still a tad too hectic at times, with the size of your craft an all too large target for enemy fire, and the
difficulty is still high for those not engrained in shooter mentality. On the positive side, progress can be made more easily now,
allowing more gamers to see the later stages. Hucast set out to improve their original attempt, and they've done that, but
Dux 1.5 still lies some way off the top tier of DC shooters, as enjoyable as it is at times.

Release Region Type Code Rar./Price Notes
Dux 1.5 WW HBW DX15RE-JP B 3 c Standard edition release, DVD case with
Japanese language spine. Pink colour
design.
Dux 1.5 LE WW HBW-L DX15LE-JP C 3 c Limited edition comes with Bonus Audio
CD. DVD case with yellow/red colour
design in red case. Limited 500 copies.
Dux 1.5 CE WW HBW-L DX15CE-JP C 5-6 c The Collectors edition of Dux 1.5.
Includes a copy of Dux 1.5 and Dux 1.1,
as well as soundtracks to Dux 1.0 and
Dux 1.5. It comes in a double Jewel
case with an illustrated cover. Limited to
300 pieces. Dux 1.1 is exclusive to this
pack. Also comes with a spine card.
Dux 1.5 Jewel Case WW HBW-O DXJC-1 B 3 c Jewel case release with Spine card.
Dux 1.5 Special Edition WW HBW-L DUX100BOX D 5-6 c Announced in early 2016, this Special
edition release is limited to 199 copies,
and is a 3 disc box set containing Dux
1.5, the original soundtrack, new
soundtrack and new artwork.
Dux 1.5 WW HBW-O - B 4 c JoshProd release in PAL case.
6 versions, 6 WW

D+Vine [LUV]
NTSC-J exclusive
also known as 'Divine Love', 'D Vine' or 'D Vine [Luv]'
Publisher: Princess Soft Origin: Japan
Developer: Princess Soft Year: 2001 J
Genre: RPG; Visual Novel Also on: PC, DVD
Major License: D+Vine [LUV] (short anime series)
Useful Extras: Translation Guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Not Princess Soft's usual visual novel output, D+Vine [LUV] is actually a 16-bit looking RPG (although it doesn't completely
lose Princess Soft's trademark style, with plenty of visual-novel style segments). Playing as a dungeon explorer named Hyde,
you engage in a bit of quite linear dungeon questing and some not very exciting adventuring. It wasn't overly well received at
the time, and it isn't the high point of DC RPG's. Originally a PC game with adult content, it's toned down for the DC. And,
yes, you're going to need to know Japanese to get anywhere here.

Release Region Type Code Rar./Price Notes
D+Vine [LUV] JP JPN T-46501M B 2 c Standard ed.., black background cover.
D+Vine [LUV] JP JPN-L T-46502M A 2 c Limited ed., white background cover
and comes in a double size jewel case.
D+Vine [LUV] JP JPN-D T-46502M B 2-3 c The Dorikore release has a black
background cover like regular, but
shares the Limited editions coding.
3 versions, 3 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 81


Dynamite Cop
NTSC-J , NTSC-U and PAL release
released in Japan as 'Dynamite Deka 2'
ダイナマイト刑事2
Publisher: SEGA Origin: Japan
Developer: SEGA AM1 Year: 1999 J / NA / PAL
Genre: Beat em Up Also on: ARC
Related titles: Die Hard Arcade/Dynamite Deka (Saturn/Arcade predecessor); Asian
Dynamite (Arcade only successor)
Series: Dynamite Deka
Useful Extras: VGA, Arcade Stick, a Friend (1-2 players)
2009 DCJY Poll: 75th 2013 DCJY Poll: 37th 2016 DCJY Poll: 34th
Starting life in the arcades as Dynamite Deka 2, the sequel to what in the west was rebranded Die Hard Arcade, Dynamite
Cop continues AM1's arcade beat em up pedigree in fine form. Picking from one of 3 characters, your mission is to save the
presidents daughter (and 2000 other prisoners, although they're somehow forgotten), who have been captured by pirates on
a cruise ship. What follows is a series of set piece locations in which a variety of weapons (from guns and knives to ray guns
and loaves of bread!) can be used as well as a traditional system of melee combo moves to defeat all enemies and therefore
progress on to the next mission. The combat is satisfying, the numerous weapons are good fun, and the 2 player mode is
excellent. It oozes gameplay, which is good as it's a short game – 20 minutes short. There's also some unlockable content
(gallery, comic) including classic Sega arcade game Tranquiliser, which is great.

Release Region Type Code Rar./Price Notes
Dynamite Cop NA US 51053 A 3-4 c This US release has a White spine.
Dynamite Cop EU E/F/G/S/i MK-51053-50 A 3 c Dynamite Cop includes Italian
instructions in the booklet, but not on
the rear cover.
Dynamite Cop is one of the early PAL
releases which does not have the
'Dreamcast' header on the front cover.
Dynamite Cop EU EWLP - C 3 c Disc codes: 950-0015-50
No in game content difference.
Dynamite Deka 2 JP JPN HDR-0020 A 2 c
4 versions, 1 NA, 1 JP, 2 PAL

Ecco the Dolphin: Defender of the Future


NTSC-J , NTSC-U and PAL release
エコー ザ ドルフィン ディフェンダー オブ ザ フューチャー
Publisher: SEGA Origin: Hungary / USA
Developer: Appaloosa Year: 2000 NA / PAL; 2001 J
Genre: Action-Adventure Also on: PS2
Series: Ecco the Dolphin
Useful Extras: VGA
2009 DCJY Poll: 38th 2013 DCJY Poll: 34th 2016 DCJY Poll: 56th
Sega's Cetacean star returns for his first 3D outing. It's a bit of a reboot of the series, and sees a whole new storyline for
Ecco, revolving around Humans and Dolphins fighting against an inter-galactic threat in a strange sci-fi plot. The games real
strength lies in the atmosphere – beautiful graphics (the underwater environments are gorgeous) and mellow, calming audio
fit the underwater environments perfectly, and controlling Ecco as he flips and dives in and out of the water is charming. The
plot is odd, and I'm not a fan, as the game could have done away with the sci-fi elements and played to it's strengths as a
proper marine adventure, but there's plenty to do in the game and the visuals are so impressive and appealing that you'll
want to see what awaits you after each completed segment. The biggest issue is undoubtedly the difficulty (far, far too high
with too many unexplained elements), and the controls can sometimes be a little off, but Ecco is a wonderful looking game
that, whilst not quite able to deliver consistently, is often superb.

Release Region Type Code Rar./Price Notes
Ecco the Dolphin - Defender NA US 51033 A 2 c This US release has a black spine
of the Future
Ecco the Dolphin - Defender JP JPN HDR-0103 A 1 c
of the Future
Ecco the Dolphin - Defender EU E/F/G/S MK-51033-50 A 2 c
of the Future
Ecco the Dolphin - Defender EU EWLP - C 2 c Disc codes: 950-0043-50 / 952-0041-50
of the Future No in game content difference.
4 versions, 1 NA, 1 JP, 2 PAL
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 82
ECW: Anarchy Rulz
NTSC-U and PAL release
Publisher: Acclaim Origin: USA
Developer: Acclaim Salt Lake Year: 2000 NA; 2001 PAL
Genre: Wrestling Also on: PS1
Related titles: ECW: Hardcore Revolution
Major License: ECW (Wrestling promotion)
Useful Extras: a few friends (1-4 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Whilst Anarchy Rulz is another PS1 to DC port, it does improve over the earlier Hardcore
Revolution in many areas. Graphics and animation have improved a bit, although there's still
too much in the way of angular-looking wrestlers for a DC game, Gameplay is a bit faster, replacing the armbar after armbar
action of HR with a more varied approach. The games tougher and at times less interactive, and the engine is positively
archaic at this point. Presentation and depth continue to impress, with plenty of options available and a big roster of
wrestlers, but ultimately it's not improved enough to get excited about.

Release Region Type Code Rar./Price Notes
ECW: Anarchy Rulz NA US T-8114N B 3-4 c This US release has a black spine
ECW: Anarchy Rulz EU E T-8119D-05 A 2 c All PAL versions share the same disc,
ECW: Anarchy Rulz EU G T-8119D-18 A 2 c but have separate instruction booklets.
ECW: Anarchy Rulz EU D/F T-8119D-59 A 2 c
ECW: Anarchy Rulz EU I/S T-8119D-61 A 2 c As with many of the Italian/Spanish
releases, there is no code printed on the
spine of the game.
ECW: Anarchy Rulz EU EWLP – C 2-3 c Disc codes: 950-0147-50 / 952-0140-50
As with other Acclaim releases, the
white label comes in clamshell case with
instructions.
6 versions, 1 NA, 5 PAL

ECW: Hardcore Revolution


NTSC-U and PAL release
Publisher: Acclaim Origin: USA
Developer: Acclaim Salt Lake Year: 2000 NA / PAL
Genre: Wrestling Also on: PS1, N64, GBC
Related titles: ECW: Anarchy Rulz
Major License: ECW (Wrestling promotion)
Useful Extras: a few friends (1-4 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 158th
ECW was at the forefront of the more adult-focused switch in late 90's Professional wrestling,
but this game doesn't do it justice. In fact, it's a game we've seen before, as this is simply WWF Attitude re-branded for the
ECW promotion. The games a little quicker, graphics a little better and the audio isn't plagued by random volume changes, but
behind the ECW name it's the same game. Not a complete failure – it has plenty of depth for one – but it doesn't make use of
the ECW's particular style, opting for the same ground based wrestling action as Attitude and not the high flying, high risk
action the promotion was known for. A missed opportunity. (PAL version is 50hz only, and suffers in comparison to the US
release)

Release Region Type Code Rar./Price Notes
ECW: Hardcore Revolution NA US T-8112N A 1 c This US release has a white spine
ECW: Hardcore Revolution EU E T-8116D-05 A 1 c ECW: Hardcore Revolution's 4 releases
ECW: Hardcore Revolution EU G T-8116D-18 A 1 c have different instruction booklets and
ECW: Hardcore Revolution EU D/F T-8116D-59 A 1-2 c rear covers, whilst the front covers
ECW: Hardcore Revolution EU I/S T-8116D-61 A 1-2 c seem to be the same bar a language-
specific version of the 'parental advisory'
sticker on the front, or printed in the
English case. The discs appear to be
different depending on region.
All PAL releases don't feature the
'Dreamcast' branding on the cover.
ECW: Hardcore Revolution EU EWLP – C 2 c Disc codes: 950-0049-63 / 952-0047-63
As with other Acclaim releases, the
white label comes in clamshell case with
instructions.
6 versions, 1 NA, 5 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 83


EGG: Elemental Gimmick Gear
NTSC-J and NTSC-U release
also known as just 'EGG' or 'Elemental Gimmick Gear' or 'Elemental Gimmick Gear:
EGG'
エレメンタル ギミック ギア

Publisher: Hudson Soft (Japan), Vatical (NA) Origin: Japan


Developer: Birthday / Hudson Soft Year: 1999 NA / J
Genre: Action-RPG Also on: Dreamcast exclusive
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: 109th 2016 DCJY Poll: 82nd
Birthday have delivered a little gem with EGG: Elemental Gimmick Gear. Fans of 16-bit RPG's like Zelda will be instantly at
home, as it takes the same overhead 2D approach. The story sees the discovery of the EGG, a strange ovoid shaped machine
in an ancient ruin, inside of which is a figure, asleep. The machine is taken away and held in storage, it's pilot still in a state of
slumber, whilst humanity builds machines inspired by the EGG for a variety of uses. A century passes, with the use of EGG's
proliferating and becoming essential to humanities development, before a device in the same ancient ruins that gave up the
original machine is triggered, and the ruins spring to life with strange, tentacle like appendages sprouting out and destroying
much of the surroundings. The sleeper (you) is awoken, and, lacking any memory, sets out to remember just what he is. It's
an odd plot, but is at least interesting. The game itself plays very similar to the aforementioned 16-bit RPG's. You battle an
assortment of nasties, gathering parts for upgrades and coins, and solving a ton of puzzles. The puzzles are well constructed,
and the adventuring itself is kept constantly interesting, in no small part to the lovely looking 2D hand drawn artwork of the
world. There's also 3D boss battles, which work well. There's a couple of issues – the difficulty level is high, and death is not
uncommon, often due to a poorly implemented combat system in the overhead view. It's often hard to know exactly where to
go next or what your current goal is, which can lead to some aimless wandering. But these issues can be forgiven. Beautiful
visuals, enticing soundtrack and an interesting world to explore means EGG is a game worthy of anyone's collection.

Release Region Type Code Rar./Price Notes
EGG: Elemental Gimmick GearNA US T-41601N A 4-5 c This US release has a white spine
EGG: Elemental Gimmick GearJP JPN T-14302M B 1-2 c
2 versions, 1 NA, 1 JP

Eisei meijin 3: game creator Yoshimura Nobuhiro no


Zunou
NTSC-J exclusive
also known as 'Eisei Meijin 3' or 'Eiseimeijin 3'
永世名人3 〜ゲームクリエイター吉村信弘の頭脳〜

Publisher: Konami Origin: Japan


Developer: Konami Year: 1999 J
Genre: Table Games / Shogi Also on: PS1
Related titles: Eisei meijin 2 (SAT) Series: Eisei Meijin
Useful Extras: a Friend (1-2 players); Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Eisei Meijin 3 continues a series originating on the Saturn, and is a well received Shogi title. Shogi may not be massively
popular outside of Japan, but the chess like board game is immensely popular in it's native country, spawning several titles,
including on the Dreamcast, and this title is regarded as one of the best. The subtitle refers to the creator of the games
AI/Engine at Konami. It doesn't do anything flashy, it doesn't need to, but it's strengths lie in the game engine itself.
Knowledge of Shogi will of course be a help, as will some knowledge of Japanese,

Release Region Type Code Rar./Price Notes
Eisei meijin 3: game creator JP JPN T-9503M B 2 c
Yoshimura Nobuhiro no Zunou
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 84


Elansar & Philia
Indie Release (region-free)

Publisher: Hucast Origin: France


Developer: Orion Year: 2015 WW
Genre: Adventure Also on: PC, MAC, JAG CD, AND
Useful Extras: VGA, Mouse

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Orion became somewhat prolific in 2015/2016, as the French Indie released no less than 4
retail DC titles to the public, spanning several genres from 2d platformer, puzzle compilation,
RPG and this, a point and click adventure very much inspired by Myst. Originally released on
the Jaguar CD as 2 separate releases, the pair were bundled together in a single DVD package
on 2 CD's, a game on each. Elansar takes a static screen approach, whilst the technology is a
bit more advanced in Philia which uses 360 degree views, but both use the standard find item-
use item approach to progress, with a healthy smattering of puzzles thrown in (especially in
Philia). The puzzles are of a decent quality, and the graphics bring back memories of the mid 90's – both games could easily
pass for examples of the genre in it's 'glory days'. The plot and writing in both are decent, and it's nice to have another type
of game emerging from the indie scene. It's not without it's problems, with some obtuse puzzles and retracing your steps to
find well hidden objects, but that's not unusual. Elansar is a bit more basic than Philia, but feels more like an adventure, whilst
the latter focuses on puzzles a lot more. Graphics aren't going to set the world alight, but the audio on both games is good.
The package is worth a pick up for those who want something a bit different from their DC gaming.


Release Region Type Code Rar./Price Notes


Elansar & Philia WW HBW - A 3 c Includes both games on 2 discs in a
single DVD case. Still available directly
from Orion's website.
1 versions, 1 WW

Eldorado Gate volume 1


NTSC-J exclusive
エルドラドゲート 第 1 巻

Publisher: Capcom Origin: Japan


Developer: Capcom Year: 2000 J
Genre: RPG Also on: Dreamcast exclusive
Series: Eldorado Gate series
Useful Extras: VGA, Translation Guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The first volume of a series of bi-monthly RPG's released by Capcom, Eldorado Gate is certainly an interesting approach to
releasing a game, and not a common occurrence upon release (although we're now used to chapter based games being
released in segments, take Telltale games adventures on modern consoles as an example). The idea is sound – get gamers
hooked by the story (which is split here into 3 chapters) and they'll come back in around 60 days, chomping at the bit to get
their next slice of the Eldorado Gate pie. The core game has to be gripping enough though, and Eldorado Gate does a good
job. The story, which tells of 12 characters personal quests and eventual coming together to battle the evil Dios, is split
amongst the various volumes, with this first title containing 3 characters chapters to start it all off (Gomez, Kanan and Radia).
Technically, it's a familiar 16-bit RPG territory that the series calls home, with a 2D view and turn based battles, dungeon
crawling and monster dispatching and the usual gathering of money to buy, upgrade and improve weapons and items. There's
the usual mix of magic, exploration and fighting, although this volume at least seems to be more of a scene setter. The audio
is good, but the graphics are lovely, really intricate 2D artwork that doesn't push the console but oozes atmosphere.
The series never made it to western shores, sadly, and as this is an RPG there is a ton of Japanese text to contend with here,
making those not competent in the language unlikely to progress much. Well, that would be the case, but there is an excellent
guide on Gamefaqs (as often is the case) for this volume which makes things a little easier and allows you to get to grips with
the story.
It's not the best of the genre on the DC, but RPG-fans should give it a try, to experience the lovely atmosphere at least.

Release Region Type Code Rar./Price Notes
Eldorado Gate volume 1 JP JPN T-1223M A 2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 85


Eldorado Gate volume 2
NTSC-J exclusive
エルドラドゲート 第 2 巻
Publisher: Capcom Origin: Japan
Developer: Capcom Year: 2000 J
Genre: RPG Also on: Dreamcast exclusive
Series: Eldorado Gate series
Useful Extras: VGA, Translation Guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The second volume of the Eldorado Gate serial RPG, and a shift in location to the continent of
Escaluro. This contains a further 3 chapters each dedicated to a new character (Bud, Elishin and Ein), and the artwork
continues the interesting and high quality trend from the first volume. Obviously, you're going to want to play the first volume
before this, and as with the initial volume, there's an excellent guide on Gamefaqs for those who aren't fluent in Japanese.

Release Region Type Code Rar./Price Notes
Eldorado Gate volume 2 JP JPN T-1224M A 2 c
1 versions, 1 JP

Eldorado Gate volume 3


NTSC-J exclusive
エルドラドゲート 第 3 巻
Publisher: Capcom Origin: Japan
Developer: Capcom Year: 2001 J
Genre: RPG Also on: Dreamcast exclusive
Series: Eldorado Gate series
Useful Extras: VGA, Translation Guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The series continues in volume 3, this time with 2 chapters (which are longer than those on the previous volumes) and
changes the format slightly. The first of the chapters here (7th of the series if you're keeping count) sees Kanan disappear and
the events following this, and the second sees the addition of a new character (Pamela). The locations change again, and the
2D artwork looks great as always, and as usual you're going to want to have played the earlier two chapters and have either a
knowledge of the language or the excellent guide on Gamefaqs (all the guides were written by user Lord_ADK, and really do
allow some enjoyment from the game for those stuck behind the language barrier).
Also worth noting that this volume generally had some of the best responses upon release.

Release Region Type Code Rar./Price Notes
Eldorado Gate volume 3 JP JPN T-1225M B 2-3 c
1 versions, 1 JP

Eldorado Gate volume 4


NTSC-J exclusive
エルドラドゲート 第 4 巻
Publisher: Capcom Origin: Japan
Developer: Capcom Year: 2001 J
Genre: RPG Also on: Dreamcast exclusive
Series: Eldorado Gate series
Useful Extras: VGA, Translation Guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The 4th instalment of the series returns to a 3 chapter format, introducing 3 new characters (Mima, Mamma and Gigi). The
usual change in locations and setting keeps things interesting, the monsters are levelled up a little to keep things balanced in
the battles, and the graphics retain their high quality. If you've read this far you'll know about the language barrier as well...
Although you can play this stand-alone, you really do need to have played the first trio of titles before attempting this one.

Release Region Type Code Rar./Price Notes
Eldorado Gate volume 4 JP JPN T-1226M B 2-3 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 86


Eldorado Gate volume 5
NTSC-J exclusive
エルドラドゲート 第 5 巻
Publisher: Capcom Origin: Japan
Developer: Capcom Year: 2001 J
Genre: RPG Also on: Dreamcast exclusive
Series: Eldorado Gate series
Useful Extras: VGA, Translation Guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Volume 5 brings more RPG quality from Capcom, and continues the series with 3 more
chapters (now totalling 14) and the introduction of 2 more characters (Sophie and Rado). As
well as the introduction of 2 new characters, the chapters deal with the company descending into the 'dead world', and
there's the usual mix of new locations, new attacks and magic and new monsters. There's some extras included here, galleries
and a sound test, but of course it's the progression of the main plot which will be of most interest to those who have
persevered through the 4 earlier volumes. Luckily, the plot is as of as high a quality as the series has had throughout, and as
usual, a guide or Japanese skills are a necessity.

Release Region Type Code Rar./Price Notes
Eldorado Gate volume 5 JP JPN T-1227M B 3 c
1 versions, 1 JP

Eldorado Gate volume 6


NTSC-J exclusive
エルドラドゲート 第 6 巻
Publisher: Capcom Origin: Japan
Developer: Capcom Year: 2001 J
Genre: RPG Also on: Dreamcast exclusive
Series: Eldorado Gate series
Useful Extras: VGA, Translation Guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
th
The 6 volume of the series continues the story, introduces a new character (Gigi) and adds
two chapters, both of which are top notch. It's a bit shorter than previous volumes but brings the whole cast of characters
together for the first time. You know what to expect if you reach chapter 6, honestly...

Release Region Type Code Rar./Price Notes
Eldorado Gate volume 6 JP JPN T-1228M B 4 c
1 versions, 1 JP

Eldorado Gate volume 7


NTSC-J exclusive
エルドラドゲート 第 7 巻
Publisher: Capcom Origin: Japan
Developer: Capcom Year: 2001 J
Genre: RPG Also on: Dreamcast exclusive
Series: Eldorado Gate series
Useful Extras: VGA, Translation Guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
th
The 7 and final entry in the series is a fitting one, bringing the story to an end and
showcasing for the final time the fine detailed graphics, lovely soundtrack and well developed plot that Capcom managed to
deliver over this 7 part game. 2 more chapters await, including the final showdown with the big bad. It may be pretty clear by
now that you're going to want to have played the earlier volumes and have a good guide to help you along.
Overall, the Eldorado Gate series is certainly an interesting attempt at serialising the RPG genre. Whilst there is certainly
somewhat of a barrier if you don't speak Japanese, the lovely artwork and excellent guides online make it worth a shot.

Release Region Type Code Rar./Price Notes
Eldorado Gate volume 7 JP JPN T-1229M B 4-5 c For those that ordered the final volume
from D-Direct, there was a special box
(with Art Book) to store the games in.

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 87


Elysion ~Eternal Sanctuary~
NTSC-J exclusive
also known as 'Elysion: Eien no Sanctuary'
エリュシオン 〜永遠のサンクチュアリ〜
Publisher: NEC Interchannel Origin: Japan
Developer: Terios Year: 2002 J
Genre: Visual Novel Also on: PC, PS2
Useful Extras: VGA, Translation Guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Elysion is a well received visual novel title, which breaks up the static screens with a 2D
overworld. You play the role of a physician who is sent to care for a wealthy old man living in a
mansion on an island, which soon turns into a story of intrigue and mystery. And sexy maids, of course. The 2D map
movement sections are a bit basic, and the main content here is your standard visual novel fare, but the story is good and
there's enough interesting twists in the branching storylines to warrant a look for fans of the genre. As often is the case, the
original PC version had a bit more adult content, but the DC version is tamer. As always, knowledge of the language or a good
guide will be needed here.

Release Region Type Code Rar./Price Notes
Elysion – Eternal Sanctuary JP JPN T-20116M A 1-2 c
1 versions, 1 JP

Erde
NTSC-J exclusive
full title is 'Erde ~Nezu no Kinoshitade~'
Erde 〜ネズの樹の下で〜
Publisher: Kid Origin: Japan
Developer: Kid Year: 2003 J
Genre: Visual Novel Also on: PS2
Useful Extras: VGA, Translation Guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Kid have a habit of making interesting DC visual novels, and Erde is certainly interesting. The main character here is Takumi,
an ordinary man living in an ordinary village, when one day a girl riding a motorcycle crashes into his house. This of course
gives the opportunity for the rider, Yoko, to stay to repair the bike and awake a sense of adventure in Takumi. Whilst it's a
pretty standard visual novel, it soon ventures into slightly unfamiliar surroundings, with elements of sci-fi thrown in as the
characters access a virtual world away from the village surrounding them. There's no real gimmicks here, other than the
setting, but it's a decent genre entry. You will need to know Japanese, as always.

Release Region Type Code Rar./Price Notes
Erde: ~Nezu no Kinoshitade~ JP JPN T-19720M B 3-4 c
1 versions, 1 JP

es
NTSC-J exclusive
Publisher: TV Asahi / SEGA Origin: Japan
Developer: TV Asahi / Four-Some Year: 2001 J
Genre: FMV Adventure Also on: Dreamcast exclusive
Major License: es (TV series)
Useful Extras: Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Based on a crime thriller drama series in Japan, es is best described as a cross between an
FMV adventure, hidden object title and general point and click adventure-lite. There's not a
massive degree of interactivity to be had, but the game was well received and, as it uses the same cast as the series, is well
acted with an engrossing storyline. If you can understand it, it's worth a look, but for those unable to speak Japanese it may
be best to steer clear, as with no guides online for the game itself and mostly audio speech rather than text, progress would
be very tough.

Release Region Type Code Rar./Price Notes
es JP JPN T-45501M A 1-2 c Double sized jewel case; 3 discs.
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 88


Escape 2042: The Truth Defenders
Indie release

Publisher: Orion Origin: France


Developer: Orion Year: 2017 WW
Genre: 2D Platformer Also on: PC, MD, GB
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Orion's one man mission to give the DC Indie scene as many genres as humanly possible
continues with Escape 2042, a title that takes inspiration both in gameplay and aesthetics,
from the 8-bit world of the 80's. Set in a dystopian future, the game is somewhat of a homage to titles such as Impossible
mission, and features unforgiving platform action with puzzle elements, as well as a couple of mini games, including a great
'reverse-shmup'. What elevates the game is it's dark, moody atmosphere which perfectly fits in with the 80's dystopian view of
an Orwellian future, with a great soundtrack and some spot-on pixel art. There's plenty of challenge on offer, although it's fair
to say this may put some off, and there's a fair amount of, thankfully, instant re-spawning as you attempt to navigate your
way through the levels. Later on, the game changes setting and colour palette from the blues and blacks that set the earlier
scenes, but it never moves away from being a nostalgic, and well programmed, nod to a gaming era now gone.
It doesn't push the console, and if you don't have nostalgic feelings about a time when cold war paranoia and less-than-
positive view of the worlds future was rife, you may not quite get as much enjoyment out of the game as those that do, but
it's a well crafted, enjoyable platformer and yet another example of what a talented bloke Orion really is.

Release Region Type Code Rar./Price Notes
Escape 2042: The Truth WW HBW - B 4 c
Defenders
1 versions, 1 WW

Espion-AGE-NTS
NTSC-J and NTSC-U release
released in the US as 'Industrial Spy: Operation Espionage'
エスピオネージェンツ

Publisher: NEC Interchannel (Japan) Origin: Japan


UFO Interactive (NA)
Developer: NEC Interchannel Year: 1999 J, 2000 NA
Genre: Strategy Also on: Dreamcast exclusive
Useful Extras: VGA, Arcade Stick
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 182nd
Spy based tactical strategy caper, Espion-AGE-NTS (or Industrial Spy: Operation Espionage in
the States) is a cool idea but not so cool as an actual experience. There's a gloriously generic
story about evil corporations taking over the world, and a cast of rather obvious stereotypical
characters, neither of which inspire much confidence. The gameplay involves giving orders to
your team of agents to carry out numerous missions, with the screen showing their locations in
numerous windows, from which you can also access maps and briefings and the like. It's
cluttered, gets too confusing and looks drab. If you have patience and are a big fan of these
sort of tactical titles, then you may want to give it a playthrough.


Release Region Type Code Rar./Price Notes


Espion-AGE-NTS JP JPN T-38804M B 1-2 c
Industrial Spy : Operation NA US T-41302N B 3 c This US release has a white spine
Espionage
2 versions, 1 NA, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 89


ESPN International Track & Field
NTSC-J , NTSC-U and PAL release
released in Japan as 'Ganbare Nippon! Olympic 2000'
がんばれ! ニッポン! オリンピック 2000

Publisher: Konami Origin: Japan


Developer: Konami Year: 2000 J / NA / PAL
Genre: Sport - Olympic Also on: PS1, PS2, GBC, N64
Series: Track and Field
Major License: ESPN (Sports Broadcaster);
Japanese Olympic Committee (in Japan, Sporting organisation)
Useful Extras: VGA, a few friends (1-4 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Konami update their classic Track and Field franchise for a new generation, but sadly do what
they did so often on the DC – so expect an angular, poorly textured PS1 port. There's not many
events on offer (8 to start with, 4 more to unlock), and the controls are too simple, offering
little in depth. This isn't helped with a difficulty level that is too low, meaning world records on
your first attempts more often than not (which is just lazy). The graphics really are noticeably
weak – they were never that great on other platforms, but their angular nature doesn't fit with
the DC's library. The most fun comes with some mates attempting to beat each others scores,
and for the solo play there's not enough depth. The Japanese release has an official Japanese
Olympic Committee license.


Release Region Type Code Rar./Price Notes


ESPN International Track NA US T-9509N A 1 c This US release has a black spine
and Field
ESPN International Track EU D/E/S T-9504D-76 A 1 c The 2 PAL versions of ESPN share the
and Field same disc but have different manuals.
ESPN International Track EU F/G/I T-9504D-87 A 1 c
and Field
Ganbare Nippon! Olympic JP JPN T-9511M A 1 c
2000
4 versions, 1 NA, 1 JP, 2 PAL

ESPN NBA 2 Night


NTSC-U exclusive

Publisher: Konami Origin: Japan / USA


Developer: Konami / Sunset Entertainment Year: 2000 NA
Genre: Sport - Basketball Also on: PS2
Major License: ESPN (Sports Broadcaster); NBA (Sporting league)
Useful Extras: a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Oh dear. Something went wrong here. After a good first impression with impeccable presentation, things go down hill fast.
Graphics are beset with terrible glitches, jerky players who float into place, whilst the animation is woeful with missing frames
the norm. The gameplay is slow, buggy and broken. 3 point scoring is an exercise in futility, as it's almost impossible to score
from the outside, and up close it's no better with your players often clipping through the backboard, other players and
anything else nearby. Passing, somehow, is broken completely, taking an age as the players cycle through terrible animation
sequences, and has no accuracy. The AI is terrible, frequently going out of bounds, and the control is horribly delayed. A
complete disaster, no amount of official NBA rules and teams can save this from being a total mess.

Release Region Type Code Rar./Price Notes


ESPN NBA 2 Night NA US T-9503N A 1 c This US release has a black spine
1 versions, 1 NA

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 90


European Super League
PAL exclusive

Publisher: Virgin Origin: England


Developer: Crimson Year: 2001 PAL
Genre: Sport - Football Also on: PC, PS1, GBC, GBA
Major License: 16 major European teams
Useful Extras: VGA, a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Crimson had been responsible for Viva Football on the PS1, known for it's ridiculously high team count (40 years of national
teams), but go the completely other direction here with just 16 teams in a fantasy European Super League. It's an idea which
seems sound – dispose of those unimportant minor teams of European football, and just stick with the big guns. Sadly,
regardless of potential, the game isn't great. Play feels loose, with difficulty in setting up any sort of tactical, realistic football,
and it just feels lethargic – especially in 'simulation' setting, which likes making things awkward for the sake of it. You never
get a sense that the game was made by people who love the beautiful game – and that lack of fluidity in gameplay is a killer.
There's some good attention paid to the 16 available teams, as you'd hope, but it still offers a much more shallow experience
then we deserve on the Dreamcast.



Release Region Type Code Rar./Price Notes


European Super League EU E/F/G/I/ T-7015D-50 A 1 c
P/S
European Super League EU EWLP - C 2-3 c Disc codes: 950-0154-50 / 952-0149-50
European Super League EU Ebc - C 2 c This Ebc is one of the Promotional
releases. Should have a sticker on the
front, and the disc itself will have a code
starting with P and 'Promotional Copy –
not for resale' printed on the inner
section of the disc.

3 versions, 3 PAL

Eve Zero -Ark of the Matter- Perfect Edition


NTSC-J exclusive
also known as 'Eve Zero Kanzenban: Ark of the Matter'
イヴ·ゼロ 完全版 -Ark of the Matter-

Publisher: Game Village Origin: Japan


Developer: C's Ware Year: 2001 J
Genre: Visual Novel Also on: PC, PS1
Related titles: Eve: Burst Error (predecessor)
Useful Extras: VGA, VMU functions, Translation Guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Eve Zero is a prequel to the highly regarded Eve: Burst Error (which appeared on the Saturn, amongst other systems), and
takes a similar path. You control 2 characters, the P.I. Kojiroh Amagi and secret agent Marina Hojo, flipping between their
parallel storylines throughout the game, and eventually seeing the story merge from distinct origins to a connected plot. Like
it's predecessor, the game is superbly written and contains a far more serious, mature theme than many Visual novels on the
DC – which carries on through to the darker, more serious visuals. A guide will help for those who don't speak Japanese, as
without it progress will be tough.
The 'Perfect Edition' denotes that this is an enhanced port of the original PS1 version of the game, and the game shipped with
an EVE encyclopedia which details elements of the game world.

Release Region Type Code Rar./Price Notes
Eve Zero -Ark of the Matter- JP JPN-L T-39802M A 1-2 c The Limited edition release of Eve Zero
Perfect Edition is the only release. Comes in a gold
slipcase, with an EVE encyclopedia.
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 91


Ever 17 -The Out of Infinity-
NTSC-J exclusive
also known simply as 'Ever 17'
エバー・セブンティーン

Publisher: Kid Origin: Japan


Developer: Kid Year: 2002 J
Genre: Visual Novel Also on: PC, PS2
Related titles: Never 7 (predecessor); Ever 17 Premium edition (updated version)
Series: Infinity series
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The second entry in Kid's Infinity series of visual novels, Ever 17 -The Out of Infinity- is widely regarded as one of the best
examples of the genre. Set in an underwater marine theme park, an accident occurs trapping 7 individuals in the flooded park
and blocking all routes of escape or communication with the outside world. What follows is a high quality tale of mystery and
intrigue, with a sci-fi theme, as the trapped characters attempt to work out what happened, why it happened, and how to
escape. Boasting wonderful visuals, branching plot lines and 11 possible endings, Ever 17 was widely considered as one of the
best examples of a visual novel, and still retains a strong fan base. Due to it's popularity and fame, there are numerous guides
available online to help those not able to speak Japanese, meaning this is one Visual novel that everyone can get some
enjoyment out of.

Release Region Type Code Rar./Price Notes
Ever 17 -The Out of Infinity- JP JPN T-19716M A 2 c
1 versions, 1 JP

Ever 17 -The Out of Infinity- Premium Edition


NTSC-J exclusive
エバー・セブンティーン -the out of infinity-

Publisher: Kid Origin: Japan


Developer: Kid Year: 2003 J
Genre: Visual Novel Also on: PC, PS2, PSP, X360, AND,
iOS
Related titles: Never 7 (predecessor); Ever 17 (first version)
Series: Infinity series
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A re-release of Ever 17 -The Out of Infinity-, no doubt due to the massive popularity of the first, which includes an extra
promotional disc and new artwork, but not a great deal more. Sega themselves classed this as a separate release, hence why
it has it's own listing here, but there really is nothing notably different to take an interest in. It is Ever 17 though, and
therefore is still as strong a genre example as before.


Release Region Type Code Rar./Price Notes


Ever 17 -The Out of Infinity- JP JPN T-19723M A 2-3 c Comes in a Double Jewel case. Also
Premium Edition includes a promotional disc and a card
Ever 17 -The Out of Infinity- JP JPN-D T-19723M B 2-3 c This release is one of the many where
Premium Edition the only indication of it being a Dorikore
re-release will be from a sticker on the
front of the wrapper.

2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 92


Evil Dead: Hail to the King
NTSC-U and PAL release

Publisher: THQ Origin: USA


Developer: Heavy Iron Year: 2000 NA; 2001 PAL
Genre: Survival Horror Also on: PC, PS1
Major License: Evil Dead (Movie series)
Useful Extras: none

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Having all the ingredients at hand to make a rather succulent Survival horror pie, it's a shame that this one leaves a rather
bitter taste in the mouth. There's a series of great ideas here. Taking the Evil Dead franchise into the gaming world was a
great idea; getting Bruce Campbell back as Ash was a great idea; taking the basic idea of Resident Evil with static
backgrounds could have been a great idea. But somewhere, it went a bit wrong. Ash is hard to control and the monsters keep
regenerating, and take all too much mindless hammering on the buttons to defeat, which just isn't that much fun. Combat
needed to be entertaining to keep the game alive, as it plays a far more integral role here, than in your average survival
horror, but it quickly becomes tiresome. It does look and sound like the source material to it's credit, and fans of the films may
get a kick out of that at least, but it comes across as a poor attempt to create a Resident Evil clone, with the Evil Dead name
never used to it's full potential.

Release Region Type Code Rar./Price Notes
Evil Dead: Hail to the King NA US T-10003N A 2 c This US release has a black spine
Evil Dead: Hail to the King EU E/S T-10005D-05 A 2-3 c
Evil Dead: Hail to the King EU E/F T-10005D-80 A 2-3 c
Evil Dead: Hail to the King EU F/G T-10005D-83 A 2-3 c The 3 PAL releases of Evil Dead appear
to have overlapping regions, and have
different discs depending on the
languages. The manual is shared
between them.

4 versions, 1 NA, 3 PAL

Evil Twin
PAL exclusive
full title 'Evil Twin: Cyprien's Chronicles'
Publisher: Ubi Soft / Big Ben Origin: France
Developer: In Utero Year: 2002 PAL
Genre: Action-Adventure Also on: PC, PS2
Useful Extras: VGA (not indicated on inlay)
2009 DCJY Poll: n/a 2013 DCJY Poll: 131st 2016 DCJY Poll: 102nd
Much delayed, Evil Twin Cyprien's Chronicles finally found it's way to the Dreamcast in 2002,
after it's PS2 version was released, and only in PAL territories. It tells the tale of orphan
Cyprien, who finds himself in the cursed world of 'Undabed' on a search for his teddy bear and
imaginary friend Lenny. The aesthetics are straight out of a Tim Burton film, mixing childish nightmares with a dark, gothic
feel, and boasts a fantastic atmospheric audio score. The ability to transform into 'SuperCyp', a twisted transformation into a
powerful version of Cyprien, adds something to the mix. Sadly, the game itself isn't great. It's a pretty standard 3D platformer
underneath the Burtonesque looks, with fiddly controls and some tiresome levels to trudge through before you get to the
really interesting (aesthetically, at least) later levels. The design of the games world and the atmosphere alone are worth a
trip into Cyprien's dark adventure, it's just a shame that the game never really plays as well as it looks.

Release Region Type Code Rar./Price Notes
Evil Twin EU E/F/G/S T-46605D-71 B 6 c
Evil Twin EU E/F/G/S T-46605D-80 B 6 c The -71 version and -80 version appear
identical apart from the back cover
having the order of the language blurbs
different – in the -80 it's English,
French, German and Spanish, whilst the
-71 is German, English, French and
Spanish. The discs are also different
pressings, although both versions share
the same manual.
Evil Twin EU EWLP - C 6-7 c Disc codes: 950-0190-50 / 952-0180-50
3 versions, 3 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 93


Evolution
NTSC-J , NTSC-U and PAL release
full title 'Evolution: The World of Sacred Device'; released in Japan as 'Shinkisekai
Evolution'
神機世界 エヴォリューション
Publisher: ESP (Japan); Ubi Soft (NA / PAL) Origin: Japan
Developer: Sting Year: 1999 J; 2000 NA/PAL
Genre: RPG Also on: GC (in Evolution Worlds)
Related titles: Evolution 2 (sequel) Series: Evolution
Useful Extras: VGA
2009 DCJY Poll: n/a 2013 DCJY Poll: 146th* 2016 DCJY Poll: 84th
(* with Evolution 2)
With the genre's big hitters some way off, Sting's Evolution was many DC early adopters first taste of RPG gaming on their
new machine. Taking the role of Mag Launcher, you make your way through several randomly generated 'ruins' on the hunt
for artefacts to sell to the 'Society', who organise searches of ruins and set assignments to intrepid adventurers. It's best to
describe Evolution as a dungeon crawler, as that is where most of the game takes place, with exploring the surroundings and
towns secondary. The dungeons are a bit dreary, and as they are randomly generated, are a bit patchy. 3D battles are cool,
and the characters themselves are just about well realised enough to keep interest. Solid, colourful graphics and a good
soundtrack are nice, but the lack of a really good story and rather generic feel hurt it. Decent, but not spectacular.

Release Region Type Code Rar./Price Notes
Evolution NA US T-17706N A 1-2 c This US release has a white spine
Evolution JP JPN T-38701M A 1 c
Evolution EU E/S T-17705D-50 (*1) A 1-2 c Both PAL releases have the same code,
Evolution EU F/G/I T-17705D-50 (*2) A 1-2 c but the code for the covers themselves
differ, with the E/S version having an
-88 suffix and the F/G/I having an -87
one. Both versions have the same disc
but different Instruction booklets.
Evolution EU EWLP - C 2 c Disc codes: 950-0056-50 / 952-0053-50
5 versions, 1 NA, 1 JP, 3 PAL

Evolution 2
NTSC-J , NTSC-U and PAL release
full title 'Evolution 2: Far Off Promise'; released in Japan as 'Shinkisekai Evolution
2: Tooi Yakusoku'
神機世界 エヴォリューション 2 ~遠い約束~
Publisher: ESP (Japan); Ubi Soft (NA / PAL) Origin: Japan
Developer: Sting Year: 1999 J;2000 NA;2001 PAL
Genre: RPG Also on: GC (in Evolution Worlds)
Related titles: Evolution (predecessor) Series: Evolution
Useful Extras: VGA
2009 DCJY Poll: n/a 2013 DCJY Poll: 146th* 2016 DCJY Poll: 128th
(* with Evolution)
Evolution 2 continues the adventure from the first game in the series, this time seeing Mag, Linear and gang travel to
Museville to continue their artefact hunting for the Society, through another set of dungeons filled with monsters and treasure
to find (and sell, still a key component of the game). The same bright and colourful graphics with solid characters return, and
whilst there's a couple of tweaks here and there, it looks and plays pretty much the same as the first game. The battles are
still fun, but simple, 3D turn based affairs, and there's still maybe a few too many to grind your way through as you progress
through each destination. Sadly, the same issues that the first title had return this time, with a less than exciting story and a
rather plodding feel to the whole thing. It's enjoyable enough for a rather unremarkable RPG experience, but it falls some way
short of competing with the best on the system. The PAL release, exclusive to GAME stores, is consistently one of the more
expensive titles out there – it's a shame the game doesn't justify the price tag.

Release Region Type Code Rar./Price Notes
Evolution 2 NA US T-17711N A 3 c This US release has a white spine
Evolution 2 JP JPN T-38703M A 1 c
Evolution 2 EU E/F/G/I/S T-45005D-50 B 7 c
Evolution 2 EU EWLP - C 7 c Disc codes: 950-0171-50 / 952-0164-50
No content difference between this
white label and the standard release.
4 versions, 1 NA, 1 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 94


Exhibition of Speed
PAL exclusive
also known as 'E.O.S.'

Publisher: Titus Origin: USA


Developer: Player 1 Year: 2001 PAL
Genre: Racing Also on: Dreamcast exclusive
Related titles: Roadsters (predecessor)
Useful Extras: Steering Wheel, a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

When DC aficionados make lists of DC games that deserved sequels, Titus's Roadsters would probably not rank highly. That's
probably why Exhibition of Speed (E.O.S.) shed any baggage of being labelled a sequel to that game, despite it quite plainly
being so. The trophy mode is practically copied over, and despite their being a whole host of new tracks to 'enjoy' this time,
they are all incredibly dull. Graphics are weak, the quick race gives access to most of the content from the off meaning there's
little reason to keep with the main mode of the game, sticky collisions, stupid, crash-happy AI and rubbish physics plague the
racing. How Player 1 managed to make another terrible racing game is beyond me, and they certainly learnt nothing from
their earlier attempt. E.O.S. Is a PAL exclusive, and quite cheap, but it really isn't worth playing.

Release Region Type Code Rar./Price Notes
Exhibition of Speed (E.O.S.) EU D/E/F/G T-22903D-50 A 2 c
I/S
Exhibition of Speed (E.O.S.) EU Ebc - C 2 c This Ebc is one of the Promotional
releases. Should have a sticker on the
front, and the disc itself will have a code
starting with P and 'Promotional Copy –
not for resale' printed on the inner
section of the disc.
2 versions, 2 PAL

Exodus Guilty NEOS


NTSC-J exclusive
エクソダスギルティー ネオス

Publisher: Abel Origin: Japan


Developer: Abel Year: 2001 J
Genre: Visual Novel Also on: PC, PS1, DVD
Useful Extras: VGA, Translation Guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Exodus Guilty NEOS is an enhanced version of a PS1 visual novel released in 1998, and it has some interesting ideas. The
'action' takes place over 3 time periods, all connected, and you switch between them and make decisions that ultimately effect
the future. The plot takes in several visual novel standard themes; treasure hunting, world on edge of disaster, ancient gods
etc., and has the usual array of decent artwork and lots and lots of text to read through. Overall it's pretty standard genre
fare, and those looking for another visual novel to get their head round it's a decent choice, but as always knowledge of
Japanese, or lack of, may dictate whether you give this one your time.

Release Region Type Code Rar./Price Notes
Exodus Guilty NEOS JP JPN T-44404M A 1-2 c Comes with a couple of celluloid sheets
with illustrations of characters on them.

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 95


Expendable
NTSC-J , NTSC-U and PAL release
released in PAL as 'Millennium Soldier: Expendable' and Japan as 'Seitai Heiki
Expendable'
生体兵器 エクスペンダブル

Publisher: Infogrames (NA / PAL) Origin: England


Imagineer (Japan)
Developer: Rage Year: 1999 J/NA/PAL
Genre: Shooter Also on: PC, PS1, AND
Useful Extras: VGA, Arcade stick, a friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: 178th 2016 DCJY Poll: 187th
A European launch title from prolific Dreamcast developers Rage, Millennium Soldier :
Expendable (or simply Expendable in Japanese and US versions) is an old school top down
shooter, revelling in an orgy of futuristic weaponry, massive spectacular explosions and a
predictable plot involving bad guy aliens and a group of super soldiers (the 'Expendables' of
the title). It's not as bad as that may make it sound though. MS boasts solid old school shoot
em up gameplay as you guide your character through 20 levels of alien infested landscapes.
The surroundings, the enemies you face and the weapons you come across, get more
interesting as the game progresses, taking you from cyberpunk dystopian urban dwellings, to
more scenic environments, facing off against all manner of Alien nasties.
It's not going to win awards for complex plot, and it is at heart a simple, mindless blaster, but
there's loads of awesome set pieces, the explosions look cool and there's a retro, gameplay-over-gimmick feel to it.

Release Region Type Code Rar./Price Notes
Expendable NA US T-15104N A 2 c This US release has a white spine
Expendable JP JPN T-15003M A 1-2 c
Millennium Soldier: EU E T-15101D-05 A 2 c
Expendable
Millennium Soldier: EU G T-15101D-18 A 2 c
Expendable
Millennium Soldier: EU D/F T-15101D-58 B 2 c
Expendable
Millennium Soldier: EU I/S T-15101D-60 B 2 c The 4 PAL versions of Millennium
Expendable Soldier: Expendable share the same disc
but have different Instructions booklets.

6 versions, 1 NA, 1 JP, 4 PAL

F1 Racing Championship
PAL exclusive

Publisher: Ubi Soft / Video System Origin: France


Developer: Ubi Soft Year: 2001 PAL
Genre: Racing Also on: PC, PS1, PS2, N64, GBC
Related titles: F1 World Grand Prix & II
Major License: Formula 1 (Motorsports championship)
Useful Extras: VGA, Steering Wheel, a Friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Despite Video System being involved with the publishing, F1 Racing Championship serves as a
sequel of sorts to Ubi Soft's Racing Simulation games, rather than the F1 World Grand Prix games. You can tell, as the game
lacks the level of polish and detail that the latter series brought with their 2 Dreamcast outings. It does however have a more
stable frame rate and solid controls, in both modes. The Arcade mode is probably the best entry point for casual racing fans
looking for F1 action on the console, and whilst the Simulation mode is good, it doesn't quite have the precision of WGP2. Still
a good looking, solid racing title.

Release Region Type Code Rar./Price Notes
F1 Racing Championship EU D/E/F/G/ T-17706D-50 A 1-2 c
I/S
F1 Racing Championship EU EWLP - C 2 c Disc codes: 950-0127-50 / 952-0120-50
2 versions, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 96


F1 World Grand Prix
NTSC-J , NTSC-U and PAL release
also known as 'F1 World Grand Prix for Dreamcast' in PAL and NTSC-J
F1 ワールドグランプリ For Dreamcast

Publisher: Video System (Japan) Origin: Japan


SEGA / Video System (NA / PAL)
Developer: Video System Year: 1999 J; 2000 NA/PAL
Genre: Racing Also on: PC, PS1, N64, GBC
Related titles: F1 World Grand Prix II (sequel) Series: F1 World Grand Prix
Major License: Formula 1 (Motorsports championship)
Useful Extras: VGA, Steering Wheel, a Friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: 130th* 2016 DCJY Poll: n/a (*with F1 World Grand Prix II)
One of two early F1 themed games (the other being Racing Simulation MGP), F1WGP emerged as the best choice. It's
polished to near perfection, with a superbly designed, stylish looking menu system and the sort of flair that you'd expect from
an official F1 game. There's a bit of slowdown, which is a shame, but the game runs well most of the time and the level of
detail on the full roster of F1 circuits is good for the time. It aims for a sim-lite approach and does feel a little watered down
to fit a console crowd, but learning the best lines for each track is a must and gives the game some depth. Still plays well
today, despite a couple of niggles.

Release Region Type Code Rar./Price Notes
F1 World Grand Prix NA US 51030 A 1-2 c This US release has a white spine
F1 World Grand Prix JP JPN T-3001M A 1 c
F1 World Grand Prix EU E/F/G/S/i T-3001D-50 A 1 c Italian in Instructions but not on rear.
F1 World Grand Prix EU EWLP - C 1-2 c Disc codes: 950-0017-50
Not to be confused with the F1 World
Grand Prix 'Redbull Demo'
F1 World Grand Prix EU EWLP - D 5+ c Disc codes: 950-0041-50 / 952-0039-50
'Redbull Demo' The F1 World Grand Prix 'Redbull Demo'
seems to be a rather rare white label,
which only first came to light some time
in 2012 on an Ebay listing. It's not
known exactly how many of these may
be out there, but it's almost certainly a
small amount and if they come onto
general sale now, the price will be high.
5 versions, 1 NA, 1 JP, 3 PAL

F1 World Grand Prix II


NTSC-J and PAL release
also known as 'F1 World Grand Prix II for Dreamcast'
F1 ワールドグランプリ II For Dreamcast
Publisher: Video System (Japan) Origin: Japan
Konami / Video System (NA / PAL)
Developer: Video System Year: 2000 J / PAL
Genre: Racing Also on: N64, GBC
Related titles: F1 World Grand Prix Series: F1 World Grand Prix
Major License: Formula 1 (Motorsports championship)
Useful Extras: VGA, Steering Wheel, a Friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: 130th* 2016 DCJY Poll: n/a (*with F1 World Grand Prix)
With the first WGP game only being held back by a few niggles, Video System no doubt wanted to refine the experience with
the sequel, and for the most part they were successful. Updated teams and circuits (including the introduction of the
Malaysian Grand Prix) and excellent presentation are nice, and the graphics are excellent. There's definable difficulties to cater
for all tastes, although the general feel is that the game has edged slightly towards a more arcade-feel. This does make
control a little slippery at first, but it doesn't take long to wrap your head around it. Everything else is refined and improved,
and it is a bit more 1.5 than 2, so not quite the comprehensive improvement we'd of hoped for, but it is a lovely, detailed
looking racing title that can still hold the F1 fans attention today.

Release Region Type Code Rar./Price Notes
F1 World Grand Prix 2 JP JPN T-3002M A 1 c
F1 World Grand Prix 2 EU E/F/G/I/S T-3002D-50 A 1-2 c
F1 World Grand Prix 2 EU EWLP - C 1-2 c Disc codes: 950-0083-50 / 952-0079-50
3 versions, 1 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 97


F355 Challenge
NTSC-J , NTSC-U and PAL release
'F355 Challenge : Passione Rossa' full title in PAL and NTSC-U
F355 チャレンジ
Publisher: SEGA (Japan); Acclaim (NA/PAL) Origin: Japan
Developer: SEGA AM2 / CRI Year: 2000 J / NA / PAL
Genre: Racing Also on: ARC, PS2
Major License: Ferrari F355 (Car)
Useful Extras: VGA, Steering Wheel, VS Cable, A Friend (1-2 players)
2009 DCJY Poll: 30th 2013 DCJY Poll: 42nd 2016 DCJY Poll: 63rd
Yu Suzuki's mastery of the gaming medium doesn't only reveal itself on the Dreamcast via
Shenmue, as this title shows. Originally a Naomi arcade title, it's conversion to Sega's home machine caused a considerable
amount of attention at the time, and this was mainly down to the visuals – which are just spectacular. The level of detail,
graphical quality and smooth frame rate elevate the game to the very top of the DC's graphical excellence chart. The racing
itself is geared towards the hardcore; whilst there are assists to help newcomers, to get the most out of the game you need
to learn all the subtle nuances of the tracks, hit the apex's spot on and utilise the games data tracking functions to get the
most out of every lap. There's only one car available, the titular F355, and only a singular camera angle, the in car view,
which does make the game a little sparse compared to even it's contemporaries, but at the same time, has given the game a
polished, engineered feel. There's certainly a learning curve, but once mastered, the game is a sublime affair. There's certainly
a bit of a juxtaposition between the very arcade setup and simulation handling model, but for the serious petrol heads, F355
remains the Dreamcast's best looking, and most serious, racer.

Release Region Type Code Rar./Price Notes
F355 Challenge NA US T-8119N A 1-2 c This US release has a black spine
F355 Challenge JP JPN HDR-0100 A 1 c
F355 Challenge EU E T-8118D-05 A 1 c F355's PAL releases share the same disc
F355 Challenge EU G T-8118D-18 A 1 c but have different Instruction booklets.
F355 Challenge EU D/F T-8118D-59 A 1 c
F355 Challenge EU I/S T-8118D-60 A 1-2 c As with many of the Italian/Spanish
releases, no code printed on spine.
F355 Challenge EU EWLP -(clamshell case) C 1-2 c Disc codes: 950-0100-50 / 952-0094-50
7 versions, 1 NA, 1 JP, 5 PAL

Fast Striker
Indie Release (region-free)
also known, more correctly, as 'Fast Striker 1.5'
高速ストライカー
Publisher: NG:DEV.TEAM Origin: Germany
Developer: NG:DEV.TEAM Year: 2010 WW
Genre: Shmup Also on: NEO GEO, iOS
Related titles: Last Hope, NEO XYX (same developer)
Useful Extras: VGA, Arcade Stick
2009 DCJY Poll: n/a 2013 DCJY Poll: 103rd 2016 DCJY Poll: n/a (7 th in Indie)
Flying the flag for the homebrew scene, NG:DEV.TEAM follow up Last Hope with another Neo
Geo port, this time with an updated version of Fast Striker. Eschewing the Horizontal approach
of their first release, FS is a Vertical shooter which owes a lot to the 16 bit era of the genre. It never quite pushes the DC
hardware, but the mixture of detailed (if slightly dull), mainly grey backgrounds with an orgy of colourful sprites, and no hint
of slowdown, is enticing nevertheless. There's 4 difficulty settings available, and unusually, each offers a slightly different
game. The Easy mode, for instance, is a pretty much straight ahead shooter, whilst bump it up to Extreme or the ridiculously
hard 'Omake' mode and the subtleties of the games mechanics become clear. Chaining is important throughout, whilst on
harder difficulty levels grinding makes an appearance, and the games use of a shield system gives a degree of tactical play.
Sharp controls and tough but fair bullet patterns mean death in Fast Striker is usually fair. It doesn't redefine the genre or
deliver anything particularly inventive, but it remains a fun and engaging addition to the DC Shmup library.

Release Region Type Code Rar./Price Notes
Fast Striker WW HBW NGDT-301-P C 5 c DVD style case. Standard release.
Fast Striker WW HBW-L NGDT-301-PLE C 5-6 c DVD style case, alt. Artwork & OST CD.
Fast Striker WW HBW-L FSRE2-DC C 4-5 c NG:DEV.TEAM re-released 3 of their
titles in April 2016 in Jewel cases, as
part of a bundle, Fast striker being one.
Limited, originally, to 333 copies.
3 versions, 3 WW

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 98


Fatal Fury: Mark of the Wolves
NTSC-J and NTSC-U release
released in Japan as 'Garou: Mark of the Wolves'
餓狼 MARK OF THE WOLVES

Publisher: Agetec (NA); SNK (Japan) Origin: Japan


Developer: SNK Year: 2001 J / NA
Genre: Fighter (2D) Also on: ARC, NEO GEO, PS2,
XBLA, PSN, iOS, AND
Series: Fatal Fury / Garou
Useful Extras: VGA, Arcade Stick, a Friend (1-2 players)

2009 DCJY Poll: 45th 2013 DCJY Poll: 54th 2016 DCJY Poll: 49th

The much respected Fatal Fury series was a Neo Geo staple, and Mark of the Wolves is considered the high point of the
series, and one which pushed it's original hardware to the limits. It's port to the Dreamcast was well received by fighting fans,
and continues to be held in the highest regard (and is a personal favourite for several of the DCJY staff members). For those
who prefer their 2D fighters to come from the SNK stable (like me), there's lot's to appreciate, with an intricate, technical
fighting style, and silky smooth gameplay. Unlike the many Capcom fighters, proceedings feel a little more intimate, and the
well tuned fighting engine is superbly balanced. Like the other SNK fighters on the system, the animation is fantastic, and the
artwork is superb throughout, effortlessly displaying both visual flair and a high degree of style. The cast of characters is
refreshed, with only Terry Bogard appearing from previous games, but as usual, SNK manage to create interesting characters
to battle with. It would be SNK's final release before going bankrupt, and is rightly regarded as one of their very best.

Release Region Type Code Rar./Price Notes
Fatal Fury: Mark of the NA US T-44306N B 5-6 c This US release has a black spine
Wolves
Garou : Mark of the Wolves JP JPN T-3108M A 3-4 c
Garou : Mark of the Wolves JP JPN-O T-47302M B 3 c The standard edition is the SNK release,
whilst the JPN-O release is the Playmore
release, which features wholly different
artwork.
3 versions, 1 NA, 2 JP

Feet of Fury
Indie Release (region-free)

Publisher: GOAT Store Origin: USA


Developer: Cryptic Allusion Year: 2003 WW
Genre: Rhythm Also on: Dreamcast Exclusive
Useful Extras: VGA, Dance Mat, Keyboard,
a Friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 194th 2016 DCJY Poll: n/a
The Goat store's Independent releases of Dreamcast games in the years after the consoles official demise, helped greatly in
keeping interest alive in Sega's machine, and Feet of Fury (the first) is arguably one of the best. Capitalising on the always
popular craze for dancing titles, it features several dance friendly tunes and plenty of modes to enjoy them. There's the item
battle mode, the core of the game, in which a split screen dance off against the AI or a human opponent is the attraction,
practise mode to perfect your moves and a 'Typing of the Fury' mode, sort of a mash up between Typing of the Dead and
Dance Dance Revolution. The music is okay – there's no big name artists here, but they're suitably danceable, and the
gameplay is simple and fun, even without the dance mat, with the controller an acceptable substitute. There's even the ability
to make your own swap CD's to bring other music into the game. High quality and with a professional look, Feet of Fury
remains one of the best Indie DC releases.

Release Region Type Code Rar./Price Notes
Feet of Fury WW HBW NA008 A 2 c Jewel case.
1 version, 1 WW

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 99


Fighting Force 2
NTSC-U and PAL release

Publisher: Eidos Origin: England


Developer: Core Design Year: 1999 NA / PAL
Genre: Action-Adventure Also on: PS1
Useful Extras: VGA Series: Fighting Force
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 181st
A sequel to an unremarkable PS1/N64 title, Fighting Force 2 felt somewhat archaic even on
release. Coming from Core Design, of Tomb Raider fame, it follows main character Hawk
Manson in a cyber-espionage quest to stop some evil corporation selling prototype soldiers.....
or something. It's an overused setting (even in 1999) and, besides some very decent Blade Runneresque CG movies, it's all a
rather wishy washy excuse for a beat-em up set in lots of quite dull corridors. It's looks and sounds betray a last-gen feel.
Gameplay consists of fighting poor AI enemies with a control system that's more of a hindrance than a help, and generally
involves relying on the default kick attack as the weapons are woefully unimpressive. Even in the rolling demo, the character
falls around the screen attempting to punch enemies that aren't there. A poor game, dated from the off, that feels like a
slightly tarted up, but mediocre, PS1 title rushed out for the DC.

Release Region Type Code Rar./Price Notes
Fighting Force 2 NA US T-36801N A 1-2 c This US release has a white spine.
Fighting Force 2 NA USvar T-36801N B 1-2 c The only difference between the 2 US
Fighting Force 2's, is an incorrectly
printed SKU on the game insert, which
meant the original shared Toy
Commander's SKU. The variant isn't a
re-print however, as it uses a sticker on
the SKU (on the actual inlay) to give the
correct one.
Fighting Force 2 EU E T-36802D-05 A 1 c
Fighting Force 2 EU G T-36802D-18 A 1 c
Fighting Force 2 EU D/F T-36802D-59 A 1 c The PAL versions have different discs
and Instruction booklets.
Fighting Force 2 EU EWLP - C 2 c Disc codes: 950-0033-50
same content as the standard versions.
6 versions, 2 NA, 4 PAL

Fighting Vipers 2
NTSC-J and PAL release
ファイティング バイパーズ 2
Publisher: SEGA Origin: Japan
Developer: SEGA AM2 / CRI Year: 2001 J / PAL
Genre: Fighter (3D) Also on: ARC
Series: Fighting Vipers
Useful Extras: VGA, Arcade Stick, a Friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: 104th 2016 DCJY Poll: 143rd
The original Fighting Vipers, in Arcades and on the Saturn, was unfairly dismissed by some as
a Virtua Fighter with Armour gimmick, whilst in reality it was a pretty decent fighter. Fast forward the years to the release of
it's sequel on the Dreamcast, however, and things aren't quite as bright. Released 4 years after the Model 3 version hit the
arcades, FV2 shows it's age, and can't compare with the graphical sophistication of other 3D fighters. It's got good looking
characters, but the arenas are a let down. Several characters return from the original, but where once they could be
considered fresh and interesting, they come across like goofy 90's oddball stereotypes (read – 'extreme' sports) and generic
fighters. The fighting itself is disappointing, as you engage in rather uninteresting fighting to eventually unleash a super KO
move to send your opponent over, or through, the arena walls. The Super KO's are cool, but the fighting is just a bit dull. The
games also anaemic on the options front, which doesn't help it. It's not terrible, it's just a bit average.

Release Region Type Code Rar./Price Notes
Fighting Vipers 2 JP JPN HDR-0133 A 2-3 c
Fighting Vipers 2 JP JPN-D HDR-0133 B 2-3 c One of the Dorikore releases
distinguished only by sticker on wrapper.
Fighting Vipers 2 EU E/F/G/S MK-51154-50 A 3-4 c
Fighting Vipers 2 (Beta) EU EWLP - C 3 c Disc codes: 950-0142-50 / 952-0135-50
Despite the '(Beta)' this version is
identical to the retail one.
4 versions, 2 JP, 2 PAL
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 100
Fire Pro-Wrestling D
NTSC-J exclusive
ファイヤープロレスリング D

Publisher: Spike Origin: Japan


Developer: S-Neo Year: 2001 J
Genre: Wrestling Also on: Dreamcast Exclusive
Series: Fire Pro-Wrestling series
Useful Extras: VGA, Translation Guide, Mouse, a few Friends (1-4 players)

2009 DCJY Poll: 83rd 2013 DCJY Poll: 167th 2016 DCJY Poll: 150th
For many fans of professional wrestling, there's only one true place to turn to when they want to recreate the grappling action
in game form, and that's the Fire Pro-Wrestling series. This Dreamcast outing for the series will no doubt leave those people
happy, and it should leave plenty of others with the same feeling. The isometric sprite based gameplay looks even cooler now
in a retro-chic way, but it's the gameplay which always gets the most attention, with solid, tactical, timing based grappling
action the order of the day. It also boasts an astonishing amount of options. Seriously – astonishing. There's unlicensed
rosters from loads of (mostly) Japanese wrestling promotions, tons of different game types, allowing just about any sort of
match you'd feasibly want to see, and customisation options by the bucket load. In fact, there's only one drawback – and
that's the fact that you're going to need to know Japanese to make your way through the copious amounts of Japanese text
in game. With a guide (or with the fan translated version available for those who know where to look) it's very much
enjoyable. Great game for all wrestling fans.

Release Region Type Code Rar./Price Notes
Fire Pro-Wrestling D JP JPN-L T-18804M A 1 c Listed by some sources as having 2
separate releases, and others as just
having the Limited release. It appears
that the apparent 'standard' edition has
never been found in the wild, and it is
generally considered not to exist –
despite being listed on the Sega.co.jp
website.
1 versions, 1 JP

First Kiss Story 2


NTSC-J exclusive
also known as 'First Kiss Monogatari II: Anata ga Irukara'; Literal translation 'First
Kiss Story II ~ Because you are~
ファースト KISS☆物語 II 〜あなたがいるから〜

Publisher: Broccoli Origin: Japan


Developer: HuneX Year: 2002 J
Genre: Visual Novel Also on: PS2
Related titles: First Kiss Story (PC-FX, PS1)
Useful Extras: VGA, Keyboard, Translation Guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
First Kiss Story 2 is a sequel to a PC-FX and PS1 romance visual novel, and this follow up
continues the theme of romancing several female characters in a style very much like the many,
many similar games out there in the genre. The visuals are pleasant enough, and the story is
about as unadventurous as you'd imagine. Indeed, possibly the most notable thing about the release on the DC, is the Limited
edition larger box release which contains the original First Kiss Story as an extra on 2 discs. Which is nice. You will have to
know Japanese to get anything out of either game, and to be honest neither offer anything noteworthy for those new to the
genre or those well versed in Visual novel games.

Release Region Type Code Rar./Price Notes
First Kiss Story 2 JP JPN T-46305M A 1-2 c 2 discs; double jewel case.
First Kiss Story 2 JP JPN-L T-46304M A 2-3 c Limited edition includes the first 'First
Kiss Story' game as well as some
postcards, a phone card, and all in a
larger cardboard box.
2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 101


Fish Eyes | Wild
NTSC-J and NTSC-U release
released in the US as 'Reel Fishing | Wild'
フィッシュアイズ・ワイルド

Publisher: Victor (Japan); Natsume (NA) Origin: Japan


Developer: Victor / Westone Year: 2001 J / NA
Genre: Sport - Fishing Also on: Dreamcast Exclusive
Useful Extras: VGA, Fishing Controller

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Victor's Fish Eyes | Wild (released as 'Reel Fishing | Wild' in North America) takes a somewhat more realistic approach to the
sport of fishing than Sega's arcade offerings. Each of the locales featured in the game are modelled on real life areas and use
photo realistic footage to depict the surroundings, only switching to the standard computer generated graphics whilst
depicting the activity under the water. It also revels in detail, with your fishing lodge playing home to fishing glossaries, an
equipment room and so on, all meant to make things feel as much of a simulation as possible. And it works, for the most part.
Things are more laid back than the pressurised time limits of other fishing experiences on the DC, and there's something quite
relaxing about just kicking back and learning which equipment is best to capture the right fish to progress through the games
levels. There's plenty of variety, lots of different fish throughout the different locations (all of which look great as well), and
more depth than most similar games with a strong strategic element. For those who have no interest in the sport, it probably
isn't going to win them over, but for those who want a more refined, faithful recreation, it's a winner.

Release Region Type Code Rar./Price Notes
Fish Eyes | Wild JP JPN T-9105M B 2-3 c
Reel Fishing | Wild NA US T-44303N B 2-3 c This US release has a black spine.
2 versions, 1 NA, 1 JP

Flag to Flag
NTSC-J and NTSC-U release
released in Japan as 'Super Speed Racing'; the C.A.R.T. License also often used in
the title
スーパースピード・レーシング

Publisher: SEGA Origin: Japan


Developer: Zoom Year: 1999 J / NA
Genre: Racing Also on: Dreamcast Exclusive
Major License: C.A.R.T. (Motorsports championship)
Useful Extras: VGA, Steering Wheel, a Friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Developers Zoom, also responsible for minor cult favourite Mister Mosquito, have done a decent job with this early DC take on
the Cart championship, the US-centric alternative to the F1 behemoth. It's strength lies in it's recreation of the oval tracks
which are a championship staple. Control is good, lying somewhere between arcade and sim and requiring some skill to get
the best times. With plenty of options, it recreates the excitement of these types of races well. It's not a graphical
powerhouse, with plenty of draw in and a grainy appearance, but the real issue with the game, is when oval tracks give way
to street and circuit races. The tracks look okay, but the AI and control are broken. There's plenty to admire here – from first
person perspective views with accumulating debris on your visor to recreating the actual weather from the 98 season, but
ultimately, it's best to keep to the oval tracks and ignore the rest.

Release Region Type Code Rar./Price Notes
Flag to Flag (CART) NA US 51007 A 1 c This US release has a white spine
Flag to Flag (CART) NA BRA 197106 C 4-6 c The Brazilian release can be
distinguished by the mash up of
Japanese and US style covers, especially
from the orange quarter circle
containing the DC swirl in the bottom
left of the cover. Whilst it shares the
same cover art as the other western
releases, it's back cover is in Portuguese
with Tec-Toy symbols.
Super Speed Racing JP JPN HDR-0013 A 1 c
3 versions, 2 NA, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 102


Flashback
Indie release

Publisher: JoshProd Origin: France


Developer: Delphine Year: 2017 WW
Genre: 2D Platformer Also on: AMI, ACO, MD
PC, PC-98, MCD
SNES, FM, 3DO
CD-i, JAG, MAC
iOS
Related titles: Fade to Black (sequel); 2013 remake
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Originally released in 1992, Flashback was a visually stunning 16-bit release that boasted animation that wowed gamers, and
was graced with a mature, science fiction themed story. A pseudo-sequel to Another World, it's seen release on numerous
platforms over the years, and thanks to JoshProd and their Indie revolution, an official Dreamcast port now graces our
system. You play Conrad B. Hart, scientist turned wanted man after discovering a sinister plot by a race of shape-shifting
aliens, determined to conquer the Earth. After escaping, and a brief pursuit, as depicted in the intro sequence, you're
stranded on an alien planet. The gameplay is cerebral 2D platforming – puzzles, gun fights, lots of alien technology, and a
fairly large array of controls to get your head round. The 'rotoscoped' animation is still impressive, and few games of the era
managed to envelop you in a world like Flashback did. The DC version is an amalgamation of other releases, featuring
graphical filters, CD-ROM or original cutscenes, the full 16-bit version (via Mega Drive emulator), new or original music and on
the fly saving – the last of which is most welcome. Flashback is a classic, and a great platform game, and with the extras
included, it's one of the most impressive indie releases. It is, however, a game where the cerebral nature, backtracking and
sometimes slow pace, may put some off. And it is a 25 year old game. If those things bother you, don't pick this one up, but
for the rest of us, Flashback is a welcome addition to the DC library.

Release Region Type Code Rar./Price Notes
Flashback WW HBW - B 4 c Released in PAL style packaging.
Flashback WW HBW - B 4 c Reversible cover with US style.
Flashback WW HBW - B 4 c Reversible cover with JPN style.
3 versions, 3 WW

The Flintstones – Viva Rock Vegas


PAL exclusive (not released at retail)

Publisher: not published Origin: England


Developer: Full Fat Year: 2001 PAL (unreleased at
retail)
Genre: Racing Also on: PS2, GC
Major License: Flintstones – Viva Rock Vegas (Movie)
Useful Extras: VGA, a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The Flintstones – Viva Rock Vegas was one of the few DC games that never got a release, but which many DC collectors will
have a copy of. Available on download sites in it's fully realised state, many will of downloaded to a CD-R and enjoyed the
game...well, enjoyed is a bit much maybe. It's a standard kart racer, based off the film of the same title, but in a cartoon style
more similar to the original animation. Sort of. If I sound unsure, it's because the looks don't really fit either the film or
original TV, which is a theme taken over into the gameplay, which is tired, a little bit broken in places and consisting of tracks
that don't really look finished. It's not a great example of the genre.
But why am I including a game that didn't get released in this guide? Well, unlike Half Life and Propeller Arena, other
unreleased titles, Flintstones does have a White Label release which contains the entire game (Half Life had a white label but
it consisted solely of video footage), showing how close the game was to being released at retail. It's a particularly uncommon
White Label, with only a few known to be in existence, and due to this, the price can be rather high when it irregularly comes
up for sale.

Release Region Type Code Rar./Price Notes
The Flintstones – Viva Rock EU EWLP - E 9 c Disc codes: 950-0183-50 / 952-0174-50
Vegas
1 version, 1 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 103


Floigan Bros. Episode 1
NTSC-U and PAL release
also known simply as 'Floigan Brothers'

Publisher: SEGA Origin: USA


Developer: Visual Concepts Year: 2001 NA / PAL
Genre: Action-Adventure Also on: Dreamcast Exclusive
Useful Extras: VGA, Online functions (downloads
and trading)

2009 DCJY Poll: n/a 2013 DCJY Poll: 160th 2016 DCJY Poll: 140th

With developers Visual Concepts at the helm, away from their usual sports heavy hitters, Floigan Bros. Episode 1 (there never
was an episode 2) had the pedigree behind it to be a hit, and in many ways it probably deserved to be. Visually great, and
with some great voice acting, the gameplay revolves around controlling the smaller of the brothers, Hoigle, to directly and
indirectly solve a variety of puzzles, usually by interacting with the larger dim-witted brother Moigle. There's a wide variety of
interaction types, and the game's humour runs through them. The puzzles aren't all that taxing, and most of the enjoyment of
the game comes from learning new interactions, but it's a charming and fresh approach which is short enough not to wear out
it's welcome. That said, it never manages to quite be as entertaining as it desperately wants to be – it has the feel of a well
loved childhood cartoon, but the humour and characters aren't as endearing as they think they are. It's a shame we never
saw any more from the brothers Floigan though, as some of the ideas are great.


Release Region Type Code Rar./Price Notes


Floigan Brothers episode 1 NA US 51114 A 2 c This US release has a black spine.
Floigan Brothers episode 1 EU E/F/G/S/i MK-51114-50 A 1-2 c Includes Italian instructions in the
booklet, but not on the rear cover.
Floigan Brothers episode 1 EU EWLP - C 2 c Disc codes: 950-0182-50 / 952-0172-50
No content difference from retail

3 versions, 1 NA, 2 PAL

For Symphony : With All One's Heart


NTSC-J exclusive
フォー シンフォニー ~ウィズ オール ワンズ ハート~

Publisher: Takuyo Origin: Japan


Developer: Takuyo Year: 2003 J
Genre: Visual Novel Also on: PC, PS2, PSP
Useful Extras: VGA, Translation Guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

An unremarkable high school love simulation visual novel from Takuyo, 'For Symphony' is not going to be the one example to
convert those who are unconvinced by the appeal of the genre. The artwork is okay, but the subject matter doesn't really
make for a visual treat – and to explain the story, you really could pick random stereotypical plot devices from the genre and
chances are, it would apply here. You can play as a male or female character, which is unusual, and the audio is of a good
quality throughout. Without a knowledge of Japanese the game will be a slog, and there are better genre examples out there.



Release Region Type Code Rar./Price Notes


For Symphony : With All JP JPN T-37908M A 2 c
One's Heart 1 version, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 104


Fragrance Tale
NTSC-J exclusive
フレグランス テイル

Publisher: Takuyo Origin: Japan


Developer: Takuyo / Limenade Year: 2001 J
Genre: Visual Novel Also on: PC, PS2
Useful Extras: VGA, Translation Guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Sporting an odd mix of Celtic and Christian mythology, Fragrance Tale can be neatly summed up as a visual novel which
involves mixing perfume. It may sound odd, and to be fair, to a western audience it certainly does come across that way (it's
also an example of the sub genre of 'BL' game, or 'Yaoi', which concentrate on romantic relationships between only male
characters, written and designed primarily by female gamers, and a sub genre of games that sadly never would of sold to a
western audience). Angels and demons both make an appearance, with your character tasked with creating the perfect
fragrance which will end the age old war between the two forces, with the usual mix of love simulation and visual novel
elements making the game a difficult one for those who can't handle the large amount of Japanese text. It's no reinvention of
the genre, but it looks good and was well received upon release.


Release Region Type Code Rar./Price Notes


Fragrance Tale JP JPN T-37904M A 1 c comes with calender card
1 version, 1 JP

Frame Gride
NTSC-J exclusive
フレームグライド

Publisher: FromSoftware Origin: Japan


Developer: FromSoftware Year: 1999 J
Genre: Action Also on: Dreamcast Exclusive
Useful Extras: VGA, Keyboard, Translation Guide,
a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 176th

FromSoftware have had a long history of fan favourite releases, most notably the long running Armored Core series and more
recently the Dark Souls series, but they only released one title on the DC in the form of this Medieval fantasy sci-fi mecha title
that never saw release outside of Japan. Emphasising one on one mech combat (either player on player, player on AI or using
the internet), it's a good looking and satisfyingly aggressive affair. There's plenty of upgrades available, allowing more
impressive weapons, parts and 'squires', to help out fight your opponents. The setting makes a change from the shiny sci-fi
standard, and it looks and sounds good for an early DC title. Control can be a little awkward, and the game can sometimes
feel a little lifeless, but overlook those faults and there's a decent game here. Japanese knowledge is certainly useful, as there
is a fair amount of text in between battles, but as the action itself is easily understood, a good guide will ease you in. A fully
English translated patched version is online too


Release Region Type Code Rar./Price Notes


Frame Gride JP JPN T-34201M A 1-2 c
1 version, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 105


Freestyle Scooter
NTSC-U and PAL release
released in the US as 'Razor Freestyle Scooter'

Publisher: Crave/ Ubi Soft (PAL); Crave (NA) Origin: Australia / USA
Developer: Shaba Games / Year: 2001 NA; 2002 PAL
Titanium Studios
Genre: Sport - Extreme Also on: PS1, N64, GBC, GBA
Major License: Razor (Scooter brand)
Useful Extras: VGA, a Friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

It's easy to dismiss Freestyle Scooter / Razor Freestyle Scooter as a cheap cash in on the scooter craze using a Tony Hawk
style formula, but there is a decent game here. The graphics are sharp and colourful and nip along at a constantly good frame
rate, whilst the soundtrack consists of inoffensive nasally pop-punk that fits the target demographic for the title. The game
suffers from a distinct lack of content, but when it does it right, the first 2 levels of the game for instance, it's a decent stab at
recreating Tony hawks with scooters, but it's an uneven experience that has little originality.
Oh, before I forget, the game has a credits movie watchable from the main menu which is, truly, one of the most bizarre and
strange things you'll ever see, involving guys dressed up in Crocodile, Chipmunk, Rabbit and Gorilla costumes, riding scooters.
It's bizarre, but oddly compelling to watch, and sadly is probably the most unique thing about the game.

Release Region Type Code Rar./Price Notes
Freestyle Scooter EU E T-46604D-50 B 2-3 c
Freestyle Scooter EU EWLP - C 2-3 c Disc codes: 950-0191-50 / 952-0181-50
Razor Freestyle Scooter NA US T-40219N A 1-2 c This US release has a black spine.

3 version, 1 NA, 2 PAL

Frog Feast
Indie Release (region-free)

Publisher: Oldergames Origin: USA


Developer: Rastersoft Year: 2007 WW
Genre: Action Also on: CD-i, MD, NEO GEO, MCD,
SNES, JAG, NGCD
Useful Extras: a Friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Possibly the rarest commercial DC release out there, Frog Feast is a rough and ready title
where, despite 100 copies being indicated by it's numbering system, no one is quite sure how
many are out there in the wild. The game was released on numerous platforms by it's creator,
Charles Doty (Rastersoft), and is a homage to an old Sega-Gremlin arcade title 'Frogs' (a title
which saw copycat releases under various names on other systems, including 'Frogs and Flies' on the Atari 2600). It's not a
great game; with ultra simple gameplay as you jump between lily pads trying to catch flies, with graphics and sound barely
improved from other versions.
Due to the rather amateur nature of the games production (seemingly copied onto CD-R on demand), the quality isn't high,
with several copies suffering from glitches, and the individual numbered copies appear to also be repeated in some instances.
It's probable that far fewer than 100 copies are out there (although some sources do state 200 copies, others estimate as low
as 20). None of this effects the collectable nature of the game, which is exceedingly high, despite it's issues. How many
reproduced copies are out there is also unknown, adding another layer of confusion over the games release. A 'genuine' copy,
if possible to confirm it's status, would very likely be at the very upper end of DC gaming prices.

Release Region Type Code Rar./Price Notes


Frog Feast WW HBW - E 7-9 c
1 version, 1 WW

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 106


Frogger 2: Swampy's Revenge
NTSC-U exclusive
also simply known as 'Frogger 2'

Publisher: Hasbro Interactive Origin: England


Developer: Blitz Games Year: 2000 NA
Genre: Action-Adventure Also on: PC, PS1, GBC
Series: Frogger
Useful Extras: a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 162nd 2016 DCJY Poll: n/a

This sequel to the reimagined Frogger released on the PS1 a couple of years before (as opposed to the original Konami
developed game) was part of a seemingly never-ending series of classic Arcade titles released at the turn of the millennium
which, depending on your point of view, could be either applauded for trying to breath new life into games with modern tech,
or criticised for trying to make a quick buck off of nostalgic gamers. Frogger 2, thankfully, is at least enjoyable. The goal is to
find the 5 baby frogs on each level, and utilises the timing and placement strategy of the series, but in levels that are spread
out with various obstacles with interesting arrangements. There's loads to unlock, including classic Frogger levels, which play
well, and everything is bright, cheery and fun. It doesn't revolutionise gaming, and it's a rather simple affair which can
frustrate at times, but it does a good job at bringing it's hoppy star to a new generation.


Release Region Type Code Rar./Price Notes


Frogger 2 Swampy's Revenge NA US T-40604N A 1-2 c This US release has a black spine.

1 version, 1 NA

Fruit'Y
Indie Release (region-free)

Publisher: Dragon Box Shop / Retroguru Origin: Germany / Spain


Developer: Retroguru Year: 2015 WW
Genre: Puzzle Also on: PC, AND
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Coming a little out of the blue when announced, this release comes from Retroguru (a
talented collective of coders, responsible for download only DC games such as Xump that
deserve some play time) and DragonBox Shop, and whilst it had a limited amount printed, it
was at an incredibly good value price (just a few Euros!).
Sporting a nice retro pixel look and an excellent soundtrack, it plays like old Amiga title Gem'X,
with two screens full of fruit on screen, with the goal to change the left hand side to match
the right hands layout, by selecting fruit which then change corresponding to which you selected (directly selecting a fruit
changes it two steps up the sequence of fruit changes, whilst the fruit above and below and to the left and right change 1
step). It's a simple concept but can tax the brain as the 120 levels on offer progress, although there are a few helpful options
to get through the trickiest stages. It's retro look, simple mechanics and superb value all add up to a fun little game to play. It
doesn't push the DC in the slightest, but it's hard not to like it.


Release Region Type Code Rar./Price Notes


Fruit'Y WW HBW - B 2 c DVD style case

1 version, 1 WW

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 107


Fur Fighters
NTSC-U and PAL release

Publisher: Acclaim Origin: England


Developer: Bizarre Creations Year: 2000 NA / PAL
Genre: Action Also on: PC, PS2, iOS
Useful Extras: VGA, a few friends (1-4 players)

2009 DCJY Poll: 71st 2013 DCJY Poll: 72nd 2016 DCJY Poll: 59th
From the creators of MSR, Fur Fighters has gained a cult following over the years, thanks in no
small part to the pairing of it's cutesy animated animal characters with a hefty dose of weapon
based violence. With a large cast of colourful, charming controllable cartoon animals, Fur Fighters is probably the best
example of the 3rd person shooter genre on the console. Your goal is to defeat the evil General Viggo and rescue the many
animal babies captured by his henchmen, and the game takes you on a long, ever changing journey to do so. Levels are
large, with plenty of opportunities to explore the detailed environments, and being able to change your character and make
the most of their various abilities throughout also allows the game to never become stale. The 3 rd person shooting is great,
but the elements of puzzling, platforming and exploring are what gives the game the edge. The graphics and audio are also
excellent, but what else would you expect from those talented Bizarre boys and girls?

Release Region Type Code Rar./Price Notes
Fur Fighters NA US T-8107N A 2-3 c This US version has a white spine.
The cover of this version has a lenticular
cover, which should be attached to the
case.
Fur Fighters EU E T-8113D-05 A 1 c Fur Fighters 4 PAL releases share the
Fur Fighters EU I/S T-8113D-13 A 1-2 c same Disc but have different Instruction
Fur Fighters EU G T-8113D-18 A 1 c Booklets
Fur Fighters EU D/F T-8113D-59 A 1 c
Fur Fighters EU EWLP - (clamshell case) C 3 c Disc codes: 950-0072-50/952-0068-50
same content as the standard versions.
6 versions, 1 NA, 5 PAL

Fushigi Dungeon
NTSC-J exclusive
full title is 'Fushigi Dungeon – Furai no Shiren Gaiden: Onnakenshi Asuka Kenzan!'
rough translation is 'Mystery Dungeon: Shiren the Wanderer Gaiden:
Swordswoman Asuka Kenzan'
不思議のダンジョン 風来のシレン外伝 女剣士アスカ見参!

Publisher: SEGA Origin: Japan


Developer: Neverland / Chunsoft Year: 2002 J
Genre: RPG Also on: PC
Series: Mystery Dungeon series
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Part of the long running and hugely popular Mystery Dungeon series, Fushigi Dungeon brings some much needed Rogue
influenced gameplay to the DC. Boasting some beautiful art design which makes the most of the game's classical Japanese
historical setting, fans of dungeon crawling and RPG's will feel right at home, although, as the title never left it's home
country, those not versed in Japanese may find it challenging. As well as the superb art on display, it has a wonderful
soundtrack, but it's the ever-popular trekking through the game's many maze like levels and typical Japanese RPG elements
which will appeal most. The story takes a bit of a back seat at times, and there's a certain amount of inevitable retrying of
levels inherent in the design, but for those who can understand the Japanese text heavy menu's this often overlooked title is
certainly worth a bash.

Release Region Type Code Rar./Price Notes
Fushigi Dungeon JP JPN HDR-0187 B 4-5 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 108


Gaia master Kessen
NTSC-J exclusive
also known as 'Gaia Master Kessen! Seikiou Densetsu'
ガイアマスター 決戦!世紀王伝説

Publisher: Capcom Origin: Japan


Developer: Capcom Year: 2001 J
Genre: Board Game Also on: PS1, GBC
Useful Extras: VGA, a few friends (1-4 players),
Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
This updated version of an earlier PS1 release boasts the usual high quality Capcom artwork on it's cover, and it's enough to
get any fan of the company a little excited by the possibilities of what this game could possibly be. And then... you realise it's
really just Monopoly set in a fantasy universe. There's no denying the usual high quality Capcom presentation, artwork and
graphics, but at the same time, you can't get away from the games principal inspiration, and your enjoyment of this title will
vary depending on your affection for the classic capitalist board game. There are some extra touches thrown in, most notably
battles in which the various characters play differently, but you can't escape the source. As a game, it plays okay, with a
variety of 'boards', decent aesthetics and good competitive action in the best traditions of the original, but there's nothing
overly exciting here. Some knowledge of Japanese is certainly helpful, although there's an excellent guide on Gamefaqs which
can help you through. Worth a look, but not one of the highlights of Capcom's DC output.

Release Region Type Code Rar./Price Notes
Gaia master Kessen! JP JPN T-1212M A 2 c
Gaia master Kessen! JP JPN-D T-1212M B 2 c This Dorikore release is one of the many
where the only indication of it being a
Dorikore re-release will be from a sticker
on the front of the wrapper.
2 versions, 2 JP

Gakkyuu Oh Yamazaki
NTSC-J exclusive
also known as 'Gakkyu~O~Yamazaki' or 'Gakkyuu Ou Yamazaki: Yamazaki Oukoku
Daifunsou!'
学級王ヤマザキ 〜ヤマザキ王国大フン争!〜

Publisher: SEGA Origin: Japan


Developer: SEGA Year: 1999 J
Genre: Board Game Also on: Dreamcast Exclusive
Major License: Gakkyuu Oh Yamazaki (Anime TV series)
Useful Extras: VGA, a few friends (1-4 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Poorly received Board game title that didn't make it out of Japan – possibly because of the poo. Yes, this is the board game,
based on an Anime, which revels in the sight of dancing turds and a seemingly unhealthy obsession with toilet activities. Aside
from the faecal matter, this is a pretty unremarkable example of the genre on the DC, and seeing as even the best examples
of console board games have their issues, a lower tier example just doesn't cut the mustard. With average at best graphics
and sound, and a need to read Japanese text to understand what is going on (although as things are just so....weird,
understanding them could be a mixed blessing), this isn't a game to go at the top of a 'to play' pile.

Release Region Type Code Rar./Price Notes


Gakkyuu Oh Yamazaki JP JPN HDR-0050 A 1-2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 109


Ganryu
Indie release
武蔵巌流記

Publisher: JoshProd Origin: Japan


Developer: Visco Year: 2017 WW
Genre: 2D Platformer Also on: ARC
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Another one of the JoshProd releases, this time a port of a pretty average Neo Geo side
scrolling hack and slash. Whilst it's great to see yet more titles on the DC indie release list, and the port itself is decent, it's
the original game itself which is the issue here. Inspired by the legendary figure of Miyamoto Musashi, this Shinobi-like title
puts you in historical Japan, and challenges you to make your way through 5 levels, all the while having to fend off a
seemingly never ending supply of rather generic looking enemy ninjas. The gameplay is uninspired, a basic side on affair
which looked outdated on it's original release in the late 90's, and as the enemies constantly spawn above you whilst
progressing through the stages, it's not long before tedium sets in. Add to that some cheap deaths, whether from poor
spawning or blind drops, and a generally unimpressive graphical look, and you have a product that really didn't deserve this
re-release attention. We are lacking in this sort of title on the DC, and the game is not impossible to enjoy for short periods if
you can forgive the many flaws, but playing it for some time just leaves a rather sour taste in the mouth. The idea of Neo Geo
to DC 'official' indie releases is still tantalising, but Ganryu is not the game to fulfil this promise.

Release Region Type Code Rar./Price Notes


Ganryu WW HBW - B 4 c Released in PAL style packaging.
Ganryu WW HBW - B 4 c Reversible cover with US style.
Ganryu WW HBW - B 4 c Reversible cover with JPN style.

3 versions, 3 WW

Gauntlet Legends
NTSC-U and PAL release

Publisher: Midway Origin: USA


Developer: Atari Games / Midway West Year: 2000 NA / PAL
Genre: Action Also on: ARC, N64, PS1
Series: Gauntlet
Useful Extras: a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 99th 2016 DCJY Poll: 85th
Upgrades to classic arcade titles were all the rage at the time of the DC, but arguably none did it better than Gauntlet
Legends. Taking the basics of the original, Legends goes full 3D for it's hack and slash gameplay, with tons of levels
containing plenty of dungeons to bash your way through. Whilst it's pretty simple at it's core (beat enemies, find keys, find
exit, repeat), there's RPG-lite elements with levelling up which gives it a bit more depth. The levels can be packed full of a
variety of nasties, and it's fun to fight your way through the varied settings. The real strength here however is in it's 4 player
gameplay. Get 3 friends, huddle around the DC and experience a classic multiplayer experience. It's hectic, but enormously
good fun. Don't expect anything revolutionary, but, with friends especially, Gauntlet Legends is just pure fun for your DC.


Release Region Type Code Rar./Price Notes


Gauntlet Legends NA US T-9710N A 3 c This US version has a white spine.
Gauntlet Legends EU D/F/G T-9707D-51 A 3-4 c The 2 PAL versions of the game have
Gauntlet Legends EU E/I/S T-9707D-61 A 3-4 c the same disc but different Instructions.
Gauntlet Legends EU EWLP - C 3-4 c Disc codes: 950-0076-50/952-0071-50
same content as the standard versions.

4 versions, 1 NA, 3 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 110


GET !! Colonies
NTSC-J exclusive
GET!! コロニーズ

Publisher: SEGA Origin: Japan


Developer: SEGA Year: 2000 J
Genre: Puzzle Also on: Dreamcast Exclusive
Useful Extras: VGA, a few friends (1-4 players),
Keyboard, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A hidden gem on the DC if ever there was one, Get !! Colonies may look simplistic (a slightly
less fun re-skin of Hello Kitty Lovely Fruit Park in fact), but it has it where it counts, and that's in an addictive puzzle-strategy
hybrid with obvious nods to Go. Playing on a variety of board layouts, which often have non-playable squares in oddly shaped
designs, the aim is to expand your pieces by either cloning them (creating a new piece adjacent to one of yours) or 'jumping'
one of your pieces a couple of squares away, with the goal of turning your opponents pieces to your colour. There's lots of
strategy to learn, and defensive and offensive styles can be played. Whilst the cartoon characters you face in single player
levels are a challenge as it progresses, up to 4 human players can also battle it out, in a colourful, competitive experience.
Ignore the simplicities and bask in the games classic strategy feel – and you don't need to know Japanese to work out what's
going on either.

Release Region Type Code Rar./Price Notes
GET !! Colonies JP JPN HDR-0071 A 1 c
1 versions, 1 JP

Ghost Blade
Indie release

Publisher: Hucast Origin: Germany


Developer: Hucast Year: 2015 WW
Genre: Shmup Also on: PS4, XBONE, WiiU
Useful Extras: VGA, Arcade Stick
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a (9th in Indie)
Another shmup from Hucast, Ghost Blade elicited a somewhat mixed response upon release,
with players who just want to shoot things with pretty graphics on their DC enjoying the
experience, and the more expectant gamers having some issues with some of the games
mechanics. On a simple level, it's a fun shmup for the uncritical – the graphics do their job, the
mechanics are solid enough and the game isn't as unforgiving as other entries in the genre.
Delve a little deeper and there are some issues – there's some slowdown which is unfortunate,
and the difficulty level could be considered to be somewhat on the easy side – which whilst a blessing for the casual gamer, is
a potential turn off for the hardcore. There's also nothing particularly original or exciting in the game, which is a shame. For
those just wanting another shmup, it will do the job. For those wanting a Sturmwind-like indie game revelation, they may
want to look elsewhere.

Release Region Type Code Rar./Price Notes
Ghost Blade WW HBW TGBRE-JP A 4 c Regular Jewel case version
Ghost Blade WW HBW TGBRE-JP (DVD) B 4-5 c Regular DVD case version
Ghost Blade WW HBW-L TGBLE-JP B 5 c The Limited edition of Ghost Blade
comes in DVD case with soundtrack CD
and different artwork than the standard
version.
Ghost Blade WW HBW-L TGBCE-JP C 5-6 c Collectors Edition. Limited to 600 copies
(originally 500, with 300 containing
names in the credits. Presumably, 100
more were made). Larger box contains
Game, Soundtrack, Manual, Artbook,
Stickers, as well as an exclusive
title screen and artwork. This Collectors
edition was released over a month after
the Limited and standard versions of the
game, due to delays.
Ghost Blade WW HBW-O - B 4 c JoshProd release in PAL case.
Ghost Blade WW HBW-O - A 4 c Another re-release of Ghost Blade, this
one has reversible JPN/US cover/manual
6 versions, 6 WW

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 111


Giant Gram – All Japan Pro Wrestling 2
NTSC-J exclusive
also known as 'Giant Gram All Japan Pro Wrestling 2 in Nippon Budoukan' or 'Giant
Gram: Zen Nihon Pro Wres 2 in Nihon Budoukan'
GIANT GRAM 〜全日本プロレス2 in 日本武道館〜

Publisher: SEGA Origin: Japan


Developer: SEGA AM1 / Scarab Year: 1999 J
Genre: Wrestling Also on: ARC
Related titles: Giant Gram 2000, Zen Nihon Pro
Wres Featuring Virtua (Saturn)
Major License: All Japan Pro Wrestling (Wrestling promotion)
Useful Extras: VGA, Arcade Stick, a few friends (1-4 players),
Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 193rd* *with Giant Gram 2000

Whilst we in the west were stuck with PS1 ports of Acclaim's WWF and ECW series, there was a much more impressive
wrestling lineup for the Japanese. Giant Gram was Scarab's first entry of their All Japan Pro Wrestling series on the machine,
and it looks leagues ahead of the western grappling offerings. Tactical wrestling is the key here, with timing and strategy far
more important that remembering abstract button combinations. There's 20 odd wrestlers, plenty of arenas and the standard
array of Arcade and versus modes to get your teeth into. The language barrier isn't insurmountable, but a guide is advisable.


Release Region Type Code Rar./Price Notes
Giant Gram – All Japan Pro JP JPN HDR-0005 A 1 c
Wrestling 2
1 versions, 1 JP

Giant Gram 2000 – All Japan Pro Wrestling 3


NTSC-J exclusive
also known as 'Giant Gram 2000: Zen Nihon Pro Wres 3 Eikou no Yuushatachi'
GIANT GRAM 2000 〜全日本プロレス3栄光の勇者達〜

Publisher: SEGA Origin: Japan


Developer: WOW Entertainment / Scarab Year: 2000 J
Genre: Wrestling Also on: ARC
Related titles: Giant Gram, Zen Nihon Pro
Wres Featuring Virtua (Saturn)
Series: All Japan Pro Wrestling
Major License: All Japan Pro Wrestling (Wrestling promotion)
Useful Extras: VGA, Arcade Stick, a few friends (1-4 players),
Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 193rd* *with Giant Gram
A refinement rather than a revolution, Giant Gram 2000 takes the foundations of the first DC entry in the series and makes it
just that bit better. Solid visuals and audio elements give it an aesthetic edge over it's contemporaries, but again it's the
strategic gameplay which is the real winner. Matches ebb and flow like the real thing, the drama coming from the sporting
tactics deployed rather than gimmicks or over the top matches. There's plenty of modes on offer, including historic matches
and a create-a-wrestler mode, both of which outshine the modes western grappler's were offering at the time, and the roster
of wrestlers more than doubles, with a couple of familiar faces for those in the west thrown in. The language barrier could be
an issue again, but with a guide and some common sense, it should still be enjoyable to anyone willing to give it a go.


Release Region Type Code Rar./Price Notes


Giant Gram 2000 – All Japan JP JPN HDR-0101 A 1-2 c
Pro Wrestling 3
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 112


Giant Killers
PAL exclusive
also known as 'GK'

Publisher: AAA Games Origin: England


Developer: Smoking Gun Productions/ Year: 2001 PAL
io Productions
Genre: Sport - Football Also on: PC
Useful Extras: none
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
As someone whose spent an unhealthy amount of time on various football management titles,
I know the appeal of screens of text and loads of stats. There were a variety of console attempts at usurping Sports
Interactive dominating PC genre-classic (Championship manager), and Giant Killers is Smoking Gun's attempt to bring the
genre to the DC. It's simple interface won't win awards for graphics (and there are no match day graphics at all, just rolling
text), but it is remarkably easy to navigate. There's 5 divisions (all English, down to the Conference) and 3 difficulties based
on finances. Fans of stats are catered for, and there's a fairly robust tactical-tweaking element, at least for it's time. There's
not much else though – it's a bit claustrophobic, especially in transfer dealings, and it can often feel like you don't have much
impact during matches. Nevertheless, it's a solid enough title which will satisfy most football fans looking for some
management action. Just don't expect a Championship Manager like experience of old.

Release Region Type Code Rar./Price Notes
Giant Killers EU E T-45401D-50 B 4-5 c
Giant Killers EU EWLP - C 4-6 c Disc codes: 950-0159-50/952-0154-50
Giant Killers (BETA) EU EWLP - C 4-6 c Disc codes: 950-0150-50/952-0143-50
There are 2 separate White Label's, with
the '(BETA)' seemingly slightly rarer.
3 versions, 3 PAL

GigaWing
NTSC-J , NTSC-U and PAL release
also known as 'Giga Wing'
ギガウイング

Publisher: Capcom (JP / NA) Origin: Japan


Virgin / Capcom (PAL)
Developer: Takumi Year: 1999 J; 2000 NA / PAL
Genre: Shmup Also on: ARC
Related titles: GigaWing 2 Series: GigaWing
Useful Extras: VGA, Arcade Stick, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 63rd* 2016 DCJY Poll: 93rd *with GigaWing 2
The first of Capcom's trio of shmups on the DC was this ridiculously over the top, sensory overload of a game. Set in a pseudo
steampunk / 30's sci-fi crossover world, you pick one of 4 craft and pilots and attempt to track down the medallion of wisdom.
You do this by blasting through several stages of absolutely maniacal enemy bullets. The reflect force shield system, allowing
you to reflect enemy projectiles back onto the bad guys, is essential. If you have ninja cat reflexes, then you'll be fine, but
otherwise, us mere mortals, will struggle to get far on a single credit. It's 16-bit inspired visuals and awesome soundtrack are
cool and have aged well, and the adrenaline level rises early and never decreases, For those unconvinced by the genre, the
chaos may just be too overwhelming. Unlimited continues are both blessing and curse, allowing even the most accident prone
gamer to see the later stages, but diminishing some of the challenge for seasoned pros. It's not the best shmup on the DC, it
has ludicrous scoring (billions and billions and billions!) and can be bewildering for the uninitiated, but it's still a decent
example of the genre on a console known for it's high pedigree of shooters.

Release Region Type Code Rar./Price Notes
GigaWing NA US T-1209N B 5-6 c This US release has a white spine
GigaWing JP JPN T-1208M A 3-4 c
GigaWing EU E/F/G/I/S T-7008D-50 A 3-4 c
GigaWing EU Ebc - C 3-4 c One of the Promotional releases. Sticker
on the front, and the disc itself will have
a code starting with P and 'Promotional
Copy – not for resale' printed on disc.
4 versions, 1 NA, 1 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 113


GigaWing 2
NTSC-J and NTSC-U release
also known as 'Giga Wing 2'
ギガウイング 2

Publisher: Capcom Origin: Japan


Developer: Takumi Year: 2001 J / NA
Genre: Shmup Also on: ARC
Related titles: GigaWing Series: GigaWing
Useful Extras: VGA, Arcade Stick, a few friends (1-4 players)

2009 DCJY Poll: 70th 2013 DCJY Poll: 63rd 2016 DCJY Poll: 104th *with GigaWing

Take Giga Wing, with it's over the top, chaotic, screen filling projectile action and turn it up another notch on the ridiculous
scale, and you end up with this sequel. The old 2D backgrounds have been replaced with appealing looking 3D scenery, but
the gameplay retains the same overwhelming bedlam of the first game, and then some. You choose from one of 5 pilots, once
more in aircraft with a decidedly steampunk / 30's era look, and then have to blast through 7 stages of carnage. The first
game is known for it's screen filling projectiles, but this ups the ante considerably, revelling in an orgy of colour as seemingly
every inch of the display is taken up with one bullet or another. The reflect force shield returns from the first, and is again
essential to getting the most out of the game. The new visuals look alright, but I prefer the retro-feel of the original, and the
change to an operatic musical score, rather than the high octane soundtrack before, is disappointing. The gameplay remains
brilliantly chaotic, and the inclusion of a 4 player mode is just insane. The appeal of the Giga Wing games is always the
maniacal nature of the gameplay, and for those who loved the original, this sequel does the job, but for those who weren't
convinced before, nothing here will change their opinions, especially as it suffers from the same issues as before. It's an
undeniably adrenaline soaked experience though.


Release Region Type Code Rar./Price Notes


GigaWing 2 NA US T-1222N B 7 c This US release has a Black spine
GigaWing 2 JP JPN T-1239M A 5 c
2 versions, 1 NA, 1 JP

Godzilla Generations
NTSC-J exclusive
ゴジラ・ジェネレーションズ

Publisher: SEGA Origin: Japan


Developer: Quintet / General Entertainment Year: 1998 J
Genre: Action Also on: Dreamcast exclusive
Related titles: Godzilla Generations Maximum
Impact (sequel)
Major License: Godzilla (media franchise)
Useful Extras: VGA, a few friends (1-4 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 156th* *with Maximum Impact

A Japanese launch title, Godzilla generations sounds like a great idea – pick from a small selection of different Godzilla's and
engage in the utter destruction of a city – but is unfortunately not a good game. Poor, unresponsive controls are bad enough,
but add boring gameplay with little challenge, disappointing graphics and a lifeless atmosphere, and you end up with a title
that does not do justice to the legendary license it holds. Although some of it's shortcomings can be slightly forgiven by it's
status as one of the very first DC releases, it's hard to look past them long enough to actually get enjoyment out of the title.
It is, however, perfectly playable for those without a knowledge of Japanese.


Release Region Type Code Rar./Price Notes
Godzilla Generations JP JPN HDR-0004 A 1 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 114


Godzilla Generations Maximum Impact
NTSC-J exclusive
ゴジラ・ジェネレーションズ マキシマム・インパクト

Publisher: SEGA Origin: Japan


Developer: Quintet / General Entertainment Year: 1999 J
Genre: Action Also on: Dreamcast exclusive
Related titles: Godzilla Generations
Major License: Godzilla (media franchise)
Useful Extras: VGA, Arcade Stick, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 156th* *with Godzilla Generations

An improvement over it's predecessor, Maximum Impact is a decent game, especially for the Godzilla fans out there. It looks
and sounds good, a vast step up from the originals graphics, and recalls classic monster movies just the way it should. The
gameplay itself has changed, now going down the route of an on-rails shooter with a lock on system similar to Panzer
Dragoon or Rez. It's not as fully interactive as the first, but this does at least give the game some focus rather than boring
you early on. It has it's fair share of issues, with controls not perfect and an inability to dodge attacks, and the one on one
battles with fellow monsters are a bit rubbish (due in no part to the other criticisms of the title), but it does feel far more like
a Godzilla game this time around.
Much like the first in the series, this game is perfectly playable by anyone, whether you have knowledge of Japanese or not.


Release Region Type Code Rar./Price Notes


Godzilla Generations JP JPN HDR-0047 A 2 c
maximum impact
1 versions, 1 JP

Golf Shiyouyo Courses data Adventure Edition


NTSC-J exclusive
also known as 'Golf Shiyouyo Course Data Adventure-hen'
ゴルフしようよ コースデータ集アドベンチャー編

Publisher: Softmax Origin: Japan


Developer: Softmax Year: 2000 J
Genre: Sport - Golf Also on: Dreamcast exclusive
Related titles: Golf Shiyouyo Kouryaku Pack
Series: Golf Shiyouyo / Tee Off
Useful Extras: VGA, Keyboard, a few friends (1-4 players),
Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

An additional data disc for the first Golf Shiyouyo game (known as Tee Off in the west, although the western version is not
compatible with this disc), it's main content addition is in 5 extra courses from 4 continents, which greatly enhances the
experience of the game. There are supposedly other enhancements (graphically, for one), although it's questionable as I could
see little difference. Whilst Golf Shiyouyo has it's issues (see the review of Tee Off for my thoughts on that), those who are
fans will enjoy the extra content available here.
As a Japanese only release, there is a level of language barrier that needs to be overcome in the menus, but it's by no means
insurmountable, especially for the persistent.


Release Region Type Code Rar./Price Notes


Golf Shiyouyo Courses data JP JPN T-40904M A 1 c Additional data disc for Golf Shiyouyo
Adventure Edition
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 115


Golf Shiyouyo Kouryaku Pack
NTSC-J exclusive
also known as 'Golf Shiyouyo Kouryaku Data Pack'
ゴルフしようよ 攻略パック

Publisher: Softmax / Bottom Up Origin: Japan


Developer: Bottom Up Year: 2000 J
Genre: Sport - Golf Also on: Dreamcast exclusive
Series: Golf Shiyouyo / Tee Off
Useful Extras: VGA, a few friends (1-4 players),
Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Many sites and sources list this release as an add on disc for Golf Shiyouyo. But it doesn't appear to be that simple. The actual
content of this release is a little confusing, as it seems to come with the same disc that the standard release of Golf Shiyouyo
contained (at least, mine did), but with just the addition of an extra booklet and completely different covers. It's main purpose
is to allow the use of extra data discs (Golf Shiyouyo Courses Data Adventure edition), and is a result of the takeover of
original developers of the game (Bottom Up) by Softmax. So we're left with, in essence, a repackaged release of the original
game, essential if you want to play the data disc to expand the gameplay of the original, but otherwise adds nothing.
As it is, the game is a cute, colourful cartoony golf title that has it's fair share of issues, but as the DC's only Golfing series, is
worth a look for those who want to shout 'Birdie' and 'Bogey' at their TV screen without being locked up.


Release Region Type Code Rar./Price Notes


Golf Shiyouyo Kouryaku Pack JP JPN T-40903M A 1 c Re-packaged release of the original
Golf Shiyouyo which has an additional
booklet and different artwork, but the
same disc as the original.
1 versions, 1 JP

Golf Shiyouyo 2
NTSC-J exclusive
also known as 'Golf Shiyouyo 2: Aratanaru Chousen' or 'Golf Shiyouyo 2 --New
Challengers-'
ゴルフしようよ2 〜新たなる挑戦〜

Publisher: Softmax Origin: Japan


Developer: Softmax Year: 2001 J
Genre: Sport Golf Also on: Dreamcast exclusive
Related titles: Golf Shiyouyo
Series: Golf Shiyouyo / Tee Off
Useful Extras: VGA, Keyboard, a few friends (1-4 players),
Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The full-blown sequel to Golf Shiyouyo never made it to the west (where it would, I'd imagine, follow the naming of the
original and have been called 'Tee Off 2'), which is a shame as it improves the formula without making any revolutionary
changes to the game design. It's another round of cartoon golf with bright visuals, interesting course design and a fair old
load of content including bonus games, characters and basic storyline. Only the last of these will present a challenge to those
not able to read Japanese, as the rest of the game is quite helpfully mostly in English. It's still all a bit simple, never reaching
the complexity of the more serious golfing games that never made their way to the DC, and undoubtedly that will put some
off, but it's a charming title with enough challenge to keep keen golfers entertained.


Release Region Type Code Rar./Price Notes


Golf Shiyouyo 2 JP JPN T-44501M A 1 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 116


Grand Theft Auto 2
NTSC-U and PAL release
often referred to as 'GTA 2'

Publisher: Take-Two Interactive / Rockstar Origin: Scotland


Developer: DMA Year: 2000 NA / PAL
Genre: Action-Adventure Also on: PC, PS1, GBC
Series: Grand Theft Auto
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: 74th 2016 DCJY Poll: 135th

Before the GTA series took over the world upon it's embracing of the 3 rd dimension, it's over
the top violence and top down graphics were still causing controversy with the press – and
making gamers very happy indeed as they indulged in a bit of wanton destruction. GTA 2 on
the DC is more like the PC version than the PS1 outing, keeping the more moody lighting in
fitting with the games 'the day after tomorrow' future setting. It does unfortunately suffer
from awkward controls, not helped by the DC's controller, which persist throughout the game,
but once grappled with, the guilty pleasure of stealing a car and mowing down pedestrians
(it's entertainment people!) is still there. The visuals have gotten better with age, and the
soundtrack is good, but it's always the gameplay which is king as you battle for supremacy
amongst the various gangs. GTA 3 never made it to the DC of course, and whilst the series
really picked up after that outing, the second in the series is still an entertaining and lawless diversion when you forgive it's
awkwardness.



Release Region Type Code Rar./Price Notes


Grand Theft Auto 2 NA US T-42102N A 2 c Comes with Map. This US release has a
white spine.
Grand Theft Auto 2 EU E T-40502D-05 A 2-3 c This solely UK version (with English
writing on back cover only) has a
different front cover than the other
European versions, with the words
'Grand Theft Auto 2' prominent on the
front, rather than GTA like the other
versions. It also has it's own distinct
Disc pressing and Manual.
Grand Theft Auto 2 EU F T-40502D-09 A 3 c These 3 versions of the game are more
Grand Theft Auto 2 EU G T-40502D-18 A 3 c obviously named 'GTA 2' due to the
Grand Theft Auto 2 EU E/I/S T-40502D-61 B 3 c prominence of the 'GTA' on the cover
rather than Grand Theft Auto.
All versions of Grand Theft Auto 2 in
PAL regions have separate discs and
manuals.

5 versions, 1 NA, 4 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 117


Grandia II
NTSC-J , NTSC-U and PAL release
グランディア II

Publisher: Game Arts(J), Ubi Soft (NA/PAL) Origin: Japan


Developer: Game Arts Year: 2000 J / NA, 2001 PAL
Genre: RPG Also on: PC, PS2, PSN
Related titles: Grandia (predecessor on Saturn) Series: Grandia
Useful Extras: VGA
2009 DCJY Poll: 20th 2013 DCJY Poll: 15th 2016 DCJY Poll: 16th
There may not be many A-list RPG's on the Dreamcast, but what we did get wasn't half good.
Grandia II (which doesn't share it's story or setting with the first Grandia, as with other Japanese RPG's) is an epic adventure
in every sense. Following main character Ryudo, a geohound who is hired to protect the songstress Elena, you soon get
embroiled in a tale of intrigue and mystery that I won't spoil by divulging here, only to say that it's darker and deeper than
you may imagine. The game plays out in full 3D from an isometric-like perspective, other than the full 3D battles which are
semi-turn based, and throughout they are amazing – beautifully drawn and animated, with wonderfully crafted scenery and
an attention to detail that brings the world alive. Those battles are pretty awesome too, with an emphasis on proper strategic
thinking amidst the screen-stealing magic and effects. I haven't even mentioned the music yet – a sweeping soundtrack that
has Epic written all over it, and was so good it was included on a separate CD for both the US and Limited Japanese releases.
Grandia II is one of the finest RPG's on the console, and up there with the best of it's time.

Release Region Type Code Rar./Price Notes
Grandia II NA US T-17716N A 3-4 c Double jewel case. Comes with extra
soundtrack CD. Black spine.
Grandia II JP JPN T-4503M A 1 c
Grandia II JP JPN-D T-4503M B 2 c One of the many Dorikore releases
where the only indication of it being a
re-release will be from a sticker on the
front of the wrapper.
Grandia II JP JPN-L T-4502M A 2 c Limited edition comes in a red slip case,
with an extra soundtrack CD in an art
book style case.
Grandia II EU E T-17715D-05 A 4 c The 3 versions of Grandia II released in
Grandia II EU F T-17715D-09 A 4 c Europe have the same disc but different
Grandia II EU G T-17715D-18 A 4 c manuals
Grandia II EU EWLP - C 6 c Disc codes: 950-0140-50/952-0133-50
8 versions, 1 NA, 3 JP, 4 PAL

Grauen no Torikago Kapitel 1: Keiyaku


NTSC-J exclusive
also known as 'Bird Cage Kapitel 1: Keiyaku'; roughly translated as 'Grauen's Bird
Cage Kapitel 1: “Contract”'
グラウエンの鳥籠 Kapitel 1 「契約」

Publisher: SEGA Origin: Japan


Developer: SEGA Year: 1999 J
Genre: FMV Adventure Also on: Dreamcast exclusive
Series: Grauen no Torikago Kapitel
Useful Extras: VGA, Keyboard, Online required
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
An Interactive drama (FMV adventure) which relied on an internet connection to the game's servers was, in hindsight,
probably not the greatest of ideas Sega ever had, but at the time it probably sounded quite cool. And it may have been. I'll
never know, as, with the servers long gone, there's no way of experiencing the content of this disc, at least, as far as I know.
It's a shame, as although the language barrier would have been large, the concept was interesting. Now pretty much useless,
this first part of the 6 part series is the most commonly found (all of the series were available only via the D-direct store
online, and it seems that whilst a fair few of this first volume were sold, later entries sold few copies) and doesn't fetch the
ridiculously high prices of the later releases.

Release Region Type Code Rar./Price Notes
Grauen no Torikago Kapitel 1: JP JPN HDR-0033 B 3 c
Keiyaku
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 118


Grauen no Torikago Kapitel 2: Torikago
NTSC-J exclusive
also known as 'Bird Cage Kapitel 2:Torikago'; roughly translated as 'Grauen's Bird
Cage Kapitel 2: “Bird Cage”'
グラウエンの鳥籠 Kapitel 2 「鳥籠」

Publisher: SEGA Origin: Japan


Developer: SEGA Year: 1999 J
Genre: FMV Adventure Also on: Dreamcast exclusive
Series: Grauen no Torikago Kapitel
Useful Extras: VGA, Keyboard, Online required
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The second release of the Grauen no Torikago Kapitel series, which is, like the first volume, unplayable now without the
servers. Only released via the D-direct store, and possibly only to those who completed the first title, it is now hard to come
by and fetches a tidy sum when it appears – although nothing in comparison to the later entries.

Release Region Type Code Rar./Price Notes
Grauen no Torikago Kapitel 2: JP JPN HDR-0034 C 5-6 c
Torikago 1 versions, 1 JP

Grauen no Torikago Kapitel 3: Kanse


NTSC-J exclusive
also known as 'Bird Cage Kapitel 3: Kanse'; roughly translated as 'Grauen's Bird
Cage Kapitel 3: “Fallen”'
グラウエンの鳥籠 Kapitel 3 「陥穽」

Publisher: SEGA Origin: Japan


Developer: SEGA Year: 2000 J
Genre: FMV Adventure Also on: Dreamcast exclusive
Series: Grauen no Torikago Kapitel
Useful Extras: VGA, Keyboard, Online required
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Third release in the series, and just as useless now as the early entries. A purely collectors piece, it is a tough one to find on
the open market and commands a relatively high price.

Release Region Type Code Rar./Price Notes
Grauen no Torikago Kapitel 3: JP JPN HDR-0035 C 5-6 c
Kanse 1 versions, 1 JP

Grauen no Torikago Kapitel 4: Kaikou


NTSC-J exclusive
also known as 'Bird Cage Kapitel 4: Kaikou'; roughly translated as 'Grauen's Bird
Cage Kapitel 4: “Encounter”'
グラウエンの鳥籠 Kapitel 4 「邂逅」

Publisher: SEGA Origin: Japan


Developer: SEGA Year: 2000 J
Genre: FMV Adventure Also on: Dreamcast exclusive
Series: Grauen no Torikago Kapitel
Useful Extras: VGA, Keyboard, Online required
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
If you've read the summaries of the last 3 entries, you know what comes next - 4 th in the series, unplayable, rare and pricey
etc. etc. There's a noticeable step up in both rarity and value for this volume.

Release Region Type Code Rar./Price Notes
Grauen no Torikago Kapitel 4: JP JPN HDR-0036 D 6-7 c
Kaikou
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 119


Grauen no Torikago Kapitel 5: Shokuzai
NTSC-J exclusive
also known as 'Bird Cage Kapitel 5: Shokuzai'; roughly translated as 'Grauen's Bird
Cage Kapitel 5: “Atonement”'
グラウエンの鳥籠 Kapitel 5 「贖罪」

Publisher: SEGA Origin: Japan


Developer: SEGA Year: 2000 J
Genre: FMV Adventure Also on: Dreamcast exclusive
Series: Grauen no Torikago Kapitel
Useful Extras: VGA, Keyboard, Online required
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
And here we go with the 5th of the series. Unplayable and useless as a game, it's up there with the most valuable and rare
titles for the console. Collecting, eh?

Release Region Type Code Rar./Price Notes
Grauen no Torikago Kapitel 5: JP JPN HDR-0037 D 7-8 c
Shokuzai 1 versions, 1 JP

Grauen no Torikago Kapitel 6: Senritsu


NTSC-J exclusive
also known as 'Bird Cage Kapitel 6: Senritsu'; roughly translated as 'Grauen's Bird
Cage Kapitel 6: “Shivering”'
グラウエンの鳥籠 Kapitel 6 「戦慄」

Publisher: SEGA Origin: Japan


Developer: SEGA Year: 2000 J
Genre: FMV Adventure Also on: Dreamcast exclusive
Series: Grauen no Torikago Kapitel
Useful Extras: VGA, Keyboard, Online required
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The final entry in the series, and near the pinnacle in terms of both rarity and value within the DC collecting world. There's
not many of these about at all, I can assure you of that.

Release Region Type Code Rar./Price Notes
Grauen no Torikago Kapitel 6: JP JPN HDR-0038 D 7-8 c
Senritsu 1 versions, 1 JP

The Grinch
NTSC-U and PAL release

Publisher: Konami Origin: Canada


Developer: Artificial Mind & Movement Year: 2000 NA / PAL
Genre: 3D Platformer Also on: PC, PS1, GBC
Major License: How the Grinch stole Christmas (Movie); Dr Seuss character (books)
Useful Extras: VGA
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Based on the mildly amusing movie, and more widely on the original Dr Seuss character, The
Grinch is another one of those kid-friendly 3D platform adventures that doesn't make the most of the console and appears to
be little more than a way to make some extra cash from the license at a time of increased interest. Okay, the game isn't
terrible at what it does, although there's lots of wandering about and it has a decidedly 'last gen' look to it, and with some
decent voice work (no, there's no Jim Carey) and good use of the source material, those who enjoyed the film or books will
get some pleasure out of it – and I'm sure the kids will like it too. It's just all a bit average.

Release Region Type Code Rar./Price Notes
The Grinch NA US T-9512N A 2 c This US release has a black spine.
The Grinch EU D/E/S T-9503D-76 A 2 c The two PAL versions of have the same
The Grinch EU F/G/I T-9503D-87 A 2 c disc but separate manuals.
3 versions, 1 NA, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 120


Guilty Gear X
NTSC-J exclusive
ギルティギア ゼクス
Publisher: Sammy Origin: Japan
Developer: Arc System Works Year: 2000 J
Genre: 2D Fighter Also on: ARC, PC, PS2, GBA
Series: Guilty Gear
Useful Extras: VGA, Arcade Stick, a friend (1-2 players)
2009 DCJY Poll: 35th 2013 DCJY Poll: 33rd 2016 DCJY Poll: 91st
Proof that not only Capcom and SNK released great 2D fighters on the DC, Guilty Gear X's over
the top heavy metal aesthetics and tight controls, paired with some lovely artwork that has
only become more beautiful with age, has it's fair share of fans. In fact, it's hands down the best looking 2D fighter on the
system, with silky animation and superb design. Stages in particular are certified pieces of art, whilst the intricate detail of the
characters, hair and clothes flowing beautifully, is a lovely sight. The 2 nd title in the series, it is both accessible to newcomers,
and casual fighting fans, who will revel in it's aesthetic qualities, and deep enough in it's fighting system to satisfy seasoned
veterans. Whilst it may not be quite as well refined as the Street Fighter or King of Fighters series, and there's not a whole
load of content here, it's amazing graphical quality and strong fighting system mark it out as another addition to any DC
gamers fighting library.

Release Region Type Code Rar./Price Notes
Guilty Gear X JP JPN T-2402M A 1 c
Guilty Gear X JP JPN-D T-2402M B 2 c One of the Dorikore releases known
only by a sticker on the wrapper.
Guilty Gear X JP JPN-L T-2401M A 2 c With Mini CD 'Type A'
Guilty Gear X JP JPN-L T-2401M A 2 c With Mini CD 'Type B'
Guilty Gear X JP JPN-L T-2401M A 2 c With Mini CD 'Type C'
Guilty Gear X JP JPN-L T-2401M A 2 c With Mini CD 'Type D'
The LE was the usual first edition
Japanese version with a nicely designed
picture disc and an extra mini CD
containing a single from the game. Each
mini CD is of a different design.
6 versions, 6 JP

Gunbird 2
NTSC-J , NTSC-U and PAL release
ガンバード2
Publisher: Capcom (Japan / NA) Origin: Japan
Virgin / Capcom (PAL)
Developer: Psikyo Year: 2000 J/NA; 2001 PAL
Genre: Shmup Also on: ARC, PS2
Series: Gunbird
Useful Extras: Arcade Stick, a friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: 87th 2016 DCJY Poll: 90th
Psikyo's Gunbird 2 saw release in North America and Europe, an achievement many shmups on the DC never managed to get.
For a long time, I wasn't sure it deserved it, but over the years, Gunbird 2 has grown on me. The game's retro look, is
perhaps more appealing now then at the time, with the sprite based 16-bit look very much in vogue. It was criticised quite
heavily in the press upon release for looking archaic, but not it just looks charming. The action isn't as frenetic as in some
other genre heavy hitters, perhaps more akin to a traditional shoot em up, but it's still a challenge. There's plenty of power
ups for the colourful characters, ships and weapons, and enemies and bosses are nicely designed. With 7 characters and a 2
player mode, it also has a fair amount of content. The game still feels a little behind some of the more extravagant examples
of the genre on the machine, lacking the wow factor of, say, Under Defeat, but it has it where it counts with enjoyable shmup
gameplay.

Release Region Type Code Rar./Price Notes
Gunbird 2 NA US T-1214N B 5-6 c This US release has a white spine
Gunbird 2 JP JPN T-1213M A 4 c
Gunbird 2 EU E/F/G/I/S T-7018D-50 A 4 c
Gunbird 2 EU Ebc - C 4-5 c Promo release. Sticker on front and disc
has code starting with P and
'Promotional Copy – not for resale'
printed on the inner section of the disc.
4 versions, 1 NA, 1 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 121


Gundam Battle Online
NTSC-J exclusive
ガンダム バトル オンライン

Publisher: Bandai Origin: Japan


Developer: Bandai Year: 2001 J
Genre: Strategy Also on: Dreamcast exclusive
Major License: Mobile Suit Gundam series (Anime)
Useful Extras: VGA, Keyboard, Online features,
a few friends (1-4 players), Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A Bandai Gundam game with a focus on online play, Gundam Battle Online can still be enjoyed without the internet, but it
may take some patience if you aren't fluent in Japanese. A strategy simulation title, you control your forces in the traditional
turn based style and see your mobile suits do battle, with plenty of nods to the various series and plenty of stat-heavy screens
for the hardcore to salivate over. If you can understand what is going on, and you're a fan of the franchise, then it's worth a
go, but it is a bit slow paced and incomprehensible, without the cool factor of controlling the suits yourself that other Gundam
titles on the DC have.

Release Region Type Code Rar./Price Notes
Gundam Battle Online JP JPN T-13304M A 1 c
1 versions, 1 JP

Gundam Side Story 0079


NTSC-J and NTSC-U release
full US title is 'Gundam Side Story 0079: Rise from the Ashes'; Japanese title is
'Kidou Senshi Gundam Gaiden Colony no Ochita Chide...' and also known as
'Mobile Suit Gundam Side Story'
機動戦士ガンダム外伝 コロニーの落ちた地で…

Publisher: Bandai Origin: Japan


Developer: Bandai Year: 1999 J; 2000 NA
Genre: Action Also on: Dreamcast exclusive
Major License: Mobile Suit Gundam series (Anime)
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: 137th 2016 DCJY Poll: 137th
Of the several Mobile Suit Gundam games on the DC, this is the only one to get a western release, in the US at least, and it
will keep those who want to fire big weapons whilst piloting a mobile suit around Australia happy enough. Whilst you don't
need to be particularly familiar with MSG at all, an interest may help you get into a game which can be somewhat daunting,
with a complex control system (the DC pad really is lacking in buttons here) and some serious tactical skill involved to beat it.
Overcome the initial difficulties however, and there is a lot to enjoy here, especially in controlling your AI squad members, but
the bland graphics and often tedious pace of the game may put off many.
In Japan, the premium disc, available from Bandai upon completion of the game, featured a simulator, sound test and various
other extras, which is nice.

Release Region Type Code Rar./Price Notes
Gundam Side Story 0079 NA US T-13301N A 3-4 c This US release has a white spine
Gundam Side Story 0079 JP JPN T-13302M A 1 c
Gundam Side Story 0079 JP JPN-L T-13301M B 2 c The Limited and regular editions are
exceedingly difficult to tell apart. The
Limited edition includes a card as the
only discernible extra.
Gundam Side Story 0079 JP JPN-O T-13303M B 2 c Bandai 'The best' budget release with a
different white bordered cover and
contains the Premium Disc content,
making it the most complete single
release of the game.
Gundam Side Story 0079 JP JPN-O 610-7160 B 2 c Not a stand-alone release or a demo
Premium Disc disc, it was available via Bandai on
completion of the game.
5 versions, 1 NA, 4 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 122


Gunlord
Indie release

Publisher: NG:DEV.TEAM Origin: Germany


Developer: NG:DEV.TEAM Year: 2012 WW
Genre: Run n' Gun Also on: NEO GEO
Useful Extras: VGA, Arcade Stick

2009 DCJY Poll: n/a 2013 DCJY Poll: 56th 2016 DCJY Poll: 149th (3rd in Indie)
Another high quality release from DC Indie powerhouse NG:DEV.TEAM, this Neo Geo port does
a hell of a lot right. A run n' Gunner with more than a passing inspiration from the Turrican
series, Gunlord revels in frantic action, massive weapons and a high difficulty level. The 2D
artwork is unashamedly and gloriously retro in style, with finely detailed surroundings and
enemies all composed in lovely pixels, and the soundtrack is suitably exciting and of a high
quality. Running through the levels is not an easy task, as enemies, projectiles and tricky
platforming sections abound, and whilst this difficulty level is no doubt welcomed by those who want a challenge with their
gaming, it is a bit off putting for some. It would be churlish to dismiss the game based on it's difficulty though, and fans of
retro blasting action will appreciate what often feels like a love letter to 90's Euro style shooters, and the level design alone,
which is fabulously varied, is stunning.
The High quality artwork carries over into the packaging, with a beautiful full colour booklet, and is another sign of the love
lavished on the title by the developers.


Release Region Type Code Rar./Price Notes


Gunlord WW HBW - B 4-5 c DVD case
Gunlord WW HBW-L - C 5-6 c Limited edition with Original soundtrack
CD. DVD case.
Gunlord Dragon Box WW HBW-L - C 6-7 c Collectors edition, includes both
collectors and regular editions plus lots
of extras
Gunlord WW HBW-L - B 5 c NG:DEV.TEAM re-released 3 of their
titles in April 2016 in Jewel-case form,
part of a bundle. Gunlord was one of
these titles, alongside Fast Striker and
Last Hope Pink Bullets. Limited to 333
copies.
4 versions, 4 WW

Guru Guru Onsen 2


NTSC-J exclusive
sometimes referred to as 'Atsumare Guru Guru Onsen 2'
ぐるぐる温泉2

Publisher: SEGA Origin: Japan


Developer: Overworks Year: 2001 J
Genre: Table games Also on: PC
Related titles: Guru Guru Onsen 3, Atsumare Guru Guru Onsen
Series: Guru Guru Onsen
Useful Extras: VGA, Keyboard, Broadband Adaptor,
Online features, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Overworks follow up to Atsumare Guru Guru Onsen ups the ante with more table games to be enjoyed online or offline, and
far greater presentation, in a fully animated world with lots of customisation of your character. The introduction of UNO to the
mix is a nice addition, but as before, with tons of menus all in Japanese, some knowledge of the language (or a high level of
patience as you select menu options) is useful – although even without, there's some pleasure to be had in the game world
and table gamers on offer.
Whilst the game is quite playable offline, the original intent here was to create a social gaming space online, and with the
plethora of customisation options I can only imagine it was quite successful at doing that.

Release Region Type Code Rar./Price Notes
Guru Guru Onsen 2 JP JPN HDR-0168 A 1-2 c Comes in double Jewel case
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 123


Guru Guru Onsen 3
NTSC-J exclusive
sometimes referred to as 'Atsumare Guru Guru Onsen 3'
ぐるぐる温泉3

Publisher: SEGA Origin: Japan


Developer: Overworks Year: 2002 J
Genre: Table games Also on: Dreamcast exclusive
Related titles: Guru Guru Onsen 2, Atsumare Guru Guru Onsen
Series: Guru Guru Onsen
Useful Extras: VGA, Keyboard, Broadband Adaptor,
Online features, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The third in the series, Guru Guru Onsen 3 follows on from it's predecessor by offering a range of table games that can be
played online or offline, and wrapping them up in a well presented world that allows a social gaming experience. The table
games featured here differ slightly from before (no UNO this time, which is a shame), but each emphasises the games goal of
creating a competitive and social environment.
Offline, the game does lose a little something without those loftier community aspirations, and a knowledge of the language is
very useful indeed to navigate the countless menus and options, but it's still very much playable.



Release Region Type Code Rar./Price Notes


Guru Guru Onsen 3 JP JPN HDR-0195 A 1-2 c Comes in double Jewel case

1 versions, 1 JP

Half Life (Video)


PAL exclusive

Publisher: not published Origin: USA


Developer: Valve / Gearbox Year: 2000 PAL (unreleased)
Genre: software Also on: n/a
Series: Half Life
Useful Extras: VGA(?)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

I know what you're thinking. 'Half Life didn't get a DC release Mike! You are wrong!'. And yes, indeed, the retail version of
Gearbox's DC port of the peerless Valve FPS classic never did see the light of day, plagued by delays and then finally shelved,
leaving only the leaked version online for those in the know to download and enjoy. But this release isn't a standard version of
the game, or even a demo of the game, it is in fact a rather bizarre White label disc which features a rolling video of the
game. The fact that this was pressed to a white label perhaps shows just how much hope there was about Half Life being a
true killer release on the console, an attempt to build the hype of a game that probably didn't need much more than it was
already getting. It's also a spectacularly rare disc to get hold of, with perhaps no more than a dozen or so in existence, and to
get hold of a copy will cost a pretty penny.
As for the downloadable leaked versions of Half Life, despite what some naysayers claim, it's a very enjoyable port to the
console of a truly classic title. There's several versions out there, but the 'gold' optimised release is the one I have
experienced, and whilst the loading times and perpetual save file size increasing are issues, it's still got everything you'd want
from Half Life on your DC. There's even several ports of PC mods of the original playable on the DC, and some of these are
excellent releases in their own right. Check out the usual array of sites for a range of Half Life downloads.



Release Region Type Code Rar./Price Notes


Half Life (Video) EU EWLP - E 9 c Disc codes: 950-0124-50/952-0117-50
1 versions, 1 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 124


Hanagumi Taisen Columns 2
NTSC-J exclusive
also known as 'Sakura Taisen Hanagumi Taisen Columns 2' or 'Sakura Wars
Hanagumi Taisen Columns 2'
花組対戦コラムス 2

Publisher: SEGA Origin: Japan


Developer: SEGA AM7 / Tenky Year: 2000 J
Genre: Puzzle Also on: Dreamcast exclusive
Related titles: Hanagumi Taisen Columns (Saturn predecessor)
Series: Sakura Taisen / Wars
Useful Extras: VGA, Arcade Stick, Keyboard,
a friend (1-2 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: 170th 2016 DCJY Poll: n/a

Take one of Sega's most popular puzzlers and mix it with the Sakura Wars phenomenon, and this is what you get. A sequel to
the original on the Saturn, this features several modes of play and features, prominently, several characters from the over-
used Sakura Wars franchise. It looks great, with excellent presentation throughout, and you can't fault the timeless aspect of
the columns gameplay, whether in single or split screen play. There's not much to fault here, although you have to consider
that this is, at it's core, just Columns with a makeover, as cheerfully colourful and fun as that makeover is. It's also all in
Japanese, but with a little trial and error on some menus, it's easy to work out what is going on and get into the action.



Release Region Type Code Rar./Price Notes


Hanagumi Taisen Columns 2 JP JPN HDR-0046 A 2 c comes with 6 cards. These cards form
part of a set, along with those that
come with other Sakura Taisen games,
eventually making up 20 in total.
Hanagumi Taisen Columns 2 JP JPN-D HDR-0046 B 2 c One of the Dorikore releases known
only by a sticker on the wrapper.

2 versions, 2 JP

Happy Breeding
NTSC-J exclusive
はっぴーぶりーでぃんぐ

Publisher: Princess Soft Origin: Japan


Developer: Princess Soft / Purple Software Year: 2003 J
Genre: Visual Novel Also on: PC, PS2
Useful Extras: Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Another visual novel from Princess Soft, Happy Breeding was originally released on the PC, and as usual it's adult content has
been toned down for the port to the DC. It's, as is often the case, all a bit odd, as you play the role of a character who
happens to come across a strange girl in his house one day (...as you do) and ends up living with her, and progressively a
series of other strange girls. Oh, and the girls all have an odd slightly animal look to them, taking on partial appearances of
various animals. Despite this utterly ludicrous sounding description, the game proceeds as these type of games tend to do, so
expect lots of static shots and limited interaction. It received a fairly neutral response upon release, but if you can understand
what's going on (and I'm talking about the language here, not the plot), the strangeness alone may be worth giving it a go.



Release Region Type Code Rar./Price Notes


Happy Breeding JP JPN T-46512M A 2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 125


Happy Lesson
NTSC-J exclusive
ハッピー★レッスン or HAPPY★LESSON

Publisher: Datam Polystar Origin: Japan


Developer: Fupac Year: 2001 J
Genre: Visual Novel Also on: Dreamcast exclusive
Related titles: Happy Lesson – First Lesson (same franchise)
Major License: Happy Lesson (Manga/OVA/TV series)
Useful Extras: VGA, Translation guide,

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Based on a manga and OVA, Happy Lesson is another entry into the world of Japanese visual novels that will probably leave
those not versed in the genre bemused. The original plot, that of playing the part of an orphaned boy who lives with a group
of 5 teachers (female, of course) who take him under their wings, is an interesting twist on the usual romance theme, but the
game plays as you'd expect – balancing emotions and relationships as you progress through various mainly static shots. It all
looks nice enough, but this mother-em-up doesn't do anything particularly exciting or original enough to stand out from the
crowded field.
Those familiar with the English translation of the original OVA may be able to muddle themselves through, but there's a high
level of Japanese knowledge needed, so get yourself a good guide if you want to experience the title.



Release Region Type Code Rar./Price Notes


Happy Lesson JP JPN T-19503M A 1 c
Happy Lesson JP JPN-D T-19503M B 1 c One of the Dorikore releases known
only by a sticker on the wrapper.

2 versions, 2 JP

Happy Lesson – First Lesson


NTSC-J exclusive
ハッピー★レッスン ~ファーストレッスン~ or HAPPY★LESSON ~フ
ァーストレッスン~

Publisher: Datam Polystar Origin: Japan


Developer: Fupac Year: 2001 J
Genre: Software Also on: Dreamcast exclusive
Related titles: Happy Lesson (same franchise)
Major License: Happy Lesson (Manga/OVA/TV series)
Useful Extras: VGA, Online features

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Not a game or prequel to Happy Lesson, despite sounding like one, First Lesson is instead a 'fan disc', one of those releases
which includes bonus or extra content to compliment fans of the game. There's the usual array of artwork, mini games and
internet functions (which are of course now useless), all in Japanese and all pointless unless you're a really big fan of Happy
Lesson.

Release Region Type Code Rar./Price Notes


Happy Lesson – First Lesson JP JPN T-19504M A 1 c comes with a sheet of stickers
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 126


Harusame Youbi
NTSC-J exclusive
春雨曜日

Publisher: NEC Interchannel Origin: Japan


Developer: SIMS Year: 2001 J
Genre: Visual Novel Also on: Dreamcast exclusive
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
With a mystical atmosphere, reflected even in the games artwork, Harusame Youbi feels a bit
different than the modern day settings of many DC visual novels. You take the role of Yuu, as he takes a spring job at his
Auntie's Hot Springs hotel, and the adventures and relationships he partakes in during his time there. It takes a classical
approach to the genre, so expect a ton of text and static screens, and minimal interactions with the characters you meet,
mostly revolving around conversation choices. The setting of the game and the mystical feel makes it interesting, but it is a bit
dull, even for a visual novel, and for non speakers of the language, the amount of text may be insurmountable.



Release Region Type Code Rar./Price Notes


Harusame Youbi JP JPN T-20106M A 1 c
1 versions, 1 JP

Headhunter
PAL exclusive

Publisher: SEGA Origin: Sweden


Developer: Amuze Year: 2001 PAL
Genre: Action-Adventure Also on: PS2
Related titles: Headhunter Redemption (Xbox/PS2 sequel)
Useful Extras: VGA

2009 DCJY Poll: 33rd 2013 DCJY Poll: 40th 2016 DCJY Poll: 25th

The best of the PAL only exclusives on the Dreamcast, Headhunter sees you take on the role of Jack Wade as he tries to piece
together his memory after waking up in a hospital bed. Soon, you become embroiled in an intriguing mix of VR, organ-
removing, bounty hunting, organised crime and evil corporations. The game takes the form of a 3 rd person action adventure,
but throws in some other influences, from Resident Evil style object-hunting puzzle elements, to MSG stealth like elements
and not forgetting Jack's borrowed motorbike, which he uses to navigate his way around the game world. There's also a GTA-
like love for satirical fake advertising and news broadcasts (which are presented in FMV sequences), which breathes life into
the world and showcases the developers love for detail. Headhunter manages to create a personality away from it's numerous
inspirations, and if Amuze had set out to create a game which felt like a Hollywood action film, they succeeded. The graphics
are excellent, as is the soundtrack, and showcase what the latter generation of DC titles could do.
At it's best, Headhunter is an excellent, genre-bending action-adventure, but there are a few issues. The controls are
hamstrung by the DC pad, and it's not uncommon to have the camera and Jack himself doing things you'd rather they didn't.
The world itself can often feel a little empty, with no people wandering around the open-world riding sections, and the VR
LEILA missions are often more annoying than fun. But these aside, it remains one of the more remarkable regional exclusives
on the DC, with an engrossing story, great set pieces and a change of pace to the DC's often arcade-led library.


Release Region Type Code Rar./Price Notes


Headhunter EU E/F/G/S MK-51041-50 A 2 c 2 disc game
Headhunter EU EWLP - C 3 c Disc codes 1:950-0179-50/952-0171-50
Disc codes 2:950-0180-50/952-0171-50
2 discs; should come with booklet.

2 versions, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 127


Heavy Metal - Geomatrix
NTSC-J , NTSC-U and PAL release
ヘビーメタルジオマトリックス

Publisher: Capcom (Japan / NA) Origin: Japan


Big Ben / Capcom (PAL)
Developer: Capcom Year: 2001 J/NA; 2002 PAL
Genre: Action Also on: ARC
Major License: Heavy Metal (Comic Book)
Useful Extras: VGA, Arcade stick, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 148th 2016 DCJY Poll: 180th

Take one part successful adult comic book, one part Capcom Arena fighter, and you're left with... well Spawn: In the Demons
Hand. But you're also left with this – which has a striking resemblance to Spawn. Heavy Metal Geomatrix doesn't feature
characters from the Heavy Metal books, but instead takes the leather-and-metal, fantasy-sci-fi warrior style, and pops it into
an arcade fight-em-up. The characters fit stylistically (designed by Simon Bisley, former 2000AD contributor and Heavy Metal
frequenter), the music suitably metal, and the action violent enough (especially in Japan which contains blood effects) to
satisfy fans. The problems here, stem mainly from the same wonky controls and shallowness that Spawn suffered from. It
plays like a mix of Power Stone and Virtual on, but is not as good as either. 3D arena fighting can lack the subtle nuances of
2D or 3D fighters, and the reliance on over the top weapons loses it's appeal quickly, especially as there's no connection with
the characters. Extra modes added to the original arcade content, aren't great and add little depth to proceedings. Fans of
arena fighting will find enjoyment, but everyone else will be unconvinced.
Released in all 3 regions, the PAL version does not work in VGA, and the Japanese version has less cropped artwork.


Release Region Type Code Rar./Price Notes
Heavy Metal Geomatrix NA US T-1223N A 3 c This US release has a black spine.
Heavy Metal Geomatrix JP JPN T-1246M A 2 c D-Direct orders may have received an
exclusive t-shirt as an extra.
Heavy Metal Geomatrix EU E/F/G/S T-46602D-50 A 3 c
Heavy Metal Geomatrix EU EWLP - C 3 c Disc codes: 950-0188-50/952-0178-50

4 versions, 1 NA, 1 JP, 2 PAL

Heisei Mahjong-Shou
NTSC-J exclusive
also known as 'Heisei Mahjong Sou' or 'Nippon Pro Mahjong Renmei Dankurai
Nintei: Heisei Mahjong-Shou'
平成麻雀荘

Publisher: Micronet Origin: Japan


Developer: Micronet Year: 2000 J
Genre: Mahjong Also on: Dreamcast exclusive
Useful Extras: VGA, Keyboard, Online features,
Microphone, a few friends (1-4 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Relatively obscure Mahjong game from Micronet that never sold well and received mainly negative responses from the gaming
press upon release. The limited editions inclusion of a microphone points in the direction of the games online focus, although
single player mode does seem to be playable, as does utilisation of the VMU to see which tiles you have. There's a big
language barrier here, and judging by the review scores at the time of release, you'd be better off with one of the other
Mahjong titles for the DC.


Release Region Type Code Rar./Price Notes
Heisei Mahjong-Shou JP JPN T-2202M B 2 c
Heisei Mahjong-Shou JP JPN-L T-2203M A 2 c Limited edition comes with Microphone
in a larger box
2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 128


Hello Kitty Garden Panic
NTSC-J exclusive
also known as 'Hello Kitty no Garden Panic'
ハローキティのガーデンパニック

Publisher: SEGA Origin: Japan


Developer: Fortyfive Year: 1999 J
Genre: Puzzle Also on: Dreamcast exclusive
Related titles: 4 other Hello Kitty games on the DC
Major License: Hello Kitty (multi media franchise)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The first of the Hello Kitty licensed games featured in this guide, Garden Panic was only available as part of the bundle when
buying either of the two limited edition Hello Kitty branded consoles. Much like the other Hello Kitty games on the DC, this
game is similar to another puzzler – in this case, Fortyfive's own Daisessen. Playing like a Japanese interpretation of the
classic Battleships, you appear to be attempting to defend your garden full of flowers from vicious, er, cute little green slugs.
It's relatively easy to work out what is going on, although there's lots of Japanese text in the inter-game parts, and for fans of
the franchise, they're bound to get a kick out of all the sickly sweet cuteness. Daisessen is the better choice for non-franchise
fans though.



Release Region Type Code Rar./Price Notes


Hello Kitty Garden Panic JP JPN-O 610-7381 A 1-2 c Not released separately, Garden Panic
came with either of the Hello Kitty
Dreamcast console releases.

1 versions, 1 JP

Hello Kitty Lovely Fruit Park


NTSC-J exclusive
also known as 'Hello Kitty no Lovely Fruit Park'
ハローキティのラブリー・フルーツパーク

Publisher: SEGA Origin: Japan


Developer: SEGA Year: 1999 J
Genre: Puzzle Also on: Dreamcast exclusive
Related titles: 4 other Hello Kitty games on the DC
Major License: Hello Kitty (multi media franchise)
Useful Extras: VGA, a few friends (1-4 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The second of the 5 Hello Kitty titles featured in this guide based on the ever-popular Hello Kitty franchise, Lovely Fruit park is
fundamentally the same game as 'Get!! Colonies', which itself was a reskin of this release, taking out the kiddy-friendly
sweetness of this release. For Hello Kitty fans of course, this original is going to be the one to choose, and it's strategy-puzzle
mix is every bit as compelling, as long as you can put up with the cuteness. Popular characters from the license are featured,
there's little animated segments between games, and the game is colourful, happy, sweet and chirpy. There's more of a
Japanese language barrier here, with no real written English on display, but it doesn't take a genius to work your way through
the short menus. It's hard for a grown man pushing 40 to recommend when Colonies is available, but if you like your games
dripping with cuteness, Lovely Fruit Park isn't a bad choice.



Release Region Type Code Rar./Price Notes


Hello Kitty Lovely Fruit Park JP JPN HDR-0055 A 1 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 129


Hello Kitty Magical Block
NTSC-J exclusive
also known as 'Hello Kitty no Magical Block'
ハローキティのマジカルブロック
Publisher: SEGA Origin: Japan
Developer: SEGA Year: 2000 J
Genre: Puzzle Also on: Dreamcast exclusive
Related titles: 4 other Hello Kitty games on the DC
Major License: Hello Kitty (multi media franchise)
Useful Extras: VGA, Keyboard, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
It might sound like it's going to be a Tetris clone, but instead Hello Kitty Magical Block plays like an old 80's arcade game,
where you have to push blocks into ghosts whilst attempting to avoid them, with faster times rewarded with more bonus
points. There's really not a huge amount more to it than that, with seemingly 99 levels to progress through, and a small
amount of strategy involved to make sure you gain the big points. It's pleasant enough, simple and fun, and the cute Hello
Kitty branding adds some more fun to the proceedings. HK fans will like it, but it's a bit too simple to have a wider appeal.

Release Region Type Code Rar./Price Notes
Hello Kitty Magical Block JP JPN HDR-0070 A 1-2 c 1 versions, 1 JP

Hello Kitty Otonaru Mail


NTSC-J exclusive
also known as 'Hello Kitty no 'Otonaru' Mail'
ハローキティの「音なる」メール
Publisher: SEGA Origin: Japan
Developer: SEGA Year: 2000 J
Genre: Software Also on: Dreamcast exclusive
Related titles: 4 other Hello Kitty games on the DC
Major License: Hello Kitty (multi media franchise)
Useful Extras: VGA, Keyboard, Online functions, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Hello Kitty Otonaru Mail is one of the many software releases for the Dreamcast, and like many others, it features a mixture of
mini games, licensed content, VMU features and, as the title suggests, the ability to send Hello Kitty themed mail. The
presentation is excellent, with a 3D representation of Kitty's bedroom sure to please hardened fans of the franchise, but as
with many of these releases, it's a bit pointless nowadays.

Release Region Type Code Rar./Price Notes
Hello Kitty Otonaru Mail JP JPN HDR-0065 A 1-2 c 1 versions, 1 JP

Hello Kitty Waku Waku Cookies


NTSC-J exclusive
also known as 'Hello Kitty no Waku Waku Cookies' and sometimes 'Hello Kitty no
Waku Waku Quiz'
ハローキティのワクワククッキーズ
Publisher: SEGA Origin: Japan
Developer: SEGA Year: 2000 J
Genre: Puzzle Also on: Dreamcast exclusive
Related titles: 4 other Hello Kitty games on the DC
Major License: Hello Kitty (multi media franchise)
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The final entry into the Hello Kitty DC game catalogue is yet another adorably cute, sweetly sick puzzler featuring everyone's
favourite ribbon wearing kitten human hybrid. This time around it's a cookie centric matching puzzler, and as with the other
Hello Kitty titles it's a simple, but bright, colourful and happy little puzzle game that will keep the fans happy, and isn't a
complete write off for those who are turned off by the cuteness. With no language barrier and cheap price, it's worth a go.

Release Region Type Code Rar./Price Notes
Hello Kitty Waku Waku JP JPN HDR-0090 A 1-2 c
Cookies 1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 130


Hermes
Indie release

Publisher: Retroguru / DragonBox Shop Origin: International


Developer: Retroguru Year: 2017 WW
Genre: 2D Platformer Also on: PC, MAC
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The second commercially released title for the DC from Retroguru (check out their website
for some more downloadable DC titles) sees the international crew deliver a run'n jump
platformer with oodles of retro charm, toilet humour and a superb soundtrack. The game itself isn't the most sophisticated of
releases for our beloved console, but the simple platforming is made somewhat harder by a continually decreasing hunger
'energy' bar, which can be refilled by eating the abundant doughnuts littering the levels – but not too much, as greed has a
price, and the price is... soiling yourself. A trip to one of the toilets spread around the stages will relieve the over-indulgence
and keep you playing. And no, I'm not making any of this up. The gameplay is simple and fun with plenty of challenge as it
progresses. The retro 8/16-bit graphics are great, and the soundtrack, in all of it's Amiga chiptune glory, is fantastic. It won't
win awards for technical expertise, but it's a fun little title to add to the DC indie library.
The game comes with a full colour comic book which sort of doubles as a manual, and the CD itself, whilst also hosting other
ports, can be used as an audio CD to fully experience the greatness of the tunes the game blasts out.

Release Region Type Code Rar./Price Notes
Hermes WW HBW - B 3 c .Comes with full colour comic book, and
the disc doubles as a full soundtrack.
There's also PC and Mac ports on the
discs.
1 versions, 1 WW

Hidden & Dangerous


NTSC-U and PAL release

Publisher: TalonSoft / Take-Two Interactive Origin: Czech Republic


Developer: Illusion Softworks Year: 2000 NA / PAL
Genre: Tactical Shooter Also on: PC, PS1
Series: Hidden & Dangerous
Useful Extras: Mouse, Keyboard

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 172nd
Hidden & Dangerous came out at a time just before World War 2 games flooded the market, and it's period setting was a
welcome change of pace from modern tactical shooters. In it's original PC form, it was praised for it's tactical freedom, but
mocked for the abundance of bugs that plagued it. Whilst not as pronounced here on the DC, they're still noticeable. Luckily,
the freedom that the original offered is still here. There's loads of missions and loads of characters to populate your squads
with, all with varying reasons strengths and weaknesses. It's a cerebral affair for the most part, and the strategy involved in
clearing each mission is high, although it doesn't help that at times, if you don't get stuck on the scenery, you are likely to get
stuck in knowing what to do. It isn't a DC graphical or audio high flyer, with tinny sounds and blocky visuals, but it does the
job well enough. The game is also made more playable by using the keyboard and mouse, as despite the developers best
attempts to shoehorn the controls onto a DC pad, it can feel clumsy using the normal controller.
H&D has many flaws, but for fans of tactical shooters, there's plenty here to get your teeth into.

Release Region Type Code Rar./Price Notes
Hidden & Dangerous NA US T-40502N A 1-2 c
Hidden & Dangerous EU E/F/G T-40503D-64 A 1 c
Hidden & Dangerous EU E/S T-40503D-88 A 1 c The 2 PAL versions are distinguishable
by a couple of things. First, the back
cover languages match the above
descriptions, and secondly, the Manual
will have French, English and German
words for 'manual' in the bottom right
for the -64 version and simply 'Manual'
for the -88 version.
The 2 versions share the same disc,
whilst having different manuals.
3 versions, 1 NA, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 131


Himitsu -Yui Ga Ita Natsu-
NTSC-J exclusive
also called 'Secret ~The Yui's last summer~'
秘密 〜唯がいた夏〜

Publisher: Starfish Origin: Japan


Developer: Starfish Year: 2001 J
Genre: Visual Novel Also on: Dreamcast exclusive
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Himitsu is yet another one of the many DC visual novel romance adventures that will not appeal to many gamers out there.
It's all pretty much as you'd expect, with lots of text, dialogue choices and changing relationships with the various female
characters you meet during the game. The plot sees two childhood friends reconnecting as teens, and there's really not a
huge amount more here. The artwork is alright, as it tends to be in most of these games, but with such an obvious language
barrier and not too many reasons to sit through the adventure unless you're a huge fan of the genre, it's not on the must play
list.



Release Region Type Code Rar./Price Notes


Himitsu -Yui Ga Ita Natsu- JP JPN T-46101M B 2 c
1 versions, 1 JP

Historical Mystery Adventure Troia 1186 B.C.


NTSC-J exclusive
世界ふしぎ発見!トロイア

Publisher: TBS Origin: Japan


Developer: Hitachi Media Force Year: 1999 J
Genre: genre Also on: Dreamcast exclusive
Major License: TBS (Tokyo Broadcasting System);
based on a TV series of the same name
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

This intriguing title appears to be based on a successful TV series in Japan, and sees you as some form of time-travelling
researcher travelling back to the ancient city of Troy, where you appear to be on a mission to learn all about how the city
worked and how it's occupants lived. It's a cool idea for an educational title to wander around a city from the past, although
the graphics here are pretty minimal. The documentary style nature extends to extra content on the disc which gives you
pictures and videos of modern day trips to the ruins of the city. If it all sounds a little 'dry' then you'd be right, but it's
positively exciting compared to some of the western educational titles I've seen. You really do need to have a good grasp of
the language to get anything out of this title though, as without, it's all a little pointless.



Release Region Type Code Rar./Price Notes


Historical Mystery Adventure JP JPN T-39701M B 2 c
Troia 1186 B.C.

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 132


The House of the Dead 2
NTSC-J , NTSC-U and PAL release
ザ ハウス オブ ザ デッド 2
Publisher: SEGA Origin: Japan
Developer: SEGA AM1 Year: 1999 J/NA/PAL
Genre: Light gun Shooter Also on: PC, ARC, XB, Wii
Related titles: Zombie Revenge, Typing of the Dead (same universe)
Series: The House of the Dead
Useful Extras: VGA, Light gun, Arcade stick, a friend (1-2 players)
2009 DCJY Poll: 16th 2013 DCJY Poll: 14th 2016 DCJY Poll: 11th
Following on from the fan favourite original House of the Dead, an ever potent mix of B movie
horror and light gun action, the sequel takes everything and turns it up a notch. Whilst not the deepest game on the DC (it
boasts a recreation of the Arcade mode alongside the DC original mode and some training and time attack options – but the
arcade mode can be blasted through in less than an hour), it is undeniably fun to blast the various zombies and undead
nasties, as well as taking on the grotesque and often imaginative bosses. Excellent enemy placement and secret paths help
things along, and the ridiculously poor voice acting the series is known for adds to the B movie aesthetics. If it was all
presented a bit more seriously, I don't think the game would have the appeal it does. With great graphics and an excellent
soundtrack, it's a real example of what Sega do best, and despite many not being able to now fully enjoy the game the way it
was intended (with modern TV's incompatible with Light gun's), it's continued presence in the DCJY top 20 is testament to it's
lasting appeal. Another example of Sega at the height of their creative talent.

Release Region Type Code Rar./Price Notes
The House of the Dead 2 NA US 51002 A 1-2 c This US release has a White spine
The House of the Dead 2 NA BRA 197066 C 5-6 c As with other Brazilian releases, this can
be distinguished by it's mix up of US
and Japanese styles in it's artwork.
The House of the Dead 2 NA US-AS 51002 A 1-2 c Sega All-Stars release. Different covers
and 'Sega All Stars' on disc. Also has a
black colour scheme and orange spine.
The House of the Dead 2 JP JPN HDR-0011 A 1 c
The House of the Dead 2 JP JPN-O HDR-0007 A 2-3 c A boxed release of House of the Dead 2
Gun Set which comes with a light gun in a large
box.
The House of the Dead 2 EU E/F/G/S/i MK-51002-50 A 2 c The House of the Dead 2 includes
Italian instructions in the booklet, but
not on the rear cover.
The House of the Dead 2 EU Ebox MK-510022-50 A 4-5 c Larger box which contains a light gun as
well as a copy of the game. The
Light gun itself has the code of MK-
55155-50, the same as the standard
light gun.
The House of the Dead 2 EU Ebox - A 4-5 c Variant on the PAL box set where the
HOTD imagery is a slipcase over a
standard light gun box.
8 versions, 3 NA, 2 JP, 3 PAL

Hoyle Casino
NTSC-U exclusive
Publisher: Sierra Origin: USA
Developer: Sierra Year: 2000 NA
Genre: Gambling Also on: PC, MAC, GBC
Series: Hoyle Casino
Useful Extras: a few friends (1-4 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A surprisingly well received casino simulator upon release, Hoyle Casino does certainly have a
lot of content. There are 8 different games available, and the cover proudly boasts 350
variations, which is certainly more than many similar titles. The game also features characters,
which engage in some in-game banter, which gives it a slightly more realistic feeling. Whilst it doesn't offer much on the
aesthetic front, gambling fans will enjoy the quick gameplay and large variety on offer. However, this is just a casino game.
With no real money, these games always beg the question 'what's the point?' It will satisfy that DC casino itch though.

Release Region Type Code Rar./Price Notes
Hoyle Casino NA US T-11008 A 1 c This US release has a Black spine
1 versions, 1 NA

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 133


Hundred Swords
NTSC-J exclusive
ハンドレッド ソード
Publisher: SEGA Origin: Japan
Developer: Smilebit Year: 2001 J
Genre: Strategy Also on: PC
Useful Extras: VGA, Keyboard, Online features, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Smilebit's Real Time Strategy with RPG elements deserved a wider release. It's superb
presentation and graphics, combined with excellent strategy gameplay and it's well built online
play, was a combination that we were lacking in the west. The large scale fantasy medieval
battles look great, and there's lots of content here to be enjoyed. The problem? Well, there's a pretty large language barrier
for one. An in depth guide is a necessity if you're not fully competent in Japanese. If you can understand the goings on here
though, it's worth investing your time.

Release Region Type Code Rar./Price Notes
Hundred Swords JP JPN HDR-0124 A 1-2 c
Hundred Swords @Barai JP JPN-O HDR-0127 C 3-5 c The @Barai games are a series of
locked versions of normal release
DC titles that can be 'unlocked' after
purchasing a key. There were only 2 of
these., Comes in a double Jewel case
with @Barai symbol on cover and spine.
2 versions, 2 JP

Hydro Thunder
NTSC-U and PAL release
Publisher: Midway Origin: USA / England
Developer: Midway / Eurocom Year: 1999 NA / PAL
Genre: Racing Also on: ARC, PC, PS1, N64, XB,
PS2, GC
Related titles: 4 Wheel Thunder Series: Midway's 'Thunder' series
Useful Extras: a friend (1-2 players)
2009 DCJY Poll: 32nd 2013 DCJY Poll: 45th 2016 DCJY Poll: 33rd
An early release favourite, Hydro Thunder has a few issues from it's seemingly quick port from
the Arcade, but makes up for it in graphics, audio and excitement. It's a simple Arcade affair
at heart, with 13 tracks to make your way through, but the design of these tracks are spectacular, exhibiting some of the
busiest backgrounds you can imagine, and running the full range of 'Arcade racing settings'. The excellent water physics and
boost driven gameplay never gets boring, helped by superb handling, it's a thrilling experience. The sensational tracks, with
amazing sights around every watery bend, make every race a visual treat, and the graphical detail and steady frame rate
helps things along nicely. Everything is colourful and bright, like the best Sega arcade racers, and the AI is excellent, resulting
in tight racing action. There are a few issues here and there, but none of them are important enough to take away from the
thrilling gameplay, other than maybe the fact it's all over a little too quickly. An excellent game.

Release Region Type Code Rar./Price Notes
Hydro Thunder NA US T-9702N A 1-2 c This US release has a White spine
Hydro Thunder NA BRA 197176 C 5-6 c As with other Brazilian releases, this can
be distinguished by it's mix up of US
and Japanese styles in it's artwork.
Hydro Thunder NA US-AS T-9702N A 1-2 c Sega All Stars release; packaging is
All Stars style but uses the 'Hot! New!
Release disc, not an all stars disc
Hydro Thunder NA USvar T-9702N A 2 c This US release has a White spine
One of the 'Hot! New!' Re-released US
Dreamcast titles. This can be seen
primarily by a 'Hot! New!' sticker on the
front cover, or printed on the manual.
The original standard release has
a Blue disc, this release is primarily Red.
Hydro Thunder EU D/F/G T-9702D-51 A 1-2 c The 2 versions of Hydro Thunder
Hydro Thunder EU E/I/S T-9702D-61 A 1-2 c released in Europe, share the same
disc, whilst having different manuals.
PAL release with no 'Dreamcast' header.
6 versions, 4 NA, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 134


Idol Janshi wo Tsukucchaou
NTSC-J exclusive
アイドル雀士をつくっちゃおう

Publisher: Jaleco Origin: Japan


Developer: Jaleco Year: 1999 J
Genre: Mahjong Also on: Dreamcast exclusive
Series: Idol Janshi Suchie-Pai
Major License: Idol Janshi Suchie-Pai (as well as games, several other forms of media,
including OVA)
Useful Extras: Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Long running and well received Mahjong series that stretches from the Super Famicom right through to modern platforms,
even spawning an OVA and other offshoots. The appeal here seems to be in it's attractive female cast as well as the Mahjong
itself, and it certainly succeeds here in it's slick presentation. Sadly though, whilst the Mahjong itself will be playable for those
who are familiar with the rules, the game's high level of Japanese language will make it a tough slog for those who have to
rely on translation guides. Those looking for a good looking Mahjong game could do worse though.


Release Region Type Code Rar./Price Notes


Idol Janshi wo Tsukucchaou JP JPN T-5703M A 2 c
Idol Janshi wo Tsukucchaou JP JPN-L T-5702M A 2 c Limited edition has a different cover, is
in a double Jewel case and comes with
an extra CD containing a Radio Show
Audio CD.
2 versions, 2 JP

Ikaruga
NTSC-J exclusive
斑鳩

Publisher: ESP Origin: Japan


Developer: Treasure Year: 2002 J
Genre: Shmup Also on: ARC, GC, PC, AND, XBLA
Related titles: spiritual successor to Radiant SWI
Silvergun (ARC, SAT, X360)
Useful Extras: VGA, Arcade Stick, ASCII Pad, a friend (1-2 players)

2009 DCJY Poll: 9th 2013 DCJY Poll: 16th 2016 DCJY Poll: 21st

Much lauded amongst both the Shmup and Dreamcast communities, Ikaruga is another fan favourite of beloved developers
Treasure. Whilst some may say that Treasure games are overhyped, in Ikaruga's case, at least, it is justified. The first of the
DC's 'last ever games', it is a beautiful creation that looks spectacular with fully polygonal, light sourced graphics, wonderful
explosions and an epic, operatic feel to both the graphics and sound. As with any shmup though, it is the gameplay that is at
the heart here. Ikaruga's gameplay is unique, centring as it does on the polarity of enemies, dark and light. You can change
your ships colour, and can absorb enemy fire from the same polarity opponents, but at the same time defeating same polarity
enemies takes longer, so shifting the polarity to counter your enemies will dispatch them quicker. It's a superb mechanic, one
that becomes far easier to handle as you practise, and perfectly balances risk and reward, adding tactical nuances to the
game. Like all the best genre titles there's a fair amount of challenge, which makes up for the usual lack of options – and
there's always the option to go for the Tate mode and risk turning your TV on it's side. A true classic, it probably won't convert
those who don't see the appeal in shmups generally, but it remains a beloved and critically acclaimed title which makes many
'best ever' lists.


Release Region Type Code Rar./Price Notes


Ikaruga JP JPN T-38706M A 5 c Sega direct orders received 3 exclusive
postcards.
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 135


Illbleed
NTSC-J and NTSC-U release
イルブリード
Publisher: Crazy Games (Japan); AIA (NA) Origin: Japan
Developer: Crazy Games Year: 2001 J / NA
Genre: Survival Horror Also on: Dreamcast exclusive
Useful Extras: VGA
2009 DCJY Poll: 88th 2013 DCJY Poll: 82nd 2016 DCJY Poll: 48th
If fantastically camp B-movie horror is your thing, Illbleed is your wish come true. Whilst it
may appear to be a survival horror romp on the surface, it's decked out in so much love for the
badly scripted, badly acted, fake blood covered horror genre that it's hard not to love it. The
plot is suitably ridiculous, involving surviving a horror theme park to win a $100,000,000 prize, and from the start the detail
and subtle nods to horror film classics are obvious and wonderful. Each part of the game takes the form of a different movie,
6 in all, and in each you really do need to survive – your senses are tracked and if your characters heart rate goes too high,
it's death. Using the horror monitor, a device you have to find early on in each stage, you have to methodically go through
each level and avoid the traps which will otherwise scare you a little closer to an untimely demise. The controls are at times
awkward, and pace can sometimes be slow, but the atmosphere and genre love elevates the game to a cult DC favourite.

Release Region Type Code Rar./Price Notes
Illbleed NA US T-46001N A 5 c This US release has a black spine
Illbleed JP JPN T-45601M A 4 c Ordering from D-Direct store, it was
possible to purchase with a figure of
Erko. This figure, and Crazy Games
jackets, were also available to players
who finished the 'true' ending of the
game and sent in the code displayed.
Illbleed (Taiwanese edition) JP JPN-O T-45601M C 5 c Illbleed received this Taiwan release,
which was published by Sega/Cool Net
Entertainment and distributed by K&W
Entertainment and MR GAME. The game
comes packaged in an oversized
cardboard box which includes the game
in a standard case (with translated
text and different back cover art) and a
2002 Illbleed calender. The coding is the
same as the Japanese release, but the
region code is MNTSC J.
3 versions, 1 NA, 2 JP

Incoming
NTSC-J , NTSC-U and PAL release
released in Japan as 'Incoming Humanity Last Battle', known as 'Incoming: Jinrui
Saisyuu Kessen'
インカミング 人類最終決戦
Publisher: Interplay (NA); Rage (PAL) Origin: England
Imagineer (Japan)
Developer: Rage Year: 1998 J; 1999 NA / PAL
Genre: Shooter Also on: ARC, PC
Related titles: Incoming Forces (PC only sequel)
Useful Extras: a friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: 196th 2016 DCJY Poll: 166th
Incoming was a good looking title on the PC, which was used by many to test out their new 3D card powers, and on the DC it
serves pretty much the same purpose. Take control of a variety of different vehicles and weapons, as you attempt to thwart
an Alien invasion in the wafer-thin plot, from stationary gun turrets, to tanks and Jet fighters. There's bucket loads of action,
and the variety of the weaponry at your disposal gives some depth to the game, which is fundamentally a 'shoot all the
baddies and move on' theme. Some lovely lighting effects highlight the good graphics (especially for a 1998 release), and it's
good mindless fun throughout, but those looking for a bit more substance to get their teeth into may want to look elsewhere.

Release Region Type Code Rar./Price Notes
Incoming NA US T-12503N A 1 c This US release has a white spine
Incoming EU E/F/G/S T-40701D-50 A 1 c
Incoming Humanity Last JP JPN T-15001M A 1 c
Battle
3 versions, 1 NA, 1 JP, 1 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 136


Inhabitants
Indie release
Publisher: GOAT Store Origin: USA
Developer: S + F Software Year: 2005 WW
Genre: Puzzle Also on: PC
Useful Extras: VGA, a few friends (1-4 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A simple on the surface tile matching puzzler, Inhabitants tasks players to find combinations of
matching tiles to a maximum of 5 to maximise combo and chain scores, and to ultimately
reach each levels target score, which increases stage by stage to ever more challenging totals.
It all starts off quite easy, but soon the challenge ramps up and what started as an all too
basic puzzler becomes, like all great puzzlers, an addictive quest to improve on your last attempt. There's a competitive mode,
where up to 4 players can compete, which adds some depth to proceedings, and there's a fair amount of unlockable content
as well, to keep you playing. There's different tiles and backgrounds, but it's not pushing the DC at any point, and as with all
tile matching puzzlers, ultimately, there's not much variety. A good, solid little puzzle title though.

Release Region Type Code Rar./Price Notes
Inhabitants WW HBW NA015 A 2 c At the time of writing, still available
from www.Goatstore.com
1 versions, 1 WW

Interlude
NTSC-J exclusive
インタールード
Publisher: NEC Interchannel Origin: Japan
Developer: Longshot Year: 2003 J
Genre: Visual Novel Also on: PC, PS2
Major License: Interlude (OVA mini series)
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Whilst Interlude is another visual novel, with all the issues that genre presents to those
unable to understand the language, it was well received upon it's release and retains a
strong fan base to this day. Taking an altogether darker tone than many of it's contemporaries, Interlude deals with a group of
high school students dealing with the increasingly strange and maddening memories that start to appear, and the journey this
sets off. The artwork and voice work are both excellent, and with an English translation of the OVA series that was spawned
by the game available, it may even appeal to those who can't understand the large amount of text. It will be a struggle
though. As great as it looks, it's still going to be a real slog for those who rely on translations to make their way through.

Release Region Type Code Rar./Price Notes
Interlude JP JPN-L T-20117M A 2 c Double case, includes soundtrack CD.
Interlude JP JPN-O T-20117M C 4 c For the collectors.... This 'other' version
is a rare first print run of the Limited
edition with a couple of tiny differences
on the cover (including the inclusion of
a 'Strawberry Milk' carton, hence this
editions nickname). Limited to 2,000
copies. This edition was mixed in with
the regular Limited editions when sold,
so it was luck which dictated which
version the original purchaser received.
Interlude JP JPN-D T-20127M B 2 c Interlude''s Dorikore release comes in a
single Jewel case, rather than the
double that other versions came in, and
features completely different artwork.
Thanks to David, I've removed the
standard release of Interlude from this
list since the last release – confusingly,
most sites list a standard release which
was the basis for the later Dorikore
release, however David informs me that
no standard edition was released, with
the very different artwork being
reserved for the games later Dorikore
release.
3 versions, 3 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 137


Irides: Master of Blocks
Indie release
often referred to simply as 'Irides'

Publisher: GOAT Store Origin: USA


Developer: Madpeet Year: 2009 WW
Genre: Puzzle Also on: iOS
Useful Extras: VGA, a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 188th 2016 DCJY Poll: n/a

When people moan about the over-abundance of shmups in the Dreamcast Indie release repertoire, I often wonder if they
missed the series of releases from the GOAT store in the naughties that kept the flames of Sega's last console burning. Along
with Cool Herders and Inhabitants, Irides: Master of Blocks was part of a triumvirate of puzzle titles from the US publishers,
and stands as the best of the bunch. Originating as a homebrew port of Lumines, Irides is a block falling puzzler that has all
the qualities needed to stand side by side with some of the great examples of it's type. Blocks of 2x2 fall down onto the
screen, and your job is to create 2x2 combinations (or larger) of the same colour blocks to meet a required score or total
cleared block target per stage. At it's most simple level, it's enjoyable, but throw in some extra blocks, which have varying
effects on proceedings, both co-op and competitive modes and several tweakable options, and you have a puzzle game which
keeps giving. The extras, especially the always reliable competitive multiplayer modes, are welcome, but the fact the game
gets the basics right is the key to it's appeal. There are several different types of background graphics and blocks, as well as
the option for an Endless mode to a stage, and even the music is of a decent level. Irides won't push the console or appeal to
those who don't want to think too much, but for the rest of us, it's addictive puzzling qualities are a welcome addition.


Release Region Type Code Rar./Price Notes


Irides: Master of Blocks WW HBW n/a B 2 c Still available for sale, sealed, from
www.Goatstore.com
Irides: Master of Blocks WW HBW-L n/a D 3-4 c Limited edition of 144 units only.
Includes numbered coin, numbered
mini-poster, different cover and disc art
and an expanded manual!
2 versions, 2 WW

Iris
NTSC-J exclusive
イリス

Publisher: Kid Origin: Japan


Developer: Kid Year: 2003 J
Genre: Visual Novel Also on: PS2
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

A visual novel with an emphasis on romantic relationships, and set in a Japanese junior high school, is the sort of title that will
always have limited appeal to those outside of the original culture, and Iris is one of those titles. The visuals and audio are
nice enough, but the appeal of playing a game where your sole aim is to romance young girls with large eyes is somewhat
limited. In fact, the most notable thing about the game on the DC is it's limited edition which comes with a hand puppet. For
those who do want to give the game a try, knowledge of Japanese is a must and by all accounts it's not a terrible example of
the genre.


Release Region Type Code Rar./Price Notes


Iris JP JPN T-19722M A 2 c
Iris JP JPN-L T-19721M B 3 c Limited edition is particularly nice, as it
comes in a larger box with a hand
puppet!
2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 138


Iron Aces
NTSC-J , NTSC-U and PAL release
released in Japan as 'Imperial no Taka: Fighter of Zero'
インペリアルの鷹 FIGHTER OF ZERO

Publisher: Xicat Interactive (PAL) Origin: Japan


Xicat Int. / Infogrames (NA) Year: 2000 J
Global A Entertainment (Japan) 2001 NA / PAL
Developer: Marionette
Genre: Flight Sim Also on: Dreamcast exclusive
Related titles: Iron Aces 2 (sequel on PS2);
Aces of War (same dev./setting, PS2)
Useful Extras: VGA, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Set in a semi-fictional world war 2, Iron Aces is a flight sim where (mainly) propeller powered
aircraft, aerial dogfighting and sort of recreating pivotal battles from the second world war is
the order of the day. The semi-fictional aspect is from the fact that, whilst the 4 powers in the
game are the Americans, British, German and Japanese, they're all fighting over islands in
close proximity with fictional names. It's an obvious attempt to make a world war 2 game
without dealing with the more harrowing aspects, but never quite feels right. In a similar
manner, the gameplay itself doesn't go for the out-and-out arcade feel of something like
Propeller Arena, but can't be called a proper 'simulator' either. Piloting the planes takes some skill, but the action is at least
exciting, and with varied missions things remain interesting throughout. It looks a bit rough, with some poor textures in the
scenery, but it just about manages to keep the attention long enough to be enjoyable.
The Japanese release, Imperial no Taka: Fighter of Zero, focuses on piloting planes from the Japanese air force – something
that for obvious reasons was changed to a western focus when released in the States and Europe.

Release Region Type Code Rar./Price Notes
Imperial no Taka: Fighter of JP JPN T-43501M A 1 c
Zero
Iron Aces NA US T-15129N A 1-2 c This US release has a black spine
Iron Aces EU E/F/G/S T-44904D-50 A 2-3 c
Iron Aces EU EWLP - C 3 c Disc codes: 950-0139-50/952-0132-50
4 versions, 1 NA, 1 JP, 2 PAL

Izumo
NTSC-J exclusive
イズモ

Publisher: Symbio Planning Origin: Japan


Developer: Studio e go Year: 2004 J
Genre: RPG / Visual Novel Also on: PC, PS2
Series: Izumo
Major License: Izumo (game inspired several media offshoots, including an OVA)
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A well received RPG – Visual Novel hybrid, Izumo mixes it's streams of text and pretty pictures with isometric 3D sections to
create something a little different. Whilst it's setting is familiar (Japanese High schools seem to have a lot going on), there's
giant spiders, strange dreams, RPG battles and quite a lot of scantily clad girls, all wrapped up in some lovely artwork and an
engrossing story. Of course, the very fact that the game has visual novel elements should be enough warning that you're
going to need to be well versed in Japanese to get the most out of it, but if you do, or if you're patient enough to have a
translation guide at hand and make your way through, it's certainly worth giving it a go.

Release Region Type Code Rar./Price Notes
Izumo JP JPN T-46902M A 2-3 c Limited first print run includes 1 0f 20
random phone cards, and comes in a
slipcase. It seems that this was the only
release of the game, as a rather late
release for the DC, so even though this
is often listed as a 'Limited Edition', It's
listed here as a standard release.
1 versions, 1 JP
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 139
Jahmong
NTSC-J exclusive
ジャーマン
Publisher: Visit Origin: Japan
Developer: Visit Year: 2000 J
Genre: Mahjong Also on: Dreamcast exclusive
Useful Extras: VGA, Microphone, Online functions, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Another DC mahjong game, and another example of publishers trying to make the most out of
the consoles online functionality. Playing online, and being able to use voice chat, was the clear
focus of Visit's offering, and with Mahjong an ever popular draw for many in Japan, this was no
doubt a pretty cool aspect. The game also allows you to play by using the mic, which is quite cool. It looks decent, but
knowledge of Japanese and Mahjong is a requirement, and without the online, it's appeal may be limited to collectors now.

Release Region Type Code Rar./Price Notes
Jahmong JP JPN T-43401M A 1 c
1 versions, 1 JP

James & Watch - Arm


Indie release
Publisher: Lancaster Media Origin: England
Developer: Lancaster Media Year: 2015 WW
Genre: Action Also on: AND
Useful Extras: VGA Series: James & Watch
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The work of one man, tales of childhood misadventures and a love for the classic Game &
Watches of a bygone age, are what made this game. Inspired by a story told on an episode of
the excellent Retro Gaming Roundup podcast, involving the three James brothers and their ill-
conceived younger selves, popping down to the local football field. Throwing one of them in the air, the other two soon got
bored and let their hapless brother fall, breaking his arm. 4 decades on, it's inspiration for this indie release, somewhat
reminiscent of the classic G&W 'Ball'. It's presented as a full screen handheld, there's only one game, and control is limited to
influencing the falling boy towards one of his brothers without doing harm to himself. To be honest, there's not exactly a lot
of gameplay here, but there's still something quite appealing about a 70's childhood memory being turned into a classic
handheld style game. Just don't expect Shenmue. 
Release Region Type Code Rar./Price Notes
James & Watch – Arm WW HBW n/a C 2 c Standard release. Still on sale via
www.retrogamingroundup.com
James & Watch – Arm WW HBW-L n/a C 3 c The limited edition of James & Watch
has a numbered disc, whilst orders of
the game were also shipped with a mug
2 versions, 2 WW

James & Watch – Tooth Cracker


Indie release
Publisher: Lancaster Media Origin: England
Developer: Lancaster Media Year: 2016 WW
Genre: Action Also on: AND
Useful Extras: VGA Series: James & Watch
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The Retrogaming Roundup boys and Random_Dave are back, following up the limb breaking
'Arm' with the second of the 'James and Watch' titles, Tooth Cracker. As with the first, there's
a little story on the case explaining the origins of the game, this time an all too familiar tale
for many of us involving late night drinking, wild flying elbows and broken teeth. The RGR guys seem to be telling tales of life
in modern Britain through the medium of the Dreamcast. Tooth Cracker is built in the same engine as Arm, so don't expect
anything vastly different, as you attempt to line up the hand on screen to the randomly moving beer can, to smash away at
the teeth. It still feels like a G&W title, and is as simple as you'd imagine, but again, it's quite charming. There are two modes
this time, but there's not a vast difference between the two. 
Release Region Type Code Rar./Price Notes
James & Watch – Tooth WW HBW n/a C 2 c Standard release. Still on sale via
Cracker www.retrogamingroundup.com
1 versions, 1 WW
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 140
Jeremy McGrath Supercross 2000
NTSC-U and PAL release

Publisher: Acclaim Origin: USA


Developer: Acclaim Salt Lake Year: 2000 NA / PAL
Genre: Racing Also on: PS1, N64, GBC
Major License: Jeremy McGrath (Supercross rider)
Useful Extras: VGA, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
This Acclaim licensed title looked like a competent Motocross racer. There's plenty of tracks,
series of both indoor and outdoor racing, 2 classes of motor, a decent track editor and even a freestyle mode (although this
final mode is a bit lacking). The racing itself is decent enough, but the problem is that the control isn't satisfying or a good
recreation of the sport. Motocross games should feel like you're battling the conditions, getting your wheels stuck in the mud,
fighting to control your landings so you don't go tumbling off of the track. This game has none of that. There doesn't feel like
there's any danger, any risk of falling off. The difficulty levels seem to have no impact either, making things all too easy. The
biggest issue though? That'd be the graphics. Seemingly taken from the N64 texture bank, the visuals are muddy (and I'm not
talking about the various shades of brown on display for the track surfaces) and poor quality throughout. Worst still, the frame
rate is horrid. The 2 player game is impossible to play, and whilst taking off all the display meters will give a more consistent
frame rate in single player, it's still terribly uneven. Frankly, it's one of the least attractive games on the DC. Some good ideas
then, but ultimately, very poor execution.


Release Region Type Code Rar./Price Notes
Jeremy McGrath Supercross NA US T-8104N A 1 c
2000
Jeremy McGrath Supercross EU E T-8114D-05 A 1 c
2000
Jeremy McGrath Supercross EU G T-8114D-18 A 1 c
2000
Jeremy McGrath Supercross EU D/F T-8114D-56 A 1 c
2000
Jeremy McGrath Supercross EU I/S T-8114D-60 A 1 c The 4 PAL versions of Jeremy McGrath
2000 all share the same Disc but have
separate Instruction booklets.
Jeremy McGrath Supercross EU EWLP -(clamshell case) C 2 c Disc codes: 950-0094-50/952-0088-50
2000
6 versions, 1 NA, 5 PAL

Jet Coaster Dream 2


NTSC-J exclusive
ジェットコースタードリーム 2

Publisher: Bimboosoft Origin: Japan


Developer: Bimboosoft Year: 2000 J
Genre: Strategy Also on: Dreamcast exclusive
Related titles: Coaster Works / Jet Coaster Dream (predecessor)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The Japanese only sequel to Jet Coaster Dream (which received a western release as Coaster Works), is one of those titles
you're going to wish got a release over here. Taking the coaster-building dynamics of the first, this title adds a full 3D world
where you can build all aspects of the park. It's very similar in concept to Theme Park World, but the Roller Coaster building
itself is always given more focus and is therefore a better experience. Being able to walk around the park, as well as ride the
coasters, is great fun, and it all looks decent enough as well. Sadly, without a western release, there's quite a few Japanese
menus to get accustomed too and a good translation guide is recommended. Amazing to think that this is all the work of the
one man Bimboosoft team of Hirofumi Hattori.


Release Region Type Code Rar./Price Notes
Jet Coaster Dream 2 JP JPN T-41201M A 2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 141


Jet Set Radio
NTSC-J , NTSC-U and PAL release
released in NA as 'Jet Grind Radio'. Also includes 'De La Jet Set Radio' releases
ジェット セット ラジオ (デ・ラ・ジェット セット ラジオ)

Publisher: SEGA Origin: Japan


Developer: Smilebit Year: 2000 J/NA/PAL
2001 J (De La..)
Genre: Action-Adventure Also on: PC, GBA, PSN, XBLA,
iOS, AND
Related titles: Jet Set Radio Future (sequel, XBOX)
Useful Extras: VGA

2009 DCJY Poll: 6th 2013 DCJY Poll: 4th 2016 DCJY Poll: 5th

One of the greatest DC games, Jet Set Radio (or Jet Grind Radio if your in North America) is a
bright, beautiful, fun and engrossing title, which revels in a sense of style that few games
posses. It's mix of rollerblading, rebellious anti-authoritarian, music loving, graffiti spraying
adventure felt utterly original at the time, and still feels fresh and fun today. The cel-shaded
graphical style was groundbreaking, and more importantly was visually stunning. The iconic
cast of characters look great, Beat himself perfectly encapsulating the time period, and DJ
Professor K is so effortlessly cool as he blasts out instructions over the radio. The gangs which
inhabit the streets of Tokyo-to are brilliantly visualised, and the often over the top police force
led by Captain Onishima are the perfect anti-rebellious foe. The story of the game develops to introduce numerous gangs and
enemies, and is well written. One of the primary reasons the game is so super cool is the soundtrack, which is just
tremendous. It's heady mix of electronic dance music, hip hop, rock and pop is a perfect accompaniment to the visuals.
Control can take some getting used to, the DC pad itself not being the most precise of control mediums, but you'll soon be
grinding on railings, jumping over the fuzz, tagging unsuspecting walls and generally participating in a spot of digital anarchy.
Wonderful. JSR is one of the games that defined the DC – and mere words can't do it justice. It's cheap to pick up, so there's
no reason not to have this one in your collection.
The original Japanese version was altered for the Western releases to add new maps, tracks and the ability to download user-
created graffiti. Japan then received a D-direct only release, De La Jet Set Radio, which added some of the content of the
western releases and fixed bugs from the original. As DLJSR can be played with localised text, it remains the definitive version
of the game, which unfortunately has a price tag to reflect this.


Release Region Type Code Rar./Price Notes


De La Jet Set Radio JP JPN HDR-0186 A 5-6 c
De La Jet Set Radio JP JPN-L HDR-0128 B 6-7 c D-Direct Limited edition. Coming in a
larger package, it also contains a T-
shirt to go with the game. Although it
doesn't feature a high amount of extras
like some Limited edition releases, the
mixture of the games esteemed
reputation, relative high price of the
De La Jet Set Radio release and general
coolness, means this is often in
demand.
De La Jet Set Radio JP JPN-D HDR-0212 C 5-6 c One of the D-direct releases identifiable
by the sticker on the wrapper only.
Features Gum rather than Beat on the
cover..
Jet Grind Radio NA US 51058 A 2 c This US release has a Black spine
Jet Grind Radio NA BRA 197093 C 5-6 c This release can be distinguished by the
mash up of Japanese and US style
covers, and Portuguese language.
Jet Set Radio JP JPN HDR-0078 A 1 c
Jet Set Radio EU E/F/G/S MK-51058-50 A 1-2 c
Jet Set Radio EU EWLP - C 1-2 c Disc codes: 950-0107-50/952-0101-50

8 versions, 2 NA, 4 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 142


Jikkyo Powerful Pro Yakyu -Dreamcast Edition-
NTSC-J exclusive
spelt with various alterations of 'Jikkyo' (Jikkyou, Jikyou) and 'Yakyu' (Yakyuu)
実況パワフルプロ野球ドリームキャスト エディション

Publisher: Konami Origin: Japan


Developer: Konami Year: 2000 J
Genre: Sport - Baseball Also on: Dreamcast edition
Series: Jikkyo Powerful Pro Yakyu series
Useful Extras: a friend (1-2 players),
Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Another one of those big-headed Japanese only Baseball titles that are chock-full of stats, and has plenty of fun and simple
gameplay. The series has been going for some time, starting life on the Super Famicom and still going strong today, and is
known usually to gamers in the west as 'Power Pro's', and it's arcade like gameplay is attractive enough for those who can
understand the Japanese text within the game – but for those who will need the use of a translation guide, the DC''s other
baseball titles may be more appealing.



Release Region Type Code Rar./Price Notes


Jikkyo Powerful Pro Yakyu JP JPN T-9507M A 1-2 c
-Dreamcast Edition-
1 versions, 1 JP

Jimmy White's 2 Cueball


PAL exclusive

Publisher: Virgin Interactive Origin: England


Developer: Awesome Developments Year: 2000 PAL
Genre: Sport - Billiards Also on: PC, PS1, PS2
Related titles: Jimmy White's Whirlwind Snooker
(predecessor, on 16-bit systems)
Major License: Jimmy White (Snooker player)
Useful Extras: a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The least likely cover star, and one whom the rest of the world outside of the UK will likely have no idea about, returns in
digital form with a follow up to a rather popular 90's title that I, along with countless spotty teenagers at the time put way too
much time into. It plays a decent game of snooker, taking the icon-driven system of the PC version and transferring it over to
the DC pad well, but the lack of a proper competition style approach is a shame. It also throws in a fair amount of extras,
from several variations of Pool, to that other quintessential British pub game Darts, Draughts and even Archer MacLean's early
gaming classic Dropzone. All are controlled rather nicely and the games detail is impressive, but sadly, it suffers the same fate
as many other Windows CE developed DC titles, with a stuttering frame rate, and even with all the bells and whistles, it can
often feel more like a demo than a fully fleshed out game.



Release Region Type Code Rar./Price Notes


Jimmy White's 2 Cueball EU E/F/G/I/S T-7001D-50 A 1 c
1 versions, 1 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 143


Jinsei Game for Dreamcast
NTSC-J exclusive
人生ゲーム for Dreamcast

Publisher: Takara Origin: Japan


Developer: Takara Year: 2000 J
Genre: Board Game Also on: Dreamcast exclusive
Major License: Jinsei (Japanese board game,
called Game of Life in the west)
Useful Extras: a few friends (1-4 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

A cute and friendly digital recreation of the ever-popular board game 'The Game of Life', Jinsei game is a title that doesn't
redefine what the DC can do and it doesn't push the console in anyway, but can be a lot of fun regardless. Knowledge of the
board game is helpful (especially if you're not fluent in Japanese), but the animations and graphics are bright and cheerful
and even with the language barrier, progress can be made as long as you don't mind a bit of trial and error. However, this is
just a board game on the DC. Even if you can read everything the game presents, chances are unless you're a massive fan of
the original, there's not going to be much of a long term appeal to the game.


Release Region Type Code Rar./Price Notes


Jinsei Game for Dreamcast JP JPN T-10301M A 1 c
1 versions, 1 JP

Jissen Pachislo Hissyouhou@Vpachi


NTSC-J exclusive
also known as 'Jissen Pachi-Slot: Hisshouhou@VPACHI: Kongdom'
実戦パチスロ必勝法!@VPACHI 〜コングダム〜

Publisher: Maxbet Origin: Japan


Developer: Maxbet Year: 2000 J
Genre: Gambling Also on: Dreamcast exclusive
Series: both the 'Jissen Pachislo Hissyouhou'
and '@Vpachi' series
Major License: based on the 'Kongom' machine
Useful Extras: Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

A slot machine title that forms part of 2 long running series of similar games, and allowed players to redeem certain levels of
winnings into real world prizes, which makes the very notion of a video game slot machine slightly less pointless. Of course,
such prizes are long gone now, and the game is reduced to a mere curiosity for collectors. Based on a real life machine.
Www.dreamcastcollector.com has a superb overview of this title and some more information on it's background and the prize
system.

Release Region Type Code Rar./Price Notes


Jissen Pachislo JP JPN T-18801M A 1 c Some sources state that there is a
Hissyouhou@Vpachi 'standard' release of this game with a T-
18802M code. I haven't been able to
find any actual evidence of this in
physical form, so have not listed it. The
same sources state that the T-18801M
release is actually the 'limited' release (I
imagine a first print edition), but as this
is the only release I've found, it's being
classed as the standard edition.

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 144


JoJo's Bizarre Adventure
NTSC-J , NTSC-U and PAL release
released in Japan as 'JoJo no Kimyouna Bouken' and also known as 'JoJo no
Kimyou na Bouken Mirai e no Isan'
ジョジョの奇妙な冒険 未来への遺産
Publisher: Capcom (Japan / NA) Origin: Japan
Capcom / Virgin Interactive (PAL)
Developer: Capcom Year: 1999 J; 2000 NA / PAL
Genre: 2D Fighter Also on: ARC, PS1, PSN, XBLA
Major License: JoJo's Bizarre Adventure (media franchise)
Useful Extras: VGA, Arcade stick, a friend (1-2 players), Online features (for matching
service release)
2009 DCJY Poll: 100th 2013 DCJY Poll: 89th 2016 DCJY Poll: 155th
Based on the insanely popular Japanese manga, the game may look like standard arcade conversion 2D fighter fodder, but
actually is far more diverse than that. Not only does it boast some variety (side scrolling sections, for instance), it also actually
includes 2 arcade titles, JoJo's Venture and the enhanced Bizarre Adventure. The second game is not a sequel, so including
the first will appeal to the completists out there, but doesn't serve a massive amount of purpose. The fighting itself is
dependent on 'Stands', mystical allies to your fighters that act as symbiotic co-characters controlled by the main cast. What
this amounts to is 2 on 2 gameplay to an extent, although you don't really control both independently, and the fighting is
pretty standard Capcom fighting fare, with the addition of an 'easy control' mode where all specials are accomplished with one
button. There's lots of in scene dialogue and it captures the bizarreness of the source material, but some familiarity with the
manga is useful. The fighting isn't as focused as other Capcom fighters, but it's still a good fighter and fans of JoJo will be
pleased. The later Japanese only Matching service release adds online play.

Release Region Type Code Rar./Price Notes
JoJo no Kimyouna Bouken JP JPN T-1205M A 3 c
JoJo no Kimyouna Bouken JP JPN-O T-1231M B 6 c Re-release with enabled Capcom
for matching service 'Matching service', slightly different
cover, with expanded title in bottom left.
JoJo's Bizarre Adventure NA US T-1206N B 5 c This US release has a White spine
JoJo's Bizarre Adventure EU E/F/G/I/S T-7007D-50 A 5-6 c PAL release has no 'Dreamcast' header
Le Bizzarre Avventure Di JoJo EU I T-7007D-13 B 6 c Italian only release of 'JoJo's Bizarre
Adventure'; Same disc as Euro disc.
5 versions, 1 NA, 2 JP, 2 PAL

JRA PAT for Dreamcast


NTSC-J exclusive
Publisher: SEGA Origin: Japan
Developer: SEGA Year: 2000 J
Genre: Software Also on: Dreamcast exclusive
Major License: Japan Racing Association (JRA)
Useful Extras: Online functions, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Don't expect another Horse racing breeding simulation with this one. JRA PAT for Dreamcast
allowed users to place bets online, and it seems that you had to be a member or subscriber of
the service to receive the discs. It was also published by Sega, despite 3 of the versions
released not having SEGA codes. It's certainly an interesting collectors piece, but it's utterly useless if playing actual games is
your thing.

Release Region Type Code Rar./Price Notes
JRA PAT for Dreamcast v. 10 JP JPN T-42501M C 3-5 c JRA PAT for Dreamcast was released in
JRA PAT for Dreamcast v. 11 JP JPN-O T-42501M C 3-5 c 3 different versions, with minimal
JRA PAT for Dreamcast v. 12 JP JPN-O T-42501M C 3-5 c differences. Volumes 10,11 and 12
JRA PAT for Dreamcast v.50 JP JPN-O HDR-0204 D 3-6 c share the same cover, but can be
Home winners software identified by a code on the spine
(V40L10, with 10 replaced by 11 or 12
depending on version).
There's also a 4th, far more rare version,
v.50 Home Winners Software, which has
a plain green cover and a gold disc. This
version has a Sega code, but
information about it is quite scarce.
4 versions, 4 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 145


July
NTSC-J exclusive
ジュライ
Publisher: Fortyfive Origin: Japan
Developer: Fortyfive Year: 1998 J
Genre: Adventure / Visual Novel Also on: Dreamcast exclusive
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A launch title for the DC in Japan, July is a dark, text heavy 'adventure' which has a good
atmosphere and nicely drawn characters, but is a bit of a chore to play. The story revolves
around a terrorist bombing and slowly uncovers the dastardly machinations of an evil
corporation, which sounds great, but sadly it's all a bit linear and incomprehensible for those not fluent in Japanese – and for
those who can deal with the large amount of text, it's not quite interesting enough to keep your attention.

Release Region Type Code Rar./Price Notes
July JP JPN T-35401M A 1 c
1 versions, 1 JP

Kaen Seibo -The Virgin on Megiddo-


NTSC-J exclusive
sometimes referred to as 'Kaenseibo'
火焔聖母 〜The Virgin on Megiddo〜
Publisher: Kobi Origin: Japan
Developer: Studio Line Year: 2001 J
Genre: Visual Novel Also on: Dreamcast exclusive
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Whilst Kaen Seibo is listed as a Visual Novel, it's a bit more than that. There's the usual high school romancing elements, but
the plot, revolving around an intelligent city and a virus spreading around it's citizens causing spontaneous human
combustion, is certainly interesting. And mixed in with the well designed artwork are semi-3D sections to walk around, items
to pick up and a fair amount of variety in dialogue. The language barrier is of course an issue for some, but the mix of styles
and intriguing storyline mark Kaen Seibo out as a game worth delving into a translation guide for.

Release Region Type Code Rar./Price Notes
Kaen Seibo -The Virgin on JP JPN T-42802M A 1 c
Megiddo-
Kaen Seibo -The Virgin on JP JPN-O T-42802M C 4-6 c The 'Sofmap edition' was a retailer
Megiddo- Sofmap Edition exclusive (Sofmap are a Japanese
Electronics retailer) with a cardboard
slipcase over the game. It shares the
same coding, but comes with trading
cards, artbook and different artwork.
2 versions, 2 JP

Kaitou Apricot
NTSC-J exclusive
怪盗アプリコット
Publisher: Takuyo Origin: Japan
Developer: Takuyo Year: 2003 J
Genre: Visual Novel Also on: PC, PS1, PS2, PSP
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
There's nothing too exciting about this visual novel from Takuyo. Playing the part of Anzu, the
female protagonist, you switch between a normal high school life by day, and a thief at night.
It sounds cool, but it soon descends into the usual romance visual novel style. Good artwork as always, as well as lots of
Japanese text, but there are better examples of the genre out there on the DC.

Release Region Type Code Rar./Price Notes
Kaitou Apricot JP JPN T-37910M A 1-2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 146


Kanon
NTSC-J exclusive
カノン

Publisher: NEC Interchannel Origin: Japan


Developer: Key Year: 2000 J
Genre: Visual Novel Also on: PC, PS2, PSP, AND, iOS
Major License: Kanon (Anime, Manga and other
forms of media)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The first release by noted genre masters Key, the DC version of Kanon tones down the adult content of the original PC version
and adds full voice acting. The game is hugely popular in it's native country, and is one of the best selling visual novels ever
released, but at it's heart it has the standard structure (romance 5 different girls, branching storylines that require multiple
playthroughs to see all content, plenty of text to read through). Playing the part of Yuichi Aizawa, a high school student who
is returning to a city that he hasn't visited for several years to live with an aunt and cousin, you go through the usual
interactions with the female characters to build relationships to regain memories that you seem to have lost. As everything is
in Japanese, a translation guide is a must for non-speakers, but the games immense popularity and multi-media offshoots
point towards the quality of the game's story, which is widely regarded as excellent. If you want to dip your toes in the murky
world of visual novels, you could do a lot worse than Kanon, and the artwork and audio is of a good quality throughout.

Release Region Type Code Rar./Price Notes
Kanon JP JPN T-20105M A 1 c
1 versions, 1 JP

Kao the Kangaroo


NTSC-U and PAL release

Publisher: Titus Origin: Poland


Developer: X-Ray Interactive Year: 2000 PAL; 2001 NA
Genre: 3D Platformer Also on: PC, GBA
Related titles: Kao the Kangaroo round 2 (PC, XBOX, PS2, GC);
Kao Challengers (PSP)
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Polish developers X-Ray Interactive answer to Crash Bandicoot and Croc, sees yet another 'loveable' cartoon animal indulge in
some platforming action. Kao's biggest problem initially is that it's a rather generic attempt at the genre, with the early levels
in particular being rather basic. There's a bit of variety thrown in, with no less than 5 vehicles for Kao to control amongst the
platform levels, and there's a decent assortment of enemy nasties, locations and boss levels, but there's never a single
moment where you think the game has done anything unique. Throw in a few control issues and some unfortunate bugs, and
you have a pretty average 3D platform title to add to the DC's library. It isn't a complete dud, and Kao himself is nicely
animated and doesn't ever reach Bubsy levels of annoyance.

Release Region Type Code Rar./Price Notes
Kao the Kangaroo NA US T-22903M A 2-3 c This US release has a Black spine
Kao the Kangaroo EU E/F/G/I/S T-22902D-50 A 2 c
Kao the Kangaroo (DEMO) EU EWLP - D 2-3 c Disc codes: 950-0106-50/952-0100-50
This disc is a demo only, a rare
occurrence for the White label releases
as most are full games.
Kao the Kangaroo EU Ebc - C 2-3 c This Ebc is one of the Promotional
releases. The disc itself will have a code
starting with P and 'Promotional Copy –
not for resale' printed on the inner
section of the disc. It seems that Kao
the Kangaroo was released only as a
loose disc, and not in packaging like
most promo games.
4 versions, 1 NA, 3 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 147


Karous
NTSC-J exclusive
also known as 'Karasu'
カラス

Publisher: Milestone Origin: Japan


Developer: Milestone Year: 2007 J
Genre: Shmup Also on: ARC, Wii
Related titles: Radirgy (same style)
Useful Extras: VGA, Arcade Stick

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Milestone tried to keep the DC flames burning long after the last flickering signs of life were
meant to have died out on Sega's console, and their trio of DC shmups ended with Karous in
2007, one of the very final 'official' Sega pressed titles. Karous can be summed up, not completely unfairly, as 'Radirgy with a
Darker colour scheme'. There's still a large amount of Japanese Text compared to standard shmups, the weapon scheme is
very similar, with emphasis on close contact with the enemy fleet, whether by using the 'sword' attack or hovering over them
and building up your combo, and the cell shaded graphics do indeed look like an inverse Radirgy, replacing the fresh, colourful
Anime graphics with a far duller scheme. Enemy ships in particular are unremarkable. The emphasis on Tech in it's
predecessor is replaced with an RPG-lite type experience, with each of your weapons (or shield) becoming more powerful the
more you use it. It's a nice idea, but I was underwhelmed by it's use. It's also remarkably easy, not helped by your ships
shield (which automatically comes up when you're not firing) being far too powerful. Karous failed to impress me, it's dour
presentation and underwhelming gameplay leave it an unrewarding experience.

Release Region Type Code Rar./Price Notes
Karous JP JPN T-47803M A 6-7 c
Karous JP JPN-L T-47803M B 6-7 c Limited edition is a Sega Direct Limited
edition. Comes with extra Phone card,
although the case itself is identical.
2 versions, 2 JP

Kaze no Uta
NTSC-J exclusive
風ノ唄

Publisher: Rain Software Origin: Japan


Developer: Milksoft Year: 2004 J
Genre: Visual Novel Also on: PC, DVD
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Milksoft's only DC outing is a rather uneventful affair – a typical visual novel with all the
elements you'd expect, and a plot which is a bit generic – involving returning to a town not
visited for some time and involving forgotten memories and relationships with female
characters. It's all rather unremarkable. Originally an Eroge title for the PC, the Dreamcast
version takes out the adult content as usual and adds extra scenes and an extra CD. As usual, there's a significant language
barrier for non Japanese speakers to overcome.


Release Region Type Code Rar./Price Notes


Kaze no Uta JP JPN T-47501M B 4-5 c Comes in a larger box with fold out front
and 2 discs.
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 148


Kimiga Nozomu Eien
NTSC-J exclusive
also known as 'Kimi ga Nozomu Eien' more correctly, but labelled as 'Kimiga...' on
spine
君が望む永遠

Publisher: Alchemist Origin: Japan


Developer: Alchemist / Age Year: 2002 J
Genre: Visual Novel Also on: PC, PS2, GBA
Major License: Kimi ga Nozomu Eien (Anime series,
OVA and other media forms)
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Another popular visual novel that spawned an Anime series and other media, Kimiga Nozomu Eien doesn't stray far from the
typical genre approach, revolving around romantic relationships, branching storylines and the usual toned down adult content
that the original PC title had. The plot revolves around a romance ended by an accident and the subsequent events that follow
in the years after. The game is regarded highly, with a well received story, and the artwork as always is good looking, but
unless you can understand the language, it's going to be tough getting much out of it.

Release Region Type Code Rar./Price Notes
Kimiga Nozomu Eien JP JPN T-47101M B 2 c
Kimiga Nozomu Eien JP JPN-L T-47102M B 2 c The Limited edition comes with a
Calender (30,000 copies only)
2 versions, 2 JP

The King of Fighters '99 Evolution


NTSC-J and NTSC-U release
ザ・キング・オブ・ファイターズ ’99 エバルション
Publisher: SNK (Japan) / Agetec (NA) Origin: Japan
Developer: SNK Year: 2000 J; 2001 NA
Genre: 2D Fighter Also on: ARC, NEO GEO, NGCD,
PS1, PS2, PC, PSN, VC
Series: The King of Fighters
Useful Extras: Arcade stick, Dreamcast NGPC Link cable, a friend (1-2 players)
2009 DCJY Poll: 61st* 2013 DCJY Poll: 70th* 2016 DCJY Poll: 46th**
*with King of Fighters DM 99
** with all other KoF titles
The second KoF game on the Dreamcast, the 'real' King of Fighters 99 takes an altogether much darker tone than it's
predecessors, from the artwork featuring new main protagonist K', to the moodier soundtrack and darker background design.
It may not look that different than Dream match, but there's a few notable differences here. Gone is the option for 2 fighting
styles, replaced by the ability to use a full power up gauge to bolster either defence (armor mode) or offence (counter mode).
Perhaps more importantly, the teams now number 4 members, with the 4 th member a 'striker'. The striker mode is similar to
the extra characters in the Capcom versus series, as they will appear on command (although only for a limited number of
times) to attack your opponent before jumping back out of the action. Being a 'proper' game in the series, rather than the
mash up of Dream Match, the story mode is fleshed out and begins the NESTS series in the franchise, with an evil
organisation out to clone warriors for their own means. New boss Krizalid is a typically tough one to beat, and the new
character additions are generally favourable – and all the favourites are back again. There's little else, truth be told, different
than the last game in the series. The graphics have been improved slightly, most notably in the backgrounds which now look
really good and use 3D far better and at a better resolution. The soundtrack is awesome again, and the Japanese vocal work
is also at it's usual high level. It's a bit too similar to DM'99 in gameplay, and the striker system doesn't receive universal
acclaim, but it's another superb SNK 2D fighter. The US version features some censorship, and the Japanese version can be
linked to the NGPC title to download extra strikers.

Release Region Type Code Rar./Price Notes
The King of Fighters '99 NA US T-44302N B 3-4 c This US release has a Black spine
Evolution
The King of Fighters '99 JP JPN T-3102M A 1-2 c
Evolution
The King of Fighters '99 JP JPN-O T-3109M B 3 c This is an SNK 'Best Buy' budget
Evolution release, which has a different cover
than the standard Japanese edition.
3 versions, 1 NA, 2 JP
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 149
The King of Fighters Dream Match 99
NTSC-J and NTSC-U release
ザ・キング・オブ・ファイターズ ドリーム・マッチ 1999
Publisher: SNK Origin: Japan
Developer: SNK Year: 1999 J / NA
Genre: 2D Fighter Also on: ARC, NEO GEO, NGCD,
PS1, PS2, PC, PSN, VC,
XBLA, iOS, AND
Series: The King of Fighters
Useful Extras: Arcade stick, Dreamcast NGPC Link cable, a friend (1-2 players)
2009 DCJY Poll: 61st* 2013 DCJY Poll: 70th* 2016 DCJY Poll: 46th**
*with King of Fighters '99 Evolution ** with all other KoF titles
Confusingly titled 'Dream Match 99', this release is actually a conversion of King of Fighters 98, and is the first of the long
standing series to appear on the DC. Starting life as a way to pit various SNK fighters against each other, the series earned a
considerable amount of respect and admiration on the Neo Geo for it's excellent 2D graphics and solid fighting engine, as well
as being known for having large rosters of fighters. DM 99 carries all that over to the Dreamcast, but lacks the stories behind
the characters due to the game, as the title may suggest, being a sort of 'best of' collection of fighters from past games. And
there's plenty of characters to choose from, as the roster contains 38 fighters of various types. Battles are 3-on-3 (although
you do have the option of single fighters), with a 'winner stays on' format, and the battles rely far more on good defence and
more traditional attacking moves than many of Capcom's over the top 2d fighter antics, leading to a more tactical, close
fighting game. The 2D artwork is excellent throughout, with fluid animation, and the backgrounds have a nice semi-3D effect
whilst retaining the 2D detail, all with zero slowdown. The audio selection is also excellent. Dream Match 99 is an excellent
title and one of the best 2D fighters on the DC.

Release Region Type Code Rar./Price Notes
The King of Fighters – Dream NA US T-3101N A 2-3 c This US release has a White spine
Match 99
The King of Fighters – Dream NA BRA 197156 C 4-6 c The Brazilian release can be
Match 99 distinguished by the mash up of
Japanese and US style covers.
The King of Fighters – Dream JP JPN T-3101M A 1 c
Match 99
The King of Fighters – Dream JP JPN-D T-3105M B 1-2 c Easily identifiable as it is one of the 6
Match 99 Dorikore releases that has the White
and Orange bordered cover.
4 versions, 2 NA, 2 JP

The King of Fighters 2000


NTSC-J exclusive
ザ・キング・オブ・ファイターズ 2000
Publisher: Playmore Origin: Japan
Developer: SNK / Playmore Year: 2002 J
Genre: 2D Fighter Also on: ARC, NEO GEO, PS2, PC,
PSN
Series: The King of Fighters
Useful Extras: VGA, Arcade stick, a friend (1-2 players)
2009 DCJY Poll: 80th 2013 DCJY Poll: 76th 2016 DCJY Poll: 46th*
*with all other KoF titles
The final KoF game developed by SNK, it marks the first DC release published by Playmore after the SNK bankruptcy. It
doesn't stray far from the template laid out by it's predecessors, with Evolutions striker system returning in a slightly altered
form (you can call upon strikers at any point, and each character has an 'alternative' striker) and the usual large roster (36
characters in total), and most importantly it doesn't change the solid gameplay that defines the series. The usual high quality
2D artwork is present throughout, and it continues the story elements began with Evolution. Of all the entries in the series on
the DC, 2000 is seen as a high point; an arcade perfect, feature rich title and one of SNK's last great fighters.

Release Region Type Code Rar./Price Notes
The King of Fighters 2000 JP JPN T-47303M A 2-3 c
The King of Fighters 2000 JP JPN-D T-47303M B 2-3 c The King of Fighters 2000's Dorikore
release is one of the many where the
only indication of it being a Dorikore re-
release will be from a sticker on the
front of the wrapper.
2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 150


The King of Fighters 2001
NTSC-J exclusive
ザ・キング・オブ・ファイターズ 2001

Publisher: Playmore Origin: Japan / Korea


Developer: Eolith / Playmore Year: 2002 J
Genre: 2D Fighter Also on: ARC, NEO GEO, PS2, PC,
PSN
Series: The King of Fighters
Useful Extras: VGA, Arcade stick, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 95th* 2016 DCJY Poll: 46th**
*with KoF 2002 **with all other KoF titles
The King of Fighters 2001 has a reputation as the weakest of the series on the Dreamcast, but for the casual gamer the
shortcomings of the game won't be immediately noticeable. Korean developers Eolith's first stab at the series is still a decent
2D fighter, but there are some obvious issues. The presentation is weak, for one, with an unattractive character selection
screen, and the graphics and audio aren't as immediately attractive as it's predecessors. The controls also feel a little stiff –
still playable, but they lack the complete precision you'd expect. The striker system returns, but this time you select 4
characters and can configure them as fighters and strikers whichever way you want – so 4 fighters and 0 strikers, to 1 fighter
and 3 strikers. The more characters you have, the longer your power gauge. It's an unnecessary change to the system, and
doesn't work all that well.
Any negatives to the game though have to be taken in context. This is still a great 2D fighter if you're not a diehard fan, the
KoF style and approach are both still present, and most players will still get enjoyment out of the title.

Release Region Type Code Rar./Price Notes
The King of Fighters 2001 JP JPN T-47304M A 2-3 c
The King of Fighters 2001 JP JPN-D T-47304M B 2-3 c The King of Fighters 2001's Dorikore
release is one of the many where the
only indication of it being a Dorikore re-
release will be from a sticker on the
front of the wrapper.
2 versions, 2 JP

The King of Fighters 2002


NTSC-J exclusive
ザ・キング・オブ・ファイターズ 2002

Publisher: Playmore Origin: Japan / Korea


Developer: Eolith / Playmore Year: 2003 J
Genre: 2D Fighter Also on: ARC, NEO GEO, PS2, PC,
PSN, XB
Series: The King of Fighters
Useful Extras: VGA, Arcade stick, a friend (1-2 players)

2009 DCJY Poll: 50th 2013 DCJY Poll: 95th* 2016 DCJY Poll: 46th**
*with KoF 2001 **with all other KoF titles
A return to form after the slight dip that was 2001, King of Fighters 2002 returns to the non-story led format of Dream Match
99, taking away the story arc that had developed within the last few games, but returning with a 45 character roster of all the
favourites from the series. The artwork is excellent, the unsightly menus from 2001 have gone, and I had no issues with the
controls either. Perhaps most importantly, the striker system has now been removed, returning to the 3 on 3 format which the
series made famous, and it is a welcome return. There's some extra content (other modes, gallery), but it's the 3 on 3 action
that will always be the centre of attention. It looks and sounds great and plays superbly – but this is the 5 th KoF on the DC,
and the differences are probably not enough between the different titles to make the casual gamer want them all. As with all
3 of the Japanese only KoF releases, you don't need to know any Japanese to get into the game.

Release Region Type Code Rar./Price Notes
The King of Fighters 2002 JP JPN T-47305M A 3 c
The King of Fighters 2002 JP JPN-D T-47305M B 3 c The King of Fighters 2002's Dorikore
release is one of the many where the
only indication of it being a Dorikore re-
release will be from a sticker on the
front of the wrapper.
2 versions, 2 JP
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 151
Kiss Psycho Circus
NTSC-U and PAL release
full title is 'KISS Psycho Circus: The Nightmare Child'

Publisher: Take-Two Interactive Origin: USA


Developer: Tremor Entertainment Year: 2000 NA; 2001 PAL
Genre: First Person Shooter Also on: PC
Major License: KISS Psycho Circus (Comic series);
KISS (Band)
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 184th

The DC had far too many average PC FPS titles released for it in it's lifetime, whilst missing out on some of the genuine
classics of the genre, and Kiss Psycho Circus is another example of a mid tier level PC game being stripped of it's multiplayer
and released on Sega's console. The backstory is quite frankly nonsense, but based on the Todd McFarlane comic of the same
name as the game, it no doubt will please fans of the Kiss Army. For the rest of us, it's gothic/comic book/heavy metal
crossover may sound good, but sadly is rather dull. Really, the whole game is rather generic. As it's a shooter in the Doom
mould, there's plenty of enemies, but they're generally bland, like the Headless Spiders or fire spitting...things. There's a
couple of cool ones, and the cackling laughing clowns with robotic spider legs are a genuine highlight. And where the hell is
the rocking Kiss soundtrack? You get snippets of the bands songs, but the soundtrack is unremarkable metal-techno
nonsense. It's another poor choice the developers made, along with the lack of multiplayer, no mouse/keyboard support, and
restarting sections with no weapons selected after dying. It's all a bit of a mess, and when it's not a mess, it's all quite dull.



Release Region Type Code Rar./Price Notes


Kiss Psycho Circus NA US T-41901N A 2 c This US release has a Black spine
Kiss Psycho Circus EU E/F/G T-40506D-50 A 2 c
2 versions, 1 NA, 1 PAL

Kita e – Photo Memories


NTSC-J exclusive
also known as 'Kita he – Photo Memories'
北へ。Photo Memories
北へ。フォトメモリーズ

Publisher: Hudson Soft Origin: Japan


Developer: Hudson Soft / Red Year: 1999 J
Genre: Visual Novel / Software Also on: Dreamcast exclusive
Related titles: Kita e- White Illumination
Useful Extras: Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Rather than a full on sequel to Kita e – White Illumination, Photo Memories consists of a mini adventure which follows on from
the story as well as profiles and galleries of all the girls from White Illumination. The mini adventure is a 5 day 'tour' of
Hokkaido in which you can take photographs of your girlfriend, saving them to the VMU for posterity. It's limited in terms of
interaction, and the entire disc can only really be recommended for those who played through the other title. As with White
Illumination, the language barrier will be quite high for those who don't know Japanese, but, again like it's predecessor,
there's a couple of complete walkthroughs online to help.



Release Region Type Code Rar./Price Notes


Kita e – Photo Memories JP JPN T-14306M B 1-2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 152


Kita e – White Illumination
NTSC-J exclusive
also known as 'Kita he ~White Illumination~'
北へ。White Illumination

Publisher: Hudson Soft Origin: Japan


Developer: Hudson Soft / Red Year: 1999 J
Genre: Visual Novel Also on: Dreamcast exclusive
Related titles: Kita e – Photo Memories
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The first in the Kita e series is a good looking visual novel release for the DC. The attractiveness comes from the slightly odd
mixture of photographic backgrounds of the games setting (Sapporo in Hokkaido, the large northern island of the Japanese
chain) overlayed by the usual well drawn 2d artwork. It works well, but as for the gameplay itself, it's your pretty standard
relationship-building visual novel, where interacting with the various characters you'll meet will result in having to read
through dialogue and make choices. There's a level of exploring in the game that many other genre examples don't have, but
it's still a bit limited interaction wise. The story is your typical boy meets girls, boy wants love, boy needs to find love to 'win'
the game type affair, but the setting is appealing enough and the writing solid enough to get enjoyment out of it. As always, a
good translation guide is needed to understand proceedings if you can't understand the language.



Release Region Type Code Rar./Price Notes


Kita e – White Illumination JP JPN T-14301M A 1 c
1 versions, 1 JP

Kitaihei Gold
NTSC-J exclusive
棋太平GOLD

Publisher: NetVillage Origin: Japan


Developer: SPS Year: 1999 J
Genre: Board Games Also on: Dreamcast exclusive
Useful Extras: VGA, Keyboard, a friend (1-2 players),
Translation guide, Online features

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Shogi games always make up a fair proportion of a consoles Japanese library, and Kitaihei Gold is another example of the
popular chess-like game on the Dreamcast. It doesn't look too remarkable, and didn't sell in high quantities, and with a large
language barrier in place with lots of Japanese text, it's hard to know much about the game. It appears to be compatible with
the windows version of the game which would point towards online features. It didn't receive high praise upon release, and as
it lacks some of the visual flair or extra features of other Shogi titles, this is probably only one for the hardcore shogi fan.

Release Region Type Code Rar./Price Notes


Kitaihei Gold JP JPN T-39801M B 2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 153


Kiteretsu Boy's Gangagan
NTSC-J exclusive
also known as 'Kiteretsuboy's Gangagan'
機天烈少年'S ガンガガン

Publisher: SEGA Origin: Japan


Developer: SEGA Year: 2000 J
Genre: Action Also on: Dreamcast exclusive
Useful Extras: VGA, Microphone, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Well, this is an odd one. Kiteretsu Boy's Gangagan is a mic-controlled RPG-battler type game that, due to the mic commands
being in Japanese, is a bit of a mystery to many in the west. It seems like you control small toy like creatures in standard
rooms in a house and get drawn into battles every so often, with the microphone acting as your attack against other.... weird
little toy creature things. Some of the characters are really out there – floating mouth with eyes between the teeth? I'm sure
the game is a bit more enjoyable if you can work out what is going on, although judging by it's reception upon release and
low number of copies sold, not a great deal more.

Release Region Type Code Rar./Price Notes


Kiteretsu Boy's Gangagan JP JPN HDR-0064 A 1 c
Kiteretsu Boy's Gangagan JP JPN-L HDR-0068 B 2-3 c Limited edition comes with Microphone
in an oversized box

2 versions, 2 JP

Konohana : True Report


NTSC-J exclusive
此花トゥルーリポート

Publisher: Success Origin: Japan


Developer: Vridge Year: 2001 J
Genre: Visual Novel Also on: PS1
Related titles: Konohana 2 (sequel)
Series: Konohana
Useful Extras: Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The Konohana series would go on to number 4 entries, including 2 solely on the PS2, but True Report was the one that
started it. A supernatural visual novel, it's set in a high school, and sees the main protagonist, a newly arrived student,
becoming embroiled in the mystery surrounding the murder of a teacher. The supernatural elements give the game a good
atmosphere, and mixed with the murder mystery angle, adds up to a game which doesn't feel as generic as many others in
the genre. The artwork is great, as is the audio, and whilst the language barrier is as always an issue for those unable to
speak Japanese, the title was well received and one of the examples of the genre that warrants looking up a decent
translation guide.



Release Region Type Code Rar./Price Notes


Konohana : True Report JP JPN T-9905M A 1 c Comes with a trading card, of which
there seems to be a random selection
of.

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 154


Konohana 2
NTSC-J exclusive
full title is 'Konohana 2: Todokanai Requiem'
此花2 〜届かないレクイエム〜

Publisher: Success Origin: Japan


Developer: Vridge Year: 2002 J
Genre: Visual Novel Also on: PS2
Related titles: Konohana : True Report (prequel)
Series: Konohana
Useful Extras: Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The sequel to True Report and second in the Konohana series doesn't stray far away from the template laid out by it's
predecessor, but it continues the story by putting main characters Meguru and Miako back in the high school at the centre of
the supernatural mystery in the first game where things, perhaps predictably, soon take a turn for towards the murderous
once more. The artwork and audio is still of a high quality, the story is engrossing and it's still pretty much incomprehensible
without a decent translation guide. Another high quality example of the genre on the Dreamcast.



Release Region Type Code Rar./Price Notes


Konohana 2 JP JPN T-9906M A 1 c Comes with a set of 3 cards.
1 versions, 1 JP

Kuon no Kizuna Sairinsyo


NTSC-J exclusive
also known as 'Kuon no Kizuna: Sairinshou'
久遠の絆 再臨詔

Publisher: Fog Origin: Japan


Developer: Fog Year: 2000 J
Genre: Visual Novel Also on: PS1, PS2, PSP, PC
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

A visual novel with a dark, atmospheric feeling that deals with reincarnation, ancient gods and the possible destruction of the
world. It's not your typical example of the genre on the DC, although the main character is still a high school student (aren't
they always?). The artwork is excellent, as is the soundtrack, and the game, whilst borrowing many genre staples, is elevated
by it's strong story. The language barrier is of course going to put off those who can't understand the language, and indeed
there is a lot of text to read through here, so a translation guide is probably a good idea if you don't just want to stare at the
pretty pictures. Well received at the time, it's another example of a good visual novel for the DC.



Release Region Type Code Rar./Price Notes


Kuon no Kizuna Sairinsyo JP JPN T-36701M A 1 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 155


L.O.L. -Lack of Love-
NTSC-J exclusive
エル・オー・エル

Publisher: ASCII Origin: Japan


Developer: Love-de-Lic Year: 2000 J
Genre: RPG Also on: Dreamcast exclusive
Useful Extras: none

2009 DCJY Poll: n/a 2013 DCJY Poll: 93rd 2016 DCJY Poll: 113th

Up there with Rez and Cosmic Smash in the list of gaming experiences on the DC which transcend standard gameplay, L.O.L
can best be described as an evolve-em-up in which you evolve your creature from a tiny egg through several stages of
development and into a larger creature, with the help of a minimal design aesthetic. The several stages in the game are
progressed through by helping or defeating various other creatures, in a variety of ways, whilst eating, urinating and evolving
yourself to develop new skills. There's a background story involving a robotic army and a colonisation attempt, but there's
zero language barrier present here, as everything is minimal to the extreme, with little direction as to how you proceed and a
non-linear feel to things. The graphics are detailed and vary as you progress, mostly through the changes to scale as you
increase in size, and the music is superb throughout – the entire game has a dream like feel to it as you explore and evolve
and discover the various strange inhabitants of the world. The lack of focused direction may put some off, but the game
wouldn't be as appealing if it went in that direction. It's unusual, fascinating and an experience everyone with a DC should live
through.


Release Region Type Code Rar./Price Notes


L.O.L. -Lack of Love- JP JPN T-2106M A 6 c
1 versions, 1 JP

Lake Masters Pro Dreamcast Plus


NTSC-J exclusive
レイクマスターズ PRO Dreamcast plus!

Publisher: Dazz Origin: Japan


Developer: Dazz Year: 2000 J
Genre: Sport - Fishing Also on: Dreamcast exclusive
Series: Lake Masters
Useful Extras: VGA, Fishing controller,
Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Dazz's addition to the DC's fishing library never made it outside of it's native Japan, which is a shame for those who wanted to
get more use out of those fishing controllers. It's certainly not a carbon copy of Sega Bass fishing either, going down the more
'simulation' route, with multiple fishing spots in a variety of locations with plenty of lures and such to choose from. The
graphics are presented with moving water effects and photographic backgrounds, a bit of an odd mix which doesn't quite
work as well as other fishing titles. You have full 360 vision of the spots, but it never feels overly realistic. Fishing itself is quite
simple, with the lure displayed in a window on the top left as you battle to land more fish, and controls are what you'd expect.
Sadly, it's all a bit boring, even as an example for this genre, and whilst there's little issue with language barriers (there is a
fair amount of Japanese text but common sense can get through most of it), it's just all a bit dull.

Release Region Type Code Rar./Price Notes
Lake Masters Pro Dreamcast JP JPN T-42401M A 2 c
Plus
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 156


Langrisser Millennium
NTSC-J exclusive
ラングリッサーミレニアム
Publisher: Masaya Origin: Japan
Developer: NCS / Santa Entertainment Year: 1999 J
Genre: Tactical-RPG Also on: WSW
Series: Langrisser
Useful Extras: Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The only DC entry in the long running Langrisser series of tactical RPG games, Langrisser
Millennium never left Japan which is a shame as it's a genre that would have probably gone
down well in the west. It plays out in real time as you battle your enemies, moving your characters around the map before
entering full 3d battles. The fantasy medieval setting is nothing that hasn't been seen before, but the graphics are bright and
well drawn throughout. There's a large amount of text, stats and the like throughout the game however, which is a real
challenge for those who don't understand the language, and whilst the gameplay is obvious enough to muddle your way
through with some trial and error, it will be without context of the story that is going on. Fans of tactical RPG's will get
something out of the game, but everyone else won't be convinced.

Release Region Type Code Rar./Price Notes
Langrisser Millennium JP JPN T-2501M A 2 c
1 versions, 1 JP

The Last Blade 2


NTSC-J and NTSC-U release
full US title is 'The Last Blade 2 -Heart of the Samurai-'; Japanese spine reads
'Bakumatsuroman dai ni maku Gekka no Kenshi – Final Edition' and also known as
'Bakumatsu Roman Dainimaku Gekka no Kenshi -Final Edition' and other variations
including more simply 'Gekka no Kenshi – Final edition'
幕末浪漫第二幕 月華の剣士 Final edition

Publisher: Agetec (NA); SNK (Japan) Origin: Japan


Playmore (Japan - budget)
Developer: SNK Year: 2000 J; 2001 NA
Genre: 2D Fighter Also on: ARC, NEO GEO, NGCD,
NGPC, PS2, PSN, VC
Related titles: The Last Blade (Arcade / Neo Geo)
Useful Extras: Arcade stick, a friend (1-2 players)
2009 DCJY Poll: 55th 2013 DCJY Poll: 69th 2016 DCJY Poll: 68th
Another SNK 2D fighter it may be, but The Last Blade 2, like it's predecessor, doesn't quite feel like most fighters out there.
It's historical Japanese setting and inspiration gives it a sweepingly epic feel, helped by beautifully animated visuals and
suitably fitting soundtrack. The fighting system can appear quite simple on the surface, but is in fact deep and intricate which
rewards practise and experience rather than mindlessly bashing buttons. This can be somewhat off putting at first, as it can
feel overly simplified, but with time it's qualities become evident. The stages are all beautifully designed, the characters are a
mixed bag of fighting styles and the game as a whole is a more interesting diversion than most of it's genre compatriots. It
can feel unbalanced at times, and the style and gameplay won't suit everyone, but it remains an excellent fighter.
Released in the US, the Japanese versions are nevertheless just as playable as the story elements are not vital.

Release Region Type Code Rar./Price Notes
Bakumatsuroman dai ni maku JP JPN T-3107M A 4 c
Gekka no Kenshi – Final Edition
Bakumatsuroman dai ni maku JP JPN-O T-47301M B 3-4 c This is the 'Best Buy' budget re-release
Gekka no Kenshi – Final Edition by Playmore, which has a completely
different art design compared to the
original (released by SNK) The original
design in Japan shared the black colour
design with the US release of Last Blade
2, whilst the Playmore re-release
features a mainly white design.
The Last Blade 2 -Heart of NA US T-44305N A 4-5 c This US release has a Black spine
the Samurai-

3 versions, 1 NA, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 157


Last Hope
Indie release
ラスト ホープ
Publisher: RedSpotGames / NG:DEV.TEAM Origin: Germany
Developer: NG:DEV.TEAM Year: 2007 WW
Genre: Shmup Also on: NEO GEO, NGCD
Related titles: Last Hope Pink Bullets edition (revamped version)
Useful Extras: VGA, Arcade stick
2009 DCJY Poll: n/a 2013 DCJY Poll: 111th* 2016 DCJY Poll: n/a (8th in Indie)
*with Pink Bullets edition
German developers NG:DEV.TEAM have been one of the most important supporters of the
post-life DC indie scene, and it all started with this one. As with their other games, this Neo Geo port revels in being both old
school in it's looks and play, and having a difficulty level lying somewhere between insane and stupidly insane. Last Hope is a
horizontal shooter, and in the best tradition of the genre, you acquire power ups to make your original weedy little ship into an
all out craft of carnage. A 360 degree rotating orb can be picked up to soak up enemy projectiles, whilst weapons will soon be
powerful enough to home in on enemies, and the game fulfils that primal desire to blow the hell out of everything on screen.
The artwork throughout is of a high quality, and the stages, of which there are 6, vary from Geiger inspired space ports,
aquatic landscapes to volcanic backgrounds. The only problem with any of this is that for most gamers, seeing anything other
than the first stage, even on the easiest setting, will be nigh on impossible. The various levels of scrolling scenery are often
confusing to navigate, leading to getting stuck on environmental elements, whilst enemy bullets will often be hard to see in
the all too often hectic surroundings, and too fast too avoid even if you can see them. Checkpoints allow for a slightly less
frustrating experience, but they are a little too spaced out. To the developers credit, they realised all this hence the improved
'Pink Bullets' release a couple of years later, but it does relegate this release to one only collectors will want to pick up.

Release Region Type Code Rar./Price Notes
Last Hope WW HBW NGDTDC-300J A 3-4 c
Last Hope WW HBW-L N/A C 7 c Limited edition comes in 2 CD
multi-pack, and with soundtrack and
handwritten numbered spine.
Independent unofficial release.
2 versions, 2 WW

Last Hope Pink Bullets Edition


Indie release
ラスト ホップ Pink Bullets
Publisher: NG:DEV.TEAM Origin: Germany
Developer: NG:DEV.TEAM Year: 2009 WW
Genre: Shmup Also on: NEO GEO
Related titles: Last Hope (original version)
Useful Extras: VGA, Arcade stick
2009 DCJY Poll:n/a 2013 DCJY Poll:111th* 2016 DCJY Poll:n/a (8 th in Indie) *with original
Improved release of the original Last Hope and kudos to the developers for listening to
feedback and making some much needed fixes. Your ship is more powerful than before, and
the 'Pink Bullets' of the title refer to the improved visibility of enemy projectiles. It makes for a
fairer game, and this time players may actually see the later stages and the excellent
aesthetics they contain. The game is still tough, but for most players this is an improvement.

Release Region Type Code Rar./Price Notes
Last Hope Pink Bullets edition WW HBW N/A B 4-5 c DVD case rather than the original CD (or
Double CD) case. The original run of the
game came in a pink DVD case,
however it is also available with a black
DVD case, but this is the only difference
between them, as the inserts, discs and
game content are identical, and
therefore it is not being listed separately
here.
Last Hope Pink Bullets edition WW HBW-L N/A C 5 c NG:DEV.TEAM re-released 3 of their
titles in April 2016 in Jewel case form,
as part of a bundle. Last Hope Pink
Bullets was one of these titles,
alongside Fast Striker and Gunlord.
Limited to 333 copies (at least
originally).
2 versions, 2 WW
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 158
Legacy of Kain – Soul Reaver
NTSC-U and PAL release
sometimes known as 'Soul Reaver' or 'Soul Reaver – Legacy of Kain'

Publisher: Eidos Origin: USA / Netherlands


Developer: Crystal Dynamics/Nixxes Software Year: 2000 NA / PAL
Genre: Action-Adventure Also on: PC, PS1, PSN
Series: Legacy of Kain
Useful Extras: VGA

2009 DCJY Poll: 43rd 2013 DCJY Poll: 39th 2016 DCJY Poll: 38th
The sequel to the well received 'Blood Omen – Legacy of Kain' had it's fair share of issues before it's initial release on the PS1
and PC, due mostly to the legal wrangling between Crystal Dynamics and Silicon Knights, developers of Blood Omen, but it's
reputation as a gaming classic was already established by the time of it's release on the Dreamcast a year later. A third person
action-adventure with a notably gothic, epic setting, Soul Reaver remains highly playable and one of the best examples of an
often lacking genre on the console. You play the role of Raziel, vampire turned wraith who was cast out of Nosgoth by the
games primary antagonist Kain centuries before, only to be revived by the elder gods in an attempt to counter Kain's
destructive rule of the world. The game takes place on two 'planes', the spectral and material, and shifting between these is
essential to making progress, as certain tasks and puzzles are only achievable in one or the other. The combat in the game is
your standard hack and slash, but there's plenty of powers that Raziel learns as the game progresses. Even the basic combat
is satisfying though, picking up enemies and throwing them into fire or water, or impaling them on spikes, never gets old. The
game's story is excellent, helped by superb writing and dialogue, thanks in no small part to the talents of industry legend Amy
Hennig (later of Uncharted fame), and the game is aesthetically superb with brooding graphics and excellent audio
throughout. It's a deeply satisfying adventure, and one without any major flaws, although the games ending and repetitive
nature of the combat are often cited as criticisms, as is the general lack of major upgrade to the PS1 and PC originals, none of
these effect the enjoyment that can be gained from the game.
A sequel would be released on the PC and PS2 a year later, a title which originally had been planned for a DC release, but
which was cancelled relatively early on.


Release Region Type Code Rar./Price Notes


Legacy of Kain – Soul Reaver NA US T-36802N A 1-2 c This US release has a White spine
Legacy of Kain – Soul Reaver NA BRA 197256 C 5-6 c The Brazilian release can be
distinguished by the mash up of
Japanese and US style covers, especially
from the orange quarter circle
containing the DC swirl in the bottom
left of the cover.
Legacy of Kain – Soul Reaver EU E T-36803D-05 A 1-2 c
Legacy of Kain – Soul Reaver EU S T-36803D-06 B 2 c
Legacy of Kain – Soul Reaver EU F T-36803D-09 A 1-2 c
Legacy of Kain – Soul Reaver EU I T-36803D-13 B 2 c
Legacy of Kain – Soul Reaver EU G T-36803D-18 A 1-2 c
Legacy of Kain – Soul Reaver EU D T-36803D-47 B 2 c Is also called 'Soul Reaver : Legacy of
Kain', but the consensus for it's title is
'Legacy of Kain – Soul Reaver'.
Each of the PAL releases of Legacy of
Kain have different Discs and Instruction
Booklets.
One of the PAL releases which doesn't
feature the 'Dreamcast' header on the
front cover.
Soul Reaver EU EWLP - C 2-3 c Disc codes: 950-0040-50/952-0038-50
Legacy of Kain Soul Reaver is often
called 'Soul Reaver – Legacy of Kain',
just to add to the confusion, and the
White label is titled simply 'Soul Reaver'
9 versions, 2 NA, 7 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 159


Le Mans 24 Hours
NTSC-J , NTSC-U and PAL release
released in the US as 'Test Drive Le Mans'; also known just as 'Le Mans'
ル・マン トゥエンティフォー アワーズ

Publisher: SEGA (Japan) Origin: Australia


Infogrames (NA/PAL)
Developer: Melbourne House Year: 2000 NA/PAL; 2001 J
Genre: Racing Also on: PC, PS2
Major License: Le Mans (racing circuit)
Useful Extras: VGA, Steering Wheel, a few friends (1-4 players)

2009 DCJY Poll: 57th 2013 DCJY Poll: 50th 2016 DCJY Poll: 45th
When Infogrames published Le Mans 24 Hours for the PlayStation and PC in early 2000, it was
met with middling reviews and a rather apathetic response from gamers. Fast forward a few
months, and it was the time for the Dreamcast release of the title – but this was no average
port of an average game. Melbourne House were given the task of creating this version, and
rather than taking either of the originals and giving them a superficial improvement, the
renowned Australian developers instead started afresh and in the process, created one of the
very best DC titles. The game is neither Arcade or Simulation, but instead takes the same
approach that Codemasters took with their TOCA series – Racing as a sport, with fun handling
and exciting, close racing action. That won't appeal to all, but those who want Arcade thrills
are well catered for, and there's always F355 challenge for the simulation orientated. There's 3 options for Car handling, from
the basic which helps with all aspects, even Braking, to the expert which strips down the aids to a minimum, but regardless of
the mode you choose, the racing is exciting from the off, with paint being traded between cars and close, competitive action
throughout. You get to learn the handling quirks of each of the cars, the intricacies of each of the perfectly created circuits
(including the eponymous Le Mans Circuit) and the competitive nature of your opponents, through the games many
championships, with a variety of cars to unlock as you progress. There's the 24 hour race itself too – and yeah, that includes a
recreation of the real 24 hour race, although it can be scaled down. As time passes by, the sun sets and rises with some
beautiful lighting effects, and throughout the game, the graphics are gorgeous. With the game featuring weather effects too,
it creates one of the greatest sights on the DC – a downpour at night is a sight to behold. The cars do sound a little 'weedy'
and the music is forgettable, but neither detract from the aesthetic quality. It does just the right amount of everything – it's
realistic without being boring or inaccessible, it's thrilling without being on rails, it's challenging without being unfair. There's
depth in the track and car selection, as well as weather and time of day, so it will take some time to beat, not even taking into
account the slightly less detailed multiplayer aspects. Le Mans isn't as original as MSR, or quite as Graphically astonishing as
F355, but for out and out racing action Le Mans is king. One of the very best titles on Sega's little box of dreams.
This release is not related to the Sega developed Le Mans 24 Model 3 arcade release.


Release Region Type Code Rar./Price Notes
24 Heures du Mans: EU F T-15111D-09 A 2-3 c French language release of 'Le Mans 24
Entrez dans la legende Hours'
24 Horas de Le Mans: EU S T-15111D-06 A 2-3 c Spanish language release of 'Le Mans
Entra en la leyenda 24 Hours'
La 24 Ore di Le Mans: EU I T-15111D-13 A 2-3 c Italian language release of 'Le Mans 24
Entra nella leggenda Hours'
Die 24 Stunden von Le EU G T-15111D-18 A 2-3 c German language release of 'Le Mans
Mans: Erleben sie die Legende 24 Hours'
Le Mans 24 Hours JP JPN HDR-0149 A 1 c
Le Mans 24 Hours EU D/E T-15111D-91 A 2-3 c English and Dutch language release of
'Le Mans 24 Hours'.
All versions of the PAL release of 'Le
Mans 24 Hours' share the same disc,
but different language related manuals.
Le Mans 24 Hours EU EWLP - C 2-3 c Disc codes: 950-0109-50/952-0103-50 '
Test Drive Le Mans NA US T-15123N A 1 c This US release has a Black spine

8 versions, 1 NA, 1 JP, 6 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 160


Leona's Tricky Adventures
Indie release

Publisher: KTX Origin: Spain


Developer: KTX Year: 2016 WW
Genre: Puzzle Also on: PC
Useful Extras: VGA, Mouse

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Spanish developers KTX had previous experience helping out Hucast games with Redux before
launching a kickstarter for this puzzle-adventure title, so it was a bit surprising that said
community funding attempt failed. It was even more surprising when the title was released anyway, albeit a couple of years
later in 2016 – but this was a far more pleasant surprise, as spending anytime with the game for fans of classic puzzlers will
be an enjoyable experience. The puzzle element itself is another take on the classic Gem'X title, and is very similar to another
DC indie release Fruit'Y. You have two screens of blocks and the aim is to change the blocks on one side to match the other,.
You do this by selecting a block to change with your cursor; the central point of this cursor changes the colour of the block 2
steps down the colour-change ladder, whilst the adjoining blocks change 1 colour down. You have a certain number of steps
to match the screens, and whilst it all starts off quite easily, it soon starts to tax the brain a little more. The puzzle element
alone is okay, but it's the adventure elements here that make the game stand out. Taking the form of a restricted path
overworld, you move across the map unlocking new puzzles and progressing through the story. It's not Grandia II level
adventuring, so don't approach this game expecting that, but it's an enjoyable enough trip through the world and when mixed
with the puzzles makes for a pleasant experience. Graphics are retro in style (or 2D as they used to be called before
everything had to be labelled 'retro') and the music is excellent, which just adds to the games appeal. It never got the
attention it deserved upon release, but Leona is one of the better Indie releases for the DC, and definitely a worthy addition
to any DC collection.

Release Region Type Code Rar./Price Notes
Leona's Tricky Adventures WW HBW N/A A 4 c At the time of writing, still available for
purchase from www.trickyleona.com
1 versions, 1 WW

Let's Make J-League Professional Soccer Club


NTSC-J exclusive
also known more properly as 'J.League Pro Soccer Club o Tsukurou!'
Jリーグ プロサッカークラブをつくろう!
J.LEAGUE プロサッカークラブをつくろう!

Publisher: SEGA Origin: Japan


Developer: Smilebit Year: 1999 J
Genre: Sport - Football Also on: PC
Series: Let's Make J-League / Soccer Tsuku
Major License: J.League (Japanese professional soccer league)
Useful Extras: VGA, Keyboard, Online functions, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Following on from 2 earlier Saturn titles, this is the first entry in the 'Let's Make' series on the DC, and sold especially well
upon release in Japan, gaining critical applause at the same time. It's a football (soccer to our American friends) management
title, but whilst the only western release in the genre, Giant Killers, went for a text heavy approach, Sega went down a far
more visually appealing route. You create your team, colours, location and then hire and fire staff and players to succeed in
the J-league, and away from just the tactical side of things, you have full control of your club, from ticket prices to stadium to
concession stands etc. etc. The games play out in 3D highlights and look great. The only problem here is the inevitable one
with the Japanese only DC titles – there's so much Japanese text included here that any sort of progress will require serious
patience or trial and error unless you're fluent. It's a shame, as the game is actually pretty decent, although those wanting a
management experience with the depth and realism of something like the Championship Manager / Football Manager series
would perhaps find much of the game style over substance.

Release Region Type Code Rar./Price Notes
Let's Make J-League JP JPN HDR-0028 A 1 c
Professional Soccer Club!
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 161


Let's Make J-League Professional Soccer Club! -Saka-
Tsuku special edition
NTSC-J exclusive
also known more properly as 'Soccer Tsuku Tokudaigou: J.League Pro Soccer Club
o Tsukurou!'
サカつく特大号 J.LEAGUEプロサッカークラブをつくろう!

Publisher: SEGA Origin: Japan


Developer: Smilebit Year: 2000 J
Genre: Sport - Football Also on: Dreamcast exclusive
Series: Let's Make J-League / Soccer Tsuku
Major License: J.League (Japanese professional soccer league)
Useful Extras: VGA, Keyboard, Online functions, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

My lack of Japanese knowledge can be an issue at times, and this is one of those. This later release and apparent 'special
edition' appears to be virtually identical to the original release of the game, with the only difference being new packaging.
From what I can tell, the game is near enough identical other than new soundtrack and menu screens, and a couple of minor
differences in game (the club secretary selection early on in a game has different ladies to choose from, the kit choice is also
slightly different). This game has, as far as I know, always been listed as a separate release from the first DC entry in this
series, so it remains the case here, but unless I'm missing something... this is not a different game.

Release Region Type Code Rar./Price Notes
Let's Make J-League JP JPN HDR-0126 A 1 c
Professional Soccer Club!
-Saka-Tsuku special edition
1 versions, 1 JP

Let's Make J-League Professional Soccer Club 2


NTSC-J exclusive
also known more properly as 'Soccer Tsuku Tokudaigou 2: J.League Pro Soccer
Club o Tsukurou!'
サカつく特大号2 J.LEAGUEプロサッカークラブをつくろう!

Publisher: SEGA Origin: Japan


Developer: Smilebit Year: 2001 J
Genre: Sport - Football Also on: Dreamcast exclusive
Series: Let's Make J-League / Soccer Tsuku
Major License: J.League (Japanese professional soccer league)
Useful Extras: VGA, Keyboard, Online functions, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A proper 'sequel' to the first of Sega's 'Let's Make' football management titles, there's no revolution in game design here, as
for much of the title, it's very familiar to anyone who played the first. But, this is a genre that revels in yearly updates,
tweaking aspects of the game, adding more up to date information and making slight changes to make a better game – and
such is the case here. There's more options, more tactical choices, and a slight graphical facelift on offer, but underneath this
the core game hasn't changed massively. The language barrier is still just as high as before too.
The series would never leave Japan until the 2006 PS2 title 'Let's Make a Soccer Team!', a mainstay of bargain buckets in
game stores throughout the UK for many years.


Release Region Type Code Rar./Price Notes


Let's Make J-League JP JPN HDR-0183 A 1 c
Professional Soccer Club! 2

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 162


Let's Make Japanese Professional Baseball Team!
NTSC-J exclusive
also known as 'Pro Yakyu Team Wo Tsukurou!' and is called such on spine
プロ野球チームをつくろう!
Publisher: SEGA Origin: Japan
Developer: SEGA R&D #6 Year: 1999 J
Genre: Sport - Baseball Also on: Dreamcast exclusive
Series: Let's Make Baseball / Pro Yakyu Team
Major License: NPB (Japanese professional Baseball)
Useful Extras: VGA, Keyboard, a friend (1-2 players), Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Another entry in Sega's 'Let's Make' series, like the J-League soccer game, this allows you to make and manage a Baseball
team to take on the best in Japan, all with some rather odd looking 'cute' animated characters and visuals that have a striking
similarity to South Parks view of Canadians. There is a lot of Japanese text throughout the game, which makes playing it a bit
of a chore for those of us unable to understand what is going on, but the game was well received upon release and sold well.

Release Region Type Code Rar./Price Notes
Let's Make Japanese JP JPN HDR-0022 A 1 c
Professional Baseball Team! 1 versions, 1 JP

Let's Make More Japanese Professional Baseball Team!


NTSC-J exclusive
also known as 'Motto Yakyu Team Wo Tsukurou!' and is called such on spine
もっとプロ野球チームをつくろう!
Publisher: SEGA Origin: Japan
Developer: Smilebit Year: 2000 J
Genre: Sport - Baseball Also on: Dreamcast exclusive
Series: Let's Make Baseball / Pro Yakyu Team
Major License: NPB (Japanese professional Baseball)
Useful Extras: VGA, Keyboard, a friend (1-2 players), Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The title says it all. A sequel to 'Let's Make Japanese Professional Baseball Team!' which doesn't reinvent the wheel. More of
the same here, and just as difficult to understand unless you're fluent in Japanese. Still, well received upon release.

Release Region Type Code Rar./Price Notes
Let's Make More Japanese JP JPN HDR-0092 A 1 c
Professional Baseball Team! 1 versions, 1 JP

Let's Make Japanese Professional Baseball Team and Play


Ball!
NTSC-J exclusive
also known as 'Pro Yakyu Team Wo Tsukurou! & Asobou!'
プロ野球チームをつくろう!&あそぼう!
Publisher: SEGA Origin: Japan
Developer: Smilebit Year: 2001 J
Genre: Sport - Baseball Also on: Dreamcast exclusive
Series: Let's Make Baseball / Pro Yakyu Team
Major License: NPB (Japanese professional Baseball)
Useful Extras: VGA, Keyboard, a friend (1-2 players), Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The inevitable conclusion to Sega's 'Let's Make' series of Baseball games, this combines the 'making' titles where creation is
the central premise, with the 'playing' titles, with somewhat obvious results. As both series of games were popular in Japan, it
will come as no surprise that this title was to. It'll also come as no surprise that the language barrier here is quite high.

Release Region Type Code Rar./Price Notes
Let's Make Japanese JP JPN HDR-0173 A 1 c
Professional Baseball
Team and Play Ball! 1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 163


Let's Play with Japanese Professional Baseball Team on
Net!
NTSC-J exclusive
also known as 'Pro Yakyu Team De Asobounet!' and is called such on spine
プロ野球チームであそぼうネット!

Publisher: SEGA Origin: Japan


Developer: Smilebit Year: 2000 J
Genre: Sport - Baseball Also on: Dreamcast exclusive
Series: Let's Make Baseball / Pro Yakyu Team
Major License: NPB (Japanese professional Baseball)
Useful Extras: VGA, Keyboard, a friend (1-2 players),
Online functions, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Follow up to the first 'Let's Play' Baseball title on the Dreamcast, this time the central appeal is in online play. In single player
content it doesn't differ much from the first title, and sadly the online aspect is now long gone, but it was well received and
sold well in Japan upon release. As usual, large amounts of Japanese text await anyone trying to play the game.

Release Region Type Code Rar./Price Notes
Let's Play with Japanese JP JPN HDR-0091 A 1 c
Professional Baseball
Team on Net!
1 versions, 1 JP

Let's Play with Japanese Professional Baseball Team!


NTSC-J exclusive
also known as 'Pro Yakyu Team De Asobou!' and is called such on spine
プロ野球チームであそぼう!

Publisher: SEGA Origin: Japan


Developer: SEGA R&D #6 Year: 1999 J
Genre: Sport - Baseball Also on: Dreamcast exclusive
Series: Let's Make Baseball / Pro Yakyu Team
Major License: NPB (Japanese professional Baseball)
Useful Extras: VGA, Keyboard, a friend (1-2 players),
Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The same big-headed characters and slightly comical looking presentation as Sega's 'Let's Make Japanese Professional
Baseball Team!' awaits you in this game, but this time rather than simply making a team, you get to play the sport too.
There's still tons of Japanese text to deal with, and this presents the usual language barrier for those who are not fluent,
however the rules of Baseball are simple enough for those familiar with the sport to clumsily make their way through. It's
aged a bit now, but is not a terrible game and as it's very cheap is worth a pick up if the subject matter, and some trial and
error, appeals to you.
I'll address the fact that the 5 baseball and 3 soccer titles in Sega's 'Let's Make' series are listed in this guide under their
understandable English translations, rather than their direct translations from the original, mainly as I am anticipating some
negative feedback. I've always listed these games under 'Let's', mainly due to the fact that this is the easier way of describing
them in English and how any English translation would, probably, of been dealt with at the time. It also allows all the games
to be grouped together in the guide, making collecting of the titles a little easier. I am aware, however, that by the rules laid
out in the rest of this guide, these titles should variously of been listed under their spine translated titles, which are the titles
these games should also be referred to as correctly.

Release Region Type Code Rar./Price Notes
Let's Play with Japanese JP JPN HDR-0027 A 1 c
Professional Baseball Team!
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 164


Looney Tunes Space Race
NTSC-U and PAL release

Publisher: Infogrames Origin: Australia


Developer: Melbourne House Year: 2000 NA / PAL
Genre: Racing Also on: PS2
Major License: Looney Tunes (Cartoon studio)
Useful Extras: VGA, Steering wheel, a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 94th 2016 DCJY Poll: 76th
Just when you thought the DC had it's share of classic animated themed kart racers, Looney
Tunes comes along armed with an anvil to drop on to it's rivals. Melbourne House clearly stocked up on their supplies of ACME
products, because this game is chock full of them. A simple kart racer at heart, you control all your favourites on high
powered rocket karts, through some awesome looking tracks, whilst trying to avoid an endless supply of 'gags' thrown at you.
It's graphically amazing, looking just like a classic cartoon, with superb animation and backgrounds that take on a film-like
quality. Handling is good, but dropping off the side of the raised tracks is frequent. The gags (falling elephants and pianos,
sucker punches, portable holes) are fun, but tough to avoid, and too frequent. It makes the game less skill based, as you're
basically never assured of a win with the constant hits. Depth comes more from nostalgia than actual modes, lacking as it
does a decent championship option. If more focused, with toned down gags, it would have been a much better game – as it is
Looney Tunes remains a playable, if frustrating, kart racer with exceptional looks.

Release Region Type Code Rar./Price Notes
Looney Tunes : Space Race NA US T-15116N A 2-3 c This US release has a Black spine
Looney Tunes : Space Race EU E T-15108D-05 A 3 c
Looney Tunes : Space Race EU F T-15108D-09 A 3 c
Looney Tunes : Space Race EU I/S T-15108D-60 A 3 c
Looney Tunes : Space Race EU D/G T-15108D-82 A 3 c The 4 versions of Looney Tunes share
the same disc but have different
Instruction Booklets.
Looney Tunes : Space Race EU EWLP - C 3 c Disc codes: 950-0110-50/952-0104-50

6 versions, 1 NA, 5 PAL

The Lost Golem


NTSC-J exclusive
also known as 'Golem No Maigo'; English on spine is 'The Lost Golem'
ゴーレムのまいご

Publisher: CaramelPot Origin: Japan


Developer: CaramelPot Year: 2000 J
Genre: Puzzle Also on: Dreamcast exclusive
Useful Extras: VGA, Keyboard, a friend (1-2 players),
Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: 179th 2016 DCJY Poll: 169th
The only game put out by CaramelPot and the work, mostly, of a single man, The Lost Golem (or it's more correct title of
'Golem no Maigo') is often described as a hidden gem of the DC, a simple but impressive little puzzler that sold minimal copies
but has a certain amount of minimalist charm to it. The simple premise of the game is that you control a rock golem who
must guide a somewhat befuddled king to the exit of each stage by clearing the way. Easy enough you may say – but the king
will turn in the next possible direction whenever he hits a wall, and it is your job to move these walls around to make his path
easier, and to allow all walls to be connected to the red wall on each stage at the end of the level. There's some other
elements that get added as the game progresses, holes, enemies and the like, and it's not long before the levels will start
taxing the grey matter. The game has a 2 player mode and a create a level mode, to go along with the 100 or so levels, so
has plenty of depth, and the basic visuals and audio have a certain retro charm to them nowadays. It's all in Japanese, but a
bit of basic common sense will see you through most of the game. It's not a revolutionary puzzle title, but it's a charming,
interesting little game that is worth a play through.


Release Region Type Code Rar./Price Notes


The Lost Golem JP JPN T-41501M B 5 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 165


Love Hina -Smile Again-
NTSC-J exclusive
ラブひな 〜スマイル・アゲイン〜

Publisher: SEGA Origin: Japan


Developer: SEGA Year: 2001 J
Genre: Adventure Also on: Dreamcast exclusive
Related titles: Love Hina -Totsuzen no Engeji Happening-
Major License: Love Hina (Manga / Anime)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The second game based on the Love Hina series, and not much of a divergence from the first
in the way the game plays, although this time around there's a whole new story to enjoy. It's
another title that will please fans of the franchise, but carries on most of the themes and gameplay aspects of the first, so
expect another high level of text to read through, a gameplay system that relies on an element of luck to progress the
storyline, and plenty of fan service. And just like the first, the use of a translation guide is a must if you aren't fluent.
Following on from the first game, this release also comes with a veritable treasure trove of extra goodies in the oversized box,
which makes it a desirable item from a collectors point of view at least.

Release Region Type Code Rar./Price Notes
Love Hina -Smile Again- JP JPN HDR-0139 B 3 c Only release for Love Hina -Smile Again-
is a 'deluxe' oversized box edition which
includes a multitude of extras, including
a Hot Springs Turtle, towel, Bowl,
Chopsticks, Phone Charms, and other
assorted random Japanese goodness!
1 versions, 1 JP

Love Hina -Totsuzen no Engeji Happening-


NTSC-J exclusive
ラブひな 突然のエンゲージ・ハプニング

Publisher: SEGA Origin: Japan


Developer: SEGA Year: 2000 J
Genre: Adventure Also on: Dreamcast exclusive
Related titles: Love Hina -Smile Again-
Major License: Love Hina (Manga / Anime)
Useful Extras: VGA, Translation guide, Keyboard

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Love Hina was a hugely popular Manga turned anime series that was around at about the same time as the DC, so a game on
Sega's console, published by Sega themselves no less, is not surprising. Whilst it may appear at first glance to be just another
visual novel, it actually takes the form of an isometric adventure with some visual novel elements. The game centres around
the main character of the Manga, Keitaro, and like the source material, sees his adventures as he manages a girls only dorm
whilst studying to enter university. Despite the isometric elements, it's pretty much what you'd expect, with the usual genre
themes of these types of games (and by that I mean lots of interactions with characters of the female persuasion), an aspect
of luck as the story progresses on a 'lucky roulette' basis, and a sky high language barrier for those not fluent. A good guide is
a necessity here, but as the series received an English translation and received a good reception from manga and anime fans
in the west, there may well be some who wish to play a generally regarded decent adventure, especially for the fan service.
The game is also notable from a collectors point of view for its limited editions ridiculous sized box and the extra items inside.
No joke – this box is huge, and the plush turtle toy itself is pretty cool. Er, if you like that sort of thing.

Release Region Type Code Rar./Price Notes
Love Hina -Totsuzen no JP JPN HDR-0102 A 1 c
Engeji Happening-
Love Hina -Totsuzen no JP JPN-L HDR-0112 B 3 c Limited edition comes in a very large
Engeji Happening- oversized box and contains a Clock,
Plush Turtle toy, towel and yet more
Japanese extra goodness.
2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 166


Maboroshi Tsukiyo
NTSC-J exclusive
named 'Maborosi Tukiyo' on spine
まぼろし月夜
Publisher: SIMS Origin: Japan
Developer: SIMS Year: 1999 J
Genre: Visual Novel Also on: PS1
Useful Extras: VGA, VMU mini games, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Another visual novel release that may have passed many by, Maboroshi Tsukiyo tells the tale of
Takashi Tanaka who encounters the ghost of a girl and his adventures and interactions that
come after. It follows the usual routine of other examples of the genre, with little action other than choosing between
dialogue choices, and multiple endings depending on the route taken. There's the usual smattering of extras and fully voice
acted characters, and it was well received upon release, no doubt thanks to the supernatural elements and solid artwork. As
always, lots of Japanese text will be the biggest barrier to enjoying the game if you're not fluent.

Release Region Type Code Rar./Price Notes
Maboroshi Tsukiyo JP JPN T-4401M A 1 c 1 versions, 1 JP

Macross M3
NTSC-J exclusive
マクロス M3
Publisher: Shoeisha Origin: Japan
Developer: Shoeisha Year: 2001 J
Genre: Action Also on: Dreamcast exclusive
Major License: Macross (Anime franchise)
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The massively popular Macross series comes to the Dreamcast for it's only appearance on the
console, and one that never left Japan. Taking the form of an arcade shooter spread across 18
stages, you pick a pilot and a mecha fighter as you lead the UN Spacy's fight against rogue
Zentradi terrorists. The games plot and story elements, of which there is a large amount, are
all displayed in Japanese text, which will be an issue for those who can't understand the
language, but the gameplay itself needs no translation, with plenty of English text. Sadly, the
gameplay isn't that great, revolving around repetitive action sequences and slightly wooden
controls, which is a shame as it certainly looks the part.

Release Region Type Code Rar./Price Notes
Macross M3 JP JPN T-21501M A 2 c
Macross M3 JP JPN-L T-21502M A 4 c The Limited edition comes in an
oversized box with a bonus trading card.
2 versions, 2 JP

MagForce Racing
NTSC-U and PAL release
Publisher: Crave Origin: Germany
Developer: VCC Entertainment Year: 2000 NA / PAL
Genre: Racing Also on: PC, PS1
Useful Extras: VGA, Steering wheel, a few friends (1-4 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Taking obvious inspiration from Wipeout and F-Zero, MagForce Racing could have been the
DC's futuristic racer to rule them all, but sadly, it falls somewhat short. It's rather bland design
and generic techno soundtrack hint at the averageness, and the pods in the game are
unsatisfying to drive – twitchy at low speeds especially, they don't look great and the gimmicky 'magnets' that allow driving on
the ceiling add little to the game. There are some good track designs, the later Tron-inspired 'Holodrome' a notable stand out,
but everything about MagForce shouts 'Average'. Playable, just not very exciting.

Release Region Type Code Rar./Price Notes
MagForce Racing NA US T-40208N A 1-2 c This US release has a White spine
MagForce Racing EU E/F/G/I/S T-40207D-50 A 2 c 2 versions, 1 NA, 1 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 167


Magic: The Gathering
NTSC-J exclusive
マジック・ザ・ギャザリング

Publisher: SEGA Origin: Japan


Developer: Alfa System Year: 2001 J
Genre: Card Game Also on: Dreamcast exclusive
Major License: Magic: The Gathering (Trading card game)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Trading card games are not all that common on the DC, which is somewhat surprising, but one of the biggest names did see a
Dreamcast release, albeit restricted to Japan only and one which can be somewhat pricey to come by. Magic: The Gathering
retains an intensely dedicated following to this day, but this 2001 release is based off the Classic sixth edition and expansion
sets Alliances and Tempest, as well as featuring cards that never had a physical version, due to video game friendly attributes
that would be impossible in 'real life'. The game takes place around the town of Magic Heart and it's neighbouring environs,
each one of which is focused on one of the five colours of cards in the game. Those familiar with Magic may be able to make
out what is going on without knowledge of the language, as there is English voice overs and the core of the game is the
same, but there is a fairly large amount of text to overcome.
As the above may point to, I have no knowledge of Magic in the slightest, so my own experience of the game is limited. For
newcomers, the added complexity of Japanese text will make it a vertical learning curve that is tough to overcome, but Magic
fans tend to get on much better with the game, and it's popularity on the second hand market points towards a positive
reception the game gets.



Release Region Type Code Rar./Price Notes


Magic: The Gathering JP JPN HDR-0116 A 4-5 c
1 versions, 1 JP

Ma-Gi : Marginal
NTSC-J exclusive
also known as 'Merge: Marginal' and simply 'Marginal', which is the title on the
spine
マージ 〜MARGINAL〜

Publisher: Princess Soft Origin: Japan


Developer: Princess Soft / Actress Year: 2003 J
Genre: Visual Novel Also on: PC, PS2, DVD, iOS
Useful Extras: Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Another Princess Soft visual novel for the Dreamcast, and it will come as no surprise what awaits you here. When the
protagonists grandfather is near death, he gives our hero a key to a house in a village which he thinks is abandoned, only to
be confronted with the apparently all too common event of the house being occupied by a group of females.. The game is
your usual romance novel, with limited interactions with the 6 heroines in the game, and a plot line which involves animal
spirits, love and sanitised DC versions of risqué hentai shots. It's all a bit average, with the nice artwork and soundtrack the
only real redeeming features. Lots of Japanese text too, of course.
The DC version does include some extra scenarios, but it's appeal to collectors is somewhat limited due to not having any
limited edition release.



Release Region Type Code Rar./Price Notes


Ma-Gi : Marginal JP JPN T-46514M B 2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 168


Mahjong Taikai 2 Special
NTSC-J exclusive
麻雀大会 II Special

Publisher: KOEI Origin: Japan


Developer: KOEI Year: 1999 J
Genre: Mahjong Also on: PC, PS1, SAT
Series: Mahjong Taikai
Useful Extras: Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

A slightly odd one this release from Koei, which had already seen a release on the Saturn (and other platforms), and whose
principle purpose is to facilitate that much desired dream of playing Mahjong against famous figures of history and legend.
Who doesn't want to play Mahjong against Napoleon after all? Away from the slightly bizarre concept, it's pretty standard stuff
as far as the recreation and implementation of Mahjong goes, and does nothing wrong technically. It won't win any awards for
graphical or auditory excellence, but for a single player experience it does the job well enough. Knowledge of Japanese and
Mahjong itself are pretty obviously essential.


Release Region Type Code Rar./Price Notes
Mahjong Taikai 2 Special JP JPN T-7601M A 1-2 c

1 versions, 1 JP

Majo no Ochakai
NTSC-J exclusive
also known as 'Majo no Ocha Kai' or 'Majyo no Otya Kai'
魔女のお茶会

Publisher: NEC Interchannel Origin: Japan


Developer: Front Wing Year: 2003 J
Genre: Visual Novel Also on: PC, DVD
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

A visual novel release on the DC that is ported from a PC title with a fair amount of adult content, sanitised somewhat for the
console release. Takes the standard visual novel approach of lots of text and little interaction. Taking the role of a high school
boy, you meet a pair of witches with the expected results that this genre throws up. There's a story here about the world of
magic being separated from the normal world, and a hope they can come together, but I think it's fair to say this isn't Harry
Potter. As it is, it's a standard genre title with average reception at the time that won't win over those not convinced by visual
novels.


Release Region Type Code Rar./Price Notes
Majo no Ochakai JP JPN T-20124M B 2-3 c The standard edition, which doesn't
come in the oversized box of the Limited
edition.
Majo no Ochakai JP JPN-L T-20126M B 3-4 c Limited edition comes in an oversized
box with bonus drama CD and phone
strap. (10,000 pieces)

2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 169


Maken X
NTSC-J , NTSC-U and PAL release
魔剣X

Publisher: Atlus (Japan); SEGA (NA/PAL) Origin: Japan


Developer: Atlus Year: 1999 J; 2000 NA/PAL
Genre: First Person Shooter Also on: Dreamcast exclusive
Related titles: Maken Shao: Demon Sword
(PS2 only remake)
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: 80th 2016 DCJY Poll: 89th
One of the most stylish games on the DC, Maken X looks great and has a unique gameplay system that revolves around close-
quarters sword based gameplay and brain-jacking, the ability to take control of different characters. The Maken of the title is a
sentient sword, and the plot revolves around a conflict between a crime syndicate and the Blademasters, and their role in a
political crisis engulfing this near future Earth. The plot it your typical cyber sci-fi fare, but it's interesting enough to keep your
attention, although the western translations of the original Japanese leave something to be desired. Gameplay is first person
in nature, but it's not quite 'Quake with Swords' – the addition of brain-jacking reveals different abilities for different
characters which mixes things up a little, but the basic gameplay is quite repetitive and focuses on up-close fighting. Graphics
and audio are good, and it has the stylish neo-futurist look that Atlus does so well, but it can look a little clinical at times. It's
interesting gameplay and style make Maken X worth a playthrough, but it doesn't have the immediate gratification of an FPS
game and it's a bit too linear to be a true adventure.
The Western release was somewhat sanitised compared to the Japanese release due to Nazi-inspired design elements that
would not have been easy to justify in the West. As far as gameplay goes, however, there is no difference.

Release Region Type Code Rar./Price Notes
Maken X NA US 51050 A 2 c This US release has a White spine
Maken X JP JPN T-14401M A 1 c
Maken X EU E/F/G/S/i MK-51050-50 A 2-3 c Maken X includes Italian instructions in
the booklet, but not on the rear cover.
Maken X EU EWLP - C 3 c Disc codes: 950-0070-50/952-0065-50
4 versions, 1 NA, 1 JP, 2 PAL

Maqiupai
Indie release

Publisher: GOAT Store Origin: France


Developer: JMD Year: 2005 WW
Genre: Puzzle / Mahjong Also on: Dreamcast exclusive
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Arcade style Mahjong title where the aim is to remove tiles in a puzzle format. Rather than a
full blown mahjong game, it takes it's inspiration from Mahjong Solitaire (or Shanghai as it's
often known), which perhaps points more towards the games format for those unfamiliar with Mahjong. There's 2 modes, the
main challenge mode progresses through increasingly tougher puzzles whilst the time attack allows you to best your own
times. It's simple presentation may put off some, with simple graphics (although with varying tile-sets) but pleasant enough
Eastern sounding music, but since when have Puzzle games been an audio-visual masterpiece? It can be tough to get through
the later stages, where the use of the power tile (allowing you to remove one of the unmatching tiles and it's partner)
becomes necessary, and the time can soon start ticking down, but it's a pleasant enough way to spend an afternoon and can
be quite engrossing.
Maqiupai was one of the earlier Indie releases, handled by GOAT store, and saw it's origins in the Dream On contest which
aimed to bring more Indie titles to the system. Cool Herders and Alice Dreams Tournament can both their origins back to the
contest as well.

Release Region Type Code Rar./Price Notes
Maqiupai WW HBW NA014 A 2 c At the time of writing, new copies are
still available from www.Goatstore.com
1 versions, 1 WW

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 170


Marionette Company
NTSC-J exclusive
マリオネットカンパニー
Publisher: Micro Cabin Origin: Japan
Developer: Micro Cabin Year: 1999 J
Genre: Visual Novel Also on: PC, PS1, PSN
Related titles: Marionette Company 2 (sequel)
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Visual novel with a sci-fi twist, as the plot revolves around the 'Marionette', a broken android
girl that you find down an alleyway crying from a cardboard box, and your subsequent journey
into repairing her both physically and 'emotionally', imparting a sense of humanity into her. The story is certainly a little
different than the generic high school romance novel, but ultimately, the game still proceeds as you'd expect, with lots of text
to read through and limited interaction. Another game where a translation guide will be very welcome indeed. If you want a
visual novel with a different sort of feel, this could be a good choice. Nice aesthetics as well.

Release Region Type Code Rar./Price Notes
Marionette Company JP JPN T-5202M A 1 c
Marionette Company JP JPN-L T-5201M B 2-3 c with 4 transparent cards. Red oval cover
2 versions, 2 JP

Marionette Company 2
NTSC-J exclusive
マリオネットカンパニー 2
Publisher: Micro Cabin Origin: Japan
Developer: Micro Cabin Year: 2000 J
Genre: Visual Novel Also on: PC, PS1, PSN
Related titles: Marionette Company (predecessor)
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
More of the same from the sequel to Marionette Company, as you explore the emotions of the android girl 'Marionettes', of
which this game now features two. The plot begins with you coming across a pair of abandoned marionettes, one of which
you take into your charge, and the other taken by a classmate – a classmate who doesn't believe in the human-level
emotional abilities of the androids. Your journey is very much the same as the first; developing your android both physically
and emotionally, whilst also proving your classmate wrong. It's a bit too similar to the first, but has a wider scope to it's plot
and gameplay – although it takes a standard genre approach to gameplay, with events, dialogue choices etc. The language
barrier remains high, but if you enjoyed the first, this is decent.

Release Region Type Code Rar./Price Notes
Marionette Company 2 JP JPN T-5203M A 2 c with card 1 versions, 1 JP

Marionette Handler
NTSC-J exclusive
マリオネットハンドラー
Publisher: Micronet Origin: Japan
Developer: Micronet Year: 1999 J
Genre: Robot programming Also on: Dreamcast exclusive
Related titles: Marionette Handler 2 (sequel)
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A mech game with a difference as the game revolves around, as the title suggests, buying, building and programming a robot
to fight others, with no direct control over the machine yourself. As you'd expect, you don't need to learn an entire
programming language or have a degree in mechanics to build your mech in the game, but it's still quite a detailed and text
heavy approach which will put off those who can't understand the language – or who find the very idea a little tedious. Arm
yourself with a good guide though, and it's quite possible to make some progress, and whilst the game doesn't inspire awe
with it's aesthetics, it's an interesting title to try and get to grips with. Just don't expect exciting action.

Release Region Type Code Rar./Price Notes
Marionette Handler JP JPN T-2201M A 1 c 1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 171


Marionette Handler 2
NTSC-J exclusive
マリオネットハンドラー2

Publisher: Micronet Origin: Japan


Developer: Micronet Year: 2000 J
Genre: Robot programming Also on: Dreamcast exclusive
Related titles: Marionette Handler (predecessor)
Useful Extras: VGA, Translation guide, Microphone

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The sequel to Marionette Handler polishes everything up a little (even the cover looks better), but doesn't change the core
concept of the title – you still build up a Marionette and then program it as it engages in combat against other mechanised
creations. There's no interaction other than the programming itself, so this is still not one for those who like a more action-
orientated style, but the aesthetic elements have also had a revamp, which makes everything look just a bit better – including
the programming interface itself. Whilst the menus themselves are in Japanese and there's still plenty of that to contend with,
some common sense and perseverance will get you far, as there's plenty of English pointers and the programming itself is icon
driven. It's still not going to be for everyone, but other than this and it's predecessor there's not much like this on the DC.

Release Region Type Code Rar./Price Notes
Marionette Handler 2 JP JPN T-2204M B 3 c
1 versions, 1 JP

Mars Matrix
NTSC-J and NTSC-U release
full title is 'Mars Matrix: Hyper Solid Shooting'
マーズマトリックス

Publisher: Capcom Origin: Japan


Developer: Takumi Year: 2000 J; 2001 NA
Genre: Shmup Also on: ARC
Useful Extras: VGA, Arcade stick, a friend (1-2 players)

2009 DCJY Poll: 68th 2013 DCJY Poll: 66th 2016 DCJY Poll: 47th

Mars Matrix is in some ways very similar to Takumi's Giga Wing series, offering over the top chaotic screen filled bullet action
with an emphasis on tactics and defence, but only to an extent. As one of the few DC shooters to get a Western release, it
stands out as the deepest. Each time you play you accumulate score, which can be used to buy items in the shop. The 'prices'
for these are huge, but the game throws points at you, allowing large accumulations of points. Mastering the arsenal at your
disposal is key - two ships are selectable, one favouring a wide attack system, the other a more narrow beam. Things are kept
simple by using a one button set up, with the shot button either being used as a standard shot, held down for a little while for
an armour piercing shot or being used as the reflect force system which sees you reflect all incoming shots (this also doubles
as a screen destroying gravity hole if held down to drain your power gauge). There's other options, but mastery of the single
shot system is key. With the games genre-defying depth of game modes, there's plenty to do and tinker with, and it's quite
refreshing to have such an assortment of modes, options, unlockable content and the like. It lacks a little in the aesthetics,
and the soundtrack is not the games strong point, but Mars Matrix is a game which rewards – and encourages – repeated
plays.
Other than in it's original Arcade format, there's no other way of playing Mars matrix, which is perhaps why the game retains
such a high price, in both Japanese and US versions. It's not difficult to find, but finding an affordable copy is not so easy.


Release Region Type Code Rar./Price Notes


Mars Matrix NA US T-1221N A 6-7 c This US release has a Black spine
Mars Matrix JP JPN T-1238M A 7 c
2 versions, 1 NA, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 172


Marvel vs Capcom
NTSC-J , NTSC-U and PAL release
full title 'Marvel vs. Capcom – Clash of Super heroes'
マーヴル vs. カプコン クラッシュ オブ スーパーヒーローズ

Publisher: Capcom (Japan / NA) Origin: Japan


Virgin / Capcom (PAL)
Developer: Capcom Year: 1999 J/NA; 2000 PAL
Genre: 2D Fighter Also on: ARC, PS1, XBLA, PSN
Related titles: Marvel vs Capcom 2 (sequel) Series: Marvel vs Capcom
Major License: Marvel (Comic publishers)
Useful Extras: VGA, Arcade stick, a few friends (1-4 players)

2009 DCJY Poll: 34th 2013 DCJY Poll: 11th* 2016 DCJY Poll: 94th *with Marvel vs Capcom 2

Following on from the first Marvel 2D fighters of the mid 90's, Capcom started to cross over their characters with the comic
brand, initially with Street Fighter-Marvel mash ups, and then with this full on Marvel/Capcom brawl. Whilst based on the
same combo style that Street Fighter mastered, the game differs in key areas. The bouts are all tag team based, allowing for
multiple unlikely combinations between characters from the 2 camps. Combo's are huge - 30-40 chains are common, and the
gameplay can be vertical as much as horizontal, mid air combos playing as vital a role as the massive projectile hyper
combos. The moves are aimed at easy execution, and with elements such as calling in secondary characters to deliver blows
alongside the dizzying levels of fan service, Capcom made this for all sorts of player. It looks and sounds superb, as you'd
expect - no slowdown, a bold and colourful cast with vibrant backgrounds and top class music and speech. Not forgetting
'Cross fever' mode, utilising all 4 controller ports for intense 2 on 2 fighting. You will, however, need an arcade stick, or the
ASCII fighting pad, to get the most out of the game, as the standard DC pad is a bit useless, and best to dust off the old CRT
to let the 2D artwork really shine.
The Western versions are slightly censored compared to the Japanese original (Morrigan in particular) , which is a shame but
not a game breaker. Whilst the game is overshadowed by it's own sequel on the DC (most notably in the smaller roster), I find
the slightly less chaotic nature of the fighting still makes the game one to play for any fighting fan or Marvel fanboy.



Release Region Type Code Rar./Price Notes


Marvel vs Capcom – Clash of NA US T-1202N A 3 c This US release has a White spine
Super heroes
Marvel vs Capcom – Clash of NA US-AS T-1202N B 3-5 c The Sega All Stars release of Marvel vs.
Super heroes Capcom. Different covers (black on left,
in the later US Dreamcast style, rather
than the white of the original) and 'Sega
All Stars' on disc.
Marvel vs Capcom – Clash of NA USvar T-1202N C 3 c Another one of the few variants for US
Super heroes released games. This is a minor one –
the back insert has a screenshot of
Wolverine vs Akuma on the left on the
original release, whilst this variant has a
screenshot of Thor vs Venom in it's
place, which is the same as the All Stars
release.
Marvel vs Capcom – Clash of JP JPN T-1202M A 2 c
Super heroes
Marvel vs Capcom – Clash of EU D/F/G T-7002D-51 A 3 c Marvel vs Capcom's 2 PAL versions
Super heroes share the same disc but have separate
Marvel vs Capcom – Clash of EU E/I/S T-7002D-61 A 3 c Instruction Booklets.
Super heroes One of the PAL releases which doesn't
feature the 'Dreamcast' header on the
front cover.
6 versions, 3 NA, 1 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 173


Marvel vs Capcom 2
NTSC-J , NTSC-U and PAL release
full title is 'Marvel vs Capcom 2 – New Age of Heroes'
マーヴル vs. カプコン 2 ニューエイジオブヒーローズ
Publisher: Capcom (Japan / NA) Origin: Japan
Virgin / Capcom (PAL)
Developer: Capcom Year: 2000 J / NA / PAL
Genre: 2D Fighter Also on: ARC, PS2, XB, XBLA, PSN,
iOS
Related titles: Marvel vs Capcom (predecessor) Series: Marvel vs Capcom
Major License: Marvel (Comic publishers)
Useful Extras: VGA, Arcade stick, Keyboard, a friend (1-2 players)
2009 DCJY Poll: 11th 2013 DCJY Poll: 11th* 2016 DCJY Poll: 15th *with Marvel vs Capcom
If Marvel vs Capcom was the appetiser of DC crossover fighting insanity, MvC 2 is the main course. Take everything from the
last game, turn it right the way up to 11, and you get to this almost mind bogglingly deep sequel. The 2 on 2 battles have
gone, replaced by 3 on 3 interchangeable fights. There are 56 characters on offer – 56. In 2000. It was impressive then, and
still remains so now. Each is animated with Capcom's trademark 2d style, with some gorgeous Marvel style artwork in
between battles too. The backgrounds are now rendered in 3D, and look ace. The combos and hyper combos that are
unleashed are spectacular screen filling affairs. When in battle, instead of having a 3 rd 'support' character, you can now call in
combos or assists from your other team members, and each have different effects – 3 in all per character. This delivers a huge
amount of depth, and plenty of opportunity to explore the many different moves. Each mode allows you to acquire points
which can be spent in the games shop, where extra characters, outfits and scenes can be bought. This means you need to
spend some serious time with the game, but luckily the gameplay holds up. This isn't the refined Capcom fighting style, but
instead focuses on the outrageous, the flamboyant, the style, maybe, over substance. Beginners can button mash, the experts
can slowly learn the subtleties, and whilst that may annoy some of the more devout, it opens the game up.. There are only 4
attack buttons used, which reduces the complexity of the controls, making the DC pad a viable choice. Bouts will descend into
absolute carnage in no time, and the visual glory is mesmerising. A superb title in all aspects.

Release Region Type Code Rar./Price Notes
Marvel vs Capcom 2 – New NA US T-1212N A 4-5 c This US release has a White spine
Age of Heroes
Marvel vs Capcom 2 – New JP JPN T-1215M A 2 c
Age of Heroes
Marvel vs Capcom 2 – New EU E/F/G/I/S T-7010D-50 A 3-4 c
Age of Heroes
Marvel vs Capcom 2 – New EU Ebc - C 3-4 c Promo release.. Sticker on front, the
Age of Heroes disc will have a code starting with P and
'Promotional Copy – not for resale'
printed on the inner section of the disc.
4 versions, 1 NA, 1 JP, 2 PAL

Mat Hoffman's Pro BMX


NTSC-U exclusive
Publisher: Activision Origin: England
Developer: Runecraft Year: 2001 NA
Genre: Sport - Extreme Also on: PC, PS1, GBC, GBA
Related titles: Tony Hawks series (same engine)
Major License: Mat Hoffman (Professional athlete)
Useful Extras: VGA, a friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Another example of the influence the Tony Hawk's series had on gaming around the turn of the century, this one has a more
direct link to it's skateboarding brethren as it's published by Activision and shares the same game engine. Shall I cut the
review short and just call it THPS on a BMX? It is similar – each stage has goals to complete in an attempt to win magazine
covers, collecting of which unlocks more levels, and many will be familiar to anyone versed in the Pro skater series. The
soundtrack is the usual mix of punk, metal, rock and hip-hop, and the controls and gameplay are very similar. It doesn't work
quite as well though. The BMX doesn't lend itself as well to THPS gameplay, and you feel less in control. Levels aren't as
immediately impressive or memorable as it's boarding sibling, the graphics haven't held up as well, and the entire game
seems a little like a poor relation. Better than Dave Mirra, but perhaps that is due more to the engine it shares.

Release Region Type Code Rar./Price Notes
Mat Hoffman's Pro BMX NA US T-13005N A 1-2 c This US release has a Black spine
1 versions, 1 NA

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 174


Max Steel
NTSC-U exclusive
full title is 'Max Steel Covert Missions'

Publisher: Mattel Interactive Origin: USA


Developer: Treyarch Year: 2001 NA
Genre: Action-Adventure Also on: Dreamcast exclusive
Major License: Max Steel (Animated TV series
and Toy range)
Useful Extras: none

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Based on a Toy turned Animated TV series, Max Steel puts you in the boots of the title protagonist, an extreme sports loving,
superpower-imbued teenager working for a secret intelligence agency against the evil DREAD organisation. If it sounds a bit
generic, well, it is, but with Treyarch at the helm of this DC adventure, there was always hope of a Bond-esque espionage
hidden gem. Sadly, it isn't. A pretty standard 3 rd person action title that sees lots of punching and kicking, the odd spot of
puzzle solving and some basic adventuring, and not much variety. It controls well enough, and the ideas aren't awful, but it's
just never exciting enough to warrant the moments of inspiration. Graphics are generally pretty good, as is the audio, which
shares the voice actors of the TV series, but the game is so generically dreary for long stretches that it's hard to recommend.



Release Region Type Code Rar./Price Notes


Max Steel Covert Missions NA US T-41402N A 2 c This US release has a Black spine
1 versions, 1 NA

Maximum Pool
NTSC-U exclusive
full title is 'Sierra Sports Maximum Pool' and is written as this on the spine

Publisher: Sierra Origin: USA


Developer: Dynamix Year: 2000 NA
Genre: Sport - Billiards Also on: PC, MAC
Useful Extras: VGA, Keyboard, a few friends (1-4 players),
Online play, DreamPi compatible

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

One of only a couple cue sports games on the DC, Maximum Pool was part of Sierra's less than stellar line up of games on the
console which touted the potential of the online play. There's several forms of pool (and snooker) on offer here, but the single
player options are somewhat limited. Online at the time of release, however, and the chance to play pool with strangers was a
popular prospect. Sadly, the game doesn't control as well as it should, with a camera that doesn't present the best view
(overhead option being the best) and whilst the physics seem to be alright, it never feels very realistic. The AI players take
ages to take their shots, and the presentation is all a bit lacklustre – like a cheap PC game. I'm sure playing online was a
positive for the game, but now it' just feels tired, outdated and not very enjoyable.
Maximum Pool is, however, still playable online, and has been for some time. This doesn't help the flaws on display, but for
those with the means, it's a passable diversion.



Release Region Type Code Rar./Price Notes


Maximum Pool NA US T-11002N A 1-2 c This US release has a Black spine

1 versions, 1 NA

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 175


MDK 2
NTSC-U and PAL release

Publisher: Interplay (NA) Origin: Canada


Virgin / Interplay (PAL)
Developer: Bioware Year: 2000 NA / PAL
Genre: Action-Adventure Also on: PC, PS2, Wii
Related titles: MDK (predecessor on PC/PS1)
Useful Extras: VGA

2009 DCJY Poll: 42nd 2013 DCJY Poll: 47th 2016 DCJY Poll: 83rd
Bioware's semi-legendary third person shooter is possibly the best example of the genre on the Dreamcast in many ways, and
not just for it's excellent sense of style. The original was a critical hit on the PC upon release, and the sequel delivered
everything fans wanted in a sequel. This time around, you play 3 characters, and the scope of the game moves into more
varied territories, making it far more of an adventure than the all out action of it's predecessor. Solid controls and excellent
level design keep things interesting throughout, and Max, cigar-chomping 6 limbed super dog that he is, remains one of the
best characters ever put in a video game. Throughout the game, the stylish design never fails to impress, and the continued
sense of humour means even the frustrating elements never become too tiresome. It does get frustrating though, especially
when the high difficulty level starts to have an effect and you're forced to replay a particularly annoying level over again. And
has it held up well over the years? There's an argument to be made that the linear structure of the game coupled with the
challenging difficulty has made the game age somewhat, but the actual design of the game, the humour and the exciting
action – not to mention the Sniper gun – combine to make the game still an engrossing one today.

Release Region Type Code Rar./Price Notes
MDK 2 NA US T-12502N A 2 c This US release has a White spine
MDK 2 EU D/F/G T-12501D-51 A 2 c MDC is one of the PAL releases which
doesn't feature the 'Dreamcast' header
on the front cover.
MDK 2 EU E/I/S T-12501D-61 A 2 c
MDK 2's duo of PAL versions share the same disc but have separate Instruction Booklets.
MDK 2 EU EWLP - C 2-3 c Disc codes: 950-0052-50/952-0049-50
MDK 2 EU Ebc - C 2-3 c This Ebc is one of the Promotional
releases. Should have a sticker on the
front, and the disc itself will have a code
starting with P and 'Promotional Copy –
not for resale' printed on the inner
section of the disc.
5 versions, 1 NA, 4 PAL

Mei☆Puru
NTSC-J exclusive
is sometimes referred to as 'Mei*Puru'
めい☆ぷる

Publisher: Princess Soft Origin: Japan


Developer: Princess Soft / Sweet Basil Year: 2002 J
Genre: Visual Novel Also on: PC, PS1, DVD
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
There's not much to say about Mei☆Puru if you're familiar with other Princess Soft releases. It's the usual visual novel
approach to gaming, offering little interaction but plenty of text to read through, all wrapped together with some nice artwork.
The slightly dubious plot, no doubt an indication of the games adult orientated PC origins, sees you creating a robot maid and
the interactions with your own daughter and the robot, through the usual approach of planning tasks and building
relationships through dialogue choices. It didn't get widespread critical acclaim, and isn't one of the best examples of the
genre on the DC.

Release Region Type Code Rar./Price Notes
Mei☆Puru JP JPN T-46510M A 2 c Only one release for the game, but the
original release was a 10,000 limited
print run with a 32 page art book and a
slip case.
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 176


Memories Off 2nd
NTSC-J exclusive
メモリーズオフ セカンド
Publisher: Kid Origin: Japan
Developer: Kid Year: 2001 J
Genre: Visual Novel Also on: PC, PS1, PS2, PSP, iOS
Related titles: Memories Off Complete (same series)
Major License: Memories Off (Anime OVA, and game series)
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Another well received romance visual novel, and the second in the main series of Memories Off
games. It doesn't share much directly with the first Memories Off, but the structure is familiar and is your standard read-
choose-repeat form of title. This time around you play the role of Ken, and choose whether to save your current relationship
or embark on a new one with one of the several female characters in the game. The storyline will please though wanting for
another romance and relationship heavy title, and is a highly regarded example of the genre. Translation guide is a necessity
if you're attempting to get through this without knowing the language.

Release Region Type Code Rar./Price Notes
Memories Off 2nd JP JPN T-19707M A 1 c The standard comes in a single jewel
Memories Off 2nd JP JPN-L T-19708M A 1-2 c case, Limited (which is a first print run)
in a double Jewel case with character
cards.
Memories Off 2 nd
JP JPN-D T-19707M B 1-2 c The only indication of it being a
Dorikore re-release will be from a sticker
on the front of the wrapper.
There is potentially a retailer exclusive
edition of Memories Off 2nd out there as
well (indeed, there appears to be
several of these retailer exclusives out
there), however I'm not including it in
this edition of the guide as it's
provenance is not entirely certain.
3 versions, 3 JP

Memories Off Complete


NTSC-J exclusive
メモリーズオフ コンプリート
Publisher: Kid Origin: Japan
Developer: Kid Year: 2000 J
Genre: Visual Novel Also on: PC, PS1, PS2, PSP, iOS
Related titles: nd
Memories Off 2 (same series)
Major License: Memories Off (Anime OVA, and game series)
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
One of the better received romance novel titles on the console, Memories Off spawned a whole host of sequels after it's PC
and PlayStation release, and this DC title actually takes the original and adds the scenario from the Neo Geo Pocket prequel,
hence the 'Complete' tag. In structure it's a familiar affair, with lots of text to read and dialogue choices which will then branch
the story off, as well as featuring several different female characters with whom the protagonist interacts with, ultimately
leading to a romantic outcome. The prequel elements deal with the background plot of the main character (Tomoya) and a
previous love who has deceased, the theme of which also permeates through the main game. It's good reception was down
to solid romance novel elements, emotional plot line and decent aesthetics, but the language barrier remains it's always
present obstacle for those who can't read the language. Good choice if you want to try the genre out (bring a guide).

Release Region Type Code Rar./Price Notes
Memories Off Complete JP JPN T-19702M A 1 c
Memories Off Complete JP JPN-D T-19702M B 1-2 c The only indication of it being a
Dorikore re-release will be from a sticker
on the front of the wrapper.
Memories Off Complete JP JPN-O T-19702M D 5-7 c A retailer exclusive edition, similar to
Retailer exclusive the Air and Close to releases (coming in
large plastic case, with wall clock).
Probably a Messe Sanoh exclusive.
Same number as the standard release.
3 versions, 3 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 177


Mercurius Pretty: End of the Century
NTSC-J exclusive
メルクリウスプリティ ~end of the century~

Publisher: NEC Interchannel Origin: Japan


Developer: NEC Interchannel / Headroom Year: 2000 J
Long Shot
Genre: Adventure Also on: PC-98
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

A remake of a PC-98 title, Mercurius Pretty describes itself as a 'Spirit Simulation Adventure', and that seems to sum things up
quite well. You are tasked with raising a spirit, a spritely looking fairy creature, and teaching it the knowledge of alchemy,
which plays a big part in the game. Whilst it's not a visual novel, there's still mostly text here as you raise your spirit, interact
with other characters and engage in an adventure which is heavily influenced by the sort of Germanic medieval fantasy style
that many Japanese adventure games seem to like. The language barrier is going to be high and a guide will be needed if you
want to make progress, but if you do, the aesthetics at least are superb.



Release Region Type Code Rar./Price Notes


Mercurius Pretty: End of the JP JPN T-20103M A 2 c Comes with 42 page art book
Century
Mercurius Pretty: End of the JP JPN-D T-20103M B 2-3 c Mercurius Pretty's Dorikore release is
Century one of the many where the only
indication of it being a Dorikore re-
release will be from a sticker on the
front of the wrapper.
2 versions, 2 JP

Metal Wolf
NTSC-J exclusive
メタルウルフ

Publisher: Princess Soft Origin: Japan


Developer: Princess Soft Year: 2002 J
Genre: Adventure Also on: Dreamcast exclusive
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Not to be confused with the cult favourite Metal Wolf Chaos on the Xbox, this is another Princess Soft release which will be a
struggle to get through for those unable to understand Japanese. This one has a cyber punk style, girls with guns, a character
that looks like Mumm-Ra from ThunderCats, and dodgy buttons on bras that in no way resemble nipples in any way
whatsoever. Nope. It looks alright, but gained average reviews upon release, but with the slightly different style and setting, it
may be worth a look for genre fans.



Release Region Type Code Rar./Price Notes


Metal Wolf JP JPN T-46507M A 1 c
Metal Wolf JP JPN-L T-46506M B 2 c Limited edition seems to not be much
different, although the spine is different
and comes with a phone card.
2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 178


Metropolis Street Racer
NTSC-U and PAL release
also known simply as 'MSR'

Publisher: SEGA Origin: England


Developer: Bizarre Creations Year: 2000 PAL; 2001 NA
Genre: Racing Also on: Dreamcast exclusive
Related titles: Project Gotham racing series (Xbox/360)
Useful Extras: VGA, Steering wheel, a friend (1-2 players), Online functions
2009 DCJY Poll: 29th 2013 DCJY Poll: 24th 2016 DCJY Poll: 18th
Metropolis Street Racer (MSR) is one of the games that can still be seen to 'define' the
Dreamcast, in more ways than one. Often delayed, it eventually saw a release late in 2000, after a year of anticipation and
speculation amongst DC owners. Sony had Gran Turismo, a title that redefined home racing titles, and MSR promised much to
compete with that franchise, especially coming from the developers of the hugely successful F1 series on the PlayStation. The
game's vision was immense. Set in 3 iconic cities (Tokyo, San Francisco and London), it features photo realistic courses based
on real life streets, lot's of desirable cars and an amazing time feature which sees you race in lighting conditions as they
would be at the moment you are racing (so race at midnight in the UK and races in London will be in darkness, whilst San
Francisco will be in the daylight). It also features a Kudos system which rewards stylish driving and high targets whilst
punishing drivers who like to race rough. The game oozes depth (including a 25 chapter street racing mode at it's heart), and
challenge, as the very nature of the city streets require players to learn, and perfect, powersliding at an early stage. Luckily,
the cars handle superbly. They feel weighty, with controls that find a near perfect balance between sim and arcade. Graphics
are excellent – incredible looking cities, lovely lighting effects, and detailed, realistic car models. MSR also boasts an in car
entertainment system with a series of radios and CD selections, covering many genres and locality-specific radio chatter, to
add more authenticity. The 'shimmering' effect in the graphics is an annoyance, especially on courses with lots of railings, and
crashing shows a weakness of the games physics, whilst the Kudos system can sometimes be seriously uneven. These are
minor annoyances though, and whilst Bizarre would go on to improve the concept on the Xbox with the Project Gotham
Racing series, MSR still impresses with it's vision, ambition and enjoyment levels.
The PAL version had to be revised twice due to problematic bugs, and as it's hard to know which version is which.

Release Region Type Code Rar./Price Notes
Metropolis Street Racer NA US 51012 A 2 c This US release has a Black spine
Metropolis Street Racer EU E/F/G/S/i MK-51022-50 A 1 c Includes Italian instructions in the
booklet, but not on the rear cover.
Metropolis Street Racer EU EWLP - C 2 c Disc codes: 950-0044-50/952-0042-50
MSR Opel Challenge EU EWLP - C 2-3 c Disc codes: 950-0085-50/952-0081-50
MSR Opel Challenge is a special white
label release which contains the Opel
Speedster car. In effect, this version is a
demo of the game and a good
marketing tactic for Opel's new car.
4 versions, 1 NA, 3 PAL

Midway's Greatest Arcade Hits Volume 1


NTSC-U and PAL release

Publisher: Midway Origin: USA


Developer: Digital Eclipse Year: 2000 NA/PAL
Genre: Retro Compilation Also on: N64, GBA
Related titles: Midway's Greatest Arcade Hits Volume 2 (sequel)
Useful Extras: a friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Digitial Eclipse may be the masters of retro compilations, but when you compare this release
to the subsequent Midway themed releases on PS2 and Xbox, it's disappointing. What we have here is 6 Midway/Williams
arcade classics from the 80's, presented in their full glory on your DC. There's a total lack of the extra content that a title like
Atari Anniversary Edition provided, and no Cab art other than the game selection screen, but there's a fair few options to
tinker and toy with. The controls work well, and there's a couple of legitimate classics here, but ultimately, it's just a little
bare. Games included are: Defender, Defender II, Sinistar, Bubbles, Joust, Robotron.

Release Region Type Code Rar./Price Notes
Midway's Greatest Arcade NA US T-9713N A 2 c This US release has a White spine
Hits Vol. 1
Midway's Greatest Arcade EU D/E/F/G/ T-9710D-50 A 2 c
Hits Vol. 1 I/S 2 versions, 1 NA, 1 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 179


Midway's Greatest Arcade Hits Volume 2
NTSC-U exclusive
Publisher: Midway Origin: USA
Developer: Digital Eclipse Year: 2001 NA
Genre: Retro compilation Also on: Dreamcast exclusive
Related titles: Midway's Greatest Arcade Hits Volume 1 (Predecessor)
Useful Extras: a friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Following on from Volume 1, this US only release sees 6 more classic titles on one GD-Rom.
Yet again, the lack of extras and relative scarcity of titles on offer really doesn't impress. 6
Arcade hits from the 80's don't exactly use up much of the storage capacity, no matter how
much more speech these 6 games include than was found in the first volume. Again, Digital Eclipse have nailed the emulation
and all the games control well, and the selection is a more interesting one, with the genuine highlight being the classic
Paperboy. However, as with volume 1, you can't help but feel short changed by this collection, and whilst the games are a bit
deeper this time around, and contain great, timeless classics, it just feels like a quick cash in.
Games included this time are: Moon Patrol, Gauntlet, Spy Hunter, Rampage, 720, Paperboy.

Release Region Type Code Rar./Price Notes
Midway's Greatest Arcade NA US T-9714N A 2 c This US release has a Black spine
Hits Vol. 2
1 versions, 1 NA

Milky Season
NTSC-J exclusive
ミルキィ・シーズン
Publisher: Kid Origin: Japan
Developer: Kid Year: 2002 J
Genre: Visual Novel Also on: PS1
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Several genre favourites show up in this visual novel from Kid – despite being a student
yourself, you appear to have been appointed the head of an all-female dormitory... with
predictable results. The game plays out as a normal romance themed visual novel, with a total of 12 female characters that
you can build up relationships with, ultimately looking for romance. Play proceeds along the usual path of limited interaction
with dialogue choices and gradual changes of characters relationships with you, branching storylines and lots of text and static
shots. It doesn't sound all that exciting, and truth be told, this is only going to appeal to those who are fans of the visual
novel genre already. As always, you need to know the language to get the most out of it, or equip yourself with a good guide.

Release Region Type Code Rar./Price Notes
Milky Season JP JPN T-19713M A 1-2 c
1 versions, 1 JP

Miss Moonlight
NTSC-J exclusive
ミス・ムーンライト
Publisher: Naxat Soft Origin: Japan
Developer: Spiel Year: 2001 J
Genre: Visual Novel Also on: Dreamcast exclusive
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Taking the role of a high school student who ends up sharing a house and school with a
princess of a war torn country, brought back to your home by your negotiator father. It will not shock you to find out that
romance, inevitably, ends up blossoming (well, that's the aim anyway). It's a visual novel with all the usual elements, but it
does have a lovely art style and soundtrack. Decent visual novel, if you can understand the large amount of text.

Release Region Type Code Rar./Price Notes
Miss Moonlight JP JPN T-18702M A 1 c
Miss Moonlight JP JPN-D T-18702M A 1-2 c Dorikore release which can only be
distinguished by it's sticker on wrapper.
2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 180


Missing Parts: The Tantei Stories
NTSC-J exclusive
ミッシングパーツ ザ 探偵ストーリーズ

Publisher: Fog Origin: Japan


Developer: Fog / O-Two Year: 2002 J
Genre: Visual Novel Also on: PS2, PSP
Series: Missing Parts
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Not your typical visual novel, Missing Parts: The Tantei Stories is the first of 3 releases in the
series for the DC, containing the first 2 episodes of what would become a 6 episode tale. Whilst it has many of the tropes
associated with the genre, it's actually more of a detective fiction title, where you spend your time gathering evidence, talking
to witnesses and using your detective skills to solve the crimes. It has a strong story, decent aesthetics and with a modern
day setting, feels and looks quite unique within the genre on the DC. Sadly, you will need a very good translation guide to get
even the smallest way into the game if you can't understand the language. Worth persevering with though.

Release Region Type Code Rar./Price Notes
Missing Parts: The Tantei JP JPN T-36702M A 1-2 c
Stories 1 versions, 1 JP

Missing Parts 2: The Tantei Stories


NTSC-J exclusive
also known as 'Missing Parts: The Tantei Stories Volume 2'
ミッシングパーツ 2 ザ 探偵ストーリーズ
Publisher: Fog Origin: Japan
Developer: Fog / O-Two Year: 2002 J
Genre: Visual Novel Also on: PS2, PSP
Series: Missing Parts
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Sequel to the first title in the series, with episodes 3 and 4 and the same mix of detective
skills and visual novel elements. There's little to differentiate the game from the first on the technical side of things, and
you're going to want to finish the first volume before approaching this one. It's interesting to note that the reception to this
title was somewhat less enthusiastic than the first.

Release Region Type Code Rar./Price Notes
Missing Parts 2: The Tantei JP JPN T-36703M A 1-2 c
Stories 1 versions, 1 JP

Missing Parts 3: The Tantei Stories


NTSC-J exclusive
also known as 'Missing Parts: The Tantei Stories Volume 3'
ミッシングパーツ 3 ザ 探偵ストーリーズ

Publisher: Fog Origin: Japan


Developer: Fog / O-Two Year: 2003 J
Genre: Visual Novel Also on: PS2, PSP
Series: Missing Parts
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The concluding 2 episodes of the series are contained within volume 3, so those who enjoyed the first 2 volumes will want to
give this one a go as well. The series ends with some of the better storylines of the volumes so far, and continues the games
good looking modern day style. The PSP would receive a Japanese release of all 6 episodes in one, which was received well
upon release, and has made the Missing Parts series a minor cult game.

Release Region Type Code Rar./Price Notes
Missing Parts 3: The Tantei JP JPN T-36704M A 1-2 c
Stories 1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 181


Mizuiro
NTSC-J exclusive
sometimes referred to as 'Mizu Iro'
みずいろ

Publisher: NEC Interchannel Origin: Japan


Developer: HuneX / NekoNeko Soft Year: 2002 J
Genre: Visual Novel Also on: PC, PS2
Related titles: Several NekoNeko Soft developed
titles share characters
Major License: Mizuiro (2 different OVA's)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Mizuiro started out on the PC as an adult-orientated visual novel (which spawned an adult and non-adult orientated OVA),
well received it ended up being ported to the DC (and PS2) a couple of years later in a more sanitised form. You take the role
of high school student Kenji who lives with his adopted sister, Yuki, and the plot revolves around the re-appearance of a
childhood friend. There's some supernatural elements, and the usual array of romantic gameplay elements, some of which
you could say don't quite make the cultural journey from Japan to the west very easily. The games adult-orientated roots also
play a part in this. Nevertheless, good aesthetics and a well received story has helped create a small following for the game.
It's not the worst visual novel on the DC, and fans of the genre may find something to like, once over the language barrier.
The Limited edition on the DC includes a sealed tin which I've never been brave enough to open. Answers on a postcard if
you know what's inside..

Release Region Type Code Rar./Price Notes
Mizuiro JP JPN T-20114M A 1-2 c
Mizuiro JP JPN-L T-20115M B 3 c Limited edition comes in larger box with
phone card and.... a tin of something.
I'm not exactly sure what... (30,000
copies)
2 versions, 2 JP

Mobile Suit Gundam E.F.F. Vs Zeon & DX


NTSC-J exclusive
also known as 'Kidou Senshi Gundam – Renpou vs Zeon & DX'
機動戦士ガンダム 連邦VS.ジオン&DX

Publisher: Bandai Origin: Japan


Developer: Capcom Year: 2002 J
Genre: Action Also on: ARC, PS2
Major License: Mobile Suit Gundam series (Anime franchise)
Useful Extras: VGA, Arcade stick, Keyboard,
Online functions (competitive play), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: 141st 2016 DCJY Poll: n/a
A port of a Naomi arcade title from Capcom, which includes it's own arcade update (the DX in the title), and another entry in
the impressively large DC Gundam portfolio. It's also probably the best of the titles released under that distinguished name.
Taking the form of a fully 3D fighting game, you take the role of either the Federation or Zeon forces through an extensive
campaign mode over varying terrains and maps, using all the weaponry your Gundam has to blow the hell out of your
opponents. Whilst the game is in Japanese, and there's a fairly large number of menus and options, as well as briefings and
the like, that you'll have to cope with, the game itself is completely playable to anyone, and most importantly is pretty good
fun too. Battles can be somewhat short to begin with, but they present an increasing challenge and the excellent graphics and
audio are in the games favour too. Whilst playing the missions without fully knowing what is going on due to the language
barrier will of course put most off, there's few games where it's worth persevering with as much as this one just to play the
cool battles. For those who can understand, the story elements are solid and there's lots of other options, from the sadly now
gone online modes to unlockable suits and upgrades. A solid game.

Release Region Type Code Rar./Price Notes
Mobile Suit Gundam E.F.F Vs JP JPN T-13306M A 1-2 c Comes in double-sized jewel case
Zeon & DX
1 version, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 182


Mobile Suit Gundam Gihren's Greed Blood of Zeon
NTSC-J exclusive
also known as 'Kidou Senshi Gundam – Giren no Yabou Zeon no Keifu'
機動戦士ガンダム ギレンの野望 ジオンの系譜
Publisher: Bandai Origin: Japan
Developer: Bandai Year: 2000 J
Genre: Strategy Also on: PS1, PSP
Major License: Mobile Suit Gundam series (Anime franchise)
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The 4 of the Gundam games released on the Dreamcast, Blood of Zeon is the second in
th

the series of Gihren's Greed games and a sequel to the original release on the Saturn. Taking the form of a turn based
strategy game which is deep in features, complexity and political manoeuvring, it features lots of characters (100+) from
several entries in the Gundam franchise, and offers a quite bewildering amount of options for customising, tactics and
strategic choices. There's cut scenes galore, there's loads for dedicated fans to love, but for those not well versed in the
language, the sheer amount of text and stats will be a problem even with a good guide at hand. If you can understand it
though, this well received title is one of the better strategy options on the DC.

Release Region Type Code Rar./Price Notes
Mobile Suit Gundam Gihren's JP JPN T-13305M A 1-2 c Comes in double-sized jewel case
Greed Blood of Zeon 1 version, 1 JP

Moekan
NTSC-J exclusive
also known as 'Moekko Company' and 'Moekan ~Moekko Company~'
モエかん~萌えっ娘島へようこそ~
Publisher: Princess Soft Origin: Japan
Developer: KeroQ / Princess Soft Year: 2003 J
Genre: Visual Novel Also on: PC, PS2
Major License: Moekan (Anime and other forms of media)
Useful Extras: Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Moekan originated as an explicit adult orientated adventure on the PC, but this cleaner DC version is a somewhat predictable
romance novel with robot maids, an isolated island estate and lots of text with not much in the way of interaction. The
graphics are the games most notable feature, as they feature several different styles, including a stylised over-red graphic
style for the games more dark moments. Sadly, with the language barrier and the not-so remarkable storyline, the game isn't
the most accessible for newbies to the genre.

Release Region Type Code Rar./Price Notes
Moekan JP JPN T-46515M A 2-3 c 1 version, 1 JP

MoHo
PAL exclusive
Publisher: Take-Two Interactive Origin: England
Developer: Lost Toys Year: 2000 PAL
Genre: Action Also on: PC, PS1
Useful Extras: VGA, a friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
I'm not sure what to make of MoHo. Lost Toys PAL only release received versions on the PC
and PlayStation (the US version of which was amusingly titled 'Ball Breakers'), and despite
some fancy lighting and some solid 3D visuals, it doesn't make the most of the DC. Playing as
one of several synthetic lifeforms, you battle for your freedom on a prison planet through a variety of different arena-based
games. Your robot rolls around on a sphere, so the controls rely on the inertia this creates, and the games vary from straight
out races, to 'run the gauntlet' challenges to last man standing battles. None of the game modes, however, are perfect,
everything feels a little disjointed and unconnected. Control is okay, but the combat is weak. The robots to choose from are a
rather unlikeable bunch too. It's a rather average title, that doesn't warrant the high prices the title demands.

Release Region Type Code Rar./Price Notes
MoHo EU E/G T-40508D-50 B 7-8 c 1 version, 1 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 183


Monaco Grand Prix
NTSC-J , NTSC-U and PAL release
released as 'Monaco Grand Prix: Racing Simulation 2' in Japan and parts of PAL
territories, where the game was also released as 'Racing Simulation: Monaco Grand
Prix' in the UK and 'Racing Simulation 2' in Germany.
モナコ グランプリ レーシング シミュレーション2

Publisher: Ubi Soft Origin: France


Developer: Ubi Soft Paris Year: 1999 J/NA/PAL
Genre: Racing Also on: PC, N64, PS1
Related titles: Racing Simulation Monaco Grand
Prix Online (Online re-release)
Series: Racing Simulation
Major License: Monaco circuit (Racing track)
Useful Extras: VGA, Steering wheel, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Monaco Grand Prix (or whichever version of the games name you wish to call it), gained Pole
Position on the start grid of Formula 1 racers for the DC, and despite being bettered in future
years, still remains an interesting title. The game is split into 3 modes; Arcade, Simulation and
retro. Arcade and Simulation modes are identical other than the way the car drives.
Unsurprisingly, in Arcade things are far more forgiving. Despite the lack of an 'official' license,
the game is presented in a polished manner, and the graphics are decent – and far less prone to slowdown, although the
trade off is less detail and tracks that don't quite replicate their real life counterparts. There's a good selection of options,
although the serious racing fans will be disappointed by lightweight car setup options. Gameplay itself is a little disappointing.
Arcade is okay, but a little simple, whilst simulation is just far too uncontrollable to be enjoyable, with odd physics. F1 games
should always feel difficult to master, but it just feels unfair here. Retro is a cool addition to the title, driving F1 cars from the
golden age, and unlike sim mode, you can understand why the cars often feel difficult to drive. It's a shame then that there's
hardly any other options in this part of the game. Stick to the more arcade side of things, and MGP, whilst beaten by other DC
racers, is a decent attempt.

Release Region Type Code Rar./Price Notes
Monaco Grand Prix NA US T-17701N A 2 c This US release has a White spine
Monaco Grand Prix NA USvar T-17701N B 2 c Another minor US variant which
collectors will want – the original version
of the game had an incorrectly printed
SKU on the rear insert, whilst this
variant has a sticker with correct SKU
over this (on the insert itself).
Monaco Grand Prix NA BRA 197046 C 5-6 c The Brazilian release can be
distinguished by the mash up of
Japanese and US style covers, especially
from the orange quarter circle
containing the DC swirl in the bottom
left of the cover.
Monaco Grand Prix: Racing JP JPN T-17701M A 1 c
Simulation 2
Monaco Grand Prix: Racing EU D/F/I/S T-17701D-58 A 1 c
Simulation 2
Monaco Grand Prix: Racing EU EWLP - D 4-8 c Disc codes: 950-0022-50
Simulation 2 The existence of this white label is
dubious, to say the least. It's omitted
from many lists, with only the Online
version of the game officially listed. I
don't own it and have never seen it.. It
is also, therefore, difficult to judge the
potential value of the disc.
Racing Simulation: Monaco EU E T-17701D-05 A 1 c
Grand Prix
Racing Simulation 2 EU G T-17701D-18 A 1 c The various versions of Monaco Grand
Prix, including the German and English
different named versions, all have
different discs, but the English release
and the multi-regional release share
instructions and are different than the
German release.
8 versions, 3 NA, 1 JP, 4 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 184


Morita no Saikyou Reversi
NTSC-J exclusive
sometimes referred to just as 'Reversi'
森田の最強Reversi

Publisher: Random House Origin: Japan


Developer: Random House Year: 1999 J
Genre: Table Games Also on: Dreamcast exclusive
Related titles: Morita no Saikyou Shogi
Useful Extras: VGA, a friend (1-2 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Released on the same day as Random House's Shogi title, this is a basic looking Reversi (Othello) title that was sold at a
budget price and doesn't use the power of the platform it's on in any meaningful way. It's appeal would probably be limited to
those who want a serious recreation of the game, but that doesn't make great video game fodder. Does nothing wrong, so
those DC collectors wanting a reversi game to get their teeth into, with strong AI and a no frills approach, will get what they
want, just don't expect anything very exciting. There's Japanese text aplenty in the game, but a fundamental understanding
of Reversi will make things a lot easier.


Release Region Type Code Rar./Price Notes


Morita no Saikyou Reversi JP JPN T-39102M A 1 c

1 versions, 1 JP

Morita no Saikyou Shogi


NTSC-J exclusive
sometimes referred to just as 'Shogi'
森田の最強将棋

Publisher: Random House Origin: Japan


Developer: Random House Year: 1999 J
Genre: Table Games Also on: Dreamcast exclusive
Related titles: Morita no Saikyou Reversi
Useful Extras: VGA, a friend (1-2 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

There's a couple of Shogi games on the Dreamcast, but like Random House's Reversi title, which was released on the same
day and shared the budget price, this recreation of the popular game won't excite anyone looking for a title to push the
console to it's limits. It takes a bare-bones but perfectly serviceable approach to the digital recreation, and from a technical
point of view it cannot be criticised. If you're unfamiliar with Shogi itself, it's a chess-like board game which is wildly popular in
Japan, with a hardcore following. The basic presentation and approach to the game won't win over those not looking for a
'serious' title, but anyone wanting a more traditional, conservative version of Shogi on their console need look no further. As
with Reversi, there is Japanese text to muddle through for those unable to understand, but a good guide and an
understanding of Shogi itself will make the game accessible.


Release Region Type Code Rar./Price Notes


Morita no Saikyou Shogi JP JPN T-39101M A 1 c

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 185


Mortal Kombat Gold
NTSC-U and PAL release
Publisher: Midway Origin: USA / England
Developer: Eurocom / Midway Year: 1999 NA / PAL
Genre: 2D Fighter Also on: Dreamcast exclusive
Related titles: Mortal Kombat 4 Series: Mortal Kombat
Useful Extras: a friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: 116th 2016 DCJY Poll: n/a
The Mortal Kombat series only appearance on the DC, and on a console rife with top class 2D
fighters, the MK formula doesn't fare well. Based upon Mortal Kombat 4, but with a solid
amount of extras, Gold is best when it sticks to what it's good at - a bit of mindless fighting,
cool fatalities and the like. There's not many of them in the game, compared to the over top plethora of moves the series
became known for, and the addition of a weapon select element feels tacked on and is underwhelming. The difficulty level is
high and the character roster is unbalanced, which also doesn't help. In the games favour, there's plenty of modes, secret
characters and content to unlock, but this is a bit pointless when the gameplay is so utterly derivative. It also doesn't help
that it inhabits an odd 2.5D position, not quite fully 2D but not fully 3D either, and it pales when compared to either of those
fighting libraries on the DC anyway. The graphics can't save the game either, as whilst the fighters themselves look okay, the
backgrounds are just boring. It all looks so dated, and did at the time. One of the lower tier of fighters on the DC.

Release Region Type Code Rar./Price Notes
Mortal Kombat Gold NA US T-9701N A 2 c This US release has a White spine
Mortal Kombat Gold NA USvar T-9701N A 2-3 c One of the 'Hot! New!' Re-released US
Dreamcast titles. This can be seen
primarily by a 'Hot! New!' sticker on the
manual. Original disc has a Yellow
tinged disc, this release is Red/Orange
in colour.
Mortal Kombat Gold NA BRA 197186 C 5-6 c Distinguished by mix of Japanese and
US style covers, with the DC swirl in the
bottom left of the cover.
Mortal Kombat Gold EU D/F/G T-9701D-51 A 2-3 c Both PAL versions are examples of the
Mortal Kombat Gold EU E/I/S T-9701D-61 A 2-3 c earlier releases which don't feature the
'Dreamcast' header on the front cover.
The 2 PAL versions have the same disc
but different Instruction Booklets.
5 versions, 3 NA, 2 PAL

Mr. Driller
NTSC-J , NTSC-U and PAL release
ミスタードリラー
Publisher: Namco Origin: Japan
Developer: Namco Year: 2000 J/NA/PAL
Genre: Puzzle Also on: ARC, PS1, GBC, PC,
PSN, WSW, iOS
Related titles: Dig Dug Series: Mr. Driller
Useful Extras: VGA, Arcade stick, Microphone
2009 DCJY Poll: 77th 2013 DCJY Poll: 71st 2016 DCJY Poll: 78th
Namco's Dreamcast line up may not be large, and it may never have matched Soul Calibur for sheer class, but they do know
how to make fun games, as Mr. Driller here demonstrates. Starring the son of Dig Dug, it's a fast paced, colourful arcade-
puzzle title where our eponymous hero, seemingly the only person able to use a drill, has to drill down as far as possible
whilst avoiding being crushed by blocks or running out of air. It's a simple concept, but the block matching puzzle element is
cool, and works differently than most puzzlers, meaning you have to be careful not to drill through a block which triggers
combos which eventually will end up crushing you. It can get frantic when you are running out of air, desperately searching
for help, but it never frustrates. Fun, bright and cheery, it's a typical Namco arcade classic.

Release Region Type Code Rar./Price Notes
Mr. Driller NA US T-1402N A 3 c This US release has a White spine
Mr. Driller JP JPN T-1402M A 1 c
Mr. Driller EU E/F/G/I/S T-7020D-50 A 2 c
Mr. Driller EU Ebc - C 2-3 c Sticker on front and the disc itself will
have a code starting with P and
'Promotional Copy – not for resale'
printed on the inner section of the disc.
4 versions, 1 NA, 1 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 186


Ms. Pac-Man Maze Madness
NTSC-U exclusive

Publisher: Namco Origin: USA


Developer: Mass Media Year: 2000 NA
Genre: Action-Adventure Also on: PS1, N64, GBA
Series: Pac-Man
Useful Extras: a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 195th 2016 DCJY Poll: n/a

As the 3D gaming revolution hit in the late 90's, old arcade games seemed to be being remade on a near weekly basis. One of
the very best is this reimagined version of the Namco classic Ms. Pac-Man. The format is pretty simple, taking the pac-dot
eating antics of the original arcade machine but stretching out the mazes and adding puzzles and all sorts of baddies into the
mix. Each stage, and there are many spread over the games 4 worlds, is divided into numerous mazes, some of the traditional
dot-pill-ghost type, whilst others add buttons, blocks or other simple puzzle elements. It may not sound revolutionary, but the
pairing of the simple gameplay with these other elements makes for a very enjoyable, relaxing game. It's a bright and fun,
kid-friendly title, with smooth gameplay and a couple of puzzle moments which require thought. There's a decent array of
levels on offer (the Halloween themed levels being a favourite), with a few bonus rounds thrown in and the extra challenge of
going back to complete time trials or collect stars. It also throws in the original Ms. Pac-Man for good measure. Nice crisp and
vibrant graphics, and a backstory told in the form of an 80's style Saturday morning cartoon, add to the charm, as does the
excellent soundtrack. There's even some interesting multiplayer modes, allowing you to play as a ghost for instance, but the
single player is the star here. A superb reworking of a classic, and an underrated gem for the Dreamcast.



Release Region Type Code Rar./Price Notes


Ms. Pac-Man Maze Madness NA US T-1404N A 1-2 c This US release has a Black spine
1 versions, 1 NA

MTV Sports: Skateboarding


NTSC-U and PAL release
full title is 'MTV Sports: Skateboarding featuring Andy Macdonald' and sometimes
simply 'Skateboarding featuring Andy Macdonald'

Publisher: THQ Origin: England


Developer: Darkblack Year: 2000 NA / PAL
Genre: Sport - Extreme Also on: PC, PS1
Major License: MTV Sports (TV series);
Andy Macdonald (Professional athlete)
Useful Extras: a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Imitation may be the sincerest form of flattery, but when an imitation is as poor as MTV Sports Skateboarding's blatant rip off
of the sublime Tony Hawk's games, it's hard not to think of it as anything other than a punch in the face. Presentation is nice,
with a good soundtrack and some interesting modes, but the game just doesn't cut it. Graphically, it's a mess. Screenshots
look crisp and detailed, but when moving, animation falls apart. You hit a wall, you stop dead; if you bail, there's a
momentary leap from upright to face down, missing the animation in between. Control is stiff and unresponsive, there's loads
of levels but they lack originality or the superb design of THPS. Add in a poorly executed lifestyle mode which misses it's
potential, and instead presents a series of seemingly random challenges with unclear scoring systems, and you have a game
that fails on almost every front. The depth is commendable, but it's so unlikeable and plays so poorly that it's unlikely you'll
want to endure the game long enough to see much of the game. And the PAL version is 50hz only, which is rubbish.


Release Region Type Code Rar./Price Notes
MTV Sports: Skateboarding NA US T-10004N A 2 c This US release has a Black spine
MTV Sports: Skateboarding EU E/F/G/I/S T-10001D-50 A 1 c
2 versions, 1 NA, 1 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 187


Musapey's Choco Marker
NTSC-J exclusive
sometimes referred to as 'Musapey no Choco Marker'
ムサピィのチョコマーカー

Publisher: Ecole Origin: Japan


Developer: Ecole Year: 2002 J
Genre: Puzzle Also on: ARC
Useful Extras: VGA, a friend (1-2 players),
Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Colourful and cute, Musapey's Choco Marker originally appeared as a Naomi arcade title, and like many before and after, made
the move across to our loveable little console. Another one of the systems often overlooked puzzle titles, the title plays out in
3D as you guide your furry little friend around a 3 dimensional shape made up of various coloured blocks. You have to
eliminate these blocks by sandwiching one colour between two of the same different colour (you have a continual stream of
blocks which indicate what the next colour will be), setting off chains, with the eventual goal of clearing the playing area
down to the central block. It's good fun, simple in concept but with some impressively large shapes to work your way through
and plenty of challenge. The graphics are good, with a nice variety of backgrounds too. It's not the best puzzler on the
console, and as always you'll only ever get much out of the game if you're a fan of the genre, but with little in the way of a
language barrier (as long as you're not worried about any sort of plot line) and some cheerfully fun action, it's a decent game
to pick up. It is, however, quite a pricey title to get your hands on.



Release Region Type Code Rar./Price Notes


Musapey's Choco Marker JP JPN T-23203M B 4-6 c

1 versions, 1 JP

My Merry May
NTSC-J exclusive
マイ・メリー・メイ

Publisher: Kid Origin: Japan


Developer: Kid Year: 2002 J
Genre: Visual Novel Also on: PS2, PSP
Related titles: My Merry Maybe (Sequel)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Developers Kid are renowned for releasing some of the very best examples of the Visual Novel genre on the Dreamcast, and
My Merry May is another example which has a touch of class and quality. There's nothing revolutionary in the technical
aspects of the game, and the story is one which has numerous common themes with other releases – a High school student is
sent an android girl who, through circumstances, ends up with a less than fully developed mentality – which of course is a
great excuse for the usual VN elements of building relationships, romance and awkward humorous moments. The story was
well received, and as a console-only title it doesn't suffer from being a toned down adult title. The artwork is pleasant and
everything has that aforementioned quality feel to it. As always, knowledge of the language will be a help.



Release Region Type Code Rar./Price Notes


My Merry May JP JPN T-19714M A 1-2 c

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 188


My Merry Maybe
NTSC-J exclusive
マイ・メリー・メイビー

Publisher: Kid Origin: Japan


Developer: Kid Year: 2003 J
Genre: Visual Novel Also on: PS2, PSP
Related titles: My Merry May (prequel)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The follow up and sequel to My Merry May, My Merry Maybe is another example of a good quality Kid Visual novel. Again, it
plays in the standard format for the genre, as you build relationships, read through dialogue, make limited choices and enjoy
the well drawn artwork, voice acting and soundtrack. Of course, it's the story where a Visual Novel's strength ultimately lies,
and this tale has the elements of mystery, romance and intrigue that the best examples have. Taking the role of Hiroto, a
trainee teacher, you come across a girl in the road, seemingly in need of assistance, and the story soon unfolds to reveal the
girls real form as an artificial life form, triggering the events of the rest of the game. Well received, strong story design and
nice looks make it another visual novel where the inevitable help from a translation guide (unless you are fluent in Japanese)
will be time well spent.



Release Region Type Code Rar./Price Notes


My Merry Maybe JP JPN T-19719M B 2-3 c Double jewel case; 2 discs.

1 versions, 1 JP

My Trackman
NTSC-J exclusive
also known as 'Digital Keiba Shinbun Maitorakkuman' or 'Digital Keiba Shinbun: My
Trackman'
デジタル競馬新聞「マイトラックマン」

Publisher: Shouei Origin: Japan


Developer: Shouei Year: 1999 J
Genre: Software Also on: Dreamcast exclusive
Useful Extras: VGA, Online functions,
Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Another example of the potential broad appeal the Dreamcast offered, and a pointer at what the online functionality was able
to do, My Trackman is not going to be on the top of anyone's must play games. Mainly, because it's not a game at all. The
software allowed users to access a digital newspaper of racing stats so that they could make informed choices as to what bets
they should place on upcoming races. It was also able to simulate races based on the stats, which sounds like a cool idea
(and reminds me of an old Spectrum game I played as a lad). All of this, of course, is now useless as the servers were closed
down just 9 months after the titles launch, and there doesn't appear to be anything now usable – at least, I couldn't work out
how to if there is, as there's unsurprisingly a large amount of Japanese text.

Release Region Type Code Rar./Price Notes


My Trackman JP JPN T-37001M A 1 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 189


Nadesico The Mission
NTSC-J exclusive
also known as 'Kidou Senkan Nadesico: Nadesico the Mission'
機動戦艦ナデシコ NADESICO THE MISSION

Publisher: Kadokawa Shoten / ESP Origin: Japan


Developer: Will Year: 1999 J
Genre: Adventure / Simulation Also on: Dreamcast exclusive
Major License: Martian Successor Nadesico
(Anime and Manga franchise)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Martian Successor Nadesico has a large following amongst Anime fans, no doubt in part due to it's English translation being
relatively readily available. Sadly, those without knowledge of Japanese will struggle with this 'Simulation' labelled title which
has plenty of text to read through as well as battle simulations. It looks great – from the opening animation to the 3d battles
with detailed ships, but the adventure elements make it a tough slog for those reliant on translation. The story follows on
from the 2 Saturn titles in the franchise, and is an enjoyable experience for series fans who can understand what is going on.



Release Region Type Code Rar./Price Notes


Nadesico The Mission JP JPN T-27901M A 1 c
Nadesico The Mission JP JPN-D T-27901M A 1-2 c Nadesico The Mission's Dorikore release
is one of the many where the only
indication of it being a Dorikore re-
release will be from a sticker on the
front of the wrapper.
2 versions, 2 JP

Nakoruru – Ano Hito Kara No Okurimono -


NTSC-J exclusive
more often simply referred to as 'Nakoruru'
ナコルル 〜あのひとからのおくりもの〜

Publisher: Kool Kizz Origin: Japan


Developer: Kool Kizz Year: 2002 J
Genre: Visual Novel Also on: PC
Series: Samurai Shodown (SNK fighter)
Major License: Nakoruru (Anime)
Useful Extras: VGA, Keyboard, Mouse, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Featuring one of the more popular characters of the Samurai Shodown / Samurai Spirits series, Nakoruru is nevertheless not a
one on one fighter, but instead a visual novel. It's a rather beautiful example of the genre though, telling the tale of the titular
heroine's return to her home village on the island of Hokkaido (although you take the role of a young girl rather than
Nakoruru herself), and immersing you not only in her background and some lovely atmospheric scenery, but also in the
culture of the Ainu, one of the indigenous peoples of the island. The audio and visuals are top level, and fans of both cultural
tales and the Samurai Showdown series will be well served. It is of course a title where the language barrier becomes an
issue again, and a strong knowledge of Japanese or a very good translation guide is going to be a requirement. Certainly one
of the examples of a DC visual novel where putting the work in to understand the story is worth it though.



Release Region Type Code Rar./Price Notes


Nakoruru – Ano Hito Kara No JP JPN T-44702M A 4 c Nakoruru only came in a special larger
Okurimono - box release with a buildable figure.
(limited to 10,000 copies)
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 190


Namco Museum
NTSC-U exclusive

Publisher: Namco Origin: Japan / USA


Developer: Namco / Mass Media Year: 2000 NA
Genre: Retro compilation Also on: N64, GBA, VC
Useful Extras: VGA, Arcade stick, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Namco Museum shares it's name with the multi-release series of PS1 titles that drew on the
publishers illustrious arcade past and presented them with extras in a 'Museum' style. The DC version, however, revels only in
the classics of the past – 6 in total. Pac-Man and Ms Pac-Man are gaming icons. Galaxian's slow paced Space Invaders-
rivalling gameplay hasn't aged quite as well, something that can't be said of it's sequel Galaga, a legitimate classic that still
plays a decent game today. Pole Position is the worst game here, simply because there have been so many games that have
bettered the into-the-screen approach since. It feels slow and ultimately unsatisfying. Dig Dug is beloved by many, and whilst
it isn't perhaps the out and out classic that Pac-Man is, it plays well. There's a couple of notable issues though. Throughout,
control feels unresponsive, which is disappointing, and the collection pales in comparison to it's PS1 namesake. No extras, no
Arcade flyers, no FMV, nothing. Aside from a few settings changes, the game lacks any extra content, which feels like a kick in
the teeth. No matter how good Pac-Man and Galaga are, the DC deserved better than this rushed, content-lacking release.

Release Region Type Code Rar./Price Notes
Namco Museum NA US T-1403N A 1-2 c This US release has a White spine
1 versions, 1 JP

Nanatsu No Hikan -Senritsu No Hohoemi-


NTSC-J exclusive
also called 'Nanatsu No Hikan -Senritsu No Bishou-'
七つの秘館 戦慄の微笑

Publisher: Koei Origin: Japan


Developer: Koei Year: 2000 J
Genre: Adventure Also on: Dreamcast exclusive
Related titles: Nanatsu No Hikan (Saturn predecessor)
Useful Extras: a friend (1-2 players); Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

I dismissed this game initially as the rather unexciting cover didn't point to anything other than a text heavy visual novel, but I
couldn't be more wrong. A full on survival horror adventure where you control one of two characters in an attempt to survive
the usual mix of demonic enemies. Main characters Kei and Reina traverse the seven mansions (which is also the English
translation of the title) on the mysterious island, and the game world is attractive enough whilst never being a system-
defining graphical experience. Technically it's actually quite impressive, with a variety of camera angles, excellent soundtrack
and solid controls, but the complete inability to use VGA is a shame. The game also boasts a co-operative mode with it's own
story, which is a nice addition for the genre. There is a large language barrier present, and knowledge of Japanese would be a
great asset, but with a good guide available on Gamefaqs, some progress can be made by the patient. Not a bad game at all,
and definitely worth a look for the patient survival horror fan (which, luckily, does tend to be a quality most have).



Release Region Type Code Rar./Price Notes


Nanatsu No Hikan -Senritsu JP JPN T-7604M A 2 c
No Hohoemi-
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 191


Napple Tale: Arsia in Daydream
NTSC-J exclusive
often referred to just as 'Napple Tale'
ナップルテール アリシア イン デイドリーム

Publisher: SEGA Origin: Japan


Developer: Chime Year: 2000 J
Genre: 3D Platformer Also on: Dreamcast exclusive
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: 133rd 2016 DCJY Poll: 173rd
Whilst there's plenty of Japanese text to contend with, and it takes a while until the action
kicks in, Napple Tale is one import worth checking out, if only for the superb aesthetic design and excellent soundtrack.
Notable for it's largely female-orientated development team, it has a very unique toy-like fairy tale feel to it, and stages based
around the seasons of the year, both of which help to develop the games memorable graphical style. It's best to describe it as
looking like a Victorian dolls house with fantasy elements, giving an old world appealing atmosphere. The gameplay itself
takes place over semi-3D platforming levels, and whilst the aesthetics may be unique, the stage design is quite ordinary. In
between stages a fully 3D world of tasks and odd-jobs around Napple Town await you, as does the light-RPG and item
collecting elements. The soundtrack, however, is a stupendously amazing effort, created by acclaimed composer Yoko Kanno,
and it's a sweepingly beautiful score. The unique feel and atmosphere make this a title worth seeking out, but be prepared to
bring that translation guide along to understand what's going on.

Release Region Type Code Rar./Price Notes
Napple Tale: Arsia in JP JPN HDR-0079 A 5-6 c
Daydream
Napple Tale: Arsia in JP JPN-D HDR-0079 B 6 c One of the Dorikore re-releases
Daydream distinguished only by the presence of a
sticker on the wrapper.
2 versions, 2 JP

NBA 2K
NTSC-J, NTSC-U and PAL release

Publisher: SEGA Origin: USA


Developer: Visual Concepts Year: 1999 NA; 2000 J/PAL
Genre: Sport - Basketball Also on: Dreamcast exclusive
Major License: NBA (Professional Sports league) Series: NBA 2K
Useful Extras: VGA; a few friends (1-4 players)
2009 DCJY Poll: 64th* 2013 DCJY Poll: 78th* 2016 DCJY Poll: 66th*
*with NBA 2K1 and 2K2
The 2K basketball series started here, and like NFL 2K before, it was a revolutionary title in the history of Basketball video
games. Playing it now, the game's frenetic, arcade like gameplay with more emphasis on aggressive fast-break play, rather
than the tactical defensive game the series would become known for, does make it feel simpler than maybe you'd expect, but
on it's arrival, it delivered the most realistic representation of the sport yet seen. It boasts excellent graphics (consider how
early the game came out in the DC's life cycle), superb commentary and a fluid gameplay experience. The leap this title made
over the opposition can't be emphasised enough, and despite a few flaws, it still plays surprisingly well. It's sequels would be
better, the lack of franchise mode lessens the depth, but few games showcased the early power of the DC as well as NBA 2K.

Release Region Type Code Rar./Price Notes
NBA 2K NA US 51004 A 1 c This US release has a White spine
NBA 2K NA US-AS 51004 A 1 c The Sega All Stars release of NBA 2K.
Black cover and 'Sega All Stars' on disc.
NBA 2K NA USvar 51004 B 1-2 c The variant of NBA 2K is a Not For Sale
release. The disc itself has 'Not for Sale'
on it, and the space where the barcode
should be on the inlay is blank.
NBA 2K NA BRA 197206 C 4-6 c The Brazilian release can be
distinguished by the mash up of
Japanese and US style covers.
NBA 2K JP JPN HDR-0069 A 1 c
NBA 2K EU E/F/G/S MK-51004-53 A 1 c No 'Dreamcast' header on cover.
NBA 2K EU EWLP - C 2 c Disc codes: 950-0038-50 / 952-0036-50
7 versions, 4 NA, 1 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 192


NBA 2K1
NTSC-J and NTSC-U release

Publisher: SEGA Origin: USA


Developer: Visual Concepts Year: 2000 NA; 2001 J
Genre: Sport - Basketball Also on: Dreamcast exclusive
Major License: NBA (Professional Sports league) Series: NBA 2K
Useful Extras: VGA, Keyboard, Online functions (play), a few friends (1-4 players)
2009 DCJY Poll: 64th* 2013 DCJY Poll: 78th* 2016 DCJY Poll: 66th*
*with NBA 2K and 2K2
Visual Concepts and Sega may have been criticised by some for their EA-like yearly 'updates',
but there's no denying that NBA 2K1, like it's NFL sibling, delivers an improved and expanded experience compared to the
year before. Whilst it may look near identical, there's several important additions this year. A Franchise mode, whilst bare-
boned, allows you to develop your team over many years. Street allows you to play 2,3,4 or the full 5 player games on various
'street' courts, whilst the inclusion of legendary NBA players is also a nice addition. Gameplay wise, there's new moves to
master and a slower, more realistic default pace, The free throw system remains, and still isn't right, and there's too many
turnovers, but in the main, the changes have improved what was already a great game. The other big highlight this year was
the inclusion of online play. This was wildly popular at the time, as was it's single-screen multiplayer, and what has now
become the norm was revolutionary at the time. NBA 2K1 improves on it's predecessor and whilst it still doesn't quite get
everything right, it's a damn fine game.

Release Region Type Code Rar./Price Notes
NBA 2K1 NA US 51063 A 1 c This US release has a Black spine
NBA 2K1 NA US-AS 51063 A 1 c The Sega All Stars release of NBA 2K1.
The cover and discs are unchanged,
with only the Orange Sega All Stars strip
on the back inlay different.
NBA 2K1 NA USvar 51063 B 1-2 c The variant of NBA 2K1 is a Not For Sale
release. The disc itself has 'Not for Sale'
on it, and the space where the barcode
should be is replaced by 'Not for Sale'.
NBA 2K1 JP JPN HDR-0150 B 2 c The Japanese release of NBA 2K1 came
with an NBA bible, an in depth rule book
that was packaged side by side with
the game with a distinct back cover for
the two. It was not released without this
4 versions, 3 NA, 1 JP

NBA 2K2
NTSC-J, NTSC-U and PAL release

Publisher: SEGA Origin: USA


Developer: Visual Concepts Year: 2001 NA; 2002 J/PAL
Genre: Sport - Basketball Also on: PS2, XB, GC
Major License: NBA (Professional Sports league) Series: NBA 2K
Useful Extras: VGA, Keyboard, Online functions (play), a few friends (1-4 players)
2009 DCJY Poll: 64th* 2013 DCJY Poll: 78th* 2016 DCJY Poll: 66th*
*with NBA 2K and 2K1
The third, and final, Visual Concepts NBA title for the Dreamcast, and boy, did they save the best for last. There isn't a great
deal different here than in NBA 2k1; certainly, it doesn't add the numerous extra features that last years title did. But what is
on offer here is refined and improved, which ultimately delivers one of the greatest sports games on the DC. The presentation
and graphical quality are where the biggest improvements can be seen. The already nice graphics have been improved, to
give a more solid, realistic game – it's subtle, but it's certainly there. The menus and general presentation retain the style of
2K1 and 2K, but have been reworked to give a better, more professional, feel. Defence is improved too, making a good
tactical defensive game a real possibility this year. It's not quite perfect (the franchise mode is still far too shallow), and the 2K
series would soon improve even more, but it stands tall as the best Basketball title on the DC.

Release Region Type Code Rar./Price Notes
NBA 2K2 NA US 51178 A 1 c This US release has a Black spine
NBA 2K2 JP JPN HDR-0197 C 3-4 c Released as a D-Direct only title in
Japan. Very difficult to find.
NBA 2K2 EU E/F/G/S MK-51178-50 A 2 c
NBA 2K2 EU EWLP - C 2 c Disc codes: 950-0185-50 / 952-0173-50
4 versions, 1 NA, 1 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 193


NBA Hoopz
NTSC-U and PAL release

Publisher: Midway Origin: England


Developer: Eurocom Year: 2001 NA/PAL
Genre: Sport - Basketball Also on: PS1, PS2, GBC
Related titles: NBA Showtime: NBA on NBC (predecessor)
Series: NBA Jam
Major License: NBA (Professional Sports league)
Useful Extras: a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Another Midway sports game, and another not-so-serious arcade title that is high on gameplay, low in realism. NBA Hoopz
takes the formula that worked so well in NBA Showtime and NBA Jam, and tweaks it a little. The addition of a third player per
team is probably the biggest change, and alters the way its played fundamentally. No longer do you stick with just the one
player throughout, as you now have control over the full trio of players. It's a change that some will like and others won't. It's
still a fun, frantic game, but it loses some of it's excellence in simplicity. An altogether better change is the increased depth,
with a season mode, tournament mode and some mini games all welcome additions. Audio and visuals haven't seen much of
an upgrade, but as with Showtime, they're serviceable. It's the change to 3 players per team that defines the game though,
and I'm not convinced they improved the series by it's addition. Still a good game, and with an excellent multiplayer.



Release Region Type Code Rar./Price Notes


NBA Hoopz NA US T-9709N B 2 c This US release has a Black spine
NBA Hoopz EU D/F/G T-9713D-51 A 1-2 c
NBA Hoopz EU E/I/S T-9713D-61 A 1-2 c The 2 PAL versions of NBA Hoopz share
the same disc but have different
Instruction Booklets.
3 versions, 1 NA, 2 PAL

NBA Showtime: NBA on NBC


NTSC-U and PAL release

Publisher: Midway Origin: USA


Developer: Avalanche software Year: 1999 NA/PAL
Genre: Sport - Basketball Also on: ARC, N64, PS1, GBC
Related titles: NBA Hoopz (semi sequel) Series: NBA Jam
Major License: NBA (Professional Sports league);
NBC (Broadcaster)
Useful Extras: a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 142nd

NBA Jam is an all time classic, and NBA Showtime is fundamentally Jam for the DC. Ported from the arcades, Showtime uses
the presentation pulling power of the NBC network and their NBA broadcasts, and merges it with the classic, tried and tested
NBA jam 2 on 2 basketball gameplay. 'Boom shakalaka' will ring out as your player goes on fire, ridiculously high dunks from
half way cross-court will be abundant, and well timed jumps will result in highly satisfying blocks leading to some more over
the top dunking. Sure, there's some issues - the AI players can be somewhat prone to cheating, rubber banding is evident
and there's a serious lack of modes (err..1), but the soul of the NBA Jam we all love is here. It's not the best looking title on
the console (sharing Midway's Blitz series angular characters rather than the sublime animation of the 2K NBA series), but the
gameplay still holds up, especially when crowding round a screen with some mates in the always entertaining multiplayer.



Release Region Type Code Rar./Price Notes


NBA Showtime: NBA on NBC NA US T-9706N A 1 c This US release has a White spine
NBA Showtime: NBA on NBC EU E/F/G T-9705D-50 A 1-2 c This PAL release has no 'Dreamcast'
header on cover.
2 versions, 1 NA, 1 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 194


NCAA College Football 2K2
NTSC-U exclusive

Publisher: SEGA Origin: USA


Developer: Visual Concepts Year: 2001 NA
Genre: Sport – American Football Also on: Dreamcast exclusive
Related titles: NFL 2K series (same developers and engine)
Major License: NCAA (sporting organisation)
Useful Extras: VGA, Keyboard, Online functions (competitive),
a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Okay, let's get one thing straight from the get go – I don't know much about College football. It may attract a passionate and
loyal fan base, but for most outside the States, it's all a bit of a mystery. NCAA 2K2, however, is an excellent game. Taking the
core of NFL 2K, the developers tuned it to better suit the college game and in the process have made a game that, whilst
receiving some criticism for certain aspects, plays as well as any of the 2K games. It has a grittier, more realistic look, and the
large number of varied stadia look great, as does the general presentation. There's great on field chatter and 'fight songs' for
some of the teams, but the play by play isn't as good as the NFL 2K games. It's the gameplay that shines – a more flowing
style of play, partly due to the nature of the College game, which lends itself well to gaming. With 100+ teams and a Legacy
mode which allows high school players to be recruited, there's also plenty to get your teeth into. There are issues, mainly
around a lack of attention to detail, and the omission of some content, like fight songs for every college, may put off some die
hard fans of the sport, but for the rest of us the NCAA license brings with it something fresh and appealing. A great game.



Release Region Type Code Rar./Price Notes


NCAA College Football 2K2 NA US 51176 A 1 c This US release has a Black spine
1 versions, 1 NA

Neo Golden Logres


NTSC-J exclusive
ネオ ゴールデンログレス

Publisher: Success Origin: Japan


Developer: LittleWing Year: 2000 J
Genre: Pinball Also on: PC, MAC, PS1
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

With pinball games so few and far between on the Dreamcast, the thought of a fantasy themed take on the genre was an
enticing prospect. It didn't take long to find the flaws in Neo Golden Logres. Originally released for the PC and Mac, it melded
Pinball with RPG elements based around Arthurian legend, and was mildly popular. Fast forward a couple of years, past a PS1
port which found it's way to Europe under the title 'Pinball Power', and we see it's arrival on the DC, with a modified look.
There are 3 tables that are linked as part of a larger narrative, with the main table being 'Camelot'. A variety of tasks have to
be completed to progress through to the other tables, 'Fisher King' and 'Land's End', although all 3 appear to be able to be
played on the DC from the off. The theme is fine, but the execution is way off. The table is presented in a 'real' perspective –
so everything's squashed at the top, making it difficult to see what's going on or read any text. The physics feel wooden, the
difficulty level too high, requiring wizard-like pinball skills. More troubling are the low quality graphics, which are blurry, messy
and outdated. Those craving more pinball may be satisfied for a time, but poor programming decisions badly effect the game.



Release Region Type Code Rar./Price Notes


Neo Golden Logres JP JPN T-9904M B 2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 195


Neon Genesis Evangelion -Ayanami Ikusei Keikaku-
NTSC-J exclusive
also known as 'Shinseiki Evangelion: Ayanami Ikusei Keikaku'
新世紀エヴァンゲリオン 綾波育成計画

Publisher: Broccoli Origin: Japan


Developer: Gainax / Westone Year: 2002 J
Genre: Visual Novel Also on: PC, PS2, NDS
Related titles: 2 other Evangelion titles on the DC
Major License: Neon Genesis Evangelion/Shinseiki Evangelion
(Anime mega franchise)
Useful Extras: VGA, Mouse, Keyboard, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The Neon Genesis (Shinseiki) Evangelion franchise is a phenomenon which has spawned everything from manga, anime,
pachinko machines and even a theme park in Japan, and has a loyal and devoted fan base across the world. On the
Dreamcast, we were treated to 3 titles in the series, two typing based titles and this, a more visual novel approach. Spanning
the time frame of the Anime series, this title sees you take the role of a NERV agent who is tasked with helping to guide the
activities of one of the Evangelion pilots Rei Ayanami. As is to be expected, the gameplay revolves around having to make
several choices with regards to scheduling events, whilst having to read through lot's of text. Well received upon release, it's
retained a level of popularity that can probably be explained by the franchise's fan base, rather than technical achievements.
If you struggle with lots of Japanese text, can't use a translation guide for large parts, or have no interest in the series, then
this is probably not going to do it for you, but if any of those appeal to you, then it's worth a shot.
For collectors, the game's sole release came with franchise-branded mouse and mouse mat, and is rather nice.

Release Region Type Code Rar./Price Notes
Neon Genesis Evangelion JP JPN T-46303M A 2-3 c The standard edition of the game, the
-Ayanami Ikusei Keikaku- only release, is a larger box release with
a mouse and mouse mat.
1 versions, 1 JP

Neon Genesis Evangelion -Typing E Keikaku-


NTSC-J exclusive
also known as 'Shinseiki Evangelion: Typing E-Keikaku'
新世紀エヴァンゲリオン タイピング-E計画

Publisher: Gainax Origin: Japan


Developer: Gainax Year: 2001 J
Genre: Typing Also on: PS2
Related titles: 2 other Evangelion titles on the DC
Major License: Neon Genesis Evangelion/Shinseiki Evangelion
(Anime mega franchise)
Useful Extras: VGA, Keyboard (required), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Chronologically the first Neon Genesis Evangelion title released on the Dreamcast, Typing E
Keikaku is an example of the 'typing' genre on the console which utilised the keyboard
peripheral in interesting ways. In this case, the game goes the 'typing tutor' route, using various elements from the beloved
franchise as a way of getting players more skilled at using the keyboard. It's nowhere near as fun as the master of this sub-
genre, Typing of the Dead, but of course fans of the series will take more than your average player from the title. A very
healthy knowledge of Japanese is a must, however.
Aside from the game however, the most interesting aspect of this release is the franchise branded satchel bag that was
included in the large box. It's well made, an excellent extra, and for most people probably more desirable than the game
itself.

Release Region Type Code Rar./Price Notes
Neon Genesis Evangelion JP JPN T-35101M B 3 c The standard edition of the game, the
-Typing E Keikaku- only release, comes in a large box with
a very nice Satchel bag contained
within, along with the game.
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 196


Neon Genesis Evangelion -Typing Hokan Keikaku-
NTSC-J exclusive
also known as 'Shinseiki Evangelion: Typing Hokan Keikaku'
新世紀エヴァンゲリオン タイピング補完計画

Publisher: Gainax Origin: Japan


Developer: Gainax Year: 2001 J
Genre: Typing Also on: Dreamcast exclusive
Related titles: 2 other Evangelion titles on the DC
Major License: Neon Genesis Evangelion/Shinseiki Evangelion
(Anime mega franchise)
Useful Extras: VGA, Keyboard (required), Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Released later on in the same year as 'Typing E Keikaku', this is another example of a typing
tutor title using source material from the Neon Genesis Evangelion franchise. From what I can
tell, there's not much more to say about this game as it features the same sort of style as the first title with a mix of different
elements from the franchise all masquerading as a clever way of teaching keyboard skills. Japanese knowledge is essential, of
course.
Not as desirable as Typing E, this release nevertheless came in a larger box with a fan and a cloth, which no doubt devoted
fans of the series will lap up.

Release Region Type Code Rar./Price Notes
Neon Genesis Evangelion JP JPN T-35102M B 4 c The standard edition of the game, the
-Typing Hokan Keikaku- only release, comes in a larger box with
some nice extras: a fan and a cloth.
1 versions, 1 JP

NEO XYX
Indie release

Publisher: NG:DEV.TEAM Origin: Germany


Developer: NG:DEV.TEAM Year: 2014 WW
Genre: Shmup Also on: NEO GEO
Related titles: Last Hope / Fast Striker (same developer)
Useful Extras: VGA, Arcade stick

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
NEO XYX doesn't do itself any favours. A search of the internet reveals several people saying
the same thing I'm about to – I very nearly dismissed NEO XYX earlier than it should have
been due to an inexplicable default horizontal screen orientation. Not very clever for a game
which is very much a vertical shooter! Once you set the screen to the far more sane Vertical
mode (or if your TV is on it's side, the full screen vertical Arcade mode), things become far more entertaining. Neo XYX is a
16-bit styled shooter with colourful sprites and lot's of on screen activity. Enemies have that organic-industrial / Gigeresque
90's shmup look to them, and there's some pretty impressive half screen beasts. Gameplay isn't original, but it ticks Shmup
fanatics boxes, with chaining central to the game, tough but beatable bullet patterns and a teeny weeny hit box that enables
some death-defying weaving through the amassed enemy horde. The aesthetic nod to the 90's means it's not pushing the
hardware, and whilst enemy craft are quite varied, the bosses are largely unimpressive. The soundtrack is another example of
that Euro-techno style, but it's underwhelming. This defines the game. It's fast paced weaving gameplay is enjoyable, but
there's a distinct feeling of 'meh' throughout, lacking the depth of Fast Striker, or the quality of Sturmwind. Hardcore genre
fans will no doubt like it, but yet again, this is an unlicensed DC release that won't convert the masses to the shooter cause.


Release Region Type Code Rar./Price Notes


NEO XYX WW HBW - B 5 c Regular edition in DVD case
NEO XYX WW HBW-L - B 6 c Limited edition has different artwork
and an extra soundtrack CD, all in DVD
case
NEO XYX WW HBW-L - B 7 c Collectors edition comes in slipcase
containing both limited and regular
editions as well as a T-Shirt and lots of
extra goodies.
3 versions, 3 WW

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 197


Neppachi
NTSC-J exclusive
full title is 'Neppachi: 10 Ren Chande Las Vegas Ryokou'
ネッパチ
ネッパチ 〜10 連チャンでラスベガス旅行〜

Publisher: Daikoku Denki Origin: Japan


Developer: Falcon Year: 1999 J
Genre: Pachinko Also on: Dreamcast exclusive
Series: Neppachi
Useful Extras: VGA, Translation guide, Online functions (prize winning)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The Neppachi series would end up running for 6 entries on the DC, but it's online prize winning digital versions of Pachinko
machines started here. A bit of a mystery to many of us in the west, Pachinko is a near obsession in Japan. Recreating the
gambling / pinball / penny slot mix for a console, much like slot machine titles, is often looked upon as being rather pointless,
but with the online functionality of the DC allowing real prizes to be won whilst playing, there was at least something to play
for. Online features now long gone, the series is now solely the preserve of collectors and those who really want to play some
Pachinko on their DC's.
This first title in the series sets the template for the rest, providing access to a few Pachinko machines and several other
options, including the ability change pin positions. It's colourful and loud, just as you'd expect, but it is just a digital recreation
of Pachinko and therefore not exactly gaming nirvana.

Release Region Type Code Rar./Price Notes
Neppachi JP JPN T-41002M A 2 c White rectangle in top left.
Neppachi JP JPN-L T-41001M A 1 c Also referred to as the 'Deluxe Version'.
Red triangle in top left. Comes with 30
free turns at a proper Neppachi
tournament.
2 versions, 2 JP

Neppachi II @Vpachi CR Harenchi Gauken


NTSC-J exclusive
sometimes referred to more simply as 'Neppachi II'
ネッパチ II@VPACHI 〜CR ハレンチ学園〜

Publisher: Daikoku Denki Origin: Japan


Developer: Falcon Year: 2000 J
Genre: Pachinko Also on: Dreamcast exclusive
Series: Neppachi; Harenchi Gakuen (multi media franchise)
Useful Extras: VGA, Translation guide, Online functions (prize winning)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The second title in the Neppachi series, which differs little in 'gameplay' from the first title, features a single machine which
uses assets from the 'Harenchi Gakuen' franchise, a 70's manga phenomenon that has seen live action and animated films
down the years, as well as several other forms of media. I'm not familiar with the manga itself, but the well endowed females
on screen points you in the direction of what the style and theme was all about.
As for Neppachi II itself, it really is only useful for collectors seeking a full set now, as, much like with the original Neppachi,
it's online prize winning functions are now long gone and the pursuit of gaming happiness through video game pachinko may
be a fruitless one. Bright and loud like the first, with plenty of options to tinker and rotate around the machine to your hearts
content, it's just not going to be on anyone's to play list.

Release Region Type Code Rar./Price Notes
Neppachi II @Vpachi CR JP JPN T-41003M A 1 c
Harenchi Gauken
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 198


Neppachi III @Vpachi CR do Konjou Gale 2 & H
NTSC-J exclusive
also referred to as 'Neppachi III @Vpachi CR do Konjou Gale 2 – CR do Konjou
Gale H' with various examples of different spellings for the 'do Konjou Gale' part;
also simply referred to as 'Neppachi III'
ネッパチ III@VPACHI ~CR ど根性ガエル 2・CR ど根性ガエル H~

Publisher: Daikoku Denki Origin: Japan


Developer: Falcon Year: 2000 J
Genre: Pachinko Also on: Dreamcast exclusive
Series: Neppachi
Useful Extras: VGA, Translation guide, Online functions (prize winning)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Third entry in the Neppachi series, this one features a couple of tables and some chirpy music, and has all the 'features' of the
first two – so expect fully realised 3D recreations with colourful graphics and a cacophony of sound. As with the first 2 titles in
the series, this is slightly pointless now that the prize winning is gone.

Release Region Type Code Rar./Price Notes
Neppachi III @Vpachi CR do JP JPN T-41004M A 1 c
Konjou Gale 2 & H 1 versions, 1 JP

Neppachi IV @Vpachi CR Ah! Hananoouendan 3


NTSC-J exclusive
also referred to as 'Neppachi IV @Vpachi: CR Aa! Hana no Ouendan 3' and other
translations of the original Japanese; also simply referred to as 'Neppachi IV'
ネッパチ IV@VPACHI ~CR 嗚呼!!花の応援団 3~

Publisher: Daikoku Denki Origin: Japan


Developer: Falcon Year: 2000 J
Genre: Pachinko Also on: Dreamcast exclusive
Series: Neppachi
Useful Extras: VGA, Translation guide, Online functions (prize winning)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Based on a 70's manga (translated as 'Ah! That pep Squad')which spawned other media offshoots, this 4 th entry in the
Neppachi series continues the template laid out by the previous titles. It looks as nice as the other titles, and the audio is loud
as always, but, again, this will have limited appeal.

Release Region Type Code Rar./Price Notes
Neppachi IV @Vpachi CR Ah! JP JPN T-41005M B 1-2 c
Hananoouendan 3 1 versions, 1 JP

Neppachi V @Vpachi CR Monster House


NTSC-J exclusive
sometimes referred to more simply as 'Neppachi V'
ネッパチⅤ@VPACHI ~CR モンスターハウス~
Publisher: Daikoku Denki Origin: Japan
Developer: Falcon Year: 2000 J
Genre: Pachinko Also on: Dreamcast exclusive
Series: Neppachi
Useful Extras: VGA, Translation guide, Online functions (prize winning)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Featuring 4 tables, which have an overlap with the ones featured in the first Neppachi title, number 5 in the series continues
the template set out before, but does have a cool horror / Halloween vibe, including a poppy dance tune with a thriller vibe.
Sadly, the game won't appeal to anyone who doesn't fancy a pretty looking pachinko recreation on their DC.

Release Region Type Code Rar./Price Notes
Neppachi V @Vpachi CR JP JPN T-41006M B 1-2 c
Monster House 1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 199


Neppachi VI @Vpachi CR Otakaratankentai
NTSC-J exclusive
also referred to as 'Neppachi VI @Vpachi CR Otakara Tankentai'; also simply
referred to as 'Neppachi VI'
ネッパチⅥ@VPACHI ~CR お宝探検隊~
Publisher: Daikoku Denki Origin: Japan
Developer: Falcon Year: 2001 J
Genre: Pachinko Also on: Dreamcast exclusive
Series: Neppachi
Useful Extras: VGA, Translation guide, Online functions (prize winning)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The 6th and final release in the Neppachi series of pachinko games for the DC offers nothing different from it's predecessors so
expect the same good looking 3D graphics, bright and loud pachinko 'action', and plenty of options for the diehards to tinker
with. As always, slightly pointless without the prize winning ability, and expect lots of Japanese only menus.

Release Region Type Code Rar./Price Notes
Neppachi VI @Vpachi CR JP JPN T-41007M B 1-2 c
Otakaratankentai 1 versions, 1 JP

Net de Para
NTSC-J exclusive
full title is 'Net de Para: Nekosogi Paradise'; also referred to as 'Nekopara
~Nekosogi Paradise'
ねっと DE ぱら ねこそぎパラダイス
Publisher: Takuyo Origin: Japan
Developer: Fortyfive Year: 2000 J
Genre: Board games / Visual Novel Also on: Dreamcast exclusive
Useful Extras: VGA, Keyboard, a few friends (1-4 players), Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A slightly odd one this, as it mixes the usual visual novel / dating sim aspects with board game mechanics. So as well as lots
of screens to read through developing the relationships between the various characters, you also have to roll the dice and
move between the various areas on offer. There seems to be a lot going on, with 6 characters on the board, but the language
barrier is near vertical. It's also technically disappointing, with jerky screen movement and text display, despite some decent
artwork throughout. Net de Para received poor reviews on release and even if you can understand what's going on, this won't
be the top of your 'to play' list.

Release Region Type Code Rar./Price Notes
Net de Para JP JPN T-37903M A 1-2 c
1 versions, 1 JP

Net de Tennis
NTSC-J exclusive
also referred to as 'Netto de Tennis'
ねっと de テニス
Publisher: Capcom Origin: Japan
Developer: Capcom Year: 2000 J
Genre: Sport - Tennis Also on: Dreamcast exclusive
Useful Extras: VGA, Arcade stick, Keyboard, Online functions (versus), a few friends
(1-4 players), Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A fun little budget release in Japan, Net de Tennis is another example of Capcom's online vision for the console, allowing
players to play against each other over the consoles modem. The game's style is firmly in the sprite based, cartoon fashion of
older tennis titles and Capcom's own 'Capcom Sports Club' arcade machine. It's fun, colourful and cheery, plays a decent
game of tennis, and has a retro flavoured charm. It's single player options are limited to one off matches, which is a real
shame, and it lacks heavily in the depth department, but with little language barrier, it's worth a go.

Release Region Type Code Rar./Price Notes
Net de Tennis JP JPN T-1234M B 2-3 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 200


Net Versus -Chess-
NTSC-J exclusive
ネット バーサス チェス

Publisher: Atmark Origin: Japan


Developer: Yuki Enterprise Year: 2001 J
Genre: Chess Also on: Dreamcast exclusive
Series: Net Versus
Useful Extras: VGA, Keyboard, Online functions,
a friend (1-2 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Atmark's Net Versus series was a budget line-up of 7 table titles for the DC, all released at the same time, that traded fancy
presentation for a simpler look. It all starts off a bit weirdly, as the intro sees a spaceship, planets and, er, no Chess at all. No
doubt this was tied in with the Net play functionality of the game. When you get into the game itself, it's all simple menus,
and although there's a fair bit of customisation, it's all very basic looking. The menu system for the series has been described
as 'confusing', and that's a comment I agree with. As the DC's only Chess title (as a stand-alone title at least), it plays a
decent game of Chess, and single players (or 2 players) can still enjoy it thanks to offline play – but that's pretty much it. You
also need to make sure you have a VMU with enough space on, as even in offline mode I couldn't get it to start otherwise.
The game's online mode required a subscription fee at the time to appreciate.

Release Region Type Code Rar./Price Notes
Net Versus -Chess- JP JPN T-45706M B 1-2 c
1 versions, 1 JP

Net Versus -Gomokunarabe & Renju-


NTSC-J exclusive
also known as 'Net Versus -Renju Gomoku Namebe-' or 'Net Versus -Gomoku
Narabe to Renju-'
ネット バーサス 五目並べと連珠

Publisher: Atmark Origin: Japan


Developer: Yuki Enterprise Year: 2001 J
Genre: Board games Also on: Dreamcast exclusive
Series: Net Versus
Useful Extras: VGA, Keyboard, Online functions,
a friend (1-2 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The slightly uncomfortable sounding title of this entry in the Net Versus series, relates to the inclusion of the table games of
Gomoku and Renju – the latter being a variant of the first, and both easier to describe as noughts and crosses or tic-tac-toe
on steroids. The aim is to make a line of 5 of your colour counter, and as the board is large, it allows for a degree of tactical
play that my slightly clumsy tic-tac-toe comparison doesn't fully appreciate. It's a fun game, but let's be honest, a pen and
pencil can recreate the experience just as well. Basic levels of customisation and stripped down menu screens and
presentation are a mark of the series, but underneath the sometimes clumsy interface, there's a fair amount of tactical
insights on offer here as well – if you can get over the obvious language barrier for any of the menu screens. With it's online
play and budget price, the game may have had an audience at the time, and if you do want to have a single player or 2
player game of Gomoku on a console feel free to check this out – it's just all a bit too basic.
The game's online mode required a subscription fee at the time to appreciate.

Release Region Type Code Rar./Price Notes
Net Versus -Gomokunarabe JP JPN T-45705M B 1-2 c
& Renju-
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 201


Net Versus -Hanafuda-
NTSC-J exclusive
ネットバーサス・花札

Publisher: Atmark Origin: Japan


Developer: Yuki Enterprise Year: 2001 J
Genre: Card games Also on: Dreamcast exclusive
Series: Net Versus
Useful Extras: VGA, Keyboard, Online functions,
a friend (1-2 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Continuing the Net Versus series of releases, this title brings the historic institution of Hanafuda to the Dreamcast. For many
video game fans, it's only the Nintendo connection (emerging in the 19 th century as a small scale hanafuda card
manufacturer) that makes the game familiar, and I'll admit that I don't know the first thing about the variants included in this
release. As usual, this is a basic looking title with sparse presentation and a fair few customisation options, geared towards
the now gone online play mode, whilst also catering for single and 2 player tastes. It's technically okay, but the basic look
belies the budget roots of the game.
The game's online mode required a subscription fee at the time to appreciate.



Release Region Type Code Rar./Price Notes


Net Versus -Hanafuda- JP JPN T-45704M B 1-2 c
1 versions, 1 JP

Net Versus -Igo-


NTSC-J exclusive
ネットバーサス・囲碁

Publisher: Atmark Origin: Japan


Developer: Yuki Enterprise Year: 2001 J
Genre: Board games Also on: Dreamcast exclusive
Series: Net Versus
Useful Extras: VGA, Keyboard, Online functions,
a friend (1-2 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Despite what some sources like to say, the games of Go (which is also called Igo in Japan, hence the title here) and Othello
are not the same. (Indeed, the Net Versus series did get a version of Othello in the form of Net Versus -Reversi-, the original
non-trademarked title of the game). So those approaching this title expecting a nice pleasant game of switching tiles will be a
little shocked by this ancient Chinese board game, famed for centuries as a tactical, deep playing experience. The aim is to
control more of the board than your opponent, by surrounding their pieces with yours. There's far too many intricacies of the
game to touch on here, but it's widely popular the world over and has thousands of video game adaptions. So how does this
one fare? Well, about as well as other titles in the series. It's basic look and design belie it's budget origin, but it has some
customisation options and the original appeal of online play would have been good. I did notice the AI took sometime
calculating moves late on in games, but with the original game having a reputation as one of the most complex titles
strategically, this perhaps is unsurprising. As with all titles in the Net Versus series, it's alright for a stripped down basic
version of the classic board game featured, but not for much else.
The game's online mode required a subscription fee at the time to appreciate.



Release Region Type Code Rar./Price Notes


Net Versus -Igo- JP JPN T-45703M B 1-2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 202


Net Versus -Mahjong-
NTSC-J exclusive
written as 'Net Versus -Majong-'
ネットバーサス・麻雀

Publisher: Atmark Origin: Japan


Developer: Yuki Enterprise Year: 2001 J
Genre: Mahjong Also on: Dreamcast exclusive
Series: Net Versus
Useful Extras: VGA, Keyboard, Online functions,
a few friends (1-4 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Another of the Net Versus series of budget releases that came out on the same day in Japan, Net Versus -Mahjong-
unsurprisingly features the ancient tile-based Chinese game of Mahjong, and it's focus was on the paid subscription for online
play upon release. It's as basically presented as the other titles in the series, with a smattering of customisation options. The
rules of Mahjong go over my head somewhat, so the 4 player action on offer here is a bit of a mystery to me. It's basic look
plays a decent enough game judging by reviews however, and you can play 4 players around 1 DC now that the online
functions are dead. There's a language barrier to overcome for the menu screens, but if you know the rules you should be
fine. Whether you'll want to spend time with this rather bare-boned approach I'm not sure though.



Release Region Type Code Rar./Price Notes


Net Versus -Mahjong- JP JPN T-45701M B 1-2 c

1 versions, 1 JP

Net Versus -Reversi-


NTSC-J exclusive
ネット バーサス リバーシ

Publisher: Atmark Origin: Japan


Developer: Yuki Enterprise Year: 2001 J
Genre: Board games Also on: Dreamcast exclusive
Series: Net Versus
Useful Extras: VGA, Keyboard, Online functions,
a friend (1-2 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Reversi is the original name of the popular game 'Othello', widely popular in Japan, it's another of the Net Versus series that
focused on online play with a stripped down, basic look. If you're an Othello/Reversi fan you'll know what to expect, and the
game of flipping discs and trying to control the board is a simple, but tactical affair. Whilst the online functions no longer
work, the single player game on offer (or two player game) and some basic customisation on offer are fine if you just want a
version of the game on your DC. There are however better, more interesting, versions available for the console, and as there's
nothing on offer here other than the basics, it will possibly only appeal to the collectors now.
The original online play required a subscription fee to play.



Release Region Type Code Rar./Price Notes


Net Versus -Reversi- JP JPN T-45707M B 1-2 c

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 203


Net Versus -Shogi-
NTSC-J exclusive
ネットバーサス・将棋

Publisher: Atmark Origin: Japan


Developer: Yuki Enterprise Year: 2001 J
Genre: Board games Also on: Dreamcast exclusive
Series: Net Versus
Useful Extras: VGA, Keyboard, Online functions,
a friend (1-2 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Shogi, or Japanese Chess, is the final game in the Net Versus series featured in this guide, and perhaps the most mystifying to
those not familiar with the original classic board game. Similar to Chess, it's a tactical game of warfare, popular in Japan, but
you're going to need to know the rules before approaching this title, as it's more complex and not exactly easily accessible for
non-Japanese speakers. It has a basic design like the other titles in the series, but does everything it needs to. The original
game itself is worth persevering with if you're a fan of deep strategy and tactics, but there are other, more aesthetically
pleasing, versions available. The online play which the series was geared towards is no longer functioning, and required a paid
subscription to appreciate at the time, but the single player, and 2 player options, are perfectly playable still. Decent, but
unspectacular.



Release Region Type Code Rar./Price Notes


Net Versus -Shogi- JP JPN T-45702M B 1-2 c

1 versions, 1 JP

Nettou Golf
NTSC-J exclusive
熱闘ゴルフ

Publisher: SEGA Origin: Japan


Developer: SEGA / Data East Year: 2000 J
Genre: Sport - Golf Also on: Dreamcast exclusive
Useful Extras: VGA, Keyboard, Online functions,
a few friends (1-4 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Sega's attempt at Golf on the Dreamcast, Nettou Golf never received the western localisation that it deserved. Featuring a
clean, crisp look and anime style graphics, it's aesthetically pleasing. The courses look good, with little touches like buildings
reflecting in water and falling leaves all adding to the feel. This extends into the course design, which is varied and
challenging. Gameplay itself is quite simple – all the usual choices of club and shot type are here, but playing the ball itself
uses a single movement of the analogue stick down. It works surprisingly well, and intricate shots can be achieved with a little
skill. The game features several single player modes and tournaments, as well as bringing an online experience at the time –
the first online golf game for consoles. Whilst the latter is now merely a memory, the single player modes are good. The main
flaw may be a matter of taste. It's another fantasy/cartoon themed golf game for the DC, and for those wanting a more
'serious' sporting experience, the little anime-inspired touches will leave them feeling cold. It's also fully in Japanese – not a
problem in game, but the menus can be tricky. Nettou Golf is a fun, cheery little game and worth seeking out.



Release Region Type Code Rar./Price Notes


Nettou Golf JP JPN HDR-0006 A 1 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 204


Never 7 – The end of Infinity
NTSC-J exclusive
sometimes referred to more simply as 'Never 7'
ネバーセブン ジ・エンド・オブ・インフィニティ

Publisher: Kid Origin: Japan


Developer: Kid Year: 2000 J
Genre: Visual Novel Also on: PC, PS2, PSP, AND, iOS
Related titles: Ever 17 (same series)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The first title in the 'Infinity' series from Kid, later followed up by the highly acclaimed Ever 17, Never 7 is a visual novel / Love
adventure that never quite reaches the levels of quality that it's successor would. Eschewing the more overt sci-fi elements
that would mark the series out, Never 7 casts you in the role of Makoto, a student who is sent to an isolated island due to
failing grades. What follows is the usual tale of mystery (the discovery of a dead girl) and the more unusual aspect of time
travel – reliving the 6 days leading up to the discovery. The game demands multiple playthroughs, and the story itself is of a
good standard – certainly better than most visual novels on the DC. However, the core of the game is still the same old
relationship-building via lots of static screens and text. It's an intriguing tale, but technically unremarkable. Fans of the
superior Ever 17 will perhaps be disappointed, but for those wanting a decent take on the genre, and who can cope with the
language barrier, Never 7 is not awful.

Release Region Type Code Rar./Price Notes
Never 7 – The end of Infinity JP JPN T-19703M A 2 c
Never 7 – The end of Infinity JP JPN-D T-19703M B 2 c A dorikore release where only the
sticker on the wrapper will identify it.

2 versions, 2 JP

The Next Tetris: online edition


NTSC-U and PAL release
drops the subtitle in PAL territories and is called just 'The Next Tetris'

Publisher: Crave Origin: USA


Developer: Blue Planet Software Year: 2000 NA; 2001 PAL
Genre: Puzzle Also on: PC, PS1, NUON
Series: Tetris
Useful Extras: a friend (1-2 players), Online functions
(competitive play – NA only), DreamPi compatible

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

One of 3 official Tetris games for the Dreamcast, and the only to receive a western release, The Next Tetris is a bit of a
disappointment. It's a bit light on options, featuring classic Tetris, the titular 'Next Tetris' mode and online play (although not
in the PAL version). The classic mode does what it says, and online play is a welcome addition (and one which is now playable
online again thanks to the wizardry of the DreamPi and Shuouma), but the main draw is 'Next Tetris'. This changes the play
by having the familiar pieces being made up of different colours, and once slotted into place, sections of these can drop
down. This allows for larger combos, but it feels like an unnecessary addition. Whilst the audio is passable, It's the graphics
that are my main criticism – jerky, early windows 3D effect that looks poor. If all you want is a Tetris game, it does it well
enough, but there's very little long term appeal here.
If, however, you are connected to the wider world using a DreamPi, the draw of online play here may be enough to pick this
up. Remember – choose the US version rather than online-lacking PAL release.

Release Region Type Code Rar./Price Notes
The Next Tetris online edition NA US T-40214N A 1-2 c This US release has a Black spine
The Next Tetris EU E/F/G T-17717D-50 A 2-3 c
2 versions, 1 NA, 1 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 205


NFL 2K
NTSC-J and NTSC-U release
Publisher: SEGA Origin: USA
Developer: Visual Concepts Year: 1999 NA; 2000 J
Genre: Sport – American Football Also on: Dreamcast exclusive
Major License: NFL (Sports league) Series: NFL 2K
Useful Extras: VGA, a few friends (1-4 players)
2009 DCJY Poll: 46th 2013 DCJY Poll: 90th* 2016 DCJY Poll: 75th* *with 2K1 and 2K2
Who cares if EA didn't support the Dreamcast, when their flagship sports titles had
competition like this. NFL 2K was a game which wowed the gaming public prior to release for
it's outstanding graphics (superbly animated players run, pass and bash into each other with
excellent realism), and then wowed them again with it's gameplay. Not only did the game look and sound terrific, it played like
a dream. Fast, smooth and easy to control, whilst offering enough challenge for even the biggest football fan. Excellently
implemented controls feel perfect for the pad and make passing a breeze. Presentation is superb – from the excellent replay
system through to an in game ticker, it felt polished. Sure, it's not quite perfect - the running game is hard to play, whilst the
passing game can be a tad too easy on lower difficulties, and it's anaemic on the features (no franchise mode). However, this
was the first of the 2K NFL games, a game many thought was more tech demo than actual gameplay rich title, so to raise the
bar in the way it did was outstanding. Still plays well, and a statement of intent from Sega and Visual Concepts.

Release Region Type Code Rar./Price Notes
NFL 2K NA US 51003 A 1 c This US release has a White spine
NFL 2K NA US-AS 51003 A 1 c The Sega All Stars release of NFL 2K.
Black spine and 'Sega All Stars' on disc.
Square NFL sticker on cover version.
NFL 2K NA USvar 51003 (All Stars) B 1 c This is the All Stars version with a round
NFL sticker on the Manual/Cover.
NFL 2K NA USvar 51003 B 1 c Not For Sale release. The disc itself has
'Not for Sale' on it, and the space where
the barcode should be is blank.
NFL 2K JP JPN HDR-0058 A 1 c
NFL 2K JP JPN-D HDR-0141 B 1 c One of the 6 Dorikore releases that
has the White & Orange bordered cover.
6 versions, 4 NA, 2 JP

NFL 2K1
NTSC-J and NTSC-U release

Publisher: SEGA Origin: USA


Developer: Visual Concepts Year: 2000 NA; 2001 J
Genre: Sport – American Football Also on: Dreamcast exclusive
Major License: NFL (Sports league) Series: NFL 2K
Useful Extras: VGA, Keyboard, a few friends (1-4 players), Online functions (play)
2009 DCJY Poll: n/a 2013 DCJY Poll: 90th* 2016 DCJY Poll: 75th* *with 2K and 2K2
Sega's NFL franchise returns for a new year, and everything gets an update. Graphics are
improved, with a high-res front end (displaying incredibly slick presentation throughout) and detailed, high-poly players and
stadia. Audio is superb, with one of the best commentary teams in any sports game and more realistic crowds. Most
importantly, the one real issue from 2K has been seen to – gone is the single digit running yardage, replaced by more
controllable play and blocking players who do their job. The passing game is still slick, but it's refined to make it more realistic
– a praise the entire game deserves. Games progress the way they do in real life, putting it up there as a proper 'sim' rather
than just a video game. With the added franchise mode and a few other tweaks, NFL 2K1 can rightfully be called a master-
class. Whilst the much lauded online modes added to this edition are now a memory, they were superbly realised, and remain
a treasured memory for many. Bettered only by it's own successor, NFL 2K1 is superb. Still.

Release Region Type Code Rar./Price Notes
NFL 2K1 NA US 51062 A 1 c This US release has a Black spine
NFL 2K1 NA US-AS 51062 A 1 c The Sega All Stars release of NBA 2K1.
The cover and discs are unchanged.
NFL 2K1 NA USvar 51062 B 1 c Not For Sale release. The disc itself has
'Not for Sale' on it, and the barcode is
replaced with 'Not for Sale' too.
NFL 2K1 JP JPN HDR-0144 B 1-2 c Comes with NFL bible, an in depth rule
book that was packaged with the game
on a long horizontally aligned board.
4 versions, 3 NA, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 206


NFL 2K2
NTSC-J and NTSC-U release

Publisher: SEGA Origin: USA


Developer: Visual Concepts Year: 2001 NA; 2002 J
Genre: Sport – American Football Also on: PS2, XB
Series: NFL 2K
Major License: NFL (Sports league)
Useful Extras: VGA, Keyboard, a few friends (1-4 players),
Online functions (competitive play)

2009 DCJY Poll: n/a 2013 DCJY Poll: 90th* 2016 DCJY Poll: 75th* *with 2K and 2K1
Visual Concepts final entry in the NFL 2K series on the Dreamcast can certainly be called a refinement. It's not widely different
than 2K1, but it all has a little bit more polish to it, making it a better game, if not a drastic improvement. On the field,
everything is as it was, giving the most realistic football experience on the DC. Players act as you'd expect they would, whilst
the fluid animation and wide range of moves, add to the impression that this really is a recreation of the sport done
fantastically well. The front end is great, as always from Visual Concepts, whilst franchise and creation modes give some
depth. With improved graphics and the extra details, it is the best pound for pound football experience on the DC. There's
some issues – like the sound level issues on the otherwise superb commentary, and it is ultimately not a massive step up from
2K1, but the refinements all add up to an excellent experience. A great game, and one that is still enjoyable today for those
wanting something a little different than the yearly Madden disappointment.

Release Region Type Code Rar./Price Notes
NFL 2K2 NA US 51168 A 1 c This US release has a Black spine
NFL 2K2 JP JPN HDR-0196 C 3-5 c D-Direct only release in Japan
2 versions, 1 NA, 1 JP

NFL Blitz 2000


NTSC-U and PAL release

Publisher: Midway Origin: USA


Developer: Avalanche Software Year: 1999 NA/PAL
Genre: Sport – American Football Also on: ARC, PC, PS1, N64
Major License: NFL (Sports league) Series: NFL Blitz
Useful Extras: a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 165th* 2016 DCJY Poll: 125th* *with 2001
The only serious contender to 2K's NFL crown, Avalanche's conversion of Midway's NBA Jam-style take on the sport is a very
different beast. It adds to the arcade version – most notably a season mode – but keeps the frenzied pace which made it so
popular. Rules go out the window, with reduced team sizes, 30yd first downs and short quarters. It's often complete chaos, as
the pace is fast, with a few seconds for play selection and short plays, so games never let up. There's fumbles and
interceptions aplenty, and sacking is frequent. Conversions are automatic, as are the kick-offs, and everything is over in ten
minutes. Graphically, players are blocky, but smoothly animated and it runs fast. Slick Midway presentation looks great, and
there's some great touches – player taunts a highlight – but the game does feel a little limited. Nevertheless, great gameplay
and total silliness makes it compelling. There's not much strategy here, due to the pace, and it has an uneven difficulty that
will sometimes make you wish things were slightly less frenetic, but it's still great fun.

Release Region Type Code Rar./Price Notes
NFL Blitz 2000 NA US T-9703N A 1 c This US release has a White spine
NFL Blitz 2000 NA US-AS T-9703N B 1-2 c The Sega All Stars release of NFL Blitz
2000. Different covers (black on left, in
the later US Dreamcast style) , and a
different disc distinguish the release.
The disc is the same as the one for the
'Hot! New!' release; Reddish-Orange
rather than the purple of the original.
NFL Blitz 2000 NA USvar T-9703N B 1-2 c One of the 'Hot! New!' Re-released US
Dreamcast titles. This can be seen
primarily by a 'Hot! New!' sticker on the
front cover, or printed on the manual.
Reddish-Orange disc.
NFL Blitz 2000 EU E/F/G T-9703D-50 A 1 c No 'Dreamcast' header on the cover.
Also known for having a blank spine.
4 versions, 3 NA, 1 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 207


NFL Blitz 2001
NTSC-U exclusive

Publisher: Midway Origin: USA


Developer: Avalanche Software Year: 2000 NA
Genre: Sport – American Football Also on: ARC, PS1, N64
Major License: NFL (Sports league) Series: NFL Blitz
Useful Extras: a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 165th* 2016 DCJY Poll: 125th*
*with 2000
After the superb NFL Blitz 2000, Midway and Avalanche return with this 2001 edition of arcade American Football. Whilst it
would have been easy to just pop out a roster update, there's considerable changes here. Presentation has been ramped up
and audio is crisper (but just as silly). Graphics impress most though – silky smooth animation, better player models, over the
top celebrations and a great range of stadia and pitches (including the absurdly brilliant metal pitch) with superb weather
effects (like the gradual accumulation of snow). They don't reach the 2K series level of realism, but has an old school arcade
charm of their own. When you start playing the games you'll realise that whilst the core basics remain, the pace has been
slightly reduced, allowing for some actual strategic elements this year. It's still fast paced arcade thrills, continually sacking the
opponent's QB or bowling over a defence on a blistering run into their end zone, but the reduction in pace just allows things
to feel more in control of the player. There's not a massive amount of depth (a few party games thrown in are nice though),
but the full season mode is excellent, and with the brilliantly implemented control scheme, it remains an absolute joy to play.

Release Region Type Code Rar./Price Notes
NFL Blitz 2001 NA US T-9712N B 2 c This US release has a Black spine
1 versions, 1 NA

NFL Quarterback Club 2000


NTSC-U and PAL release

Publisher: Acclaim Origin: USA


Developer: Acclaim studios Austin Year: 1999 NA/PAL
Genre: Sport – American Football Also on: N64
Series: NFL Quarterback Club
Major License: NFL (Sports league)
Useful Extras: Arcade stick, a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Oh dear, what happened here then? QB Club 2000 doesn't do anything very well. It looks alright in screenshots, but when you
see it in action things quickly fall apart. Choppy animation, stupid players, terrible frame rate (including in the play selection
screens, which is a remarkable achievement), and players will often be using the same animation, leading to a horrendous
synchronised ballet of crap. There's a couple of neat presentational ideas, but they're lost in the endless list of failures. The
biggest is that it's barely playable. The passing game is awful, with continual dropped passes and mistakes making it an
exercise in frustration. Generally the running game is slightly better – but the hellish choppiness of the graphics make it, and
any sort of defensive play, nigh on impossible. There are a fair few modes on offer, but whether you'll want to sit through any
of them for any period of time is doubtful. Dated, graphically terrible and with terrible controls, QB Club 2000 is a total failure.
Oh, and if you live in a PAL region forget it. No 60hz mode out of the box makes the poor looking game even worse – reduced
to a series of badly animated still screens, pieced together in a horrible slide show of pain. It's dreadful.

Release Region Type Code Rar./Price Notes
NFL Quarterback Club 2000 NA US T-8101N A 1 c This US release has a White spine
NFL Quarterback Club 2000 EU E T-8102D-05 A 1 c
NFL Quarterback Club 2000 EU G T-8102D-18 B 1 c
NFL Quarterback Club 2000 EU D/F T-8102D-59 B 1 c The 3 PAL versions of NFL Quarterback
Club 2000 share the same disc but have
separate Instruction Booklets.
One of the early PAL releases which
omits the 'Dreamcast' header on the
front.
4 versions, 1 NA, 3 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 208


NFL Quarterback Club 2001
NTSC-U exclusive
more properly known as 'NFL QB Club 2001'

Publisher: Acclaim Origin: USA


Developer: High Voltage Year: 2000 NA
Genre: Sport – American Football Also on: N64
Series: NFL Quarterback Club
Major License: NFL (Sports league)
Useful Extras: Arcade stick, a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
After the travesty that was NFL QB Club 2000, Acclaim changed developers for 2001, but sadly it still just isn't very good.
There have been improvements over last year (although to be fair, they could hardly have made it worse), but aside from
some decent presentational touches, it's still leagues behind. It's still choppy graphically – running plays descend into a mess
of poor animation. Frequent unrealistic events occur (or bugs as we like to call them), and whilst it's a little better on the
gameplay front, confusing running game and unresponsive passing don't add up to much fun. There's a fair few options, and
a decent creation mode, but on the flip side, many players names and pictures are missing, replaced by generic names
indicating positions. Whilst not the complete failure it's predecessor was, there's simply no need to play QB 2001 with far
better football games available on the DC.

Release Region Type Code Rar./Price Notes
NFL Quarterback Club 2001 NA US T-8115N A 1 c This US release has a White spine
1 versions, 1 NA

NHL 2K
NTSC-U and PAL release

Publisher: SEGA Origin: Canada


Developer: Black Box Year: 2000 NA / PAL
Genre: Sport – Ice Hockey Also on: Dreamcast exclusive
Series: NHL 2K
Major License: NHL (Sports league)
Useful Extras: VGA, a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 158th* 2016 DCJY Poll: 183rd*
*with NHL 2K2
Sega's assault on the lucrative US sports video game sector continues, this time with the NHL. Much like NBA and NFL 2K, it's
a stripped down approach, with no franchise mode, instead giving players season and playoff options only. NHL games hit a
high point with EA's 16-bit output, and the move to 3D didn't necessarily work with such a high paced sport at first, an issue
NHL 2K struggles with. The gameplay is hectic, with a solid passing system and good defence, but there's issues. Scoring is
tough – leading to too many very low scoring games, defence doesn't feel like it has much strength behind it, and the puck,
despite being highlighted, can often get a little lost. Controls are simple and more akin to the 16-bit titles, but they lack some
of the intricacies hockey fans had come to expect. Graphically, it can struggle with the frame rate, but otherwise it's not bad,
with some nice reflections. Perhaps the biggest issue is that the game feels like a first attempt at the sport; even in season
mode you never feel like you're making progress, just going from one game to the next. It still plays a decent game, but after
the revolutionary NBA and NFL 2K entries, you're tempted to wonder 'Okay, good start....show me what you can do next year'

Release Region Type Code Rar./Price Notes
NHL 2K NA US 51025 A 1 c This US release has a White spine
NHL 2K NA US-AS 51025 A 1 c The Sega All Stars release of NBA 2K.
Different covers (black on left, in the
later US Dreamcast style, rather than
the white of the original) and 'Sega All
Stars' on disc.
NHL 2K EU E/FN/F/ MK-51025-89 A 1-2 c
G/SW
NHL 2K EU EWLP - C 2 c Disc codes: 950-0061-50 / 952-0057-50
No content difference between this and
the retail version
4 versions, 2 NA, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 209


NHL 2K2
NTSC-J and NTSC-U release

Publisher: SEGA Origin: USA


Developer: Treyarch Year: 2002 J / NA
Genre: Sport – Ice Hockey Also on: Dreamcast exclusive
Major License: NHL (Sports league) Series: NHL 2K
Useful Extras: VGA, a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 158th* 2016 DCJY Poll: 183rd*
*with NHL 2K
Taking a year out, and with new developers at the helm, NHL 2K2 returns a far better game. The graphics have had an
overhaul, with the muddy visuals being replaced with sharp graphics and smooth animation. There's little slowdown, which
brings the series much more in line with the other 2K titles. Gameplay is closer to the real sport, with optional advanced
controls giving more abilities. Accurate passing, controllable shooting, and stronger defence make for a more realistic and fun
experience. Whilst there's still no franchise, the season mode does a better job in immersing you in your teams progress.
There's still issues – boring commentary, poor audio and low scoring games aren't game breakers, but the game trying to stop
you moving at every opportunity nearly is. If two players touch, the puck tends to go loose, which can lead to confusion. It's a
frustration, as in most areas, the game plays great, and is a huge improvement over 2K. It's not as good as the other 2K2
titles, but hockey fans will enjoy this years superior edition.

Release Region Type Code Rar./Price Notes
NHL 2K2 NA US 51182 A 1 c This US release has a Black spine
NHL 2K2 JP JPN HDR-0199 C 3-4 c Released as a D-Direct only title in
Japan. .
2 versions, 1 NA, 1 JP

Nightmare Creatures II
NTSC-U and PAL release

Publisher: Konami Origin: France


Developer: Kalisto Year: 2000 NA/PAL
Genre: Survival Horror Also on: PS1
Related titles: Nightmare Creatures
(predecessor on PS1, PC and N64)
Useful Extras: VGA, Arcade stick

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 189th
I wanted to love this sequel to the relatively well received Nightmare Creatures. It oozes the dark, Gothic-horror atmosphere I
like, with plenty of suitably gruesome enemies, dark hallways and gore. You play Herbert Wallace, patient at antagonist's
Adam Crowley's genetics hospital, who escapes his captors and set's forth to thwart the evil Crowley has unleashed. There's
plenty of occult and classic horror references, all told through frequent cut scenes which are well voiced. Despite the
atmosphere (the creepy sound effects a particular highlight), it falls down in gameplay. It's highly repetitive, with limited
attacks. You can unleash finishers, which are cool, but they repeat too often. Controls are okay, but the linear levels mixed
with repeated gameplay just doesn't add up to much fun. Graphics are muddy and don't push the DC at all, but they do fit the
atmosphere – too much at times, as it can be incredibly difficult to see what's going on, thanks to the dark look of the game,
which is often only broken by splashes of the copious blood the game throws around. It's alright, but the lack of variety
ultimately hurts it.

Release Region Type Code Rar./Price Notes
Nightmare Creatures II NA US T-9504N A 2 c This US release has a White spine
Nightmare Creatures II EU D/E/S T-9502D-76 A 2 c
Nightmare Creatures II EU F/G/I T-9502D-87 B 2 c The English (+Dutch/Spanish) release of
the game, at least, has a sticker on both
the front and rear covers with a new
age rating on. The 2 PAL releases of
Nightmare Creatures II have different
discs and Instructions.
3 versions, 1 NA, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 210


Nijyuei
NTSC-J exclusive
sometimes referred to as 'Nijuuei' and also called 'Shadow and Shadow'
二重影

Publisher: Princess Soft Origin: Japan


Developer: Princess Soft Year: 2002 J
Genre: Visual Novel Also on: PC, PS1
Useful Extras: Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Good looking, historical era setting visual novel from Princess Soft that mixes history, mythology and good old scantily dressed
female characters (you'd expect little else from the developer). You play the role of Sougen, samurai swordsman who wields a
blade with two shadows, who finds himself on a mysterious, demon infested island where a series of strange things occur – as
seems to be the case frequently on mysterious Japanese islands. The setting and atmosphere is fascinating, and the artwork
is suitably drawn. Sadly, the game plays just like the many other examples of the genre on the DC; so expect little in the way
of interaction as you sit through screens of pretty pictures and text. The adult content of the original PC release has been
removed, and the language barrier is high even for a visual novel (due to the use of more archaic examples of the language).
If you can get anywhere with the text, the setting may be enough to keep your attention.


Release Region Type Code Rar./Price Notes


Nijyuei JP JPN T-46505M A 2-3 c
1 versions, 1 JP

Nippon Pro Mahjong Renmei Kounin : Tetsuman


Menkyokaiden
NTSC-J exclusive
also known just as 'Tetsuman Menkyokaiden'
日本プロ麻雀連盟公認 徹萬 免許皆伝

Publisher: Naxat Soft Origin: Japan


Developer: Naxat Soft Year: 1999 J
Genre: Mahjong Also on: Dreamcast exclusive
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Mahjong for the more serious player, Tetsuman Menkyokaiden puts the competitive side of the game onto the Dreamcast, and
does a good job at recreating the game. It can be described as a 'sim' of professional Mahjong, and whilst it only caters for
the solo player, it has enough for the hardcore mahjong player to get their teeth into. Sadly, for those like myself who don't
really understand how to play the game, it's all a bit over my head, and I can't see the game having much appeal. Competent,
but not pushing the DC technically, if you can understand the high amounts of text and want a 'proper' Mahjong title, give it a
go.


Release Region Type Code Rar./Price Notes


Nippon Pro Mahjong Renmei JP JPN T-18701M A 1-2 c
Kounin : Tetsuman Menkyokaiden
Nippon Pro Mahjong Renmei JP JPN-O T-18703M B 1-2 c This 'other' release is the 'Cheap
Kounin : Tetsuman Menkyokaiden Version', which retailed at just 2800
Yen. This can be identified by an orange
coloured notification of the cheaper
price in the bottom right of the cover.
2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 211


Nishikaze No Kyoushikyouku
NTSC-J exclusive
full title is 'Nishikaze No Kyoushikyouku ~The Rhapsody of Zephyr~' and often
known simply as 'The Rhapsody of Zephyr'
西風の狂詩曲~The Rhapsody of Zephyr~

Publisher: Softmax Origin: Korea


Developer: Softmax Year: 2001 J
Genre: Tactical-RPG Also on: PC, PS2
Series: The War of Genesis
Useful Extras: VGA, Keyboard, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

This Korean developed tactical minded RPG is a struggle to get through if Japanese isn't your first language, which is a
shame, as the popularity of it's original PC version points towards some quality gameplay. An off shoot of the 'War on Genesis'
series, it sees an epic battle between rival kingdoms, with some serious themes, incorporating religion, love, betrayal and
numerous other aspects that western games rarely touch on. It's 2D world is superbly designed with great artwork
throughout, and if you can understand the story, it is a deep and interesting tale. Compared to some of the other genre
examples, it looks a bit dated and more akin to a Saturn title, but with elements such as the in-world battle system (the
random battles happen in situ in the games world, rather than a different screen), genre fans will enjoy it. The language
barrier is really very high for non speakers, however.



Release Region Type Code Rar./Price Notes


Nishikaze No Kyoushikyouku JP JPN T-44502M A 1-2 c

1 versions, 1 JP

Nobunaga no Yabou -Reppuden-


NTSC-J exclusive
信長の野望 烈風伝

Publisher: Koei Origin: Japan


Developer: Koei Year: 1999 J
Genre: Strategy Also on: PC, MAC, PS1, PSP
Series: Nobunaga no Yabou
Useful Extras: several friends (1-8 players),
Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The 8th title in a long running series of strategy titles from Koei, Nobunaga no Yabou -Reppuden- is another title that is rich in
historical Japanese themes and settings, and is accompanied by an awful lot of Japanese text. It's turn based strategic
gameplay is not completely alien to those of us who grew up tinkering with western war-games, but the setting (the Sengoku
period – the same period of history which would find more western attention with the Shogun – Total war games) and
complex gameplay with little in the way of non-Japanese text to help, makes the game a rather difficult one to get into. The
isometric map and various screens detailing the deep political dealings the game offers all look decent enough, and for those
who can understand what is going on, the series always offers a rewarding experience – but as you may have gathered by
now, you really do need to know the language.


Release Region Type Code Rar./Price Notes


Nobunaga no Yabou JP JPN T-7605M A 1 c
-Reppuden-

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 212


Nobunaga no Yabou -Shouseiroku-
NTSC-J exclusive
full and correct title is 'Nobunaga no Yabou -Shouseiroku- with Power-Up kit'
信長の野望 将星録 with パワーアップキット

Publisher: Koei Origin: Japan


Developer: Koei Year: 1999 J
Genre: Strategy Also on: PC, MAC, SAT, PS1, PSP
Related titles: Nobunaga no Yabou -Shouseiroku- (Saturn – non power-kit version)
Series: Nobunaga no Yabou
Useful Extras: several friends (1-8 players), Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
th
The 7 of the series, Nobunaga no Yabou -Shouseiroku- also received a version on the Saturn, with this expanded edition (the
power-up kit) featuring more content. It will come as no surprise that the title is very similar to the other series entry on the
DC, -Reppuden-, with isometric, turn based Japanese historical strategy and a great deal of knowledge of Japanese needed to
get anything out of it. It looks decent still, and there's a ton of depth and political manoeuvring on offer, but the language
barrier is pretty much insurmountable.

Release Region Type Code Rar./Price Notes
Nobunaga no Yabou JP JPN T-7602M A 1 c
-Shouseiroku- 1 versions, 1 JP

The Nomad Soul


NTSC-U and PAL release
released in North America as 'Omikron : The Nomad Soul'

Publisher: Eidos Origin: France


Developer: Quantic Dream Year: 2000 NA / PAL
Genre: Action-Adventure Also on: PC
Related titles: Fahrenheit (PS2,XB,PC); Heavy Rain (PS3); share developer/ambition.
Major License: David Bowie (Singer)
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: 121st 2016 DCJY Poll: 92nd
Quantic Dream have developed a reputation as a company with high artistic ambition, and that can be seen in this, their first,
epic in scope, adventure title. Mixing various genres, it is primarily a 3D adventure title with open-world elements. The sci-fi
world is intriguing from the off (you're thrown in, literally, with little knowledge of anything, and the world successfully creates
a weird, other-worldly feeling), and the storyline and writing are of a good quality. Of course, much is made of David Bowie's
involvement, and indeed he does lend his image to the game, as well as the soundtrack, but there's more to appreciate here.
Reincarnating to another character is an interesting concept, and generally the game is at it's best when it's trying something
new and interesting. But, whilst a lot works (good atmosphere, audio, story), there are some issues. Technically, it struggles
at times, with chunky graphics and slowdown, and the first person shooting and fighting elements, are both somewhat archaic
in their implementation. Controls are a bit stiff, and the 'stealth' personal computer system is a little clumsy. Despite these
flaws, the game works. It's an intriguingly fascinating, and ambitious, title and a bit of a flawed gem for the DC.

Release Region Type Code Rar./Price Notes
The Nomad Soul EU E T-36805D-05 A 2 c Disc is a -61 version, shared with the
I/S release (also shared cover)
The Nomad Soul EU F T-36805D-09 B 3 c Character based cover, shared with D.
The Nomad Soul EU G T-36805D-18 B 3 c A grey/blue colour cover; not shared.
The Nomad Soul EU D T-36805D-47 B 3 c Dutch version, shares the French
versions cover, - without subtitle.
The Nomad Soul EU I/S T-36805D-60 B 2 c Disc is a -61 version, shared with the
English release (also shared cover)
The Nomad Soul EU EWLP - C 3-4 c Disc codes: 950-0047-61 / 952-0045-61
English language version. May be a -05
version, however unconfirmed.
The Nomad Soul EU EWLP - C 4 c Disc codes: 950-0047-09 / 952-0045-09
French language version
The Nomad Soul EU EWLP - C 4 c Disc codes: 950-0047-18 / 952-0045-18
German language version
Omikron : The Nomad Soul NA US T-36807N A 2-3 c This US release has a White spine
9 versions, 1 NA, 8 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 213


Ogami Ichirou Funtouki
NTSC-J exclusive
also known as 'Ogami Ichirou Funtouki: Sakura Taisen Kayou Show “Benitokage”
Yori'
大神一郎奮闘記~サクラ大戦歌謡ショウ『紅蜥蜴』より~

Publisher: SEGA Origin: Japan


Developer: Red Year: 2000 J
Genre: Adventure Also on: Dreamcast exclusive
Series: Sakura Taisen/Wars
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

This is a bit of an odd one. An adventure game based on voice actors for the Sakura Wars franchise, and more specifically
from a live musical stage show from 1999 that they appeared in ('Benitokage', translated as 'Crimson Lizard'). It's baffling that
we never received an English translation for any Sakura Wars game in the west, when you realise just how massive the entire
franchise was in Japan – so massive, that there were several of these musical shows, where the voice talent appeared as their
characters. There's lots of clips from the show available in this game, and these are mixed in with more traditional animated
adventure sections and dialogue heavy visual-novel style parts. The general idea is that you follow the 'adventures' of the
voice actors as they perform the musical, with the adventure elements dealing with the behind the scenes bits, and the live
action footage shown in between to give a complete story. For fans of the franchise, this is a gloriously silly premise and one
that's worth putting some time into, but if you're not convinced by the main titles of the series, this will almost certainly not
change your mind. Good, cute graphics and excellent audio (as you'd imagine) are cool, but there is a large language barrier.



Release Region Type Code Rar./Price Notes


Ogami Ichirou Funtouki JP JPN HDR-0057 A 1-2 c Double Jewel case. Comes with 7 cards
that form part of a series of 29 (the
others are in other Sakura Wars titles)
1 versions, 1 JP

Omoide Ni Kawaru Kimi- Memories Off


NTSC-J exclusive
title on spine is 'Omoidenikawarukimi ~Memories Off~'
想い出にかわる君 〜Memories Off〜

Publisher: Kid Origin: Japan


Developer: Kid Year: 2002 J
Genre: Visual Novel Also on: PC, PS2, PSP, iOS
Series: Memories Off
Major License: Memories Off (Anime)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The third entry in the Memories Off series, this is a pretty average attempt at the visual novel genre. Boasting the nice visuals
and artwork (as most Kid games do) that you'd expect, it takes a standard approach and rewards repeated playthroughs. You
follow the story of Shougo, a student who has a chance meeting with an ex-girlfriend who left him unexpectedly some time
before. Much revolves around the Cubic Cafe, the local hangout spot, and the story entails the ups and downs in the
relationships between the main character and the various, mostly female, other characters. Whilst the game had a decent
reception upon release, the high language barrier and generic style make it a tough one to recommend. The story is decent,
and fans of the genre will likely get something out of it, but it lacks much in the way of originality.


Release Region Type Code Rar./Price Notes
Omoide Ni Kawaru Kimi - JP JPN T-19718M A 1-2 c
Memories Off
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 214


Ooga Booga
NTSC-U exclusive

Publisher: SEGA Origin: USA


Developer: Visual Concepts Year: 2001 NA
Genre: Action Also on: Dreamcast exclusive
Useful Extras: VGA, Keyboard, Online functions
(competitive play), a few friends (1-4 players), DreamPi compatible

2009 DCJY Poll: n/a 2013 DCJY Poll: 119th 2016 DCJY Poll: 108th

Ooga Booga was a late release in North America, from sports maestros Visual Concepts, and focused on online play. Light on
story, it sees a quartet of Polynesian inspired tribes battle it out in a variety of game modes on a series of volcanic islands. It's
colourful and bright, simple and with the emphasis on fun and frantic gameplay. The tribes all have different attributes, and
there's loads to unlock; more modes, new masks for the characters, new power ups. These additional elements give some
variety to the games central multiplayer focus – whether online, or in split screen. To unlock, you have to make your way
through the single player 'Tribal trials' mode – which evolves from tutorial style levels, to a rather long series of gradually
unlocked game modes. Despite the decent AI, it's with friends that the game is best enjoyed – games are usually quick, hectic
affairs with plenty of laughs as you ride your boar into an unsuspecting foe. There are flaws – annoying power ups and weak
AI – but to the games credit, it always remains a cheerful experience. Another example of that Sega 'Blue sky' brilliance.
And now, thanks once more to the efforts of Shuouma, Ooga Booga is playable online using the DreamPi. With the ever
growing number of DC enthusiasts using the service, this is by far the best way to experience this game.


Release Region Type Code Rar./Price Notes


Ooga Booga NA US 51140 A 1-2 c This US release has a Black spine
1 versions, 1 NA

Orange Pocket - Cornet


NTSC-J exclusive
オレンジポケット −コルネット−

Publisher: Pione Soft Origin: Japan


Developer: Hooksoft Year: 2004 J
Genre: Visual Novel Also on: PC, PS2, DVD
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

A visual novel with heavy emphasis on the love/dating relationship side of things, Orange
Pocket started life as an adult orientated PC title which has the usual tone down for console
release. You play a character who is enjoying an idyllic countryside life, when an old friend
moves from the city to the same high school, setting into motion the usual series of events involving love interests, lots of
female students and an increasingly complex series of relationships. The action is standard fare, with large amounts of text to
read through, and there's not really a huge amount to do other than make choices from dialogue options as you progress
through. The game has extra content from the original release (an extra character), but it's not really enough to make it stand
out from a quite crowded marketplace for the genre on the DC. Good quality audio, both voice and music, are probably the
best thing about this quite generic title.


Release Region Type Code Rar./Price Notes


Orange Pocket – Cornet JP JPN T-18708M B 2-3 c
Orange Pocket – Cornet JP JPN-L T-18707M B 2-3 c Limited and standard in oversized DVD
boxes. Bottom left hand corner has an
orange notification signifying it is the
limited edition. The Limited edition of
Orange Pocket comes with the extra
goodies packaged on the back of the
game case, all wrapped together.
2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 215


Orion's Puzzle Collection
Indie release
also known more simply as 'Puzzle Collection'

Publisher: Orion Origin: France


Developer: Orion Year: 2016 WW
Genre: Puzzle Also on: PC
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The ever versatile Orion returns, this time with a 3 in 1 puzzle package, that works on Windows systems too. 'Yopaz IceStar'
sees you control a smiley little face (Yopaz) who has to negotiate a series of screens in the vacuum of space, with the goal of
collecting all stars. The task is made more difficult by only being able to control the direction of travel once before hitting a
block. It sets up a series of increasingly difficult levels where one wrong move will make collecting all stars impossible. Throw
in other obstacles, teleporters, enemies and direction changers, and what starts off as a very simple little puzzle game, can
soon become a challenging little time passer (even including a level editor). 'Yopaz 3D' adds a third dimension to the
gameplay of IceStar, which makes things even tougher, as does the ever-present threat of seeing yourself disappear out of the
play area. It's another decent game, but lacks modes and isn't as compelling as the first. The final of the trio of games
included is 'Turtle Chomp', where you control a turtle and attempt to create lines of fruit and combos. It's a simple looking
game, but the challenges that pop up, and which failure on will hasten game over, can be frantic to clear. It became quite
addictive, quite quickly, which is always a good sign, but is a tad anaemic in content.
All in all, Orion's Puzzle collection slipped under the radar, which is a shame, as whilst it may not look great, the puzzlers
included are good simple fun. Orion is a constantly impressive developer, who gets little credit for his DC library, and anyone
after a fun little Indie title could do far worse. Don't expect a gaming revelation though.


Release Region Type Code Rar./Price Notes


Orion's Puzzle Collection WW HBW - A 3 c At time of writing, still available from
Orion's website for purchase
1 versions, 1 WW

O.to.i.Re – Dreamcast Sequencer


NTSC-J exclusive
お・と・い・れ ドリームキャストシーケンサー

Publisher: Waka Manufacturing Origin: Japan


Developer: Waka Manufacturing Year: 1999 J
Genre: Software Also on: Dreamcast exclusive
Useful Extras: VGA, Microphone, MIDI interface cable,
Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
An intriguing one this, as whilst it's not really a 'game' as such, it's actually by all accounts quite a useful piece of software. As
the cover proudly displays, O.to.i.Re allows you to sequence musical tracks, using the style of a variety of instruments,
utilising an easy to use interface. The title is also notable as being the only release which utilises the MIDI interface cable,
allowing instruments to be plugged into the DC. As someone who has no knowledge about making music, I'll bow to public
opinion here, which generally seems to think that, for what it is, this release is actually pretty good. With all the games
options and selections selectable in English, and a clear, colourful interface, it's also remarkably easy to understand what is
going on. Of course, this is still a piece of music software for a 20 year old console, so only collectors and the really diehard
audiophiles will have an interest in this.


Release Region Type Code Rar./Price Notes


O.to.i.Re – Dreamcast JP JPN T-32801M B 3-5 c The only release which supports the
Sequencer MIDI cable and is actually entirely
usable in English.
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 216


Oukahoushin -Oukasakishitoki-
NTSC-J exclusive
various spellings of the game are stated, but the above is the spelling on the spine
央華封神 〜央華咲きし刻〜

Publisher: ESP Origin: Japan


Developer: MediaWorks / ESP Year: 1999 J
Genre: Tactical RPG Also on: Dreamcast exclusive
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Another example of the Tactical RPG genre on the DC which never received a release outside of Japan. It's perhaps not
massively surprising that this never saw it's way to the west – it's ancient Chinese themes, including a seemingly strong
emphasis on the philosophies of Taoism, would probably not of received a massive market outside of Asia. Based on a popular
card based RPG game of the 90's, the main character, Rai Seishou, learns that she is the 'Crystal Star', and embarks on a
period of learning, attaining knowledge of the various strands of ancient teachings that permeate the game, eventually
embarking on a quest to restore the balance to the world and defeat the encroaching darkness. The game plays out as a fairly
typical example of the genre, with turn based gameplay, spells, levelling up of characters etc. etc. Whilst the setting and
themes in the game are intriguing, and it boasts a splendid art style throughout, the generic approach to gameplay, slow pace
and high difficulty levels, makes it a difficult one to recommend. If you're going to play without knowing the language, I
would recommend you set some serious time aside to consult translation guides.

Release Region Type Code Rar./Price Notes
Oukahoushin JP JPN T-38704M A 2 c
-Oukasakishitoki- 1 versions, 1 JP

Outtrigger
NTSC-J, NTSC-U and PAL release
アウトトリガー

Publisher: SEGA Origin: Japan


Developer: SEGA AM2 Year: 2001 J / NA / PAL
Genre: First Person Shooter Also on: ARC
Useful Extras: VGA, Keyboard, Mouse, Online functions
(competitive play, not in PAL), a few friends (1-4 players)

2009 DCJY Poll: 66th 2013 DCJY Poll: 83rd 2016 DCJY Poll: 50th
The 'other' big FPS on the Dreamcast, Outtrigger is an odd game. Whilst UT and Q3A brought their PC feud onto the console
and took most of the attention, Outtrigger quietly arrived with Sega's own take on the genre, and it felt, and indeed feels, like
a very different sort of game. Similar to arena based third person shooters like Heavy Metal Geomatrix (the game can be
played in third person throughout too), you compete in small stages where fast paced arcade gameplay is the order of the
day. Weapons aren't as pivotal as with it's FPS peers, so there's a limited range (although the flamethrower is great), leading
to cramped, always moving gameplay. Less tactical, it's easy to pick up and it boasts some gorgeous, high detailed stage
design. There's not much for the solo player, 'Arcade' and 'Mission' modes presenting a series of short goal-based activities,
but split screen does allow standard deathmatch with the AI, with an impressive frame rate if you do have a friend at hand.
It was the online modes that were most interesting at the time, allowing 6 player games over the modem, and it presented a
fun, if hectic, experience. PAL versions, however, didn't even have this, which reduced the appeal a little. It's a good looking
and fun game to play, but Outtrigger lacks the depth and long term appeal of it's rivals.
Controls can be a bit awkward in Outtrigger, and whilst keyboard and mouse are clearly the best choice, selecting the D1
controller setup option is the widely acknowledged best choice for a pad.

Release Region Type Code Rar./Price Notes
Outtrigger NA US 51102 A 2-3 c This US release has a Black spine
Outtrigger JP JPN HDR-0118 A 2-3 c Japanese release comes with Mouse as
standard, in a slightly deeper box.
Outtrigger EU E/F/G/S/i MK-51102-50 A 2 c Includes Italian instructions in the
booklet, but not on the rear cover.
Outtrigger EU EWLP - C 2-3 c Disc codes: 950-0068-50 / 952-0162-50
No content difference from the retail
release.
4 versions, 1 NA, 1 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 217


Pachinko No Dendo CR Nanashi
NTSC-J exclusive
also spelt as 'Nanacy' or 'Nanasy'
パチンコの殿堂 CR ナナシー

Publisher: Micro Cabin Origin: Japan


Developer: Micro Cabin Year: 2001 J
Genre: Pachinko Also on: Dreamcast exclusive
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
This title is another example of a Pachinko game on the Dreamcast, and aside from collectors
looking for that full set goal, there's little I can say to recommend the game. The audio and visual appeal for pachinko fans is
there – meaning bright visuals and lots of noise, but it's about as pointless as any other similar game on the DC. It isn't quite
as flashy as some of the Neppachi titles either.

Release Region Type Code Rar./Price Notes
Pachinko No Dendo CR JP JPN T-5205M B 1-2 c
Nanashi 1 versions, 1 JP

Pachi-Slot Teiou Dream Slot -Heiwa SP-


NTSC-J exclusive
パチスロ帝王ドリームスロット ~平和スペシャル~

Publisher: Media Entertainment Origin: Japan


Developer: Media Entertainment Year: 2001 J
Genre: Gambling Also on: Dreamcast exclusive
Related titles: Pachi-Slot Teiou Dream Slot -Olympia SP-
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The first of the two Media Entertainment Pachi-Slot games, 'Heiwa' features 3 slot machines (from the Heiwa corporation)
with a substantial amount of tweaks and options available, for the avid slot machine fan to sink their teeth into. For the rest of
us (and, I may be assuming here, but I think that may be the vast majority), the game holds very little appeal. Audio is weak,
visuals are muddy, and there's not really much 'gameplay' here at all. A code on the reverse of the manual, points towards
some form of online functionality on release (although this seems to have only been a leaderboard), but really, there's very
little here for anyone other than collectors.

Release Region Type Code Rar./Price Notes
Pachi-Slot Teiou Dream Slot JP JPN T-20501M B 1 c
-Heiwa SP- 1 versions, 1 JP

Pachi-Slot Teiou Dream Slot -Olympia SP-


NTSC-J exclusive
パチスロ帝王ドリームスロット 〜OLYMPIA SP〜

Publisher: Media Entertainment Origin: Japan


Developer: Media Entertainment Year: 2001 J
Genre: Gambling Also on: Dreamcast exclusive
Related titles: Pachi-Slot Teiou Dream Slot -Heiwa SP-
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The other Pachi-Slot title for the DC, this one brings another trio of slot machines to the
console, this time from 'Olympia' (which seems to have been a separate company, bought out by Heiwa a few years prior to
this release). There's little to add to the comments made of it's sister title, 'Heiwa SP', with the same poor audio-visual display,
very limited gameplay and a general lack of appeal to just about anyone other than the serious collector of Dreamcast titles.

Release Region Type Code Rar./Price Notes
Pachi-Slot Teiou Dream Slot JP JPN T-20502M B 1 c
-Olympia SP- 1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 218


Pandora no Yume
NTSC-J exclusive
also known as 'Dream in Pandra's Box'
パンドラの夢

Publisher: NEC Interchannel Origin: Japan


Developer: Pajamas Soft Year: 2002 J
Genre: Visual Novel Also on: PC
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A Pajamas Soft visual novel, and another example of an adult-orientated title that was watered down for it's release on Sega's
console, but had some extra fan service added. The plot revolves around the discovery of a 'nursing robot', and a time travel
loop which appears to be a slight plot contrivance, in which to explore the robots humanity. I may have made it sound like a
Data heavy episode of the Next Generation, but in reality it's a pretty by the books genre example, although the art style is
interesting. Japanese knowledge is mandatory, although you can muddle through by intelligent use of a translation guide. The
extras include a music and CG menu, extra scenarios and the typical variety of fan service that you'd expect. Generally
regarded as having a decent story, visual novel fans will feel right at home.

Release Region Type Code Rar./Price Notes
Pandora no Yume JP JPN T-20120M B 2-3 c As is often the case with 'regular'
releases of Japanese games that have
more desirable limited editions, this
version seems harder to come by. I
imagine however that in Japan it is
not quite so difficult to obtain.
Pandora no Yume JP JPN-L T-20119M B 2-3 c Limited edition comes in larger box and
contains a mini picture in frame, mini
canvas and a mini easel. This edition
was limited to 5,000 copies.
Pandora no Yume JP JPN-D T-20120M C 2-3 c Pandora no Yume's Dorikore release is
one of the many where the only
indication of it being a Dorikore re-
release will be from a sticker on the
front of the wrapper.
3 versions, 3 JP

Panzer Front
NTSC-J exclusive
パンツァーフロント

Publisher: ASCII Origin: Japan


Developer: Shangri-La Year: 1999 J
Genre: Tank simulation Also on: PS1
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Whilst most of the Japanese exclusive war game titles for the Dreamcast can be a chore to play, due to the near-vertical
language barrier, with Panzer Front I found myself in my metallic war machine, blasting enemy placements in no time. With
plenty of English language menu options, it's easy to dip into the action, even if mission briefings are unreadable. Allowing
you to control a selection of historic WW2 era tanks, with US, Russian and German examples all playable, the 3D graphics are
simple, with plenty of explosions to please the bloodthirsty. A series of historic missions are on offer, and an overhead tactical
map hints at the deeper gameplay on offer – calling in supportive fire, tank formations etc. The actions not restricted to tank
warfare either, with enemy and ally troops scattered over the stages. The gameplay is simple, and whilst fun, blowing the crap
out of everything can get a little boring. Whilst it's a one trick pony to some extent – you drive tanks and blow things up – the
game is enjoyable, offers interesting historical perspective, and is easy to understand.

Release Region Type Code Rar./Price Notes
Panzer Front JP JPN T-2102M A 2 c Comes in double case. 1 disc.
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 219


Patissier na Nyanko
NTSC-J exclusive
full title is 'Patissier na Nyanko: Hatsukoi wa Ichigo Aji' and sometimes known as
'Patisserie na Nyanko'
パティシエなにゃんこ 〜初恋はいちご味〜

Publisher: Pione Soft Origin: Japan


Developer: Pajamas Soft Year: 2004 J
Genre: Visual Novel Also on: PC, PS2
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Another example of a Pajamas Soft title, originally released as an adult orientated title for PC's,
watered down a bit for it's DC release. It follows the usual sort of dating sim / visual novel
approach, with static shots and text. Plot-wise, it sees you in the role of Shouichi, who, when
his father falls ill, has to take control of the family's bakery. There's several female characters to build relationships with, no
doubt a distraction from the day job. Oh, and he's cursed by a cat-girl, leading him to turn into a cat at night. I should maybe
have mentioned that earlier...
As with many of adult-orientated titles released for the console, the content, whilst not explicit, is heavy on the 'pervy' side of
things, which will alienate a lot of gamers. It received a lukewarm response upon release, so this is one more for the
collectors. Knowledge of Japanese is a necessity if you do want to understand what's going on.

Release Region Type Code Rar./Price Notes
Patissier Nyanko: Hatsukoi JP JPN T-18710M B 3 c DVD style case.
wa Ichigo Aji
Patissier Nyanko: Hatsukoi JP JPN-L T-18709M B 3-4 c Limited edition can be identified by an
wa Ichigo Aji oval shaped notice on the left of the
front cover. Includes extras bundled at
the back (CD/art book). DVD style case.
2 versions, 2 JP

Pen Pen TriIcelon


NTSC-J, NTSC-U and PAL release
released as 'PenPen' in PAL territories
ペンペン トライアイスロン

Publisher: General Entertainment (Japan) Origin: Japan


Infogrames (NA / PAL)
Developer: General Entertainment Year: 1998 J; 1999 NA / PAL
Genre: Racing Also on: Dreamcast exclusive
Useful Extras: VGA, a few friends (1-4 players)
2009 DCJY Poll: 89th 2013 DCJY Poll: 124th 2016 DCJY Poll: 154th
An original launch title for all 3 regions, Pen Pen is best described as a multi-sports / racing hybrid, infused with insane
cartoon style. You choose from a selection of Pen pen's; a mixture of alien Penguins, Sharks, Dogs and Hippos, each with
differing characteristics. Decent graphically, it's well animated, has interesting course design and a steady frame rate, and the
chattering characters and fun music suit the style. There's 3 aspects to the gameplay– swimming, Sliding and running. The
first two take a rhythmic button approach, which is simple but effective. The running sections are less so. The problem here is
that any attack by an opponent sees your character break into an animated hit routine that slows everything down. This
happens in all 3 modes, but mostly in the running. It's fun, but frustrating. It's also lacking in the depth. 4 areas, and 3 race
lengths, repeat sections too often – and with the game being too easy, it doesn't have much lasting appeal (even with a
decent multiplayer section). The added 'dress up' section sees you adorning your pen pen's with unlocked clothing items, and
is utterly pointless. Too short lived, and frustrating, Pen Pen is still fun in the short term.

Release Region Type Code Rar./Price Notes
Pen Pen TriIcelon NA US T-15105M A 2 c This US release has a White spine
Pen Pen TriIcelon JP JPN T-17001M A 1 c
PenPen EU D/F/G T-15103D-58 A 2 c
PenPen EU E/I/S T-15103D-61 A 2 c The 2 PAL releases share the same disc
but have separate instruction booklets.
One of the PAL releases with no
'Dreamcast' header on cover.
4 versions, 1 NA, 1 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 220


Phantasy Star Online
NTSC-J, NTSC-U and PAL release
ファンタシースターオンライン

Publisher: SEGA Origin: Japan


Developer: Sonic Team Year: 2000 J; 2001 NA/PAL
Genre: RPG Also on: PC, GC, XB
Series: Phantasy Star
Useful Extras: VGA, Keyboard, Online functions,
DreamPi compatible

2009 DCJY Poll: 13th* 2013 DCJY Poll: 8th* 2016 DCJY Poll: 10th* *with version 2

Few titles can sum up the legacy of the Dreamcast like Phantasy Star Online. The only, true, materialisation of Sega's bold
connected world ambitions, PSO was many console gamers first experience of gaming online, and is held close to many
hearts. The plot centres around the 'Pioneer Project', and the search for a new world to inhabit after the home worlds
destruction. After finding a suitable liveable world, Ragul, the first ship Pioneer 1, starts construction. When the second ship,
suitably named Pioneer 2, which holds most of the refugees, arrives several years later, they witness a massive explosion, an
event which sets the tone of the game, as the inhabitants of Pioneer 2 investigate the fate of the original settlers. The story
soon expands to take in several aspects, none of which I'll spoil here, but, like the Phantasy Star series of old, is a well written
tale weaving fantasy and science fiction elements together.
The game plays as many MMORPG's have done since. Selecting one of three classes, Hunter (akin to a warrior class), Ranger
(long range weapon class) or Force (mage-like), and one of three races (Human, Newman and Casts – akin to Man, Elf and
Robot, if we're comparing), you embark on a series of quests from the pioneer 2 hub. The accumulation of experience, money
and finding special weapons and items, is the key here, and there's plenty of depth within the game as you explore the 4
areas, dispatching a variety of enemies and bosses along the way. It may sound slightly generic, but that misses the point.
There really was little like it, especially in the west, for consoles at the time, and whilst for solo players it can get a little
repetitive after a while, online is the key here. Teaming up with 3 other players was a revolutionary experience for many, and
the feeling of being with other players, battling through these unknown worlds, was an intoxicating taste of the future.
The game has loads of neat touches, from intricately detailed surroundings, to innovative communication system, and a
simple, intuitive interface. With great graphics, audio, and compelling gameplay, it soon became a fan favourite, which it still
is. With the online functionality of the Dreamcast and the ever growing use of the DreamPi, it's still a popular draw for the
modern DC gamer – and remains the best experience you can have on the console online. For solo players, the game will
struggle to hold your attention much, but get yourself online with some strangers, and one of the best DC titles comes to life.


Release Region Type Code Rar./Price Notes


Phantasy Star Online NA US 51100 A 2 c This US release has a Black spine
Phantasy Star Online NA BRA 197306 C 4-6 c The Brazilian release can be
distinguished by the mash up of
Japanese and US style covers, especially
from the orange quarter circle
containing the DC swirl in the bottom
left of the cover.
Phantasy Star Online JP JPN-O HDR-0142 ? ? c I've never actually seen this version. It's
listed as the 'standard' version in many
sources (incl. Earlier versions of this
guide), but appears to have been a non-
released version of the title. Any more
info on this contact me in the usual
manner.
Phantasy Star Online JP JPN HDR-0129 A 1 c The usual first print run which came
with Sonic Adventure 2 trial. The dog
tags often listed as coming with this
version may have only been a pre-order
bonus.
Phantasy Star Online EU E/F/G/S MK-51100-50 A 1-2 c
Phantasy Star Online(master) EU EWLP - C 3-4 c Disc codes: 950-0134-50 / 952-0126-50
Came with serial codes to allow online
play.
Phantasy Star Online + VMU EU Ebox - D 5-6 c Portuguese distributor Ecofilmes
produced this blister pack bundle of a
standard PAL release of the game with a
standard VMU.
7 versions, 2 NA, 2 JP, 3 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 221


Phantasy Star Online version 2
NTSC-J, NTSC-U and PAL release
ファンタシースターオンライン Ver. 2

Publisher: SEGA Origin: Japan


Developer: Sonic Team Year: 2001 J/NA; 2002 PAL
Genre: RPG Also on: PC, GC, XB
Series: Phantasy Star
Useful Extras: VGA, Keyboard, Online functions,
Broadband Adaptor, DreamPi compatible

2009 DCJY Poll: 13th* 2013 DCJY Poll: 8th* 2016 DCJY Poll: 10th* *with first game
Not a sequel to PSO, but an updated version which adds some extras that fans of the original will relish. The level cap was
increased to 200, a football like lobby game introduced, a new 'Ultimate' difficulty level added and several little tweaks and
improvements were made, including fixing some bugs present in the first. Broadband adaptor compatibility was added too,
but other than that, it was basically the same game. Whilst these updates wouldn't warrant a high score on their own, the
game remains an essential one for PSO fans who want to get the full DC experience.

Release Region Type Code Rar./Price Notes
Phantasy Star Online ver. 2 NA US 51193 A 2-3 c This US release has a Black spine
Phantasy Star Online ver. 2 JP JPN HDR-0163 A 1 c
Phantasy Star Online ver. 2 EU E/F/G/S MK-51193-50 A 2-3 c
Phantasy Star Online ver. 2 EU Evar MK-51193-64 B 2-3 c
Phantasy Star Online ver. 2 EU Evar MK-51193-89 B 2-3 c PAL variation versions are re-releases.
-89 supports Scandinavian play. I'm not
entirely sure which languages are
supported on these releases, as I
haven't been able to find much out
about either and physically own neither.
Phantasy Star Online ver. 2 EU EWLP - C 3-5 c Disc codes: 950-0186-50 / 952-0176-50
Came with serial codes to allow online
play.
6 versions, 1 NA, 1 JP, 4 PAL

Pia Carrot e Youkoso!! 2


NTSC-J exclusive
Pia♥キャロットへようこそ!!2

Publisher: NEC Interchannel Origin: Japan


Developer: Stack / Cocktail Soft Year: 2003 J
Genre: Visual Novel Also on: PC, SAT, iOS
Series: Pia Carrot e Youkoso!!
Major License: Pia Carrot e Youkoso!! (anime series)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Whilst it is the first in the Pia Carrot series listed in this guide, Pia Carrot 2 was actually released a couple of years after the
2.5 release. The restaurant themed visual novel series made it's debut on Japanese PC's, before making it's way to the PCFX
and Saturn, and this direct sequel first saw a release on PC's too, before also making it's way to the Saturn... and indeed, 2
years before this release, onto the Dreamcast itself as part of Pia Carrot e Youkoso!! 2.5. Confused yet? This stand-alone
release features an extra drama CD, but is basically the same content as in 2.5. It plays the same sort of game as many of it's
genre compatriots, with scantily clad female waitresses and the usual sort of relationship building process. As always,
Japanese knowledge is important to get the most out of the game. It received generally a generally solid response upon
release originally, but with the 2.5 version in existence, it's questionable why you would want this release.

Release Region Type Code Rar./Price Notes
Pia Carrot e Youkoso!! 2 JP JPN T-20121M A 1 c Double jewel case and 2 discs
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 222


Pia Carrot e Youkoso!! 2.5
NTSC-J exclusive
Piaキャロットへようこそ!! 2.5

Publisher: NEC Interchannel Origin: Japan


Developer: Cocktail Soft Year: 2001 J
Genre: Visual Novel Also on: Dreamcast exclusive
Series: Pia Carrot e Youkoso!!
Major License: Pia Carrot e Youkoso!! (anime series)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Chronologically the first in the Pia Carrot series released on the DC, Pia Carrot e Youkoso!! 2.5 includes the full version of Pia
Carrot 2 (as previously released on the Saturn), and includes a side story (2.2) which was previously released on the Game
Boy Color. The move to the DC, for 2.2, brings with it the obvious improvements of better visuals, and for the dedicated fan
this will be a bonus. To be fair, the graphics are appealing and well drawn throughout, and there's a catchy theme tune to go
with the usual genre elements – and yes, that does involve a high amount of text to read through, and not the most in depth
gameplay. Knowledge of Japanese is pretty much demanded, unless you have a really good guide. The series focus on
managing a selection of (usually) scantily clad waitresses (there is adult content in the PC versions) always has a fan base,
and the release had a fair response upon release, in no small part to it's writing and humour.



Release Region Type Code Rar./Price Notes


Pia Carrot e Youkoso!! 2.5 JP JPN T-20109M A 1 c Double jewel case and 2 discs
1 versions, 1 JP

Pia Carrot e Youkoso!! 3


NTSC-J exclusive
also known as 'Welcome to Pia carrot!!3'
Piaキャロットへようこそ!! 3

Publisher: NEC Interchannel Origin: Japan


Developer: F&C FC02 / Cocktail Soft Year: 2003 J
Genre: Visual Novel Also on: PC, PS2, DVD, iOS
Series: Pia Carrot e Youkoso!!
Major License: Pia Carrot e Youkoso!! (anime series)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The final release in the series for the Dreamcast (there would be a 4 th main entry in the series, released, amongst others, on
the Xbox 360), sees a return to the Pia Carrot restaurant chain, with the buxom waitresses and humorous situations that
made the series a cult success in Japan (the series would spawn Anime series, films and even a real life restaurant). The
visuals seem better this time round, and as is usual with the best examples of the genre, contain well drawn, detailed
artwork. Gameplay is of course limited, and you need to do plenty of reading to get through the game – so best brush up on
the language. Generally well received, it's not going to change your opinion on the genre, but for fans it's a decent example.


Release Region Type Code Rar./Price Notes


Pia Carrot e Youkoso!! 3 JP JPN T-20122M A 1-2 c
Pia Carrot e Youkoso!! 3 JP JPN-L T-20110M A 1-2 c The Limited edition of Pia Carrot 3
comes in a double jewel case, rather
than the standard for the normal
release, and has slight differences in
cover illustration (the picture above is
the standard release – the
background is removed for the Limited.
Comes with audio CD. (20,000 pieces)
2 versions, 2 JP
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 223
Pier Solar HD
Indie release
also known as 'Pier Solar and the great architects' and more simply as 'Pier Solar'
ピエアソーラーと偉大なる建築家

Publisher: Watermelon Origin: International


Developer: Watermelon Year: 2015 WW
Genre: RPG Also on: MD, OUYA, PSN, XONE
WiiU, PC, MAC, AND
Useful Extras: VGA
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 123rd (1st in Indie)
Watermelon kept us waiting with the release of Pier Solar, but the wait was worth it, and as the inaugural winner of the DCJY
best Indie poll, it's clear gamers have taken the game to their heart. A decent indie RPG was well overdue, and this HD
upgrade of the original indie Mega Drive release, delivers. A digital love letter to old school RPG's, it can revel in some
beautiful design with fantastic artwork throughout. The story is strong; criticised by some for being a weak point, I found it
actually to be a rather well written plot with good dialogue, and strong character design. Yes, it is a little predictable, but one
man's 'generic' is another's 'nostalgic'. There's a healthy puzzle element, and the adventure itself takes you on a journey
through varied locales. The battle system is solid, although this too has come in for some criticism – as a non 'hardcore' RPG
player, I found it perfectly serviceable. The soundtrack is also quite superb.
Watermelon must also be credited for the work that went into the packaging of these games, whether it be the feature rich
special collectors editions or just the choice between packaging which fits into each of the 3 regional designs. Pier Solar won't
be everyone's cup of tea, but RPG fans desperate for a new adventure are well serviced here.

Release Region Type Code Rar./Price Notes
Pier Solar HD WW HBW NA Packaging B 5 c The standard release of Pier Solar on
Pier Solar HD WW HBW JPN Packaging B 5 c the Dreamcast, comes in a delightful
Pier Solar HD WW HBW PAL Packaging B 5 c Watermelon branded outer plastic case
and boasts a case and artwork bespoke
to each region. The attention to detail is
highly commendable, making them fit in
perfectly with other releases for the
region. A poster and sticker sheet is also
included. All discs content identical.
Pier Solar HD WW HBW-L NA Disc C 7 c The Limited edition release of Pier Solar
Pier Solar HD WW HBW-L JPN Disc C 7 c was limited to 999 copies, spread over
Pier Solar HD WW HBW-L PAL Disc C 7 c the 3 regions. The outer box for the
collectors edition is identical, with just
the game included itself matching the
region (same as standard releases)
Inside there's a multitude of items, Mug,
figures, lithograph, as well as the box
itself which is of high quality.
6 versions, 6 WW

Pizzicato Polka – Suisei Genya


NTSC-J exclusive
also known as 'Pizzicato Polka – Ensa Genya' and 'Pizzicato Polka ~Suisei Gen'ya~';
also simply called 'Pizzicato Polka'
PIZZICATO POLKA 〜縁鎖現夜〜
Publisher: Kid Origin: Japan
Developer: Pajamas Soft Year: 2004 J
Genre: Visual Novel Also on: PC, PS2
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
An adult visual novel on the PC, it has the usual 'censorship' for it's DC release, with the game reworked to not rely on sexy
time quite so much. You play as an exchange student, who finds himself in a town dealing with a series of murders. The usual
procession of meeting various female characters then occurs, and it plays out in pretty typical fashion. Decent artwork, but
you'll need knowledge of the language. The DC version has several additions compared to it's PC predecessor, including an
extra scenario, but overall it's a pretty average example of this type of game.

Release Region Type Code Rar./Price Notes
Pizzicato Polka –Suisei Genya JP JPN T-19724M A 2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 224


Planet Ring
PAL exclusive

Publisher: SEGA Origin: England


Developer: SEGA Europe Year: 2000 PAL
Genre: Party Also on: Dreamcast exclusive
Useful Extras: VGA, Keyboard, Microphone, Online required (up to 32 players);,
DreamPi compatible
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
An online-only game, and one that many gamers got for free due to Sega Europe's marketing
drive for the online side of things. Containing 4 mini games, and up to 32 players, it allows
players to enter a virtual 'theme park', create a character and generally interact with other gamers over Europe. The games
are varied – Dream Dorobo is a voice guided treasure hunting game, Bubble Ball is a 4 player party game, Splash is an online
battleships style format, and Soar, which supports the maximum 32 players, is an inflatable airship racing game. None of the
games are particularly noteworthy, but then most of the appeal, and uniqueness, lies in the connectivity. Now playable online
again, and with the basic disc always cheap to pick up, it's a fun, short lived addition to any budding online DC library.

Release Region Type Code Rar./Price Notes
Planet Ring EU E/F/G/S MK-51125-50 A 1 c The -50 version was the free copy, later
bundled with the console.
Planet Ring EU Ebox MK-51148-64 A 2 c Large box with microphone; code refers
to the Boxed package itself – the
game shares the MK-51125-50 code.
Planet Ring EU EWLP - C 2-3 c Disc codes: 950-0117-50 / 952-0109-50
Comes in case with cover.
3 versions, 3 PAL

Plasma Sword
NTSC-J, NTSC-U and PAL release
released in Japan as 'Star Gladiator 2: Nightmare of Bilstein'; full PAL and NA title
is 'Plasma Sword: Nightmare of Bilstein'
STAR GLADIATOR 2 ナイトメア オブ ビルシュタイン

Publisher: Capcom (Japan / NA) Origin: Japan


Virgin/Capcom (PAL)
Developer: Capcom Year: 1999 J; 2000 NA/PAL
Genre: 3D Fighter Also on: ARC
Related titles: Star Gladiator (PS1/ARC predecessor)
Useful Extras: Arcade stick, a friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: 161st 2016 DCJY Poll: 139th
Not often listed as one of the premier Capcom fighters on the DC, this slightly unhinged follow
up to the PS1 and Arcade fighter Star Gladiator, still has a lot going for it. High on sci-fi
spectacle, the 3D fighting is solid, with an emphasis on weapons, and plays as you'd imagine
a Capcom fighter would – so expect some ridiculous combos (the screen filling plasma
moves). It does suffer, however, from a lack of real character. The decent sized roster contains
some quirky sci-fi standards, but it's all a tad forgettable. Graphics are okay, but the
characters are a bit blocky, compared to the smoothness of it's contemporaries. Backdrops
look cool, featuring a variety of suitably futuristic scenery, but are drawn in 2D which can look
a bit odd with the rotating stage. A decent fighter, but nothing special and not noteworthy enough to challenge the best
examples on the DC.

Release Region Type Code Rar./Price Notes
Plasma Sword: Nightmare NA US T-1207N A 3 c This US release has a White spine
of Bilstein
Plasma Sword: Nightmare EU E/F/G/I/S T-7003D-50 A 2-3 c
of Bilstein
Plasma Sword: Nightmare EU Ebc - C 2-3 c This Ebc is one of the Promotional
of Bilstein releases. Sticker on the front; disc will
have a code starting with P and
'Promotional Copy – not for resale'
printed on inner section of the disc.
Star Gladiator 2: Nightmare JP JPN T-1204M A 2 c
of Bilstein 4 versions, 1 NA, 1 JP, 2 PAL
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 225
Plus Plumb
NTSC-J exclusive
ぷらすぷらむ

Publisher: Takuyo Origin: Japan


Developer: Takuyo Year: 1999 J
Genre: Puzzle Also on: Dreamcast exclusive
Useful Extras: VGA, Arcade stick, a friend (1-2 players),
Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

A simple but challenging puzzle title, Takuyo's Plus Plumb has one major 'gimmick' – whilst the format of dropping pieces to
make combos is tried and tested, the fact that the entire thing plays out on a set of scales is not. Each piece has a weight
(which increases as your opponent makes combos), and the aim is to force your opponent's platform to the bottom. Added to
that, the pieces assigned colours can be changed – each colour has a pair with which it can be interchanged during the drop.
Once combos are successfully achieved, remaining pieces can also change colour. Here lies one of the issues – it's not as easy
to see what will change as it should be in an addictive puzzler, and it can feel that a game goes on a bit too long, as you're
never 100% sure what the effect of a move will be. The main thrust of the game is an adventure mode, but aside from the
text here, the rest of the game is perfectly understandable. Best played in 2 player mode, it's a decent puzzle title, but the
gimmick itself isn't fun enough to mark the game out as one of the DC's best puzzlers.



Release Region Type Code Rar./Price Notes


Plus Plumb JP JPN T-37901M A 2 c
1 versions, 1 JP

Pocke-Kano ~Yumi-Shizuka-Fumio~
NTSC-J exclusive
also known more simply as 'Pocke-Kano'
ぽけかの 〜由美・静香・史緒〜

Publisher: Datam Polystar Origin: Japan


Developer: Datam Polystar / Success Year: 2000 J
Genre: Visual Novel Also on: PS1
Useful Extras: VGA, Arcade stick, VMU mini-games,
Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The cover for Pocke-Kano, with it's 3 swimsuit wearing pre-teen girls, could either be described as a charmingly innocent view
of the world, or an uncomfortable example of why some Japanese games will never translate well to the western market. A
visual novel / 'raising simulation', it allows you to meet one of three girls in a park (umm..), and then have various
interactions, mainly through mini games and use of the VMU. The girl will react in various ways, as you buy presents for her
(...ummm...), take her on trips and generally see her grow up. The game was initially released as a trio of separate PS1
releases, with PocketStation compatibility. I'd be lying if I didn't say the entire title sits slightly uneasily with me, but looked
upon through non-westernised eyes, it is trying to be more of a 'little sister' simulation. As a game, by the way, it's going to
be tough to get through without Japanese knowledge. Graphics are alright, but the gameplay itself, and the mini games, are
all quite basic in nature.

Release Region Type Code Rar./Price Notes


Pocke-Kano JP JPN T-19501M A 1-2 c Comes with a sticker sheet.
~Yumi-Shizuka-Fumio~

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 226


POD 2
NTSC-U and PAL release
released in NA as 'POD Speedzone'

Publisher: Ubi Soft Origin: Romania


Developer: Ubi Soft SRL Year: 2000 NA/PAL
Genre: Racing Also on: Dreamcast exclusive
Series: POD
Useful Extras: VGA, Steering wheel, Keyboard,
Online functions (versus), Broadband adaptor,
a friend (1-2 players), DreamPi compatible

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The appeal of POD 2 was in the online racing functionality of the title. Thanks to the technical wizardry of the modern DC
scene, players can now experience this side of things again...but I'm getting ahead of myself. As a solo game, things aren't
great. Controls are poor, tracks are generic and there's serious frame rate issues. There's not much content – 6 tracks and an
unappealing vehicle selection, neither of which makes the bland track design any more bearable. Playing through VGA, the
erratic frame rate is likely to cause seizures, and whilst improved through non-VGA, the muddier graphics are the trade off. To
be fair, the futuristic, shiny sci-fi worlds are okay, but the tracks are boring – despite some neat touches, like interactive
elements (battle between alien creatures to drive through, for instance). As a solo game, it's disappointing.
There is, however, the now once more playable online racing side of things. Here, it's far easier to forgive some of the issues,
and the bland tracks are made far more interesting when racing against other humans. It's still not perfect, but if your DC is
online enabled, it's an enjoyable diversion (at least until we get the big hitter racing titles online again)

Release Region Type Code Rar./Price Notes
POD 2 EU E/F/G T-17710D-50 A 1 c
POD 2 (1st version) EU EWLP - C 2-3 c Disc codes: 950-0081-50 / 952-0077-50
POD 2 (2nd version) EU EWLP - C 2-3 c Disc codes: 950-0125-50 / 952-0118-50
There appears to be no difference
between the 2 versions, although there
must be presumably some alterations.
POD Speedzone NA US T-17713N A 1 c This US release has a Black spine
4 versions, 1 NA, 3 PAL

Pop'n Music
NTSC-J exclusive
ポップンミュージック

Publisher: Konami Origin: Japan


Developer: Konami Year: 1999 J
Genre: Rhythm Also on: ARC, PS1
Series: Pop'n Music
Useful Extras: VGA, Arcade stick, Pop'n controller,
a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 166th* 2016 DCJY Poll: 185th* *with series
Following on from the success of titles like Beatmania, Konami went rhythm game crazy in the late 90's (spawning a whole
division of titles, Bemani), and Pop'n Music, with it's bright cartoon characters and upbeat songs, has become one of it's
longest running series. This port of the original arcade machine, can be played two ways. If you have only a normal DC pad at
your disposal, you'll need master level manual dexterity. A more accessible way to play is to use the Pop'n controller, and this
really is where the game comes to life. Those familiar with the genre will know what to expect, as you tap the corresponding
button as the icon crosses the line at the bottom of the screen. You can play with the full 9 buttons, or scale it down to the
central 7 or 5, as well as tinkering with difficulty settings. The music on offer is a mix of genres, from Latin beats, to chirpy
pop numbers, and my personal favourites, the Bond-esque 'Spy' and incredibly catchy 'Anime hero'. There's only a few modes
on offer, something greatly expanded come later versions, and 19 songs in total. It's also rather tough. In fact, often it can
become frustratingly difficult to keep up – but then, that's probably just my lack of rhythm. You'll probably know if you're
going to enjoy this game already, and it's a fun, perfectly understandable in English, crowd pleaser. The Pop'n controller really
is a must though, to get the proper experience.

Release Region Type Code Rar./Price Notes
Pop'n Music JP JPN T-9501M A 1 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 227


Pop'n Music 2
NTSC-J exclusive
ポップンミュージック 2

Publisher: Konami Origin: Japan


Developer: Konami Year: 1999 J
Genre: Rhythm Also on: ARC, PS1
Series: Pop'n Music
Useful Extras: VGA, Arcade stick, Pop'n controller,
a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 166th* 2016 DCJY Poll: 185th* *with others in series

The sequel to the first Pop'n Music title does exactly what you'd expect. It offers more content (27 new songs, new modes),
more insane cartoon inspired madness, and even adds a conceptually brilliant VMU game to download (yep, Pop'n Music on
your VMU!). A new Party mode ratchets up the weirdness, with power up-like effects, and the challenge is just as high as in
the first game. The other major addition, is the ability to play the 'append discs', which add even more content. As the game
also contains the originals content, it really is somewhat of a complete package. The same criticisms of the first can be
levelled upon this release, and it won't convince anyone who wasn't converted by it's predecessor, but there's no doubting the
fun that can be had here. The musical variety in Pop'n Music is always impressive, and there's new genres to play this time
round, with the cartoon vampire guy representing the metal/rock track my favourite new addition.
Just like the first, the game is perfectly playable with no knowledge of Japanese, and in fact seems even more geared towards
the obvious overseas interest the title would receive.



Release Region Type Code Rar./Price Notes


Pop'n Music 2 JP JPN T-9590M A 1 c
1 versions, 1 JP

Pop'n Music 3 (append disc)


NTSC-J exclusive
ポップンミュージック 3 アペンドディスク

Publisher: Konami Origin: Japan


Developer: Konami Year: 2000 J
Genre: Rhythm Also on: ARC, PS1
Series: Pop'n Music
Useful Extras: VGA, Arcade stick, Pop'n controller,
a few friends (1-4 players), Pop'n Music 2 required

2009 DCJY Poll: n/a 2013 DCJY Poll: 166th* 2016 DCJY Poll: 185th* *with others in series

The first of the append discs for Pop'n Music (discs that require a copy of Pop'n Music 2 to work), adds extra content and
modes to the already impressive variety of it's predecessor. An addition of a 'Hyper' mode will please those with cat-like
reflexes who found the other modes too easy (how anyone could play at Hyper level is beyond me!), and there's a total of 22
new songs on offer. The variety of songs are cool, with additions of country-pop and soundtrack amongst the new genres
available, and fans of the series will be happy. There's obviously nothing here which changes the core premise established by
past releases, but the relentlessly upbeat music, and bright visuals are as pleasing as ever (or hellish, if you're not a fan).
Challenging as ever, and just as easy to understand, those with Pop'n Music 2 will want this to add to their collection.



Release Region Type Code Rar./Price Notes


Pop'n Music 3 (append disc) JP JPN T-9591M A 1-2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 228


Pop'n Music 4 (append disc)
NTSC-J exclusive
ポップンミュージック 4 アペンドディスク

Publisher: Konami Origin: Japan


Developer: Konami Year: 2000 J
Genre: Rhythm Also on: ARC, PS1
Series: Pop'n Music
Useful Extras: VGA, Arcade stick, Pop'n controller,
a few friends (1-4 players), Pop'n Music 2 required

2009 DCJY Poll: n/a 2013 DCJY Poll: 166th* 2016 DCJY Poll: 185th* *with others in series
The second of the append discs for the Pop'n Music 2, and the final outing for Konami's rhythm series on the Dreamcast,
Pop'n Music 4 doesn't stray far from the path set by it's predecessors, but does add a few interesting bits. The game has had
a graphical overhaul, from the character select screen to the main screen itself, which now features a visual representation of
the pop'n controller, making it slightly easier for me (past titles would mess with my spatial awareness, as the buttons on
screen were all on one level, not the 2 level approach of the controller. It's probably just me though). Bright and colourful as
always, there's also over 30 new songs on offer, in an ever expanding variety of genres – the Elvis-like track a good example.
But other than the graphics and new tracks (and the removal of a couple of modes), this is the same format as before. All the
great points, and criticisms, remain, and by now you're going to know if this is the game for you. Pretty much a must have if
you're a fan of the series and have a copy of Pop'n Music 2.



Release Region Type Code Rar./Price Notes


Pop'n Music 4 (append disc) JP JPN T-9592M A 1-2 c

1 versions, 1 JP

Power Jet Racing 2001


NTSC-J exclusive
パワージェットレーシング 2001

Publisher: CRI Origin: Japan


Developer: CRI Year: 2001 J
Genre: Racing Also on: Dreamcast exclusive
Related titles: Surf Rocket Racers (same basic game)
Useful Extras: VGA, a friend (1-2 players), Translation guide (menus)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Released in the west in a different, inferior, form (see Surf Rocket Racers), Power Jet Racing 2001 is a highly impressive jet ski
racing game from the makers of the Aero Dancing series of games. As may be expected, visuals are a strength. Vistas are
sunny paradises, brimming with life - from cars in Manhattan and Rome, driving through streets, to stunt planes in Niagara
Falls, the detail is often impressive. The water looks great, with great transparency and reflection effects, as the water
manically convolutes underneath the well drawn characters. Races are often busy affairs as you attempt to bunny hop over
large waves or give yourself that perfect position from the leap over a waterfall, and for the most part the controls work well.
There's a crazy pyramid style mode, and the versus options handles the frame rate well. The game's biggest issues revolve
around a lack of depth, and a struggle to know what it wants to be – arcade racer or serious sport-racing game (the latter of
which is sort of lost when reaching the Phantom Ship level). Vastly superior to the reworked western release, and not given
the praise it deserves often enough, Power Jet Racing 2001 is a fun racer that plays well and looks good.



Release Region Type Code Rar./Price Notes


Power Jet Racing 2001 JP JPN T-6806M A 2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 229


Power Stone
NTSC-J, NTSC-U and PAL release
パワーストーン
Publisher: Capcom (Japan / NA) Origin: Japan
Eidos / Capcom (PAL)
Developer: Capcom Year: 1999 J/NA/PAL
Genre: 3D Fighter Also on: ARC, PSP
Useful Extras: VGA, Arcade stick, a friend (1-2 players)
2009 DCJY Poll: 14th* 2013 DCJY Poll: 7th 2016 DCJY Poll: 9th* *with Power Stone 2
A unique, eye catching 3D fighting game from Capcom, Power Stone remains one of the DC's
best. In compact arenas, you battle it out with a cast of cartoon characters in a pseudo-20's
style treasure hunt, using everything in your surroundings to batter opponents into submission. Treasure chests open up in
the arena, and the first there gets a chance to open it up and use whatever is inside it. From rockets to swords, pistols to
hammers, it's ridiculous fun. The other facet of the gameplay is collecting the gems, which can lead to all sorts of frantic
battling, as you land heavy hits on your opponents to grab their gems and power up. 2 player mode is the games soul –
always fun, the manic pace and abundant unlockables, mean no fight is ever the same. Sure, there's a lack of focus, and lacks
the depth that a well-honed fighting game does, but it makes up for in hilarity and energy. It's gorgeous to look at too,
especially in VGA, with a great cartoon feel and clean, colourful graphics throughout, and it has a fittingly 1920's style audio
accompaniment running through. Whilst there's no story mode, Power Stone gets by on the strength of it's aesthetics and
ever-enjoyable bouts. The sequel would add more, but the original is arguably the purer experience. One of the DC's best.

Release Region Type Code Rar./Price Notes
Power Stone NA US T-1201N A 4 c This US release has a White spine
Power Stone NA US-AS T-1201N B 4-5 c All Stars release, orange spine, and has
Sega All Stars on disc itself.
Power Stone JP JPN T-1201M A 1 c
Power Stone EU E/F/G T-36801D-64 A 2-3 c The 2 versions of Power Stone share the
Power Stone EU E/I/S T-36801D-61 A 2-3 c same disc with separate manuals.
5 versions, 2 NA, 1 JP, 2 PAL

Power Stone 2
NTSC-J, NTSC-U and PAL release
パワーストーン 2
Publisher: Capcom (Japan / NA) Origin: Japan
Eidos / Capcom (PAL)
Developer: Capcom Year: 2000 J/NA/PAL
Genre: 3D Fighter Also on: ARC, PSP
Useful Extras: VGA, Arcade stick, a few friends (1-4 players)
2009 DCJY Poll: 14th 2013 DCJY Poll: 7th* 2016 DCJY Poll: 14th *with Power Stone
With Power Stone 2, Capcom delivered a sequel which split the fan base. Whilst everyone agrees it's a good game, the
question of whether this or the original is the best splits fans. For me though, there's little question. What it lacks in original
purity, it gains in just being chaotically brilliant. Adding 2 more players to the action, expanding the bouts to 4 player
mayhem, works superbly. It's bedlam, with more weapons and more moves, ad hoc team-ups with other players, revival of
fallen opponents, and yet feels more focused – with 4 players, the action isn't always on you, allowing for some breathing
space. The scope and originality of the levels is incredible; whether it's in multi-layered stages, encountering falling floors,
climbing buildings, sinking ships, freefalling from an airship – it remains fresh and fun throughout. It's had graphical and audio
improvements as well, sharp graphics, colourful stages and characters and a dynamic, diverse, soundtrack. Even the issue of
depth, one of the few problems with the original, has been dealt with, as not only do we see the extra 2 players on screen
and a team battle mode, but we're treated to 'Adventure mode'. In this, you can find new items and mix and match them in
the item shop to create new weapons and clothing. It's a bit RPG-lite, but it's original and an inspired inclusion which adds
plenty of long term appeal. The mayhem may be too much for some, but PS2 is a joy ride of fun; better, bigger, still fresh and
original, and quite possibly the most fun party game, of any sort, on any system.

Release Region Type Code Rar./Price Notes
Power Stone 2 NA US T-1211N B 5 c This US release has a Black spine
Power Stone 2 JP JPN T-1218M A 1-2 c
Power Stone 2 JP JPN-D T-1218M C 2 c Dorikore release; identified by sticker.
Power Stone 2 EU I/S T-36812D-61 B 5-6 c
Power Stone 2 EU E/F/G T-36812D-64 A 4-6 c PAL versions share disc, separate
manuals.
Power Stone 2 EU EWLP - C 5-6 c Disc codes: 950-0096-50 / 952-0090-50
6 versions, 1 NA, 2 JP, 3 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 230


Prince of Persia : Arabian Nights
NTSC-U exclusive

Publisher: Mattel Origin: USA


Developer: Avalanche Software Year: 2000 NA
Genre: Action-Adventure Also on: PC
Series: Prince of Persia
Useful Extras: none

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 186th

The Prince of Persia series was a firm favourite in the late 80's and early 90's, but by the time of the DC, it's glow was
dimming. It would be a few years before the hugely successful (and entertaining) series reboot on PS2-era consoles, and this
reworked version of Prince of Persia 3D on PC, has neither the charm of the originals or excitement of the reboots. Finding
yourself in the role of the titular Prince, you start in a dungeon and, as with the original, have to negotiate a series of rooms
and environments, engage in a spot of sword fighting, solve sometimes contrived puzzle situations and negotiate all-too
frequent instant death traps, in the pursuit of that timeless gaming standard of rescuing the princess. Graphics have aged
poorly, and the pixel perfect jumping required is not helped by the cumbersome controls. With camera issues, and a boring
fighting system, it all feels a bit of a chore. Released only in NA, at best it's average, with too many flaws, and just not fun.



Release Region Type Code Rar./Price Notes


Prince of Persia : Arabian NA US T-41405N A 2-3 c This US release has a Black spine
Nights
1 versions, 1 NA

Princess Holiday
NTSC-J exclusive
full title is 'Princess Holiday ~Korogaru Ringotei Senya Ichiya~
Princess Holiday 〜転がるりんご亭千夜一夜〜

Publisher: Alchemist Origin: Japan


Developer: Alchemist Year: 2003 J
Genre: Visual Novel Also on: PC, PS2
Major License: Princess Holiday (OVA and other media)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

A popular PC adult visual novel, Princess Holiday is not likely to convert those unimpressed with the genre generally. Set in a
medieval period, you play the role of Cliff Cloud, wandering bard who returns home and soon becomes embroiled in a story
centred around a disguised princess and the daily comings and goings of the denizens of the 'Rolling Apple' Inn. Based around
the standard approach of the genre, the gameplay consists of limited interaction, lots of text, and branching plot lines, as you
build up relationships with the female characters in the game. The setting is nice, and the artwork is pretty good too, but the
gameplay is as limited as usual. With the adult content removed for the console ports, there are some extra storylines and
endings included, and if you can understand what's going on (with or without a translation guide, of which there are a couple
of decent ones available online) it's a decent example of this type of game for the Dreamcast – just don't expect to be
converted to a genre fan if lots of text doesn't appeal to you.



Release Region Type Code Rar./Price Notes


Princess Holiday JP JPN T-47106M A 2 c
Princess Holiday JP JPN-L T-47105M A 2 c This limited edition is a limited first print
edition with a different cover than the
standard release and a voice card.
Limited disc is pink, standard blue.
2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 231


Princess Maker Collection
NTSC-J exclusive
プリンセスメーカーコレクション

Publisher: GeneX Origin: Japan


Developer: Ninelives Year: 2001 J
Genre: Character Creation Also on: SAT
Series: Princess Maker
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

A double pack of 2 Princess Maker titles, previously released individually on the Saturn. Princess Maker 2 was originally
released in 1993, and shows its age, whilst the other title, Princess Maker Yumemiru Yousei (Princess Maker 3), takes things
into an isometric view. To summarise the Princess Maker series, your role is to guide, mentor, look after and bring up, a young
female character. Most of the game is driven through making choices and navigating the stat-heavy screens, but there's also
adventure elements, and both elements, combined with tasks like going to school and making decisions on future jobs and
relationships, combine to give a deep game if you can understand what's going on. It's like Football Manager but with young
Japanese princesses. Sort of. The barrier to enjoying the game (despite one of the most comprehensive online guides being
available) is going to be too high for most. The port of Princess maker 2 looks aged, but there's a certain charm to it's
aesthetics, whilst Yumemiru Yousei looks nicer, with good artwork. It won't be for everyone (or indeed many), but if you have
experience of the genre, or are intrigued, then it's worth a look.


Release Region Type Code Rar./Price Notes
Princess Maker Collection JP JPN T-44801M A 2 c
Princess Maker Collection JP JPN-D T-44801M C 2-3 c Princess Maker Collection's Dorikore
release is one of the many where the
only indication of it being a Dorikore re-
release will be from a sticker on the
front of the wrapper.
2 versions, 2 JP

Prism Heart
NTSC-J exclusive
プリズム・ハート

Publisher: Kid Origin: Japan


Developer: Pajamas Soft Year: 2001 J
Genre: Visual Novel Also on: PC
Series: Prism Ark (sequel on PC and PS2
– also an Anime)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A visual novel centred around a tale of knights, tournaments and the usual array of female love interests for the male
protagonist. As well as progressing your skills and talents as a knight, you have the standard relationship building aspects,
and aside from the interesting setting (and the artwork here is good) it is a standard love sim / visual novel. Another example
of an originally adult orientated title for PC with erotic content removed for the DC, there's nothing specifically bad about the
game, but it is just another example of a genre which has abundant entries in the DC library. It does at least have a well
written story. As always, knowledge of the language is a must.

Release Region Type Code Rar./Price Notes
Prism Heart JP JPN-L T-19711M A 1-2 c The limited edition has 2 discs in a
double case. This edition is still listed as
'limited', due to a T-19712M code being
listed as a standard version in various
sources. This regular edition, however,
does not exist physically.
2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 232


Prismaticallization
NTSC-J exclusive
プリズマティカリゼーション

Publisher: Arc System Works Origin: Japan


Developer: Arc System Works Year: 2000 J
Genre: Visual Novel Also on: PS1
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Arc System Works are better known for their Guilty Gear series (and more recently BlazBlue)
of fighters, but they have published in a broad range of genres over the years, and this is their
one visual novel release on the DC. The main thrust of the story here, sees main character Shoji invited to a summer resort by
an old school friend, where events soon take an odd turn with the same day repeated. Each play through of a day sees little
changes, like previous locked areas exposed, or slightly different events. Away from the interesting concept, however, it plays
like most games of this type. Lots of text is needed to be read though, love relationships are to be nurtured, and various
endings can be witnessed. It doesn't have the greatest aesthetics, but looks decent enough. Only really for those who can
understand the language, and despite some interesting elements, it's pretty standard stuff.

Release Region Type Code Rar./Price Notes
Prismaticallization JP JPN T-22002M B 2-3 c
1 versions, 1 JP

Project Justice: Rival Schools 2


NTSC-J, NTSC-U and PAL release
released as 'Moero! Justice Gakuen' in Japan, and as 'Project Justice' in North
America
燃えろ! ジャスティス学園

Publisher: Capcom (Japan / NA) Origin: Japan


Virgin / Capcom (PAL)
Developer: Capcom Year: 2000 J; 2001 NA/PAL
Genre: 3D Fighter Also on: ARC
Related titles: Rival Schools: United by Fate
(predecessor on ARC, PS1 and PSN)
Useful Extras: VGA, Arcade stick, Keyboard,
a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 43rd 2016 DCJY Poll: 37th
A 3D fighter amongst Capcom's deluge of 2D fighters on the DC, this is a sequel to the Arcade and PS1 title 'Rival Schools;
United by fate'. It combines traditional Capcom combos, with 3 on 3 turn based battles and team up attacks. Using the 'vigor
meter', you unleash double and triple attacks, all of which are intricately designed and animated, and reflect the characters
own backgrounds. The fighting system is fun - not as tight as some, but you'll want to see all the combos and team up's. The
game features a nicely fleshed out story featuring numerous schools (it carries on the story from it's predecessor),and
Capcom have delivered great character design, capturing the many cliched 'high school types' in the fighters styles.
Graphically, it's excellent, the 3D environments are superb - high resolution, detailed and varied, and the fighters are
beautifully animated and well designed. Presentation is great throughout, and the audio, and soundtrack, are excellent. The
game offers plenty to do – the fleshed out story mode for all the featured schools, league and tournament options, free play,
a plethora of unlockables and enough content to keep any fighter happy. The western releases lack the Japanese releases
'board game' mode which added massive amounts of depth (and is highly enjoyable, despite a little bit of a language barrier),
which is a real shame. Nevertheless, Project Justice is a deservingly sought after game and one of the best on the DC.

Release Region Type Code Rar./Price Notes
Project Justice NA US T-1219N B 6-7 c This US release has a Black spine
Project Justice: EU E/F/G/I/S T-7022D-50 B 7 c
Rival Schools 2
Project Justice: EU Ebc - C 7 c Promotional release. Sticker on front,
disc has code starting with P and
'Promotional Copy – not for resale'
printed on inner section of the disc.
Moero! Justice Gakuen JP JPN T-1221M A 3 c
Moero! Justice Gakuen JP JPN-D T-1221M C 3-5 c Identified by sticker on wrapper only.
5 versions, 1 NA, 2 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 233


Pro Mahjong Kiwame D
NTSC-J exclusive
プロ麻雀 極 D

Publisher: Athena Origin: Japan


Developer: Athena Year: 2000 J
Genre: Mahjong Also on: Dreamcast exclusive
Useful Extras: VGA, Translation guide, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Athena's long running Pro Mahjong Kiwame series, are aimed squarely at the serious Mahjong player. It doesn't have fancy
features, historical fantasy opponents or extravagant graphical spectacle, instead it does things the way the more traditional,
professional fan would expect, with real life professional players and all the proper rules you'd expect. Knowledge of Japanese
is a must, as is a working knowledge of the game itself. It does what it sets out to do, but for the average gamer there are
more video-game friendly examples out there.



Release Region Type Code Rar./Price Notes


Pro Mahjong Kiwame D JP JPN T-16801M A 2 c
1 versions, 1 JP

Pro Pinball Trilogy


PAL exclusive

Publisher: Empire Interactive Origin: England


Developer: Cunning Developments Year: 2001 PAL
Genre: Pinball Also on: PC, MAC, PS2, XB
Series: Pro Pinball
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The only 'proper' Pinball title on the Dreamcast, Pro Pinball Trilogy has enough in it to keep those hankering for some flipper
based action satisfied. Featuring 3 tables originally released as stand-alone tables on PC and PS1, Timeshock, Big Race USA
and Fantastic Journey, the game gives the player the ability to tinker with settings, operator menus and even the age of the
machine. There's an impressive amount you can change, but the lack of any real structured content is a shame. The tables
are presented in a sort of POV style, which looks good, but makes details near the top of the tables difficult to see, especially
if you're playing through non-VGA cables. Gameplay is...well, pinball. Chances are you'll know if you want to give this a go
already. The table designs are decent, and the detail is impressive, including the cool dot matrix displays. There's nothing here
to entice those gamers who aren't pinball fans already, but it does what it sets out to do, and does that pretty well.



Release Region Type Code Rar./Price Notes


Pro Pinball Trilogy EU E T-30701D-05 A 2-3 c
Pro Pinball Trilogy EU S T-30701D-06 B 2-3 c
Pro Pinball Trilogy EU F T-30701D-09 B 2-3 c
Pro Pinball Trilogy EU G T-30701D-18 B 2-3 c The 4 PAL versions of Pro Pinball Trilogy
share the same disc but have separate
Instruction Booklets.

4 versions, 4 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 234


Psychic Force 2012
NTSC-J, NTSC-U and PAL release
サイキックフォース2012

Publisher: Taito (JP); Taito/Acclaim(NA/PAL) Origin: Japan


Developer: Taito Year: 1999 J / NA / PAL
Genre: 3D Fighter Also on: ARC, PS1, PS2, PSN
Related titles: Psychic Force (Arcade and PS1 predecessor)
Useful Extras: Arcade stick, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 156th 2016 DCJY Poll: 167th
Taito's sequel to PS1 release 'Psychic Force' is a bit weird. The story tells of a global takeover by Psychics and a group of
similarly disposed rebels fighting against them. It's not the most original story ever told, but then, many fighters don't even
bother. Combat is 3D airborne-based inside floating cubes (although all fighting takes place on a 2d plane and not full 3D),
with emphasis on projectile weapons and psychic powers. Large play areas should lead to some strategic fighting, but sadly,
firing away with a projectile weapon from the other side of the stage seems to work most of the time. 2 player mode delivers
a more exciting game. Even including a story mode doesn't quite make up for lack of refinement in the combat against the
AI.. It looks okay, with nice backgrounds and well drawn fighters, but no VGA mode makes it look dated to modern eyes. It's
not that Psychic Force 2012 is bad, or even generic, it's just the neat concept isn't realised well enough, and the fighting isn't
as fun, or interesting, as traditional fighters. It leaves the title as a forgettable, occasionally played novelty game.


Release Region Type Code Rar./Price Notes
Psychic Force 2012 NA US T-31101N A 2 c This US release has a White spine
Psychic Force 2012 JP JPN T-1101M A 1 c
Psychic Force 2012 EU E T-8106D-05 A 2 c
Psychic Force 2012 EU G T-8106D-18 B 2 c
Psychic Force 2012 EU D/F T-8106D-59 B 2 c The 3 PAL versions of Psychic Force
2012 share the same disc but have
separate Instruction Booklets.
One of the PAL releases without a
'Dreamcast' header on the cover.

5 versions, 1 NA, 1 JP, 3 PAL

The Psychological Game


NTSC-J exclusive
often called 'The Shinri Game' but titled 'The Psychological Game' on spine
ザ・心理ゲーム

Publisher: Visit Origin: Japan


Developer: Visit Year: 2001 J
Genre: Quiz Also on: PS1
Useful Extras: a few friends (1-4 players),
Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The Shinri Game, or the Psychological game, is an odd title. Like previous entries in the series (on Super Famicom), the game
psychoanalyses the player based on responses to various questions. It doesn't do much in the looks department, and there is
a vast amount of Japanese text to read through, as you'd imagine, making the game near impossible to play without
knowledge of the language. Even if you can read it, the 'game' is more a curiosity than a proper, playable title. The actual
ability to 'psychoanalyse' is limited, and it isn't much fun. However, there are 3, 4 player mini games included in the game
which are actually fully playable, even without knowledge of the language. There's a top down, western shoot out which is
quite good fun, a clone of the old Atari arcade title 'Warlords', which suffers from being too fast, and finally a memorise-
sequence music game, which is as simple as it sounds. These mini games don't make up for the strange and forgettable main
content though, and the overall cheap nature of the game.

Release Region Type Code Rar./Price Notes
The Psychological Game JP JPN T-43403M B 2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 235


Psyvariar 2 – The will to fabricate
NTSC-J exclusive
often simply known as 'Psyvariar 2'
サイヴァリア 2 ザ・ウィル・トゥ・ファブリケート

Publisher: Success Origin: Japan


Developer: Skonec Year: 2004 J
Genre: Shmup Also on: ARC, PS2, XB
Related titles: Psyvariar (Arcade and PS2 predecessor)
Useful Extras: VGA, Arcade stick, Translation guide (menus)

2009 DCJY Poll: n/a 2013 DCJY Poll: 120th 2016 DCJY Poll: 151st
This DC port of a South Korean developed arcade shmup, has Ikaruga levels of sweeping majestic backgrounds and
impressive boss battles and a Giga Wing-like barrage of screen filling, enemy fire, but it's a quite different game to either. It's
colourful stages and superb bosses are visually excellent, and the explosions are just superb. Add a somehow suitably fitting
mix of sweeping operatic and Euro techno-dance soundtrack, and you have a game which pleases the eyes and the ears
equally. The main 'gimmick', in terms of gameplay, is the buzz system, which sees you claim higher points and more powerful
shots when chaining together close runs on enemy bullets. It's challenging but rewarding. The pace can seem slow to start,
especially with the male character, but rocking the stick side to side sees your fighter spin and fire rate increase, speeding
things up and making the buzz system an exhilarating experience. It can be hard to know where the hit-box of your craft is,
making the buzzing sometimes a lottery. Whilst the game feels stripped down, boss heavy and with no power ups, there's
plenty of options to configure, including screen modes. It is a short game, and one where repeated plays for high scores will
give the depth. Psyvariar 2 is another impressive post-death DC title, and one with zero language barrier.

Release Region Type Code Rar./Price Notes
Psyvariar 2 – The will JP JPN T-9907M A 6 c Some Sega Direct orders came
to fabricate with a Psyvariar 2 dog tag.
1 versions, 1 JP

Puyo Puyo 4
NTSC-J exclusive
also known as 'Puyo Puyo~n'
ぷよぷよ〜ん

Publisher: SEGA Origin: Japan


Developer: Compile Year: 1999 J
Genre: Puzzle Also on: N64, PS1, GBC
Series: Puyo Puyo / Puyo Pop
Useful Extras: VGA, Arcade stick, a few friends (1-4 players),
Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: 134th 2016 DCJY Poll: n/a
Everyone loves a bit of Puyo Puyo. Whether through Dr Robotnik's Mean Bean machine, or in it's original form on one of the
many versions the series has had, chances are most will have experienced it at some point. Since Sega took the franchise on
after the demise of Compile, it's become a staple Sega fan choice, and 3 entries in the series made it to the DC. This is the
first, and the 4th main game. Gameplay doesn't differ much from what the series had previously set up – as the Puyo fall into
play, you need to match combos of 4 or more of the same colour, with the aim of setting off a chain of combos, or pops, to
send non-colour 'nuisance' puyo into your opponents play area, ultimately looking to fill your opponents side to the top before
yours. It's classic gameplay, immediately playable and addictive, and will take an age to perfect. Puyo Puyo 4 has story
elements which will require knowledge of Japanese to understand, but this isn't essential. This release also adds special
powers for characters, having different effects on the play, but it doesn't change the basic concept. The game looks good,
with some nice animation and a vibrant look, and has that chirpy, poppy soundtrack often found in Japanese puzzlers.
Overshadowed by Sonic Team's Puyo Puyo Fever somewhat, Puyo Puyo 4 remains a great puzzle title for the Dreamcast.

Release Region Type Code Rar./Price Notes
Puyo Puyo 4 JP JPN HDR-0014 A 1-2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 236


Puyo Puyo DA! Featuring ELLENA System
NTSC-J exclusive
ぷよぷよ DA! -featuring ELLENA system-

Publisher: Compile Origin: Japan


Developer: Compile Year: 1999 J
Genre: Rhythm Also on: ARC
Series: Puyo Puyo / Puyo Pop
Useful Extras: VGA, Arcade stick, a friend (1-2 players), Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: 197th 2016 DCJY Poll: n/a
Taking the Puyo Puyo series, and mixing it with the always popular rhythm genre, sounds a
great idea – and that's exactly what Puyo Puyo DA! does. Sadly, whilst the idea is sound, the outcome is less than satisfying.
It has a pretty basic approach to the genre – each stage sees a different song (taken from the Puyo Puyo franchise), and your
character (also a mix of past characters in the series) must dance off against an opponent. You do this by having to press the
correct button which is highlighted on screen. The AI has a go at a section, and then it's your turn. And that.... is pretty much
that. On any of the difficulty levels, it's all very simple, and easy, and there's little to nothing which changes the gameplay at
any stage. There's a small selection of songs and characters, and whilst big Puyo Puyo fans will appreciate bits, it's all too
simplified to be a game to get excited about. Graphics are weak, looking like a cut price Samba De Amigo, and the songs are
so chirpy they may drive you to insanity. Could of been great, but sadly it's simply not.

Release Region Type Code Rar./Price Notes
Puyo Puyo DA! Feat. ELLENA JP JPN T-6601M A 2 c
System 1 versions, 1 JP

Puyo Puyo Fever


NTSC-J exclusive
also known by it's western release name on other systems 'Puyo Pop Fever'
ぷよぷよフィーバー

Publisher: SEGA Origin: Japan


Developer: Sonic Team Year: 2004 J
Genre: Puzzle Also on: PC, MAC, PS2, GC, XB,
GBA, PDA, PSP, NDS,
XB360
Series: Puyo Puyo / Puyo Pop
Useful Extras: VGA, a friend (1-2 players), Translation guide (minimal)
2009 DCJY Poll: 85th 2013 DCJY Poll: 107th 2016 DCJY Poll: 99th
Puyo Puyo Fever, marks a turning point in the series. The first game not developed by Compile, original developers of the
series, there's a change of look and some new elements, although the fundamental gameplay remains, and the story takes a
more back-seat role compared to it's predecessor. The new look is an odd one – it's a style that we've seen often since, but it
looks a bit garish at times, and just a little too cute for it's own good. The new elements are interesting – there can now be
combinations of 3 or 4 puyo's falling, rather than the standard 2, a fever bar can be used to deal significant damage to your
opponent, and clearing the screen gives you a pre-built pattern which, correctly manipulated, can result in large combos. The
elements don't inflict any damage on the appealing gameplay, and it remains a fun and addictive game to play. Indeed, it
could be said the added focus on big chain combos adds another layer of appeal. The last 1 st party title released on the
console, there's little language barrier here, and it still looks and plays well today.

Release Region Type Code Rar./Price Notes
Puyo Puyo Fever JP JPN HDR-0216 A 3-4 c
Puyo Puyo Fever JP JPN-D HDR-0217 C 4-5 c Dorikore release identified by sticker on
wrapper. This is a late Dorikore release,
so much so that many sources don't list
it as such.
Puyo Puyo Fever Deluxe Set JP JPN-O HDR-0216 C 5-6 c Sega released a Deluxe set for Puyo
Puyo Fever. It features a copy of the
game, as you'd expect, a Puyo Puyo Key
ring strap and a 70cm wide Beanbag!
This version was a D-Direct exclusive
and is often referred to as the 'Puyo
Puyo Fever D-Direct version'. Same
game as standard.
3 versions, 3 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 237


Q*Bert
NTSC-U exclusive

Publisher: Hasbro Interactive Origin: Canada / USA


Developer: Artech Studios / Pipe Dream Int. Year: 2000 NA
Genre: Puzzle Adventure Also on: PC, MAC, PS1
Related titles: Q*Bert (original Arcade title)
Useful Extras: a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 182nd 2016 DCJY Poll: n/a
Remakes of classic arcade titles were all the rage during the Dreamcast's lifetime, and this is
another example. The original Q*bert is a legitimate classic of arcade gaming, and the isometric colour changing cube
gameplay lies at the heart of this reworking. You can play 'classic', which is just like the original, head to head or 'adventure
mode', which aims to give some story and depth to the title. Avoiding enemies as you change all the blocks to the desired
colours, classic mode will bring a smile to those who remember it in the arcades. Head to Head adds a competitive side that
really wasn't required. Adventure mode is disappointing – it feels out of place, and whilst levels progressively get more
interesting, gameplay is tiresome. Aesthetically it's also a bit unremarkable. There's no denying the classic gameplay of
Q*Bert, but this re-imagining doesn't feel like a particularly needed entry in the series.

Release Region Type Code Rar./Price Notes
Q*Bert NA US T-40403N A 1 c This US release has a Black spine
1 versions, 1 NA

Quake III Arena


NTSC-U and PAL release

Publisher: SEGA Origin: USA


Developer: iD Software / Raster productions Year: 2000 NA / PAL
Genre: First person shooter Also on: PC, MAC, PS2, XBLA
Series: Quake
Useful Extras: VGA, Keyboard, Mouse, Broadband adaptor,
a few friends (1-4 players), Online functions (play),
DreamPi compatible

2009 DCJY Poll: 27th 2013 DCJY Poll: 28th 2016 DCJY Poll: 32nd
The DC was released with much hype about the systems online capabilities, but a year into it's western shelf life, it was still
missing that killer game to play online. Step forward Quake 3 Arena. At the forefront of the competitive multiplayer FPS
gaming that was starting to take root on the PC, a DC port was seemingly inevitable. Visually, it's impressive, keeping a
smooth frame rate (especially through VGA) and despite a drop in resolution, retains the excellent lighting and demonically
gloomy atmosphere you'd expect from Quake. Some issues become obvious immediately. Playing on a DC pad is an exercise
in frustration, as it never has the intuitive, precise feel you'd want from the game. The 4 player per map maximum, online or
off, and smaller average map size than on PC, also left me feeling short changed. But my misgivings soon vanished when I
plugged in the trusty DC keyboard and mouse. Never has a game transferred in my affections as quickly, as it turned into the
excitingly fast and smooth game I remembered. With that control setup, it plays incredibly close to the PC version, a
remarkable feat when you compare the relative prices of a 2000-era gaming PC and Sega's humble little box. Yes, there's still
only 4 players a map (making the Capture the Flag mode in particular redundant), but the map design is superb in never
making stages feel empty. Throw in the excellent AI, and the ability to still play Quake 3 with human opponents online, using
a variety of methods, and the game becomes essential. A hugely enjoyable game, with the right controls, that really showed
what the DC could do in the online gaming world, and remains a gaming classic.

Release Region Type Code Rar./Price Notes
Quake III Arena NA US 51061 A 2 c This US release has a Black spine
Quake III Arena NA BRA 197296 C 4-6 c The Brazilian release can be
distinguished by the mash up of
Japanese and US style covers, especially
from the orange quarter circle
containing the DC swirl in the bottom
left of the cover.
Quake III Arena EU E/F/G/S MK-51061-50 A 1 c
Quake III Arena EU EWLP - C 1-2 c Disc codes: 950-0115-50 / 952-0106-50
4 versions, 2 NA, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 238


Quiz Ah! My Goddess
NTSC-J exclusive
also known as 'Quiz Aa! Megami-sama: Tatakau Tsubasa to Tomoni'
クイズ ああっ女神さまっ ~闘う翼とともに~

Publisher: SEGA Origin: Japan


Developer: WOW Entertainment Year: 2000 J
Genre: Quiz Also on: ARC
Major License: Ah! My Goddess/Oh! My Goddess!
(Manga and other media)
Useful Extras: VGA, Arcade stick, a friend (1-2 players),
Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A quiz game based around the Ah! My Goddess / Oh! My Goddess! franchise, seeing you answer questions posed by various
characters in the manga/series. It looks decent enough, but as there's no 'action' to speak of, and just questions, it's not that
exciting. As someone who has no knowledge of the source material and can't read the copious amounts of Japanese text that
abounds within the game, it was pretty much unplayable for me, and will be the same for anyone who isn't proficient in the
language. Even if you're able to read what's going on, you'd need to be a big fan of the series to get much out of the game.
For collectors, however, the limited edition big box is appealing. There's loads of extras, including a cushion, and it will sit
nicely with the other overly large box sets.

Release Region Type Code Rar./Price Notes
Quiz Ah! My Goddess JP JPN HDR-0105 A 1 c
Quiz Ah! My Goddess JP JPN-L HDR-0123 A 2-3 c The limited edition of 'Quiz Ah! My
Goddess' features a larger box with
loads of little goodies. A stamp set, a
cushion, a figure to go on the analog
stick and an extra disc.
2 versions, 2 JP

Racing Simulation 2: Monaco Grand Prix Online


PAL exclusive
also known as 'Monaco Grand Prix 2 Online'

Publisher: Ubi Soft Origin: France


Developer: Ubi Soft Paris Year: 2001 PAL
Genre: Racing Also on: Dreamcast exclusive
Related titles: Monaco Grand Prix (same base game)
Major License: Monaco (race circuit)
Useful Extras: VGA, Steering wheel, Keyboard,
Online functions, a friend (1-2 players),
DreamPi compatible

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
With so many PAL games having their online content reduced, or removed, any title which had online ability was welcomed.
Ubi Soft seemed to realise this, and took to releasing their racing titles again, but with an online focus. Cynical maybe, but it
did give some gamers what they wanted. RS2:MGP Online is effectively a re-release of Monaco Grand Prix (or any of it's
other release names – Ubi Soft really never got the hang of naming this game) with an additional On-Line mode. The Menu's
have been polished a little, and the retro mode is gone, but everything else is just like in the original release. The experience
is decent – a full F1 multiplayer experience is something only recently perfected, and whilst it lags behind modern attempts, it
recreates the close, competitive racing of the real sport when players of a similar quality play together – but it suffered the
same criticisms that the original did, namely an overly difficult simulation mode and occasionally twitchy arcade handling.
Now playable online again (thanks once more to the efforts of Shuouma), some of it's faults can be forgiven, as it gives
players a chance to play a more 'serious' type of racer. Grab some Dreamcast-owning, online-enabled F1 fans and recreate an
earlier age of the sport.

Release Region Type Code Rar./Price Notes
Monaco Grand Prix 2 Online EU EWLP - C 2-3 c Disc codes: 950-0170-50 / 952-0165-50
Racing Simulation 2: Monaco EU E/F/G/I/S T-45006D-50 B 2-3 c Made somewhat harder to find due to
Grand Prix On-Line many people confusing it with the non
online version.
2 versions, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 239


Radirgy
NTSC-J exclusive
sometimes referred to as 'Radilgy'
ラジルギ

Publisher: Milestone Origin: Japan


Developer: Milestone Year: 2006 J
Genre: Shmup Also on: ARC, GC, PS2, 3DS, Wii
Related titles: Karous (same developer and concept)
Useful Extras: VGA, Arcade stick, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: 151st 2016 DCJY Poll: 188th

Unlike Milestone's previous DC shooter, Chaos Field, Radirgy takes a more traditional approach. Sporting a striking, cel-shaded
anime style, it falls somewhere between JSR and a Flash game. Replacing the usually dark, space operatics of other shooters
with a colourful and sugary sweet palette, is interesting and certainly an eye catcher. There's a bit of a language barrier to
understand the plot, but it's implemented through in-game emails to main character Shizuru Kamigosa, which is cool. Sadly,
the rest of the game is less interesting. Gameplay features 3 standard bullet attacks, close combat sword and an extra
weapon which sucks up all the enemy fire and deals out damage. Various power ups will help you obtain mighty firepower,
but it's not as fun as it should be. Your ship also auto-equips a shield which reflects enemy fire and can add to your multiplier
when you hover over enemies. A mobile phone 'signal' indicates the combo score. The combination of all these options should
make for an enjoyable mix, but sadly, it doesn't quite do it. It's often confused with a variety of projectiles and pick ups, and
whilst not tough, it can be frustrating. For such a stylish and original game, it's a shame the gameplay is a tad boring. In the
style stakes, it scores highly, but the game just isn't as interesting or as refined as the best examples of the genre.

Release Region Type Code Rar./Price Notes
Radirgy JP JPN T-47802M A 6 c
Radirgy JP JPN-L T-47802M C 7 c Sega Direct release with Phone card.
Game same as standard release.
2 versions, 2 JP

Railroad Tycoon II
NTSC-U and PAL release
often referred to as 'Railroad Tycoon II Gold Edition' in North America

Publisher: Gathering of Developers (NA) Origin: USA


Take-Two Interactive /
Gathering of Developers (PAL)
Developer: PopTop Software / Year: 2000 NA / PAL
Tremor Entertainment
Genre: Strategy Also on: PC, MAC, PS1
Series: Railroad Tycoon
Useful Extras: VGA, Arcade stick, Mouse
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

A great strategy game of epic historical railroad-building proportions on the PC, this games translation to the DC does a good
job of recreating the scale and detail onto a console. Best played with a mouse, you take the reigns of your own railroad
company over a series of missions based on historical periods of the industry. Managing cargo, providing towns and cities with
stations, and meeting their needs, or building railroads connecting continents, the game has wide scope and plenty to do. The
interface is fairly simple, but allows tweaking of numerous elements, and those who can't get enough of railway history will
get a kick out of the real life trains, scenarios and financial play. Including the PC's add on pack (hence the 'gold edition'
subtitle in the US), it isn't the best looker on the DC, and those wanting quick action won't be satisfied, playing as it does,
over the course of decades. It isn't perfect – it's noticeably simpler than some similar titles, pad control is awkward and
mouse control is sometimes fiddly – but it's one of the best titles for those of a strategic inclination on the Dreamcast.

Release Region Type Code Rar./Price Notes
Railroad Tycoon II NA US T-41902N A 1 c This US release has a White spine
Railroad Tycoon II EU E T-40505D-05 A 1 c
Railroad Tycoon II EU F T-40505D-09 A 1 c
Railroad Tycoon II EU G T-40505D-18 A 1 c The 3 PAL versions share the same disc
but have different Instruction Booklets.
4 versions, 1 NA, 3 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 240


Rainbow Cotton
NTSC-J exclusive
レインボーコットン

Publisher: Success Origin: Japan


Developer: Success Year: 2000 J
Genre: Shmup Also on: Dreamcast exclusive
Series: Cotton
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: 175th 2016 DCJY Poll: 175th
The long running Cotton series reached a high point with the technically impressive Panorama Cotton on the Mega Drive, but
it's high price amongst collectors means most will know the series primarily from it's horizontal shooter incarnations. Rainbow
Cotton, however, sees a return to the 3D 'into the screen' style, with mixed results. You control the eponymous young witch
Cotton through a variety of striking 3D levels, each preceded with a nice Anime cut scene. Vibrant colours and neat design in
the on rails levels see you dipping under bridges, soaring past Halloween-Christmas inspired buildings, and dispatching a
variety of enemies, using either your main shot or magic effects. There's some tough, well designed bosses too. Even the
music and Japanese voice overs are high quality. It's a shame then, that the game is such a massive pain to play. The camera
centres behind Cotton, and centres itself after movement. This makes accurate aiming almost impossible. The targeting reticle
is blocked by Cotton herself, and movement is too fast, resulting in not being able to tell what you're aiming at, or what
you've hit. At hectic points, it becomes even more confusing. How such an obviously poor system was implemented is a
mystery. Rainbow Cotton could have been superb, it certainly has the looks, but it's gameplay is just not up to scratch.

Release Region Type Code Rar./Price Notes
Rainbow Cotton JP JPN T-9901M B 6-7 c
1 versions, 1 JP

Rayman 2: The Great Escape


NTSC-J, NTSC-U and PAL release
known more simply as 'Rayman 2', and as 'Rayman Kaizokusen Kara no
Dasshutsu!' in Japan
レイマン 海賊船からの脱出!

Publisher: Ubi Soft Origin: France


Developer: Ubi Soft Montpelier Year: 2000 J / NA / PAL
Genre: 3D Platformer Also on: PC, N64, PS1, PS2, GBC
NDS, 3DS, iOS, PSN
Series: Rayman
Useful Extras: VGA, a few friends (1-4 players), Online functions (website)
2009 DCJY Poll: 31st 2013 DCJY Poll: 18th 2016 DCJY Poll: 23rd
Moving Rayman into the 3rd dimension, after the successful 2D platform origins, was probably a risk. Success was not assured,
many other 2d stars didn't transition well, but with this sequel, Ubi Soft created a masterpiece. A clever, funny, good looking
adventure, Rayman 2 is the best title of it's type on the Dreamcast. It looks good, with beautifully created landscapes, and the
lovingly crafted world is chock full of detail and intelligent design, helped by a consistently smooth 60 fps. The soundtrack is
great, the inhabitants of this fairy tale landscape interesting, and Rayman himself embraces the new 3D world, emerging as a
loveable character in the process. The story sees a group of robotic pirates led by Admiral Razorbeard, and Rayman's quest to
not only thwart them, but also obtain the 1000 shattered pieces of the world, in the form of 1000 yellow lums. I won't spoil
the plot, as it's a well written tale worth enjoying as you play. The game takes you to various locations, with numerous
different events changing the core platforming gameplay as you progress, but it always remains interesting and fun to play.
With mini games, unlockable levels and new abilities, the game doesn't skimp in terms of content either. Sure, at times it can
be a little linear, and a bit too easy, but the superbly realised world in which Rayman 2 exists is as thoroughly enjoyable now
as it was upon release.

Release Region Type Code Rar./Price Notes
Rayman – The Great Escape JP JPN T-17703M A 2 c
Rayman 2: The Great Escape NA US T-40219N A 1-2 c This US release has a White spine
Rayman 2: The Great Escape NA BRA 197076 C 4-6 c The Brazilian release can be
distinguished by the bespoke Brazilian
packaging Tec-Toy gave their releases.
Rayman 2: The Great Escape EU E/F/G/I/S T-17707D-50 A 1-2 c
Rayman 2: The Great Escape EU EWLP - C 2 c Disc codes: 950-0042-50 / 952-0040-50
5 versions, 2 NA, 1 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 241


Ready 2 Rumble Boxing
NTSC-J, NTSC-U and PAL release
レディ・トゥ・ランブル・ボクシング

Publisher: Midway (NA/PAL); SEGA (Japan) Origin: USA


Developer: Midway Year: 1999 NA/PAL; 2000 J
Genre: Sport - Boxing Also on: N64, PS1, GBC
Series: Ready 2 Rumble Boxing
Useful Extras: VGA, Arcade stick, a friend (1-2 players)

2009 DCJY Poll: 48th* 2013 DCJY Poll: 64th* 2016 DCJY Poll: 52nd*
*with Round 2

Midway's Ready 2 Rumble Boxing garnered a lot of press as a western DC launch title, and it's not hard to see why. The
simple controls, exceptional presentation and real 'next gen' graphics, make for a satisfyingly impressive DC title. It's chock
full of character – bold figures, excellent in game audio and arcade play. Packing a punch with a decent arcade mode and a
more in depth championship mode, everything should be excellent. However, R2R is, when you get past the charm and eye
candy, a tad too simple. Whilst different attacks can be mastered, button bashing can often have the same result. It's better
to turn the difficulty up, but it can never shake the simplicity fully. Bouts can become repetitive, and as it's bout after bout
with only the neat training mini-games to break it up, it can soon become quite boring. If the style wasn't so great, it'd be
very run-of-the-mill – the fighters make the game. 2 player mode is more appealing, as beating the crap out of a friend,
taunting them and unleashing the 'rumble' effect after a series of perfectly landed punches, will likely never get tiresome
when you can see their psychological pain in person. A fun, simple but stylish arcade boxing title, best played with a friend.



Release Region Type Code Rar./Price Notes


Ready 2 Rumble Boxing NA US T-9704N A 1 c This US release has a White spine
Ready 2 Rumble Boxing NA US-AS T-9704N C 3-6 c The Sega All Stars release of Ready 2
Rumble Boxing. Different covers (black
on left, in the later US Dreamcast style,
rather than the white of the original) ,
and a different disc distinguish the
release. The disc however is not labelled
as 'Sega All Stars' like many of these
releases, but instead is the same as the
'Hot!New!' release, which is a Red
rather than the originals Yellow disc.
As with a few of the other All Stars
releases, this is a tough one to find.
Ready 2 Rumble Boxing NA USvar T-9704N A 2 c One of the 'Hot! New!' Re-released US
Dreamcast titles. This can be seen
primarily by a 'Hot! New!' sticker on the
front cover, or printed on the manual.
The other difference is the colour of the
disc – the original standard release has
a Yellow disc, this release is a Red one.
This 'variant' is quite easy to find, but
tends to fetch slightly more than the
standard version – both, though, are
cheap.
Ready 2 Rumble Boxing NA BRA 197196 C 4-6 c The Brazilian release can be
distinguished by the mash up of
Japanese and US style covers, especially
from the orange quarter circle
containing the DC swirl in the bottom
left of the cover.
Ready 2 Rumble Boxing JP JPN HDR-0051 A 1-2 c
Ready 2 Rumble Boxing EU E T-9704D-05 A 1 c
Ready 2 Rumble Boxing EU D/F/G T-9704D-51 A 1 c
Ready 2 Rumble Boxing EU E/I/S T-9704D-61 A 1 c The 3 PAL versions of Ready 2 Rumble
Boxing have separate Discs and
Instruction Booklets.
Ready 2 Rumble Boxing EU EWLP - C 2 c Disc codes: 950-0026-50
9 versions, 4 NA, 1 JP, 4 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 242


Ready 2 Rumble Boxing Round 2
NTSC-U and PAL release

Publisher: Midway Origin: USA


Developer: Midway Year: 2000 NA/PAL
Genre: Sport - Boxing Also on: N64, PS1, PS2, GBA
Series: Ready 2 Rumble Boxing
Useful Extras: VGA, Arcade stick, a friend (1-2 players)

2009 DCJY Poll: 48th* 2013 DCJY Poll: 64th* 2016 DCJY Poll: 52nd*
*with first Ready 2 Rumble

Midway's follow up the fan favourite Ready 2 Rumble Boxing doesn't reinvent the game, but instead offers some much needed
tweaks and changes. The fighting itself is very similar, and can descend into button mashing just like before, but it is fun, and
with parrying (although its never essential to use) and an expanded rumble meter which can be filled 3 times for a final
knockout blow, it's a slightly more satisfying experience, and is more balanced than before. A more realistic championship
mode is welcome, and all modes have been fleshed out slightly – as have the characters, where a new cast joins the
favourites, and look just as good as before. Crisper graphics just add to the visual glory the first title basked in. With plenty of
characters to unlock (including perennial DC favourite Michael Jackson), as any good arcade title should, seasoned fans will
have something to aim for. It's not that ambitious, and retains some faults from the first, but it's an enjoyable sequel.


Release Region Type Code Rar./Price Notes


Ready 2 Rumble Boxing: NA US T-9717N A 1-2 c This US release has a Black spine
Round 2
Ready 2 Rumble Boxing: EU E/F/G/S T-9711D-50 A 1-2 c
Round 2
Ready 2 Rumble Boxing: EU EWLP - C 2 c Disc codes: 950-0105-50 / 952-0099-50
Round 2 (Beta) Although it is labelled 'Beta', the
contents are identical to the retail
release.

3 versions, 1 NA, 2 PAL

Real Sound: Kaze no Regret


NTSC-J exclusive
リアルサウンド ~風のリグレット~

Publisher: WARP Origin: Japan


Developer: WARP Year: 1999 J
Genre: Audio Novel Also on: SAT
Useful Extras: VGA, Translation guide (audio only)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Whilst Real Sound will be inaccessible to anyone who isn't fluent in Japanese, the concept and execution should still be
applauded. Developed first for the Saturn, the game is designed to be primarily enjoyed by partially sighted and blind gamers.
Coming from the mind of Kenji Eno of Warp, you may not be surprised to know that the audio-novel's story ends up being a
little strange, involving a spate of mysterious murders in a Tokyo subway station. As a non speaker, I can't comment directly
on the story, but by all accounts it's a well written tale, with exceptional audio quality. There is a visual side to things, but
that's not the main thrust of the game, although the title plays out through audio, in a similar way to a visual novel would.
Within the packaging of the game, there's also instructions in braille, a well thought out inclusion, and a copy of the D2 Shock
disc, which contains several mini games and pieces of information from the world of D2. As a package, it's impressive. Whilst
the game will not be every gamers cup of tea, even if they can understand it, just the fact that it exists is fascinating.

Release Region Type Code Rar./Price Notes
Real Sound: Kaze no Regret JP JPN-L T-30001M B 2 c The box contains a copy of D2 Shock,
some seeds and Braille cards. Double
Jewel case.
The existence of a supposed 'standard'
edition, with T-30002M code, is unlikely,
and generally considered not to exist.
. 1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 243


Record of Lodoss War
NTSC-J, NTSC-U and PAL release
full title is 'Record of Lodoss War: The Advent of Cardice' and known in Japan as
'Lodoss Shima Senki: Jashin Kourin'
ロードス島戦記 邪神降臨

Publisher: Kadokawa Shoten / ESP (Japan) Origin: Japan


Crave / Conspiracy Ent. (NA)
Swing! (PAL)
Developer: Neverland Year: 2000 J / PAL, 2001 NA
Genre: RPG Also on: Dreamcast exclusive
Series: Record of Lodoss War
Major License: Record of Lodoss War (Novels and other forms of media)
Useful Extras: VGA

2009 DCJY Poll: 82nd 2013 DCJY Poll: 152nd 2016 DCJY Poll: 69th
Based on a series of novels by Ryo Mizuno, which were in turn highly influenced by D&D, the Dreamcast's version of Record of
Lodoss War remains a system exclusive, and is rather good. Those familiar with the action-RPG, hack and slash, inventory
management of Diablo will know what to expect. You start the game being brought back to life, an ancient warrior restored to
battle the goddess of destruction, Cardice. Whilst characters and plot elements are taken from the novels, no prior knowledge
of the series is needed. After learning the basics of control and use of items, you soon encounter some of the games
numerous enemies. Goblins, spiders, demonic flying beasts, dragons... there's a vast array of baddies to dispatch as you
progress. Gameplay is simple, with hordes of enemies to dispatch on screen at once, but control is good, with a rotatable
camera and easy access to the inventory, potions and spells. The play area is large, and there's various quests to embark on.
The gathering of mithrill allows for weapons and armour to be inscribed with runes, a key part of the game. You level up fairly
frequently too. The story is well written, whether in cut scenes or through in game dialogue. The highly detailed graphics are
excellent, as is the in game audio. The only real criticism of the game is in it's repetitive gameplay. Fans of the genre,
however, will appreciate the well crafted, detailed and interesting game world. An excellent and highly enjoyable adventure.


Release Region Type Code Rar./Price Notes


Record of Lodoss War NA US T-40218N A 3-4 c This US release has a Black spine
Record of Lodoss War JP JPN T-27903M A 2 c
Record of Lodoss War JP JPN-D T-27903M-1 B 2-4 c Record of Lodoss War's Dorikore release
is one of the many where the only
indication of it being a Dorikore re-
release will be from a sticker on the
front of the wrapper.
Record of Lodoss War EU E T-7012D-05 A 2-3 c
Record of Lodoss War EU F T-7012D-09 B 3-4 c The French version of 'Record of Lodoss
War' has a different cover than the
other European versions.
Record of Lodoss War EU G T-7012D-18 B 2-3 c
Record of Lodoss War EU D/E/I/P/S T-7012D-97 A 2-3 c Sharing the same front cover as the
standard English language release, this
version is noticeable by the many
languages on the back cover.
The 4 versions of Record of Lodoss War
released in PAL regions have different
discs and Instruction booklets, with only
the French differing in front Cover
design.
Record of Lodoss War EU Ebc - C 5-6 c This Ebc is one of the Promotional
releases. Should have a sticker on the
front, and the disc itself will have a code
starting with P and 'Promotional Copy –
not for resale' printed on the inner
section of the disc.
Record of Lodoss War EU Ebc (T-7012D-09) D 2 c This Ebc is one of the Promotional
releases. Should have a sticker on the
front, and the disc itself will have a code
starting with P and 'Promotional Copy –
not for resale' printed on the inner
section of the disc. This version is for
the French release, which has a
different cover than the rest of Europe.
9 versions, 1 NA, 2 JP, 6 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 244


Red Dog
NTSC-U and PAL release
full title is 'Red Dog: Superior Firepower'

Publisher: SEGA (PAL) Origin: England


Crave (NA)
Developer: Argonaut Games Year: 2000 NA / PAL
Genre: Action Also on: Dreamcast exclusive
Useful Extras: VGA, a few friends (1-4 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 145th
Sometimes, you just want to blow things up. Although there's a semblance of a story here,
about an alien ally-turned-foe called the Haak, Argonaut's vehicular violence title is all about using your weapons to unleash
destruction. Controlling the eponymous 'Red Dog', you negotiate several levels whilst utilising your highly manoeuvrable
vehicle. Awkward camera aside, it's quite fun to control. Branching levels, deployable drones and upgrades are at your
disposal, and neat set pieces make for a varied series of challenges. Whilst it isn't too taxing for the most, the impressive
bosses require some trial and error that result in inevitably losing a couple of your precious 3 lives. Some sections have
overwhelming enemies, whilst others have punishing time limits, so frustration can often set in before reaching the better,
later levels. It looks okay, although a little flat like other early DC releases, and the mixed soundtrack is passable. A split
screen mode has a nice selection of maps and modes, which is a nice addition. It won't win many awards, and the frustration
can be high, but there's enough nice touches and cool firepower to make the game a fun diversion.

Release Region Type Code Rar./Price Notes
Red Dog NA US T-40215N B 4 c This US release has a Black spine
Red Dog EU E/F/G/S/i MK-51021-50 A 1-2 c No 'Dreamcast' header on cover.
Red Dog includes Italian instructions in
the booklet, but not on the rear cover.
Red Dog EU EWLP - C 2-3 c Disc codes: 950-0035-50 / 952-0032-50
3 versions, 1 NA, 2 PAL

Redux Dark Matters


Indie release
Publisher: Hucast Origin: Germany / Spain
Developer: Hucast / KTX Year: 2014 WW
Genre: Shmup Also on: PC
Related titles: Dux / Dux 1.5 Series: Dux
Useful Extras: VGA, Arcade stick
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Did we really need yet another re-working of Hucast's 2009 indie release Dux? Probably not,
especially seeing as the high definition graphics promoting this release, ended up being
decidedly low res. Which was naughty. But criticism of the 'creative' use of promotional
screenshots aside, Redux does improve on what came before. The darker, more fittingly sci-fi
themed graphics look better, despite the resolution drop. A smaller ship makes things less
claustrophobic, and using Dux 1.5's weapon system makes things more enjoyable (and
progress more achievable). An added veteran mode also helps bulk out the game. It's the best of the Dux releases, but it
can't be forgotten that this is just the same game, with a new, often downgraded, look. Hucast didn't do themselves any
favours in the DC scene with how they handled this release, and whilst enjoyable, isn't it time for a new game now?

Release Region Type Code Rar./Price Notes
Redux Dark Matters WW HBW - B 4 c The regular edition (RE) release which
comes in a DVD style case.
Redux Dark Matters WW HBW-L - C 4-6 c Limited edition (LE) comes with the Dux
1.5 disc in DVD case & different artwork
Redux Dark Matters WW HBW-L - C 4-6 c Special edition (SE) – Same as Limited
edition, but comes in Steel Case.
Redux 1.1 CE WW HBW-O RDX11CE-JP C 4 -6 c The convoluted story of Dux and Redux
goes on.... after criticism of the first
release, HuCast released a '1.1' version.
I believe they had disc only copies to
replace copies of the original, but also
released this double jewel case version.
It features exclusive artwork, the Redux
1.1 disc, Dux 1.5 disc and both Redux
and remix soundtrack CD's.
4 versions, 4 WW

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 245


Renai Chu! Happy Perfect
NTSC-J exclusive
also known as 'Love Chu Happy Perfect'
恋愛 CHU! ハッピーパーフェクト
Publisher: GN Software / Saga Planets Origin: Japan
Developer: Fupac / Saga Planets Year: 2003 J
Genre: Visual Novel Also on: PC
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Another example of a PC game with a high level of erotic content, ported to the Dreamcast
with much of it's content censored. Gameplay isn't terribly exciting, and the school setting is
pretty standard for these releases, but the artwork and soundtrack, at least, are of a high quality. It's hard to recommend the
title, even for genre fans, and for those who can't understand Japanese, there's the usual high language barrier. For
collectors, however, the amount of extra content makes the game a little more interesting. As a game though, it's pretty
generic.

Release Region Type Code Rar./Price Notes
Renai Chu! Happy Perfect JP JPN T-47602M A 2-3 c The standard edition has several extra
Renai Chu! Happy Perfect JP JPN-L T-47601M B 2-3 c goodies itself, including a Bonus CD
containing movies, wallpapers and
music, a metal bookmark, love letter,
2004 Calender and postcards. The game
comes on a disc in a single jewel case
with a second case containing extras,
and all inside a slipcase. The Limited
edition (a first press edition) should
have a full colour picture disc as well.
Renai Chu! Happy Perfect JP JPN-D T-47602M C 3 c The only indication of this being the
Dorikore re-release will be from a sticker
on the front of the wrapper. This edition
should contain all the extras from the
standard release. I have, however,
also seen a 'sealed' version of the game
with the dorikore sticker on which does
not include all the extras (instead only
being the game jewel case without any
of the extra content included within the
slipcase), which confuses matters..
3 versions, 3 JP

Rent A Hero No. 1


NTSC-J exclusive
レンタヒーロー No.1
Publisher: SEGA Origin: Japan
Developer: Aspect Year: 2000 J
Genre: RPG Also on: XB
Related titles: Rent A Hero (Mega Drive)
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: 126th 2016 DCJY Poll: n/a
The wacky Rent A Hero No. 1, a remade version of the Mega Drive release Rent A Hero, is one of those 'wish it had been
localised' Japanese releases. It's heavily action-orientated RPG gameplay is infused with Sega's unique humour, so as you take
on the role of the Superhero in training, completing various, often hilariously mundane, quests, there's plenty of references to
notice, knowingly. As well as quests to complete, there's hand to hand fighting, taking the same fighting system as Spikeout,
which is fun and easy to grasp. Graphically it does a good job, with lots of detail in the environments and decent looking
characters, but the soundtrack is weak. As alluded too though, there is a language barrier here. There's plenty of (very good)
guides online, but the amount of text to read through will be baulked at by many. It's a shame, as the game on offer here is a
funny, enjoyable adventure which never takes itself too seriously.

Release Region Type Code Rar./Price Notes
Rent A Hero No. 1 JP JPN HDR-0074 A 2 c
Rent A Hero No. 1 laox ed. JP JPN-O HDR-0074 D 5-7 c An edition of the game exclusive to the
Japanese retailer Laox. I'm not entirely
sure what this edition includes, and may
just be the different cover.
2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 246


Resident Evil 2
NTSC-J, NTSC-U and PAL release
released in Japan as 'Biohazard 2 Value Plus', and often called simply 'Biohazard 2'
バイオハザード 2 バリュープラス
Publisher: Capcom (JP/NA); Virgin (PAL) Origin: Japan
Developer: Capcom Year: 1999 J; 2000 NA/PAL
Genre: Survival Horror Also on: PC, PS1, N64, GC,
Series: Biohazard / Resident Evil GAME.COM
Useful Extras: VGA
2009 DCJY Poll: 56th 2013 DCJY Poll: 27th* 2016 DCJY Poll: 77th *with Resident Evil 3
Resident Evil (Biohazard in Japan) was a major hit upon release, with it's atmospheric horror
movie gameplay. It's sequel was a huge event, and it's original PS1 release was greatly received. Technically a port of the PC
version of the game, Resident Evil 2 on the Dreamcast contains everything (including all unlockable extras from the start) that
the original offered. So there's an atmospheric, puzzle solving survival adventure here of high quality, and the heart rate
increasing horror elements are as exhilarating as ever. It's a solid title – it suffers from the same wooden controls and awful
voice acting, sure, but it's become part of the titles charm. The static backgrounds are well detailed, but look somewhat
archaic when compared to the graphical powerhouses on the console, and there's a fuzziness throughout, a result of the mix
of low res PS1 and higher quality PC elements. Audio, at least, is of an exceptional quality. There's no escaping that this is a
PS1 game dressed up, but it's a game fondly remembered by many, and this DC version can still illicit the odd scare.

Release Region Type Code Rar./Price Notes
Biohazard 2 Value Plus JP JPN T-1214M A 1-2 c Port of the PS1 game, includes extreme
Battle mode & Code Veronica trial disc.
Resident Evil 2 NA US T-1205N A 4 c This US release has a Black spine
Resident Evil 2 EU F T-7004D-09 B 3 c
Resident Evil 2 EU E/I/S T-7004D-61 A 3 c The German/Dutch version has a more
Resident Evil 2 EU D/G T-7004D-82 B 3 c US like cover, different than other PAL.
All PAL have different discs and booklets
Resident Evil 2 EU EWLP - C 5 c Disc 1 code:950-0050-50 / 952-0048-50
Disc 2 code:950-0051-50 / 952-0048-50
2 disc white label release.
6 versions, 1 NA, 1 JP, 4 PAL

Resident Evil 3 Nemesis


NTSC-J, NTSC-U and PAL release
released in Japan as 'Biohazard 3 Last Escape'
バイオハザード 3 ラストエスケープ
Publisher: Capcom (JP/NA); Virgin (PAL) Origin: Japan
Developer: Capcom Year: 2000 J / NA / PAL
Genre: Survival Horror Also on: PC, PS1, GC
Series: Biohazard / Resident Evil
Useful Extras: VGA
2009 DCJY Poll: 65th 2013 DCJY Poll: 27th* 2016 DCJY Poll: 87th *with Resident Evil 2
The third of the Resident Evil series, number 3 uses the same engine as 2 did and came out a year after it arrived on the PS1.
Like it's predecessor, it unlocks extra content from the start and uses the higher res backgrounds from the PC version. As a
game, it doesn't stray far from the path created for it by earlier series releases. Set primarily as a prequel to the events in 2,
the labyrinthine streets of Raccoon City are now your playground. The story and acting are noticeably better here, which is
great. The static backgrounds are well detailed, but the characters are of a low quality and it looks a little odd. The
introduction of Nemesis, a foe who will pursue you around the city, adds another classic horror influence, and the greater
emphasis on combat, with more undead and the ability to dodge, makes it all a little more action packed. It doesn't do much
different, but it's another good survival horror that repeated the successful formula of the ever-popular franchise.

Release Region Type Code Rar./Price Notes
Biohazard 3 Last Escape JP JPN T-1222M A 4 c
Resident Evil 3 Nemesis NA US T-1220N A 3 c This US release has a Black spine
Resident Evil 3 Nemesis EU G T-7021D-18 B 3 c The 3 PAL releases of Resident Evil 3
Resident Evil 3 Nemesis EU E/I T-7021D-56 A 3 c have different Discs and Instruction
Resident Evil 3 Nemesis EU F/S T-7021D-72 B 3 c Booklets.
Resident Evil 3 Nemesis EU Ebc - C 5-6 c Promotional release.. Sticker on front
and disc has code starting with P and
'Promotional Copy – not for resale'
printed on inner section.
6 versions, 1 NA, 1 JP, 4 PAL
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 247
Resident Evil Code : Veronica
NTSC-J, NTSC-U and PAL release
released in Japan as 'Biohazard CODE:Veronica' and often called in all territories
simply 'Code Veronica'
バイオハザード コード:ベロニカ

Publisher: Capcom (Japan / NA) Origin: Japan


Capcom / Eidos (PAL)
Developer: Capcom / Nextech Year: 2000 J / NA / PAL
Genre: Survival Horror Also on: PS2, GC, PSN, XBLA
Series: Biohazard / Resident Evil
Useful Extras: VGA (not in PAL)
2009 DCJY Poll: 12th 2013 DCJY Poll: 9th 2016 DCJY Poll: 13th
The Resident Evil that DC fans had waited for, Code Veronica promised a true
reinvigoration of the series, utilising the power of Sega's machine – and it delivered. Set
shortly after the events of Resident Evil 2, the story is introduced through a superb intro
animation, before our heroine, Claire Redfield, finds herself on a mysterious island,
plagued by the usual abundance of virus infected zombies and creatures. The story soon
takes in elements well known to series fans, as well as the return of Chris Redfield. The
plot is excellent, with higher quality writing and voice acting than before in the series. The
other major improvement is the switch to a proper 3D engine. Although it still primarily
takes the static shot approach as it's predecessors, the environment is now generated
fully in the impressive new game engine. This mix of styles allows for some excellent, horror movie inspired direction.
Characters are a vast improvement too, and with the excellent audio and spooky atmosphere retained, it makes for a thrilling
adventure. The puzzles can sometimes be a bit annoying, and there are some overly tough bits, but these are minor
inconveniences in an otherwise superb release, which has excellent controls and plenty of stand out moments that will linger
in the memory like only the best horror games can. Taking everything that made the series so appealing to begin with, and
giving it a facelift befitting the new millennium, Code Veronica was the envy of other console owners upon release, and still
retains a strong fan base, as evidenced by it's continual high position in the DCJY polls.
The Japanese release 'Biohazard CODE : Veronica Kanzenban, is the improved version which later saw release on PS2 and
Gamecube. Improved with refined graphics, story elements and new FMV's, it's the definitive version. The standard PAL
releases, conversely, can't be played in VGA which is a real disappointment.

Release Region Type Code Rar./Price Notes
Biohazard CODE : Veronica JP JPN T-1207M A 1 c
Biohazard CODE : Veronica JP JPN-L T-1210M A 1-2 c The Limited release comes in a red slip-
case and comes with a small red box
containing a Metal card – this was for
those who had pre-ordered the game.
Biohazard CODE : Veronica JP JPN-O T-1240M A 2 c The 'JPN-O' release, the Kanzenban
Kanzenban release, is better known outside of
Japan as 'Code: Veronica X'. It's a
significantly improved version of the
game, with reworked graphics, new
FMV's and various bug fixes.
Resident Evil Code : Veronica NA US T-1204N A 1-2 c This US release has a White spine
2 discs.
Resident Evil Code : Veronica NA BRA 197036 C 5-7 c The Brazilian release can be
distinguished by the mash up of
Japanese and US style covers.
Resident Evil Code : Veronica EU E T-36806D-05 A 1-2 c There are 5 language versions released
Resident Evil Code : Veronica EU S T-36806D-06 B 2 c in PAL territories, each with 2 discs, and
Resident Evil Code : Veronica EU F T-36806D-09 B 2 c all of which have different language
Resident Evil Code : Veronica EU I T-36806D-13 B 2 c specific discs and Instructions booklets.
Resident Evil Code : Veronica EU G T-36806D-18 B 2 c
Resident Evil Code : Veronica EU EWLP (English) C 6-7 c Disc 1 code:950-0063-05 / 952-0060-05
Disc 2 code:950-0064-05 / 952-0060-05
2 disc English white label release.
Resident Evil Code : Veronica EU EWLP (German) D 6-7 c Disc 1 code:950-0063-18 / 952-0060-18
Disc 2 code:950-0064-18 / 952-0060-18
2 disc German white label release.
Resident Evil Code : Veronica EU EWLP (French) D 6-7 c Disc 1 code:950-0063-09 / 952-0060-09
Disc 2 code:950-0064-09 / 952-0060-09
2 disc French white label release.
All the White label releases should come
in a wallet with a cover.
13 versions, 2 NA, 3 JP, 8 PAL
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 248
Revive...
NTSC-J exclusive
full title is 'Revive...Sosei'
REVIVE・・・ 〜蘇生〜

Publisher: Data East Origin: Japan


Developer: Sakata SAS Year: 1999 J
Genre: Visual Novel Also on: PC
Related titles: Doukoku Soshite.... (prequel on Saturn)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Not your typical visual novel, 'Revive...' may have plenty of static shots and text to read through, but it mixes the gameplay
up with an isometric map which you must navigate, and plenty of puzzles spread through the game. A sequel to the Saturn
title 'Doukoku Soshite', it sees you control a high school student who is trapped in a marine research facility, along with the
usual array of female students. Soon things take a mysterious turn, with the discovery of a dead scientist, and the ominous
threat of an unknown nasty. There's a required level of Japanese knowledge needed to get anywhere, or a really good guide.,
but it's worth persevering with, as the atmosphere and story are good. The 'western' style gameplay which is often talked
about, mostly through the basic map navigation, isn't that impressive, and the game is still one mostly for fans of the visual
novel genre. The dark, Snatcher-like vibes the game gives off are cool, the artwork good and the audio decent. For those
wanting to give the genre a go, it's a pretty good choice, but doesn't match the quality of something like Ever 17.

Release Region Type Code Rar./Price Notes
Revive... JP JPN T-1301M A 2 c Comes with a mini CD and cards.
1 versions, 1 JP

Re-Volt
NTSC-J, NTSC-U and PAL release
リボルト

Publisher: Acclaim (NA/PAL) Origin: England


Taito / Acclaim (Japan)
Developer: Acclaim studios London Year: 1999 NA/PAL; 2000 J
Genre: Racing Also on: PC, PS1, N64, iOS, AND
Related titles: RC Revenge/Pro (PS1 and PS2 sequel)
Useful Extras: VGA, a few friends (1-4 players)

2009 DCJY Poll: 90th 2013 DCJY Poll: 55th 2016 DCJY Poll: 116th

Re-Volt effortlessly recreates those childhood memories of improvised tracks for your RC cars, and in it's original PC form still
retains a minor cult following to this day. The DC port does a good job of bringing it to the console, and at times it touches on
top level stuff. There's plenty of depth and new cars to unlock, each with their own handling quirks, and the high resolution
graphics and steady frame rate are excellent. It boasts solid controls and lovingly detailed environments, cool weapons and
to-the-wire competitive racing. It can be pretty tough, frustratingly so when it's down to some confusing track layouts, and
the opponent AI is incessantly aggressive, but this doesn't dent the games charm. The controls can be considered a little
'twitchy', but they reward practise and development of your own style. Re-Volt also comes into it's own with the fantastic local
multiplayer, which keeps a steady frame rate and offers up some tight, exciting racing between friends. The occasional bout of
frustration aside, the good looks and fun gameplay of Re-Volt still hold up today, and it remains a highly enjoyable toy racer.

Release Region Type Code Rar./Price Notes
Re-Volt NA US T-8109N A 1 c This US release has a White spine
Re-Volt JP JPN T-8101M A 2 c
Re-Volt EU E T-8107D-05 A 1 c
Re-Volt EU G T-8107D-18 B 1-2 c
Re-Volt EU D/F T-8107D-59 B 1-2 c The 3 PAL versions of Re-Volt share a
disc but have separate Instruction
booklets.
Re-Volt EU EWLP - C 1-2 c Disc codes: 950-0021-50
No difference between this White label
and the retail release.
6 versions, 1 NA, 1 JP, 4 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 249


Rez
NTSC-J and PAL release
レズ

Publisher: SEGA Origin: Japan


Developer: United Game Artists Year: 2001 J; 2002 PAL
Genre: Shmup / Shooter Also on: PS2, XBLA
Related titles: Child of Eden (spiritual successor
on PS3 & XB360); Rez Infinite (PS4)
Useful Extras: VGA
2009 DCJY Poll: 8th 2013 DCJY Poll: 12th 2016 DCJY Poll: 12th
Describing Rez as simply a 'game' feels a little unfair. If any release could define that oft used 'gaming as art' label, Rez can.
Visually and aurally, it is a highly stylised, innovative title that more than 15 years later still mesmerises. At it's core,it plays
like Panzer Dragoon, with waves of enemies being dispatched by a lock on system allowing 8 targets to be selected at a time.
Making your way through a highly stylised depiction of a computer network, the enemies are the various firewalls and viruses
inhabiting it, all to stop a super-computer called Eden from shutting down. Your avatar starts as a floating female body, but
can evolve, or devolve, as the game progresses. The gameplay is relatively simple, but that barely scratches the surface.
Sound plays a central role. The trance music tracks gain in intensity as you progress, and disposing of enemies add sound
effects to the musical score. Combine this with the vibration pack, and it's a synthesis of gameplay and audio. The trippy
visuals, consisting of wireframes, blur effects, stylised enemies, laser beams and a variety of other angular looks, pulsate with
the sound, and are nothing less than superb. These visuals added to the audio-gameplay synchronisation, result in a
compellingly sensory experience. There's a ton of secrets to unlock, from different visual looks and camera angles, to new
modes. It is tough at times (although the game employs a performance based boss difficulty), and some people simply won't
'get' it, but Rez should be held up as one of the best Dreamcast titles, and an artistic masterpiece.

Release Region Type Code Rar./Price Notes
Rez JP JPN HDR-0178 A 4-5 c
Rez EU E/F/G/S/i MK-51192-50 A 6-7 c There are 2 pressings of Rez, the first
having some problems. As far as I
know, the only way of knowing which is
which is by checking the pressing
numbers on the disc itself, as there's no
difference in covers.
The PAL version of Rez includes Italian
in the Instruction booklet but not on the
rear cover.
Rez EU EWLP - C 5-7 c Disc codes: 950-0174-50 / 952-0169-50
3 versions, 1 JP, 2 PAL

The Ring: Terror's Realm


NTSC-J and NTSC-U release
released as 'The Ring' in Japan, without the subtitle
リング

Publisher: Kadokawa Shoten / Asmik Ace (J) Origin: Japan


Infogrames (NA)
Developer: Asmik Ace Year: 2000 J / NA
Genre: Survival Horror Also on: Dreamcast exclusive
Major License: The Ring (movie franchise)
Useful Extras: none
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The Ring is a great horror movie, a classic of Japanese horror, so it's great to get to play as Meg Rainman as she investigates
the mysterious death of her boyfriend, wander around a near empty office building and engage in a virtual reality video game
which is apparently killing off it's players. Wait... I don't remember that from the film. In fact, there's little relation to the
events in the game and film (although the plot and themes are shared somewhat by the third of Koji Suzuki's Ring novels),
and what is left is a sub-par Resident Evil inspired survival horror title. The plot is nonsensical, the horror is not very scary,
and the game plays out at a tedious pace, with boring combat and repetitive environments. Graphics are okay, but the music
is poor, and the English translation, at least, is poorly constructed. A weak and disappointing game.

Release Region Type Code Rar./Price Notes
The Ring: Terror's Realm NA US T-15122N B 2-3 c This US release has a White spine
The Ring JP JPN T-27902M A 1 c
2 versions, 1 NA, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 250


Roadsters
NTSC-U and PAL release

Publisher: Titus Origin: USA


Developer: Player 1 Year: 2000 NA / PAL
Genre: Racing Also on: N64, PS1, GBC
Related titles: Exhibition of Speed (semi-sequel)
Useful Extras: Steering wheel, Arcade stick,
a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Developer Player 1 took a well received year old N64 title, added some eye catching environmental disasters to the action,
and in the process buggered up everything else. The spectacular disasters spread through the game are cool, I'll give it that,
but there's little else positive. The arcade racing approach falters with an unoriginal series of races, against annoying
characters, in overly long events which outstay their welcome. Upgrading is weak, and any pleasure in unlocking content is
negated by quick race mode allowing access to everything from the start. There's 3 equally bad handling models; terrible
collision detection, including invisible walls; bad physics and stupid AI which seems capable of only getting in your way. Sticky
crashes and poor track design make some races a chore, usually through no fault of your own. Aside from the environmental
effects, the graphics are barely improved over the N64 originals, and with a faltering frame rate (especially in the ill-advised
split screen), generic music and annoyingly repetitive one liners from the AI, the game feels cheap and messy. I try to be
positive about every Dreamcast game, but I found it near impossible with Roadsters.

Release Region Type Code Rar./Price Notes
Roadsters NA US T-22901N B 1-2 c This US release has a White spine
Roadsters EU E T-22901D-05 A 1 c
Roadsters EU D/F/G/I/S T-22901D-58 A 1 c The 2 PAL versions of Roadsters have
the same disc but different Instruction
booklets and covers – the English
version with a Yellow car, and the
European one with a Red car.
3 versions, 1 NA, 2 PAL

Roommania #203
NTSC-J exclusive
ルーマニア#203

Publisher: SEGA Origin: Japan


Developer: Wave Master Year: 2000 J
Genre: Life Simulation Also on: PS2
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: 174th 2016 DCJY Poll: 194th
A weird, but wonderfully entertaining voyeuristic title that would, probably, of only ever been made in Japan. Playing the part
of a godlike spirit, your goal is to interact and change the life of Neji, a Japanese man who spends an inordinate amount of
time sitting in his room, smoking. You do this in a variety of ways, but never directly – you influence his actions by throwing
balls at objects, in an attempt to steer him in that direction. When he leaves his apartment, you can also move objects
around. Events soon take several odd turns, with visiting friends, a guy breaking into the room, and seemingly some sort of
alternative reality. There's plenty of missions (revolving around getting Neji to do certain things), and the room is detailed and
interesting to explore. As you may imagine, you're going to need a level of Japanese knowledge to get anywhere, although
there's some good translation guides for this available online, but it's pretty good fun just trying to work out what to do as you
go along – although playing this way will make the game even weirder. The graphics are cool, the audio (through TV and
radio) contains some Sega love, and there's several secrets and 'plot' twists to discover. It's a bit of a cult favourite amongst
fans of Japanese Dreamcast games, is genuinely funny at times, and offers an experience not quite like anything else on the
DC. Grab a translation guide if you can't understand the language, and revel in it's weirdness.

Release Region Type Code Rar./Price Notes
Roommania #203 JP JPN HDR-0044 A 1 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 251


Roommate Asami : Director's Edition
NTSC-J exclusive
more commonly known as 'Roommate Asami', the full title is 'Roommate Asami:
Okusama ha Joshikousei – Director's Edition' and also known as 'Roommate Asami
My wife is a high school student'
ルームメイト・麻美 −おくさまは女子高生− Director's Edition

Publisher: Datam Polystar Origin: Japan


Developer: Fupac Year: 2002 J
Genre: Visual Novel Also on: PS2
Series: Roommate
Major License: Okusama wa Joshikousei (Manga and later Anime)
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A late spin-off from the Roommate series, which saw 3 other releases on the DC, Roommate Asami puts you in the role of a
newly wed husband. His new wife also happens to be one of his students, and keeping that secret is the main premise of the
game. Yes, it sounds a little creepy. The game plays out like a standard visual novel, and plays on the secret marriage as well
as day to day life. It looks alright, with the usual high quality static screens, and the audio is decent enough, but obviously the
appeal here is somewhat limited by a large language barrier. There's also some who will find the entire premise just a little off.
It's not the best of it's type on the console, but if the premise sounds interesting (...um..) it may be worth a look.
The DC version is subtitled 'Director's Edition' due to the inclusion of higher quality visuals and an extra drama CD.
Interestingly, the game also uses the internal date on the console to trigger date specific events like specific holidays.

Release Region Type Code Rar./Price Notes
Roommate Asami : Director's JP JPN T-19508M B 2 c Comes with a Drama CD.
Edition
Roommate Asami : Director's JP JPN-D T-19508M D 2-3 c This Dorikore release is one of the many
Edition where the only indication of it being a
Dorikore re-release will be from a sticker
on the front of the wrapper. Should
come with the same Drama CD that the
standard release came with.
2 versions, 2 JP

Roommate Novel : Ryoko Inoue


NTSC-J exclusive
there are various names for this game; the spine calls it 'Ryoko Inoue
~Roommate~', but it's also known as 'Roommate ~Inoue Ryouko~' (also the
Saturn title) and 'Inoue Ryouko: Roommate'
井上涼子 〜ルームメイト〜

Publisher: Datam Polystar Origin: Japan


Developer: Datam Polystar / Fupac Year: 2001 J
Genre: Visual Novel Also on: SAT, PS1
Series: Roommate
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A Dreamcast version of an earlier Saturn title, and one which spawned a series of games, a quartet (sort of) of which
appeared on the DC. Those who will take interest in this tale of 17 year old girl becoming your room mate, and the simulated
passage of time as you attempt to build a romantic relationship with her, will probably of already taken the time to play this
on it's original format. It doesn't seem to be all that different (although as I've never played the original, I may be wrong),
with nice visuals and audio and, for the genre, a nice enough story with plenty of interaction with the heroine. It needs
knowledge of Japanese to progress, and it is fundamentally just another romantic relationship sim, but it has a good rep with
fans of this type of game, uses the internal clock well, and the main character is portrayed well.

Release Region Type Code Rar./Price Notes
Roommate Novel : Ryoko JP JPN T-19505M A 2 c Comes with 3 character cards and a
Inoue sheet of stickers.
Roommate Novel : Ryoko JP JPN-D T-19505M C 2-3 c This release is one of the many where
Inoue the only indication of it being a Dorikore
re-release will be a sticker on the front.
2 versions, 2 JP
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 252
Roommate Novel : Ryoko Inoue – Last Scene -
NTSC-J exclusive
also known as 'Inoue Ryouko: Last Scene' and possibly other variations
井上涼子 〜ラストシーン〜

Publisher: Datam Polystar Origin: Japan


Developer: Datam Polystar Year: 2001 J
Genre: Visual Novel / fan disc Also on: Dreamcast exclusive
Related titles: Roommate Novel : Ryoko Inoue
Series: Roommate
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

With the success of the Roommate Novel series (the Saturn alone received 5 titles and a box set), it's perhaps not surprising
to see this fan disc / limited gameplay release on the Dreamcast. Featuring the original heroine of the series, this disc
contains a new interaction with Ryoko, as well as the ability to listen to the music tracks and view a picture gallery. Fans of the
game will of course enjoy this, but for everyone else it's not really going to appeal.

Release Region Type Code Rar./Price Notes
Roommate Novel : Ryoko JP JPN T-19506M B 2-3 c A separate stand-alone release from
Inoue -Last Scene- the other 'Roommate Novel : Ryoko
Inoue' title.
Limited to 5,000 copies.

1 versions, 1 JP

Roommate Novel : Yuka Sato


NTSC-J exclusive
also known as 'Roommate Novel: Satou Yuka'
ルームメイトノベル 〜佐藤由香〜

Publisher: Datam Polystar Origin: Japan


Developer: Fupac Year: 2000 J
Genre: Visual Novel Also on: Dreamcast exclusive
Series: Roommate
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The first Roommate game on the Dreamcast introduces a new heroine, but keeps the relationship building premise of it's
predecessors. It's summer, and with a half empty house, your character ends up taking in a housemate – the titular Yuka
Sato. So begins a title that is not as interesting as other series entries (it doesn't seem to rely as much on the internal clock
and day to day events), but is a nicely presented visual novel that delivers a decent relationship building experience. It
doesn't do anything new for the genre, and the language barrier is high, but it's a decent title. The plot can sometimes be a
little weird for your typical western gamer, a criticism that can be levelled on many similar titles, but it's a pleasing enough
diversion. It is, however, not as interesting as the other Roommate titles on the Dreamcast.


Release Region Type Code Rar./Price Notes


Roommate Novel : Yuka Sato JP JPN T-19502M A 1-2 c Comes with a sheet of stickers.
Roommate Novel : Yuka Sato JP JPN-D T-19502M C 2 c Roommate Novel : Yuka Sato's Dorikore
release is one of the many where the
only indication of it being a Dorikore re-
release will be from a sticker on the
front of the wrapper. Dorikore release
should come with the sheet of stickers
of the standard release.

2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 253


Run=Dim As Black Soul
NTSC-J exclusive
ランディム アズ ブラックソウル
Publisher: Idea Factory Origin: Japan
Developer: Yuki Enterprise / Year: 2001 J
Digital Dream Studios
Genre: Strategy Also on: Dreamcast exclusive
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Mech focused strategy simulation, with lots of hexes, based on a seemingly obscure anime
series. Run=Dim has a fairly large amount of Japanese text interspersed with it's stat heavy
presentation, which is rather daunting, and it's not exactly clear what is going on to anyone who can't understand the
language. The visuals are of a low quality, although no more so than other genre titles, but the game seems to offer a fair
amount of depth, with plenty of options to upgrade. One for fans of this type of game, I just wish I had a clue what was
going on.

Release Region Type Code Rar./Price Notes
Run=Dim As Black Soul JP JPN T-46201M A 2 c The contents of these 2 versions
Run=Dim As Black Soul JP JPN-L T-46202M B 2 c is the same other than the
addition of a Trading card with the
Limited version and sticker on cover.
2 versions, 2 JP

Rune Caster
NTSC-J exclusive
ルーンキャスター
Publisher: Vision Origin: Japan
Developer: Noisia Year: 2000 J
Genre: Battle simulation / RPG Also on: Dreamcast exclusive
Useful Extras: a friend (1-2 players), Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The cheesy cover art is probably the first warning of what to expect with Rune Caster. It
practically shouts 'generic', and unfortunately this ends up being the case with the gameplay. After an intro that was quite
enjoyable, you're presented with incredibly poor looking 3D graphics, and a fantastical medieval setting with plenty of on
screen stats and quite a bit of Japanese text. You can cast spells, eventually, but they're severely underwhelming. With the
plot out of my comprehension (a good translation guide will be needed for non speakers), and a slow pace with boring
combat, Rune Caster was a disappointment. It didn't receive a stellar response upon release, either.

Release Region Type Code Rar./Price Notes
Rune Caster JP JPN T-40001M A 1 c 1 versions, 1 JP

Rune Jade
NTSC-J exclusive
ルーンジェイド
Publisher: Hudson Soft Origin: Japan
Developer: Hudson Soft Year: 2000 J
Genre: Online RPG Also on: Dreamcast exclusive
Useful Extras: VGA, Keyboard, Translation guide,
Online features (4 player co-op)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
An online 4 player co-operative RPG, Rune Jade is an interesting title. Taking some inspiration
from Diablo, it sees you and up to 3 other players, teaming up to hack and slash your way through various dungeons, whilst
interacting in various towns along the way. It doesn't sound all too special now, but it wasn't a common console experience at
the time. The gameplay is pretty standard fare, and the graphics are a bit blocky, but it did what it set out to achieve. At the
time, you had to pay a subscription to access the online, and although there's a single player mode available, it's clear it
wasn't the primary focus. Japanese text abounds, so have a guide ready to get anywhere.

Release Region Type Code Rar./Price Notes
Rune Jade JP JPN T-14304M A 1 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 254


Rush Rush Rally Racing
Indie release

Publisher: RedSpotGames Origin: Netherlands


Developer: Senile Team Year: 2009 WW
Genre: Racing Also on: Dreamcast exclusive
Related titles: Rush Rush Rally Reloaded (updated release)
Useful Extras: VGA, Arcade stick, a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 123rd 2016 DCJY Poll: n/a (4th in Indie)

Senile Team are well regarded within the Dreamcast indie scene, in part due to the development of the much modded Beats
of Rage engine, and also due to this highly entertaining top down racer. Those familiar with the classics of the genre will feel
at home. Taking control of one of a variety of racers, there is both single player and multiplayer modes. For the solo player,
the Grand prix mode takes an arcade approach, with the aim of finishing in the top 3 to make progress. The difficulty level is
high – some of the later tracks can be confusing at first, and there's little room for error, but the intricate design of the tracks
and varied surfaces keep things interesting on repeated plays. Multiplayer is where the real fun is, and up to 4 players
compete in the 3 modes which take inspiration from classics such as Micro Machines. If you only plan on playing solo, you'll
miss out half of the games content, which is a shame. The soundtrack is good, and there's a feeling of quality to the entire
product. Fun, difficult and best enjoyed with some friends, Rush Rush remains one of the best Indie releases on the console –
although improved upon with the 'Reloaded' release.

Release Region Type Code Rar./Price Notes
Rush Rush Rally Racing WW HBW RRRR-RE B 3-4 c In standard Jewel case.
Rush Rush Rally Racing WW HBW-L RRRR-DX B 4 c The 2 Limited editions are 'Deluxe'
Rush Rush Rally Racing WW HBW-L RRRR-DX-ALT B 4 c versions; the first shares the standard
editions cover, whilst the second (with
-ALT at the end of the code) bears an
alternative 'Night' cover. Both versions
come in double Jewel cases with an
extra soundtrack CD, stickers and a full
colour manual.
3 versions, 3 WW

Rush Rush Rally Reloaded


Indie release

Publisher: Senile Team Origin: Netherlands


Developer: Senile Team Year: 2017 WW
Genre: Racing Also on: WiiWare
Related titles: Rush Rush Rally Racing (original release)
Useful Extras: VGA, Arcade Stick, a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
After the positive response to the release of Rush Rush Rally Racing, Senile Team decided to
port their top down racer over to the 'WiiWare' service, with some tweaks and improvements
to the original. Fast forward 8 years, and the improved version serves as the basis for this
update on the Dreamcast. It's certainly not just a re-release – there's several important
changes, some more obvious than others. The slowdown which occasionally popped up is gone, menus re-designed and the
graphics slightly improved. The big addition here is the two new single player modes – 'Time Attack' and 'Challenge'. Time
attack allows you to get to grips with the tracks (and the previously unavailable, in solo mode, multiplayer tracks), whilst
'Challenge' is a solo version of the multiplayer 'Get Ahead' mode, and plays much like the multiplayer in Micro Machines –
score points by getting so far ahead of your opponents that they drop off the screen. Both modes are welcome, and add
much to the games depth. Whilst there probably isn't quite enough here for those who have played the original to death (no
new multiplayer content, for instance), the extra solo modes included mark this version out as the definitive version.

Release Region Type Code Rar./Price Notes
Rush Rush Rally Reloaded WW HBW ST-RRRR-1.5 B 4 c Comes in DVD case
Rush Rush Rally Reloaded WW HBW - B 4 c JoshProd release in PAL case.
2 versions, 2 WW

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 255


Sakura Momoko Gekijou : Coji Coji
NTSC-J exclusive
さくらももこ劇場 コジコジ
Publisher: Marvelous Entertainment Origin: Japan
Developer: Marvelous Entertainment Year: 2000 J
Genre: Board games Also on: Dreamcast exclusive
Major License: Coji Coji (Manga turned Anime series)
Useful Extras: VGA, Microphone, a few friends (1-4 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Based on a manga turned Anime, which reminded me, rather unnervingly, of the Moomins in
it's oddness, Sakura Momoko Gekijou is a board game which utilises the microphone for
interaction. The bright characters and setting are pleasant, with a whimsical child like soundtrack, but the gameplay is
somewhat of a challenge without knowing the language. It seems that play revolves around the usual board game mechanics,
with cards to collect (to unlock extra content) and mini games to play. The microphone usage is cool, and by all accounts
works relatively well. The visuals are odd enough to warrant a look, but with a less than stellar response upon release and
that language barrier set high, if you really want to play a board game on the DC there's probably better options.

Release Region Type Code Rar./Price Notes
Sakura Momoko Gekijou : JP JPN T-40802M A 1-2 c
Coji Coji 1 versions, 1 JP

Sakura Wars
NTSC-J exclusive
also known as 'Sakura Taisen'
サクラ大戦

Publisher: SEGA Origin: Japan


Developer: Red / M2 Year: 2000 J
Genre: Adventure Also on: SAT, PC, PS2, PSP
Series: Sakura Wars / Sakura Taisen
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: 122nd* 2016 DCJY Poll: n/a *with Sakura Wars 2
The first of the Sakura Taisen games was a startling success for Sega on the Saturn, selling hundreds of thousands of copies
and spawning, what would go on to become, a much beloved series. It was inevitable that the Dreamcast would continue the
series (and would do so from Sakura Wars 3), and unsurprising that a re-release of the first title would make it's way over.
Often described as the one great Sega franchise that we missed out on in the West, Sakura Wars is set in an alternative
version of 1920's Tokyo, and combines demon fighting, turn based tactical gameplay with the sort of interactive fiction found
in visual novels. The story revolves around your character, Ichirou, who is assigned the lead of an all-female combat unit, who
remain hidden from public view by daylighting as a theatre troupe. Gameplay is divided into isometric combat, where you
control the units steampunk-like mechs, and adventure segments where you further the story through dialogue. You need to
know Japanese to make any real progress, although there are some very detailed, and long, guides available online. The most
striking thing about the game is the high quality. Despite being 'just' an upgrade to the Saturn version, the cut scenes are
gorgeous, visuals throughout are detailed and the soundtrack is superb. The story itself is generally regarded as being of an
exceptional quality too. The language barrier will be an issue for many, and ultimately this is the same title released on the
Saturn, but this is a high quality adventure steeped in a distinctly Japanese style and worth getting a good guide for.

Release Region Type Code Rar./Price Notes
Sakura Wars JP JPN HDR-0072 A 1 c 2 discs, double case & extra disc
Sakura Wars JP JPN-L HDR-0089 C 4 c The Limited edition comes in a
Landscape orientated larger box with
different cover art and Pink VMU.
Sakura Wars – Memorial Pack JP JPN-O HDR-0192 A 1-2 c The Memorial Pack releases were later
releases of the previous Sakura Wars
games. This one features the same
artwork as the standard release, but
with a Pink background, and includes a
magnetic calender book with
interchangeable character cards.
Sakura Wars – Memorial Pack JP JPN-O HDR-0192 A 1-2 c As with many of the titles in the series,
Asian Edition this is an 'Asian' edition, which has the
same content, but can be distinguished
by an 'Asian edition' mark on the cover.
4 versions, 4 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 256


Sakura Wars 2
NTSC-J exclusive
also known as 'Sakura Taisen 2'
サクラ大戦2
Publisher: SEGA Origin: Japan
Developer: Red / Overworks Year: 2000 J
Genre: Adventure Also on: SAT, PC, PSP
Series: Sakura Wars / Sakura Taisen
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: 122nd* 2016 DCJY Poll: n/a *with Sakura Wars
The sequel to the first release in the series was critically acclaimed upon it's original
Saturn release, and so it is unsurprising that it too found its way onto the Dreamcast. Using the same gameplay mix, refined
and improved where it needed to be, the story sees Icirou returning to the Imperial Assault Force and the emergence of a
new demonic threat. Much of what was said about the original is true here – so expect extremely high quality storytelling,
beautiful visuals (which again have been upgraded from the original) and exceptional audio. It's just as daunting for the non-
Japanese speaker, and this time spread over 3 discs, but it is playable with patience and a good guide. Another great Sakura
Wars title.

Release Region Type Code Rar./Price Notes
Sakura Wars 2 JP JPN HDR-0082 A 1 c 3 discs, double case, poster & extra disc
Sakura Wars 2 JP JPN-L HDR-0108 B 3-4 c Larger box LE with pink Puru Puru pack.
Sakura Wars 2– Memorial JP JPN-O HDR-0193 A 1-2 c Memorial pack release. Same artwork as
Pack standard, with pink trim. Comes with a
Memorial DVD case with extra content.
Sakura Wars 2– Memorial JP JPN-O HDR-0193 A 1-2 c The 'Asian' of this release, with same
Pack – Asian edition content, but 'Asian edition' on cover.
4 versions, 4 JP

Sakura Wars 3
NTSC-J exclusive
also known as 'Sakura Taisen 3', subtitled 'Paris wa Moeteiru ka', translated as
'Is Paris Burning?'
サクラ大戦 3
Publisher: SEGA Origin: Japan
Developer: Red / Overworks Year: 2001 J
Genre: Adventure Also on: PC, PS2
Series: Sakura Wars / Sakura Taisen
Useful Extras: VGA, Translation guide
2009 DCJY Poll:n/a 2013 DCJY Poll: 113th* 2016 DCJY Poll: n/a *with Sakura Wars 4
The first in the series to be specifically designed for the Dreamcast, Sakura Wars 3 retains the qualities that made the earlier
games hits, but there's plenty of improvements as well. Ichirou returns, but is posted to take charge of a Paris based Assault
force, meaning a whole new city, new female squad members and new nasties to battle. The turn based battles are now in
full 3D (and look superb), whilst the always important dialogue elements have been improved upon. A whole new range of
mini games are also added. The story is of the same high quality, as are the beautiful animations and soundtrack.
Unfortunately, for those who can't understand Japanese, the high quantity of text (and need to respond to dialogue) makes
playing this, even with a guide, a tough process. Nevertheless, Sakura Taisen 3 is a high quality and great looking adventure.

Release Region Type Code Rar./Price Notes
Sakura Wars 3 JP JPN HDR-0152 A 1 c
Sakura Wars 3 'A' LE JP JPN-L HDR-0147 B 4 c Comes with a lovely wind up music box
in a larger cardboard package. Same
cover art as other LE, with deeper box
and 'A' on left side of cover.
Sakura Wars 3 'B' LE JP JPN-L HDR-0148 B 4 c Comes with a wooden-style VMU and
collectors card. Same cover as the other
LE, this is not as deep as the other and
is labelled 'B' on the left side.
Sakura Wars 3 Memorial JP JPN-O HDR-0194 A 2 c Memorial pack. Same artwork as
Pack standard, with pale blue background.
Comes with a picture frame style music
box with changeable cards. 'Asian
Edition' available with identical content.
4 versions, 4 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 257


Sakura Wars 4
NTSC-J exclusive
also known as 'Sakura Taisen 4', subtitled 'Koi Seyo, Otome'
サクラ大戦 4

Publisher: SEGA Origin: Japan


Developer: Red / Overworks Year: 2002 J
Genre: Adventure Also on: PC
Series: Sakura Wars / Sakura Taisen
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: 113th* 2016 DCJY Poll: n/a *with Sakura Wars 3

The last of the main series entries in the Sakura Taisen franchise for the Dreamcast, Sakura Wars 4 plays massive fan service
whilst repeating the winning formula. The setting returns to Tokyo, but this time not only are the original all-female assault
force present, but they're joined by those characters introduced in Sakura Wars 3, from the Paris force. The usual high quality
cut scenes, 3D battles and deep, relationship building dialogue, are all present. The storyline, which throws up a new evil for
the ladies to fight, is backed up by a plot centred on the alter-ego theatre troupe side staging a production of Les Misérables,
which allows for a lightly humorous, fan pleasing side. The use of data from past titles allows for past relationships to play a
part too. Whilst it's considered a shorter adventure than it's predecessors, it still received critical acclaim upon release. Sadly,
again, there would be no western release of the title (the series finally saw a western translation with Sakura Wars 5), and
with copious amounts of Japanese text on display, it's tough to make progress for the non-speaker. If you can follow the plot,
whether via guide or linguistic skills, a fine and poignant finale to the main series on the DC awaits you.


Release Region Type Code Rar./Price Notes


Sakura Wars 4 JP JPN HDR-0191 A 1 c
Sakura Wars 4 JP JPN-L HDR-0202 A 2 c The LE release comes in a larger box
which shares cover art with the regular.
Included in this edition is a set of Metal
plates/medallions.
2 versions, 2 JP

Sakura Wars Complete Box


NTSC-J exclusive
also known as 'Sakura Taisen Complete Box'
サクラ大戦 COMPLETE BOX

Publisher: SEGA Origin: Japan


Developer: Red / Overworks Year: 2002 J
Genre: Adventure Also on: Dreamcast exclusive
Series: Sakura Wars / Sakura Taisen
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

This beautifully presented collection, coming in a vinyl-size presentation box, features all the discs from the 4 main entry
games in the series, on new colourful picture discs. There's no extra discs, so those expecting a ton of extra content will be
disappointed. Indeed, with so many different versions of these games available, it could be seen as slightly unnecessary, but
that would ignore the collecting appeal to this set. As detailed in each of the included games individuals reviews, the Sakura
Wars/Taisen series is one we sadly never received in the west, and there's a language barrier and particular Japanese feel to
the titles, that will require a good translation guide, and lot's of patience, to make any progress with. From a purely collecting
viewpoint, it's a lovely set, especially for the Sakura Wars completest, but the games themselves are no slouches either.


Release Region Type Code Rar./Price Notes


Sakura Wars Complete Box JP JPN-L HDR-0201 B 5-6 c Beautiful collection of the first 4 Sakura
Wars games.. Includes a total of 10
discs.
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 258


Sakura Wars Kinematron Hanagumi Mail
NTSC-J exclusive
also known as 'Sakura Taisen Kinematron Hanagumi Mail'
サクラ大戦キネマトロン 花組メール
Publisher: SEGA Origin: Japan
Developer: Red / Overworks Year: 2000 J
Genre: Software Also on: Dreamcast exclusive
Series: Sakura Wars / Sakura Taisen
Useful Extras: VGA, Online functions (required), Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Another one of those mail service releases, which allow owners of this disc to send Sakura
Taisen themed messages between each other. One only for the fans, and slightly pointless for just about everyone else.

Release Region Type Code Rar./Price Notes
Sakura Wars Kinematron JP JPN HDR-0136 A 1-2 c Also came with the Sakura Wars
Hanagumi Mail branded console. 1 versions, 1 JP

Sakura Wars Online – Paris No Nagai Hibi


NTSC-J exclusive
also called 'Sakura Wars Online ~Paris no Yuugana Hibi~'
サクラ大戦オンライン 巴里の優雅な日々
Publisher: SEGA Origin: Japan
Developer: Overworks Year: 2001 J
Genre: Table Games Also on: Dreamcast exclusive
Series: Sakura Wars / Sakura Taisen
Useful Extras: VGA, Online functions (required), Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
One of two Sakura Wars Online titles, this one is set in Paris, meaning the setting and characters to interact with are from the
Paris squad. Gameplay revolves around playing numerous online table games (including Mahjong and Poker), creating a
character and a small degree of interaction. Offline, you can still play against AI controlled characters too. The interface is
nice, and it plays well, with decent visuals which will no doubt please fans of the series. There's a fair bit of text for the non-
speakers to navigate, but it's not too bad. 
Release Region Type Code Rar./Price Notes
Sakura Wars Online – Paris JP JPN HDR-0185 A 1 c 2 disc double jewel case
No Nagai Hibi
Sakura Wars Online – Paris JP JPN-L HDR-0189 A 2-3 c Limited edition comes in a larger box
No Nagai Hibi with a large clock. 2 versions, 2 JP

Sakura Wars Online – Teito No Nagai Hibi


NTSC-J exclusive
also called 'Sakura Wars Online ~Teito no Yuugana Hibi~'
サクラ大戦オンライン 帝都の長い日
Publisher: SEGA Origin: Japan
Developer: Overworks Year: 2001 J
Genre: Table Games Also on: Dreamcast exclusive
Series: Sakura Wars / Sakura Taisen
Useful Extras: VGA, Online functions (required), Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
To a large extent, this is is the same as the other Sakura Wars Online release, but the setting and characters are the Tokyo
based cast from the series. Good quality presentation, with plenty to customise, and fun games. It lacks the ability to go
online now, but fans of the franchise will still want to pick it up. 
Release Region Type Code Rar./Price Notes
Sakura Wars Online – Teito JP JPN HDR-0184 A 1 c 2 disc double jewel case
No Nagai Hibi
Sakura Wars Online – Teito JP JPN-L HDR-0188 A 2-3 c Limited edition comes with Pink
No Nagai Hibi Keyboard. 2 versions, 2 JP

Sakura Taisen and Sakura Wars are used interchangeably as the title for the series, however I have listed them as 'Wars' due to that being the
common description denoted on spines.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 259


Samba de Amigo
NTSC-J, NTSC-U and PAL release
サンバ DE アミーゴ

Publisher: SEGA Origin: Japan


Developer: Sonic Team Year: 2000 J / NA / PAL
Genre: Rhythm Also on: ARC, Wii
Related titles: Samba de Amigo Ver.2000 (updated release)
Useful Extras: VGA, Maracas controller, a friend (1-2 players),
Online functions

2009 DCJY Poll: 26th* 2013 DCJY Poll: 38th* 2016 DCJY Poll: 41st* *with ver.2000
Every console needs a good party game, and with Samba de Amigo the Dreamcast has one of the best. Originally released in
arcades, the move to the home was made easier by being able to purchase the Maracas controllers, allowing you to wave
them around like a lunatic, whilst admiring the sort of colourful, bright and joyous celebration that Sega did so well. Amigo, a
chirpy little Mexican monkey, is joined by a cast of ludicrous characters in a carnival style world, who dance and shake their
maracas on screen, whilst you attempt to complete songs with high ratings. There's a cool line up of songs on offer, many
with a Latin flavour, as well as some amazing unlockable homages to Sega classics. Gameplay is similar to any other rhythm
style title, with the aim of matching the prompts on screen, and it controls and plays superbly. Get two sets of Maracas, a
friend, and maybe some tequila, and you have one of the best party-style games available. Throw in some short mini games
(like the whack-a-mole inspired 'Guacamole'), a co-operative 'love' mode and more than a dozen tracks to shake along too,
and there's depth galore on offer. Excellent visuals encapsulates that 'blue sky' Sega feel. You can play the game fully by using
a standard DC pad, and whilst this is still enjoyable as a rhythm game, it lacks the joy that the maracas bring. Samba de
Amigo is still an intensely fun experience, a joyous celebration of Sega's bright and bold arcade days.

Release Region Type Code Rar./Price Notes
Samba de Amigo NA US 51092 A 2 c This US release has a Black spine
Samba de Amigo JP JPN HDR-0063 A 1 c
Samba de Amigo EU Ebox MK-51121-50 B 7 c The only PAL release came in the large
box with maracas. Never released as a
game only. However, the code on the
game does differ from the box, (MK-
51092-50). The Game's case is also in
English/French/German and Spanish.
3 versions, 1 NA, 1 JP, 1 PAL

Samba de Amigo Ver.2000


NTSC-J exclusive
サンバ DE アミーゴ Ver.2000

Publisher: SEGA Origin: Japan


Developer: Sonic Team Year: 2000 J
Genre: Rhythm Also on: ARC
Related titles: Samba de Amigo (original release)
Useful Extras: VGA, Maracas controller, a friend (1-2 players),
Online functions

2009 DCJY Poll: 26th* 2013 DCJY Poll: 38th* 2016 DCJY Poll: 41st* *with standard edition
Originally released as an upgraded version of the original game in Arcades, ver.2000 doesn't change the format, but adds a
fairly large amount of extra content. As well as doubling the number of songs (including originals returning), it expands the
challenge mode, adds survival move and introduces 'Hustle mode'. The latter of these additions is the most pronounced
variance to the original, as it adds movement to shaking – rather than just shake the maracas as prompted, you must shake
them between two different positions as indicated, which can also include 360 degree movement. It's a welcome addition
done right, a fun addition, without effecting the base gameplay negatively. The mini games are replaced by an ingenious
Volleyball mode, which also plays well. Whilst all the menus are in Japanese, it's not difficult to navigate yourself around. The
game is also a stand-alone title, rather than an add on disc. Those playing with just a standard pad will find the hustle mode
harder to control, but you really should play this one with the Maracas anyway. The expanded song listing, hustle mode and
other extras, add enough to the game for it to be a definite pick up, and it's another joyous outing for Amigo.

Release Region Type Code Rar./Price Notes
Samba de Amigo Ver.2000 JP JPN HDR-0131 A 2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 260


San Francisco Rush 2049
NTSC-U and PAL release
released in PAL territories as 'Rush 2049'

Publisher: Midway Origin: USA


Developer: Atari Games / Midway West Year: 2000 NA / PAL
Genre: Racing Also on: ARC, N64, GBC, PS2, GC,
XB
Series: Rush series
Useful Extras: VGA, a few friends (1-4 players),
Online functions (not in PAL)

2009 DCJY Poll: 79th 2013 DCJY Poll: 67th 2016 DCJY Poll: 58th

Rush 2049 sees the long standing series brought into the future, for sci-fi racing in spectacular surroundings. Vibrant graphics
present futuristic re-imaginings of San Francisco, and whilst it doesn't compare with the best DC visuals, they're detailed and
superbly realised. Once you navigate the sometimes convoluted menu system, there's plenty of customisation and options.
Racing itself sees high speed thrills, and an emphasis on learning the numerous short cuts which populate the tracks. Control
can be a little stiff, but generally feels good, although the ability to 'glide' after jumps doesn't add much to the game. Races
can be quite long, and challenging, which gives plenty of time to understand some of the handling quirks, but it always
remains fun. The stunt mode utilises the games physics a little more, but it relies a little too much on it's spectacular crashes.
Multiplayer is good fun though, especially the addition of weapons, and it manages to keep a solid frame rate. Rush 2049 is a
good, solid arcade racer, even with a few flaws, and one which is highly regarded by many (including DCJY's Tom Charnock).

Release Region Type Code Rar./Price Notes
Rush 2049 EU D/F/G T-9709D-51 B 2 c
Rush 2049 EU E/I/S T-9709D-61 A 2 c The 2 Pal versions of Rush 2049 share a
disc but have separate Instruction
booklets.
Rush 2049 EU EWLP - C 2-3 c Disc codes: 950-0084-50 / 952-0080-50
San Francisco Rush 2049 NA US T-9707N A 2 c This US release has a Black spine
4 versions, 1 NA, 3 PAL

Sangokushi VI
NTSC-J exclusive
known in the west as 'Romance of the Three Kingdoms VI'
三國志 VI

Publisher: Koei Origin: Japan


Developer: Koei Year: 1999 J
Genre: Strategy Also on: PC, PS1, PSP
Related titles: Sangokushi VI with Power up Kit
Series: Sangokushi / Romance of the Three Kingdoms
Useful Extras: several friends (1-8 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Part of Koei's long running historical strategy title, known in the west as 'Romance of the Three Kingdoms', and set in the Han
dynasty of ancient China. The Dreamcast addition of the series allows you to engage in detailed, turn based warfare, but with
isometric interactions with your kingdom as well. The scope of the series has always been more than just warfare, with
diplomacy high on the agenda too, and this version includes historical battles and plenty of scenarios. The visuals aren't
exactly a DC high point, but they are more than sufficient for the genre. Sadly, despite the games detailed and intriguing
nature, those who can't understand Japanese will be hard pressed to make any progress, as the level of text to read is set
very high. Those who can make their way through, however, and who enjoy turn based epic warfare generally, will be well
served, despite the genre and the series progressing somewhat since.

Release Region Type Code Rar./Price Notes
Sangokushi VI JP JPN T-7603M A 1 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 261


Sangokushi VI with Power Up Kit
NTSC-J exclusive
known in the west as 'Romance of the Three Kingdoms VI with Power Up Pack
三國志 VI with パワーアップキット

Publisher: Koei Origin: Japan


Developer: Koei Year: 2000 J
Genre: Strategy Also on: PC, PS1
Related titles: Sangokushi VI
Series: Sangokushi / Romance of the Three Kingdoms
Useful Extras: several friends (1-8 players), Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Released a year after the original, this is an expanded version of Sangokushi VI which adds more content (including more
historical battles and scenarios) but doesn't change the nature of the game itself a great deal. Those who are fans of the
series will no doubt want to pick this version up. The language barrier is still there for those unable to read Japanese,
however.

Release Region Type Code Rar./Price Notes
Sangokushi VI with Power Up JP JPN T-7607M A 1-2 c
Kit
1 versions, 1 JP

Seaman
NTSC-J and NTSC-U release
also called 'Seaman: Kindan no Pet' in Japan, and known as 'Caution Seaman' in
North America and 'Don't Panic! Seaman' in Japan
シーマン 〜禁断のペット〜

Publisher: Vivarium (Japan); SEGA (NA) Origin: Japan


Developer: Vivarium Year: 1999 J; 2000 NA
Genre: Life Simulation Also on: PS2
Series: Seaman
Useful Extras: VGA, Microphone

2009 DCJY Poll: 49th 2013 DCJY Poll: 31st 2016 DCJY Poll: 35th
It's not easy to describe Seaman. A game where you 'hatch' a living being in an aquarium, help it grow into an organism to
which you can communicate, via the DC microphone, and which develops a personality based on your actions towards it, is an
out there title for any other console. Much like an advanced Tamagotchi, it requires you to keep going back to check on your
little creature (or creatures), using the time and date of your system to make sure you're not neglecting him. It's all very
ingenious. Before too long, Seaman will evolve and turn into something more than just a fish swimming around a tank, and
the vocal interaction within the game is quite impressive for it's time. Of course, however ingenious the game is, it's also bat-
shit crazy. Whether it's watching the creatures mate, having odd conversations about philosophical matters, politics or the
internet or just flat out being creeped by the idea of interacting with a creature with a man's face, you will no doubt face
many genuine 'WTF' moments as you progress. Is it a great game? Technically, the speech recognition is impressive, and
whilst this takes precedence over the aesthetic values of the game, it's certainly not awful looking. It's an enjoyable
experience to play through, but not an action packed one, and serves as a reminder of just how innovative this time was in
gaming. Seaman himself can be highly annoying – whether in just not getting your vocal commands, or by, well, being a bit of
an arse. Controls can be a little clumsy, there can be periods of tedium when Seaman doesn't do much at all, but the game is
still one of the most interesting 'experiences' on the Dreamcast.

Release Region Type Code Rar./Price Notes
Seaman NA US-L 51048 A 3 c Comes in a larger box with bundled
microphone. Was not sold outside of
this boxed version.
Seaman JP JPN T-39402M A 1-2 c The standard edition of Seaman
released in Japan comes in a larger box
with a Microphone.
Seaman JP JPN-L T-39401M B 2 c In addition to the Microphone of the
normal edition, the Limited release
comes with a VMU as well.
3 versions, 1 NA, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 262


Seaman : Kindan no Pet 2001
NTSC-J exclusive
also known as 'Seaman : Kindan no Pet 2001 Nen Taiouban'
シーマン 〜禁断のペット〜 <2001 年対応版>
Publisher: Vivarium Origin: Japan
Developer: Vivarium Year: 2000 J
Genre: Life Simulation Also on: Dreamcast exclusive
Series: Seaman
Useful Extras: VGA, Microphone, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Updated version of Seaman, released this time only in Japan, which expanded the
vocabulary, improved the interaction and generally acted as a more polished, bug fixed version. As there's no English
language option, this will only be of use to those who can speak Japanese (although to be fair, using it as part of learning the
language could be an interesting endeavour...) or to the completist collector.

Release Region Type Code Rar./Price Notes
Seaman : Kindan no Pet 2001 JP JPN-L T-39405M A 2 c Comes in box with microphone.
Various sources list 2 separate versions,
one being a 'Complete Kit'. However,
I've seen no evidence of any other than
this one which is similar to the standard
Seaman release with 2001 on cover.
Seaman Guide Book JP JPN-O 610-7804 D 3-7 c A book release with a GD-ROM which
includes new food for Seaman,
compatible with either Japanese
release. It's not a separate game, but
I've included it as part of the 2001
release list this time.
2 versions, 2 JP

Sega Bass Fishing


NTSC-J, NTSC-U and PAL release
released in Japan as 'Get Bass'
ゲットバス

Publisher: SEGA Origin: Japan


Developer: SEGA AM1 / SIMS Year: 1999 J / NA / PAL
Genre: Sport - Fishing Also on: ARC, PC, Wii, X360, PSN
XBLA, iOS
Series: Sega Bass Fishing
Useful Extras: VGA, Fishing controller
2009 DCJY Poll: n/a 2013 DCJY Poll: 62nd 2016 DCJY Poll: 44th
The ever-popular fishing controller prompted a number of angling-based titles for the DC, but Sega Bass Fishing remains the
original – and most well known. In concept, it's simple – catch as many Bass as possible, the bigger the better. A Sega arcade
title, this simple fishing premise is presented in a typical, bright Sega style, with smooth graphics and arcade style gameplay.
After casting away, a mercifully shortened fishing experience follows and soon you'll be battling the fish by swinging the rod
around hoping to land the big one. It's a novel experience, even in the motion control post-Wii world, and for fishing fans, this
virtual recreation is a blast to play. Sadly, that short description of the game pretty much sums up the game. Arcade mode is
quite shallow, and the DC's own expanded 'Tournament' brings a more 'sim' style, with opponent anglers to compete against
and various changeable conditions, including weather – but at it's core, there really isn't much variety. Top class presentation
elevates the game's appeal, and the novelty factor is always cool, keeping the game a fun experience – while it lasts.

Release Region Type Code Rar./Price Notes
Get Bass JP JPN HDR-0023 A 1 c
Get Bass JP JPN-L HDR-0012 A 2-3 c LE large box with Fishing controller
Sega Bass Fishing NA US 51006 A 1 c This US release has a White spine
Sega Bass Fishing NA US-AS 51006 A 1 c The Sega All Stars release. Black cover,
and 'Sega All Stars' on disc.
Sega Bass Fishing EU E MK-51006-05 A 1 c
Sega Bass Fishing EU Ebox MK-51044-05 C 5-7 c This is the PAL box release of the game
& fishing rod; only released in Australia
Sega Bass Fishing EU EWLP - C 1-2 c Disc codes: 950-0012-50
7 versions, 2 JP, 2 NA, 3 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 263


Sega Bass Fishing 2
NTSC-J and NTSC-U release
released in Japan as 'Get Bass 2'
ゲットバス 2

Publisher: SEGA Origin: Japan


Developer: WOW Entertainment Year: 2001 J / NA
Genre: Sport - Fishing Also on: ARC
Series: Sega Bass Fishing
Useful Extras: VGA, Fishing controller
2009 DCJY Poll: n/a 2013 DCJY Poll: 117th 2016 DCJY Poll: 197th
The second follow up to the original Sega Bass Fishing (Sega Marine Fishing emerging in between) ups the 'simulation' factor
at the expense of some of the immediate arcade thrills it's predecessors were so successful at. Whether it's customising your
angler, navigating your boat around the lake to find the perfect fishing spot, or attempting to net the big one in locations that
are more realistic than before, the game attempts to inject just that little bit more realism to proceedings. If you're a fishing
fanatic, the detail is pleasing, and combined with the fun gameplay system that the original introduced, you'll spend plenty of
time in an admittedly deeper title. For those who want immediate arcade thrills, however, the reduced pace may be a turn off.
If you have a fishing controller, getting this is a no-brainer – but it lacks the straightforward appeal of the first Bass release.

Release Region Type Code Rar./Price Notes
Get Bass 2 JP JPN HDR-0169 B 3 c
Sega Bass Fishing 2 NA US 51166 A 2 c This US release has a Black spine
2 versions, 1 NA, 1 JP

Sega Extreme Sports


NTSC-J, NTSC-U and PAL release
released in North America as 'Xtreme Sports'
セガ エクストリーム スポーツ

Publisher: SEGA (J / PAL); Infogrames (NA) Origin: Norway


Developer: Innerloop Year: 2000 NA/PAL; 2001 J
Genre: Sport - Extreme Also on: PC
Major License: 55DSL (clothing brand, PAL and Japan only)
Useful Extras: VGA, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 193rd 2016 DCJY Poll: n/a
A visually stunning release centred around 6 extreme sports, Sega Extreme Sports takes a triathlon like approach, with chains
of the various sports making up each environment. One minute you're speeding down a mountain on a snowboard, the next
you're attempting to navigate a rocky landscape on an ATV. The idea is awesome, and it certainly looks and sounds the part,
as one of the more visually appealing DC titles, with scenic and detailed landscapes, solid frame rate, excellent lighting and a
relaxing mix of electronic tunes and high quality effects. Gameplay wise, some disciplines are awesome – snowboarding is the
best on the DC, whilst mountain biking and ATV racing deliver good off road racing. However, the other events fall short –
speed gliding in particular, as it is the most often played – which is a shame, and due to the mix of disciplines makes for an
uneven experience. There's issues with control too – Biking has some physics issues, and the ATV's are unresponsive. 11
separate courses and some unlockable content adds some depth, but it's the inconsistency which is the main problem.
Enjoyable, sometimes despite itself, but it leaves you wishing some of the weaker elements just weren't included.

Release Region Type Code Rar./Price Notes
Sega Extreme Sports JP JPN T-15126M A 1-2 c
Sega Extreme Sports EU E/F/G/S/i MK-51081-50 A 1-2 c Includes Italian instructions in the
booklet, but not on the rear cover.
Sega Extreme Sports EU EWLP - C 2 c Disc codes: 950-0095-50 / 952-0089-50
Sega Extreme Sports EU EWLP Milka release D 3-7 c Disc codes: 833-0023-50 / 832-0030-50
This is the Milka special edition White
label; used in special shop pods in
Europe running a timed in-store
competition sponsored by the chocolate
maker. Can be hard to tell apart from
the standard white label, despite the
content differences, and knowing the
codes printed on the disc is key.
Xtreme Sports NA US T-15126N A 1 c This US release has a Black spine
5 versions, 1 NA, 1 JP, 3 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 264


Segagaga
NTSC-J exclusive
also known as 'SGGG'
セガガガ

Publisher: SEGA Origin: Japan


Developer: Hitmaker Year: 2001 J
Genre: RPG Also on: Dreamcast exclusive
Major License: Sega (many Sega licenses make an appearance)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: 69th 2013 DCJY Poll: 46th 2016 DCJY Poll: 147th

Often viewed as somewhat of a misty eyed, love letter from Sega to themselves, Segagaga breaks the fourth wall of video
gaming, piles in a huge amount of fan service and nostalgia, and packages it up into an enjoyable J-RPG. It's a travesty that it
never left the shores of Japan (and we're all still waiting for the long talked about fan translation), and sadly you need a
pretty good knowledge of the language to get the most out of the game, but that doesn't stop it from being a much talked
about, and much loved, Dreamcast gem.
Taking charge of a future Sega who are failing in the current console marketplace (in no way a thinly veiled analogy and
parody of the state of the company at the time of the games release, of course), you are thrown into an adventure with the
ultimate goal of rescuing our beloved companies fortunes and honour. The RPG elements see you battling various Sega
employees, and developing a killer game whilst building a team capable of returning Sega to glory. This part isn't a technical
marvel, but it doesn't need to be, with most of the fun coming from the numerous in-jokes, references to old games and
cameo appearances from several notable Sega characters – from Amigo to Sonic, Opa-Opa to the infamously hilarious Alex
Kidd appearance. There's plenty of items to collect (including various previous Sega releases, which makes for a great
gallery), and the light hearted, tongue in cheek atmosphere and story keeps things interesting throughout, as do the
numerous digs at Sega's opposition (always an evil mega-corporation of course). There's also several mini games to discover,
including a much talked about Shmup section, which piles on even more love for the company and throws past consoles into
the mix as some of the most ridiculously awesome bosses ever seen. It's also a decent shmup on it's own merits.
Segagaga is one long Sega love in, and it's a glorious, funny title to experience. It's not technically amazing, nor does it try,
but that just adds to the warm, fuzzy feeling Sega fans get when playing. This should have been released in the West. It
wasn't, and for many the large amount of translating that you'll need to do to fully understand the plot will be an
insurmountable barrier, but Sega fanboys the world over should still experience the game at least once in their lives.


Release Region Type Code Rar./Price Notes


Segagaga JP JPN HDR-0171 B 4-5 c The standard release of Segagaga.
Standard Japanese Jewel case, this
came out a month after the DVD style
case release that I listed here as an
'Other' release.
Segagaga JP JPN-L HDR-0083 C 7-8 c Released at the same time as the first
D-direct release (the DVD case one),
this is a larger box Limited edition and
one of the more sought after Limited
editions. Containing the DVD case
release, the White box emblazoned with
the SGGG logo also comes with a T-
shirt, an Organiser and a wooden box
which contains pin badges representing
each released Sega console.
Segagaga JP JPN-O HDR-0151 C 6-7 c The Standard D-Direct release, which
was released before the Jewel case
version. Comes in DVD case.
Segagaga JP JPN-D HDR-0171 C 6 c A dorikore release of the previously
hard-to-find Segagaga. My version,
which is sealed, has an HDR-0171 code,
the same as the original Jewel case
release, which means it's the typical
sticker on the wrapper release. Many
sources list an HDR-0214 release for this
Dorikore version, which means maybe
there is a different version out there as
well – at the moment I've seen no
verification of this.
4 versions, 4 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 265


Sega GT
NTSC-J, NTSC-U and PAL release
released as 'Sega GT Homologation Special' in Japan
セガ GT ホモロゲーションスペシャル

Publisher: SEGA Origin: Japan


Developer: WOW Entertainment / TOSE Year: 2000 J / NA/ PAL
Genre: Racing Also on: PC
Series: Sega GT
Major License: various car manufacturers
Useful Extras: VGA, Steering wheel, a friend (1-2 players),
Online functions (lap times), VMU Mini games
2009 DCJY Poll: 62nd 2013 DCJY Poll: 59th 2016 DCJY Poll: 105th

Sony's release of Gran Turismo changed the racing game landscape, and this title was Sega's response. Boasting an
impressive line up of more than 120 licensed cars, plenty of upgrading options, and even the option of creating your own car,
the car-fetishists out there are well served. It certainly has depth, with 22 tracks of varying length, night and day settings, a
deep career mode and nearly endless levels of customisation. Sadly, it doesn't deliver in other areas. The audio is average,
and graphically it's a mixed bag, with the good looking car models and a couple of good looking tracks, let down by others
that are horribly grainy and weak textures throughout. The main career mode is poorly designed, leading to confusion as to
quite how you enter certain events, and there's an uneven difficulty running through the game. The handling responds slowly
with too much oversteer, and the racing itself is uneven. Whilst some of these issues can be sorted through settings, first
impressions are poor. The collecting aspect is done quite well, but as a racing experience it falls below the DC's best.


Release Region Type Code Rar./Price Notes


Sega GT NA US 51053 A 1 c This US release has a Black spine
Sega GT EU E/F/G/S MK-51053-50 A 1 c
Sega GT EU EWLP - A 1-2 c Disc codes: 950-0103-50 / 952-0097-50
Sega GT Homologation JP JPN HDR-0054 A 1 c Comes with a sticker sheet.
Special Double Jewel case, only 1 disc.
4 versions, 1 NA, 1 JP, 2 PAL

Sega Marine Fishing


NTSC-J and NTSC-U release
セガマリンフィッシング

Publisher: SEGA Origin: Japan


Developer: WOW Entertainment Year: 2000 J / NA
Genre: Sport - Fishing Also on: ARC, PC
Series: Sega Bass Fishing
Useful Extras: VGA, Fishing controller, Online functions (leaderboards)

2009 DCJY Poll: n/a 2013 DCJY Poll: 84th 2016 DCJY Poll: 146th

Sega's follow up to Sega Bass Fishing, the peaceful lakes of it's predecessor have been replaced with more exotic offshore
locales, but gameplay remains the same. Battling to land 'the big one' is still the order of the day, but the fish selection is
more interesting (sharks!), scenery more enticing, and there's a more brash, colourful feel. It's arcade roots are clear, so
there's no simulating the long periods that real life angling require, and controls are simple – and with the fishing controller,
fun to play (it's perfectly playable with a standard DC pad, but it loses something). As well as recreating the arcade mode, you
have a series of original options, including free-fishing to your heart's content, an aquarium to view your fish and mini games
which act as a training mode. There was even online fishing events to enter at the time – not online play, but a nice addition.
With bright and cheery graphics, and a loud and brash soundtrack, it all has a typical Sega arcade feel. An enjoyable addition
to the DC's fishing lineup, those not convinced by the idea of virtual angling will still feel a little empty.


Release Region Type Code Rar./Price Notes


Sega Marine Fishing NA US 51096 A 1 c This US release has a Black spine
Sega Marine Fishing JP JPN HDR-0104 A 1-2 c
2 versions, 1 NA, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 266


Sega Rally 2
NTSC-J, NTSC-U and PAL release
sometimes known as 'Sega Rally 2 Championship'
セガラリー2

Publisher: SEGA Origin: Japan


Developer: AM Annex / Smilebit Year: 1999 J / NA / PAL
Genre: Racing Also on: ARC, PC
Major License: various car manufacturers Series: Sega Rally
Useful Extras: VGA, Steering wheel, a friend (1-2 players)
2009 DCJY Poll: 28th 2013 DCJY Poll: 22nd 2016 DCJY Poll: 26th
A sequel to arguably the best game on the Saturn, there were high hopes for Sega Rally 2. It has good looks, with detailed
cars and stages, but the frame rate is erratic with noticeable pop-up (although this is far less an issue through VGA – and
don't even bother with PAL 50 as it's atrocious). High class presentation binds the game together, and content wise there's
plenty to do – the ten year championship, resplendent with in depth car set up options, may just be a series of progressively
harder arcade modes, but it delivers enough rallying for extended play. Split screen sees the frame rate take a bit of a
battering, which is a shame as it should have been a centrepiece for the game. The biggest disappointment though, is that
the beautiful handling of the original hasn't been recreated. It's a slippery beast, as you slide around every single corner heart
in mouth, which whilst fun and fast, lacks the tightness you'd expect. With patience, it starts to click how to drive the car to
maximum effect, but there's an ever-nagging feeling that by doing away with what made the original a legend, the game has
lost it's way. It's a decent racer, and fun to play, but it's not the legendary title that it's predecessor was.

Release Region Type Code Rar./Price Notes
Sega Rally 2 NA US 51019 A 1-2 c This US release has a white spine
Sega Rally 2 NA BRA 197056 C 4-6 c Brazilian release easily distinguished by
the usual mix of cover designs and
Portuguese text.
Sega Rally 2 JP JPN HDR-0010 A 1 c
Sega Rally 2 EU E/F/G/S/i MK-51019-50 A 1 c Italian in instructions, but not on rear.
Sega Rally 2 EU Evar MK-51019-50 A 1 c Identical packaging, but with different
disc. One is Pink tinged, the other Grey.
Sega Rally 2 EU EWLP - C 1-2 c Disc codes: 950-0013-50
Sega Rally 2 EU Ebox - D 5 c Ecofilmes Portuguese bundle release
with controller and outer sleeve.
7 versions, 2 NA, 1 JP, 4 PAL

Sega Smash Pack Volume 1


NTSC-U exclusive

Publisher: SEGA Origin: Japan


Developer: SEGA Year: 2001 NA
Genre: Retro Compilation Also on: PC, MD
Useful Extras: VGA, Arcade stick, Light gun, a few friends (1-4 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Whilst Sega are often now criticised for their constant recycling of past glories, this compilation
of Mega Drive/Genesis era titles (with some odd additions) was one of their earlier attempts to delve into their past. 10 16-bit
titles are presented here, including some classics. Sonic, Revenge of Shinobi and Streets of Rage 2 are legendary; Shining
Force and Phantasy Star 2 are decent RPG's, whilst Vectorman and Golden Axe are always enjoyable. Columns is a puzzle
favourite, but the inclusion of the aged Altered Beast and weak Wrestle War, doesn't add to the overall quality. Sadly, these
titles are all let down by poor emulation, with occasional slowdown and distorted, tinny audio, which on a few games is so
poor it's actually painful to listen to. Gameplay on these titles is mostly fine, but the poor emulation is impossible to overlook.
Smash Pack also includes Sega Swirl, the fun puzzler which appeared on numerous browsers and magazine cover discs, and a
port of the arcade version of Virtua Cop 2. The latter is the best addition to the disc, seeing a stand-alone release in Japan,
and whilst aged, plays as well as ever. There's a distinct lack of extras here, and the weak emulation is highly disappointing,
but there's no denying the greatness of some of the titles included here.

Release Region Type Code Rar./Price Notes
Sega Smash Pack Volume 1 NA US 51146 A 1 c This US release has a black spine
Sega Smash Pack Volume 1 NA USvar 51146 A 1 c This variant s a 'Not For Sale' release.
Disc has 'Not for Resale' on it, as does
the space where the barcode would be.
This is one variant which is easy to find.
2 versions, 2 NA

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 267


Sega Tetris
NTSC-J exclusive
セガテトリス

Publisher: SEGA Origin: Japan


Developer: WOW Entertainment Year: 2000 J
Genre: Puzzle Also on: ARC
Series: Tetris
Useful Extras: VGA, Arcade stick, Keyboard,
VS Cable, a friend (1-2 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: 142nd 2016 DCJY Poll: n/a
One of three versions of Tetris on the DC, Sega Tetris is Sega's own take on the famed puzzler. Originally a Naomi arcade
title, it's home port brings with it a colourful, wacky feel that is distinct from the sometimes drab nature of the Soviet Union's
best puzzler. Cartoon characters will smash completed lines with oversized comedy hammers, backgrounds sport a wide range
of 3D scenery, from island paradises to dancing Antarctic penguins. It's visually cool, but the gameplay is standard. It's arcade
roots show as the speed ramps up quickly, and there's an on screen slot machine which gives out bonus points upon clearing
lines. Multiplayer changes things up by allowing attacks triggered by clearing lines. With online play at the time, and the fact
that the game utilises the VS cable for DC on DC combat, Sega Tetris is the best on the console for competitive play. Tetris
aficionados won't be turned off much by the additions, which will also appeal to those tired by the same-old Tetris formula
which, ultimately, lies at the heart of this game, underneath Sega's presentational sugar coating.

Release Region Type Code Rar./Price Notes
Sega Tetris JP JPN HDR-0073 A 3-4 c
1 versions, 1 JP

Sega Worldwide Soccer 2000


PAL exclusive
also known more simply as 'SWWS 2000'

Publisher: SEGA Origin: England


Developer: Silicon Dreams Year: 1999 PAL
Genre: Sport - Football Also on: Dreamcast exclusive
Related titles: SWWS 2000 Euro edition Series: Victory Goal/Worldwide
soccer
Useful Extras: a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 195th* *with Euro Edition
Sega's own Worldwide soccer series was relatively popular on the Saturn, but this first foray onto the Dreamcast edition was
developed by 'World League Soccer' developers, Silicon Dreams. Aiming for a more realistic approach, it does many things
well. There's loads of teams (170-ish), covering club and international sides, allowing for everything from national league
seasons to world cup simulations. Less polished than contemporary rival UEFA Soccer, gameplay is better. It's slower paced,
but this allows considered, built up play and passing. Sadly, the pace leads to a lack of excitement, coupled with poor AI,
making for a weak recreation of the beautiful game. It also looks poor, with muddied PS1 quality graphics, no 60hz option
(and no VGA straight out of the box – and if you do get it running in VGA, the slowdown is horrendous) and a generally
unfinished feel. Commentary is rudimentary, as is the audio, and just adds to the sense of a half-arsed attempt at bringing
football to the DC at an early point in it's history. It's not completely unplayable, but it is a bit boring.

Release Region Type Code Rar./Price Notes
Sega Worldwide Soccer 2000 EU E/F/G/S/i MK-51031-50 A 1 c Sega Worldwide Soccer 2000 includes
Italian instructions in the booklet, but
not on the rear cover.
Sega Worldwide Soccer 2000 EU EWLP - C 1-2 c Disc codes: 950-0010-50
2 versions, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 268


Sega Worldwide Soccer 2000: Euro Edition
PAL exclusive
also known more simply as 'SWWS 2000 Euro'

Publisher: SEGA Origin: England


Developer: Silicon Dreams Year: 2000 PAL
Genre: Sport - Football Also on: Dreamcast exclusive
Related titles: SWWS 2000 Euro edition Series: Victory Goal/Worldwide
soccer
Useful Extras: VGA, a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 195th* *with original

Silicon Dreams deserve some credit. For their second DC football title, they listened to the criticism of their first outing and
made serious improvements. The pace is faster, and the addition of a game speed slider is great. Tweaked controls and
improved graphics are also most welcome. Bugs are reduced (although there's an odd one here where players bodies and
heads get mixed up, leading to some unfortunate results), the audio is better (including commentary) and the AI improved.
Sadly, it's still not the football title we deserved. The AI for instance – better yes, but it's still not the most intelligent. Graphics
are better but still sub-par, with noticeable missing frames of animation. Loading times are painfully long, and frequent, a
mystery seeing as this didn't plague the first title. It's the gameplay however, which really stands out, and a blast of 2 or even
4 player will show how the increase in speed and good control makes for an exciting game of football that, whilst lacking
finesse, is fun. It's flawed, certainly, but it stands out as the best attempt at the beautiful game on the console.

Release Region Type Code Rar./Price Notes
Sega Worldwide Soccer 2000: EU E/F/G/S/i MK-51083-50 A 1 c Sega Worldwide Soccer 2000: Euro
Euro Edition Edition includes Italian instructions in
the booklet, but not on the rear cover.
Sega Worldwide Soccer 2000: EU EWLP - C 1-2 c Disc codes: 950-0060-50 / 952-0056-50
Euro Edition
2 versions, 2 PAL

Seireiki Rayblade
NTSC-J exclusive
also known more simply as 'Rayblade' or 'Ray Blade'
聖霊機ライブレード

Publisher: Winkysoft Origin: Japan


Developer: Winkysoft Year: 2000 J
Genre: Tactical RPG Also on: PS1
Useful Extras: Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Japanese exclusive tactical RPG with lots of big mechanised craft, a healthy dose of well drawn anime cut scenes and visual-
novel style still screens interspersing the isometric battles. The action phases are detailed, with charming 16-bit style graphics,
and the usual array of stats that these type of games usually present. The story seems to revolve around a student who is
forced to take control of one the large mechanical craft, and the ensuing journey he takes as battle rages. It's not the easiest
of games to understand if you can't cope with large amounts of Japanese text, and although the gameplay itself is relatively
simple, without sufficient understanding it can be a little bit of a chore to play. It looks nice, especially the sections which
progress the plot – it's just that stat and text heavy nature which is a drawback (and a lack of a really good guide online
doesn't help matters). Well received upon release, it's not the best of it's genre on the system but players with a taste for
tactics, and who can understand what's going on, will find something to admire here.

Release Region Type Code Rar./Price Notes
Seireiki Rayblade JP JPN T-42201M A 1 c with 5 trading cards.

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 269


Sengoku Turb
NTSC-J exclusive
戦国TURB

Publisher: NEC Origin: Japan


Developer: NEC / qnep Year: 1999 J
Genre: RPG Also on: Dreamcast exclusive
Related titles: Sengoku Turb: Fanfan I love me dunce – Doubletendre (sequel)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Well, this is just a bit bizarre. Described as an RPG, but more closely akin to a 3D action-adventure title with levelling up,
Sengoku Turb is an exercise in psychedelic colours, weird characters and odd design. You apparently take the role of Jino-
chan, intergalactic bounty hunter, as she intervenes in a civil war on the side of an odd mix of colourful characters and small
soldiers. The gameplay sees you take to the battlefield, seemingly against an enemy initially made up of air hostesses,
commanding your troops and engaging in combat yourself. It's simple, control is a bit wooden and the camera never quite sits
at the right level. AI is weak, and combat deeply unsatisfying. Graphics, a mix of simplistic child-like imagery and acid trip
colour clashing, hasn't aged fantastically – it looks too much like a poor early 3D title to have much charm. The audio is all
over the place, with odd effects and off-key music. The oddness surrounding the game is interesting, but with gameplay that
just isn't all that much fun, it's only the weirdness that makes the game noteworthy. It's also worth noting that there's plenty
of Japanese text here, although it's not impossible to play through – if you really want to.

Release Region Type Code Rar./Price Notes
Sengoku Turb JP JPN T-38801M A 1-2 c
1 versions, 1 JP

Sengoku Turb: Fanfan I Love Me Dunce - Doubletendre


NTSC-J exclusive
also known as 'Sengoku Turb F.I.D.' and 'Sengoku Turb: Fanfan I Love my Dance-
Doubletendre'
戦国TURB Fanfan I Love Me Dunce - Doubletendre

Publisher: NEC Origin: Japan


Developer: NEC / qnep Year: 1999 J
Genre: Mixed genres Also on: Dreamcast exclusive
Related titles: Sengoku Turb (predecessor)
Useful Extras: VGA, a few friends (1-4 players),
Translation guide, Online functions

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The second of the Sengoku Turb titles on the Dreamcast, and this one is...well, it's still odd, but is a decidedly more
interesting prospect. The gameplay from the original returns, but instead of controlling Jino-chan and her little miniature
army, you appear to take control of the opposing side. Whilst this is interesting, it suffers from the exact same problems as
the first title. The weirdness level is increased with the extra content included – and there's a fair bit of it. As well as the RPG
part, there's Internet options, galleries, development notes and music player. There's also several mini games. There's an
oddly controlled avian-thrust vector game, a psychedelic light gun shooter and a 3 rd person shmup type game with weird
enemies. The best of the bunch is also the weirdest – an odd 3D racer. 2 of the 3 tracks see you play a trippy chariot race,
with a strange hopping creature pulling you along, which you have to whip to go faster without hurting the poor soul.
It's...odd. The third of the 3 tracks sees you mount a hovering craft, where each trigger accelerates you in a different
direction – a bit like Zusar Vasar. It's tough, but is actually pretty decent. With the unhinged design and graphics (even the
title and cover are slightly insane), it's certainly an interesting title, but, despite the ridiculous length of this review, more a
sign of the games oddness, it's a pretty average mix overall.

Release Region Type Code Rar./Price Notes
Sengoku Turb: Fanfan I Love JP JPN T-38805M A 2-3 c
Me Dunce – Doubletendre 1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 270


Sentimental Graffiti 2
NTSC-J exclusive
センチメンタルグラフティ 2
Publisher: NEC Interchannel Origin: Japan
Developer: STACK Year: 2000 J
Genre: Visual Novel Also on: PC
Series: Sentimental Graffiti
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The sequel to a highly popular, and groundbreaking, dating simulation visual novel,
Sentimental Graffiti 2 takes a rather melancholy approach to the genre, with the 12 female
'stars' of the original returning in a college setting, and the death of the original protagonist. This of course gives a good
excuse to start the relationship building afresh. Mainly played as a static visual novel, there's also plenty of isometric
adventuring parts, and the general scope of the title is larger than most. Nicely drawn screens and solid audio add to a well
presented package. Sadly, the Japanese language heavy setup makes it hard for anyone not fluent to understand, and the
unfolding story is not highly regarded. Don't be confused by talk of 12 cover variations of this title – these 'Sad Window'
editions are promo discs for the game with behind the scenes footage and a calender, and are not versions of this game.

Release Region Type Code Rar./Price Notes
Sentimental Graffiti 2 JP JPN T-20104M A 1 c 1 versions, 1 JP

Sentimental Graffiti : Yakusoku


NTSC-J exclusive
センチメンタルグラフティ ~約束~
Publisher: NEC Interchannel Origin: Japan
Developer: NEC Interchannel Year: 2003 J
Genre: Visual Novel Also on: PS1
Series: Sentimental Graffiti
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
This entry in the Sentimental Graffiti series appears to be a mainly text-based, and low in visuals, novel. It deals with the
same dozen female heroines as usual, and depicts their initial meetings with the first games protagonist. One for diehard fans
of the series only, as aesthetically, it's a bit on the weak side. Japanese language only, and very little gameplay indeed.

Release Region Type Code Rar./Price Notes
Sentimental Graffiti Yakosoku JP JPN T-20128M B 3-4 c 1 versions, 1 JP

Seventh Cross
NTSC-J and NTSC-U release
released as 'Seventh Cross Evolution' in North America
セヴンスクロス

Publisher: NEC Interchannel (Japan) / Origin: Japan


UFO Interactive (NA)
Developer: Atypical Alchemists / NEC Int. Year: 1998 J; 1999 NA
Genre: Life Simulation Also on: Dreamcast exclusive
Useful Extras: VGA
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
This evolve-em-up from Atypical Alchemists is a title that on paper sounds very interesting indeed, but in execution took
somewhat of a wrong turn. Starting as a basic lifeform, you swim about a bit in an attempt to evolve into a higher class of
creature. This is achieved through eating, manipulating DNA and generally fighting, or avoiding, other creatures. It's emphasis
on DNA creation is poorly explained, a complaint the entire game can have levelled against it, as you wander aimlessly around
working out what to do next. The gameplay is basic, and aesthetically weak, and any sense of intrigue from the evolution side
of things is outweighed by the tedium and inaccessibility. Not a patch on Spore (or indeed the DC's own L.O.L.)

Release Region Type Code Rar./Price Notes
Seventh Cross JP JPN T-38802M A 1 c
Seventh Cross Evolution NA US T-41301N A 1 c This US release has a White spine
2 versions, 1 NA, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 271


Shadow Man
NTSC-U and PAL release

Publisher: Acclaim Origin: England


Developer: Acclaim Studios Teeside Year: 1999 NA / PAL
Genre: Action-Adventure Also on: PC, N64, PS1, MAC
Related titles: Shadow Man; 2econd Coming (sequel)
Major License: Shadowman (comic book)
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: 155th 2016 DCJY Poll: 109th
Acclaim's third person, comic-book tie in, voodoo action-adventure is that rare beast on the DC - a pretty decent story led
title. Cast in the role of Michael LeRoi, who is also the titular voodoo warrior, you straddle the world of the living (liveside)
and the dead, or Deadside as it's referred to in game, in an epic quest to stop 5 serial killers and, eventually, prevent the
world of the living meeting an untimely end. Standard weapons are the order of the day in liveside, whilst all manner of
supernatural inspired voodoo magic is more prevalent in Deadside. As a game, the gothic, deep south setting fits well,
enhanced by some suitably creepy and horror inspired audio. The dark colour palette throughout the game works well, as do
the variety of enemies, and the games inspiration, the Shadowman comic book, is a good choice to base a game on.
Technically, it doesn't push the console, and level design is a bit basic. Gameplay can descend into repetitiveness, and whilst
the plot is solid, it relies on some generic elements. Nevertheless, Shadow Man is a decent adventure, with good aesthetics.

Release Region Type Code Rar./Price Notes
Shadow Man NA US T-8106N A 2 c This US release has a White spine
Shadow Man EU E T-8104D-05 A 1 c The PAL release of Shadow Man saw 4
Shadow Man EU I/S T-8104D-05 A 1 c different releases, all of which have
Shadow Man EU G T-8104D-18 A 1 c separate discs and Instruction Booklets
Shadow Man EU D/F T-8104D-59 A 1 c to go alongside the Map which is
included in each. The cover art for all
versions is the same however, and is
one of the early PAL releases with no
'Dreamcast' header on the cover.
Shadow Man EU Ebc - C 2-4 c Released in a clamshell case with
'Promo only not for re-sale' where the
barcode should be. Along with Dead or
Alive 2, these seem to be bundle copies
released with console packages,
although this is significantly harder to
find than the DOA2 example.
6 versions, 1 NA, 5 PAL

Shanghai Dynasty
NTSC-J exclusive
上海 DYNASTY

Publisher: Success / Activision Origin: Japan


Developer: Success Year: 2000 J
Genre: Mahjong Also on: Dreamcast exclusive
Series: Shanghai series
Useful Extras: VGA, a few friends (1-4 players),
Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A Mahjong-solitaire centred title, and part of the long running series of 'Shanghai' games from Activision, Dynasty throws a
large amount of options and modes into the mix for those who can't get enough. The 3D presentation of the board is quite
nice, and the ability to play standard Mahjong as well makes it a good bet for an all in one package – but ultimately, this is
just one of many examples of the game and there's not really a huge amount you can do to make any of them overly
different. Solid if unremarkable.

Release Region Type Code Rar./Price Notes
Shanghai Dynasty JP JPN T-9902M B 2-3 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 272


Shenmue
NTSC-J, NTSC-U and PAL release
also known as 'Shenmue: Chapter 1' or 'Shenmue: Ichisou Yokosuka' in Japan
シェンム
シェンムー 一章 横須賀

Publisher: SEGA Origin: Japan


Developer: SEGA AM2 Year: 1999 J; 2000 NA / PAL
Genre: RPG Also on: PS4, PC, XONE
Related titles: Shenmue 2; What's Shenmue?,
Shenmue 3
Useful Extras: VGA

2009 DCJY Poll: 1st 2013 DCJY Poll: 1st* 2016 DCJY Poll: 1st *with Shenmue 2
The Dreamcast's fighting and shmup libraries are rightfully lauded; it's arcade pedigree praised, and it's ushering in of a new
era of online-console multiplayer was ahead of it's time. But arguably it's greatest contribution to gaming, would
simultaneously break the mould and give a not inconsiderate nod to the Sega of old. Shenmue. Yu Suzuki's masterpiece may
very well of been the most expensive game of all time upon release, but for those who lost themselves in mid 80's Japan,
engrossed in an epic adventure of revenge, it was money well spent. There's so much to love about Shenmue – and love is
the correct word to use, for few games have had as much of an emotional resonance with gamers. The world is meticulously
detailed, a living, breathing creation and replica of period Yokosuka. From the Hazuki residence, to the streets around Ryo's
home, to Dobuita Street's lovingly crafted shops, bars and arcades, it feels like you're entering a real place, not just a video
game creation. This sense of realism is heightened by being able to interact with otherwise insignificant objects, opening
cupboards and drawers, buying food, tapes and random toy capsules in shops, or wasting time in an arcade on a perfect
recreation of a Yu Suzuki arcade title. Genres mix and merge throughout; the 3 rd person adventuring is central, but the slower
pace and almost detective-like need to investigate makes it feel unlike any other game, and with racing, fighting and QTE
(quick time events) thrown in, there's a surprising level of variety on offer. The story is classic Asian cinema inspired revenge-
fare, and whilst the English translation is a little awkward, it has an absorbing quality. Graphically it is sublime, bringing a level
of detail unseen on consoles at the time, with facial animation that still impresses. The level of detail is extraordinary, and
from a technical perspective, it's hard to fathom just how it was achieved. Characters come to life on screen, creating an
emotional bond with many gamers. The epic soundtrack adds to the games sense of scale, and is a beautiful score on it's own
merit. Shenmue is, however, somewhat of a love it/hate it game for some. Key criticisms are in the wooden controls, the slow
pace and some less than perfect voice acting, flaws that some can overlook, but others not so easily. For many of us though,
including myself, Shenmue remains a masterpiece, an all time great, and the very best the Dreamcast has to offer.

Release Region Type Code Rar./Price Notes
Shenmue NA US 51059 A 3 c US Black spine release. 4 discs.
Shenmue Limited Edition NA US-L 51059 B 6 c Sharing the same code as the standard
release, this version is identifiable by
writing in the top left of the front cover
indicating it's inclusion of a Soundtrack
CD featuring music inspired by Yu
Suzuki. 5th 'Jukebox' disc.
Shenmue NA BRA 197352 C 5-7 c As with all Brazilian releases, the mash
up of US and JPN styles on the cover,
and Portuguese writing on reverse,
marks this version out. Came in a
cardboard slipcase around the case.
Shenmue JP JPN HDR-0016 A 2-3 c
Shenmue JP JPN-L HDR-0031 A 3 c Japanese Limited edition comes in a
blue cardboard slipcase and includes the
extra Shenmue Jukebox soundtrack CD
as well as the standard release game.
Shenmue EU E/F/G/S MK-51059-50 A 4-5 c The PAL version has 4 discs
The pricing of the PAL version has
jumped around since Shenmue 3's
announcement, and could quite
conceivably be graded a 3 or a 6
depending on the market of the day.
Shenmue EU EWLP - C 6-7 c Disc 1 code:950-0111-50 / 952-0102-50
Disc 2 code:950-0112-50 / 952-0102-50
Disc 3 code:950-0113-50 / 952-0102-50
Disc 4 code:950-0108-50 / 952-0102-50
Disc 4 is the passport disc.
U.S. Shenmue JP JPN-O HDR-0156 C 6 c Japanese release of the US version of
Shenmue.
8 versions, 3 NA, 3 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 273


Shenmue II
NTSC-J and PAL release
also known as 'Shenmue 2'
シェンムー II

Publisher: SEGA Origin: Japan


Developer: SEGA AM2 Year: 2001 J / PAL
Genre: RPG Also on: XB, PS4, PC, XONE
Related titles: Shenmue; What's Shenmue?,
Shenmue 3
Useful Extras: VGA

2009 DCJY Poll: 4th 2013 DCJY Poll: 1st* 2016 DCJY Poll: 8th *with Shenmue
Continuing the Shenmue story was always going to be difficult. The first title gathered a devoted fan base with it's detailed
world, and pushed the DC technically. It's tale of revenge and honour resonated with gamers emotionally. For any sequel to
match the expectations it would have to be exceptional. Critics justifiably wanted some key improvements to match the lofty
ambitions and match the 'most expensive game developed' label. Luckily for us, Yu Suzuki is somewhat of a genius.
Shenmue II is not a massive departure from it's predecessor, unsurprisingly. The engine is the same and the blending and
mixing of genres remains a central part of the games appeal. So expect some beautiful graphics, detailed interior and exterior
design work, meticulous detail on seemingly unimportant objects, and just a bit of frustration that Ryo is still a bit wooden in
his movement. Arcade machines return, and you can now play Outrun (reason alone to purchase this, some would say).
Collectors have more to collect, there's a bunch of cool mini games and jobs, and there's plenty to see and hear, as Ryo has
made his way to Hong Kong, opening up a whole new set of experiences. Bustling streets are filled with both people and
colourful shop exteriors, whilst your journey also takes in urban squalor and untouched Chinese wilderness. The game realises
the epic ambitions of it's predecessor, with more open landscapes. This touches on one of the big improvements here –
dealing with the slowness of the original. Whilst it's still on the slow side, the general pace has improved with the ability to
'fast travel' and a little less emphasis on exploring every nook and cranny in the world. Whilst this is a good thing, it does
detract, slightly, from the intricate closeness the first title provided. Regardless, Shenmue 2 shines and matches expectations
throughout. I haven't even mentioned the beautiful soundtrack, the atmospheric recreation of late 80's Hong Kong, refined
QTE's (no more complete repeats) – I could go on. Yes, there's still a few issues here, like the controls, or the increase in that
'shimmering' effect that effects some DC games. The pace still borders on glacial for some, and whilst the sole western
release in PAL territories does away with English voice translation (a plus to some people), the introduction of a Japanese
audio track with subtitles will always sit uncomfortably with some (these people are wrong, of course, as this just increases
the games slice of retro Asian cinema feel). But these negative points are minor. Shenmue II is an epic, technically
astonishing, brilliantly visualised and immensely enjoyable experience, one whose late appearance and lack of a North
American release sometimes holds it back from it's rightful acclaim as, I'm pretty certain, the only game able to challenge it's
own predecessor as the best game on the Dreamcast and fully deserving of this, probably, the longest review in this guide.



Release Region Type Code Rar./Price Notes


Shenmue II JP JPN HDR-0164 A 2-3 c Double case, 4 discs.
Shenmue II JP JPN-L HDR-0179 A 2-3 c The Limited edition comes in a slipcase
with a Virtua Fighter 4 bonus disc.
Shenmue II JP JPN-D HDR-0211 C 3-4 c Shenmue II's Dorikore release is one of
the many where the only indication of it
being a Dorikore re-release will be from
a sticker on the front of the wrapper.
Interesting to note that the serial code
for the Dorikore release of Shenmue II
differs from the standard release or
Limited edition release, indicating,
perhaps, that is a different package
from those releases.
Shenmue II EU E/F/G/S MK-51184-50 A 6 c 4 discs, double cases in slipcase.
Shenmue II EU EWLP - C 6-7 c Disc 1 code:950-0175-50 / 952-0170-50
Disc 2 code:950-0176-50 / 952-0170-50
Disc 3 code:950-0177-50 / 952-0170-50
Disc 4 code:950-0178-50 / 952-0170-50
5 versions, 3 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 274


Shikigami No Shiro II
NTSC-J exclusive
sometimes called 'Castle of Shikigami 2' due to western title of PS2 release; literal
translation closer to 'The Demon God Castle 2'
式神の城 II

Publisher: Alfa System Origin: Japan


Developer: Alfa System Year: 2004 J
Genre: Shmup Also on: ARC, PC, GC, XB, PS2,
PSN
Series: Shikigami no Shiro
Useful Extras: VGA, Arcade stick, a friend (1-2 players),
Translation guide (menus)

2009 DCJY Poll: n/a 2013 DCJY Poll: 128th 2016 DCJY Poll: 111th

Shikigami No Shiro II is a stylish addition to the DC's Shmup library. With 7 different characters to control, each with varying
styles of gameplay, there's a fighter-like variety on offer, with shot types, bomb types and even dialogue all different from
character to character. The backstory is nonsense, and there's a fair bit of Japanese text on display, but the gameplay itself is
relatively standard, bullet-hell shmup territory. Primary shot types tend to be standard fare, but the secondary fires (used at
the expense of character movement speed) vary from lock on missiles to enemy seeking power ups, melee style sword attacks
and drones. Finding the character whose style fits yours is important, as some characters just won't click. With a choice of
original or remix soundtracks (both excellent), gallery mode, and easy or extreme mode, the game delivers depth. It's also
great fun to play. A score multiplying close call system, not unlike Psyvariar 2, isn't quite as refined, but the relentless action is
challenging. It can be a little aesthetically dull, and there's a difficulty spike on level 3 that's frustrating, but overall it's good.
It's not top tier, but the solid play and excellent depth make it a worthy addition to any shooter fans DC collection.

Release Region Type Code Rar./Price Notes
Shikigami No Shiro II JP JPN T-47702M B 5 c
Shikigami No Shiro II JP JPN-L T-47701M B 6 c Limited edition comes in a cardboard
sleeve with a Soundtrack CD and
trading cards. Sega Direct orders
shipped with an added Phone card.

2 versions, 2 JP

Shin Honkaku Hanafuda


NTSC-J exclusive
真 本格花札

Publisher: Altron Origin: Japan


Developer: Altron Year: 1999 J
Genre: Card game Also on: Dreamcast exclusive
Related titles: Honkaku Hanafuda (predecessor)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Probably the best version of the traditional Japanese card game Hanafuda on the Dreamcast, Altron's Shin Honkaku Hanafuda
roughly translates as, 'Authentic Hanafuda' which summarises things nicely. There's a great many options on offer here,
allowing various forms of play, and the graphics are clear, bright and with lovely card design. It's a really rather aesthetically
pleasing title throughout, with nice music and clear presentation rounding off a neat little package. Of course, knowing the
rules of Hanafuda helps a lot here, and with everything in Japanese, having this knowledge beforehand will be quite useful. If
you're not a fan of Hanafuda, there's obviously little to appeal here – but whilst it lacks the extravagances of other games, it
does exactly what it sets out to do, and you can't ask for much more than that.

Release Region Type Code Rar./Price Notes
Shin Honkaku Hanafuda JP JPN T-16601M A 1-2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 275


Shirotsume souwa -Episode of the Clovers-
NTSC-J exclusive
also known as 'Shirotsume Kusa Hanashi: Episode of the Clovers' and often just
'Episode of the Clovers'
白詰草話 -EPISODE OF THE CLOVERS-

Publisher: NEC Interchannel Origin: Japan


Developer: HuneX / Littlewitch Year: 2003 J
Genre: Visual Novel Also on: PC
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Originally an Eroge PC game, the adult content is mostly removed for this Dreamcast release, which is probably for the best,
as the focus on a trio of pre-pubescent looking female androids in an adult orientated game really would not have been
greeted well in the western market. Playing the role of android creator Souji, this sci-fi themed visual novel sees you perform
the usual tasks the genre demands – so plenty of text and relationship building, then. The setting is interesting, as are the
comic panel style visuals, which have a watercolour effect to them which is quite nice. As always, the Japanese text will put
many off, as will the adult themes. Interesting looking title at the very least though.

Release Region Type Code Rar./Price Notes
Shirotsume souwa JP JPN T-20123M B 3-4 c
-Episode of the Clovers-
Shirotsume souwa JP JPN-L T-20125M B 5-6 c Limited edition comes in a larger box
-Episode of the Clovers- with a pouch and box set of cards,
along with the standard Jewel case
version of the game. 10,000 copies.
2 versions, 2 JP

Silent Scope
NTSC-J, NTSC-U and PAL release
サイレントスコープ

Publisher: Konami Origin: Japan


Developer: Konami Year: 2000 J / NA / PAL
Genre: Shooter Also on: ARC, PS2, GBA, XB, iOS
Series: Silent Scope
Useful Extras: VGA, Arcade stick

2009 DCJY Poll: n/a 2013 DCJY Poll: 91st 2016 DCJY Poll: 170th
An arcade machine with the attraction of a huge sniper rifle with monitor built in, does not immediately stand out as an
obvious choice for a port to the DC – and for Konami to then release it without light gun support, seems downright bizarre.
However, despite this, it works. Replacing the gun monitor with a picture-in-picture effect on your screen, is actually a very
clever workaround, allowing an accuracy no peripheral could deliver. When aiming at moving targets, controls can be a little
unwieldy, and the stick can be a little sensitive, but it's a generally impressive control scheme. The story sees you having to
save the President and his kidnapped family, which is all very generic, but plays into the Hollywood action feel. It's not a
graphical powerhouse, but what it lacks in detail, it makes up for in scale – night vision wood stages, sniping off of
skyscrapers, or taking aim at an enemy being pursued by American Football players in a vast stadium, the stages here are
epic. There's a lack of depth, despite branching levels, and whilst impressive, the scope mechanic isn't as fun as picking up a
plastic weapon and firing at a screen. An interesting and fun title, nevertheless.


Release Region Type Code Rar./Price Notes
Silent Scope NA US T-9507N A 1 c This US release has a Black spine
Silent Scope JP JPN T-9513M A 1 c
Silent Scope EU D/E/S T-9505D-76 A 1 c
Silent Scope EU F/G/I T-9505D-87 A 1-2 c Both PAL versions of Silent Scope have
the same disc but separate Instruction
booklets.
Silent Scope EU EWLP - C 1-2 c Disc codes: 950-0116-50 / 952-0108-50
5 versions, 1 NA, 1 JP, 3 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 276


Silver
NTSC-U and PAL release

Publisher: Infogrames Origin: England


Developer: Spiral House Year: 2000 NA / PAL
Genre: RPG Also on: PC, MAC
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: 177th 2016 DCJY Poll: 98th

Whilst it looks a little like Final Fantasy VII, Silver is very much a western RPG rather than a
JRPG, and the emphasis here is on adventuring rather than stats. Presented on pre-rendered static backgrounds (that look
rather nice), you're presented with a classic tale of evil as you take the role of David, out to rescue his beloved (and most of
the women in the land, whilst he's at it). The journey you embark on is rather epic, and as the game progresses you'll visit
lovingly drawn various areas from cliff top fortresses and forest encampments, to icy cities and creepy woods. The characters
are all 3D polygonal, which can sometimes look odd on the backgrounds (especially when zoomed out and tiny), but it looks
okay, helped by high resolution scenery. Gameplay is real time, and works well, allowing you to be right at the heart of the
action, and a good soundtrack and nice voice acting hold the game together. It is rather generic, and the pace is somewhat
slow at times, but Silver is an enjoyable adventure with some beautiful vistas.


Release Region Type Code Rar./Price Notes


Silver NA US T-15108N A 3-4 c This US release has a White spine
Silver EU S T-15109D-06 B 4-5 c The 4 PAL versions of Silver have
Silver EU G T-15109D-18 B 3-4 c different Discs and Instruction booklets.
Silver EU D/E T-15109D-91 A 3 c
Silver EU F/I T-15109D-92 B 3-4 c

5 versions, 1 NA, 4 PAL

Simple 2000 Series DC Volume 1: Bitter Sweet Fools


NTSC-J exclusive
also known just as 'Bitter Sweet Fools' or 'Simple 2000 Series Vol. 1: The Renai
Adventure: Bitter Sweet Fools'
SIMPLE2000 シリーズ DC Vol.01 THE 恋愛アドベンチャー BITTERSWEET FOOLS

Publisher: D3 Publisher Origin: Japan


Developer: minori / HuneX Year: 2002 J
Genre: Visual Novel Also on: PC, PS2
Series: Simple 2000 Series
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The first of D3's Simple 2000 series releases on the Dreamcast (which, thankfully for me writing this guide at least, didn't
have the hundreds of entries Sony consoles received), this low cost visual novel is the only one of the series that didn't make
it's debut on the PS1. The PC original was an 18+ release, but this version tones it down and presents a pleasant looking
adventure. Set in the not altogether standard setting of Florence, the plot revolves around an ex-mafia assassin in hiding and
a love interest that has the potential to bring him back into the criminal underworld. Whilst it's nicely visualised, it doesn't do
anything very interesting from a gameplay perspective – so one for the serious visual novel connoisseurs only. As always,
there's plenty of Japanese text to contend with.


Release Region Type Code Rar./Price Notes


Simple 2000 Series DC Vol. 1: JP JPN T-47401M B 1-2 c Fold out instruction booklet, rather than
Bitter Sweet Fools a standard booklet.

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 277


Simple 2000 Series DC Volume 2: Natsuiro Celebration
NTSC-J exclusive
also known just as 'Natsuiro Celebration' or 'Simple 2000 Series Vol. 2: The Renai
Simulation Natsuiro Celebration'
SIMPLE2000 シリーズ DC Vol.02 THE 恋愛シミュレーション 夏色セレブレーション

Publisher: D3 Publisher Origin: Japan


Developer: HuneX Year: 2002 J
Genre: Visual Novel Also on: PS1, PC
Series: Simple 2000 Series
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The second volume of D3's Simple 2000 series, and originally a PS1 release (as part of the Simple 1500 series), Natsuiro
Celebration is your fairly standard entrant into the genre. Set in the summer months, it sees the unfolding story between your
character, a high school student, and the relationship he has with Kimi, a female friend, as well as with the relationships he
has with an assortment of other characters. There's nothing particularly noteworthy about the story, as it's your typical high
school romance tale, and whilst the game boasts voice acting and niceties such as a map to navigate around, it's got a rather
basic look to it, a sign of it's budget routes. Fans of the genre will find something to like, but it does little to entice everyone
else. And, as always, there's a hefty language barrier for those who can't read Japanese text.


Release Region Type Code Rar./Price Notes


Simple 2000 Series DC Vol. 2: JP JPN T-47404M B 1-2 c Fold out instruction booklet, rather than
Natsuiro Celebration a standard booklet.

1 versions, 1 JP

Simple 2000 Series DC Volume 3: Fureai


NTSC-J exclusive
also known just as 'Fureai' or 'Simple 2000 Series Vol. 3: The Renai Simulation
Fureai'
SIMPLE2000 シリーズ DC Vol.03 THE 恋愛シミュレーション ふれあい

Publisher: D3 Publisher Origin: Japan


Developer: HuneX Year: 2002 J
Genre: Visual Novel Also on: PS1
Series: Simple 2000 Series
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The third volume of this budget series on the Dreamcast, Fureai was originally released as part of the Simple 1500 series on
PS1, as 'The Ren'ai Simulation 2 ~Fureai', to show it's link with Natsuiro Celebration, subtitled 'The Ren'ai Simulation' itself,
which also became volume 2 of these Simple 2000 releases. Got that? Ren'ai refers to the 'Dating sim' type of game, almost
always lumped in with visual novels as a broad genre outside of Japan (and by myself in this guide), and is a pretty good
indication of what to expect in this release. Taking the role of a 19 year old assistant teacher in summer classes, who has
recently failed his exams, you embark on a journey of relationship building with various female characters, most of whom
happen to be your new students. Like the other entries in the series, there's little remarkable, and it's your typical entry in the
genre, although the artwork is not as pleasant as I'd come to expect from these games on the DC. One more for visual novel
fans on the DC, probably not for everyone else.


Release Region Type Code Rar./Price Notes


Simple 2000 Series DC Vol. 3: JP JPN T-47402M B 1-2 c Fold out instruction booklet, rather than
Fureai a standard booklet.

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 278


Simple 2000 Series DC Volume 4: Okaeri!
NTSC-J exclusive
also known just as 'Okaeri!' or 'Simple 2000 Series Vol. 4 The Renai Adventure:
Okaeri!'
SIMPLE2000 シリーズ DC Vol.04 THE 恋愛アドベンチャー おかえり!

Publisher: D3 Publisher Origin: Japan


Developer: HuneX Year: 2002 J
Genre: Visual Novel Also on: PC, PS1
Series: Simple 2000 Series
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The final entry in the short lived Simple 2000 series of budget releases from D3, 'Okaeri!' is another PS1 Simple 1500 release
ported over to the Dreamcast. Starting life as a more adult themed PC title, the plot revolves around protagonist Youhira, a
college student who runs into an old school friend whilst travelling to an island to further his teaching studies. The tale soon
turns into a standard relationship building dating sim / visual novel, as you may expect. Visually it's an interesting mix of
photos and drawn backgrounds, overlayed with anime characters, which can come across a little cheap, and not as attractive
as some of the best examples of the genre on the DC – but nice enough, especially considering it's budget price. Nice voice
work is provided in game though, and it's a decent enough story for fans of the medium. As always, you'll need to know
Japanese to get anywhere, but it's a pleasant enough game and one of the better received entries in the Simple 2000 series.


Release Region Type Code Rar./Price Notes


Simple 2000 Series DC Vol. 4: JP JPN T-47403M B 1-2 c
Okaeri!
1 versions, 1 JP

Sister Princess Premium Edition


NTSC-J exclusive
シスター・プリンセス プレミアム・エディション

Publisher: Media Works Origin: Japan


Developer: STACK Year: 2002 J
Genre: Visual Novel Also on: PS1
Major License: Sister Princess (Manga and Anime)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Sister Princess was a popular manga series turned PS1 visual novel, and as the expanded title here alludes to, the Dreamcast
version had several enhancements. Firmly placed in the visual novel genre, this is a dating sim style game in which your
character lives with, and spends most of the time interacting with, 12 younger sisters. As the game progresses, you choose
which of the 12 you want to spend time with, building relationships through text interactions. As often is the case, there are
several endings available here (including marriage ones...best not to ask...), graphics and audio are decent enough, each of
the girls have distinct personalities and generally the game was well received by fans of the genre. It is also utterly
impenetrable without a decent understanding of the language, and this type of game has a limited appeal to gamers in the
west, but those who like dating games with cute anime girls will find something to like.
More interestingly, from a collectors point of view, the game's sole release saw it bundled with a box which contains 12 phone
charms, one for each of the girls. It's a cute little extra.


Release Region Type Code Rar./Price Notes


Sister Princess Premium JP JPN T-27802M A 1-2 c Double jewel case with 2 discs. Came
Edition with a separate box containing 12
phone charms, with spine card for both.

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 279


Skies of Arcadia
NTSC-J, NTSC-U and PAL release
released as 'Eternal Arcadia' in Japan
エターナル アルカディア

Publisher: SEGA Origin: Japan


Developer: Overworks Year: 2000 J/NA; 2001 PAL
Genre: RPG Also on: GC
Useful Extras: VGA (not in PAL), VMU mini-games

2009 DCJY Poll: 10th 2013 DCJY Poll: 6th 2016 DCJY Poll: 7th

Whilst it was inevitably true that we Dreamcast owners didn't get to experience the abundance
of top RPG's that other consoles received, we can at least take solace that we received this
classic. It shares many elements with other JRPG's, but it's the setting which is the most
immediate attraction. Controlling members of the Blue Rogues, primarily Vyse and Aika, a
group of freedom loving air pirates, you explore the vast skies of the land of Arcadia in
steampunk inspired air ships, battling the evil Valuan empire. The fundamental strength of the
game is in it's exploration – whilst the story and relatively standard battle mechanics are solid
examples of the genre, the game is painted on a huge canvas and rewards exploration of the
floating islands that make up the games large map. The design work is superb throughout,
with each island varied and interesting enough to make progress through the game an exciting
prospect. Graphically it's lovely, with each location having a unique character, a few graphical effects thrown in to up the wow
factor, and an overriding sense of scale, especially when piloting your ship. Visuals are backed up by a sweepingly epic
soundtrack and the usual sort of high class presentation Sega lavishes on their games. There's few games as deep and
rewarding as Skies of Arcadia on the Dreamcast, and few as surprising, as around every corner of the game, there's
something new to discover. Even with occasionally annoying random battles, which play out in relatively standard fashion, you
can forgive the game when you are entrenched in a ship to ship tactical fight, sailing through wondrous environments or
enjoying the well written English translation. Skies of Arcadia is one of the very best Dreamcast titles.
Released in Japan as 'Eternal Arcadia'. For the long suffering PAL gamer, the European release of the game is not VGA or 60hz
compatible, so whilst still an excellent game, it's the North American release that may be more desirable for those using more
modern televisions.



Release Region Type Code Rar./Price Notes


Eternal Arcadia JP JPN HDR-0076 A 2 c
Eternal Arcadia JP JPN-L HDR-0109 B 6 c This Limited Box version of Eternal
Arcadia comes in a larger box which is
shaped rather nicely like a book, and
has a slipcase over this. Extras include
an Art Book, phone charms, phone strap
and Flag. It's a rather nice edition.
Eternal Arcadia @Barai JP JPN-O HDR-0119 A 1-2 c The @barai games are a series of
locked versions of normal release
Dreamcast titles that can be 'unlocked'
after purchasing a key. It comes in a
slightly wider than DVD sized case.
Eternal Arcadia @Barai JP JPN-O Famitsu edition B 2 c The same as the standard @barai
edition, this is a paper sleeve edition
which was enclosed in the Famitsu
magazine.
Skies of Arcadia NA US 51052 A 5-6 c Black spine; 2 discs.
Skies of Arcadia EU E/F/G/S MK-51052-50 A 6 c Comes on 2 discs.
Skies of Arcadia EU EWLP - C 5-6 c Disc 1 code:950-0160-50 / 952-0155-50
Disc 2 code:950-0161-50 / 952-0155-50

7 versions, 1 NA, 4 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 280


Slave Zero
NTSC-U and PAL release

Publisher: Infogrames Origin: USA


Developer: Infogrames North America Year: 1999 NA; 2000 PAL
Genre: Action Also on: PC
Useful Extras: VGA, a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 186th 2016 DCJY Poll: 115th

Slave Zero has all the ingredients to make a great game. Massive mechanised robots (the
Slaves of the title), neon lit streets full of suitably large skyscrapers, a cool dystopian sci-fi future, little cars scurrying around
under the massive metal behemoths. The guardians, an ancient order of warriors, are the only thing standing between peace
and the evil forces who have taken control of the world, largely through their army of robotic giants. Capturing one of these
Slaves, the guardians set out to defeat their enemies. It's a cool concept, and some of the design work certainly fits the bill.
Weapons are suitably explosive, but the sense of scale doesn't always work. It's cool to see little cars whizzing around, but it's
hard to shake the feeling that you're just playing in a scaled down world. Battles are a bit boring, music is noticeable by it's
absence, and there's numerous glitches, frame rate drops and other technical issues throughout. It's fun at times – when the
scale works, mostly, but it descends into average mediocrity too quickly and doesn't make best use of it's cybernetic assets.

Release Region Type Code Rar./Price Notes
Slave Zero NA US T-15106N A 1 c This US release has a White spine
Slave Zero EU E T-15104D-05 A 1-2 c
Slave Zero EU S T-15104D-06 A 1-2 c
Slave Zero EU I T-15104D-13 A 1-2 c
Slave Zero EU G T-15104D-18 A 1-2 c
Slave Zero EU D/F T-15104D-59 A 1-2 c The 5 PAL versions of Slave Zero have
the same disc but separate Instruction
booklets.
6 versions, 1 NA, 5 PAL

Sno-Cross Championship Racing


NTSC-U and PAL release

Publisher: Crave (NA); Ubi Soft (PAL) Origin: Sweden


Developer: UDS Year: 2000 NA; 2001 PAL
Genre: Racing Also on: PC, PS1, PSN
Useful Extras: a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

There's some decent elements to UDS's Snowmobile racer. A good track editor, a cool first
person view, and a decent, control-effecting damage model, are all nice features. However, much of the rest of the game can
politely be called 'average'. The grainy, fuzzy visuals and bland tracks barely improve upon it's PS1 outing. Frame rate
struggles, especially in split screen, and the audio is unremarkable. There's a fair few tracks on offer, and a selection of rather
similar snowmobile classes – but it's the track editor that stands out. Whilst it uses a block and tile based system, it's possible
to create some interesting layouts. Control is too slippery, even for a snow and ice based racer, with default settings, bouncing
you from one corner to another, but can be adapted too. The poor AI, with opponents crashing out frequently, is unfortunate,
as is the general lack of challenge. A problematic camera (although the first person view is cool), sums up a game which has
some good ideas, but doesn't do any of them well enough to be better than 'average'.

Release Region Type Code Rar./Price Notes
Sno-Cross Championship NA US T-40207N A 1 c This US release has a Black spine
Racing
Sno-Cross Championship EU E/F/G T-17722D-50 A 1 c
Racing
Sno-Cross Championship EU EWLP - C 1-2 c Disc codes: 950-0131-50 / 952-0123-50
Racing
3 versions, 1 NA, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 281


Snow
NTSC-J exclusive
スノー

Publisher: NEC Interchannel Origin: Japan


Developer: Studio Mebius Year: 2003 J
Genre: Visual Novel Also on: PC, PS2, PSP
Related titles: Tomodachi Ijou Koibito Mimam
(PC release - same setting)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Studio Mebius were known for some... let's just say unconventional adult themes in their early titles, and whilst Snow carried
on the adult nature (in an altogether more palatable way), this DC port is stripped of it's adult content to deliver a rather
standard – although well received – visual novel. You play as Kanata, who is working in a hotel in a small village, and one
which is seemingly under a constant blanket of snow. The plot soon takes in ancient legends, whilst following the usual sort of
path for the genre, with several females to build relationships with and branching storylines. The artwork and audio are of a
good quality and the games reception was good, so fans of the genre will delight, and those who want to try a visual novel
out, and are armed either with great Japanese language skills or a good translation guide, could do a lot worse.


Release Region Type Code Rar./Price Notes


Snow JP JPN T-20132M A 1-2 c

1 versions, 1 JP

Soldier of Fortune
NTSC-U and PAL release

Publisher: Crave Origin: USA / England


Developer: Raven / Runecraft Year: 2001 NA / PAL
Genre: First Person Shooter Also on: PC, PS2
Series: Solider of Fortune
Major License: Soldier of Fortune (magazine)
Useful Extras: VGA, Keyboard, Mouse

2009 DCJY Poll: n/a 2013 DCJY Poll: 149th 2016 DCJY Poll: 120th

The DC infamously missed out on the best single player PC FPS (Half Life, natch), but had it's fair share of second tier genre
entries. Solider of Fortune was controversial on release due to it's graphic nature, body part targeting and some dodgy NRA
connections. Nevertheless, it had it's fans, and a DC port was not unwelcome. Never much of a looker, it's heavily modified
Quake 2 engine looks a little angular, textures are hit and miss and it can be a bit dark, but a decent frame rate keeps things
at a decent level. There's a decent, if cliché ridden, story, with game engine driven cut scenes, and the varied levels take you
around the world. It also boasts great audio, with satisfyingly loud weapons and screaming enemies. There are issues though.
Enemies lack any self preservation, highlighting weak AI, and the GHOUL targeting system may be cool, but it's hard to use
with the DC pad. The mouse/keyboard combo improves things, but it all feels a little stiff and lacking the fluidity of iD or Epic's
classics. SoF was also never that great a game on the PC – fans of ultra-violence had better alternatives (Kingpin), and when
you take away the gimmicks, it's a pretty average shooter. Still, it's enjoyable in bits and is not an awful game.



Release Region Type Code Rar./Price Notes


Soldier of Fortune NA US T-40212N A 2 c This US release has a Black spine
Soldier of Fortune EU E/F/G T-17726D-50 A 1 c
Soldier of Fortune EU EWLP - C 1-2 c Disc codes: 950-0169-50 / 952-0163-50

3 versions, 1 NA, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 282


Sonic Adventure
NTSC-J, NTSC-U and PAL release
includes Japanese release of 'Sonic Adventure International'
ソニックアドベンチャー

Publisher: SEGA Origin: Japan


Developer: Sonic Team Year: 1998 J; 1999 NA / PAL
Genre: Action-Adventure Also on: PC, GC, XBLA, X360, PSN
Series: Sonic the Hedgehog
Useful Extras: VGA, Keyboard, Online functions (leaderboards, DLC),
VMU Mini games, DreamPi compatible (leaderboards, DLC)

2009 DCJY Poll: 2nd 2013 DCJY Poll: 2nd* 2016 DCJY Poll: 2nd *with Sonic Adventure 2
Sonics first 3d adventure, after aborted attempts on the Saturn, was the Dreamcast's first killer app. The game centres around
2 concepts – thrilling, fast 3d platform action, and story-led adventure zones. The first of these is the games strength. Playing
as one of the 6 main characters, stages twist and turn and interact with set pieces at a breathtaking pace (for the most part),
and the clean, crisp graphics delivered a real 'next gen' experience. Each character's set of attributes adds variety – the mad
dashes of Sonic, Knuckles climbing, and the more considered gameplay of E-102 Gamma and Amy are all well implemented,
merging into an overarching story told from each characters perspective. Big the Cat's fishing-based stages are a little tedious,
and the controls and camera can be annoying, but overall the action stages are fun. The adventure bits slow the pace, flesh
out characters and serve as a bridge to the many mini-games. The adventure bits can be a little tedious with much retracing
of steps, but the mini games are cool, with karting to pinball and the innovative chao pet mode, making great use of the VMU.
It's the outstanding presentation that is most impressive. The soundtrack is ace and the graphics were stunning at the time. It
still looks good (the killer whale section remains remarkable), and the colourful world of Sonic is realised successfully (despite
a rather twee plot). Although sometimes criticised (although 2nd place in each of the DCJY polls shows not by all), and with
sometimes annoying controls, the depth and aesthetic flair on offer are more than enough to warrant playing what remains
one of the little blue hedgehogs' best 3D outings.


Release Region Type Code Rar./Price Notes


Sonic Adventure NA US 51000 A 1 c This US release has a White spine
Sonic Adventure NA US-AS 51000 (sonic art) B 1-2 c
Sonic Adventure NA USvar 51000 (Ensemble art) B 1-2 c There are 2 slightly different versions of
the All Stars Release, both have the
black design and the orange All stars
strip. The difference is in the rear insert
artwork. One version has just Sonic
(labelled as 'Sonic Art' above), the other
has Sonic and friends (labelled
'ensemble art' above). Both versions
have Sega All Stars printed on disc. The
ensemble version is listed here as a
variant, but both are All stars releases.
Sonic Adventure NA USvar 51000 C 1-2 c This variant is a 'Not For Sale' release.
Disc has 'Not for Sale' on it, and the
space where the barcode should be is
replaced by 'Not for Sale' as well.
Sonic Adventure NA BRA 197086 C 3-5 c Brazilian release, distinguished by the
mix of Japanese and US style covers,
like the orange quarter circle with DC
swirl, on the bottom left.
Sonic Adventure Limited NA US-L SDC-51014 C 6-7 c Pre-Release limited release. Available
Edition only in July 1999 from Hollywood Video
stores in the US, this release is very
similar to the original Japanese release
rather than the eventually released US
final version. Limited edition is written
both on the cover and the disc.
Sonic Adventure JP JPN HDR-0001 A 1 c
Sonic Adventure International JP JPN-O HDR-0043 A 2 c A release of the US version of Sonic
Adventure for the Japanese market,
including English subtitles and audio.
Slight differences to standard JPN or US
Sonic Adventure EU E/F/G/S MK-51000-53 A 1 c PAL release with no 'Dreamcast' header
Sonic Adventure EU EWLP - C 1-2 c Disc codes: 950-0009-50
10 versions, 6 NA, 2 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 283


Sonic Adventure 2
NTSC-J, NTSC-U and PAL release
ソニックアドベンチャー 2

Publisher: SEGA Origin: USA / Japan


Developer: Sonic Team / Sonic Team USA Year: 2001 J / NA / PAL
Genre: Action-Adventure Also on: GC, PC, XBLA, PSN
Series: Sonic the Hedgehog
Useful Extras: VGA, a friend (1-2 players),
Online functions (leaderboards, DLC),
VMU Mini games, DreamPi compatible

2009 DCJY Poll: 5th 2013 DCJY Poll: 2nd* 2016 DCJY Poll: 6th *with Sonic Adventure
Sega's spiky blue mascot returns, in what was a much anticipated sequel to one of the systems first eye catching must-haves.
With such a hit on their hands with the first Adventure title, it'll come as no surprise that much of what made the first so fun
returns. So expect high intensity platforming action, at super sonic speeds, and a variety of other gameplay styles to make the
game feel more expansive than a simple platformer. There's 2 distinct stories to play through – one for the Hero side, and one
for the Dark side, each of which consists of a trio of characters, and each of these plays a different style of game. Sonic and
new rival Shadow engage in the thrilling high speed sections, and these are the highlight. Ultra fast, spectacular looking and
full of fun set pieces, they remain some of the best examples of 3D Sonic gameplay. Tails and Eggman's levels concentrate on
shooting bad guys whilst in mechs, and like the similar levels in the first SA, these play well and make for a change of pace.
The final piece of the gameplay puzzle is filled by Knuckles and newcomer Rogue the Bat, whose treasure hunting stages act
as more exploration driven platforming. Taken as a whole, and with plenty of extras thrown in (including expanded kart racing
and much improved Chao sections), the game offers variety and depth. It looks and sounds great, as you'd expect from a
Sonic Team game, so the expansive platform levels twist and turn in bold and colourful fashion, characters are well animated,
and the soundtrack pumps out some quality tunes. There's even a rather substantial array of 2 player options on offer, which
adds to the games longevity. Removing the 'adventure' stages from the first game, which were one the major criticisms
levelled at that game, removes some of the tedium and slowness, but it does mean things are tied together a little less
clearly. There's also the occasional issue with controls at speed and an iffy camera at times, but overall the game builds on it's
predecessor, focuses on the best bits and gives an often spectacular experience.
When all emblems are collected in game, a homage to the Green Hill Zone of the first Sonic title can be accessed, and this 3D
re-imagining is almost worth playing through the entire game alone, superbly designed as it is, and an excellent reward to
Sega fans.



Release Region Type Code Rar./Price Notes


Sonic Adventure 2 NA US 51117 A 2 c This US release has a Black spine
Sonic Adventure 2 NA BRA 197316 C 4-6 c The Brazilian release can be
distinguished by the mash up of
Japanese and US style covers, especially
from the orange quarter circle
containing the DC swirl in the bottom
left of the cover.
Sonic Adventure 2 JP JPN HDR-0165 B 1-2 c
Sonic Adventure 2: Birthday JP JPN-L HDR-0174 A 3-4 c The birthday pack, available for only 2
Pack days to celebrate the 10 year
anniversary of Sega's blue Hedgehog,
comes in a larger box and includes a
gold medal/coin, a booklet on Sonic and
an extra Audio CD. Somewhat easier to
find outside of Japan than the normal
Sonic Adventure 2 version, no doubt
due to the higher desirability of this
version.
Sonic Adventure 2 EU E/F/G/S MK-51117-50 A 3-4 c
Sonic Adventure 2 EU EWLP - C 2-3 c Disc codes: 950-0167-50 / 952-0161-50
No difference between this white label
and the standard retail release.
Sonic Adventure 2 – Trial EU EWLP - D 3-6 c Disc codes: 950-0135-50 / 952-0128-50
Version A White label of the Trial version of
Sonic Adventure 2 – basically, a White
label of the Demo.

7 versions, 2 NA, 2 JP, 3 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 284


Sonic Shuffle
NTSC-J, NTSC-U and PAL release
ソニックシャッフル

Publisher: SEGA Origin: Japan


Developer: Sonic Team / Hudson Soft Year: 2000 J / NA; 2001 PAL
Genre: Party / Board Games Also on: Dreamcast exclusive
Series: Sonic the Hedgehog
Useful Extras: VGA, a few friends (1-4 players)

2009 DCJY Poll: 86th 2013 DCJY Poll: 52nd 2016 DCJY Poll: 118th
Developed partly by the same team responsible for the Mario Party series, Sonic Shuffle plays a very similar game to that
party favourite starring the Italian plumber. Although there's a story element involved, the game is best suited to some Sonic-
loving friends crowding round a screen for the full on, digital board game with plenty of mini games experience. There's a
variety of boards, plenty to unlock and a sizeable number of mini-games (over 40), so there's plenty of content here. The cel-
shaded graphical style is nice, and the visuals are generally bright and appealing, but it doesn't quite deliver a Sonic
Adventure level of flair. Gameplay revolves around playing cards from your hand, capturing precious stones and amassing
emblems and rings. It's fun for a few plays, but the limitations soon become apparent. Mini games are a mixed bag, some are
quite enjoyable, but most are rather basic and uninteresting. There's also several that are very similar, some with control
issues, and others that just don't make much sense. Loading times are far too long, and frequent, and the pace of the game
is often reduced to a crawl. Whilst enjoyable for the occasional play, in the long term, it's just a bit dull.

Release Region Type Code Rar./Price Notes
Sonic Shuffle NA US 51060 A 2 c This US release has a Black spine
Sonic Shuffle NA USvar 51060 C 2-4 c The variant of Sonic Shuffle is a Not For
Sale release. The disc itself has 'Not for
Sale' on it, and barcode is replaced by
'Not for Sale' as well.
Sonic Shuffle JP JPN HDR-0125 A 1-2 c
Sonic Shuffle EU E/F/G/S/i MK-51060-50 A 5-6 c Sonic Shuffle includes Italian in the
booklet, but not on the rear cover.
Sonic Shuffle EU EWLP - C 3-5 c Disc codes: 950-0149-50 / 952-0142-50
5 versions, 2 NA, 1 JP, 2 PAL

Sorcerian: Shichisei Mahou No Shito


NTSC-J exclusive
often only referred to as 'Sorcerian'
ソーサリアン 七星魔法の使徒

Publisher: Victor Origin: Japan


Developer: Falcom Year: 2000 J
Genre: RPG Also on: Dreamcast exclusive
Series: Dragon Slayer / Sorcerian
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Although a Dreamcast exclusive, this is actually a remade version of an already decade old game, which itself was the 5 th
entry in the Dragon Slayer series of action-RPG's. Retaining the side on perspective (but with a 3D engine, giving a 2.5D feel)
it's a bit of an odd mix of stats, quite basic 3D design and combat played out with less charm than the games it shares its
name with. Controlling a group of 4 characters, you wander around the map completing quests, levelling up and generally
wondering if even in 2000 this all seemed a little generic (it did). It's painfully simple to play, and despite the large amount of
Japanese text, the action itself is rather obvious to understand – walk here, slash there, use a bit of magic. Even if you can
understand the text, there's not really much of a story to follow. Looking dated when it came out, and more so now,
Sorcerian's excellent soundtrack isn't enough to make up for the pretty lacklustre gameplay.

Release Region Type Code Rar./Price Notes
Sorcerian: Shichisei Mahou JP JPN T-9103M A 2 c Single Jewel case
No Shito
Sorcerian: Shichisei Mahou JP JPN-L T-9102M A 2 c The limited edition has a red tinged
No Shito cover, and comes with a poster and
audio CD in double jewel case
2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 285


Soul Calibur
NTSC-J, NTSC-U and PAL release
also (perhaps more accurately?) known as 'SoulCalibur'
ソウルキャリバー

Publisher: Namco Origin: Japan


Developer: Namco Year: 1999 J / NA / PAL
Genre: 3D Fighter Also on: ARC, XBLA, iOS, AND
Series: Soul Calibur
Useful Extras: VGA, Arcade stick, a friend (1-2 players)

2009 DCJY Poll: 3rd 2013 DCJY Poll: 5th 2016 DCJY Poll: 4th
Back in the late 90's, Namco's Soul Calibur was one of the most eye catching arcade machines, thanks in no small part to it's
gorgeous graphics. A sequel to the arcade/PlayStation game Soul Edge (Soul Blade in the UK), DC gamers were naturally
anticipating the game with relish, but perhaps not even the most optimistic would have seen just what the game would
become. Soul Calibur is, quite simply, breathtaking. It boasts graphics of a level so high, so obviously a major step up for
console games, that few would have failed to be impressed. They're so detailed, so gorgeous - clothing and hair blowing
subtly in the wind, beautiful, living backgrounds, weather effects - they still look amazing to this day. The music? Epic. The
gameplay has huge depth, a multitude of moves to learn, but always feeling that any player can get something out of it -
whether you want to learn combos with lightning quick reflexes or just button mash, the game fits your playing desire. The
cast of characters is immense, but perhaps the very best element of the game is the Mission battle mode. This rule-mixing
multi-mission mode adds so much depth over the standard arcade fighting format. Amazing. Soul Calibur sold DC's at the
time, and it still remains a beautiful, wonderful 3D fighter.

Release Region Type Code Rar./Price Notes
Soul Calibur NA US T-1401N A 2 c This US release has a White spine
Soul Calibur JP JPN T-1401M A 1 c
Soul Calibur EU E/F/G/S/i T-1401D-50 A 1 c Soul Calibur includes Italian instructions
in the booklet, but not on the rear cover.
No 'Dreamcast' header on cover.
Soul Calibur EU EWLP - C 1-2 c Disc codes: 950-0019-50
4 versions, 1 NA, 1 JP, 2 PAL

Soul Fighter
NTSC-U and PAL release

Publisher: Mindscape (PAL); Red Orb (NA) Origin: France


Developer: Toka Year: 1999 NA / PAL
Genre: Action Also on: Dreamcast exclusive
Related titles: Legend (PS1 – same developer, very similar themes)
Useful Extras: Arcade stick

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
I bet there were more than a few who received this middling Toka hack n Slash, rather than the sublime Soul Calibur. An
unoriginal setting (kings, wizards, betrayal, lots of swords, lots of partly monstrous enemies), awful FMV intro and chunky
graphics are the first issues. Gameplay consists of hacking and slashing your way through a variety of generic stages and
enemies, with a smattering of generic pick ups. It's not too exciting, but the first person perspective (usually when throwing
weapons) is quite cool, and better than the awful camera. Constantly moving, it's a chore to stay focused on one enemy –
and even though the controls are simple, attempting a combo leaves you vulnerable to attack. Indeed, control throughout is
awkward and clumsy. It's not an awful game, but any fun you can have with it's generic hack and slash fantasy action is short
lived and will leave you craving for better DC games.

Release Region Type Code Rar./Price Notes
Soul Fighter NA US T-41401N A 1 c This US release has a White spine
Soul Fighter EU F T-41401D-09 A 1-2 c All PAL versions have no 'Dreamcast'
Soul Fighter EU G T-41401D-18 A 1-2 c header on the cover.
Soul Fighter EU E/I/S/f T-41401D-61 A 1 c The English/Italian/Spanish release also
has French in the Instruction booklet
but not on rear cover.
The 3 Soul Fighter PAL releases have
the same disc but different instructions.
Soul Fighter EU EWLP - C 1-2 c Disc codes: 950-0020-50
5 versions, 1 NA, 4 PAL
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 286
South Park : Chef's Luv Shack
NTSC-U and PAL release

Publisher: Acclaim Origin: USA


Developer: Acclaim Studios Austin Year: 1999 NA / PAL
Genre: Party / Quiz Also on: PC, N64, PS1
Major License: South Park (Animated series)
Useful Extras: a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The first of a pair of South Park licensed titles for the DC, the concept here is simple – Chef
hosts a game show involving several buzzer trivia rounds (with South Park orientated titles, although not series related
questions) interspersed with mini games. It's presented as a quiz show, and the crisp graphics and proper voices give it an air
of authenticity. The Trivia section is okay, but it's the mini games which are most fun. There's plenty of them, many putting a
South Park twist on classic Arcade titles. So Galaxian becomes an attempt to shoot down bees at a picnic, Super Sprint
becomes a Go Kart race, and Warlords becomes Snow forts. Quality varies, but the best of them are decent. There's issues for
the solo player (with no Computer AI, a single player game is pointless), tediously long loading times and you can't play the
mini games without going through the trivia, which is a real shame. With 3 South Park tolerating mates, it offers a bit of throw
away fun that won't win awards, but will pass a few post-pub evenings.


Release Region Type Code Rar./Price Notes


South Park : Chef's Luv Shack NA US T-8105N A 1 c This US release has a White spine
South Park : Chef's Luv Shack EU E T-8105D-05 A 1-2 c
South Park : Chef's Luv Shack EU G T-8105D-18 B 1-2 c Both versions share a Disc but have
separate Instruction booklets.
One of the PAL releases with no
'Dreamcast' header on the cover.
3 versions, 1 NA, 2 PAL

South Park Rally


NTSC-U and PAL release

Publisher: Acclaim Origin: Australia


Developer: Tantalus Interactive Year: 2000 NA / PAL
Genre: Racing Also on: PC, N64, PS1
Major License: South Park (Animated series)
Useful Extras: a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Publishers were falling over themselves to get in on some of the Mario Kart inspired kart racing action, and the DC has it's fair
share of these. This South Park licensed take on the genre looks the part – the simplistic animation style of the show
translates faithfully to the console, and whilst there's a little slowdown, it's not a visual disgrace. It's packed with content too,
so there's dozens of characters, plenty of non-linear courses based around holidays, South Park inspired juvenile power ups
and several racing formats Sadly, the gameplay just isn't very good. Control is poor, track layouts and checkpoints are
confusing, and there's too much frustration when hit by the same power up for the umpteenth time, especially as to make
progress you have to win races – difficult, when everyone wants to destroy you. There's some cool races and content for
diehard fans of the show, but the racing itself is just so weakly implemented, few will have the stomach to persevere long
enough to see it all.

Release Region Type Code Rar./Price Notes
South Park Rally NA US T-8116N A 2 c This US release has a White spine
South Park Rally EU E T-8112D-05 A 1-2 c
South Park Rally EU G T-8112D-18 B 1-2 c
South Park Rally EU D/F T-8112D-59 B 1-2 c
South Park Rally EU I/S T-8112D-60 B 1-2 c All PAL versions share a disc but have
separate Instruction Booklets.
One of the PAL releases with no
'Dreamcast' header on the cover.
South Park Rally EU EWLP -(Clamshell case) C 1-2 c Disc codes: 950-0079-50 / 952-0074-50

6 versions, 1 NA, 5 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 287


Space Channel 5
NTSC-J, NTSC-U and PAL release
スペースチャンネル 5

Publisher: SEGA Origin: Japan


Developer: United Game Artists Year: 1999 J; 2000 NA/PAL
Genre: Rhythm Also on: PS2, GBA
Useful Extras: VGA Series: Space Channel 5
2009 DCJY Poll: 18th* 2013 DCJY Poll: 17th* 2016 DCJY Poll: 28th *with part 2
It would be easy to dismiss Space Channel 5 as a relatively simple pattern following rhythm
game, and really that is what this is – but it would be missing the point. SC5 positively oozes
style. Taking the role of roving reporter Ulala, you're sent to cover the breaking news of an invasion from the nefarious
Morolians, and soon become embroiled in their kidnapping escapades. Your only weapon against them? Dance. (well, and a
blaster, but mainly dance) You zap aliens, rescue hostages and dance off against rival reporters using a simple 'repeat the
moves' mechanic. It's so simple, but yet so much fun. It's also fairly challenging, especially in later stages, so whilst basic, it's
no 1-day-play. The visuals, sleekly animated over pre-rendered backgrounds, are a wonderful 60's sci-fi vision of the future,
vivid in their colourfulness. Ulala is superbly realised character, as are the supporting cast. The soundtrack, so integral to the
game, is fantastic. It's incessantly catchy, funky and über stylish, and will have you humming tunes in your heads for... well,
18 odd years now. Sega have always had a knack at for brilliantly stylish titles, and SC5 is another to add to the tremendous
list on the DC. True, there's not a vast amount of content here, and there are the occasional moments where your responses
aren't registered correctly, but it doesn't stop the game from being a blast to play, and an immensely fulfilling experience.

Release Region Type Code Rar./Price Notes
Space Channel 5 NA US 51051 A 1 c This US release has a White spine
Hologram front cover
Space Channel 5 JP JPN HDR-0029 A 1 c
Space Channel 5 JP JPN-D HDR-0140 B 1-2 c Dorikore version easily identifiable as it
is one of the 6 Dorikore releases that
has the White & Orange bordered cover
Space Channel 5 EU E/F/G/S/i MK-51051-50 A 2 c Space Channel 5 includes Italian
instructions in the booklet only
Space Channel 5 EU EWLP - C 2 c Disc codes: 950-0087-50 / 952-0083-50
5 versions, 1 NA, 2 JP, 2 PAL

Space Channel 5 part 2


NTSC-J exclusive
スペースチャンネル 5 パート 2

Publisher: SEGA Origin: Japan


Developer: United Game Artists Year: 2002 J
Genre: Rhythm Also on: PS2, PC, X360, XBLA,PSN
Series: Space Channel 5
Useful Extras: VGA, a friend (1-2 players), Translation guide (minimal)
2009 DCJY Poll: 18th* 2013 DCJY Poll: 17th* 2016 DCJY Poll: 107th *with first game
Many great DC titles were lost to the west due to the consoles untimely demise, and Space Channel 5 part 2 is perhaps the
best of them all. Although it received western releases on other platforms, it feels most at home on the Dreamcast, and for
fans of the fabulous first title, the language barrier is small, and the game can still be enjoyed. And enjoyed it will be. Taking
everything from the first game and just making it better, SC5 part 2 has camp, ludicrous storylines, a gorgeous retro futuristic
feel and a completely amazing soundtrack that is almost impossible not to dance along too. Gameplay is mostly the same
(although there's less lag and a couple of extra moves), and it is as incessantly appealing as ever. Michael Jackson even plays
a more pivotal role this time round (after the cameo in the first game). Graphics are now much better, with backgrounds no
longer fully pre-rendered, and Ulala returning as the Dreamcast icon she is. Music styles are more varied, and with a longer
story mode and several extra modes (including 2 player), the depth of the game has seen a significant increase. The bottom
line is - forget about the lack of English in the game, pop some headphones on, dim the lights and prepare to jig along with
this utterly fantastic, and mega stylish, update to an already superb series.

Release Region Type Code Rar./Price Notes
Space Channel 5 part 2 JP JPN HDR-0190 A 5 c Sega direct only
Space Channel 5 part 2 JP JPN-L HDR-0200 B 6-7 c Sega direct only. Comes in a large white
box with Ulala artwork, includes the
game, Headphones and a pouch. An
extra alarm clock was also available.
2 versions, 2 JP
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 288
Spawn -In the Demon's Hand
NTSC-J, NTSC-U and PAL release
often simply known as 'Spawn'
スポーン イン ザ デーモンズ ハンド

Publisher: Capcom (Japan / NA) Origin: Japan


Eidos / Capcom (PAL)
Developer: Capcom Year: 2000 J/NA; 2001 PAL
Genre: Action Also on: ARC
Major License: Spawn (Comic book)
Useful Extras: VGA, Arcade stick, Keyboard, a few friends (1-4 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: 115th 2016 DCJY Poll: 80th
This arena fighter should be excellent, boasting the superb license of the Todd McFarlane comic book, and with Capcom's
more than capable developing skills. Sadly, it falls short of excellence by some degree. It looks awesome, with chunky,
recognisable characters, and the action is as anarchic as it should be, and it even boasts a suitably metallic soundtrack.
Gameplay however is a bit...confusing. Most of the problems stem from an awful camera, so you never seem to be facing in
the right direction, and horribly uncomfortable controls on the DC pad. The small, claustrophobic stages are unappetisingly
drab, and the third person fighting soon devolves into a mess of weapons, explosions and AI characters spawn killing you
(pardon the pun). There's a ton of characters to unlock, so fans of the comics may take pleasure in unlocking everything, and
with a few friends crowding around the screen, the simple violence on the TV is not completely without merit. But with Power
Stone, we have seen how these sort of games should be done, and sadly this is somewhere far behind in quality.

Release Region Type Code Rar./Price Notes
Spawn -In the Demon's Hand NA US T-1216N A 3 c This US release has a Black spine
Spawn -In the Demon's Hand JP JPN T-1216M A 2-3 c
Spawn -In the Demon's Hand JP JPN-L T-1216M A 2-3 c The limited edition first print edition of
Spawn released in Japan, has a
cardboard sleeve and an art book. The
artwork on offer here is of a superb
quality.
Spawn -In the Demon's Hand EU E T-36816D-05 A 4 c
Spawn -In the Demon's Hand EU F/S T-36816D-72 B 4 c The 2 PAL versions of Spawn share a
Disc but have different instruction
booklets.
Spawn -In the Demon's Hand EU EWLP - C 4-5 c Disc codes: 950-0043-50 / 952-0136-50
6 versions, 1 NA, 2 JP, 3 PAL

Spec Ops II : Omega Squad


NTSC-U and PAL release
often simply called 'Spec Ops II'

Publisher: Ripcord Games (NA) Origin: USA / England


Swing / Ripcord Games (PAL)
Developer: Zombie Studios / Runecraft Year: 2000 NA; 2001 PAL
Genre: Tactical Shooter Also on: Dreamcast exclusive
Series: Spec Ops
Useful Extras: VGA
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Spec Ops II is not often talked about when discussing DC games, and there's a reason for that. It's not a complete loss – but
it doesn't really know what it is, and ends up being rather generic. You are a member of an elite combat unit, spreading
democracy across the globe, in various exotic locations, usually at the end of a high powered weapon. Playable in both first
and third person modes, it sees itself as a tactical shooter – there's some cool elements to the weaponry (night scopes,
thermal imagining), you have a limited amount of customisation on offer, and missions are often described more as along the
'think before you shoot' approach. Sadly, gameplay doesn't really reflect this. Enemy AI is atrocious, and it's often quicker to
just leg it in, shoot the enemy, and ask questions later. Add cheap looking presentation and some really painful looking visuals
(not to mention glitches and bugs), and you end up with a game that isn't very much fun, and has aged decidedly poorly.

Release Region Type Code Rar./Price Notes
Spec Ops II : Omega Squad NA US T-41704N A 1 c This US release has a Black spine
Spec Ops II : Omega Squad EU E/F/G/I/S T-45004D-50 B 2 c
2 versions, 1 NA, 1 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 289


Speed Devils
NTSC-J, NTSC-U and PAL release
スピード・デビル

Publisher: Ubi Soft Origin: Canada


Developer: Ubi Soft Montreal Year: 1999 J / NA / PAL
Genre: Racing Also on: PC
Related titles: Speed Devils Online Racing (re-release)
Useful Extras: VGA, Steering wheel, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 159th 2016 DCJY Poll: 72nd
Speed Devils ignores real life, and goes straight for the jugular with 90's style Sega arcade racing. It looks the part; detailed
cars roar through some extremely intricate and detailed courses. It is a first gen DC game, so can be forgiven for the odd
poor texture, but maintains a steady frame rate for the most part, and tracks are littered with cool bits. UFO crashes in
Nevada, Tornadoes in Louisiana: these aren't just nice effects, but often impact the driving. There's a nice soundtrack, and a
decent arcade and split screen mode, but it's the championship mode where you'll be spending most of your time. You
compete in 4 leagues, gaining money from certain tasks and buying or upgrading your cars. Nice presentation and plenty to
unlock also makes it compelling to play. The arcade racing is fun, but tighter corners can be tricky, and some tracks are a
chore – there's plenty to see, but 3 laps for every circuit is a bit much. An uneven difficulty is also a shame. Nevertheless, the
hi-octane, tongue-in-cheek racing, is good fun, and despite better racing titles on the console, remains an enjoyable title.

Release Region Type Code Rar./Price Notes
Speed Devils NA US T-17702N A 1 c This US release has a White spine
Speed Devils NA USvar T-17702N B 5-6 c The US variant is distinguishable by just
one thing – the manual has a 'devil free'
sticker covering the entire front.
Speed Devils NA BRA 197226 C 3-5 c This Brazilian release, distinguished by
a mix of US and JPN style cover.
Speed Devils JP JPN T-17702M A 1 c
Speed Devils EU D/E/F/G T-17702D-50 A 1 c
I/S
Speed Devils EU EWLP - C 1-2 c Disc codes: 950-0024-50
6 versions, 3 NA, 1 JP, 2 PAL

Speed Devils Online Racing


NTSC-U and PAL release

Publisher: Ubi Soft Origin: Canada


Developer: Ubi Soft Montreal Year: 2000 NA; 2001 PAL
Genre: Racing Also on: Dreamcast exclusive
Related titles: Speed Devils (original release)
Useful Extras: VGA, Steering wheel, Keyboard,
a friend (1-2 players), Online functions (competitive)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
You can either view this release as a welcome update to the original utilising the DC's features, or as a cynical ploy to wrestle
more money out of gamers who were starved of decent online content. The original was a decent racer, but this release isn't a
sequel. Instead, it's more-or-less the same, with an online mode. This was pretty impressive, allowing you to wager and win
cars from opponents, but it's what it lacks that is more troubling. There's no single player experience other than a simple
arcade practice mode. Tracks are the same, other than the addition of Montreal, and there's no split screen play. Graphically, it
has a crisper (and less vibrant) feel, but the presentation seems a little cluttered. Most troubling is the handling, which
appears broken. The most drivable cars from the original now handle like tanks. No doubt this is in some way related to the
online implementation, but as it's currently not playable online, it just feels wrong. Hopefully, my opinion of this release will
change if we get to enjoy it via the DreamPi in future, but for now, it just doesn't cut the mustard.

Release Region Type Code Rar./Price Notes
Speed Devils Online Racing NA US T-17718N A 1-2 c This US release has a Black spine
Speed Devils Online Racing EU E/F/G T-17713D-50 A 1 c
Speed Devils Online Racing EU EWLP - C 2 c Disc codes: 950-0082-50 / 952-0078-50
3 versions, 1 NA, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 290


Spider-Man
NTSC-U and PAL release

Publisher: Activision Origin: USA


Developer: Neversoft / Treyarch Year: 2001 NA / PAL
Genre: Action-Adventure Also on: PC, MAC, N64, PS1, GBC
Major License: Spider-Man (Comic franchise)
Useful Extras: VGA

2009 DCJY Poll: 95th 2013 DCJY Poll: 114th 2016 DCJY Poll: 70th
Spidey's appearance on the Dreamcast is a welcome one, especially for those raised on a diet
of animated Spider-Man on television. As soon as the remixed version of the 60's series soundtrack kicks in, you know it's
going to be good. This action-adventure throws in a heap of characters, plenty to unlock, and a varied set of levels, all of
which utilise Spider-Man's various abilities. Whether swinging from building to building, webbing up the bad guys, or just
indulging in some good old fisticuffs, it uses the source material and plays well. Camera control is a little off at times, but
you'll be having too much fun kicking ass to care. Stan Lee doing the voice-overs, voice actors from the 90's Spider-Man series
providing the well scripted story elements and comic covers for each chapter, all show some class in the presentation
department. The story sees a reformed Doc Ock and a Spider-Man doppelgänger, and is generally quite good, and some of
the boss battles are rather spectacular. It does look a little bit too much like a PS1 game, and the graphics (using the Tony
Hawks engine) can occasionally be a little bland, but the character animation is great. It feels a little long in the tooth
nowadays, but Spider-Man was arguably the first great 3D Spider-Man title, and is a welcome addition to the DC library.

Release Region Type Code Rar./Price Notes
Spider-Man NA US T-13008N A 3-4 c This US release has a Black spine
Spider-Man EU E T-13011D-05 A 2-3 c
Spider-Man EU F T-13011D-09 B 2-3 c The 3 PAL releases share the same disc
Spider-Man EU I/S T-13011D-60 B 2-3 c but have separate instruction Booklets
4 versions, 1 NA, 3 PAL

Spirit of Speed 1937


NTSC-J, NTSC-U and PAL release
スピリット オブ スピード 1937

Publisher: Acclaim / LJN (NA / PAL) Origin: Wales


Acclaim / Taito (Japan)
Developer: Broadsword Interactive Year: 2000 NA / PAL; 2001 J
Genre: Racing Also on: PC
Useful Extras: VGA, Steering wheel, Arcade stick

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Oh dear. Spirit of Speed 1937 has a rough ride with DC gamers, and it is unfortunately deserved. Despite having good
presentation - an Art Deco, wood panelled, authentic 30's style - authentic period music and tracks and cars which recreate
the era, the gameplay is far below expectations. Boredom sets in early, as the tracks are overly long, especially with the
slower vehicles, and are bland and poorly textured. There's limited cars on track (5), leading to a sense of isolation, as the AI
is poor and there's little close racing. Handling is hampered by terrible physics and unsatisfying crashes. The game is also
plagued by incredibly long load times, and the annoying drone of the antique cars will send you insane. There are some neat
ideas here, but the game is so tiresomely boring. Spirit of Speed sits alongside the Ducati Worlds, Roadsters and E.O.S.'s of
the DC racing library, firmly at the bottom of the pile, being laughed at by the far more competent racers on the console.

Release Region Type Code Rar./Price Notes
Spirit of Speed 1937 NA US T-8118N A 1-2 c This US release has a White spine
Spirit of Speed 1937 JP JPN T-8102M B 2-3 c Despite selling in very small quantities
the Japanese version actually comes up
for sale frequently.
Spirit of Speed 1937 EU E T-8117D-05 A 1 c
Spirit of Speed 1937 EU G T-8117D-18 B 1-2 c The 4 versions of Spirit of Speed 1937
Spirit of Speed 1937 EU D/F T-8117D-59 B 1-2 c releases in PAL territories share the
Spirit of Speed 1937 EU I/S T-8117D-60 B 1-2 c same Disc but separate manuals.
Spirit of Speed 1937 EU EWLP -(clamshell case) C 2-3 c Disc codes: 950-0073-50 / 952-0067-50
No difference between this white label
and the standard retail release.
7 versions, 1 NA, 1 JP, 5 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 291


Sports Jam
NTSC-J and NTSC-U release
スポーツ・ジャム

Publisher: SEGA (Japan); Agetec (NA) Origin: Japan


Developer: WOW Entertainment Year: 2001 J / NA
Genre: Sport Also on: ARC
Useful Extras: VGA, Arcade stick, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 171st 2016 DCJY Poll: 148th
I do like the odd multi-sport title, usually when attached to the Olympic license every couple of
years, and in this sub-genre of games, Sports Jam may be one of the very finest examples. 12 different sporting events, over
8 sports, are on offer, taking a key aspect from each sport and making a mini game out of it. So there's free kick taking for
soccer, shot saving for ice hockey, putting for golf and various other examples. Controls are easy, and each mini game doesn't
last much past the minute mark. There's a couple of track and field (the game) inspired control schemes – Touchdown is
basically a sprint, Sprint cycling uses an energy bar, and The Kicker uses a field-event like timed button press. Quality varies,
but none of the 12 events are awful. Graphically, it's of an excellent quality, not quite at the 2K level, but not far off. It does
suffer a little from lack of depth – there's a few modes of play, but fundamentally all revolve around a selection of the events,
as does the 2 player versus mode. It's arcade roots are clear, with a normal game consisting of 4 events, and over within a
few minutes. The demonic 'host' character between stages in arcade mode is quite unsettling in his oddness, and you always
come away wanting a little bit more. But like a taster menu, it offers a little of everything, plays well, looks good and is a fine
title to whip out with sports-loving mates.

Release Region Type Code Rar./Price Notes
Sports Jam NA US T-44304N A 2 c This US release has a Black spine
Sports Jam JP JPN HDR-0153 A 1 c

2 versions, 1 NA, 1 JP

Starlancer
NTSC-U and PAL release

Publisher: Crave (NA); Crave/Ubi Soft (PAL) Origin: England / USA


Developer: Warthog / Digital Anvil Year: 2000 NA; 2001 PAL
Genre: Space Sim Also on: PC
Related titles: Freelancer (PC, same universe)
Useful Extras: VGA, Keyboard, Online functions (up to 6 players competitive),
DreamPi compatible

2009 DCJY Poll: n/a 2013 DCJY Poll: 141st 2016 DCJY Poll: 122nd
Developed by Chris and Erin Roberts, most famous for the Wing Commander series, Starlancer is a high quality space combat
sim. For anyone even remotely familiar with the genre, you'll not be surprised that the majority of the game sees your
humble, but well armed, little ship playing a part in a wider conflict, against an endless series of enemy fighters and capital
ships. The story is interesting, and played out via news and in game radio chatter. Gameplay itself works well on a standard
pad, with the ships controlling smoothly, and a myriad of options are at your disposal – impressive, when you consider the
limited options the DC pad provides. It also looks ace, planets glow in the coldness of space, weapons light up the sky, and
fighters dodge and weave a merry dance around towering capital ships. The radio chatter is ace, sucking you into the world of
the game, and the music suitably epic. A superb multiplayer mode can still be enjoyed, perfect for any wannabe Luke
Skywalkers, and there's a healthy selection of craft, weapons and sizeable story mode. The issues are typical complaints for
the genre – some missions can be repetitive, AI is a little weak, and there's the odd moment of slow down to spoil the
immersion. It remains a superb game however, the best of it's type on the DC, and one which can still engage today.

Release Region Type Code Rar./Price Notes
Starlancer NA US T-40209N A 1-2 c This US release has a Black spine
Starlancer EU E/F/G T-17723D-50 A 3-4 c
Starlancer EU EWLP - C 3-4 c Disc codes: 950-0148-50 / 952-0141-50

3 versions, 1 NA, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 292


Star Wars : Demolition
NTSC-U and PAL release

Publisher: Activision / LucasArts Origin: USA


Developer: Luxoflux Year: 2000 NA / PAL
Genre: Action Also on: PS1
Related titles: Vigilante 8 : 2 Offense (same engine)
nd

Major License: Star Wars


Useful Extras: a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The Vigilante 8 series receives a spin off to it's vehicular destruction in the most unlikely form – with a Star Wars license, and
a selection of well known and beloved franchise characters, in an utterly bonkers release. Grafting the rich Star Wars Universe
onto it's series of unlikely battle based missions (despite the best efforts of tying them into a story involving Jabba hosting a
vehicular combat competition) was surely never the best idea. The graphics are mostly sharp and clear, with detailed, busy
environments, and there is a certain amount of nostalgia and charm seeing iconic vehicles go up against each other. I mean,
one of the vehicles is the damn Rancor, and any game with a Rancor automatically does at least one thing right. However, the
rest of the game is a completely unlikeable, uncontrollable mess. Vehicles are uncontrollable and unresponsive, and there's no
fun in constantly fighting the floaty controls. Camping around recharge points seems the only way to win, but it makes it even
more tedious. And what they've done in trying to update John Williams timeless musical efforts should never be mentioned
again. Demolition depressed me; a poor fit between franchise and genre that simply isn't very good.

Release Region Type Code Rar./Price Notes
Star Wars : Demolition NA US T-23003N A 1 c This US release has a Black spine
Star Wars : Demolition EU E T-13010D-05 A 1 c The 3 PAL releases of Demolition share
Star Wars : Demolition EU G T-13010D-18 A 1 c the same Disc but have separate
Star Wars : Demolition EU D/F T-13010D-60 B 1 c Instruction Booklets.
4 versions, 1 NA, 3 PAL

Star Wars Episode I : Jedi Power Battles


NTSC-U and PAL release
also referred to simply as 'Jedi Power Battles'

Publisher: LucasArts Origin: USA


Developer: LucasArts Year: 2000 NA / PAL
Genre: Action-Adventure Also on: PS1, GBA
Major License: Star Wars
Useful Extras: VGA, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 153rd 2016 DCJY Poll: 159th
LucasArts tried to get the most out of the Episode 1 license across all platforms, but had varying degrees of success. The
original PS1 version of Jedi Power Battles was not met with critical acclaim, but this DC version was much improved. A 3D
roaming beat em up, it's the lightsabers which are central to the game's combat (as it should be), as you follow the plot of
The Phantom Menace, visiting the various locales from the film. Characters and animation are decent, as are enemies, but it
does have a distinctly PS1-feel to it's surroundings, and the odd graphical bug to contend with. Gameplay consists of
defeating large amounts of enemies, and throws some force elements in, but it gets repetitive quickly. Targeting enemies is a
bit fiddly, and it can feel somewhat unresponsive at times. The 2 player co-operative mode, in which you can play through the
whole game, is welcome inclusion, and the best way of playing through the levels. It's a bit rough around the edges, and the
combat gets tiresome too soon, but generally Jedi Power Battles is a decent game.

Release Region Type Code Rar./Price Notes
Star Wars Episode I : Jedi NA US T-23002N A 1-2 c This US release has a Black spine
Power Battles
Star Wars Episode I : Jedi EU E T-13007D-05 A 2 c
Power Battles
Star Wars Episode I : Jedi EU F T-13007D-09 B 2 c
Power Battles
Star Wars Episode I : Jedi EU G T-13007D-18 B 2 c The 3 PAL releases share the same disc
Power Battles but have separate Instruction Booklets.
Star Wars Episode I : Jedi EU EWLP - C 2-3 c Disc codes: 950-0101-50 / 952-0095-50
Power Battles
5 versions, 1 NA, 4 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 293


Star Wars Episode I: Racer
NTSC-U and PAL release
also known as 'Episode 1 Racer'

Publisher: LucasArts Origin: USA


Developer: LucasArts Year: 2000 NA / PAL
Genre: Racing Also on: PC, MAC, N64, GBC
Major License: Star Wars Series: Star Wars : Racer
Useful Extras: VGA, a friend (1-2 players)
2009 DCJY Poll: 94th 2013 DCJY Poll: 101st 2016 DCJY Poll: 101st
Whilst we never received a port of the excellent Sega developed Star Wars Arcade Racer on
the Dreamcast, the one truly iconic moment from the first of the prequel trilogy did make it's way to the console, with a port
of this well received N64/PC racer. Ultra fast racing around diverse and epic looking locations in the Star Wars Universe is the
games promise, and it delivered. The blurry graphics of the N64 version have been improved, and the controls are tightened
up, creating the best home version of the game. The action is excellent, backed by the magnificent soundtrack of the films,
with neat touches like on-the-fly repairs, upgrade options, shortcuts, competitive AI and generally a polished, solid and
smooth racing title. The multiplayer retains a decent frame rate, and whilst the graphics are still a little below some DC
compatriots, it's the speed which impresses most. There's a few flaws - a bit of a difficulty spike, overly long tracks and some
long loading pauses – but overall this is an exciting excursion to the Star Wars universe, utilising the source material well, and
featuring some thrilling high velocity action.

Release Region Type Code Rar./Price Notes
Star Wars Episode I: Racer NA US T-23001N A 2-3 c This US release has a White spine
Star Wars Episode I: Racer EU E T-13006D-05 A 2-3 c The 3 PAL releases of Episode I: Racer
Star Wars Episode I: Racer EU F T-13006D-09 A 2-3 c share the same Disc but have separate
Star Wars Episode I: Racer EU G T-13006D-18 A 2-3 c Instruction Booklets
Star Wars Episode I: Racer EU EWLP - C 2-3 c Disc codes: 950-0077-50 / 952-0072-50
5 versions, 1 NA, 4 PAL

Street Fighter III 3rd Strike


NTSC-J, NTSC-U and PAL release
released in Japan as 'Street Fighter III 3rd Strike : Fight for the Future'
ストリートファイター III サードストライク

Publisher: Capcom (Japan / NA) Origin: Japan


Capcom / Virgin (PAL)
Developer: Capcom Year: 2000 J / NA / PAL
Genre: 2D Fighter Also on: ARC, PS2, XB, PSN, XBLA
Series: Street Fighter / Street Fighter III
Useful Extras: VGA, Arcade stick, a friend (1-2 players)
2009 DCJY Poll: 23rd 2013 DCJY Poll: 23rd 2016 DCJY Poll: 29th
Another version of Street Fighter III, appearing on the DC shortly after Double Impact, 3 rd Strike sits as the most refined
version of the release. Expect tactical, technical fighting, a new hit box system allowing more accurate landing of moves, a
handful of extra character's including the return of Chun-Li, a grading system and an impressive system direction option to
allow you to tailor your SFIII experience the way you want it. Graphically, an improvement to resolution allows the hand
drawn, silky smooth visuals to shine, and the usual high level Capcom audio is here to delight the ears. The gameplay hasn't
changed from Double Impact – there's no outlandish super combos or supporting team members here, it's all about blocking,
parrying and learning your fighters repertoire to best effect. It excels in versus mode against a similar level opponent. Casual
players may find the pace more approachable than other 2D fighters, but the game generally rewards skill more than luck. It
doesn't have the spectacle of Capcom's versus fighters, but as a more pure example of the genre, it's hard to criticise. Still a
firm favourite with fighting aficionados, 3rd Strike is the best Street Fighter release on the Dreamcast.

Release Region Type Code Rar./Price Notes
Street Fighter III 3rd Strike NA US T-1213N B 6 c This US release has a Black spine
Street Fighter III 3rd Strike : JP JPN T-1209M A 3-4 c
Fight for the Future
Street Fighter III 3rd Strike EU E/F/G/I/S T-7013D-50 A 5-6 c
Street Fighter III 3rd Strike EU Ebc - C 6-7 c Promotional release. Sticker on the
front, and the disc has a code starting
with P and 'Promotional Copy – not for
resale' printed on inner section.
4 versions, 1 NA,1 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 294


Street Fighter III Double Impact
NTSC-J, NTSC-U and PAL release
released in Japan as 'Street Fighter III W Impact'
ストリートファイター III W インパクト
Publisher: Capcom (Japan / NA) Origin: Japan
Capcom / Virgin (PAL)
Developer: Capcom Year: 1999 J; 2000 NA/PAL
Genre: 2D Fighter Also on: ARC
Series: Street Fighter / Street Fighter III
Useful Extras: VGA, Arcade stick, a friend (1-2 players)
2009 DCJY Poll: 58th 2013 DCJY Poll: 68th 2016 DCJY Poll: 152nd
Street Fighter III was a return to basics for Capcom. Gone were the extravagances and wild air combos of the Alpha series,
SF3 was far more like playing Street Fighter 2 all over again. Double Impact (or W impact in Japan), is a compilation of the
first 2 iterations of SF3 in the arcades. Returning to the core fighting mechanics, and with only a couple of franchise favourites
returning, it feels like a reboot of Street Fighter. Blocking remains key, but the addition of parrying in the second title on offer
here, allows for a little more depth to the fighting. Whilst eschewing flashiness, the smooth animation and great backgrounds
look great (if a little lo-res). A limited roster of fighters, no world tour mode like in Alpha 3, and not enough extra content is
disappointing, although to the games credit, it can fall back on it's tactical, deep fighting system. The hardcore SF fans will
appreciate the intricate gameplay, and the casual gamer can enjoy the usual refined Capcom gameplay. The 3 rd iteration of
Street Fighter III came to the DC the year after this release, and is a better game, but Double Impact is still enjoyable.

Release Region Type Code Rar./Price Notes
Street Fighter III Double NA US T-1210N B 4 c This US release has a White spine
Impact
Street Fighter III Double EU E/F/G/I/S T-7006D-50 A 5-6 c
Impact
Street Fighter III Double EU Ebc - C 6-7 c Promotional release. Sticker on front,
disc has code starting with P and
'Promotional Copy – not for resale' on it
Street Fighter III W Impact JP JPN T-1211M A 2-3 c 4 versions, 1 NA, 1 JP, 2 PAL

Street Fighter Alpha 3


NTSC-J, NTSC-U and PAL release
released in Japan as 'Street Fighter Zero 3'
ストリートファイター ZERO 3
Publisher: Capcom (JPN/NA) Origin: Japan
Capcom / Virgin (PAL)
Developer: Capcom Year: 1999 J; 2000 NA/PAL
Genre: 2D Fighter Also on: ARC, SAT, PS1, GBA, PSP,
PSN
Series: Street Fighter / Street Fighter Alpha
Useful Extras: VGA, Arcade stick, a friend (1-2 players), Online functions (Japanese for matching service)
2009 DCJY Poll: 40th 2013 DCJY Poll: 35th 2016 DCJY Poll: 79th
Street Fighter Alpha 3 is the 3rd of the Alpha series and had already seen a home port on the PlayStation by the time of this
Dreamcast release. The huge number of fighters all unlocked from the start (33) plus numerous modes to compliment the
standard Arcade option (including the World Tour mode, which gives a certain amount of character progression and growth),
make the game somewhat daunting, and when combined with the games 3 fighting styles (the 'ism's', X, A and V, which give
a full range of fighting styles from Street Fighter II right through to Alpha 2), it is a feature packed release. The gameplay of
the Alpha series is well regarded, it's tremendously fun, and equally rewarding, as the game is finely tuned to deliver a
spectacular and supremely playable 2D fighter. Graphically, it's a high quality port of the arcade, with lovely 2D art. Played on
a good CRT TV, and with a good pad rather than the standard DC pad, Alpha 3 is yet another excellent DC fighter.

Release Region Type Code Rar./Price Notes
Street Fighter Alpha 3 NA US T-1203N A 1 c This US release has a White spine
Street Fighter Alpha 3 EU E/F/G/I/S T-7005D-50 A 3-4 c
Street Fighter Alpha 3 EU Ebc - C 5-7 c Promotional release. Sticker on front,
disc has code starting with P and
'Promotional Copy – not for resale' on it
Street Fighter Zero 3 JP JPN T-1203M A 2-3 c
Street Fighter Zero 3 for JP JPN-O T-1230M B 5-7 c A D-direct only release which added
Matching service Online fighting capabilities.
5 versions, 1 NA, 2 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 295


Stunt GP
PAL exclusive

Publisher: EoN Digital Origin: England


Developer: Team 17 Year: 2001 PAL
Genre: Racing Also on: PC, PS2
Useful Extras: VGA, Steering wheel, Arcade stick,
a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Team 17's RC racer offers a variety of rollercoaster type tracks set in various countries. The tracks feature all manner of
jumps, loop-the-loops and tunnels, the sort of tracks we all wish we could of built for our RC cars. Control is relatively straight
forward, more akin to a standard racer. There's an element of strategy, with a recharging station on every track, and a risk
and reward system whereby stunts will add to your battery levels, crashes will take away and timing your recharge may be
the difference between first and last. Two main modes of play, a gruelling 20 track championship mode, and a shorter,
branching arcade mode, add some variety. The Stunt challenge is underwhelming, focusing on ironically the games weakness
- the stunts, which are unwieldy and erratic. Without them, the game is a good racer, with intelligent AI and cool tracks.
Visually, it's good looking, but slowdown is an issue, especially in VGA. It seemingly pops up at random, but is more of an
annoyance than a game killer. Taken more as a Kart racer than some kind of RC simulation, and ignoring the stunts, Stunt GP
is a fun, bright and enjoyable racer with depth.


Release Region Type Code Rar./Price Notes


Stunt GP EU D/E/F/G T-22904D-50 A 1 c Stunt GP also includes Swedish and
I/S/sw/fn Finnish languages in the Instruction
Booklet, but not on the Rear Cover.
Stunt GP EU EWLP - C 1-2 c Disc codes: 950-0166-50 / 952-0160-50
2 versions, 2 PAL

Stupid Invaders
NTSC-U and PAL release

Publisher: Ubi Soft Origin: France / Australia


Developer: Xilam / Titanium studios Year: 2001 NA / PAL
Genre: Adventure Also on: PC, MAC
Major License: Space Goofs (Animated TV series)
Useful Extras: VGA, Mouse

2009 DCJY Poll: n/a 2013 DCJY Poll: 180th 2016 DCJY Poll: 161st

The Dreamcast's sole point and click adventure in the west (aside from Indie games), Stupid Invaders is based around French
animated series Space Goofs. As the name may suggest, this is not some dystopian, sci-fi noir – nope, it's jokes about poo,
piss and farts on offer here, in a decidedly light hearted approach to the genre. You control various members of a group of
dim-witted aliens, stranded on Earth for 3 years whilst they repair their space ship. Evil scientists Dr. Sakarine, however, has
other plans for this unfortunate group, and sends out the unfortunately named bounty hunter Bolok to track them down. It
plays out in just about the exact way these games always do – hunting for items to solve seemingly abstract puzzles.
Production values are good, looking just like the cartoon with great sound and animated sequences. Instant death encounters
with Bolok are unnecessary and cheap, and some of the puzzles are just far too obtuse. It's also fair to say the games humour
won't resonate with everyone. It won't trouble the masters of the genre, but it's a colourful, sometimes funny, animated
adventure if that's your sort of thing.


Release Region Type Code Rar./Price Notes


Stupid Invaders NA US T-17708N A 3-4 c This US release has a Black spine
Stupid Invaders EU F T-17711D-09 B 4 c
Stupid Invaders EU D/E/G/I T-17711D-71 B 4 c Stupid Invaders 2 PAL releases have
different Discs and Instruction Booklets.
Stupid Invaders EU EWLP - C 4-5 c Disc 1 code:950-0162-50 / 952-0156-50
Disc 2 code:950-0163-50 / 952-0156-50
2 disc white label release.
4 versions, 1 NA, 3 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 296


Sturmwind
Indie release

Publisher: RedSpotGames / Duranik Origin: Germany / Austria


Developer: Duranik Year: 2013 WW
Genre: Shmup Also on: Dreamcast exclusive
Useful Extras: VGA, Arcade stick, SD Card

2009 DCJY Poll: n/a 2013 DCJY Poll: 36th 2016 DCJY Poll: 96th (2nd in Indie)
The pre-release video footage and early reviews for Duranik's Sturmwind, built some
considerable hype for the game, and the final product delivers – and then some. A horizontal
Shmup, there's 16 expansive, distinct levels on offer, all played with a characteristically slower pace than the manic Japanese
shooters, and therefore more accessible to genre newcomers. It attempts an epic space opera type atmosphere, and succeeds
almost entirely, helped by a superb weapon/power up/life system that keeps things interesting, challenging and ultimately fair.
The 3 weapons can be upgraded only when being used, and taking a hit loses that weapon. You can recover it, rather than
upgrading one of the others, giving a power up/life symbiosis that works wonderfully, adding an extra dimension to the
gameplay. It helps to give the game a sense of progression that many shooters simply don't have. Levels and enemies are
varied and the tight controls and balanced gameplay are perfectly matched. It's aesthetically quite beautiful too. High-res
graphics, superb enemy design, awe-inspiring backgrounds, beautiful bosses, amazing projectile and explosion light shows –
the visuals are some of the best ever seen on the console. The soundtrack enhances the space-opera atmosphere, and is
equally as superb. Add in support for the SD card reader, a shorter arcade mode, achievements, unlockable content a save
progression and FMV intro, and you have an Indie release which puts most 'official' games to shame. A hugely ambitious
release, Sturmwind nevertheless satisfies on just about every level, and is a hugely enjoyable and impressive title throughout.

Release Region Type Code Rar./Price Notes
Sturmwind WW HBW STWDDC B 4-5 c Jewel case
Sturmwind Windstarke 12 WW HBW-L STWDDCLE C 7 c Also called the 'Windstarke 12' edition,
big box release with extras, including an
extra disc, guide, ship model and
different artwork. The plush Krakor toy
was a separate purchase not included.
Sturmwind WW HBW-O - B 4 c Re-release of the game from Dragon
Box, and The Bit Station. Cover differs
from the original release, now featuring
the main ship, and has only Duranik on
the cover no RedSpotGames.
Sturmwind WW HBW-O - B 4 c Re-release of the game by JoshProd,
in a PAL case with new artwork.
4 versions, 4 WW

Suigetsu Mayoi-Gokoro
NTSC-J exclusive
also known just as 'Suigetsu' or 'Suigetsu ~Mayoigokoro~'
水月 〜迷心〜
Publisher: Kid Origin: Japan
Developer: F&C FC01 Year: 2004 J
Genre: Visual Novel Also on: PC, PS2, DVD, PSP, iOS
Related titles: Suigetsu 2 (sequel on PS3, PSP, PC)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
This Kid published love adventure, doesn't stray too far away from the formula used by the many other visual novels on the
Dreamcast. The protagonist, and the character you play, Toya, awakens in a hospital bed with a severe case of amnesia.
Through the interactions with the many female characters in the game, he pieces together his memories, and tries to recover
a sense of who he is. It's a much used plot device for the genre, but allows immersion without a huge back story. More
mature than many visual novels (although, despite the rating, not having any explicit content), it plays out over lots of static
screens and a great deal of Japanese text, making this one pretty much insurmountable unless you have good knowledge of
the language. It's a shame, as it seems to have a decent story, and is of a good length. Artwork is decent and the soundtrack
is very nice, and as an added bonus, there's downloadable save files for other Kid titles, which is a nice touch.

Release Region Type Code Rar./Price Notes
Suigetsu Mayoi-Gokoro JP JPN T-19725M B 3 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 297


Suika
NTSC-J exclusive
水夏 〜SUIKA〜

Publisher: Princess Soft Origin: Japan


Developer: Princess Soft / Circus Year: 2002 J
Genre: Visual Novel Also on: PC, PS1, PS2, AND
Related titles: Suika Niritsu (PC only sequel)
Major License: Suika (OVA and other media)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Well regarded amongst fans of the genre, Suika started life as an adult orientated visual novel for PC's, before receiving this
all ages console port (also on the PS1 under the name 'Water Summer'). It's a rather typical example of the genre, with static
screens, lots of texts and the occasional decision needed to be made by the player. Rather more atypically, the game is made
up of 4 short stories set around a village called Tokiwa, each with differing characters. The plot for each is your standard love-
relationship affair, and not too exciting, whilst the artwork and audio is decent but unspectacular. It has it's fans, but it's also
fair to say it won't appeal to most. As usual, a high degree of Japanese knowledge is needed to make any progression.

Release Region Type Code Rar./Price Notes
Suika JP JPN T-46508M A 2 c
Suika JP JPN-L T-46508M A 2 c Limited edition comes with a bag and
extra Drama CD, and in a larger
cardboard box which shares the
standard Jewel case artwork. Limited to
20,000 copies. Both the Limited and
Standard edition seem to share the
same code, with my own standard
releases having the 46508 code, despite
most listings having it as T-46509M.

2 versions, 2 JP

Sunrise Eiyuutan
NTSC-J exclusive
サンライズ英雄譚

Publisher: Sunrise Interactive Origin: Japan


Developer: Atelier-Sai Year: 1999 J
Genre: RPG Also on: Dreamcast exclusive
Major License: Sunrise (Animation studio)
Useful Extras: a friend (1-2 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Prolific anime production studio Sunrise (probably best known in the west for Gundam and Cowboy Bebop) have a vast
catalogue from which to take inspiration for video games, and Sunrise Eiyuutan takes them all. Crammed full of various
characters and massive robots from across the studios works, it's slightly disappointing that this is 'just' another tactical RPG
game. The various franchises inhabit different parts of the world, and the artwork throughout the game is of a high quality –
however, most of the game is played at a slow pace due to having to wade through text. Japanese knowledge is essential to
make any sense of what's going on. Battles are an intricate, tactical affair, and look pretty good, although eclipsed by the high
quality presentation the game brings. Fans of any of the Sunrise franchises included will appreciate the fan-service crossover
weirdness on offer, the excellent FMV's and the overall anime series style approach. It's just a shame the game is a bit.. 'meh'.
Also worth noting that the game does not work on VGA at all. Which is a shame,

Release Region Type Code Rar./Price Notes
Sunrise Eiyuutan JP JPN T-41101M A 1 c

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 298


Super Hero Retsuden
NTSC-J exclusive
full title is 'Tokusatu Bouken Katsugeki Super Hero Retsuden'
特撮冒険活劇スーパーヒーロー烈伝

Publisher: Banpresto Origin: Japan


Developer: ALU Year: 2000 J
Genre: Action-Adventure Also on: Dreamcast exclusive
Major License: Super Sentai (series of Japanese
TV superhero teams)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Ever felt a gnawing desire for a Power Rangers game on the Dreamcast? I'll take your answer as 'yes', and point you in the
direction of Super Hero Retsuden. Well, sort of. The long running series of masked superhero kids programmes in Japan,
Super Sentai, was the origin of the 90's western phenomenon, and this game features some of the many, many, characters
featured down the years. In practise, it's a relatively simple side scrolling beat em up, but it relies on it's content (over 160
heroes) rather than gameplay, as it's sadly a rather tedious affair with little more than a punch, kick and occasional special
move. You can put a team together of your favourites as you progress through the story, and there's plenty of cool little
appearances to keep fans interested, but the fighting just isn't up to scratch. Graphics are of the super-deformed cute variety,
but it all look a little aged. Killer soundtrack though. An interesting idea let down by weak delivery.

Release Region Type Code Rar./Price Notes
Super Hero Retsuden JP JPN T-20601M A 1-2 c

1 versions, 1 JP

Super Magnetic Neo


NTSC-J, NTSC-U and PAL release
released in Japan as 'Super Magnetic Niu Niu'
スーパーマグネチックニュウニュウ

Publisher: Genki (Japan); Crave (NA/PAL) Origin: Japan


Developer: Genki Year: 2000 J / NA / PAL
Genre: 3D Platformer Also on: Dreamcast exclusive
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: 136th 2016 DCJY Poll: 51st

A lesson in not judging a game by screenshots alone, Super Magnetic Neo (Niu Niu in Japan) may look like a bright and
colourful, child friendly platformer, but hiding underneath the impressive visuals lies a fiendishly innovative title that's also as
mad as they come. You take the role of Neo, the robotic titular character, who uses the power of magnetism in a quest to
defeat some bonkers bad guys called the 'Pinki' gang, and their nefarious....toddler leader. It may not make much sense, but
it doesn't really matter. What is important is the gameplay, and the 3D platforming on offer here has a serious puzzle side to
things. Neo can use either north or south polarities, and throughout the levels this is vital. Use the north polarity on a north
aligned obstacle/jump pad/enemy and it will repel – use a south, and it will attract. It sounds simple, but it's not long before
you stare open mouthed at the screen, incredulous at your sausage fingered attempt at pressing the right button. Whilst it
can get frustrating, it's an ingenious mechanic, and levels are a lot of fun to traverse and get right. Graphics and sound are
delightful throughout, and the game has a lovingly polished feel to it. Occasional frustrations aside, Super Magnetic Neo is a
challenging, interesting and good looking platformer.

Release Region Type Code Rar./Price Notes
Super Magnetic Neo NA US T-40206N A 2-3 c This US release has a White spine
Super Magnetic Neo EU E/F/G/I/S T-40206D-50 A 3-4 c
Super Magnetic Niu Niu JP JPN T-30802M A 1-2 c

3 versions, 1 NA, 1 JP, 1 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 299


Super Producers Mezase Show Biz Kai
NTSC-J exclusive
also known simply as 'Super Producers'
スーパープロデューサーズ 目指せショウビズ界

Publisher: Hudson Soft Origin: Japan


Developer: Hudson Soft Year: 1999 J
Genre: Strategy Also on: Dreamcast exclusive
Useful Extras: VGA, Keyboard, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Hudson's Super Producers allows you to channel your inner Simon Cowell and take the music industry by storm. No mere
rhythm based game (although there are sections of this), this is a menu-tastic strategy title where you take an aspiring talent
and manage them to stardom. Live performances, single and album recordings, promotional events and all manner of
associated activities you'd expect to feature do, and there's some quite serious depth, with numerous musical styles, charts to
top and more choices than your average gamer will probably really want. This is the main issue with the game. There's so
many menus to navigate, mostly in Japanese, that for those not comfortable with the intricacies of the language, it degrades
quickly into a tedious trudge. The rather basic graphics and, crucially, quite average audio, don't help matters, and even if you
can navigate with ease, it's all a bit dull in that micro-management way. A great concept, but sadly, not really realised.

Release Region Type Code Rar./Price Notes
Super Producers Mezase JP JPN T-14303M A 1 c
Show Biz Kai
1 versions, 1 JP

Super Puzzle Fighter II X for Matching Service


NTSC-J exclusive
also known just as 'Super Puzzle Fighter II X'
スーパーパズルファイターⅡX フォーマッチングサービス

Publisher: Capcom Origin: Japan


Developer: Capcom Year: 2001 J
Genre: Puzzle Also on: ARC, SAT, PS1, GBA,
PSP, XBLA, PSN, iOS
Series: Street Fighter (sort of..)
Useful Extras: VGA, Arcade stick, Keyboard,
ASCII pad, a friend (1-2 players),
Online functions, Translation guide

2009 DCJY Poll: 93rd 2013 DCJY Poll: 97th 2016 DCJY Poll: 191st

Not content with giving us one of the best line-ups of Street Fighter games on one console, Capcom ported this Arcade/Saturn
puzzle 'spin off' to the DC as part of their Matching service series, and we should all be very thankful. Playing much like a
Puyo Puyo title, you control a super-deformed cute version of a Capcom fighting favourite, and aim to create combos to fill
your opponents side of the screen. Crash gems are the only way of creating these combos, colour coded spinning balls that
destroy corresponding colour blocks, hopefully setting off a chain of combos on the screen. Your little deformed characters will
act out a fight on screen, with bigger combos setting off more powerful moves – but it's a purely aesthetic addition. That
being said, with counter blocks falling on your screen, mad scrambles to clear room to unleash devastating moves, and some
real skill required to take on the best AI or human opponents, it does feel much like a fighter. The online service would have
been a major draw at the time, but even with this now a memory, it really is a wonderfully bright, cheerful and joyful puzzle
experience. It doesn't improve on the Saturn version at all, so if you own it on the Dreamcast's elder sibling this won't be a
must buy.

Release Region Type Code Rar./Price Notes
Super Puzzle Fighter II X for JP JPN T-1250M B 4-5 c As with all Capcom titles, prices can
Matching Service fluctuate wildly.
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 300


Super Robot Wars Alpha for Dreamcast
NTSC-J exclusive
also known as 'Super Robot Taisen Alpha for Dreamcast'; 'Alpha' also denoted by
actual alpha symbol 'α'
スーパーロボット大戦 α for Dreamcast

Publisher: Banpresto Origin: Japan


Developer: Banpresto Year: 2001 J
Genre: Strategy Also on: PS1, PSN
Series: Super Robot Taisen / Super Robot Wars
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The Super Robot Wars series is a crossover spectacular, featuring mechs from a variety of sources (Gundam, Macross,
Evangelion etc.) in a tactical RPG setting. It's appeared on numerous platforms down the years, so it's not that surprising to
see it make an appearance on the DC. An enhanced version of an earlier PS1 title, it features 3D battle sequences, a ton of
fan service, and good quality visuals and audio. Gameplay is pretty straightforward for the series, but it's tried and tested, and
the plot, a rather complex web of political machinations, is an interesting one. If I'm sounding a bit vague with this review, it's
probably due to the one major issue for western gamers approaching this game – the language barrier. There's a ton of text
in the game, and unfortunately, it's not a massive amount of fun wading through it without knowing what's going on. If you
can understand it, it is considered to be a good series entry and an enjoyable, tactical affair – but for those who lack the
required language proficiency, be prepared for some serious time with a translation guide.

Release Region Type Code Rar./Price Notes
Super Robot Wars Alpha JP JPN T-20602M A 1 c
for Dreamcast
1 versions, 1 JP

Super Runabout
NTSC-J, NTSC-U and PAL release
subtitled 'San Francisco Edition' in NA and for the Japanese re-release
スーパーランナバウト サンフランシスコエディション

Publisher: Climax Entertainment (Japan) Origin: Japan


Interplay (NA); Virgin (PAL)
Developer: Climax Entertainment Year: 2000 J / NA / PAL
Genre: Racing Also on: Dreamcast exclusive
Series: Runabout
Useful Extras: VGA, Steering wheel, Arcade stick
2009 DCJY Poll: n/a 2013 DCJY Poll: 129th 2016 DCJY Poll: n/a
Super Runabout returns to that always popular destination for DC games, San Francisco, for some vehicular mayhem.
Following two stories, a courier service and the Police, you are tasked with completing a variety of missions in a wider variety
of vehicles, from simple chase missions to escaping Alcatraz, but the missions are of variable quality. Graphics have a grainy
feel and plenty of bugs and glitches, but there's some nice touches, like pedestrians diving out of the way. Sadly, the car
handling is off from the start. A sim-lite approach results in stiff handling, not what you want when faced with oncoming
vehicles. After one too many collisions, and another bout of troubling slowdown, you'll hanker after some Crazy taxi style
arcade handling. There is plenty to see and unlock, but the games poor quality sadly overshadows any positives.
The original Japanese release of the game was plagued by even more bugs and stiffer handling mechanics, which makes it an
even greater chore to enjoy.

Release Region Type Code Rar./Price Notes
Super Runabout: San NA US T-12511N A 1-2 c This US release has a Black spine
Francisco edition
Super Runabout JP JPN T-22101M A 1 c
Super Runabout: San JP JPN-O T-22102M B 2 c Japanese re-release which is the same
Francisco edition as the bug-fixed US and PAL version.
Released at lower price.
Super Runabout EU E/F/G/I/S T-7014D-50 A 1 c
Super Runabout EU EWLP - C 1-2 c Disc codes: 950-0128-50 / 952-0121-50
Super Runabout EU Ebc - C 2-3 c Promotional release. Sticker on front,
disc has code starting with P and
'Promotional Copy – not for resale' on it
6 versions, 1 NA, 2 JP, 3 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 301


Super Street Fighter II X for Matching Service
NTSC-J exclusive
often referred to as 'Super Street Fighter II X'
スーパー ストリートファイター II X フォー マッチング サービス

Publisher: Capcom Origin: Japan


Developer: Capcom Year: 2000 J
Genre: 2D Fighter Also on: ARC, PC, AMI, 3DO, GBA,
PS1, SAT, PS2, XB, PSN,
XBLA
Series: Street Fighter
Useful Extras: VGA, Arcade stick, Keyboard,
a friend (1-2 players), Online functions (competitive)

2009 DCJY Poll: 81st 2013 DCJY Poll: 85th 2016 DCJY Poll: 168th
Street Fighter fans were certainly catered for on the DC. Sitting alongside the Street Fighter III and Alpha 3 releases, Capcom
released, via mail order, this version of the classic Street Fighter II Turbo (Super Street Fighter II X – Grand Master Challenge
being the Japanese release name), which as well as being the best version of the original arcade game on a home console
(until the HD ports for the Xbox 360 and PS3, at least), featured Capcom's Matching service, allowing players to battle it out
online. There aren't many who aren't familiar with Street fighter II, it's genre defining gameplay and roster of instantly
recognisable characters, and it plays better than ever on the DC. The visuals and audio hardly push the power of the console,
but that isn't an issue here. The Versus mode was an excellent addition to the game, and a real draw for diehard SFII fans.
Ultimately, however, there's little here to appeal to those who aren't diehards, and with SFIII and Alpha 3 on the DC, not to
mention Capcom's other fighters on the console, and with a consistently high price tag, this is one more desirable for the
collectors and completists out there.

Release Region Type Code Rar./Price Notes
Super Street Fighter II X for JP JPN T-1236M B 7 c
Matching Service 1 versions, 1 JP

Surf Rocket Racers


NTSC-U and PAL release
incorrectly labelled on the PAL spine and White label as 'Surf Rocket Racer'

Publisher: Crave (NA); Ubi Soft (PAL) Origin: Japan


Developer: CRI Year: 2001 NA / PAL
Genre: Racing Also on: Dreamcast exclusive
Related titles: Power Jet Racing 2001
Useful Extras: VGA, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Joining the small group of aqua-racing games on the DC, Surf Rocket Racers has some strengths. Graphically, it's pretty nice –
detailed characters, smooth frame rate throughout and the environments are busy and boast some nice design. The over-the-
top announcer is straight from a Sega arcade machine, and there's plenty of variety and depth on offer. Control, too, is good,
although it takes a while to grasp the intricacies of handling on water. Sadly, the game fails in one major area – it's a shallow
and weak relation to Power Jet Racing 2001. Basically the same game, with 'remixed' tracks, it somehow manages to mess
things up. The manic waves have become boring, transparency and reflection effects weaker (or missing), and the
Championship mode gets rid of the retry option for courses. So if you fail? It's back to the beginning of the multi choice
series. No retries, even if you're on race 4, a baffling design choice. The track remixes are, without fail, inferior, often
degraded into a series of tiresome tight corners and visual touches, like approaching jets are missing. It feels as if the game
has had it's soul removed. Why we in the west were subjugated to this far inferior version I don't know, but whilst Surf Rocket
remains playable, one look at the Japanese version will make you release what you're missing.

Release Region Type Code Rar./Price Notes
Surf Rocket Racers NA US T-40216N B 1-2 c This US release has a black spine
Surf Rocket Racers EU E/F/G T-17721D-50 A 1-2 c Spine labelled Surf Rocket Racer
Surf Rocket Racer EU EWLP - C 2-3 c Disc codes: 950-0132-50 / 952-0124-50
Incorrectly labelled as 'Surf Rocket
Racer' rather than 'Racers'. No content
difference from retail release.
3 versions, 1 NA, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 302


Suzuki Alstare Extreme Racing
NTSC-J, NTSC-U and PAL release
released in Japan as 'Redline Racer'; sometimes known simply as 'Suzuki Alstare' or
'Suzuki Alstare Racing'
レッドラインレーサー

Publisher: Ubi Soft (NA / PAL) Origin: England


Imagineer (Japan)
Developer: Criterion Games Year: 1999 J / NA / PAL
Genre: Racing Also on: PC, GBC
Major License: Suzuki (motorbike manufacturer)
Useful Extras: VGA, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The DC never excelled in the 2-wheel racing department, but Criterion's arcade romp is the best we got. Released under it's
original PC title, Redline Racer, in Japan, this original version is inferior to the one which eventually made it to the west.
Both versions feature free flowing arcade action, and as you bob and swerve your bike through twisty tracks it's hard not to
like the tight controls and blistering pace, which is devoid of slowdown (in the western releases that is). The healthy selection
of tracks are rather generic, but it has that Sega arcade feel permeating throughout. The main improvements between
continents are in the looks department (riders and bikes), audio (a generally more robust selection) and in the trimmed,
improved tracks. Whichever version you play, it ends up being a fun and enjoyable title. There are some poor tracks (which
end up being the most often repeated), and crashes become frustrating when learning tracks for the first time. A lack of
customisation, and a sense that by the time the reverse championship mode is unlocked, it's all become a little repetitive,
don't help matters. Enjoyable, fun, but ultimately unable to reach the heights of other DC racers.


Release Region Type Code Rar./Price Notes


Redline Racer JP JPN T-15002M A 1 c
Suzuki Alstare Extreme NA US T-17703N A 1 c This US release has a White spine
Racing
Suzuki Alstare Extreme EU F T-17703D-09 A 1 c Both PAL versions have no 'Dreamcast'
Racing header on the cover.
Suzuki Alstare Extreme EU D/E/F/G T-17703D-74 A 1 c The 2 PAL versions of Suzuki Alstare
Racing I/S Extreme Racing share both Disc and
Instruction Booklets, with seemingly
only the back cover differing.

4 versions, 1 NA, 1 JP, 2 PAL

Sweet Season
NTSC-J exclusive
すい〜とし〜ずん

Publisher: Takuyo Origin: Japan


Developer: Tarte Year: 2003 J
Genre: Visual Novel Also on: PC, DVD, PS2
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
An adult themed, high school based title from Takuyo, Sweet Season joins the swollen ranks of the DC's visual novel line-up
but makes little in the way of a lasting impression. Nice artwork and audio is usually a given for these titles, and that's the
case here, but with everything being quite static it's hard to get too excited. Revolving around the going's on of the local
Shogi club, you play as the male protagonist who interacts with various girls, but mainly Ayumi (if you're a shogi fan,
unfortunately you can't play it within the game, as far as I can tell). There's nothing particularly wrong here, but with the high
level of Japanese knowledge required, and genre examples that do things better out there, it's a rather average title.


Release Region Type Code Rar./Price Notes


Sweet Season JP JPN T-3791M B 2-3 c

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 303


Sword of the Berserk
NTSC-J, NTSC-U and PAL release
released in Japan as 'Berserk', with a longer release title of 'Berserk: Sennen Teikoku no Taka
Hen Soushitsu Hana no Shou'; PAL and NA full title 'Sword of the Berserk: Guts' Rage'
ベルセルク

Publisher: Eidos (NA / PAL); ASCII (Japan) Origin: Japan


Developer: Yuke's Year: 1999 J; 2000 NA / PAL
Genre: Action-Adventure Also on: Dreamcast exclusive
Major License: Berserk (Manga/Anime/movies)
Useful Extras: VGA
2009 DCJY Poll: 53rd 2013 DCJY Poll: 58th 2016 DCJY Poll: 36th
Based on Kentaro Miura's 'Berserk' Manga, Sword of the Berserk is a bit of a hidden gem on the DC. A Hack and Slash
adventure, it features excellent gothic visuals, an epic soundtrack and engrossing, well voiced story. Fans of the source
material will revel in the game's story led focus, played out in numerous game engine cut scenes, and the inclusion of
numerous series characters. The gameplay consists mostly of using your ridiculously large sword to clear stages of enemies,
but the combat has many facets, and the blood soaked results of your conflicts are satisfyingly pleasing. There's some QTE
sections, and some level non-linearity, but the games focus is always in combat. It can, of course, become a little repetitive,
especially if you don't become invested in the story, but the gameplay is enjoyable enough to overlook even the occasional
flaw (like difficulty in targeting enemies). High quality storytelling and violent hack and slash gameplay, as well as lovely
visuals, make Berserk an excellent title in an under-represented genre for the DC. Fans of Berserk will see this as a must play.

Release Region Type Code Rar./Price Notes
Berserk JP JPN T-2101M A 1-2 c
Sword of the Berserk : Guts' NA US T-36805N A 3-4 c This US release has a White spine
Rage
Sword of the Berserk : Guts' EU E T-36807D-05 A 3-4 c One of the early PAL releases with no
Rage 'Dreamcast' header on the cover.
Sword of the Berserk : Guts' EU EWLP - C 4 c Disc codes: 950-0059-50 / 952-0058-50
Rage 4 versions, 1 NA, 1 JP, 2 PAL

Sydney 2000
NTSC-J, NTSC-U and PAL release
シドニー 2000
Publisher: Eidos (NA/PAL); Capcom (Japan) Origin: England
Developer: Attention to Detail Year: 2000 J / NA / PAL
Genre: Sport - Olympic Also on: PC, PS1
Major License: Sydney 2000 (Olympic games)
Useful Extras: VGA, Arcade stick, a few friends (1-4 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
ATD's Sydney 2000 is certainly better than their other DC offering, Ducati World. Whilst it isn't as technically proficient as the
PC version, with some unfortunate slowdown, odd looking background graphics and an overly muscular look, it does take a
more 'Olympic' approach than it's peers. Taking a group of athletes through various sports, you train and qualify for the
Olympics themselves. Training consists of mini games, which are not, on their own, very interesting, but as a package, it
works quite well. The 12 events on offer are varied, from button mashers and 45 degree jumps, to diving, kayaking and
shooting, and the control is good throughout. For those not enamoured with these multi-sport titles, there's nothing really
here to change your opinion, but as a big fan of the genre, I enjoy Sydney 2000's attempt at depth despite it's odd aesthetics.

Release Region Type Code Rar./Price Notes
Sydney 2000 NA US T-36808N A 1 c This US release has a Black spine
Sydney 2000 JP JPN T-1237M A 1 c
Sydney 2000 EU E T-36808D-03 B 2-3 c Australian release
Sydney 2000 EU E T-36808D-05 A 1 c All 6 releases of Sydney 2000 in PAL
Sydney 2000 EU S T-36808D-06 B 1 c territories, including the Australian
Sydney 2000 EU F T-36808D-09 B 1 c version, have different Discs and
Sydney 2000 EU I T-36808D-13 B 1 c Instruction Booklets.
Sydney 2000 EU G T-36808D-18 B 1 c
Sydney 2000 (Australian) EU EWLP (Australian) D 2-3 c Disc codes: 950-0075-03 / 952-0070-03
Sydney 2000 (English) EU EWLP (English) C 1-2 c Disc codes: 950-0075-05 / 952-0070-05
Sydney 2000 (French) EU EWLP (French) D 1-2 c Disc codes: 950-0075-09 / 952-0070-09
Sydney 2000 (German) EU EWLP (German) D 1-2 c Disc codes: 950-0075-18 / 952-0075-18
12 versions, 1 NA, 1 JP, 10 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 304


Taisen Net Gimmick : Capcom & Psikyo All Stars
NTSC-J exclusive
対戦ネットギミック カプコン&彩京オールスターズ

Publisher: Capcom Origin: Japan


Developer: Psikyo Year: 2001 J
Genre: Mahjong Also on: Dreamcast exclusive
Major License: Capcom and Psikyo characters
Useful Extras: VGA, Keyboard, Online functions, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Surely one of the strangest tie ups on the Dreamcast, Taisen Net Gimmick pits the stars of
Capcom's Street Fighter series against characters from various Psikyo shooters (Gunbird, Samurai Aces) in the all out action
spectacular that is.... online Mahjong. In fairness, the Mahjong on offer is of a decent quality, there's several stages and a
huge cast of characters who appear, and the games tutorial mode is even pretty decent. But.. Mahjong? Really? An
understanding of the game and some good Japanese knowledge will help a lot. Perfectly playable without an internet
connection too.

Release Region Type Code Rar./Price Notes
Taisen Net Gimmick : Capcom JP JPN T-1248M A 2 c
& Psikyo All Stars 1 versions, 1 JP

Tako No Marine
NTSC-J exclusive
タコのマリネ

Publisher: Micro Cabin Origin: Japan


Developer: Micro Cabin Year: 2002 J
Genre: Puzzle Also on: Dreamcast exclusive
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
This nice looking 3D puzzle adventure sees you control a young girl negotiating various puzzles, seemingly with the help of a
flying, pink octopus. It has icon driven commands, so control can be worked out relatively simply, and the puzzles (which take
the form of moving one from side of the level to the other) become rather interesting as they progress. The story elements,
and understanding what is actually going on, passed me completely by, I'm sorry to say, but the nice visuals (2D on 3D) and
laid back feel was nevertheless quite appealing.

Release Region Type Code Rar./Price Notes
Tako No Marine JP JPN T-5204M A 3-4 c
Tako No Marine JP JPN-D T-5204M C 4-5 c Dorikore release sticker on wrapper
2 versions, 2 JP

Tama-cue
NTSC-J exclusive
also known as 'Tamakyuu
たまきゅう

Publisher: NEC Interchannel Origin: Japan


Developer: S-Neo Year: 2004 J
Genre: Visual Novel Also on: PC
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Cutesy (and for some, a bit uncomfortable to see) young girls, thankfully with the 18 rated content removed, play cupid in this
visual novel / love simulation which will appeal to a limited number of gamers. Interaction is as limited as usual, and even if
you can get over the high language barrier, there's not much of note on display. Visuals are fine, music chirpy, but it's a rather
unremarkable example of the genre.

Release Region Type Code Rar./Price Notes
Tamakyuu JP JPN T-20133M B 2-3 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 305


Tanaka Torahiko No Urotoraryu Shogi
NTSC-J exclusive
full title is 'Tanaka Torahiko no Urotoraryu Shogi: Ibisha Anaguma-hen'
田中寅彦のウル寅流将棋 居飛車穴熊編

Publisher: Arc System Works Origin: Japan


Developer: Arc System Works Year: 1999 J
Genre: Board games - Shogi Also on: Dreamcast exclusive
Major License: Tanaka Torahiko (pro. Shogi player)
Useful Extras: a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Anyone buying this in the hope that it's a hidden gem from Guilty Gear developers Arc System Works, may be in for a bit of a
surprise. The Tanaka Torahiko of the title is a renowned Shogi player, that highly tactical Japanese board game, and this game
is a rather straight-faced take on the game. It features nothing in the way of glitzy visuals or thumping soundtrack, but
instead recreates Shogi faithfully, and with an air of reserved respectability. You'd not be surprised to know that knowledge of
the language – and indeed of Shogi – are somewhat useful with this title. No doubt the hardcore Shogi players will enjoy this,
but then surely they wouldn't be playing such a revered classic on a console anyway?


Release Region Type Code Rar./Price Notes


Tanaka Torahiko No JP JPN T-22001M A 1 c
Urotoraryu Shogi
1 versions, 1 JP

Tantei Shinshi Dash!


NTSC-J exclusive
also known as 'Tanteishinshi-Dash!'
探偵紳士DASH!

Publisher: Abel Origin: Japan


Developer: Abel Year: 2000 J
Genre: Visual Novel Also on: PC, PS2, DVD
Related titles: Mystereet (PS2/PC series in same setting)
Useful Extras: VGA, Translation guide, VMU mini-game

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Not your average visual novel, Tantei Shinshi Dash is a mature themed, grittier work of detective fiction that is a welcome
change from all the romance based examples of the genre. Playing the role of the well dressed detective, you have to solve a
series of cases within a time limit. Don't get too excited hoping for a crime-noir thriller, as mechanically, the game is your
standard, little interaction novel title, and the usual cast of half dressed women and child-like female androids make their
standard appearance. It's got a good audio track and fair visuals, and with the more mature story being a rather interesting,
and engrossing one, it's certainly a possible entrance into the genre for those wanting to give it a go. As always, you'll need a
fairly robust knowledge of Japanese to get anywhere.
The game also boasts a VMU mini-game, in which you interact with one of the female characters in the game.


Release Region Type Code Rar./Price Notes


Tantei Shinshi Dash! JP JPN T-44401M A 1 c
Tantei Shinshi Dash! JP JPN-L T-44403M A 1 c Limited edition comes with extra disc in
double Jewel case.

2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 306


Taxi 2 – Le Jeu
PAL exclusive
also known simply as 'Taxi 2'; translated as 'Taxi 2 – The Game'

Publisher: Ubi Soft Origin: France


Developer: Blue Sphere Year: 2000 PAL
Genre: Racing Also on: PC, PS1
Major License: Taxi 2 (Movie)
Useful Extras: VGA, Steering wheel

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Taxi 2 – Le Jeu is a movie tie in (uh oh!) released only in France, based on the Luc Besson produced 'Taxi 2' movie. It's high
price tag may make you think it's a hidden gem, but sadly, it isn't. The main mission mode plays out the story of the film
(presumably) over a dozen and a half levels, but all follow the same principle – drive through various parts of France against
an ever decreasing clock, going through set points to increase time. Twitchy controls, inaccurate navigation arrows and
terrible physics combine with 4 equally awful camera angles to create quite the headache. Hitting obstacles sometimes sees
game over, other times it doesn't, and the, literally, useless damage meter doesn't help. Visually it's a mess, with awful cars,
rampant slowdown and pop up, crap textures and explosions that are so bad they're almost enjoyable. Add in a generic
soundtrack, awful linear level design and repetitive missions, and you don't have a game worth the price you may have to pay
to obtain it. Oh, and it's also all in French, so some knowledge of the language is useful.

Release Region Type Code Rar./Price Notes
Taxi 2 - Le Jeu EU F T-17708D-09 B 6 c
1 versions, 1 PAL

Tech Romancer
NTSC-J, NTSC-U and PAL release
released in Japan as 'Choukousenki Kikaioh'
超鋼戦紀キカイオー

Publisher: Capcom (Japan / NA) Origin: Japan


Capcom / Virgin (PAL)
Developer: Capcom Year: 2000 J / NA / PAL
Genre: 3D Fighter Also on: ARC
Useful Extras: VGA, Arcade stick, a friend (1-2 players),
Online functions, VMU mini-games

2009 DCJY Poll: 91st 2013 DCJY Poll: 86th 2016 DCJY Poll: 119th
One of the more interesting, and unique, fighting games on the DC, Tech Romancer occupies a place somewhere between
Power Stone and Marvel Vs Capcom, At heart it's a side on fighter, despite the battles taking in place in 3D. Combos are key,
and those familiar with Capcom fighters will feel at home. You control one of several mechs and their pilots, any of whom
would be right at home on one of the numerous Japanese mech-based Anime shows. Power ups are abundant, and combat is
satisfyingly exciting. It's not as refined as some, but it delivers with over the top action. Presentation is wonderful and the
fluid 3D battle graphics are excellent. The story mode is presented in titled anime chapters, with between-battle dialogue and
branching stories. With loads to unlock, VMU mini games and some superb animations, you have a polished product that feels
like an anime box set. The battles can be a little simple, and the lack of refinement in the fighting itself holds the game back
from being one of the very best, but if you want an enjoyable, exciting and awesome looking fighter, you could do a lot worse.

Release Region Type Code Rar./Price Notes
Choukousenki Kikaioh JP JPN T-1206M A 2-3 c
Choukousenki Kikaioh for JP JPN-O T-1232M C 5 c Re-release with online play – a Capcom
matching service 'for matching service' title. Shares the
standard cover, with 'For Matching
Service' on the bottom right, an altered
rear cover, and pink/red disc.
Tech Romancer NA US T-1208N B 5-6 c This US release has a White spine
Tech Romancer EU E/F/G/I/S T-7009D-50 A 3-4 c
Tech Romancer EU Ebc - C 4-5 c Promo release. Sticker on front, disc has
a code starting with P and 'Promotional
Copy – not for resale' printed on disc.

5 versions, 1 NA, 2 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 307


Tee Off
NTSC-J, NTSC-U and PAL release
released in Japan as 'Golf Shiyouyo'
ゴルフしようよ

Publisher: Acclaim (NA / PAL) Origin: Japan


Bottom Up (Japan)
Developer: Bottom Up Year: 1999 J; 2000 NA / PAL
Genre: Sport - Golf Also on: Dreamcast exclusive
Series: Golf Shiyouyo
Useful Extras: VGA, a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Golf Shiyouyo, or Tee Off to give it it's western release name, is a cartoon golf game in the mould of hot shots golf, and the
only example of the sport released in the west. It's a shame then that it never quite manages to be better than average. It's
colourful, with likeable courses and characters, and the standard golfing options are augmented with the futuristic 'G ball
mode' (a sci-fi croquet game, and as great as that sounds). The 3 button gameplay format is tried and tested and works well
too. But the game lacks a soul. It's not 'wacky' enough to justify the cartoon style, and not realistic enough to be a sim. Long
loading (and sitting through AI shots) slows an already lethargic game down, and the music is painfully repetitive. It doesn't
do anything particularly badly, it just never escapes that slightly forgettable, middling feel it attains quite quickly. Better in
multiplayer modes, as so many games are, it still doesn't quite reach the heights of other similarly styled golf endeavours.

Release Region Type Code Rar./Price Notes
Golf Shiyouyo JP JPN T-40901M A 1 c
Tee Off NA US T-8108N A 1 c This US release has a White spine
Tee Off EU E T-8108D-05 A 1 c
Tee Off EU G T-8108D-18 B 1 c
Tee Off EU D/F T-8108D-59 B 1 c
Tee Off EU I/S T-8108D-60 B 1 c The 4 PAL versions of Tee Off share the
same Disc and have different Instruction
Booklets.
Tee Off EU EWLP - (clamshell case) A 1-2 c Disc codes: 950-0032-50
7 versions, 1 NA, 1 JP, 5 PAL

Tenohira wo, Taiyou Ni


NTSC-J exclusive
also known as 'Tenohirawo Taiyouni'
てのひらを、たいように

Publisher: Princess Soft Origin: Japan


Developer: Princess Soft Year: 2004 J
Genre: Visual Novel Also on: PC, PS2
Useful Extras: Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Princess Soft deliver another formerly adult orientated title to the DC, in a more sanitised form, and if you're familiar with
Princess Soft titles in general, you'll know what to expect here. You take the role of Akio, a high school student who seems to
be going through the motions of daily life, until Towa, a transfer student, comes into his life, and bringing with her memories
of old friends for Akio. It's your standard love and romance adventure here, light on gameplay, heavy on dialogue and
instantly alienating many gamers. The visuals are decent, the audio satisfactory, and the story is generally regarded to be of a
good quality. You really do need to have a good grasp of the language here though, and once more, this will not convert non-
genre fans to the cause.

Release Region Type Code Rar./Price Notes
Tenohira wo, Taiyou Ni JP JPN T-46516M B 2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 308


Tentama 1st Sunny Side
NTSC-J exclusive
てんたま −1st sunny side−
Publisher: Kid Origin: Japan
Developer: Kid Year: 2001 J
Genre: Visual Novel Also on: PS1, PS2
Related titles: Tentama 2wins (PS2 sequel)
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
There's nothing too exciting in this romance themed adventure / visual novel from Kid, which
despite having nice visuals and some interesting ideas, isn't a match for the best from the
company. Your standard high school love story, it does involve an angel helping the protagonist in romantic matters, which is
at least a bit different. Audio is decent, and as previously mentioned, the visuals aren't awful either, but with that always
pesky language barrier, and the fact that it's generally regarded as an average at best title, this won't appeal to most.

Release Region Type Code Rar./Price Notes
Tentama 1st Sunny Side JP JPN T-19710M A 1 c
Tentama 1st Sunny Side JP JPN-D T-19710M C 1-2 c Dorikore release, identifiable by the
sticker on the outer wrapper only.
2 versions, 2 JP

Test Drive 6
NTSC-U exclusive
Publisher: Infogrames Origin: England
Developer: Pitbull Syndicate Year: 1999 NA
Genre: Racing Also on: PC, PS1, GBC
Series: Test Drive
Useful Extras: VGA, Steering wheel, a friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 200th
At times it feels like Pitbull Syndicate wanted to showcase the Fear Factory / Gary Numan
'Cars' song here, more than the actual Test Drive 6 game. The long running series hits the
Dreamcast with PS1 quality graphics and a simplistic arcade racing approach. There's a fair bit to do, including playing as the
police taking down speeding racers, but it's all overwhelmingly average. City tracks can be impressive, but feel like a bargain
bin MSR rip off, and the selection of cars, some of which look quite decent, are let down by heavy controls. The over reliance
on 'betting' to make money, as well as the numerous modes which aren't fleshed out enough, make the game feel cheap and
rather throwaway. It's not an unmitigated disaster, and it's playable enough, it just never rises from being a rather average,
low cost racing title with the 'Cars' video hurried to the forefront in case you didn't know this game had cars in it.

Release Region Type Code Rar./Price Notes
Test Drive 6 NA US T-15102N A 1 c This US release has a White spine
1 versions, 1 NA

Tetris 4D
NTSC-J exclusive
テトリス フォーディー
Publisher: Bullet Proof Software Origin: Japan
Developer: Bullet Proof Software Year: 1998 J
Genre: Puzzle Also on: Dreamcast exclusive
Series: Tetris
Useful Extras: a few friends (1-4 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
This early Japanese release has no language barrier at all, with all options in English, but unfortunately it is a rather bare-
bones take on the Tetris franchise. Other than a welcome 4 player mode, it does little more than any other Tetris game, and
the grimy industrial visuals are quite unappealing. There's a couple of other odd design issues – like pieces not rotating if
against the side of the play area, and a forgettable soundtrack, as well as no support for VGA, that generally leave a sour
taste in the mouth. Ultimately, it's Tetris, so it has that going for it, but it's the worst of the 3 DC Tetris titles.

Release Region Type Code Rar./Price Notes
Tetris 4D JP JPN T-20801M A 1 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 309


Time Stalkers
NTSC-J, NTSC-U and PAL release
released in Japan as 'Climax Landers'
クライマックス ランダーズ

Publisher: SEGA Origin: Japan


Developer: Climax Entertainment Year: 1999 J; 2000 NA / PAL
Genre: RPG Also on: Dreamcast exclusive
Related titles: shares characters with other
Climax developed titles
Useful Extras: VGA, VMU mini games

2009 DCJY Poll: n/a 2013 DCJY Poll: 173rd 2016 DCJY Poll: 133rd
Time Stalkers, or Climax Landers in Japan, is a 3D RPG which features numerous characters from previous Climax games,
which include notable 16-bit RPG's the Shining series and Landstalker. It sets out to do things a little differently, and has some
cool ideas, such as being able to capture monsters in battle and rear them as pets, randomly generated dungeons (much like
Evolution) and some interesting VMU functionality (plenty of mini games). You play as 'Sword', who is mysteriously
transported to another world, a world which has been created, for reasons unknown, from bits of other worlds. Sword is not
the only traveller to find himself in unfamiliar lands, and you'll come across many others, all of whom seek to return home.
The plot has it's moments, but is a bit dull, which sadly sums up much of the game. The dungeons and battles are tedious,
and whilst the idea of capturing monsters is cool, it doesn't seem to be fully exploited. Outside of the dungeons, the world is
an interesting one, but the translation to English leaves something to be desired – and it's just not compelling enough. A
dodgy camera adds another frustration, and ultimately Time Stalkers just doesn't rise above mediocrity.

Release Region Type Code Rar./Price Notes
Climax Landers JP JPN HDR-0009 A 1 c
Time Stalkers NA US 51011 A 1-2 c This US release has a White spine
Time Stalkers EU E/F/G MK-51011-53 A 3-4 c The 2 PAL versions have the same disc,
Time Stalkers EU I/S MK-51011-56 B 3-4 c but different instruction booklets.
Time Stalkers EU EWLP - C 3 c Disc codes: 950-0057-50 / 952-0054-50
5 versions, 1 NA, 1 JP, 3 PAL

Tokyo Bus Guide


NTSC-J exclusive
also known as 'Tokyo Bus Annai'
東京バス案内

Publisher: FortyFive Origin: Japan


Developer: FortyFive Year: 1999 J
Genre: Transport Sim Also on: PS2
Major License: Toei Bus service
Useful Extras: VGA, Steering wheel, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: 100th 2016 DCJY Poll: 134th
A Japanese only Bus simulator, Tokyo Bus Guide may not sound that interesting, but as it's 2 appearances in the DCJY poll's
show, it's gathered a small cult following. Don't expect Crazy Taxi or 18 Wheeler style play – this is much more in tune with
those ever popular truck driving sims. Following a trio of real life simulated routes, you must obey the traffic laws, pick up and
drop off passengers, and act like a responsible bus driver. Failure to do so, will see the green bar at the bottom of the screen
turn gradually red, and if it fills up, it's game over. And it's charmingly good fun. The language barrier gets in the way of the
games story (short passenger cut scenes), and a good guide may be needed to understand the intricacies, but once you've
got a handle on things, it's all rather enjoyable. Obeying the rules and 'being' the driver is good geeky fun, whilst solid visuals,
including an in-bus view, and responsive controls help matters nicely. It won't be for everyone, but for those who want to live
out childhood dream job fantasies, it's a pleasant change of pace from the crazy cabs and multi wheel trucks.

Release Region Type Code Rar./Price Notes
Tokyo Bus Guide JP JPN T-35402M A 2 c
Tokyo Bus Guide with Bijin JP JPN-L T-35404M A 3 c A later release of Tokyo Bus Guide, this
Bus Guide comes in a slipcase with an extra video
disc with hints for the game and footage
from the Naomi version.
2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 310


Tokyo Highway Challenge
NTSC-J, NTSC-U and PAL release
released in Japan as 'Shutokou Battle' and NA as 'Tokyo Xtreme Racer'
首都高バトル

Publisher: Crave (NA / PAL); Genki (Japan) Origin: Japan


Developer: Genki Year: 1999 J / NA / PAL
Genre: Racing Also on: Dreamcast exclusive
Series: Tokyo Xtreme Racer / Shutokou Battle
Useful Extras: VGA, Steering wheel, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 98th* 2016 DCJY Poll: 141st *with Tokyo Highway Challenge 2
Genki's duelling racing game divides opinion. On one hand, the graphics, with light blur, good frame rate and detailed cars,
are enticing, and the concept of driving round the road system of Tokyo challenging opponents from several gangs was a
novel approach. With good handling and some longevity in the Quest mode, things look good. The problem is, the game may
just be a bit too dull. Despite it's length, there is essentially one long track, and repeatedly having to do what is, in essence,
the same one on one race over and over again, in a drab, grey world, can get somewhat tedious. The compulsiveness of
beating 'just one more' keeps things interesting in the short term, but after a while you yearn for variety. The frame rate,
whilst decent for the most part, has a meltdown when there's 4 cars on screen at once (the AI 'traffic'), and the sound and
presentation of the game generally leaves something to be desired. The Versus mode is certainly entertaining, but again
there's simply not enough variety to keep the interest there. A decent racer then, let down by being just a tad dull.

Release Region Type Code Rar./Price Notes
Shutokou Battle JP JPN T-30801M A 1 c
Tokyo Highway Challenge EU E/F/G/I/S T-40201D-50 A 1 c
Tokyo Highway Challenge EU EWLP - C 1-2 c Disc codes: 950-0003-50
Tokyo Xtreme Racer NA US T-40202N A 1-2 c This US release has a White spine
4 versions, 1 NA, 1 JP, 2 PAL

Tokyo Highway Challenge 2


NTSC-J, NTSC-U and PAL release
released in Japan as 'Shutokou Battle 2' and NA as 'Tokyo Xtreme Racer 2'
首都高バトル2

Publisher: Ubi Soft/Crave (PAL); Crave (NA) Origin: Japan


Genki (Japan)
Developer: Genki Year: 2000 J / NA / PAL
Genre: Racing Also on: Dreamcast exclusive
Series: Tokyo Xtreme Racer / Shutokou Battle
Useful Extras: VGA, Steering wheel

2009 DCJY Poll: n/a 2013 DCJY Poll: 98th* 2016 DCJY Poll: 73rd *with Tokyo Highway Challenge
Genki's racing game of many names returns, and in an improved form. Many improvements are minor - a better frame rate,
improved car models, wide screen option, improved handling, free run and time attack modes added and an overall improved
presentation. Quest mode returns as the games heart, and has been revamped, with more personalisation and customisation
options which, alongside the expansion to the highway network seen in game, increases the games lifespan. There's also,
impressively, even more teams to compete with, and 3 classes of cars. The actual quest mode is pretty much the same
formula as the first game, but the AI of the opponent cars has been improved, resulting in close, competitive racing and tense
showdowns. For all its improvements, it remains very similar in concept to it's predecessor. For some, this means an addictive
and compelling experience – but others may find things a little repetitive. No local multiplayer is a shame, as the game suits it
perfectly. The various improvements justify picking it up, and good looks, excellent handling and depth are impressive.

Release Region Type Code Rar./Price Notes
Shutokou Battle 2 JP JPN T-30803M A 1 c
Tokyo Highway Challenge 2 EU E/F/G/I T-17724D-50 B 5-6 c
Tokyo Highway Challenge 2 EU EWLP - C 5 c Disc codes: 950-0122-50 / 952-0114-50
Tokyo Xtreme Racer 2 NA US T-40211N A 2-3 c This US release has a Black spine

4 versions, 1 NA, 1 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 311


Tom Clancy's Rainbow Six
NTSC-U and PAL release
also known just as 'Rainbow Six'; subtitled 'with/incl. Eagle Watch Missions'

Publisher: Majesco (NA); Swing! (PAL) Origin: USA


Developer: Red Storm / Pipe Dream Year: 2000 NA; 2001 PAL
Genre: Tactical Shooter Also on: PC, N64, PS1, MAC, GBC,
PSN
Major License: Tom Clancy (Author) Series: Rainbow Six
Useful Extras: none
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The long running and highly regarded tactical shooter series Rainbow Six, was always more at home on the PC, but with this
DC port, console owners came closer than ever to experiencing it in the right way. Deep, tactical missions are not for the faint
hearted, and those wanting quick, gratifying action need to look elsewhere. For those who want to plan out the minute detail
of special ops missions, the game delivers a gratifying experience. It's not aged especially well aesthetically, and the multitude
of commands – with no keyboard support – take some time to get your head round. Long loading times are a pain, but having
the original content, plus an add on pack, and a hefty set of tutorials to get you accustomed to the game, mean those who
have patience and an eye for tactical detail will still get something out of the game. For everyone else though, it's aged look
and hefty learning curve – on a console more appealing to arcade addicts – may be hard to overlook.

Release Region Type Code Rar./Price Notes
Tom Clancy's Rainbow Six NA US T-40401N A 1 c This US release has a White spine
Tom Clancy's Rainbow Six EU E T-45001D-05 A 1 c
Tom Clancy's Rainbow Six EU F T-45001D-09 A 1 c
Tom Clancy's Rainbow Six EU G T-45001D-18 A 1 c The 4 Pal releases of Rainbow Six have
Tom Clancy's Rainbow Six EU I/S T-45001D-61 A 1 c different discs and Instruction booklets.
Tom Clancy's Rainbow Six EU Ebc - C 2 c Disc has 'Promotional copy – not for
resale on inner section; sticker on case
6 versions, 1 NA, 5 PAL

Tom Clancy's Rainbow Six: Rogue Spear


NTSC-U and PAL release
also known just as 'Rogue Spear'; subtitled 'with/+ Mission Pack: Urban Operations'

Publisher: Majesco (NA); Swing! (PAL) Origin: USA


Developer: Red Storm / Pipe Dream Year: 2000 NA; 2001 PAL
Genre: Tactical Shooter Also on: PC, MAC, PS1, GBA
Major License: Tom Clancy (Author) Series: Rainbow Six
Useful Extras: VGA, Keyboard, Mouse, a few friends (1-4 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Rogue Spear continues the Rainbow Six series on the DC, and whilst it's first person tactical shooting mechanics remain the
same, there have been some improvements. Keyboard and mouse support is the most positive – bringing the game closer to
the PC set up and a far, far better way of playing. Visually it's better, but it still has an aged look, whilst the addition of 4
player deathmatch is a nice idea, but in reality has too much slowdown and doesn't reflect the tactical nature of the rest of
the game. If you have a real hankering for tactical games like this, then it may very well suffice, and there's no doubting the
robust planning phase and depth on offer. Ultimately though, like before, it's often lethargic pace will put many off, and
despite some much needed improvements, it still never really feels at home on the DC.

Release Region Type Code Rar./Price Notes
Tom Clancy's Rainbow Six : NA US T-40402N A 1 c This US release has a Black spine
Rogue Spear
Tom Clancy's Rainbow Six : EU E T-45002D-05 A 1 c
Rogue Spear
Tom Clancy's Rainbow Six : EU F T-45002D-09 A 1 c
Rogue Spear
Tom Clancy's Rainbow Six : EU G T-45002D-18 A 1 c
Rogue Spear
Tom Clancy's Rainbow Six : EU E/I/S T-45002D-61 A 1 c The 4 Pal releases of Rogue Spear have
Rogue Spear different discs and Instruction booklets.
Tom Clancy's Rainbow Six : EU Ebc - C 2 c Disc has 'Promotional copy – not for
resale on inner section; sticker on case
6 versions, 1 NA, 5 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 312


Tomb Raider: Chronicles
NTSC-U and PAL release
known by various localised titles in PAL territories

Publisher: Eidos Origin: England


Developer: Core Design Year: 2000 NA / PAL
Genre: Action-Adventure Also on: PC, MAC, PS1
Series: Tomb Raider
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: 150th 2016 DCJY Poll: 160th

Lara Croft took the world by storm in the late 90's, becoming a cultural icon the like of which video gaming rarely creates. You
saw her polygonal face plastered on just about everything imaginable, and she was held up as both the poster girl of female
empowerment, and the sordid face of overt sexism in gaming simultaneously – which is frankly, quite an achievement. Away
from the media hype and teenage lust though, it's often forgotten how great the first Tomb Raider game was at the time. A
fully realised, 3D Indiana Jones inspired action adventure romp, it changed many people's perceptions of what gaming should
be. It didn't, however, take long for some of the underlying issues with the game to become obvious – most notably,
especially on consoles, it's rather wooden control system. By the time this 5 th entrant in the main series was released, the
shortcomings of the game engine had become apparent. Surpassed by other examples of the genre, the fiddly controls are
prone to frustration and visually, whilst still pleasant enough, it's looking beyond it's best. Following on directly from the
events of The Last Revelation', Chronicles is in fact a series of 4 stories set at different periods of Lara's life. It gives the story
a bit of interest, and allows for a mix of themes not always present in the series, but it's hard to escape the feeling the game
is somewhat of an after thought to the series as a whole. Voice acting is decent, and although, as said, the visuals are a bit
dated, they aren't the worst on the console. The real problem, and one that has not improved with age, is the controls. It
never feels particularly smooth, at times it's downright cumbersome, and despite a few additions to the ever increasing array
of moves at Lara's disposal, it never feels very satisfying. The story (or indeed stories) is interesting enough for long time
Tomb Raider fans to appreciate, and there's nothing outrageously awful with the game, but sadly it never manages to rise
above mediocrity and an annoying control system.


Release Region Type Code Rar./Price Notes


Tomb Raider: Chronicles NA US T-36812N A 1 c This US release has a Black spine
Tomb Raider: Chronicles EU E T-36815D-05 A 1 c
Tomb Raider: Chronicles EU S T-36815D-06 B 1 c
Tomb Raider: Chronicles EU I T-36815D-13 B 1 c
la leggenda de Lara Croft
Tomb Raider: Chronicles EU EWLP - C 1-2 c Disc codes: 950-0133-05 / 952-0125-05
No difference to the retail release
Tomb Raider: Die Chronik EU G T-36815D-18 A 1 c
Tomb Raider: Sur les traces EU F T-36815D-09 A 1 c Tomb Raider Chronicles has 5 PAL
de Lara Croft releases, each has different Discs and
Instruction Booklets. French and
German versions have different covers.

7 versions, 1 NA, 6 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 313


Tomb Raider: The Last Revelation
NTSC-J, NTSC-U and PAL release
released in Japan (and Germany) as 'Tomb Raider IV: The Last Revelation'
トゥームレイダー 4 ラスト レベレーション

Publisher: Eidos (NA/PAL); Capcom (Japan) Origin: England


Developer: Core Design Year: 2000 J / NA / PAL
Genre: Action-Adventure Also on: PC, MAC, PS1
Series: Tomb Raider
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: 112th 2016 DCJY Poll: 144th

The 4th instalment of the Tomb Raider series, saw Lara make her way back to a Sega machine after years of being in the
PlayStation wilderness, and it's a welcome return. Set in Egypt, a location which seemingly fits the young English woman's
grave robbing escapades, it follows in the footsteps of it's illustrious predecessors, delivering a solid adventure with plenty of
near death jumping, gymnastic feats and opportunities to wield guns against nefarious baddies. It doesn't quite have the
globe trotting adventure feel of past games, but good quality voice acting and a decent storyline will keep your attention.
Gameplay hasn't changed much, and by this point in the series it is starting to wear a little thin. Already by this point there
were far better examples of the 3D Action-Adventure, and control is often clumsy, not helped by the DC pad itself. It's by no
means unplayable, but when the controls can be blamed for deaths in game more than once, it's not a great sign. Visually it's
appealing, but can't quite compare to the DC games that were coming out at this point, although it's a noticeable step up
from the PS1 appearance. Taken on it's own, it's a decent game, but it doesn't build on what came before it much at all, and
time has not been the kindest to these earliest entries in the series.


Release Region Type Code Rar./Price Notes


Tomb Raider IV: The Last JP JPN T-1233M A 1-2 c
Revelation
Tomb Raider IV: The Last EU G T-36804D-18 A 1-2 c
Revelation
Tomb Raider: De Laatste EU D T-36804D-47 B 1-2 c
Onthulling
Tomb Raider: The Last NA US T-36806N A 1 c This US release has a White spine
Revelation
Tomb Raider: The Last NA BRA 197216 C 3-5 c Brazilian release; distinguished by usual
Revelation JPN/US cover mash up
Tomb Raider: The Last EU E T-36804D-05 A 1 c Tomb Raider: The Last Revelation has 6
Revelation PAL releases, and each of these have
Tomb Raider: The Last EU S T-36804D-06 B 1-2 c different Discs and Instruction Booklets,
Revelation as well as different covers for the
Tomb Raider: The Last EU I T-36804D-13 B 1-2 c German, Dutch and French versions.
Revelation
Tomb Raider: The Last EU EWLP - C 1-2 c Disc codes: 950-0048-05 / 952-0046-05
Revelation (Eng) English language White label.
Tomb Raider: The Last EU EWLP - C 1-2 c Disc codes: 950-0048-09 / 952-0046-09
Revelation (Fra) French language White label
Tomb Raider: The Last EU EWLP - C 1-2 c Disc codes: 950-0048-18 / 952-0046-18
Revelation (Ger) German language White label
Tomb Raider: La Revelation EU F T-36804D-09 A 1 c
Finale

12 versions, 2 NA, 1 JP, 9 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 314


Tony Hawk's Pro Skater
NTSC-U and PAL release
released in PAL territories as 'Tony Hawk's Skateboarding'

Publisher: Crave Origin: USA


Developer: Treyarch / Neversoft Year: 2000 NA / PAL
Genre: Sport - Extreme Also on: PS1, N64, GBC, XB, N-
GAGE
Series: Tony Hawk's Pro Skater
Major License: Tony Hawk (professional skateboarder)
Useful Extras: VGA, a friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: 26th* 2016 DCJY Poll: 22nd* *with Tony Hawk's Pro Skater 2
Few games defined the turn of the millennia as well as the Tony Hawks series, and this first outing on the DC is superb.
Compared to the PS1, this version delivers crisper graphics, and retains the fluid frame rate, fantastic audio and utterly
compelling gameplay that made the game. The short burst gameplay is a nod to classic era arcade game, and whilst the
game feels a little simple now, at the time it was compelling, exciting and instantly playable. The soundtrack is essential late
90's, with some classic punk tracks thrown in, whilst the graphics demonstrate a definite step up. 2 player modes ramp up the
enjoyment and play brilliantly. It's not perfect - level design isn't as refined as later series entries for one - but the biggest
drawback of the game is that it's sequel overshadows it in just about every way. Taken on it's own merits solely though, Tony
Hawk's is a nostalgic trip back to a better time for a great deal of 30 something gamers, and remains a joy to play.

Release Region Type Code Rar./Price Notes
Tony Hawk's Pro Skater NA US T-40205N A 1 c This US release has a White spine
Tony Hawk's Pro Skater NA US-AS T-40205N A 1 c Sega All Stars release. Cover now has
black design. 'Sega All Stars' on disc.
Tony Hawk's Skateboarding EU E/F/G/I/S T-40204D-50 A 1 c
Tony Hawk's Skateboarding EU EWLP - C 1-2 c Disc codes: 950-0066-50 / 952-0061-50
4 versions, 2 NA, 2 PAL

Tony Hawk's Pro Skater 2


NTSC-U and PAL release

Publisher: Activision Origin: USA


Developer: Treyarch / Neversoft Year: 2000 NA / PAL
Genre: Sport - Extreme Also on: PC, MAC, PS1, N64, XB,
GBC, GBA, iOS
Series: Tony Hawk's Pro Skater
Major License: Tony Hawk (professional skateboarder)
Useful Extras: VGA, a friend (1-2 players)
2009 DCJY Poll: 44th 2013 DCJY Poll: 26th* 2016 DCJY Poll: 22nd* *with Tony Hawk's Pro Skater
It must be a daunting prospect for developers to improve a game which is lauded by critics and gamers alike. The first Tony
Hawk's game was superb, so obviously there was some high expectations for the sequel. Thankfully it improves the game in
every single area. Graphically, it may not be a top tier DC example, but it's constant fluidity and improved effects make up for
it, and the soundtrack is another excellent collection of punk, metal and hip hop. The gameplay builds upon the fantastic
elements of the original, and refines to perfection. The introduction of manuals allows the ability to chain combos across flat
surfaces, fundamentally opening up a whole new range of possibilities. Every jump seems a little higher, a little wilder, than
before, suiting the games high adrenaline, exciting atmosphere perfectly. Nearly 2 decades on, the game remains totally
compelling to play. There's also an astonishing amount to do – and not just in the brilliantly designed, larger stages on offer.
Split screen returns with more options, there's a create a skater mode, and a superb park editor (which also has pre-made
parks available, effectively adding 60 more levels). With a ton of unlockables and secrets to find, it adds up to be one of the
best value for money experiences on the DC. It's hard to be critical of THPS2 at all, as it delivers on every level. It improves
an already impressive game to a level most sequels never reach, and is one of the finest games on the console.

Release Region Type Code Rar./Price Notes
Tony Hawk's Pro Skater 2 NA US T-13006N A 1 c This US release has a Black spine
Tony Hawk's Pro Skater 2 EU E T-13008D-05 A 1 c
Tony Hawk's Pro Skater 2 EU F T-13008D-09 B 1 c Tony Hawk's 2 has 4 PAL releases, and
Tony Hawk's Pro Skater 2 EU G T-13008D-18 B 1 c each has separate Discs and Instruction
Tony Hawk's Pro Skater 2 EU I/S T-13008D-60 B 1 c Booklets.
Tony Hawk's Pro Skater 2 EU EWLP (English) C 1-2 c Disc codes: 950-0119-05 / 952-0111-05
Tony Hawk's Pro Skater 2 EU EWLP (German) C 1-2 c Disc codes: 950-0119-18 / 952-0111-18
7 versions, 1 NA, 6 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 315


Toukon Retsuden 4
NTSC-J exclusive
full title is 'Shin Nihon Pro Wrestling Toukon Retsuden 4'
新日本プロレスリング 闘魂烈伝 4

Publisher: Tomy Origin: Japan


Developer: Yuke's Year: 1999 J
Genre: Wrestling Also on: Dreamcast exclusive
Series: Toukon Retsuden
Useful Extras: VGA, a few friends (1-4 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Before Yuke's took on the WWE franchise and it's yearly updates, it put out a series of well regarded 3D wrestling titles based
around the New Japan Pro Wrestling promotion in Japan, and the 4 in that series was a DC exclusive (although it also
th

received a NAOMI based arcade port). Whilst the wrestlers and promotion may not be well known in the west, it's a big deal
in Japan, and this game offers up a large roster, varying types of arena, create a wrestler options and plenty more. Graphically
it looks pretty good, better by some way than the ECW and WWF games from Acclaim, but it does seem to play a slightly
duller version of the sport than the Giant Gram releases, and control can be a little unresponsive at times. You can see the
style of the many Yuke's wrestling titles that have come since in the gameplay, and for some, that itself is a negative point. As
all the text is in Japanese, a good guide is recommended.

Release Region Type Code Rar./Price Notes
Toukon Retsuden 4 JP JPN T-28202M A 1 c Double case, but only 1 disc. Contains
2 manuals.
1 versions, 1 JP

Toy Commander
NTSC-J, NTSC-U and PAL release
released in Japan as 'Totsugeki Teketeke Toy Ranger'
突撃!てけてけ!!トイ・レンジャー

Publisher: SEGA Origin: France


Developer: No Cliche Year: 1999 NA/PAL; 2000 J
Genre: Action Also on: Dreamcast exclusive
Related titles: Toy Racer (semi sequel)
Useful Extras: VGA, a few friends (1-4 players)

2009 DCJY Poll: 52nd 2013 DCJY Poll: 29th 2016 DCJY Poll: 30th
No Cliche's Toy Commander is a stupendous idea, fondly remembered and can still impress with it's originality. Fondly
remembering the make believe missions you'd send your toys on as a child, the game is presented as a series of diverse
missions, set in the numerous rooms that make up the house, against an array of 'bad' toys. From straight out racing, to
multi-part tactical missions by way of all out action blasting, escort missions and search and recovery tasks, the variety is
quite impressive. There's loads of vehicles, and all are played from either 3 rd person or 1st person views (and a multitude of
angles). One minute you'll be driving a jeep around a kitchen, the next, a jet fighter through a play room. The environments
themselves are excellently thought out, and the missions will often utilise the bits and bobs you'd expect to find in the room,
giving it a Micro machines vibe. Graphically, it's exceptional, and despite being such an early release, it's still one of the stand-
out examples of DC's graphical pedigree. Everything is bright, well defined and there's a ton of little humorous references (the
DC swirls on the cooker are an early example). There are some obvious issues with the game, mainly the fiddly controls and
the often unclear mission parameters, but they can be overlooked for the most part as the game is just so much fun to play. A
decent split screen option extends the life of the game, but the solo player will have more than enough to play through.
Original, good looking and varied, Toy Commander deserves to be in everyone's DC collection.

Release Region Type Code Rar./Price Notes
Totsugeki Teketeke Toy JP JPN HDR-0052 B 3 c
Ranger
Toy Commander NA US 51020 A 1-2 c This US release has a White spine
Toy Commander EU E/F/G/S/i MK-51020-50 A 1-2 c Includes Italian instructions in the
booklet, but not on the rear cover.
Toy Commander EU EWLP - C 1-2 c Disc codes: 950-0011-50

4 versions, 1 NA, 1 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 316


Toy Racer
PAL exclusive

Publisher: SEGA Origin: France


Developer: No Cliche Year: 2000 PAL
Genre: Racing Also on: Dreamcast exclusive
Related titles: Toy Commander (predecessor)
Useful Extras: VGA, Steering wheel, Keyboard, a few friends (1-4 players), Online
functions, DreamPi compatible
2009 DCJY Poll: n/a 2013 DCJY Poll: 191st 2016 DCJY Poll: n/a
My original review of Toy Racer was less than enthusiastic. Whilst it's charity-linked origins can
be applauded (it cost just a few pounds with a portion going to charity), as a game for the solo player, it is somewhat lacking.
Based on the same engine as Toy Commander, it uses room-themed tracks with the same Micro Machines vibe, and numerous
cars to race around them. Although smoothly controlled, it looks a little ragged and has a paltry 4 tracks on offer. For a long
time, local split screen was the best most of us could expect from the game, as it's multiplayer racing roots allow it to be
pretty enjoyable with some friends. However, now we've entered a whole new age of online DC gaming, Toy Racer can be
experienced in it's full glory again, with 3 like minded DC fanatics. And it's good fun! All the issues remain, of course – it's no
looker, there's a lack of content – but it's enjoyable brand of toy based racing is fun, and the game can be picked up for
peanuts. The solo player, however, still needs to approach with caution.

Release Region Type Code Rar./Price Notes
Toy Racer EU E/F/G/S/i MK-51149-50 A 1 c Toy Racer includes Italian instructions in
the booklet, but not on the rear cover.
1 versions, 1 PAL

Toy Story 2: Buzz Lightyear to the rescue!


NTSC-U and PAL release
more complete title is 'Disney/Pixar's Toy Story 2: Buzz Lightyear to the Rescue!';
known by local languages in PAL territories; also more commonly known as 'Toy
Story 2'

Publisher: Activision Origin: England


Developer: Traveller's Tales Year: 2000 NA / PAL
Genre: Action-Adventure Also on: PC, PS1, N64, GBC, PSN
Major License: Toy Story (Animated movie)
Useful Extras: VGA
2009 DCJY Poll: n/a 2013 DCJY Poll: 147th 2016 DCJY Poll: n/a
Traveller's Tales had already dealt with Pixar's Toy Story franchise with the impressive 16 bit version of the first film, but the
now Lego game synonymous developers, didn't quite hit gold with this adaption of the sequel. Enhanced for Sega's machine,
the visuals aren't a massive step up from the PS1, looking a bit too grainy, but in other areas it has a charming feel. Exploring
environments, hunting tokens and defeating a variety of toys, all presented with respect for the source material, is enjoyable.
It's a shame there's some issues though. Control is loose, with a poor camera, and the stuttering frame rate and respawning
enemies will frustrate the young target audience, and annoy everyone else. Missions are repetitive, and whilst bosses and a
few cool sections (like the first person shooting mode) make for some variety, ultimately, it doesn't rise far above a rather
bland, often frustrating, 3D action-adventure.

Release Region Type Code Rar./Price Notes
Toy Story 2: Buzz l'Eclair a la EU F T-13003D-09 B 1-2 c
rescousse!
Toy Story 2: Buzz Lightyear EU G T-13003D-18 B 1-2 c
eilt zur Hilfe!
Toy Story 2: Buzz Lightyear NA US T-13003N A 1-2 c This US release has a White spine
to the Rescue!
Toy Story 2: Buzz Lightyear NA BRA 197246 C 3-5 c The Brazilian release can be
to the Rescue! distinguished by the unique mix of
Japanese and US style covers and
Portuguese language.
Toy Story 2: Buzz Lightyear EU E T-13003D-05 A 1-2 c Toy Story 2 had 4 releases in PAL
to the Rescue! regions, all with different discs and
Toy Story 2: Buzz Lightyear EU I/S T-13003D-60 B 1-2 c Instruction Booklets. German & French
to the Rescue! releases also have distinct front covers
6 versions, 2 NA, 4 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 317


Treasure Strike
NTSC-J exclusive
トレジャーストライク

Publisher: Kid Origin: Japan


Developer: Kid / h.a.n.d. Year: 2000 J
Genre: Action Also on: Dreamcast exclusive
Useful Extras: Keyboard, a few friends (1-4 players),
Online functions, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
This Japanese exclusive treasure hunting come arena combat game, is hard to define and a title that deserved a release in
the west. Playing against an assortment of rivals, the aim is to find treasure in the numerous chests littering the play fields by
finding the keys to open them, and then making a quick dash back to your base to drop off your goodies before you get
beaten up by a rival and your loot stolen. Combat is varied, melee and weapon based, and the stages are nicely designed and
look pretty decent. The game also offers a massive amount of customisation, from upgrading your weapons to a pretty
extensive character creation suite. Whilst it's not exactly on a par with games such as Power Stone, the game plays quite
uniquely, and can become quite exhilarating as you hunt, fight and evade ambush. Visuals and audio are okay, although
nothing extraordinary, and the control is decent too. The reason this game doesn't score higher? Unfortunately, there's a fairly
large amount of in game text to progress the story in the game, or to use the shops, or to make your creations. You need a
fairly robust guide if your language skills aren't up to task. Worth giving it a look though.


Release Region Type Code Rar./Price Notes


Treasure Strike JP JPN T-19701M B 2 c

1 versions, 1 JP

Trickstyle
NTSC-U and PAL release

Publisher: Acclaim Origin: England


Developer: Criterion Games Year: 1999 NA / PAL
Genre: Racing Also on: PC
Useful Extras: a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 145th 2016 DCJY Poll: 157th
Criterion's futuristic hoverboard launch title was one of the first games many played on their
new DC machines. It's thumping techno soundtrack, decent looks and extreme sport vibe are appealing, but ultimately it was
all a little underwhelming. Take the visuals – towering cityscapes, twisting tracks and re-imagined landmarks give it a quality
Sci-fi feel, but generic characters, a washed out palette and no VGA out of the box (it can be worked around – especially
important for PAL gamers, as the game has no 60hz option without), keep it from being anything more than interesting. The
soundtrack has a Wipeout vibe, but isn't as strong, and effects are weedy. There's 2 core elements to gameplay, racing and
stunts. Racing does the job, needing a little mastering of the boosting and railing, but ultimately allowing more interesting
tracks to be unlocked. Stunts are poorly implemented, a pain to control and ultimately not that interesting. The late 90's trend
to have some sort of extreme sports angle was always annoying, and it proves the case again here. At it's best it is a decent,
unspectacular racing title, but there are far better examples of this on the DC.


Release Region Type Code Rar./Price Notes


Trickstyle NA US T-8102N A 1 c This US release has a White spine
Trickstyle EU E T-8101D-05 A 1 c
Trickstyle EU G T-8101D-18 A 1 c
Trickstyle EU D/F T-8101D-59 A 1 c Trickstyle had 3 PAL releases, all of
which share the same Disc but have
separate Instruction Booklets.

4 versions, 1 NA, 3 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 318


Tricolore Crise
NTSC-J exclusive
トリコロールクライシス

Publisher: Victor Origin: Japan


Developer: Victor, HuneX Year: 2000 J
Genre: RPG Also on: Dreamcast exclusive
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
This JRPG from Victor doesn't get very much attention at all, which is a shame as it looks to be
a decent little adventure, albeit in a slightly odd way. The story features an evil demon, which has to be locked away to stop it
destroying the world, and isn't exactly revolutionary. There's a handful of characters, but interestingly, the 3 main ones are all
female. The game seems to be targeted at a female audience generally, but that's not as condescending as it sounds, as it's
an established sub-genre of Japanese gaming culture. Gameplay is a mix of traditional J-RPG elements and a hint of the visual
novel as well – exploration and calender management. It looks nice, and the soundtrack is decent, but it has a cheaper feel
compared to the better adventures on the DC. Of course, being a non-speaker of Japanese, I got nowhere in this game (in
fact, most of the details above I've gleaned from a YouTube video from gamingsanctuary.com), and this really is a problem for
anyone not fluent. It's also a rather simplistic affair compared to many, but those looking for an RPG to play once the big
hitters are done with, may want to give it a go.


Release Region Type Code Rar./Price Notes


Tricolore Crise JP JPN T-9104M A 2 c
1 versions, 1 JP

Trigger Heart Exelica


NTSC-J exclusive
also known as 'Triggerheart Exelica', although usually only for later releases
トリガーハート エグゼリカ

Publisher: Warashi Origin: Japan


Developer: Warashi Year: 2007 J
Genre: Shmup Also on: ARC, XBLA, PS2
Useful Extras: VGA, Arcade stick, Translation guide (minimal)

2009 DCJY Poll: 97th 2013 DCJY Poll: 125th 2016 DCJY Poll: 199th
Trigger Heart Exelica is notable for being one of the last few 'official' DC releases in Japan,
appearing half a decade after the supposed demise of Sega's last entry into the console wars.
It's also one of the few official titles to feature the rather fetching DVD style case packaging.
This late release gave the game a fair amount of publicity upon release, but it's questionable as to whether it really deserved
it. It ticks all the required genre boxes – arcade mode, 'extended' Dreamcast mode, tate mode option, lots of explosions,
irrelevant plot and at least one gimmick. This last item is present in the ability to 'anchor' enemy ships, to use as a shield or to
throw as a projectile towards enemy craft. It's pretty cool, and mastering of it becomes essential as the game progresses. The
rest of the game though is a bit uninspired. Enemies are unremarkable, bosses unmemorable, and the selection of girls at
your choosing rather predictable. The game sits short of screen-filling bullet madness, but still presents a fair challenge, but
it's just all so bland. Unimaginative levels look slick but clinical. There's little diversity or creativity, and despite a decent
soundtrack, there's little here truly remarkable. There's nothing really bad here, there's just a lot of better shmups on the DC.



Release Region Type Code Rar./Price Notes


Trigger Heart Exelica JP JPN T-29102M A 5-6 c
Trigger Heart Exelica JP JPN-L T-29101M A 5-6 c Limited edition including a bonus Audio
CD.
Trigger Heart Exelica JP JPN-L T-29101M B 6-7 c The 2nd limited edition Sega Direct
version is the standard Limited edition
but with the bonus of a Poster and
Phone card.
All editions of Trigger Heart Exelica are
in a DVD case.
3 versions, 3 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 319


Trizeal
NTSC-J exclusive
トライジール

Publisher: Triangle Service Origin: Japan


Developer: Triangle Service Year: 2005 J
Genre: Shmup Also on: ARC, PS2
Useful Extras: VGA, Arcade stick, a friend (1-2 players),
Translation guide (minimal)

2009 DCJY Poll: n/a 2013 DCJY Poll: 192nd 2016 DCJY Poll: 124th
The head of the tiny team behind Trizeal gave an impassioned plea to DC fans for them to buy this game before launch, but it
takes very little time with the game to realise that any self respecting shmup fan would do an injustice to themselves by not
playing this gem of a title. It lacks some of the more outlandish gimmicks of late DC shooters, but this virtual shooter has
impressive bosses, waves of enemy craft dropping plenty of upgrades and score multipliers, and a challenging set of levels. 3
shot types (a wide bullet attack, twin laser beams and guided missiles) can each be powered up when in use, leading to a
tactical approach, ensuring each is powerful enough. Enemies range from small ships to larger battle-craft, and after the first
stage's relative ease, the challenge ramps up. There's a couple of different options, and a 2 player mode, but it's ironically the
relative simpleness here which makes it feel fresh. An excellent soundtrack, decent visuals and explosions that are a
spectacular orgy of destruction all add to the fun. It's not as spectacular as some, but it's a solid and appealing entry in the
DC's shmup library.


Release Region Type Code Rar./Price Notes


Trizeal JP JPN T-47901M A 6-7 c
Trizeal JP JPN-L T-47901M C 7 c Sega Direct limited edition including a
Trizeal bandana and audio CD

2 versions, 2 JP

Tsuki ha Higashi Ni Ha Wa Nishi Ni – Operation Sanctuary


NTSC-J exclusive
also known as 'Tsukiha Higashini Hiha Nishini: Operation Sanctuary'
月は東に日は西に 〜Operation Sanctuary〜

Publisher: Alchemist Origin: Japan


Developer: August Year: 2004 J
Genre: Visual Novel Also on: PC, PS2
Major License: Tsuki ha Higashi Ni Ha Wa Nishi Ni – Operation Sanctuary (Anime)
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Just your typical visual novel here, absolutely no time travelling schoolgirls falling out of the sky.... oh. Actually, that's exactly
what does happen in this well received adventure from August. As with many DC examples of the genre, this started life as an
adult orientated PC release, before it's taming down for Sega's machine. Set in your typical Japanese high school, with a male
protagonist suffering from long-held trauma, it's a familiar feeling game. Read through lots of text, admire the nicely drawn
artwork, romance a few girls – you know what to expect. The usual tropes of the genre make an appearance, so the arrival of
a time travelling girl is slightly less interesting than it first sounds. For what it's worth, a good guide and some patience will
help you through it, and it's a well written tale. For those who want a bit more action... well, we have plenty of other options.


Release Region Type Code Rar./Price Notes


Tsuki ha Higashi Ni Ha Wa JP JPN T-47109M B 2 c
Nishi Ni – Operation Sanctuary
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 320


Twinkle Star Sprites
NTSC-J exclusive
ティンクルスタースプライツ

Publisher: SNK Origin: Japan


Developer: ADK / SNK Year: 2000 J
Genre: Shmup Also on: ARC, NEO GEO, NGCD
SAT, PS2, PSN, VC
Related titles: Twinkle Star Sprites: La Petite Princesse (PS2 only sequel)
Useful Extras: VGA, Arcade stick, a friend (1-2 players), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: 154th 2016 DCJY Poll: 136th
This port of a Neo Geo game by ADK, is a mash up of Vertical Shmup and puzzle game, not necessarily the two most
compatible genres in the gaming world. You and an opponent (computer or human), share a screen, split vertically, and your
aim is to destroy enemies in chains to send fireballs over to your enemy screen; this then leads to those very chain-induced
attacks being countered by being shot, leading to a reversal, which can then itself lead to another counter which sees deadlier
and more difficult attacks levelled against your opponent, right up to unleashing a boss character against your opponent. It
may sound complicated, but in truth it's an elegantly simple system – but one which can lead to mayhem as you counter and
counter-counter your enemy attacks. The single player mode is fun, helped by the often ridiculous translation attempts (oddly
for a Japanese only release, the entire game can be played in Japanese, English or indeed even Spanish) and loads of
tweakable options from 8 difficulty settings to changing from a revamped Dreamcast set up to original Neo Geo mode
complete with slowdown. But the real fun here is with a friend. Battles are hectic, hilarious and competitive. Visually it's a bit
poor, with low resolution and a bright but cheap feel, but the music is excellent. It's possibly one more for the Shmup fan than
the hardcore puzzler, but for most gamers, especially with a friend, it's just a damn good game.


Release Region Type Code Rar./Price Notes


Twinkle Star Sprites JP JPN T-3103M A 6-7 c
1 versions, 1 JP

Typing of the Date


NTSC-J exclusive
タイピング OF THE デート

Publisher: Hudson Soft Origin: Japan


Developer: Hudson Soft Year: 2001 J
Genre: Typing Also on: Dreamcast exclusive
Useful Extras: VGA, Keyboard (required), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Those looking to get some more use out of their keyboard, and expecting this title to be a rather intriguing Typing of the
Dead style game, may be a little disappointed. There's no zombies to dispatch here, just ladies to romance – yep, this is a
visual novel love adventure. To be fair, it's not quite that simple, and the use of the keyboard elevates it, but the usual routine
of romance, making choices (by typing out words) and lots of reading is the main thrust of the game. Whether it's genuinely
useful as a tool for those learning to type in English, as was the original intention, it's hard to say. For those who can't speak
Japanese, a translation guide is essential for any hope of understanding what is going on, but it is a tad more playable than
other love sims, and I'd imagine would actually be rather helpful for anyone already learning the language. The game does
look and sound good, and there's some mini games thrown in for good measure. It's not the Typing of the Dead, but it never
tries to be.

Release Region Type Code Rar./Price Notes
Typing of the Date JP JPN T-14307M B 2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 321


The Typing of the Dead
NTSC-J and NTSC-U release
ザ・タイピング・オブ・ザ・デッド

Publisher: SEGA Origin: Japan


Developer: Smilebit Year: 2000 J; 2001 NA
Genre: Typing Also on: ARC, PC, PS2, iOS
Series: The House of the Dead
Useful Extras: VGA, Keyboard, a friend (1-2 players)
2009 DCJY Poll: 24th 2013 DCJY Poll: 20th 2016 DCJY Poll: 31st
Crazy, crazy Sega. The idea of taking the House of the Dead, and crossing it with a typing
tutor was a bizarre one – but with the result being one of the best DC games released, it just goes to show what they could
do at their brilliant best. Gone is the need to wield a light gun, in comes zombie-killing keyboard powers, and it's amazing.
Levels are taken straight from HOTD2, but when the undead appear, a word box comes with them, and you must type the
random word or phrase that appears fast enough to not take damage. It's incredibly satisfying typing feverishly away at a
ridiculous word to dispatch a zombie, admiring the visuals (including the characters all donning DC backpacks and keyboards,
hilariously) and just revelling in the bizarreness. There's plenty of modes, and the game can literally help with your typing
efficiency with it's tutorials and drills, and 2 player mode is inspired. It's also a bit of a challenge, especially for the less agile
of typists, but at no point will you mind giving a stage one more go. It's the sort of game only Sega at their prime could come
up with, and the hilariously bad voice acting and cheesiness of the whole thing just adds to the appeal. One of my favourite
Dreamcast games, and one which has only gotten better with age, The Typing of the Dead is deservedly a DC classic.

Release Region Type Code Rar./Price Notes
The Typing of the Dead NA US 51144 A 2 c This US release has a Black spine
The Typing of the Dead JP JPN HDR-0067 A 1 c
The Typing of the Dead JP JPN-L HDR-0085 B 5-6 c Limited edition with larger keyboard
The Typing of the Dead JP JPN-L HDR-0122 B 5 c The Limited edition with small keyboard
4 versions, 1 NA, 3 JP

UEFA Dream Soccer


PAL exclusive

Publisher: SEGA Origin: England


Developer: Silicon Dreams / Infogrames Year: 2000 PAL
Genre: Sport - Football Also on: Dreamcast exclusive
Series: Victory Goal/Worldwide soccer
Major License: UEFA (Football/Soccer organisation)
Useful Extras: VGA, Arcade stick, a few friends (1-4 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Silicon Dreams return for their 3rd footie game on the DC, with this confusingly titled follow on to the Worldwide Soccer series.
It's indeed very similar to SWWS, but this leads to mixed results. A slight visual upgrade is welcome, but the audio remains
mediocre and the AI is decidedly suspect. The free flowing gameplay returns, but still lacks finesse, never managing to trick
you into thinking you're playing football rather than some digital approximation. The one area the game excels in is content.
As well as the usual selection of leagues and national teams, the game includes women's teams, years before current gen
titles decided to do so. The women's side plays distinctively at a slower pace, but it's a really welcome addition. With a few
extra modes thrown in, there's certainly plenty to do. Sadly, the UEFA license is wasted, leaving you wondering why they
bothered in the first place. It has issues, still, but UEFA Dream Soccer is probably the best example of the sport on the DC.

Release Region Type Code Rar./Price Notes
UEFA Dream Soccer EU E T-51095-05 A 1 c
UEFA Dream Soccer EU S T-51095-06 B 1 c The 4 versions of UEFA Dream Soccer
UEFA Dream Soccer EU F T-51095-09 B 1 c have language specific different Disc
UEFA Dream Soccer EU G T-51095-18 A 1 c versions and Instruction Booklets.
UEFA Dream Soccer EU EWLP (English) C 1 c Disc codes: 950-0114-05 / 952-0105-05
English language White Label
UEFA Dream Soccer EU EWLP (French) D 1-2 c Disc codes: 950-0114-09 / 952-0105-09
French language White Label
UEFA Dream Soccer EU EWLP (German) D 1-2 c Disc codes: 950-0114-18 / 952-0105-18
German language White Label
UEFA Dream Soccer EU EWLP (Spanish) D 1-2 c Disc codes: 950-0114-06 / 952-0105-06
Spanish language White Label
8 versions, 8 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 322


UEFA Striker
NTSC-J, NTSC-U and PAL release
released in Japan as 'Super Euro Soccer 2000' and in North America as 'Striker Pro
2000'
スーパーユーロサッカー2000
Publisher: Infogrames (NA / PAL) Origin: England
Imagineer (Japan)
Developer: Rage Year: 1999 PAL; 2000 J / NA
Genre: Sport - Football Also on: PS1
Series: Striker
Major License: UEFA (Football/Soccer organisation)
Useful Extras: VGA, Arcade stick, a few friends (1-4 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
When Rage unleashed early football title UEFA Striker onto the DC, many thought it was a mere stop-gap before we got the
big hitters from EA and Konami. Sadly, of course, we didn't receive those latter titles, and despite some strong contemporary
reviews, this title cannot compete. It's presented well, and visually was a step up from the PS1, but gameplay is a bit ropey.
It's all a bit too simple, and not as smooth an experience as it should be. Passing is often a lottery with frequent opposition
interceptions, and tackling and changing players is inaccurate, making defending a chore. It's a bit better on the attack, but
the super-human goalies are annoying. The repetitive commentary just adds to the games cheap feel. Plenty to do, but sadly,
not much fun in doing it.

Release Region Type Code Rar./Price Notes
Striker Pro 2000 NA US T-15111N B 2 c This US release has a White spine
Super Euro Soccer 2000 JP JPN T-15006M A 1 c
UEFA Striker EU E T-15102D-05 A 1 c The PAL releases are all labelled
UEFA Striker EU S T-15102D-06 B 1 c T-15102D-50; however the secondary
UEFA Striker EU F T-15102D-09 B 1 c code on the cover ends with the usual
UEFA Striker EU I T-15102D-13 B 1 c 2 digit EU coding as shown here.
UEFA Striker EU G T-15102D-18 B 1 c All 6 PAL releases share discs, but have
UEFA Striker EU D T-15102D-58 B 1 c individual manuals and covers.
UEFA Striker BETA EU EWLP - C 1-2 c Disc codes: 950-0006-50
No different from retail release.
9 versions, 1 NA, 1 JP, 7 PAL

Ultimate Fighting Championship


NTSC-J, NTSC-U and PAL release
also referred to as 'UFC'
アルティメット ファイティング チャンピオンシップ

Publisher: Crave(N)/Ubi Soft(P)/Capcom(J) Origin: Japan


Developer: Anchor Year: 2000 NA/PAL; 2001 J
Genre: Sport – MMA Also on: PS1, GBC
Major License: UFC (MMA franchise)
Useful Extras: VGA, a friend (1-2 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: 187th 2016 DCJY Poll: 198th
UFC can often be short, sharp and violent, and this DC version of the sport certainly recreates that. Thanks to a steep learning
curve and useless instruction manual, your first few bouts may not last more than a few seconds. Master some basics though
and the games subtle beauty starts to come out. A simple control system (1 button for each limb) allows for hundreds of
moves, and with so many fighting styles, it will take an age to master them all. At its best when it plays out in intricate,
tactical matches of countering, the patient gamer will get a lot out of it, as will two evenly matched human players in
multiplayer. A deep career mode is excellent, as are the visuals, and whilst it may not be flashy enough for some, and it has a
near vertical learning curve, there's a lot to love about UFC.

Release Region Type Code Rar./Price Notes
Ultimate Fighting NA US T-40204N A 1 c This US release has a Black spine
Championship
Ultimate Fighting JP JPN T-1241M A 1 c
Championship
Ultimate Fighting EU E/F/G/I/S T-40203D-50 A 1 c
Championship
Ultimate Fighting EU EWLP - C 1-2 c Disc codes: 950-0120-50 / 952-0112-50
Championship 4 versions, 1 NA, 1 JP, 2 PAL
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 323
Under Defeat
NTSC-J exclusive
アンダーディフィート

Publisher: G.rev Origin: Japan


Developer: G.rev Year: 2006 J
Genre: Shmup Also on: ARC, X360, PS3
Useful Extras: VGA, Arcade stick, a friend (1-2 players),
Translation guide (minimal)

2009 DCJY Poll: 59th 2013 DCJY Poll: 60th 2016 DCJY Poll: 40th
One way to make great DC shmups is to put the player in control of a helicopter. From the
same developers as Border Down, Under Defeat is a late release, visually stunning addition to
the DC library. It doesn't revolutionise the genre on the DC, and at it's core it's not much more
than your standard shooter. Certainly, the lack of full 360 degree movement (compared to
Psikyo's peerless Zero Gunner 2) and some typical genre failings (overlong boss battles and an underwhelming power up
system) are obvious, minor issues. It's also a tough beast – there's plenty of replayability on offer with unlockables and
practise modes, but those who struggle with shooters generally, will find this challenging. None of these issues are major, and
the game remains a smoothly controlled and fun game to play. What elevates it to the next level, is it's visuals. Under Defeat
is a tour de force of graphical excellence from start to finish. Attractive 3D backgrounds and vehicles fit the not-quite-but-
almost World War 2 vibe perfectly, and the level of detail is astonishing. Real time reflections in water, spectacular explosions
unleashing particle effects and unnervingly realistic smoke bellowing into the sky. Bosses are intricate, levels are packed with
detail, and everything runs as smooth as you like. Any minor quibbles with the lack of originality in the gameplay can be
overlooked when you're playing a game that looks this good on the Dreamcast.


Release Region Type Code Rar./Price Notes


Under Defeat JP JPN T-46705M A 6 c
Under Defeat JP JPN-L T-46704M A 6-7 c
Under Defeat JP JPN-L T-46704M (2) B 7 c Japanese standard edition comes with
sticker; Limited edition also comes with
bonus CD, 2nd limited edition is the D-
Direct release, comes with the CD,
sticker and a poster. All releases in DVD
style box. The Limited and standard
editions have different cover art
(standard pictured above).
3 versions, 3 JP

UnderCover A.D. 2025 Kei


NTSC-J exclusive
アンダーカバー A.D.2025 Kei

Publisher: Pulse Interactive Origin: Japan


Developer: Pulse Interactive Year: 2000 J
Genre: Action-Adventure Also on: Dreamcast exclusive
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
This 3rd person action adventure has some interesting ideas, but sadly fails quite badly at
delivering most of them. It takes influences from big hitters in the genre in it's attempt to deliver a crime fighting thriller, and
includes stealthy sections, a variety of weapons and non-lethal take-downs. There's a first person view, a well written plot and
screenshots of the game look decent. However, it all falls apart when you start playing. Horrendously stiff controls, which are
as unintuitive as they are badly designed, are made all the worse by terrible collision detection and annoyingly inaccurate
targeting. The scenery is bland and animation jerky, and whilst it has it's moments (movies are quite good, I actually like
some of the facial animation) the visuals are generally disappointing. With a lower than usual language barrier for Japanese
exclusives (the action sections are relatively easy to play), it's a shame that the game ends up being so completely woeful.

Release Region Type Code Rar./Price Notes
UnderCover A.D. 2025 Kei JP JPN T-39001M A 1 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 324


Unreal Tournament
NTSC-U and PAL release

Publisher: Infogrames Origin: USA


Developer: Epic / Secret Level Year: 2001 NA / PAL
Genre: First Person Shooter Also on: PC, MAC, PS2
Series: Unreal / Unreal Tournament
Useful Extras: VGA, Mouse, Keyboard, Broadband adaptor, Online functions
(competitive), a few friends (1-4 players)
2009 DCJY Poll: 51st 2013 DCJY Poll: 57th 2016 DCJY Poll: 39th
It's hard to talk about Unreal Tournament without mentioning it's main rival Quake 3. Internet
forums the world over were full of UtvQ3 chatter back in the day when these 2 PC behemoths went head to head, and being
drawn to the Unreal side of things myself at the time, it's a little hard to say that on the DC, I think Q3 has it. Just. UT does a
fine job for the most part – it has that level of variety you'd expect, with various game types, character models, over 60 maps,
excellent weapons, mutators..I could go on. The variety of control methods is nice, but frankly, playing with a keyboard and
mouse is the only way to go – and with this setup, it plays brilliantly. Visually it's pretty damn close to the PC version, and for
the most part holds the frame rate – but sadly, on some of the larger maps, it can become a stuttering mess, making many
maps pretty unplayable. The excellent AI bots make solo play challenging and enjoyable – especially important for PAL
gamers, who had no online play included upon release, which was a massive disappointment. Online or in solo mode (split
screen is available too, but takes a big hit in frame rate), the game is an excellent one, but a couple of flaws leaves it just
trailing behind the masterpiece that is Quake 3 on the DC.

Release Region Type Code Rar./Price Notes
Unreal Tournament NA US T-15125N B 1-2 c This US release has a Black spine
Unreal Tournament NA USvar T-15125N A 1 c Second version of the game, and more
common. The first had a yellow disc,
whilst this has a black and white one.
Unreal Tournament NA BRA 197136 C 4-6 c The Brazilian release can be
distinguished by the mix of art styles
and Portuguese on packaging.
Unreal Tournament EU E T-15113D-05 A 1-2 c The 3 PAL versions of the game share a
Unreal Tournament EU F T-15113D-09 B 1-2 c disc and cover but have separate
Unreal Tournament EU G T-15113D-18 B 1-2 c instruction booklets
6 versions, 3 NA, 3 PAL

Urban Chaos
NTSC-U and PAL release

Publisher: Eidos Origin: England


Developer: Mucky Foot Year: 2000 NA / PAL
Genre: Action-Adventure Also on: PC, PS1
Useful Extras: VGA, Arcade stick
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 163rd
I enjoyed Mucky Foot's Urban Chaos on the PC, and it's pre-GTA3 attempt at a 3D 'open' city
with driving and action elements. On the DC, however, there are some problems. D'arci is a likeable lead character, and
controlling her isn't too bad for the most part, but a stuttering frame rate and serious slowdown issues saps the fun out of the
game. The city is well designed, and it often feels like a living, breathing environment, but it can be a little generic after a
while. Driving cars, which is a cool concept, is let down by horrid animation, and the camera is... problematic, let's say. Multi-
directional fighting in the combat, and the ability to arrest the bad guys, are nice touches too. Sadly, the frame rate really
does hit the game at times (unusually, there's the ability to turn off some of the graphical effects in the options menu – it has
absolutely no effect), and the visuals and audio throughout are of a lower quality than the DC deserves. Add in the, at times,
fiddly and unresponsive controls, and you have a game that is occasionally decent, but mostly disappointing.

Release Region Type Code Rar./Price Notes
Urban Chaos NA US T-36810N B 4 c This US release has a Black spine
Urban Chaos EU E/F T-36810D-80 A 1-2 c Both versions of this game have the
Urban Chaos EU E/I/S T-36810D-61 A 1-2 c spine code T-36810D-50, but the front
cover has an 820 code on it, with the
final 2 numbers corresponding to listing.
The 2 PAL versions of Urban Chaos have
different Discs and Instruction Booklets.
Urban Chaos EU EWLP - C 1-2 c Disc codes: 950-0102-50 / 952-0096-50
4 versions, 1 NA, 3 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 325


Utau – Tumbling Dice
NTSC-J exclusive
うたう♪タンブリング・ ダイス

Publisher: Ecole Origin: Japan


Developer: Reindeer Year: 2004 J
Genre: Visual Novel Also on: PC, PS2
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Utau – Tumbling Dice is a nice looking entry into the expansive visual novel library of the DC,
and another example of how describing games as part of that genre is often a catch-all term for a wide variety of titles. Sure,
there's an abundance of static screens and text to read through here, most of it incomprehensible if you don't know Japanese,
but there's also a large amount of managing, scheduling and generally doing rather mundane stuff here as well, as you
attempt to manage your way to success running a karaoke bar. Oh, and there's the 3 granddaughters of the elderly owner
there to guide you along and engage in romantic relationships with. Of course. Holding an 18 rating on the DC, but still
neutered compared to the more explicit PC version, Utau is a nice looking title for fans of this sort of game, but it will offer
little to anyone else.

Release Region Type Code Rar./Price Notes
Utau – Tumbling Dice JP JPN T-23207M B 4 c
Utau – Tumbling Dice JP JPN-L T-23206M C 4-5 c Limited edition in slip sleeve with extra
disc.
2 versions, 2 JP

Vampire Chronicle for matching service


NTSC-J exclusive
ヴァンパイア クロニクル フォー マッチングサービス

Publisher: Capcom Origin: Japan


Developer: Capcom Year: 2000 J
Genre: 2D Fighter Also on: Dreamcast exclusive
Series: Vampire / Darkstalkers
Useful Extras: VGA, Arcade stick, a friend (1-2 players), Online functions (competitive),
Translation guide (minimal)

2009 DCJY Poll: n/a 2013 DCJY Poll: 135th 2016 DCJY Poll: 114th
The Vampire series (known in the west as Darkstalkers) is a glorious, decadent delight for fans of horror – especially if said
fans also like a little bit of Street Fighter II. Capcom know how to make good 2D fighters, so when they combined the world
devouring playability of their one on one fighter, with over the top gothic styling, they had a hit. This title is not a new one in
the series, but instead a compilation of what came before, with a full roster of characters, the ability to choose between the
fighting styles and combo bars of each previous title, and to top it all off, it was part of the Capcom 'for matching service'
series of online enabled fighters. The characters cover the full range of horror classes, from the succubus Morrigan to
werewolf Gallon; cursed samurai Bishamon to the mummified Anakaris – it's a wonderful cast of colourful creatures that
anyone who grew up with Hammer films will be familiar with. The backgrounds are glorious, each one superbly designed and
brimming with detail. The fighting itself is very much in the mould of SF2, and for some it may be a little simplistic, but it's
well balanced. As someone who is attracted to the series more for it's themes then the fighting system, I can forgive it for not
being as advanced as other Capcom fighters on the DC. The resolution of the game is also somewhat lower than other
fighters on the system, and this is more obvious on modern televisions, but through a good CRT, it still looks glorious. There's
a lack of modes for solo play, and the online play is a memory, but these are ultimately minor issues when the game is so
fantastic. Fans of the series will see it as the pinnacle, fighting fans will appreciate it's mix of styles, and horror fans will just
get a kick out of the glorious style.

Release Region Type Code Rar./Price Notes
Vampire Chronicle for JP JPN T-1235M A 3 c Originally only available through Sega
matching service Direct

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 326


Vanishing Point
NTSC-U and PAL release

Publisher: Acclaim Origin: England


Developer: Clockwork Games Year: 2000 NA; 2001 PAL
Genre: Racing Also on: PS1
Useful Extras: VGA, Steering wheel, Keyboard,
a friend (1-2 players), Online functions

2009 DCJY Poll: n/a 2013 DCJY Poll: 144th 2016 DCJY Poll: 162nd
First impressions of Clockwork Games racing title are not great. Visually it's not a massive step
up from the PS1, the courses are bland, and worst of all, the handling....takes some getting used to. At the default setting,
cars wobble all over the place, and are over sensitive to the point of distraction. It feels like they've tried a Ridge
Racer/Daytona setup, but failed. Luckily, you can turn down the sensitivity to make it far more drivable, and then the qualities
of the game start to emerge. A series of tournaments awaits, and a central theme of the game is unlocking the multitude of
extras as you progress – cars, movies, more options; it soon becomes a rather addictive exercise in discovering new content.
Add in the stunt driver mode of one off events, and there's certainly plenty of content here. Sadly, it's all a bit unbalanced.
Difficulty is all over the place, the control never feels spot on even after tinkering, and the disappointing visuals and audio are
underwhelming. Multiplayer – including the excellent league play system – prolongs the game with a wealth of options, but a
bit more time spent perfecting the solo game would have been nice.

Release Region Type Code Rar./Price Notes
Vanishing Point NA US T-8110N A 1 c This US release has a Black spine
Vanishing Point EU E T-8110D-05 A 1 c The 4 PAL versions of Vanishing Point
Vanishing Point EU G T-8110D-18 A 1 c share a Disc but have different
Vanishing Point EU D/F T-8110D-59 B 1 c Instruction Booklets.
Vanishing Point EU I/S T-8110D-60 B 1 c No code on the Spine.
Vanishing Point EU EWLP -(Clamshell Case) C 2 c Disc codes: 950-0153-50 / 952-0148-50

6 versions, 1 NA, 5 PAL

Vermilion Desert
NTSC-J exclusive
バーミリオン・デザート

Publisher: Riverhillsoft Origin: Japan


Developer: Riverhillsoft Year: 1999 J
Genre: Strategy Also on: Dreamcast exclusive
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Whilst screenshots may point towards this being an RTS title for the DC, in actuality it's a
rather more intriguing mix of strategy and tactical-RPG elements, and one which has a lot going for it – if you know what's
going on. The near-future setting mixes modern day military style with a sci-fi look, and the game plays out through in-engine
cut scenes and a whole lot of pre-action briefings and tactical planning. You have the ability to plan your troops route through
various missions, and can change team members and equipment, whilst in game they will follow your commands unless you
change them, or react to something happening. The 3D graphics are quite nice (although textures are certainly not on the
high end of what the DC can do), and the commands are often in English so it's just about playable enough to muddle your
way through missions if you're Japanese isn't up to scratch. The plot, however, and some elements of the briefings are all in
Japanese – so whilst you can plan, knowing what you're planning for is difficult. Even if the language barrier isn't an issue for
you, the game, whilst cool in some ideas, is played at a rather sedate pace, at least at first, and for those who don't
particularly want an in depth tactical experience, there's not much to look forward to here.

Release Region Type Code Rar./Price Notes
Vermilion Desert JP JPN T-5302M A 1 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 327


Vigilante 8 : Second Offense
NTSC-J, NTSC-U and PAL release
released in Japan as 'Vigilante 8 : Second Battle'
VIGILANTE 8 ~セカンドバトル~

Publisher: Activision (NA / PAL); Syscom(J) Origin: USA


Developer: Luxoflux Year: 1999 NA; 2000 J/PAL
Genre: Action Also on: PS1, N64
Related titles: Star Wars Demolition Series: Vigilante 8
Useful Extras: a few friends (1-4 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: 132nd 2016 DCJY Poll: 130th
A sequel to a well received PlayStation title, this is all kinds of crazy from the get go. The opening movie starts the weirdness,
and things don't get any more sane as you descend into the wanton carnage on offer. It mixes a funky 70's vibe with flying
cars, larger than life characters with bizarre storylines, and lot's of destructible environments. Each arena is littered with
several weapons and upgrades, and it's manic from the get-go. Arenas are varied (ranging from Alaskan pipelines to Area 51),
and the game holds a respectable frame rate, but it's not the best looking title on the DC. It's a shame that the control is poor.
Designed seemingly for non-human hands, the default setup is horrible, and even when customised, getting the car facing in
the right direction is often half the challenge. Physics are not of our dimension, and suspect collision detection is another
example of a lack of refinement. Despite itself, the game is fun. It's rough, unpolished and with a whole lot of crazy ideas that
don't always work (or indeed make sense), but it still manages to be enjoyable, with a funky soundtrack and great multiplayer.

Release Region Type Code Rar./Price Notes
Vigilante 8 : Second Offense NA US T-13002N A 1-2 c This US release has a White spine
Vigilante 8 : Second Offense NA BRA 197266 C 4-6 c The Brazilian release can, as always, be
distinguished by it's unique US/JPN mix
of cover style and Portuguese on rear.
Vigilante 8 : Second Battle JP JPN T-36501M B 1-2 c
Vigilante 8 : Second Offense EU E/G T-13002D-71 A 1-2 c The spine has both the English release
name and the German – Vigilante 8: 2
Herausforderung.
Vigilante 8 : Second Offense EU F/I/S T-13002D-75 B 1-2 c The 2 PAL releases of Vigilante 8 have
different discs and Instructions, and the
English/German release also differs in
having a dual-language spine.
5 versions, 2 NA, 1 JP, 2 PAL

Virtua Athlete 2K
NTSC-J, NTSC-U and PAL release
released in North America as 'Virtua Athlete 2000'
バチャアスリート2K

Publisher: SEGA (Japan/PAL); Agetec (NA) Origin: Japan


Developer: Hitmaker Year: 2000 J / NA / PAL
Genre: Sport - Olympic Also on: PS2
Related titles: Decathlete (predecessor on Saturn)
Useful Extras: VGA, Arcade stick, a few friends (1-4 players), Online functions (leaderboards)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Despite being a successor to the excellent Decathlete/Athlete Kings game on the Saturn, Virtua Athlete is a major let down.
With only 7 events on offer, and little innovation in their implementation, it feels like half a game. There's a couple of cool
ideas (selecting interests for your athlete gives you hidden stats, and there's a robust record keeping system), but ultimately it
plays just like any other track and field game, and worse, has an event count lower than it's predecessor. A couple of weird
additions (stamina bar in the 100m and Hurdles? Why?) and rather average looks don't help matters either, and after a couple
of plays, probably with some mates, it's unlikely you'll return to this one.

Release Region Type Code Rar./Price Notes
Virtua Athlete 2000 NA US T-44301N A 1-2 c This US release has a Black spine
Virtua Athlete 2K JP JPN HDR-0081 A 1 c
Virtua Athlete 2K EU E/F/G/S/i MK-51094-50 A 1 c Virtua Athlete 2K includes Italian
instructions in the booklet, but not on
the rear cover.
Virtua Athlete 2K EU EWLP - C 1-2 c Disc codes: 950-0088-50 / 952-0076-50
4 versions, 1 NA, 1 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 328


Virtua Cop 2
NTSC-J exclusive
バーチャコップ2

Publisher: SEGA Origin: Japan


Developer: SEGA AM2 Year: 2000 J
Genre: Light gun Shooter Also on: ARC, PC, SAT, PS2
Series: Virtua Cop
Useful Extras: VGA, Light gun, Arcade stick, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 44th 2016 DCJY Poll: 132nd
An excellent crime-fighting slice of light gun action, Virtua Cop 2 was well received on the Saturn, so seeing this visually
superior version on the DC is most welcome. Whilst I mistakenly thought it was a port of the Arcade version, I'm reliably
informed it's actually the PC version ported over to the DC, but either way, it's a very clean looking release, runs super-
smoothly and is far more visually attractive than the Saturn release (which in it's own right is a great game). Whilst it couldn't
quite compete with the HOTD2's and Confidential Missions, it's varied levels and action sequences are still enjoyable enough
to bring out the underused Light Gun and give the bad guys a good seeing to. It's lacking in extra modes (although there's a
bit of unlockable content, 2 player mode and a choice between VC2 and it's predecessors scoring systems), but as it's all in
English and plays well with the standard controller, this is a decent, if aged, addition to the library.
Released on the Sega Smash Pack volume 1 compilation, it's hard to recommend this solo release if the US game is already in
your collection.

Release Region Type Code Rar./Price Notes
Virtua Cop 2 JP JPN HDR-0061 B 2 c
1 versions, 1 JP

Virtua Fighter 3tb


NTSC-J, NTSC-U and PAL release
names released in different regions, also known as
バーチャファイター 3 tb

Publisher: SEGA Origin: Japan


Developer: Genki Year: 1998 J; 1999 NA/PAL
Genre: 3D Fighter Also on: ARC
Series: Virtua Fighter
Useful Extras: VGA, Arcade stick, a friend (1-2 players)

2009 DCJY Poll: 37th 2013 DCJY Poll: 32nd 2016 DCJY Poll: 54th
Back in 1993, Sega revolutionised the Fighting genre with the release of Virtua Fighter, the first 3D Polygonal one on one
fighter. Gamers were rightfully amazed by the smooth graphics and simple yet deep gameplay dynamics. Step forward a few
years, and Virtua Fighter 3 hit the arcades with gorgeous graphics and some refinements to the tried and tested gameplay.
With the earlier VF's being major draws for Sega's 32-bit Saturn, it was inevitable that the Dreamcast would see a port of the
Model 3 third title. Unfortunately, what could have been a real killer game for the system ended up being rather subdued.
Developed by Genki, it lacks the refinement it deserved. It was decent graphically, but running at only 30 fps and soon
eclipsed by Soul Calibur's majesty, it didn't make best use of the DC's power. The nuanced gameplay remains in tact, and the
undulating surfaces and addition of the dodge function makes for a competent fighter, but it lacked the 'wow' factor (the 'tb'
of the title, Team Battle, didn't deliver this either). A lack of solo modes is offset by the 2 player game being engrossing,
especially when 2 similar skilled opponents battle. There are those who swear by the more tactical VF style, but on the DC it
feels like an opportunity missed.
There's a couple of differences between versions. The Japanese version has no dedicated versus mode, only a jump in option,
which was bizarre. The PAL version suffers from poor optimisation, with borders and slow down (unless playing in VGA.)

Release Region Type Code Rar./Price Notes
Virtua Fighter 3tb NA US 51001 A 1-2 c This US release has a White spine
Virtua Fighter 3tb JP JPN HDR-0017 A 1 c Limited edition first print comes with the
Virtua Fighter 3tb JP JPN-L HDR-0002 A 1 c extra Shenmue 'Project Berkeley' disc in
a double jewel case.
Virtua Fighter 3tb EU E/F/G/S MK-51001-53 A 1 c
Virtua Fighter 3tb EU EWLP - C 1-2 c Disc codes: 950-0015-50
5 versions, 1 NA, 2 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 329


Virtual-On Oratorio Tangram
NTSC-J and NTSC-U release
also known as 'Cyber Troopers Virtual-On Oratorio Tangram'
電脳戦機バーチャロン オラトリオ・タングラム

Publisher: SEGA (Japan); Activision (NA) Origin: Japan


Developer: SEGA AM3 / CRI Year: 1999 J; 2000 NA
Genre: Action Also on: ARC, XBLA
Series: Virtual-On
Useful Extras: VGA, Twin Stick, Keyboard, VS Cable, a friend (1-2 players), Online
2009 DCJY Poll: 47th 2013 DCJY Poll: 65th 2016 DCJY Poll: 74th
Held with reverence by many, the appearance of this Virtual-On release on the DC allows gamers to break out the sorely
under-used twin sticks for some massive robotic fighting carnage. A home port of an update to the sequel (phew!) to the
original Virtual-On, things haven't changed massively here for those familiar with the Saturn (or Arcade) predecessor. Using
the twin sticks (or pad, more on that in a bit), you guide your robot in a one on one battle with a similarly large mechanised
opponent, unleashing all manner of weaponry and generally engaging in a short lived, but exciting, battle to the metallic
death. It's an unabashed arcade title, without much in the way of content other than lots of robots, lots of arenas and solo
and 2 player modes, but for those who loved the original and the tactical, nuanced combat the game delivers, this is a great
conversion. Visually bold and with an excellent frame rate, it's a fun fighter for the casual gamer, and offers plenty to the more
'hardcore' gamer. You can control the game using a standard pad, but it both loses something, and is somewhat complicated.
The Japanese version offered online play, which the US release sadly lacked.

Release Region Type Code Rar./Price Notes
Virtual-On Oratorio Tangram NA US T-13004N A 2-3 c This US release has a White spine
Virtual-On Oratorio Tangram JP JPN HDR-0040 A 1 c
Virtual-On Oratorio Tangram JP JPN-D HDR-0040 C 2 c This Dorikore release is one of the many
where the only indication of it being a
re-release will be from a sticker.
3 versions, 1 NA, 2 JP

Virtua Striker 2 Ver.2000.1


NTSC-J, NTSC-U and PAL release
released in North America as 'Virtua Striker 2 Ver.2000.1'
バーチャストライカー 2 ver.2000.1

Publisher: SEGA Origin: Japan


Developer: SEGA Year: 1999 J; 2000 NA / PAL
Genre: Sport - Football Also on: ARC
Series: Virtua Striker
Useful Extras: VGA, Arcade stick, a friend (1-2 players)
2009 DCJY Poll: 74th 2013 DCJY Poll: 118th 2016 DCJY Poll: 95th
The gameplay of Virtua Striker makes for a unique experience. Bewildering at first, it eschews the full control of players that
most other football games go for, and instead has a more limited control system straight from the arcades. You don't directly
control the players off the ball, instead the DC selects which player you have 'control of', chases the ball and only then do you
have the power to make a tackle. On attack, you have control, but it's a simple 3 button system, with shoot, pass and long
pass/cross. It feels a bit simple, and at first, it feels the game is out of your control, but give it time and it worms itself under
your skin. There's a rhythm to the game that feels unlike any other football game. Scoring is satisfying, helped by wonderful
replays, and the graphics are superb, with a chunky, detailed look that is impressive. Top notch Sega presentation and several
game modes impress too, including a great penalty kick mode. Ultimately, the controls will put most off before they can
appreciate the finer details of VS, but stick with it and you probably have the most memorable football game on the DC.

Release Region Type Code Rar./Price Notes
Virtua Striker 2 NA US 51028 A 1 c This US release has a White spine
Virtua Striker 2 NA BRA 197276 C 4-6 c The Brazilian release can be
distinguished by the mash up of
Japanese and US style covers.
Virtua Striker 2 Ver.2000.1 JP JPN HDR-0045 A 1 c
Virtua Striker 2 Ver.2000.1 EU E/F/G/S/i MK-51028-50 A 1 c Virtua Striker 2 includes Italian
instructions in the booklet, but not on
the rear cover.
Virtua Striker 2 Ver.2000.1 EU EWLP - A 1-2 c Disc codes: 950-0028-50
5 versions, 2 NA, 1 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 330


Virtua Tennis
NTSC-J, NTSC-U and PAL release
released in Japan as 'Power Smash'
パワースマッシュ

Publisher: SEGA Origin: Japan


Developer: Hitmaker Year: 2000 J / NA / PAL
Genre: Sport - Tennis Also on: ARC, PC, GBA, N-GAGE
Series: Virtua Tennis
Useful Extras: VGA, Arcade stick, a few friends (1-4 players)

2009 DCJY Poll: 17th* 2013 DCJY Poll: 19th* 2016 DCJY Poll: 17th*
*with sequel

Whilst Tennis is arguably the best represented sport in Video gaming history, going right back
to the seminal Pong, when Virtua Tennis (Power Smash in Japan) appeared on the gaming
scene, it was a minor revelation. Incredible animation and highly detailed graphics, were
combined with perfectly pitched difficulty curve and tight controls, and it proved to be a major
arcade smash. It's move to the DC was inevitable, highly anticipated and, incredibly, ended up
being even better. Visually stunning, the courts are gorgeous and detailed, animation smooth
as butter and the presentation is typical high grade Sega. Audio is excellent, and throughout
the game you'll barely notice the little touches that nevertheless are testament to a high level
of class. The actual tennis itself is simply perfect. There's not much you can do with the sport
in video games, but with just 2 buttons and 2 shots, VT delivers more depth than many games could even contemplate. It set
the bar for future tennis digital outings, and it's never been truly improved upon. The perfectly pitched AI is balanced so that
newcomers will enjoy their first plays, but there's enough challenge to keep coming back to master your game. The arcade
mode of the original is supplemented by a world tour mode, which unlocks players and courts, but it doesn't feel really fleshed
out. Training mini games develop your player, and this eclectic mix of semi-serious levels are creative and fun. It's a shame
that there's no 5 set matches, but to bemoan that would be clutching at straws. There's so many good things to say about the
game, and so much to praise in a genre that rarely revolutionises. Virtua Tennis takes simplicity and turns it into gaming gold.



Release Region Type Code Rar./Price Notes


Power Smash JP JPN HDR-0113 A 1 c
Virtua Tennis NA US 51054 A 1 c This US release has a White spine
Virtua Tennis NA US-AS 51054 A 1-2 c The Sega All Stars release of Virtua
Tennis. Different covers (black on left, in
the later US Dreamcast style, rather
than the white of the original) and 'Sega
All Stars' on disc.
Virtua Tennis EU E/F/G/S/i MK-51054-50 A 1 c Virtua Tennis includes Italian in the
booklet, but not on the rear cover.
Virtua Tennis EU EWLP (big) C 1-2 c Disc codes: 950-0074-50 / 952-0069-50
This White Label is known as the 'Big
Text' version, and is the V.0.900 white
label
Virtua Tennis EU EWLP (small) C 1-2 c Disc codes: 950-0080-50 / 952-0075-50
This White Label is known as the 'Small
Text' version, and is the V. 1.00 white
label
Virtua Tennis + controller EU Ebox - C 5 c Portuguese bundled release with a
controller, from distributor 'Ecofilmes'.
There is a sleeve over the box.

7 versions, 2 NA, 1 JP, 4 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 331


Virtua Tennis 2
NTSC-J, NTSC-U and PAL release
released in Japan as 'Power Smash 2'; released in North America as 'Tennis 2K2'
パワースマッシュ 2

Publisher: SEGA Origin: Japan


Developer: Hitmaker Year: 2001 J / NA / PAL
Genre: Sport - Tennis Also on: ARC, PS2
Series: Virtua Tennis
Useful Extras: VGA, Arcade stick, a few friends (1-4 players)

2009 DCJY Poll: 17th* 2013 DCJY Poll: 19th* 2016 DCJY Poll: 17th*
*with first Virtua Tennis

Hitmaker followed up the astoundingly good Virtua Tennis with this sequel, and the question
for many was how would they improve on the near impeccable quality of the first title? The
addition of female players is welcome, but adding a third shot type (for slicing) is not all that
necessary. It doesn't make the game any worse, but the control system didn't need tinkering
with. There's a couple of other minor quibbles, such as being limited to 1 set and the lack of
online multiplayer, but put these aside and behold the glory that is Virtua Tennis 2 (or the
more generic North American release title, Tennis 2K2). Gameplay is as tight as ever, easy to
jump in for the newcomer or casual, Wimbledon-loving Aunt who comes round once a year,
but possessing a tactical depth and finesse few sports games can dream of. The sounds of
tennis have been recreated superbly, crowd reactions and squeaky trainers boasting grand slam quality, whilst the visuals are
just beautiful. The animation is first rate, whilst courts are lovingly detailed, and it's hard not to be impressed as you watch
the shadows dancing across the scuff-marked courts. The addition of female players, where the gameplay takes a realistic
turn to a slightly slower but more tactical style, is almost eclipsed by the vastly improved 'World Tour' mode. In this, you
create both a female and male player, and then progress through a calender of events with lot's of training mini-games in
between. The mini games are a mix of old and new, and are great fun and gloriously creative, whilst the number of courts on
offer has increased massively to 28, and are far more diverse and interesting (check out the looming statue of Christ the
Redeemer in the Rio court). This feels like a proper, deep career mode now, but always remembers it's a video game first. It's
not often you can say near-perfection is improved upon, but with Virtua Tennis 2 Sega did just that – and it still remains a
highly playable and massively enjoyable tennis title.



Release Region Type Code Rar./Price Notes


Power Smash 2 JP JPN HDR-0177 A 1-2 c
Tennis 2K2 NA US 51186 A 1 c This US release has a Black spine
Tennis 2K2 NA USvar 51186 A 1 c This variant of Tennis 2k2 has a
misprinted back insert which makes the
spine green (with a net on it) rather
than the black that it should be. Both
versions are common.
Virtua Tennis 2 EU E/F/G/S/i MK-51186-50 A 1 c Virtua Tennis 2 includes Italian
instructions in the booklet, but not on
the rear cover.
Virtua Tennis 2 EU EWLP - C 1-2 c Disc codes: 950-0173-50 / 952-0168-50

5 versions, 2 NA, 1 JP, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 332


V-Rally 2: Expert Edition
NTSC-U and PAL release
released in North America as 'Test Drive V-Rally'; often referred to simply as 'V-
Rally 2'

Publisher: Infogrames Origin: France


Developer: Eden Studios Year: 2000 NA / PAL
Genre: Racing Also on: PC, PS1
Series: V-Rally; Test Drive (NA only)
Useful Extras: VGA, Steering wheel, a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 106th 2016 DCJY Poll: 112th

Sega Rally may have been the most anticipated Rally title on the DC, but V-Rally 2 is without a
doubt the best example of the sport on the console. As a big fan of Rally games, you'll have to
forgive my indulgence in this review, for whilst it's one of my favourite DC releases, there's
some issues that are obvious. Slippery controls, scenery clipping and some weak collision
detection – crashes result in bouncing your car back - can take some getting use to, whilst the
internal view, a must for any serious rally title, is a little nauseating due to the speed and
wobble. With a little time though, the game grows on you, and starts to impress on several
levels. Visuals are fast and hold a good frame rate throughout, whilst cars are detailed. Stages
aren't the most extravagant example of rallying, but it has that dirty, rugged feel you want
from the sport. Handling has some nuances that take time to appreciate – but when you grasp
that the game requires high paced cornering, and you start tearing up the terrain, it's rewarding to beat the impressive
number of stages on offer (more than 80). Different track surfaces handle appropriately, and whilst it's not a sim-like
experience, it's half way house between simulation and arcade delivers a satisfying style. Aside from the traditional Rally
Championship mode, which tasks your control of mounting damage, the Arcade and Trophy modes sees more competitive 4
car races. All the modes lead to unlocks of secret vehicles, akin to Infogrames Le Mans game (which shares the Test Drive
license in the US), and each mixes countries and terrains to keep things interesting. The multiplayer modes (local only) retain
impressively stable frame rates too. Perhaps the most impressive element of all though is the Track editor. Simple to use, it
allows for a near limitless number of stages to be designed, and those who want twisty, uphill slogs in the rain on a Sunday
afternoon will be delighted. This mode alone offers near endless replayability, and is another reason why V-Rally 2 is by far
and away the best game of it's type on the DC. Some won't like it, either because of the type of motorsport or because of the
admittedly 'loose' handling, but it's a thrillingly exciting entry in the DC's vast racing library.



Release Region Type Code Rar./Price Notes


Test Drive V-Rally NA US T-15110N A 1 c This US release has a White spine
V-Rally 2: Expert Edition EU E/fn T-15105D-05 A 1 c V-Rally 2: Expert Edition English version
also includes Finnish in the Instructions
only.
V-Rally 2: Expert Edition EU G T-15105D-18 A 1 c There are 4 PAL versions of V-Rally 2,
V-Rally 2: Expert Edition EU D/F T-15105D-59 A 1 c and each have the same Disc and cover,
V-Rally 2: Expert Edition EU I/P/S T-15105D-81 A 1 c but different Instruction Booklets.
V-Rally 2: Expert Edition EU EWLP - C 1-2 c Disc codes: 950-0071-50 / 952-0066-50

6 versions, 1 NA, 5 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 333


Wacky Races
NTSC-U and PAL release
known by local language variants in PAL territories

Publisher: Infogrames Origin: England


Developer: Sheffield House Year: 2000 NA / PAL
Genre: Racing Also on: PC, PS1, PS2, GBC
Major License: Wacky Races (Cartoon series)
Useful Extras: VGA, Steering wheel, a few friends (1-4 players)

2009 DCJY Poll: 99th 2013 DCJY Poll: 88th 2016 DCJY Poll: 88th

A favourite across generations, Wacky Races is the perfect franchise to turn into a Kart racer.
Whilst most other games have to shoehorn characters into a racing game, the cast of the
Wackiest race of them all are almost perfect for video gaming. To Infogrames immense credit,
the racing on offer here is going to bring back fond memories of the cartoon – whether it's
watching the Creepy Coupe's dragon emerge and fly the car into the lead, watching Peter
Perfect's bendy nosed car swerve past Penelope Pitstop as they race over sand dunes, or
hearing Muttley's laugh as the Mean Machine shrinks an opponent, everything in the game is
highly detailed and a loving tribute to the series. Visually it's gorgeous, with bright and vibrant
3D renders bringing the series to life, and a varied track selection. Each character delivers
some great one liners, and even the announcer makes the odd quick jibe as the race
progresses. There's 2 forms of handling available, but the Kart style is all you really need, and
each vehicle has it's own handling quirks. Generally, the handling is spot on, with a smooth and responsive feel. There's plenty
of challenge, especially the deeper you progress through the game, but unfortunately there's often an element of randomness
to winning, as the unbalanced AI will unleash that weapon on you just as you approach the line, or take that one shortcut you
can't remember. To be fair, this is an issue with many kart racers, and Looney Tunes Space Race had a much bigger issue with
it, but it's a shame it rears it's head in this release too. Some issues with frame rate dips, especially in multiplayer, are a
shame too. The 20 tracks on offer, with the extra challenges and unlockables available, add some long term appeal to the
game, and fans of the show will get a kick every time they find something they recognise. The best karting game on the DC,
a loving homage to a much loved TV show, and yet another top notch DC racer.



Release Region Type Code Rar./Price Notes


Les Fous du Volant EU F T-15106D-09 B 1-2 c
Wacky Races NA US T-15113N A 1-2 c This US release has a White spine
Wacky Races NA BRA 197346 C 4-6 c The Brazilian release can be
distinguished by the mash up of
Japanese and US style covers.
Wacky Races EU E T-15106D-05 A 1 c
Wacky Races EU I/S T-15106D-60 B 1 c
Wacky Races EU EWLP - C 1-2 c Disc codes: 950-0069-50 / 952-0064-50
No content difference from this disc and
the full retail version.
Wacky Races: Autorennen EU D/G T-15106D-82 B 1-2 c The 4 PAL versions of Wacky Races
Total share the same disc but have separate
instruction booklets and the
German/Dutch and French versions
have different covers.

7 versions, 2 NA, 5 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 334


Walt Disney World Quest: Magical Racing Tour
NTSC-U and PAL release

Publisher: Eidos Origin: USA


Developer: Crystal Dynamics Year: 2000 NA / PAL
Genre: Racing Also on: PC, PS1, GBC
Major License: Disney (film studio / theme park)
Useful Extras: VGA, Steering wheel, a few friends (1-4 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
World Quest was another attempt to dethrone that Italian plumber for kart racing dominance,
and the concept of basing it on Disney World attractions, with the legions of Disney
characters, should have made it a contender. Unfortunately, one look at the cast of unknown characters (and a couple of c-list
Disney ones) and you sense things may not be as good as they should be. To be fair, the tracks are good, if overly long,
based as they are around various park locations, and there's no problem with the control of your karts either. The game is
mightily tough, especially for the demographics you'd think the game would be aimed at, not helped by a cheating AI that
consistently uses the numerous track shortcuts before you know they exist, and generally being a pain to beat. There's a fair
amount of slowdown throughout, and with the decidedly PS1 quality graphics, it looks messy. Whilst there's a fair bit of
content, the multiplayer is sadly near unplayable due to the slowdown issues. It has some major issues, and it's no Mario
beater, but it's an at times fun and generally bright kart racer.


Release Region Type Code Rar./Price Notes
Walt Disney World Quest: NA US T-36804N A 2-3 c This US release has a White spine
Magical Racing Tour
Walt Disney World Quest: EU E T-36809D-05 A 2 c Another PAL release which saw the
Magical Racing Tour spine codes of the game all the same
Walt Disney World Quest: EU F T-36809D-09 B 2 c (T-36809D-50), however the 820-0406-
Magical Racing Tour xx codes seen on the covers of the
Walt Disney World Quest: EU G T-36809D-18 B 2 c games have the final 2 digits which
Magical Racing Tour correspond to the usual DC numbering
Walt Disney World Quest: EU I/S T-36809D-60 B 2 c system.
Magical Racing Tour The 4 PAL versions of Walt Disney World
Quest: Magical Racing Tour share the
same disc but have different Instruction
Booklets.
Walt Disney World Quest: EU EWLP - C 1-2 c Disc codes: 950-0086-50 / 952-0082-50
Magical Racing Tour
6 versions, 1 NA, 5 PAL

Weakness Hero Torauman DC


NTSC-J exclusive
ウィークネスヒーロー トラウマンDC

Publisher: NEC Interchannel Origin: Japan


Developer: FortyFive Year: 2002 J
Genre: Visual Novel Also on: Dreamcast exclusive
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Doing research into this game, as I do with any of the Japanese exclusive releases, knowing full well I may be in need of a
guide or two, it became apparent that no one could quite decide what sort of game this is. Some listed it as 'action', others
'strategy', whilst some used the overused 'sim' explanation. Sadly, those looking for a hidden gem may be disappointed, as
from what I can tell, this is a rather text intensive visual novel which seems to have some battle elements. It's presented in
the usual over-the-top anime style but is really rather attractive with a strong soundtrack. Unfortunately, when I said text
intensive that was not an exaggeration. There is a ton to read through here, and without a really solid guide online it's hard to
say exactly what is going on in this seemingly super squad versus evil guys tale. It received a lukewarm response upon
release, with praise for it's humour and presentation but generally underwhelmed by it's action.

Release Region Type Code Rar./Price Notes
Weakness Hero Torauman DC JP JPN T-35405M A 1-2 c Double jewel case with 2 discs.
Pre-orders came with figure.
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 335


Web Mystery Yochimu Wo Miru Neku
NTSC-J exclusive
also known just as 'Web Mystery' or 'Web Mystery: Yochi Yume o Kenru Neko'
ウエブミステリー 〜予知夢ヲ見ル猫〜

Publisher: Mebius Origin: Japan


Developer: Mebius Year: 1999 J
Genre: Adventure Also on: Dreamcast exclusive
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
This intriguing FMV adventure may not be on everyone's must play list, but it's concept alone is cool enough to give it a try –
if you can understand what's going on. The story begins (in FMV, which throughout the game is pretty decent) with the main
character walking into an internet bar, where he of course makes use of the facilities to read his e-mails. One of them,
however, links to a website and a movie of a murder – which kick starts this web-trawling adventure. As well as the FMV and
static shots and text, the game plays out via the desktop of a PC. As well as access to mail, you have a 'fake' internet with
well over 100 pages – and it's through this that progress is made. Clues via email will see you searching for the correct info,
and allowing the story to progress (although there's also several pages not directly impacting the events). It's certainly an
interesting idea, and positive reviews showed it generally worked – even if it is mostly FMV, already out of vogue by 1999. It's
cool to see old style web pages, the atmosphere throughout is tense, and the story is interesting itself. Sadly, even with a
guide, it's a struggle to get through with a full understanding of events unless you know the language.

Release Region Type Code Rar./Price Notes
Web Mystery Yochimu Wo JP JPN T-39501M A 1-2 c Double jewel case with 2 discs.
Miru Neko
1 versions, 1 JP

Wetrix+
NTSC-U and PAL release
also known just as 'Wetrix'

Publisher: Xicat (NA); Take-Two (PAL) Origin: England


Developer: Zed Two Year: 1999 NA; 2000 PAL
Genre: Puzzle Also on: PC, N64, GBC
Related titles: Aqua Aqua (PS only sequel)
Useful Extras: VGA, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 200th 2016 DCJY Poll: 131st
The Pickford brothers are a renowned duo of British developers, and this N64 port showcases a flair for making innovative
titles. Basic in concept, this puzzle title is nevertheless fiendishly tricky at times. Played on a small playing field, several pieces
fall from the sky with which you must build up the walls of lakes, to capture the arrival of water bubbles, and to stop the
liquid flowing off the edges of the field. The slightest leak will see your water drain meter start to fill, but the arrival of
fireballs allow you to evaporate lakes, ready for the next deluge. There's a few other pieces thrown into the mix, and several
ways to rack up high scores. Whilst a game based around the mechanics of Hydrology may not sound like the best idea, it's
actually pretty good fun, simple like all great puzzle games, but one which will take an age to master. There's a smattering of
modes (including a good 2 player mode), but it's the main 'classic' option which will see most attention. Visually it's a bit
garish in colour scheme and not that much better looking than the N64 version, but let's be honest, puzzle titles aren't visual
masterpieces. The game can be punishingly hard, not helped by it being difficult to always know where the water is leaking
from, and there's a general 'cheap' feel to the title. Nevertheless, for puzzle fanatics, this is a tough, but ultimately rewarding
experience.

Release Region Type Code Rar./Price Notes
Wetrix+ NA US T-8111N A 1 c This US release has a White spine
Wetrix+ EU E/I/S T-40504D-61 A 1-2 c The 2 PAL releases of Wetrix+ share the
Wetrix+ EU E/F/G T-40504D-64 A 1-2 c same disc but have different Instruction
Booklets. There is a misprint in the
Instruction Booklet for the E/F/G
release, as whilst it lists Italian and
Spanish instructions as being included,
they are in fact, not.
3 versions, 1 NA, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 336


What's Shenmue?
NTSC-J exclusive
What's シェンムー ~湯川(元)専務をさがせ~

Publisher: SEGA Origin: Japan


Developer: SEGA AM2 Year: 1999 J
Genre: RPG Also on: Dreamcast exclusive
Related titles: Shenmue, Shenmue II
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Okay, so this isn't really a game in the strictest sense of the word, but with Shenmue fanaticism at an all time high, chances
are this is one demo disc (for that is what this is really) most will want to have in their collections. A short introduction to
what gamers could expect from the full game, this sees you play as Ryo around a small portion of the streets of Dobuita. It
introduces the QTE system, some of the interactions in the game, and has a rather large cameo from the managing director
of Sega Hidekazu Yukawa. Whilst the demo doesn't last long, it's fun with a final twist to the mini-adventure.
As well as that, there are some nice 'talking heads' explaining other aspects of the game, and there's no doubt the graphics
on display would have wowed many all those years ago. Shenmue fans will of course love every second of this, and an
interesting curio for everyone else.

Release Region Type Code Rar./Price Notes
What's Shenmue? JP JPN-O 610-7179 A 1-2 c
What's Shenmue? Famitsu JP JPN-O 610-7179 C 5-6 c What's Shenmue? Is a noteworthy non-
standard release for the Dreamcast in
Japan. There are 2 versions available of
this pre-release 'demo', the 'normal'
blue covered one which was available to
those who pre-ordered the game, and
an Orange coloured one which was
given away free with Japanese gaming
magazine, Famitsu. The content of
these is identical.
2 versions, 2 JP

Who Wants to be a Millionaire?


PAL exclusive
also known by it's French title of 'Qui Veut Gagner des Millions?'

Publisher: Eidos Origin: England


Developer: Hothouse Creations Year: 2000 PAL
Genre: Quiz Also on: PC, PS1
Major License: Who wants to be a Millionaire? (TV franchise)
Useful Extras: VGA, a few friends (1-4 players)
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A video game adaption of the insanely popular British quiz show, Eidos didn't need to do much more than slap the license on
a case for it to sell, and unsurprisingly it's not gaming nirvana. Graphics and sound are basic (Chris Tarrant, host of the show
on British TV, lends his voice but there's no horrifying 3D render of the man. Thankfully.), and sticks to the format of the show
for 1-4 players to take part in. To be fair, it recreates the feeling of the show reasonably well (although there's no coughing
Majors), with plenty of tension building periods, and with a group of people looking for some simple fun, it's not awful. As a
video game though, there's some issues. Questions don't repeat too often, but are distributed poorly so easy questions come
up on the supposedly harder final stages. The game also plays out at a snails pace, with no ability to skip the numerous
Tarrant-led 'banter' between questions. And of course, with no real cash on the line, it's all a little pointless.
The French release of the game, Qui Veut Gagner des Millions, features the voice of the French version of the show, Jean-
Pierre Foucault

Release Region Type Code Rar./Price Notes
Qui Veut Gagner des Millions? EU F T-36811D-09 B 1-2 c
Who Wants to be a EU E T-36811D-05 A 1 c The English and French versions of the
Millionaire? game have different Covers, Discs and
Manuals.
Who Wants to be a EU EWLP - C 1-2 c Disc codes: 950-0097-50 / 952-0091-50
Millionaire?
3 versions, 3 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 337


Who wants to beat up a Millionaire?
NTSC-U exclusive

Publisher: Simon & Schuster Origin: USA


Developer: Hypnotix Year: 2000 NA
Genre: Quiz Also on: PC
Useful Extras: a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Whilst we in PAL land got a nice, respectful, licensed version of Who Wants to be a Millionaire?,
gamers on the other side of the pond had to settle for this parody version, and port of a PC title, where the pursuit of money
is done in a far more violent way. It follows the formula of the show (lifelines make an appearance, questions are multiple
choice) but after each successful answer, you get to beat up your chosen 'victim' – a rogues gallery of multi-millionaire
stereotypes. And that's pretty much it. The questions are okay (obviously quite US-centred), and the concept is sort of
interesting...I guess... but as a game it's a bit crap. There's a 4 player mode, but you'll only play this a couple of times before
the parody wears thin. The 'violence' is very basic, there's too much arsing about between questions, and as a video game it's
just not all that great to play. For those who particularly hated the US version of the real show, I'm sure there's some
immature fun to be had here, but, c'mon, it's all a bit stupid really.


Release Region Type Code Rar./Price Notes
Who wants to beat up a NA US T-11011N A 1-2 c This US release has a black spine
Millionaire?

1 versions, 1 NA

Wild Metal
NTSC-U and PAL release

Publisher: Take-Two Interactive / Rockstar Origin: Scotland


Developer: DMA Year: 2000 NA / PAL
Genre: Action Also on: PC
Useful Extras: a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Proof that not everything Rockstar touches ends up as a gaming masterpiece, Wild Metal is an incredibly bare 3D tank fighting
game, with an emphasis on physics and ranged weapons. There's barely any presentation, no story line on screen and
minimal options – but this isn't always a bad thing (see Cosmic Smash), and does bring the action quickly. Controlling a tank
you search for cores guarded by other tanks and machines, over mountainous, rocky terrain. Your job is to grab the cores and
unleash fiery hell on your enemies. The tank actually controls okay, but it's not a simple case of picking a target and firing, it's
all about picking a target and working out the correct trajectory to aim. It's a neat concept, and the minimalist design will
appeal to some, but it doesn't stop the game from feeling half-finished. Nothing is really made very clear, there's not much
variety from stage to stage, and the combat soon wears thin, Audio is minimal, visuals have some nice lighting effects but not
much more, and overall whilst it would have been a fun short demo, as a full packaged game, it's a disappointment.



Release Region Type Code Rar./Price Notes


Wild Metal NA US T-42101N A 1-2 c This US release has a White spine
Wild Metal EU E/I/S T-40501D-61 A 1 c
Wild Metal EU E/F/G T-40501D-64 A 1 c The 2 PAL releases of Wild Metal have
the Same Disc but different Instruction
Booklets.

3 versions, 1 NA, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 338


Wind – A Breath of Heart
NTSC-J exclusive
ウインド ア ブレス オブ ハート

Publisher: Alchemist Origin: Japan


Developer: Minori / HuneX Year: 2003 J
Genre: Visual Novel Also on: PC, PS2
Major License: Wind – A Breath of Heart (Anime/OVA)
Useful Extras: VGA, Translation guide
2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Originally an adult orientated title for the PC, 'Wind – A breath of Heart' is a notably popular
visual novel for the DC (which has zero adult content), fuelled in part by the Anime it spawned, and an English version for
computers being available. Technically, it's rather similar to the many other novels on the DC – played out through static
screens, dialogue choices and the like, but it's well drawn with a nice soundtrack and voices. The story is in the 'romance'
category, but has a few twists. The protagonist returns to the city of his birth, and rekindles a friendship/romance with a
childhood sweetheart. There's some superpowers and magic thrown into the mix, but generally it's a familiar tale. As always,
a grasp of Japanese is needed to appreciate fully, but there are some detailed guides available online if you want to dip your
toes in the genre. Not one of the best of it's type on the DC, it's a passable diversion.

Release Region Type Code Rar./Price Notes
Wind – A Breath of Heart JP JPN T-47104M A 1 c
Wind – A Breath of Heart JP JPN-L T-47103M B 1-2 c Limited edition is a first press edition,
comes with clothing cards.
Wind – A Breath of Heart JP JPN-O T-47108M B 2-3 c JPN-O release is a re-release with bonus
drama CD and cardboard standee, to
mark the one year anniversary of the
game. Limited to 3,000 pieces.
3 versions, 3 JP

Wind and Water : Puzzle Battles


Indie release
时空五行 风水大战

Publisher: Redspotgames (originally) Origin: Costa Rica


DragonBox / Yuan Works (re-release)
Developer: Yuan Works Year: 2008 WW
Genre: Puzzle Also on: PC, GP2X
Useful Extras: VGA, Arcade stick, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 127th 2016 DCJY Poll: n/a (5th in Indie)
Football. No military. Rather enlightened environmental policies. That's what Costa Rica is usually known for. Yuan Works,
however, prove that it's also home to at least one rather awesome Indie puzzle-adventure, in the form of Wind and Water :
Puzzle Battles. This quirky little game has the polish and attention to detail of a 'proper' release, and is full of self-referential
jokes and charm. The main game takes place on an overhead map, with each location being a challenge or battle using the
games puzzle system. This system is a tile matching one, where you have to create diamonds out of the 5 colour pieces, and
hopefully combos, chains and a few other high scoring moves. On it's own, this would be a passable endeavour (although at
times freakishly difficult – like any good puzzle game, it seems simple, but gets taxing very quickly), but it's the extra content
that impresses most. A full story played out through between level dialogue; arcade and puzzle modes; lovely 8-bit style
visuals; charming music; a museum mode(!) with behind the scenes snippets and even some mini-games thrown in. It's a real
package, and in terms of simple value for money, perhaps the best DC indie outing. The puzzle element itself is addictive, but
it can be frustratingly difficult, especially in the versus battles. This stalls progress (a shame, as unlocking extra content is
great fun) and leaves a slight sour taste in an otherwise delicious package. For puzzle fans, it's a must, for everyone else
prepared for a challenge, it's one of the better indie titles for the DC.

Release Region Type Code Rar./Price Notes
Wind and Water: Puzzle WW HBW YW-015DC B 4 c Original release from RedSpotGames.
Battles Jewel case. Comes with spinecard.
Wind and Water: Puzzle WW HBW-O - B 4 c Re-release from DragonBox. Same
Battles artwork as original, in Jewel case, but
lacks the spine and has no indication
of RedSpotGames on the disc.
2 versions, 2 WW

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 339


Winning Post 4 Program 2000
NTSC-J exclusive
ウイニングポスト 4 プログラム 2000

Publisher: Koei Origin: Japan


Developer: Koei Year: 2000 J
Genre: Sport – Horse Racing Also on: PS1
Series: Winning Post
Useful Extras: Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Koei's Winning Post series is well regarded in Japan as a deep simulation of being a thoroughbred horse trainer, breeder and
owner. It's arrival on the DC in it's 4th iteration brings with it some nice visuals, an even deeper experience than before and an
absolute ton of stats and figures to look through. If you like sport management titles, chances are this will appeal to you, but
being a Japanese exclusive, it's heavy on Japanese text which is going to make things tough going. Because of this, and it's
rather niche market, it's hard to recommend to anyone other than the most dedicated of horsey fans.


Release Region Type Code Rar./Price Notes
Winning Post 4 Program 2000 JP JPN T-7606M A 1 c

1 versions, 1 JP

World Neverland Plus


NTSC-J exclusive
also known as 'World Neverland Plus : The Olerud Kingdom Stories' or 'World
Neverland Plus : Orurudo Oukoku Monogatari'
ワールド·ネバーランドプラス〜オルルド王国物語〜

Publisher: Riverhillsoft Origin: Japan


Developer: Riverhillsoft Year: 1999 J
Genre: Life Simulation Also on: PS1
Related titles: World Neverland 2 Plus (sequel)
Useful Extras: VGA, Keyboard, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Whilst us Dreamcast fans in the west had a healthy, but limited spread of genres (a few too many racers, not quite enough
RPG's) the Japanese DC owner had a more broad range of play types to experience. Sure, there's a couple hundred visual
novels, but look deeper and you find stuff like this, World Neverland Plus. Similar to Harvest Moon or Animal Crossing, you
find yourself in a world of 2D sprites and can do, well, pretty much anything you want. Get a job, farm, marry, have children
(and then takeover your child's life when your character dies). There's 3 organisations to join, a bit of fighting, but generally
it's all quite sedate and involves 'living' through your characters life. Despite for the longest time thinking this would be a
MMORPG style game, it appears it isn't, although the 'Plus' of the title points towards there being more content than the PS1
game. It's a nice idea, but it's perhaps a little bit too sedate for anyone who wants to give it a go – and knowledge of
Japanese is absolutely essential.


Release Region Type Code Rar./Price Notes


World Neverland Plus JP JPN T-5301M A 1 c

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 340


World Neverland 2 Plus
NTSC-J exclusive
also known as 'World Neverland 2 Plus : The Waktic Republic of Plato' or 'World
Neverland 2 Plus : Pluto Kyouwakoku Monogatari'
ワールド・ネバーランド 2 プラス ~プルト共和国物語~

Publisher: Riverhillsoft Origin: Japan


Developer: Riverhillsoft Year: 2000 J
Genre: Life Simulation Also on: PS1
Related titles: World Neverland Plus (predecessor)
Useful Extras: VGA, Keyboard, Online functions, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
The sequel / follow up to World Neverland Plus, and another PS1 port. Not much has changed, seemingly, other than a new
location. The sprites are still teeny and numerous, the game still revolves around the same concept as before (and therefore
can be a little tedious) and I'm still not entirely sure if the online side of things makes much difference (or made much
difference, with the servers inevitably being offline now). Interestingly, the series would see a revival in recent years with a
mobile/tablet game and even a Nintendo Switch release. As it is, World Neverland 2 Plus is more for collectors unless you can
understand the wealth of Japanese text throughout this title.

Release Region Type Code Rar./Price Notes
World Neverland 2 Plus JP JPN T-5303M B 2 c
1 versions, 1 JP

World Series Baseball 2K1


NTSC-J and NTSC-U release
ワールドシリーズベースボール 2K1

Publisher: SEGA Origin: Japan


Developer: WOW Entertainment Year: 2000 NA; 2001 J
Genre: Sport - Baseball Also on: Dreamcast exclusive
Series: World Series Baseball
Major License: Major League Baseball (Sporting league franchise)
Useful Extras: VGA, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 174th* *with 2K2
With the quality of the other Sega published sports titles on the DC, you'd be forgiven for expecting a real winner with this.
Sure, it has some great presentational touches, with realistic looking ballparks, deep customisation and decent visuals, but
overall, it's a bit of a stinker. The problem here is with gameplay. Batting is okay, but pitching feels unintuitive, running and
throwing are plagued by slowdown and unresponsive controls, and the fielding is a bit of a nightmare. Having no control over
this last aspect, you're at the mercy of the slightly stupid AI, watching in horror as your fielders run around, clueless. When
playing the sport itself is so unenjoyable, it leaves WSB2K1 reliant on it's other elements – but whilst you can play a full length
season, it's lacking any of the back office or in depth elements that make these modes fun to play. With a friend, it's a slightly
less annoying game, but the issues with the play persist. WSB2K1 strikes out in the most undignified of fashions.

Release Region Type Code Rar./Price Notes
World Series Baseball 2K1 NA US 51055 A 1 c This US release has a Black spine

World Series Baseball 2K1 NA USvar 51055 C 1-2 c The variant of World Series Baseball 2K1
is a Not For Sale release. The disc itself
has 'Not for Sale' on it, and the space
where the barcode should be is replaced
by 'Not for Sale' as well.
World Series Baseball 2K1 NA US-AS 51055 A 1 c The Sega All Stars release of World
Series Baseball 2K1. It doesn't have a
different cover than the original release,
but does have 'Sega All Stars' on disc as
well as the All stars branding on rear
insert.
World Series Baseball 2K1 JP JPN HDR-0157 A 1 c
4 versions, 3 NA, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 341


World Series Baseball 2K2
NTSC-J and NTSC-U release
ワールドシリーズベースボール 2K2

Publisher: SEGA Origin: USA


Developer: Visual Concepts / Blue Shift Year: 2001 NA; 2002 J
Genre: Sport - Baseball Also on: XB
Series: World Series Baseball
Major License: Major League Baseball (Sporting league franchise)
Useful Extras: VGA, Keyboard, a friend (1-2 players), Online functions (competitive),
DreamPi compatible (online play)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: 174th* *with 2K1
A major step up for the series, after the disaster that was 2K1, World Series Baseball returns for the 2K2 version with an
American team on development duties, and an all together better package. Presentation is now in line with the other Sega
sports titles, and the visuals take a step up. Players are as close to real life as the DC ever managed, stadia are lovely and
there's a grittier, more realistic feel (much like NCAA and NFL 2K2). Audio sees a much stronger commentary team, and
there's now a more fully fledged franchise mode – although this still isn't perfect. Gameplay, however, is where the games
improvement is most dramatic. Pitching is deeper and controls well, batting is simple but effective and fielding, now manually
controlled, is a big improvement, with far less stupid AI issues. It has a slight arcade feel, which makes it a pleasure to play,
but can lead to some big, unrealistic scores. Online play is the icing on the cake, and playable again now thanks to modern
day wizardry, and it plays superbly. It's not perfect, there's still the occasional AI issue, high scoring games and a lacking
franchise mode, but overall WSB 2K2 is a massive improvement and the best baseball game on the DC.

Release Region Type Code Rar./Price Notes
World Series Baseball 2K2 NA US 51152 A 1 c This US release has a Black spine
World Series Baseball 2K2 JP JPN HDR-0198 C 3-5 c Released as a D-Direct only title in
Japan, and is therefore very hard to
find, especially outside of Japan.

2 versions, 1 NA, 1 JP

Worms: Armageddon
NTSC-U and PAL release

Publisher: Microprose / Hasbro Interactive Origin: England


Developer: Team 17 Year: 1999 NA / PAL
Genre: Strategy Also on: PC, N64, PS1, GBC
Series: Worms
Useful Extras: a few friends (1-4 players), VGA

2009 DCJY Poll: 60th* 2013 DCJY Poll: 77th* 2016 DCJY Poll: 100th *with Worms World Party
The Worms series is rightfully a gaming classic, one of Team 17's high points (and there have been many), and beloved still to
this day as a classic multiplayer experience. For this first outing on the DC, we're presented with a rather bare experience.
The solo mode is an after thought, there's not really all that much in the multiplayer either, and aside from being able to edit
the teams, there's not much to tinker with either. Visually it's, well, Worms, and not exactly taxing, and the AI takes an age to
make their turns. But yet, despite all that, or perhaps because of it, this is a great game. The artillery based, physics meets
British humour gameplay is just as fun to play now as it ever was. Exploding sheep, missiles directed back at you from poor
reading of wind direction, silly weapons – it's great. However, with the improved World Party available too, and the minimalist
content included here, it's perhaps more of a nostalgic memory than a stand out game in it's own right.

Release Region Type Code Rar./Price Notes
Worms: Armageddon NA US T-40601N A 1-2 c This US release has a White spine
Worms: Armageddon EU E T-40601D-05 A 1 c The 5 PAL releases of Worms:
Worms: Armageddon EU F T-40601D-09 B 1 c Armageddon share the same discs but
Worms: Armageddon EU G T-40601D-29 B 1 c have different Instruction Booklets.
Worms: Armageddon EU DN/FN/ T-40601D-78 B 1 c
N/SW
Worms: Armageddon EU D/F/I/S T-40601D-79 B 1 c
Worms: Armageddon EU EWLP - C 1-2 c Disc codes: 950-0030-50
7 versions, 1 NA, 6 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 342


Worms: World Party
NTSC-U and PAL release

Publisher: Titus (NA); Titus / Virgin (PAL) Origin: England


Developer: Team 17 Year: 2001 NA / PAL
Genre: Strategy Also on: PC, PS1, GBA, N-GAGE
Series: Worms
Useful Extras: Keyboard, a few friends (1-4 players), Online functions (competitive),
DreamPi compatible, VGA

2009 DCJY Poll: 60th* 2013 DCJY Poll: 77th* 2016 DCJY Poll: 117th
*with Worms Armageddon
The Dreamcast may have only led a short life, but in that time we received 2 versions of Team 17's venerable Worms series –
and this, the second release, makes use of the internet capabilities of Sega's little machine. Essentially it's the same as
Armageddon, with all the issues (underwhelming solo experience, lacklustre array of options) and greatness (...it's Worms!) of
it's forbearer, but the added online gameplay elevates it. Now playable again using the power of the DreamPi, World Party is
the essential strategy title for the DC – because playing it's turn based silly shenanigans with fellow DC fanatical strangers is
really the best way to experience this classic. A better menu system and a couple of tweaks here and there are rather
unremarkable extras. If you have the capabilities, and like gaming at all, Worms World Party is essential – but if you're a solo
player, there's plenty more Worms options available.

Release Region Type Code Rar./Price Notes
Worms: World Party NA US T-22904N A 1-2 c This US release has a Black spine
Worms: World Party EU D/E/F/G T-7016D-50 A 1 c
I/S
Worms: World Party EU EWLP - C 1-2 c Disc codes: 950-0165-50 / 952-0159-50
Worms: World Party EU Ebc - C 2-3 c This Ebc is one of the Promotional
releases. Should have a sticker on the
front, and the disc itself will have a code
starting with P and 'Promotional Copy –
not for resale' printed on the inner
section of the disc.
4 versions, 1 NA, 3 PAL

WWF Attitude
NTSC-U and PAL release

Publisher: Acclaim Origin: USA


Developer: Iguana West Year: 1999 NA / PAL
Genre: Wrestling Also on: N64, PS1, GBC
Related titles: ECW Hardcore revolution / ECW Anarchy Rulz (same engine)
Major License: WWF (Wrestling promotion)
Useful Extras: a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Ah, PS1 ports, you have to love them. Blocky wrestlers, odd animation and a low resolution awaits you in this, Acclaims final
WWF licensed game before THQ took over. And they're not the only issues. Repetitive commentary, poor crowd noise,
unresponsive controls and lack of urgency in the gameplay, are all disappointing. For all the Attitude era nods, it feels sedate,
clumsy and unsatisfying. Look past these issues, though, and there's a good game underneath. It excels in presentation and
depth. A massive roster of wrestlers, impressive character creation options, a full on career mode and the ability to let your
imagination go wild in creating just about any event you desire, all impress. Sure, the controls are unintuitive, but when
mastered, there's some good wrestling action to be had, and whilst it doesn't look great, if you squint a bit and are feeling
forgiving, it isn't all that bad. It's hard not to be impressed by the amount you can do in the game, and for many, content
alone will be enough to enjoy what's on offer here. If the game had been more polished, refined for the console rather than
showing it's roots all too clearly, it would have been excellent, but as it is, it remains quite average.

Release Region Type Code Rar./Price Notes
WWF Attitude NA US T-8103N A 1 c This US release has a White spine
WWF Attitude EU G T-8103D-18 B 1 c
WWF Attitude EU E T-8103D-50 A 1 c Both PAL versions of WWF Attitude
share the same disc with different
Instruction Booklets.
3 versions, 1 NA, 2 PAL

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 343


WWF Royal Rumble
NTSC-J, NTSC-U and PAL release
WWF ロイヤルランブル

Publisher: THQ (NA / PAL); Yuke's (Japan) Origin: Japan


Developer: Yuke's Year: 2000 NA / PAL; 2001 J
Genre: Wrestling Also on: ARC
Major License: WWF (Wrestling promotion)
Useful Extras: VGA, Arcade stick, a few friends (1-4 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: 189th 2016 DCJY Poll: 126th

When Yuke's announced they were bringing a WWF title to the machine, it looked like there would finally be a DC equivalent
to the insanely popular Smackdown series on PS1. However this NAOMI arcade port is somewhat of a different beast. There's
not loads of content and deep customisation on offer here – just a series of one on one matches, multiplayer and, of course,
the Royal Rumble main event. However, what it lacks in depth, it makes up for in gameplay. More like a fighting game than a
wrestler, it allows for fast and frenetic action throughout. The Royal rumble is an excellent and action packed experience, and
it's recreated here well, and the wrestling itself feels more robust than Acclaims titles. Graphically, it's also a step up from
Attitude, with less angular wrestlers on display and a clearly increased level of detail. It's not a graphical master-class, but it
looks better. Whilst it plays well, the lack of content is a disappointment, and as the ability to create 'fantasy' wrestling
scenarios is one of the big appeals, the game loses some of it's appeal due to the bare bones nature of it's content.


Release Region Type Code Rar./Price Notes


WWF Royal Rumble NA US T-10005N A 1 c This US release has a White spine
WWF Royal Rumble JP JPN T-45101M A 1 c
WWF Royal Rumble EU E/F/G/I/S T-10003D-50 A 1 c
WWF Royal Rumble EU EWLP - C 1-2 c Disc codes: 950-0092-50 / 952-0086-50

4 versions, 1 NA, 1 JP, 2 PAL

Yoshia No Oka De Nekoronde...


NTSC-J exclusive
吉亜の丘で寝ころんで・・・

Publisher: Naxat Soft / Mesa Origin: Japan


Developer: Naxat Soft / Mesa Year: 2001 J
Genre: Visual Novel Also on: PC
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
A rather unremarkable entry into the bulging library of DC visual novels, Yoshia no oka de Nekoronde is a novel of the love /
romance variety, and handily puts all 7 of the female characters you pursue in game, right there on the cover. Pretty
incomprehensible if you're not fluent in the language, it features the usual array of nicely drawn static screens, voice acting
and removal of all of it's PC versions adult content. There's a large amount of text to read through during the game, and with
little in the way of interaction, and a less than highly praised storyline (which is highly generic), it's not one of the better
examples on the system.

Release Region Type Code Rar./Price Notes
Yoshia No Oka De Nekoronde JP JPN T-18704M A 1 c Comes with cards
Yoshia No Oka De Nekoronde JP JPN-D T-18704M C 2 c Yoshia No Saka De Nekoronde's
Dorikore release is one of the many
where the only indication of it being a
Dorikore re-release will be from a sticker
on the front of the wrapper.

2 versions, 2 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 344


Yu Suzuki Gameworks Vol. 1
NTSC-J exclusive
鈴木裕ゲームワークス Vol. 1

Publisher: SEGA Origin: Japan


Developer: SEGA AM2 Year: 2001 J
Genre: Retro Compilation Also on: Dreamcast exclusive
Related titles: Shenmue & Shenmue II (games taken from)
Useful Extras: VGA, Translation guide (minimal)

2009 DCJY Poll: 87th 2013 DCJY Poll: 96th 2016 DCJY Poll: n/a
From Outrun to Virtua Fighter, Shenmue to Space Harrier, Yu Suzuki has installed himself as
one of the all time greats in Video Game history. This release consists of a book and GD-Rom
containing some of the great man's early arcade output. The book, in Japanese, has some cool
pictures but is pretty indecipherable if you're not fluent in the language, but there's no such
barrier for the disc. The 5 games contained within are classic Sega titles, and whilst 4 of them could be played via the in game
arcades in Shenmue or Shenmue II, there's also the addition of Power Drift. All 5 titles are known for their at the time state of
the art 3D technology (and bespoke cabinets, but sadly that can't be replicated here), and most hold up well. Power Drift still
looks impressive with it's sprite scaling, and is a hectic and fun racer, whilst Hang On is a fast and smooth experience. Space
Harrier is a favourite amongst many Sega fans, as is the peerless Outrun, still as exciting a game to play now as it was all
those years ago. After Burner II is the weakest of the titles on offer, impressive at the time, it lacks something without the
joystick controls. All the games are near faultless conversions, and fans of old school Sega arcade games will be delighted. It's
short on extras (unless you can read the book as well), but these titles don't really need anything other than gameplay. The
best compilation of old games on the DC.


Release Region Type Code Rar./Price Notes


Yu Suzuki Gameworks Vol.1 JP JPN-O 610-8099 B 6-7 c Yu Suzuki Gameworks Volume 1 is a
hardback book which includes a GD-
ROM.
1 versions, 1 JP

Yukawa Motosenmu No Otakara Sagashi


NTSC-J exclusive
also known as 'Former Managing Director Yukawa's Treasure Hunt'
湯川元専務のお宝さがし

Publisher: SEGA Origin: Japan


Developer: SEGA Year: 1999 J
Genre: Puzzle Also on: Dreamcast exclusive
Major License: Hidekazu Yukawa (senior managing director of Sega)
Useful Extras: Online functions, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
An odd little title, better known as 'Yukawa's treasure hunt', this stars the eponymous head of Sega as he searches for
Dreamcast related treasure – which the player could then claim for a limited period in the hopes of receiving actual, physical,
prizes. Novel in concept, the 'game' is an obviously simple affair, in 2D with you guiding Yukawa around a nondescript
environment and 'digging' for treasure 100 times, in the hopes of finding the puzzle pieces to complete a 'prize'. It's not really
much of a game (although there is access to a cool little VMU title), and as the whole prize-claiming point of it, is now long
gone, this is one more for the collectors and lovers of DC memorabilia.

Release Region Type Code Rar./Price Notes
Yukawa Senmu No Otakara JP JPN HDR-0024 A 1-2 c
Sagashi
Yukawa Senmu No Otakara JP JPN-O HDR-0025 A 1-2 c Listed as a 'limited edition' on some
Sagashi sources, this is a 'not for sale' release
(with Not For Sale Printed on the right
side of the back cover) also
distinguishable by having a black border
around the cover rather than Orange.
It's probable that this version came with
certain Dreamcast Consoles in Japan.
2 versions, 2 JP
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 345
Yuki-Gatari
NTSC-J exclusive
also known as 'Yukigatari' or 'Yuki Gatari'
雪語り

Publisher: Takuyo Origin: Japan


Developer: Takuyo / Tarte Year: 2002 J
Genre: Visual Novel Also on: PC, PS2, DVD
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

Yuki-Gatari started out as an adult orientated visual novel for PC's, before being family friendly for this DC release. It joins the
large library of games that will be ignored by most in the west due to it's high language barrier, but this isn't a massive loss as
the game never really shines. There's a snowy theme running through the title (indeed 'Yuki' can be translated as 'Snow'), but
it's your typical female cast, school boy protagonist and little in the way of interaction. Like Takuyo's other DC titles, it looks
and sounds pleasant enough, and will pass the time for anyone looking for an average visual novel for the console.

Release Region Type Code Rar./Price Notes
Yuki-Gatari JP JPN T-37907M A 1 c

1 versions, 1 JP

Yukyu Gensoukyoku 3 – Perpetual Blue


NTSC-J exclusive
also known simply as 'Perpetual Blue'; also known as 'Yuukyuu Gensoukyoku 3:
Perpetual Blue'
悠久幻想曲 3 パーペチュアルブルー

Publisher: MediaWorks Origin: Japan


Developer: MediaWorks Year: 1999 J
Genre: Adventure Also on: PS1
Series: Yukyu Gensoukyoku
Useful Extras: Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a

The third main entry in a series which began life on the Saturn (and PS1), Perpetual Blue is not your typical visual novel fare,
although there is plenty of text to scroll through. Judging by the plot of previous games in the series, you take on a role in the
Vigilante Corps, most of which seems to be completing missions to help the people of the town you live in, out. The slightly
bizarre fact that the town appears to be named 'Enfield' (no relation to the borough of London...I don't think, anyway) is soon
overshadowed by the realisation that, aside from copious amounts of planning and schedule management, you get to take
part in 3D battles and roam 3D areas. Visually, it's a bit on the cheap side, and the audio is alright, but it's quite cool to have
these elements in the game. Well received on release, it's going to be a real struggle to make progress unless you're fluent in
the language (and there's no good guides available online), but if you can cope with the text it seems to be a rather intriguing
affair.

Release Region Type Code Rar./Price Notes
Yukyu Gensoukyoku 3 - JP JPN T-27801M A 1-2 c Oversized box edition. Didn't get a
Perpetual Blue release as a stand-alone Jewel Case
edition, so beware buying any
stand-alone versions like this.

1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 346


Yume No Tsubasa – Fate of Heart
NTSC-J exclusive
also sometimes referred to as just 'Yume no Tsubasa'
夢のつばさ fate of heart

Publisher: Kid Origin: Japan


Developer: Kid Year: 2001 J
Genre: Visual Novel Also on: PC, PS1
Useful Extras: VGA, Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Designed as a console game first (a relative rarity for visual novels on the DC), Yume no Tsubasa is another title from
perennial adventure providers Kid – but it's not one of their best. Taking the well trodden 'mysterious girl arrives randomly'
approach, it's a love and romance adventure with little in the way of real interaction, and plenty of screens to read through.
Artwork and audio are average at best, but the game did get quite decent reviews upon release – so maybe the story is quite
intriguing as it progresses. Sadly, those unable to speak Japanese will struggle without a good guide at hand, and with better
looking novels (Kid's own Ever 17 for one), this is hard to recommend.

Release Region Type Code Rar./Price Notes
Yume No Tsubasa – Fate of JP JPN T-19705M B 1 c
Heart
Yume No Tsubasa – Fate of JP JPN-L T-19705M B 1 c Limited edition in double Jewel case and
Heart containing a Promotional disc for
'Memories Off 2nd'. As usual, this Limited
edition tends to be easier to find,
especially outside of Japan, than the
standard.
Yume No Tsubasa – Fate of JP JPN-D T-19705M C 1-2 c Yume No Tsubasa's Dorikore release is
Heart one of the many where the only
indication of it being a Dorikore re-
release will be from a sticker on the
front of the wrapper.
3 versions, 3 JP

Yume Uma Ken '99 Internet


NTSC-J exclusive
also known as 'YumeBaken '99 Internet'
夢馬券'99 インターネット

Publisher: Shangri-La Origin: Japan


Developer: Shangri-La Year: 1999 J
Genre: Software Also on: Dreamcast exclusive
Useful Extras: Keyboard, Online functions (required), Translation guide

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Don't expect to be thrown into the challenging world of simulated horse racing with this one – for several reasons. First off,
this is one of those titles which fall into the software category – there's no game here, just access to an online portal which,
at the time, allowed access to a large amount of data from the JRA (the Japanese Racing Association) for a subscription fee.
Secondly, as it is in essence a defunct title now, it's pretty pointless. Whether there's a vast deposit of data on the disc, I don't
know, as it presumably needs some form of account to access. One for the collectors only.
For more info on the title, and a superb write up, see the always superb Dreamcast Collector blog here

Release Region Type Code Rar./Price Notes
Yume Uma Ken '99 Internet JP JPN T-40101M B 1-2 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 347


Zero Gunner 2
NTSC-J exclusive
ゼロガンナー 2

Publisher: Psikyo Origin: Japan


Developer: Psikyo Year: 2001 J
Genre: Shmup Also on: ARC , SWI
Related titles: Zero Gunner (Arcade only predecessor)
Useful Extras: VGA, Arcade stick, a friend (1-2 players)

2009 DCJY Poll: 39th 2013 DCJY Poll: 75th 2016 DCJY Poll: 61st
Zero Gunner 2 is sublime. It may not have much in the way of options, but some time between the awesome transforming
bosses and the gorgeous explosive destruction unleashed by the overpowered helicopter, it becomes obvious how great this
is. The story is unimportant, really, as this is about carnage. It takes a more standard shooter approach, but the twist here is
your craft being able to rotate around the screen. It may sound unwieldy, but soon it's second nature thanks to great controls.
Spectacular levels have gorgeous 3d backgrounds, and some truly impressive, massive transforming robotic end of level
bosses. The level design is near faultless, whether taking down a crab-robot on a city road, or taking out different sections of
an Aerial city. Another massive positive, is the games accessibility. Enemies never become truly overwhelming, and whilst
there's enough challenge on harder settings for seasoned vets, newbies and the curious can still make good progress. The
game feels tailor made to defy oft-repeated Shmup criticisms – colliding with enemies doesn't lead to instant death, bosses
don't take weeks to defeat, the view uses the whole TV and load times are minimal. To do all this without ever feeling like a
dumbed down shmup, is impressive. Add in a chaotic 2 player, excellent soundtrack, and a replay mode to re-live past glories,
and it's a great package. It may be over soon, an entire run through only lasting about 20 minutes, but it's testament to the
superb level design and control system that repeated play never bores, and every death you suffer feels like it's your fault,
and not the games. Quite possibly the pinnacle of the shmup genre on the DC , Zero Gunner 2 is a real gem.

Release Region Type Code Rar./Price Notes
Zero Gunner 2 JP JPN T-20401M A 7 c
Zero Gunner 2 JP JPN-D T-20401M C 7 c This dorikore release will only be
identified by the sticker on the outer
wrapper.
2 versions, 2 JP

Zia and the Goddesses of Magic


Indie release

Publisher: Orion Origin: France


Developer: Orion Year: 2016 WW
Genre: RPG Also on: PC, PS1
Useful Extras: VGA

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
Orion returns to the Dreamcast with this twee, but quite nice little RPG. Whilst it may lack the more polished look of Pier
Solar, it has a charming retro look and feel, and plenty of heart. In fact, whilst some may dismiss the game as having an RPG-
maker look to it, delve deeper and you start to appreciate it's quirks and qualities, and can't help but be impressed by Orion's
work (work which had little pre-release hype, no long delays, no massive pre-order anticipation). You play the role of Zia, a
young girl who is discovering the world of magic. She sets out on a quest which leads to rescuing the 10 goddesses of magic.
The story is pretty standard, but it's well written (if a little naïve) and the game plays out like a 16-bit RPG should. Most of
your time will be spent searching the environments, and these are generic but nicely designed. Battles operate on a turn
based system, and interestingly casting magic requires you to input a series of button commands corresponding to the spell
you want to use. It works nicely, and gives the game a little more character. Other than battles, it's mainly search for this,
help this person, fetch this item gameplay. It's a good sized game, but some players will find it a struggle as there's not a
massive amount to do. The soundtrack is excellent, and the little references to Orion's other games are a nice touch. Don't
expect a Skies of Arcadia beater, but those wanting an enjoyable diversion for a few days, and a way of supporting one of the
DC indie scenes most prolific developers, could do a lot worse then pick this game up.

Release Region Type Code Rar./Price Notes
Zia and the Goddesses of WW HBW - B 4 c Original release in jewel case.
Magic
Zia and the Goddesses of WW HBW-O - B 4 c Joshprod re-release in a PAL case with
Magic new artwork.
2 versions, 2 WW

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 348


Zombie Revenge
NTSC-J, NTSC-U and PAL release
ゾンビリベンジ

Publisher: SEGA Origin: Japan


Developer: SEGA / Data East Year: 1999 J/NA; 2000 PAL
Genre: Beat em Up Also on: ARC
Series: The House of the Dead
Useful Extras: VGA, Arcade stick, a friend (1-2 players), VMU mini-games

2009 DCJY Poll: 54th 2013 DCJY Poll: 41st 2016 DCJY Poll: 60th
The bastard child of The House of the Dead 2 and Dynamite Cop, Zombie Revenge has an awful lot going for it. For those
who like the 3D beat em up action of DC, this game plays out in a very similar manner. You make your way through small
sections of the level, removing the undead threat from each with a variety of kicks, punches and weapon based attacks.
There's not as many crazy things happening as in Dynamite Cop, but it's still a hell of a lot of fun. At various times big boss
creatures will emerge, and these can be a real challenge. A spin off from HOTD, there's various touches from Sega's loved
light gun series (including appalling dialogue), but sadly it never makes full use of it, and ends up being a little generic in it's
take on the pending ghoul apocalypse. Graphically it's nice, but has a late 90's arcade feel to it, and the soundtrack is alright –
but thankfully, it's the gameplay itself which takes centre stage. At times, it feels a little unresponsive, and can be a tough
game to beat, but this just reinforces it's arcade heritage – as does the main games short span. Some bonus modes are nice,
as are some fun VMU mini games. Whilst it can sometimes be frustrating, Zombie Revenge will please old school brawler fans,
but will probably fail to convince those wanting a deeper experience.

Release Region Type Code Rar./Price Notes
Zombie Revenge NA US 51038 A 3 c This US release has a White spine
Zombie Revenge JP JPN HDR-0026 A 1-2 c
Zombie Revenge EU E/F/G/S/i MK-51038-50 A 4-5 c Zombie Revenge includes Italian
instructions in the booklet, but not on
the rear cover.
Zombie Revenge EU EWLP - C 3-4 c Disc codes: 950-0036-50 / 952-0033-50
4 versions, 1 NA, 1 JP, 2 PAL

Zusar Vasar
NTSC-J exclusive
ズサーヴァサー

Publisher: Real Vision Origin: Japan


Developer: Real Vision Year: 2000 J
Genre: Racing Also on: Dreamcast exclusive
Useful Extras: VGA, a friend (1-2 players)

2009 DCJY Poll: n/a 2013 DCJY Poll: n/a 2016 DCJY Poll: n/a
It seems rather fitting that the final entry in this guide is perhaps the downright weirdest. For the most part, Zusar Vasar does
what other racers on the DC do – there's a fair selection of tracks and modes, including a championship mode, versus options
and even a battle mode which throws in weapons. Did I forget to mention that in every race you pilot a metal sled being
pulled by a pair of large mechanised animals? Ah yes. There's three types of race – land, sea and air. Land and sea races are
relatively straightforward affairs, if you can look past the concept of being pulled along by a pair of robotic kangaroos, but air
races employ a whole new control system. The two triggers control left and right acceleration, so holding both equally will
drive you forward, whilst letting off on one or the other will guide you round corners. Keep in mind that as you're driving this,
you're being pulled by a pair of large robotic birds. Control throughout is relatively simple, with drifting around corners being
the key to success, but the air races take a few attempts to get your head round. It's a shame the game looks a little rough
(albeit smooth) and the audio is sub-standard because, despite it's oddness, it's actually a fun little game. Air races feel odd at
first, but soon they begin to grow on you and the control method makes sense. Races can be a little boring at times, not
helped by relatively bland tracks, and the battle mode is under-utilised, but racing fans, or fans of quirky Japanese titles, will
enjoy it for a while.

Release Region Type Code Rar./Price Notes
Zusar Vasar JP JPN T-43301M B 2-3 c
1 versions, 1 JP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 349


DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 350
Worldwide Dreamcast Release Checklist

As trawling through several hundred pages of game information is not the easiest way to see what games any
potential collector needs to complete their set, I've provided the following simple checklist which lists all titles
released on the Dreamcast console and which region they were released in. This list shows no indication of
any limited edition or regional variants, it just lists whether a title was released in a particular region or not.
WW indicates Indie or non-official release.

Title US JPN PAL WW


1. 4 Wheel Thunder c c
2. 4x4 Evolution c
3. 4x4 Jam c
4. 18 Wheeler c c c
5. 21 – Two One - c
6. 90 Minutes c c
Released in Japan as 'J-League Spectacle Soccer'
7. 102 Dalmatians c c
8. Advanced Daisenryaku: Sturm über Europa c
9. Advanced Daisenryaku 2001 c
10. Aero Dancing: Todoroki Taityou No Himitsu Disc c
11. Aero Dancing F: Todoroki Tsubasa No Hatsu Hikou c
12. Aero Dancing i c
13. Aero Dancing i: Jikai Saku Made Matemasen c
14. AeroWings c c c
Released in Japan as 'Aero Dancing ft. Blue Impulse'
15. AeroWings 2: Airstrike c c c
Released in Japan as 'Aero Dancing F'
16. After... ~Wasureemu Kizuna~ c
17. Aikagi c
18. Air c
19. Airforce Delta c c c
Released in PAL territories as 'Deadly Skies'
20. Akihabara Dennou Gumi PataPies! c
21. Alice Dreams Tournament c
22. Alice's Mom's Rescue c
23. Alien Front Online c
24. Alone in the Dark: The New Nightmare c c
25. Angel Present c
26. Angel Wish: Kimi no Egao ni Chu c
27. Animastar c
28. Aqua GT c
29. Armada c
30. Army Men: Sarge's Heroes c c
31. Atari Anniversary Edition c
32. Atelier Marie & Elie c
33. Atsumare Guru Guru Onsen c
34. Atsumare Guru Guru Onsen BB c
35. Baldr Force EXE c
36. Bang! Gunship Elite c
37. Bangai-O c c c
38. Bass Rush Dream c
39. Battle Beaster c
40. Bikkuriman 2000 c
41. Black/Matrix Advanced c
42. Bleemcast : Gran Turismo 2 c
43. Bleemcast : Metal Gear Solid c
44. Bleemcast : Tekken 3 c
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 351
Title US JPN PAL WW
45. Blue-Sky-Blue c
46. Blue Steel Variable Formula -Space Griffon- c
47. Blue Stinger c c c
48. Blue Submarine No. 6 -Time and Tide- c
49. Bokomu No Tatsujin c
50. Boku Doraemon c
51. Boku no Tennis Jinsei c
52. Boku to, Bokura no Natsu c
53. Bomber Hehhe! c
54. Bomberman Online c
55. Border Down c
56. Bounty Hunter Sarah c
57. Breakers c
58. Buggy Heat c c c
Released in the US as 'TNN Motorsports Hardcore Heat'
59. Bust-A-Move 4 c c c
Released in Japan as 'Puzzle Bobble 4'
60. Buzz Lightyear of Star Command c c
61. Caesar's Palace 2000 c c
62. Cafe Little Wish Mahou no Recipe c
63. Canary c
64. Candy Stripe c
65. Cannon Spike c c c
Released in Japan as 'Gunspike'
66. Canvas: Motif of Sepia Color c
67. Capcom vs SNK c c c
68. Capcom vs SNK Millennium Fight 2000 Pro c
69. Capcom vs SNK 2 c
70. Cardcaptor Sakura -Tomoyo No Video Daisakusen- c
71. Card of Destiny c
72. Carrier c c c
73. Castle Fantasia Seima Taisen c
74. Centipede c
75. Championship Surfer c c
76. Chaos Field c
77. Charge 'N Blast c c c
78. Cherry Blossom c
79. Chicken Run c c
80. Chocolat : Maid Cafe “Curio” c
81. Cho Hatsumei Boy Kanipan c
82. Christmas Seaman c
83. ChuChu Rocket! c c c
84. Cleopatra Fortune c
85. Close To -Inori no Oka- c
86. Coaster Works c c c
Released in Japan as 'Jet Coaster Dream'
87. Comic Party c
88. Confidential Mission c c c
89. Conflict Zone c c
90. Cool Boarders Burrrn c c c
Released in the US as 'Rippin' Riders' and in PAL territories as 'Snow Surfers'
91. Cool Cool Toon c
92. Cool Herders c
93. Cosmic Smash c
94. Crazy Taxi c c c
95. Crazy Taxi 2 c c c
96. CR Hissatsu Shigotonin Pachitte Chonmage @ Vpachi c

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 352


Title US JPN PAL WW
97. Culdcept II c
98. Cyber Angel Mahjong Battle Shangri-La c
99. D2 c c
100. Dabitsuku c
101. Dabitsuku 2 c
102. Daisessen c
103. Dance Dance Revolution 2nd Mix Dreamcast Edition c
104. Dance Dance Revolution Club Version Dreamcast Edition c
105. Dancing Blade Katteni Momotenshi! Kanzenban c
106. Dancing Blade Katteni Momotenshi! II c
107. Dave Mirra Freestyle BMX
108. Daytona USA 2001 c c c
Released in the US as 'Daytona USA'
109. Dead or Alive 2 c c c
110. Death Crimson 2 c
111. Death Crimson OX c c
112. Deep Fighter c c
113. Dejiko No Maibura c
114. Demolition Racer – No Exit c
115. Denpashonenteki Kenshoseikatsu Soft Nasubi No Heya c
116. Densya De Go! 2 c
117. deSpiria c
118. Di Gi Charat Fantasy c
119. Dino Crisis c c c
120. Disney's Dinosaur c c
121. Dogu Senki -Haoh- c
122. Doki Doki Idol Star Seeker Remix c
123. Donald Duck Quack Attack c c
Released in the US as 'Donald Duck Goin' Quackers'
124. Dousoukai 2 Again & Refrain c
125. Dragon Riders: Chronicles of Pern c c
126. Dragon's Blood c c
Released in the US as 'Draconus : Cult of the Wyrm'
127. Dreamcastnoid c
128. Dream Flyer c
129. Dream Para Para c
130. Dreamstud!o c
131. Ducati World c c
132. DUX c
133. DUX 1.5 c
134. D+Vine [LUV] c
135. Dynamite Cop c c c
Released in Japan as 'Dynamite Deka 2'
136. Ecco the Dolphin: Defender of the Future c c c
137. ECW: Anarchy Rulz c c
138. ECW: Hardcore Revolution c c
139. EGG: Elemental Gimmick Gear c c
140. Eisei meijin 3: game creator Yoshimura Nobuhiro no Zunou c
141. Elansar & Philia c
142. Eldorado Gate volume 1 c
143. Eldorado Gate volume 2 c
144. Eldorado Gate volume 3 c
145. Eldorado Gate volume 4 c
146. Eldorado Gate volume 5 c
147. Eldorado Gate volume 6 c
148. Eldorado Gate volume 7 c
149. Elysion ~Eternal Sanctuary~ c

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 353


Title US JPN PAL WW
150. Erde c
151. es c
152. Escape 2042: The Truth Defenders c
153. Espion-AGE-NTS c c
Released in the US as 'Industrial Spy: Operation Espionage'
154. ESPN International Track & Field c c c
Released in Japan as 'Ganbare Nippon! Olympic 2000'
155. ESPN NBA 2 Night c
156. European Super League c
157. Eve Zero -Ark of the Matter- Perfect Edition c
158. Ever 17 -The Out of Infinity- c
159. Ever 17 -The Out of Infinity- Premium Edition c
160. Evil Dead: Hail to the King c c
161. Evil Twin c
162. Evolution c c c
163. Evolution 2 c c c
164. Exhibition of Speed c
165. Exodus Guilty NEOS c
166. Expendable c c c
Released in PAL territories as 'Millennium Soldier: Expendable'
167. F1 Racing Championship c
168. F1 World Grand Prix c c c
169. F1 World Grand Prix II c c
170. F355 Challenge c c c
171. Fast Striker c
172. Fatal Fury: Mark of the Wolves c c
Released in Japan as 'Garou: Mark of the Wolves'
173. Feet of Fury c
174. Fighting Force 2 c c
175. Fighting Vipers 2 c c
176. Fire Pro-Wrestling D c
177. First Kiss Story 2 c
178. Fish Eyes | Wild c c
Released in the US as 'Reel Fishing | Wild'
179. Flag to Flag c c
Released in Japan as 'Super Speed Racing'
180. Flashback c
181. The Flintstones – Viva Rock Vegas c
Only released as a Promo white label in PAL territories
182. Floigan Bros. Episode 1 c c
183. For Symphony : With All One's Heart c
184. Fragrance Tale c
185. Frame Gride c
186. Freestyle Scooter c c
Released in the US as 'Razor Freestyle Scooter'
187. Frog Feast c
188. Frogger 2: Swampy's Revenge c
189. Fruit'Y c
190. Fur Fighters c c
191. Fushigi Dungeon c
192. Gaia master Kessen c
193. Gakkyuu Oh Yamazaki c
194. Ganryu c
195. Gauntlet Legends c c
196. GET !! Colonies c
197. Ghost Blade c
198. Giant Gram – All Japan Pro Wrestling 2 c
199. Giant Gram 2000 – All Japan Pro Wrestling 3 c

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 354


Title US JPN PAL WW
200. Giant Killers c
201. GigaWing c c c
202. GigaWing 2 c c
203. Godzilla Generations c
204. Godzilla Generations Maximum Impact c
205. Golf Shiyouyo Courses data Adventure Edition c
206. Golf Shiyouyo Kouryaku Pack c
207. Golf Shiyouyo 2 c
208. Grand Theft Auto 2 c c
209. Grandia II c c c
210. Grauen no Torikago Kapitel 1: Keiyaku c
211. Grauen no Torikago Kapitel 2: Torikago c
212. Grauen no Torikago Kapitel 3: Kanse c
213. Grauen no Torikago Kapitel 4: Kaikou c
214. Grauen no Torikago Kapitel 5: Shokuzai c
215. Grauen no Torikago Kapitel 6: Senritsu c
216. The Grinch c c
217. Guilty Gear X c
218. Gunbird 2 c c c
219. Gundam Battle Online c
220. Gundam Side Story 0079 c c
221. Gunlord c
222. Guru Guru Onsen 2 c
223. Guru Guru Onsen 3 c
224. Half Life (Video) c
Only released as Promo white label in PAL territories. Video only.
225. Hanagumi Taisen Columns 2 c
226. Happy Breeding c
227. Happy Lesson c
228. Happy Lesson – First Lesson c
229. Harusame Youbi c
230. Headhunter c
231. Heavy Metal – Geomatrix c c c
232. Heisei Mahjong-Shou c
233. Hello Kitty Garden Panic c
234. Hello Kitty Lovely Fruit Park c
235. Hello Kitty Magical Block c
236. Hello Kitty Otonaru Mail c
237. Hello Kitty Waku Waku Cookies c
238. Hermes c
239. Hidden & Dangerous c c
240. Himitsu – Yui Ga Ita Natsu - c
241. Historical Mystery Adventure Troia 1186 B.C. c
242. The House of the Dead 2 c c c
243. Hoyle Casino c
244. Hundred Swords c
245. Hydro Thunder c c
246. Idol Janshi wo Tsukucchaou c
247. Ikaruga c
248. Illbleed c c
249. Incoming c c c
Released in Japan as 'Incoming Humanity Last Battle'
250. Inhabitants c
251. Interlude c
252. Irides: Master of Blocks c
253. Iris c
254. Iron Aces c c c
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 355
Title US JPN PAL WW
Released in Japan as 'Imperial no Taka: Fighter of Zero'
255. Izumo c
256. Jahmong c
257. James & Watch – Arm c
258. James & Watch – Tooth Cracker c
259. Jeremy McGrath Supercross 2000 c c
260. Jet Coaster Dream 2 c
261. Jet Set Radio c c c
Released in the US as 'Jet Grind Radio'; also includes 'De La Jet Set Radio'
262. Jikkyo Powerful Pro Yakyu -Dreamcast Edition- c
263. Jimmy White's 2 Cueball c
264. Jinsei Game for Dreamcast c
265. Jissen Pachislo Hissyouhou@Vpachi c
266. JoJo's Bizarre Adventure c c c
267. JRA PAT for Dreamcast c
268. July c
269. Kaen Seibo -The Virgin on Megiddo- c
270. Kaitou Apricot c
271. Kanon c
272. Kao the Kangaroo c c
273. Karous c
274. Kaze no Uta c
275. Kimiga Nozomu Eien c
276. The King of Fighters '99 Evolution c c
277. The King of Fighters Dream Match 99 c c
278. The King of Fighters 2000 c
279. The King of Fighters 2001 c
280. The King of Fighters 2002 c
281. Kiss Psycho Circus c c
282. Kita e – Photo Memories c
283. Kita e – White Illumination c
284. Kitaihei Gold c
285. Kiteretsu Boy's Gangagan c
286. Konohana : True Report c
287. Konohana 2 c
288. Kuon no Kizuna Sairinsyo c
289. L.O.L. -Lack of Love- c
290. Lake Masters Pro Dreamcast Plus c
291. Langrisser Millennium c
292. The Last Blade 2 c c
Released in Japan as 'Gekka no Kenshi – Final Edition'
293. Last Hope c
294. Last Hope Pink Bullets Edition c
295. Legacy of Kain – Soul Reaver c c
296. Le Mans 24 Hours c c c
Released in the US as 'Test Drive Le Mans'
297. Leona's Tricky Adventures c
298. Let's Make J-League Professional Soccer Club c
299. Let's Make J-League Professional Soccer Club! -Saka- Tsuku c
300. Let's Make J-League Professional Soccer Club 2 c
301. Let's Make Japanese Professional Baseball Team! c
302. Let's Make More Japanese Professional Baseball Team! c
303. Let's Make Japanese Professional Baseball Team and Play Ball! c
304. Let's Play with Japanese Professional Baseball Team on Net! c
305. Let's Play with Japanese Professional Baseball Team! c
306. Looney Tunes Space Race c c
307. The Lost Golem c

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 356


Title US JPN PAL WW
308. Love Hina -Smile Again- c
309. Love Hina -Totsuzen no Engeji Happening- c
310. Maboroshi Tsukiyo c
311. Macross M3 c
312. MagForce Racing c c
313. Magic: The Gathering c
314. Ma-Gi : Marginal c
315. Mahjong Taikai 2 Special c
316. Majo no Ochakai c
317. Maken X c c c
318. Maqiupai c
319. Marionette Company c
320. Marionette Company 2 c
321. Marionette Handler c
322. Marionette Handler 2 c
323. Mars Matrix c c
324. Marvel vs Capcom c c c
325. Marvel vs Capcom 2 c c c
326. Matt Hoffman's Pro BMX c
327. Max Steel c
328. Maximum Pool c
329. MDK 2 c c
330. Mei☆Puru c
331. Memories Off 2nd c
332. Memories Off Complete c
333. Mercurius Pretty: End of the Century c
334. Metal Wolf c
335. Metropolis Street Racer c c
336. Midway's Greatest Arcade Hits Volume 1 c c
337. Midway's Greatest Arcade Hits Volume 2 c
338. Milky Season c
339. Miss Moonlight c
340. Missing Parts: The Tantei Stories c
341. Missing Parts 2: The Tantei Stories c
342. Missing Parts 3: The Tantei Stories c
343. Mizuiro c
344. Mobile Suit Gundam E.F.F. Vs Zeon & DX c
345. Mobile Suit Gundam Gihren's Greed Blood of Zeon c
346. Moekan c
347. MoHo c
348. Monaco Grand Prix c c c
Released in Japan and PAL territories as 'Monaco Grand Prix: Racing Simulation 2'
349. Morita no Saikyou Reversi c
350. Morita no Saikyou Shogi c
351. Mortal Kombat Gold c c
352. Mr. Driller c c c
353. Ms. Pac-Man Maze Madness c
354. MTV Sports: Skateboarding c c
355. Musapey's Choco Marker c
356. My Merry May c
357. My Merry Maybe c
358. My Trackman c
359. Nadesico The Mission c
360. Nakoruru – Ano Hito Kara No Okurimono - c
361. Namco Museum c
362. Nanatsu No Hikan -Senritsu No Hohoemi- c

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 357


Title US JPN PAL WW
363. Napple Tale: Arsia in Daydream c
364. NBA 2K c c c
365. NBA 2K1 c c
366. NBA 2K2 c c c
367. NBA Hoopz c c
368. NBA Showtime: NBA on NBC c c
369. NCAA College Football 2K2 c
370. Neo Golden Logres c
371. Neon Genesis Evangelion -Ayanami Ikusei Keikaku- c
372. Neon Genesis Evangelion -Typing E Keikaku- c
373. Neon Genesis Evangelion -Typing Hokan Keikaku- c
374. NEO XYX c
375. Neppachi c
376. Neppachi II @Vpachi CR Harenchi Gauken c
377. Neppachi III @Vpachi CR do Konjou Gale 2 & H c
378. Neppachi IV @Vpachi CR Ah! Hananoouendan 3 c
379. Neppachi V @Vpachi CR Monster House c
380. Neppachi VI @Vpachi CR Otakaratankentai c
381. Net de Para c
382. Net de Tennis c
383. Net Versus -Chess- c
384. Net Versus -Gomokunarabe & Renju- c
385. Net Versus -Hanafuda- c
386. Net Versus -Igo- c
387. Net Versus -Mahjong- c
388. Net Versus -Reversi- c
389. Net Versus -Shogi- c
390. Nettou Golf c
391. Never 7 – The end of Infinity c
392. The Next Tetris: Online edition c c
393. NFL 2K c c
394. NFL 2K1 c c
395. NFL 2K2 c c
396. NFL Blitz 2000 c c
397. NFL Blitz 2001 c
398. NFL Quarterback Club 2000 c c
399. NFL Quarterback Club 2001 c
400. NHL 2K c c
401. NHL 2K2 c c
402. Nightmare Creatures II c c
403. Nijyuei c
404. Nippon Pro Mahjong Renmei Kounin: Tetsuman Menkyokaiden c
405. Nishikaze No Kyoushikyouku c
406. Nobunaga no Yabou -Reppuden- c
407. Nobunaga no Yabou -Shouseiroku- c
408. The Nomad Soul c c
Released in the US as 'Omikron: The Nomad Soul'
409. Ogami Ichirou Funtouki c
410. Omoide Ni Kawaru Kimi- Memories Off c
411. Ooga Booga c
412. Orange Pocket – Cornet c
413. Orion's Puzzle Collection c
414. O.to.i.Re – Dreamcast Sequencer c
415. Oukahoushin -Oukasakishitoki- c
416. Outtrigger c c c
417. Pachinko No Dendo CR Nanashi c

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 358


Title US JPN PAL WW
418. Pachi-Slot Teiou Dream Slot -Heiwa SP- c
419. Pachi-Slot Teiou Dream Slot -Olympia SP- c
420. Pandora no Yume c
421. Panzer Front c
422. Patissier na Nyanko c
423. Pen Pen TriIcelon c c c
Released in PAL territories as 'Pen Pen'
424. Phantasy Star Online c c c
425. Phantasy Star Online ver. 2 c c c
426. Pia Carrot e Youkoso!! 2 c
427. Pia Carrot e Youkoso!! 2.5 c
428. Pia Carrot e Youkoso!! 3 c
429. Pier Solar HD c
430. Pizzicato Polka – Suisei Genya c
431. Planet Ring c
432. Plasma Sword c c c
Released in Japan as 'Star Gladiator 2: Nightmare of Bilstein'
433. Plus Plumb c
434. Pocke-Kano ~Yumi-Shizuka-Fumio~ c
435. POD 2 c c
Released in the US as 'POD Speedzone'
436. Pop'n Music c
437. Pop'n Music 2 c
438. Pop'n Music 3 (append disc) c
439. Pop'n Music 4 (append disc) c
440. Power Jet Racing 2001 c
441. Power Stone c c c
442. Power Stone 2 c c c
443. Prince of Persia : Arabian Nights c
444. Princess Holiday c
445. Princess Maker Collection c
446. Prism Heart c
447. Prismaticallization c
448. Project Justice: Rival Schools 2 c c c
Released in the US as 'Project Justice' and in Japan as 'Moero! Justice Gakuen'
449. Pro Mahjong Kiwame D c
450. Pro Pinball Trilogy c
451. Psychic Force 2012 c c c
452. The Psychological Game c
453. Psyvariar 2 – The will to fabricate c
454. Puyo Puyo 4 c
455. Puyo Puyo DA! Feat. ELLENA System c
456. Puyo Puyo Fever c
457. Q*Bert c
458. Quake III Arena c c
459. Quiz Ah! My Goddess c
460. Racing Simulation 2: Monaco Grand Prix Online c
461. Radirgy c
462. Railroad Tycoon II c c
463. Rainbow Cotton c
464. Rayman 2: The Great Escape c c c
Released in Japan as 'Rayman – The Great Escape'
465. Ready 2 Rumble Boxing c c c
466. Ready 2 Rumble Boxing Round 2 c c
467. Real Sound: Kaze no Regret c
468. Record of Lodoss War c c c
469. Red Dog c c

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 359


Title US JPN PAL WW
470. Redux Dark Matters c
Includes release of 'Redux 1.1'
471. Renai Chu! Happy Perfect c
472. Rent A Hero No. 1 c
473. Resident Evil 2 c c c
Released in Japan as 'Biohazard 2 – Value Plus'
474. Resident Evil 3 Nemesis c c c
Released in Japan as 'Biohazard 3 Last Escape'
475. Resident Evil Code : Veronica c c c
Released in Japan as 'Biohazard CODE : Veronica'
476. Revive... c
477. Re-Volt c c c
478. Rez c c
479. The Ring: Terror's Realm c c
480. Roadsters c c
481. Roommania #203 c
482. Roommate Asami : Director's Edition c
483. Roommate Novel : Ryoko Inoue c
484. Roommate Novel : Ryoko Inoue -Last Scene- c
485. Roommate Novel : Yuka Sato c
486. Run=Dim As Black Soul c
487. Rune Caster c
488. Rune Jade c
489. Rush Rush Rally Racing c
490. Rush Rush Rally Reloaded c
491. Sakura Momoko Gekijou : Coji Coji c
492. Sakura Wars c
493. Sakura Wars 2 c
494. Sakura Wars 3 c
495. Sakura Wars 4 c
496. Sakura Wars Complete Box c
497. Sakura Wars Kinematron Hanagumi Mail c
498. Sakura Wars Online – Paris No Nagai Hibi c
499. Sakura Wars Online – Teito No Nagai Hibi c
500. Samba de Amigo c c c
501. Samba de Amigo Ver.2000 c
502. San Francisco Rush 2049 c c
Released in PAL territories as 'Rush 2049'
503. Sangokushi VI c
504. Sangokushi VI with Power Up Kit c
505. Seaman c c
506. Seaman : Kindan no Pet 2001 c
507. Sega Bass Fishing c c c
Released in Japan as 'Get Bass'
508. Sega Bass Fishing 2 c c
Released in Japan as 'Get Bass 2'
509. Sega Extreme Sports c c c
Released in the US as 'Xtreme Sports'
510. Segagaga c
511. Sega GT c c c
Released in Japan as 'Sega GT Homologation Special'
512. Sega Marine Fishing c c
513. Sega Rally 2 c c c
514. Sega Smash Pack Volume 1 c
515. Sega Tetris c
516. Sega Worldwide Soccer 2000 c
517. Sega Worldwide Soccer 2000: Euro Edition c
518. Seireiki Rayblade c

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 360


Title US JPN PAL WW
519. Sengoku Turb c
520. Sengoku Turb: Fanfan I Love Me Dunce – Doubletendre c
521. Sentimental Graffiti 2 c
522. Sentimental Graffiti : Yakusoku c
523. Seventh Cross c c
Released in the US as 'Seventh Cross Evolution'
524. Shadow Man c c
525. Shanghai Dynasty c
526. Shenmue c c c
Includes Japanese release of 'US Shenmue'
527. Shenmue II c c
528. Shikigami No Shiro II c
529. Shin Honkaku Hanafuda c
530. Shirotsume souwa: Episode of the Clovers c
531. Silent Scope c c c
532. Silver c c
533. Simple 2000 Series DC Vol. 1: Bitter Sweet Fools c
534. Simple 2000 Series DC Vol. 2: Natsuiro Celebration c
535. Simple 2000 Series DC Vol. 3: Fureai c
536. Simple 2000 Series DC Vol. 4: Okaeri! c
537. Sister Princess Premium Edition c
538. Skies of Arcadia c c c
Released in Japan as 'Eternal Arcadia'
539. Slave Zero c c
540. Sno-Cross Championship Racing c c
541. Snow c
542. Soldier of Fortune c c
543. Sonic Adventure c c c
Includes Japanese release of 'Sonic Adventure International'
544. Sonic Adventure 2 c c c
545. Sonic Shuffle c c c
546. Sorcerian: Shichisei Mahou No Shito c
547. Soul Calibur c c c
548. Soul Fighter c c
549. South Park : Chef's Luv Shack c c
550. South Park Rally c c
551. Space Channel 5 c c c
552. Space Channel 5 part 2 c
553. Spawn -In the Demon's Hand c c c
554. Spec Ops II : Omega Squad c c
555. Speed Devils c c c
556. Speed Devils Online Racing c c
557. Spider-Man c c
558. Spirit of Speed 1937 c c c
559. Sports Jam c c
560. Starlancer c c
561. Star Wars : Demolition c c
562. Star Wars Episode I : Jedi Power Battles c c
563. Star Wars Episode I: Racer c c
564. Street Fighter III 3rd Strike c c c
Released in Japan as 'Street Fighter III 3rd Strike : Fight for the Future'
565. Street Fighter III Double Impact c c c
Released in Japan as 'Street Fighter III W Impact'
566. Street Fighter Alpha 3 c c c
Released in Japan as 'Street Fighter Zero 3'; includes matching service version
567. Stunt GP c
568. Stupid Invaders c c
569. Sturmwind c
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 361
Title US JPN PAL WW
570. Suigetsu Mayoi-Gokoro c
571. Suika c
572. Sunrise Eiyuutan c
573. Super Hero Retsuden c
574. Super Magnetic Neo c c c
Released in Japan as 'Super Magnetic Niu Niu'
575. Super Producers Mezase Show Biz Kai c
576. Super Puzzle Fighter II X for Matching Service c
577. Super Robot Wars Alpha for Dreamcast c
578. Super Runabout c c c
Includes the Japanese release of 'Super Runabout San Francisco Edition'
579. Super Street Fighter II X for Matching Service c
580. Surf Rocket Racers c c
581. Suzuki Alstare Extreme Racing c c c
Released in Japan as 'Redline Racer'
582. Sweet Season c
583. Sword of the Berserk c c c
Released in Japan as 'Berserk'
584. Sydney 2000 c c c
585. Taisen Net Gimmick : Capcom & Psikyo All Stars c
586. Tako No Marine c
587. Tama-cue c
588. Tanaka Torahiko No Urotoraryu Shogi c
589. Tantei Shinshi Dash! c
590. Taxi 2 – Le Jeu c
591. Tech Romancer c c c
Released in Japan as 'Choukousenki Kikaioh'
592. Tee Off c c c
Released in Japan as 'Golf Shiyouyo'
593. Tenohira wo, Taiyou Ni c
594. Tentama 1st Sunny Side c
595. Test Drive 6 c
596. Tetris 4D c
597. Time Stalkers c c c
Released in Japan as 'Climax Landers'
598. Tokyo Bus Guide c
599. Tokyo Highway Challenge c c c
Released in the US as 'Tokyo Xtreme Racer'; in Japan as 'Shutokou Battle'
600. Tokyo Highway Challenge 2 c c c
Released in the US as 'Tokyo Xtreme Racer 2'; in Japan as 'Shutokou Battle 2'
601. Tom Clancy's Rainbow Six c c
602. Tom Clancy's Rainbow Six: Rogue Spear c c
603. Tomb Raider: Chronicles c c
604. Tomb Raider: The Last Revelation c c c
Released in Japan as 'Tomb Raider IV: The Last Revelation'
605. Tony Hawk's Pro Skater c c
Released in PAL territories as 'Tony Hawk's Skateboarding'
606. Tony Hawk's Pro Skater 2 c c
607. Toukon Retsuden 4 c
608. Toy Commander c c c
Released in Japan as 'Totsugeki Teketeke Toy Ranger'
609. Toy Racer c
610. Toy Story 2: Buzz Lightyear to the rescue! c c
611. Treasure Strike c
612. Trickstyle c c
613. Tricolore Crise c
614. Trigger Heart Exelica c
615. Trizeal c
616. Tsuki ha Higashi Ni Ha Wa Nishi Ni – Operation Sanctuary c

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 362


Title US JPN PAL WW
617. Twinkle Star Sprites c
618. Typing of the Date c
619. The Typing of the Dead c
620. UEFA Dream Soccer c
621. UEFA Striker c c c
Released in the US as 'Striker Pro 2000', and in Japan as 'Super Euro Soccer 2000'
622. Ultimate Fighting Championship c c c
623. Under Defeat c
624. UnderCover A.D. 2025 Kei c
625. Unreal Tournament c c
626. Urban Chaos c c
627. Utau – Tumbling Dice c
628. Vampire Chronicle for matching service c
629. Vanishing Point c c
630. Vermilion Desert c
631. Vigilante 8 : Second Offense c c c
Released in Japan as 'Vigilante 8 : Second Battle'
632. Virtua Athlete 2K c c c
Released in the US as 'Virtua Athlete 2000'
633. Virtua Cop 2 c
634. Virtua Fighter 3tb c c c
635. Virtual-On Oratorio Tangram c c
636. Virtua Striker 2 Ver.2000.1 c c c
Released in the US as 'Virtua Striker 2'
637. Virtua Tennis c c c
Released in Japan as 'Power Smash'
638. Virtua Tennis 2 c c c
Released in the US as 'Tennis 2K2', and in Japan as 'Power Smash 2'
639. V-Rally 2: Expert Edition c c
Released in the US as 'Test Drive V-Rally'
640. Wacky Races c c
641. Walt Disney World Quest: Magical Racing Tour c c
642. Weakness Hero Torauman DC c
643. Web Mystery Yochimu Wo Miru Neku c
644. Wetrix+ c c
645. What's Shenmue? c
646. Who Wants to be a Millionaire? c
647. Who wants to beat up a Millionaire? c
648. Wild Metal c c
649. Wind – A Breath of Heart c
650. Wind and Water: Puzzle Battles c
651. Winning Post 4 Program 2000 c
652. World Neverland Plus c
653. World Neverland 2 Plus c
654. World Series Baseball 2K1 c c
655. World Series Baseball 2K2 c c
656. Worms: Armageddon c c
657. Worms: World Party c c
658. WWF Attitude c c
659. WWF Royal Rumble c c c
660. Yoshia No Oka De Nekoronde... c
661. Yu Suzuki Gameworks Vol.1 c
662. Yukawa Motosenmu No Otakara Sagashi c
663. Yuki-Gatari c
664. Yukyu Gensoukyoku 3 – Perpetual Blue c
665. Yume No Tsubasa – Fate of Heart c
666. Yume Uma Ken '99 Internet c
667. Zero Gunner 2 c
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 363
Title US JPN PAL WW
668. Zia and the Goddesses of Magic c
669. Zombie Revenge c c c
670. Zusar Vasar c

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 364


Upcoming Dreamcast Indie Releases

It may be 20 years old, but there's still life in the Dreamcast yet, and as I sit here at some point in the middle
of 2018, the list of announced upcoming titles for the machine seems to grow every time I look at it. The
following is a quick look at 19 of the games heading our way soon, all of which are likely to receive a
commercial release. That's not to say that all of these will – as always, projects get announced for the DC and
then, for various reasons, never see the light of the day. I've taken a quick look at some of these other titles,
which seem to have gone astray.

I've not touched on the vibrant DC homebrew scene, releasing free software frequently, much in this guide at
all. This was deliberate – this guide is aimed at those who want to seek out physical releases of games
primarily. That's not to say that if a game doesn't get a physical release it's not worth your time – far from it –
just that, for this version at least, it's outside of this guides remit. The DC-Talk forums, as well as the DCJY's
very own Facebook group, are where you need to be for all the latest information on these titles.

I've not included any information on the possible different types of release for each game, as this info may
change significantly before release. JoshProd games will be in PAL cases (for orders from RushOngames),
whilst US/Japanese reversible covers will, I imagine, be available from Play-Asia and other outlets, if past
releases are anything to go by. Collectors editions, Kickstarter editions and variant cover releases are all a
possibility for the following games, but again, this information is liable to change.

All the information following is correct (as far as I know) at the time of writing. All pictures are taken from
official websites if possible. Any corrections, please contact through the usual channels.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 365


40 Winks
Potential future Indie release

Publisher: Piko Interactive Origin: USA / England


Developer: Eurocom (original developers)
Genre: 3D Platformer Also on: N64, PS1, PC
Expected release: unknown

40 Winks appeared on Kickstarter in 2018, and was successfully funded for a N64 release.
Originally appearing on the PS1, it was a mildly entertaining, colourful 3D platformer, and
clearly the prospect of a new N64 cartridge making an appearance (many years after it was
originally canned) gathered some serious support, as the title breezed through it's original funding goals. The interesting thing
for Dreamcast owners, is that Piko Interactive included a stretch goal for a DC version, one which would use the FMV from the
PS1 title and the N64's Co-op mode. Sadly, the stretch goal was not met, but there have been murmurings about a potential
separate DC funding project in the future, and with Piko Interactive having some pedigree when it comes to releasing retro
releases, the possibility of playing this on Sega's machine in the future can't be discounted. It would certainly be an
interesting addition to the Indie line-up, in a genre not abundant on the machine.
More info at the games Kickstarter page here
Anticipation rating: 
Likelihood of release: 

Ameba
Future Indie release

Publisher: Retro Sumus Origin: Spain


Developer: Retro Sumus
Genre: Visual Novel Also on: SAT, PC
Expected release: unknown

The team at Retro Sumus announced this 'western visual novel' some years ago, but it seems
to have been put somewhat on the back burner whilst they continue work on Xenocider. The
prospect of playing an entry in the ubiquitous genre on the DC, without having to use a
translation guide to do so, is very appealing, and it's detective-noir feel has some similarities to
the Missing Parts series. Sadly, as mentioned, news and updates on this title have been few
and far between during Xenociders development, and only a few screenshots have so far been
released. The site is still live though. and there's hope that we'll see it's release at some point in the not so distant future.
More info at the games site here
Anticipation rating: 
Likelihood of release: 

Another World HD
Future Indie release
also known as 'Out of this World'

Publisher: JoshProd Origin: France


Developer: Eric Chahi (originally for Delphine software)
Genre: Adventure Platformer Also on: various platforms
Useful Extras: VGA
Expected release: July 2018

One of the 5 games announced as part of the third wave of JoshProd DC releases, Another World HD's cinematic platform
action will be a welcome addition to the DC lineup. Like Flashback, it's beautiful animation wowed at the time, and the
minimalist design aesthetic throughout the game is timeless. Based around the 20 th anniversary release of the title, which saw
release on various platforms in 2014, I for one am looking forward to revisiting a title many regard as a legitimate classic.
More info on the JoshProd Facebook page here
Anticipation rating: 
Likelihood of release rating: 

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Bang Bang Busters
Future Indie release
also known as 'Bang 2 Busters'

Publisher: JoshProd Origin: Japan


Developer: Visco
Genre: Arcade platformer Also on: NEO GEO, NGCD
Expected release: July 2018

Possibly the most surprising of the revealed 3rd wave of JoshProd releases for the Dreamcast,
Bang Bang Busters (or Bang 2 Busters) is an arcade platformer with a Bubble Bobble look. I'll
be honest, I'd never heard of the game before it's release announcement, not completely surprising seeing as it was originally
unreleased for the Neo Geo back in 1994. It saw a limited release on the console back in 2011 from revivalists Neo
Conception International, with a Neo Geo CD version available too, and with JoshProd already delivering Visco titles in their
previous waves of releases, it's therefore perhaps not that surprising to see it grace the DC. Gameplay footage seems to
indicate a bright and quirky single screen affair, with plenty of variety in visuals and settings, and as this is not a genre we've
had much exposure to from previous indie releases, it's a welcome addition.
More info on the JoshProd Facebook page here
Anticipation rating: 
Likelihood of release rating: 

Barbarian
Future Indie release
full title is 'Barbarian: The Ultimate Warrior'

Publisher: Retro Games ltd. Origin: England / France


Developer: Palace Software (original),
Team Oceo (this release)
Genre: 2D Fighter Also on: numerous
Expected release: late 2018

This one was rather unexpected. Retro Games ltd have recently acquired the rights to famed developer/publishers Epyx's back
catalogue, and the first Dreamcast fruits of this may be the reappearance of a beloved 8 bit fighting game in the form of
Barbarian. If you're not familiar with the name, then you may not have lived through the tape loading age, or remembered an
era before Street Fighter, and therefore missed out on the campy fantasy styling, beheading and scantily clad women that
were the real appeal of this game. This DC release will feature graphical versions of all the old releases (for those who really
want to see the Speccie's glorious palette on their new Akura box), as well as a as of yet unseen Dreamcast exclusive mode.
Certainly, nostalgia may play a part in your own level of anticipation for this release, but if the DC mode delivers something
interesting, we could be looking towards a rather intriguing addition to the library.
More info on the Epyx Facebook page here
Anticipation rating: 
Likelihood of release rating: 

Battle Crust
Future Indie release

Publisher: JoshProd Origin: Japan


Developer: Picorinne Soft
Genre: Shmup Also on: PC (Steam)
Expected release: July 2018

We do like to moan about so many shmups making up the DC indie catalogue, but the last
couple of years have been relatively lean years on the shooter front. Step forward another entry in JoshProd's 3 rd wave of
releases, a port of a 2 year old Steam shmup from Japanese indie duo Picorinne Soft. Channelling a definite retro 80's/90's
vibes, this vertical shmup has been pretty well received on the Steam store, and at the very least that cover art is superb. It'll
have some tough competition from other indie shooters, but it should be an interesting addition to the lineup.
More info on the JoshProd Facebook page here
Anticipation rating: 
Likelihood of release rating: 
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 367
Elysian Shadows
Future Indie release

Publisher: WaterMelon Origin: USA


Developer: Elysian Shadows Team
Genre: RPG Also on: PC, MAC, OUYA
Expected release: unknown

This multi-platform RPG will be familiar to anyone with more than a passing interest in the
Dreamcast indie scene, and despite some serious delays, it's still one of the more anticipated
future releases. Through the 'Adventures in Game Development' series, a successful
Kickstarter campaign back in 2014 and some widespread press coverage, Elysian Shadows gathered some considerable hype,
and technically, the game looks mightily impressive. 2D and 3D RPG elements, dynamic audio, all sorts of fancy physics and
graphical effects, weather, VMU mini games – the list of features goes on. Sadly, those aforementioned delays seem to be
continuing, and with periods of silence from the once talkative developers, the current release date for the game seems to be
in limbo. When, if, it comes, it's sure to be one of the most impressive examples of an unofficial DC game – but as to when
that will be, your guess is as good as mine.
More info on the Elysian Shadows homepage here
Anticipation rating: 
Likelihood of release rating: 

The Escapee
Future Indie release
also known as 'onEscapee'

Publisher: JoshProd Origin: Hungary


Developer: Invictus Games (original)
Genre: Adventure Also on: AMI, PC, iOS
Expected release: July 2018

After the success and positive reception to the DC release of Flashback, it was perhaps inevitable that we would see further
releases in the same style, but whilst Another World wasn't a surprise, this re-release of an old Amiga game (which saw an
iOS and PC release some years back) from the developers of 4x4 Jam, Invictus Games, was a surprise – but a welcome one.
With a gloriously Blade Runner-esque dystopian sci-fi feel, the adventure is puzzle heavy with plenty of combat thrown in, and
relies on slick animation and some beautiful design to wow gamers. It's also a punishingly challenging title, but rewarding
when you solve a tricky section. And the intro is utterly, amazingly brilliant. One to watch out for.
More info on the JoshProd Facebook page here
Anticipation rating: 
Likelihood of release rating: 

Fade to Black
Future Indie release
also known as 'Fade to Black: Flashback 2' or 'Flashback 2: Fade to Black'

Publisher: JoshProd Origin: France


Developer: Delphine (original)
Genre: Action-Adventure Also on: PC, PS1
Expected release: July 2018

The third wave of JoshProd releases were an eclectic mix of games, but the most anticipated,
especially those who remember it when released on PS1 or PC, must be this. Fade to Black was received with rave reviews
back in 1995 when released on computers, and sees the continuation of the adventures of Conrad Hart – only this time in 3D.
It was rather revolutionary in it's time, and the adventure-puzzling on offer, with a greater emphasis on shooting than before,
boasted a terrific atmosphere. It did have a fiddly control system on the PC, and it's still not known whether this is a port of
the PS1 or PC version, but 3D indie releases are few and far between. Could be a corker.
More info on the JoshProd Facebook page here
Anticipation rating: 
Likelihood of release rating: 

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FX-Unit Yuki: The Henshin Engine
Future Indie release
previously known only as 'The Henshin Engine', or 'Henshin Engine'

Publisher: FX-Unit Yuki Team Origin: USA


Developer: FX-Unit Yuki Team
Genre: Action-Platformer Also on: PCE, PC
Expected release: Late 2018

Formerly known as 'Henshin Engine', FX-Unit Yuki is a far more interesting title for a very
interesting game. Primarily a platformer, there's plenty of action and an obvious love for all
things 16-bit, as the game mixes simple platforming with Cotton-inspired horizontal shooting, and several other influences as
well. It's Anime style looks good, and there's some very positive reviews coming out for the recently released PC-Engine
version of the game. The DC port, despite being part of the successful Kickstarter campaign, has not been the developers
main focus, which is understandable as there's a passion to have the PC-Engine release of this as it's flagship. So whilst a July
2018 release date has been mentioned, it would not be a surprise to see this one slipping a wee bit. Still, it looks to be an
impressive addition to the library.
The game has a website with lots of info here

Anticipation rating: 


Likelihood of release rating: 

Hypertension: Harmony of Darkness


Future Indie release

Publisher: GOAT store Origin: USA


Developer: Isotope Softworks
Genre: FPS Also on: Dreamcast exclusive
Expected release: unknown

Seemingly in development forever, Hypertension is another indie release that seems to have
stalled in progress quite significantly in recent years. It's promise of bringing a classic FPS experience to the DC, with healthy
inspiration from the likes of Blood and Duke Nukem 3D, and plenty of blood, gore and violence, is still an appetising prospect.
Videos of in game footage have come and gone, and things have been worryingly quiet... until, as I write this piece, new
screenshots emerge in June 2018! Whilst these shots won't be enough to make everyone believe this is still coming, if it ever
does, it will get an enthusiastic response.
The games page can be found here and the Facebook page here
Anticipation rating: 
Likelihood of release rating: 

Intrepid Izzy
Future Indie release

Publisher: Senile Team Origin: Netherlands


Developer: Senile Team
Genre: 2D Platform / Beat em up Also on: PC, PS4
Expected release: November 2018

There's 2 reasons why you should be excited for this successfully funded kickstarter game.
First, it's blend of 2D platforming adventure with 16-bit beat em up style action, seems to be
the perfect retro-themed mix, and looks absolutely gorgeous in the screenshots (and demo) that have been released.
Secondly, and perhaps even more importantly, it's being developed by Senile Team. Few indie devs have a track record as
strong as this Dutch team, what with the highly praised Rush Rush Rally and always popular Beats of Rage games, so for a
change, this is one work in progress where there's absolutely no doubting the end quality. It looks and sounds fantastic, so
there's no reason it shouldn't play fantastic too. Possibly the best hope we have of a Pier Solar / Sturmwind indie beater.
The games website can be found here and the funded Kickstarter page here
Anticipation rating: 
Likelihood of release rating: 

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Okinawa Rush
Future Indie release

Publisher: JoshProd Origin: England


Developer: Okinawa Rush Team
Genre: 2D Platform / Beat em up Also on: PC, PS4, XONE
Expected release: 2018

2018 was the year which the Indie scene kept giving. Not just satisfied with bringing us re-
releases of older titles, JoshProd seem intent on bringing us current Indie titles as well, and
so it will be when this successfully funded kickstarter makes it's somewhat surprising arrival
on the Dreamcast. Rich in Japanese mythology and martial arts lore, this is 16-bit style loving, bad guy beating, side scrolling
heaven. The emphasis seems to be on combat, rightfully so, and it boasts an impressively in depth system to keep gamers
happy. It's the rarest of Indie releases too – an English made one! Britannia! Nelson! Winston Churchill! Nobby Stiles!...
something like that, anyway. What with this and Intrepid Izzy coming along, possibly very close together, those who are
itching for 90's style platforming-beat em up mixes will be rather surprisingly spoilt for choice! Okinawa Rush looks incredibly
good, will be a breath of fresh air for the Indie release library, and could very well be one of the best. How it looks on the DC,
we don't know yet – and it's slightly mysterious failure to appear as part of the third wave of JoshProd releases hopefully
doesn't point towards any issues. Cross your fingers – this one could be huge.
More info on the JoshProd Facebook page here and the Okinawa Rush page here
Anticipation rating: 
Likelihood of release rating: 

Reaperi Cycle
Future Indie release

Publisher: unknown Origin: France


Developer: Reaperi Cycle team
Genre: RPG / Puzzle Also on: Dreamcast exclusive
Expected release: unknown

This intriguing isometric RPG-puzzle game is still in the relatively early days of work (although
a year into development), but the developers are making a serious effort in building up hype for the game, with teaser videos,
live-streams and the like. Not a massive amount is known about what the game itself will be like, but what can be gleaned
from the footage available, it will have RPG elements, puzzles, some intricate graphical design in it's isometric worlds, and
focus on mystical knowledge as a plot device. Whilst a commercial release is not certain, it's one to keep an eye on
The developers site and Patreon can be found here
Anticipation rating: 
Likelihood of release rating: 

Saber Rider and the Star Sheriffs


Future Indie release

Publisher: JoshProd Origin: Germany


Developer: Team Saber Rider
Genre: Run n' Gun Also on: PS4, SWI, PCE, PC, 3DS
Expected release: 2018

It's been a bit of a rough ride for the team behind this promising looking licensed title
(although, that seems to be par for the course in terms of DC development), but with the announcement that the newly
crowned kings of the DC indie scene, JoshProd, are now on publishing duties, gamers will soon be able to engage in some
much needed space western action. Based on a mildly successful 80's cartoon series, this title was successfully funded on
Kickstarter some time ago, but some changes to the development team seemed to stall progress. Regardless, the
announcement (and opening of pre-orders) of JoshProd and RushOngames involvement, coupled with some tantalising
snippets on social media, has built the anticipation up for this one again. A good looking 16-bit style, love of both the license
and the always popular run n' gun genre, and a catchy soundtrack will hopefully await us – and soon!
The game's website is here, the kickstarter is here, and the JoshProd Facebook page here
Anticipation rating: 
Likelihood of release rating: 
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 370
Slave
Future Indie release

Publisher: GOAT store Origin: USA


Developer: Jay Townsend / Isotope Softworks
Genre: FPS Also on: Dreamcast exclusive
Expected release: unknown

Announced some years ago to celebrate the 15th anniversary of the Dreamcast, Slave is
another indie product with a tumultuous history that has suffered long, long delays. Now more
likely as a tie in with the 20th anniversary, Jay Townsend and Isotope softworks retro-futuristic
themed FPS, which wowed with it's early videos, could still be a defining moment. It looks unique, throwing a ton of action
the way of the player, and is much as a homage to early arcade play as it is to the FPS genre. News have been a bit thin on
the ground the last year or so, which has irked some due to the game 'being nearly finished' for some time. If it emerges, and
chances are it will eventually, it looks like it's going to be great.
The game can be found on the Goat Store here and it's Facebook page is here

Anticipation rating: 


Likelihood of release rating: 

Tanglewood
Future Indie release

Publisher: unknown Origin: England


Developer: Big Evil Corporation
Genre: 2D Platformer Also on: MD, PC, MAC
Expected release: 2018/2019

Primarily getting attention for it's pending Mega Drive release (even getting coverage on the
BBC News channel), Tanglewood missed it's Dreamcast stretch target on Kickstarter by just
over £100, so the possibility of a future release on our chosen console seems likely. Anyone
who has an admiration for the Disney platformers of the 90's will feel right at home with Tanglewood's lovely animation and
retro themed world – and with some great pedigree in the development team, this will be a welcome, professional addition to
the DC library. The Mega Drive version seems very much the focus at the moment, which is not surprising, and whilst a DC
port hasn't been confirmed, no one is going to be surprised if it gets announced.
Tanglewood's website can be found here, where amongst other things, you can try a demo of the MD version!

Anticipation rating: 


Likelihood of release rating: 

Xenocider
Future Indie release

Publisher: Retro Sumus Origin: Spain


Developer: Retro Sumus
Genre: 3D Shooter Also on: Dreamcast excl.
Expected release: late 2018

Despite being unsuccessful in their attempts at Kickstarting Xenocider, Retro Sumus have
been regularly updating their Space Harrier-like rail shooter for some time, with a demo
out, pre-orders being taken and generally positive vibes coming from the team. There's a passion and love for all things Sega
in the title, and the vibrant, action packed levels and excellent soundtrack (from what we've heard) all point towards
Xenocider being one to watch out for. There's been some delays (2017 was the expected release date), but the team have
been open with the community, have shared plenty of footage, and seem on track to deliver. Question is – will it be the first
DC title beginning with X, or will it be beaten by Xeno Crisis?
Retro Sumus have a Xenocider page up here – you can pre-order the game from the site.
Anticipation rating: 
Likelihood of release rating: 

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 371


Xeno Crisis
Future Indie release

Publisher: Bitmap Bureau Origin: England


Developer: Bitmap Bureau
Genre: Arena Shooter Also on: MD, PC, SWI
Expected release: January 2019

Anyone who has experienced, and enjoyed, top down multi-directional shooters like Chaos
Engine or Smash TV, will know what to expect with Xeno Crisis. Also being developed for
the Mega Drive (and modern gen systems), it's a glorious return to the chunky, dystopian
sci-fi worlds of the early 90's, with hectic and fun gameplay, and sure to be a hit with it's co-operative mode. Procedurally
generated maps and rooms will keep things fresh, and you never know, thanks (in part) to the DCJY we may even have Twin
Stick support for this one! Successful on Kickstarter, it's still on course for an early 2019 release and is looking to be one title
to really get excited about.
The games Kickstarter is here and the Bitmap Bureau's website is here
Anticipation rating: 
Likelihood of release rating: 

Other potential upcoming games...


As always with indie DC releases, there's various games announced, teased, shown off, disappeared or hinted at. Whilst
there's several games that I can confirm are coming out, I'm not at liberty to name them here – all I will say, is that 2019 is
looking like it may be the best year for new Dreamcast games yet!

As it is, there are a few more titles we can talk about with a little less certainty than the ones listed above. Here's a brief run
down on some of them.

Redux 2
Hucast announced this latest addition to the Dux/Redux franchise some time ago, but since releasing Ghost Blade on modern
generation consoles, they've gone decidedly quiet in relation to this upcoming shmup – in fact, there's no mention at all on
their website. It can be assumed that, at best, the game is on the back burner for the time being and may see a release in
future, but it isn't looking great for those wanting some more Hucast action.

Sydney Hunter and the Caverns of Death


Collectorvision teased a DC version of their retro platformer many years ago, but there's been little mention of it since.
However, with JoshProd involved with the release of the physical SNES version, could we be seeing an announcement soon?
Here's hoping!

Future JoshProd Games


The three waves of releases from JoshProd have so far been an eclectic mix of titles, ranging from re-release Indie classics, to
ports of highly regarded older titles, Visco arcade games and some curve-balls thrown in too. A 4 th wave seems inevitable, and
whilst a couple of games (like Okinawa Rush) we know about, there's been hints about some other possibilities. The guys at
Dreamcast Today pointed to one of the titles in the initial teaser banner for the 3 rd wave, being Finding Teddy – a point and
click adventure released on Steam a few years back to mostly positive reviews. No mention of a possible DC port of this had
been, to my knowledge, made before, and the inclusion of the artwork in the banner mysteriously vanished... It's all a bit of a
mystery. We can probably expect more Visco titles to make their way to the DC, and a few other ports of Indie PC titles seem
likely. Brilliantly, with JoshProd, we're really not sure what is next, which makes for some exciting times ahead.

Kraut Buster
NG:DEV.TEAM have not said that their latest Neo Geo run'n game title will be finding it's way to the DC, but from past
experience, it's a possibility. The teams work is always welcome in my book, so if it does end up coming to the machine, it will
get a warm reception.

And of course, over the years, we've seen several projects fall by the wayside. Could we see Scourge re-emerge, another FPS
from Isotope Softworks? Militia studios 'In the Line of Fire' gathered some interest, but sadly saw it's Kickstarter campaign
close early, with the game classed as 'cancelled' – but could we see it emerge, the proverbial phoenix from the flames, in the
future?

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DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 373
Pal Collecting Contents

375: PAL Collecting Guide – helpful hints & tips to collecting PAL releases
382: Rarest and most expensive releases
385: PAL release list
394: PAL regional differences
399: White Label Listing
403: Australian/New Zealand releases
404: Portuguese releases
404: Rest of Europe / world

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 374


PAL Collecting Guide

The Dreamcast's short lifespan in PAL territories, meant that there were comparatively few titles
released for the console, and therefore obtaining 'a full set' of PAL releases is possibly one of the
more obtainable collection goals out there in the often murky world of retro video game
collecting. Although there's some debate about what constitutes a 'full set', this collecting guide
will aim to give those wanting to embark on the journey a helping hand. Whilst there's some
handy, quick reference guides listed a little later on, I'm also going to give some hints and tips
about what to look out for, pitfalls to evade and some of the more interesting bits about the PAL
set.
As throughout this guide, I won't be focusing on accessories, consoles or other bits of Dreamcast
merchandise. For now, at least.

What is there to collect?

Let's start with the basics. There are 218 PAL releases listed in this guide, however 2 of these
(Half Life (video), and Flintstones Viva Rock Vegas) are promo releases only, and not full retail
games. That leaves 216 games, which, as some might notice, differs from the often quoted
number of 217. This is because I have not included the release of Sega Swirl (which was included
on a couple of DreamOn magazine cover discs) as a proper game release, whereas others do.

As well as these, there are 163 white label discs – collectable promotional discs, sent out for
Dreamcast booths and review purposes. Although few of them differ at all from the eventual full
retail releases, and their plain look, with no cases (other than a few Acclaim titles which came in
clamshell packaging) isn't immediately appealing, there's a sub-set of DC collectors who like to
pick them up whenever they can.

There's numerous other promo games (of the non-white label variety), a few accessory bundles
(some of which are well known throughout Europe, like the House of the Dead light gun sets, and
others which are not so well known, like Portuguese-only controller bundles) and quite a few
language-specific regional variants. All told, there's around 638 individual, different PAL releases
when taking into account all the different types or release, depending on what you do and do not
include. There's actually a slightly smaller number of overall PAL releases than the Japanese set,
however I've not included some bits, like Australian or Portuguese releases that only had
distributor labels or certificate board ratings attached to them – if we include these as well, the
total number of PAL variants would be edging towards the 1,000 mark.

The full list of PAL releases, including regional variants and white labels, follows after this guide.

A small selection of standard PAL releases An example of the white An example of a Portuguese-only
label releases controller bundle

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 375


Why should you collect?

If you're the kind of person who isn't immediately turned off by an idea as preposterous as a 'full
set' of anything, the PAL Dreamcast set has a lot going for it. It's limited size compared to other
consoles, it's relatively high quality ratio, no worries about games being inferior PAL versions
without 60hz options, and the general ease with which it can be obtained, are all positives.
Certainly, when compared to something like the full set of PAL Mega Drive releases, the DC is a
breeze to collect for – although prices have, as with all DC related items, started to rise
significantly in recent years.

For those not in PAL regions, there's not a huge list of PAL exclusives (although some notable
PAL/JPN only releases, such as Shenmue II and Rez, may tempt North American gamers) to get
excited about. Whilst it's easy to play PAL games on any system using a boot disc, they also don't
offer anything significant over their US counterparts, and the cases – ah, the cases. Sega decided,
as they often did, to lavish the PAL releases with a distinctive case. Sadly, the blue and clear
plastic offering needs only to be looked at with a sideways glance to crumble into dust (okay, it's
not that bad really), and whilst they look cool, this fragility can lead to some issues down the line
with getting hold of replacement cases.

The quality of the PAL library though, generally, is good. Heavy on racing and sports games,
there's not much in the way of shooter or RPG goodness, but there's only a few real stinkers in a
generally good line-up.

Ultimately, only you know if you should collect or not. The ease of playing downloaded, burned
copies of DC games on original hardware, or playing on one of the Dreamcast emulators, means
those who have no need for rows of barely loved game cases may not see the need. At the same
time, the issue with PAL games on other systems aren't as severe here (except for the awful case
durability) so collecting is not a case of settling for an inferior product (like, for example, many
unoptimised PAL releases for the 16-bits).

Terribly fragile as they are, the sea of Blue that is a PAL collection still looks pretty cool

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 376


This all sounds a little costly?

Any new collector of PAL DC games will no doubt be regaled with stories from other collectors,
about the days when they could walk into a game shop, and pick up just about any game for a
couple of Pounds (or indeed Euros). Although this will no doubt be somewhat annoying to those
newcomers, the sad fact is that it's true. The vast majority of the library could be picked up for
peanuts, with only a few titles holding any value – and this was always below the amount of, say,
a new game on a current gen system.

Alas, those days are gone. Whilst it's still not the most expensive of collections, the amount of
games below £10/€10 are rapidly decreasing, and to get a perfect condition release of any sort,
that figure is now the general starting point*. Most titles will hover between £/€10 and £/€30, but
there are a few (MoHo, Samba de Amigo maracas set, Evil Twin, amongst others) that have seen
prices rapidly rising. Prices into triple figures are now not uncommon if you want a good condition
collection, although if you are a collector who can make do with a less than perfect batch of
games, prices can come down somewhat. I'd estimate that a full set of PAL releases (or at least
my personal view on what the full set is – see below) would cost between £2,000 and £3,000,
depending on a variety of factors. This is no small amount, but as I said, it pales in comparison to
some other consoles, and if you bide your time, search out bargains and bundles and don't mind
doing some case swapping, it's just about possible to do the full set for around the £1,500 mark.

Of course, with promo and white label versions, regional variants and a few other oddities, that
price will rise significantly. If you really must have all 640-odd releases, you'd probably have to be
spending well over £7,000 (a particularly rough estimate, as I'm not aware of anyone who has
achieved this goal. Yet.) – but of course, part of the fun in the hobby is the bargain hunting!

*there are several titles that can still be found for well under £10, however the cheaper you pay,
the more issues you're likely to run into with broken cases, scratched discs, missing manuals etc.
For a good condition title, £10 is a pretty standard price. As part of a bundle, however, you're
likely to see an average price per game of between £5 and £10 depending on seller.

So I want a full set – what is that, exactly?

If you ask a dozen collectors, you'd probably get a dozen different answers. And that's alright.
The PAL collection hobby is nice, in that it can be tailored to fit in with what you're personally
interested in. Saying that, I'd consider a full PAL set to be the following.

– A copy of each of the 216 standard PAL releases (including the Samba de Amigo set)
– The Sega Bass Fishing box set
– Either of the two types of The House of the Dead 2 light gun box sets
– Planet Ring boxed with microphone

It's debatable whether the three extras are even necessary – and one copy of each of the
standard releases (with the Samba de Amigo box, which was the only legitimate release) will
certainly be sufficient for most people. The extras, all Sega releases, are however generally
regarded as important parts of the set.
UK collectors would want to add the alternative version of the Grand Theft Auto 2 cover, whilst
collectors in other parts of Europe would of course want their own language-specific versions as
their 'standard' releases.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 377


Should I be on the look out for fakes?

As with anything where money is involved, there are fake games out there – and with the
infamously easy way to play 'backup' games, it's perhaps inevitable that with Dreamcast games
you do have to be cautious – but I wouldn't say overly so.

There's several different categories of 'fake' games. First, there's the plain and simple home made
burned discs with printed covers stuck in a jewel case or wallet. There's absolutely no need to pay
for these – downloading ISO's for DC games is incredibly easy, and so if you don't want to fork
out the cash for an original, download yourself. Good quality repro's of the most expensive PAL
games should never cost more than £10/€10 if you really must have one. High prices for retro
games is annoying, but people charging £30 and up for a game they basically download, burn to
a disc and print some artwork off for, is just plain greed. Don't buy the 'if games were cheaper I
wouldn't charge this!' / 'It's collectors that are really destroying the retro games scene, not me
charging for a pirate copy!' / 'I'm doing it for the scene man!', excuses – if the maker of a
reproduction is honest, charges a fair price, indicates on the package that it isn't an original and
doesn't act like he's the saviour of the retro gaming scene, then fair enough. But always
remember – these games are available for free online, if you're not buying originals.

Secondly, there are the fake PAL releases of games that never got a release. This is a more tricky
situation. A nice PAL replica cased version of, say, Half Life, or Propeller Arena, looks nice on your
shelf, and if the quality is good, a fair price of between £10-£20 (depending on game) is not an
astronomical amount. However, these are freely available online – I want to reiterate this point –
and making and printing your own artwork is a much cooler way of going about it. Beware any
sellers charging large amounts for these reproductions, as they will often claim a title is 'rare'
when it is anything but. They also often don't give any sort of credit to those within the
homebrew scene that made it happen. There's a small but dedicated number of people porting,
improving and dumping hard to find DC items online for the community, and they're not
benefiting at all from you buying a copy.

They look cool, but these are 100% not official releases. In fact, these were knocked up by myself and were
rather fun to do. Beware anyone trying to pass these off as real or selling them for high prices.

There is the odd fake white label disc floating around, and these can be tricky to distinguish in
online purchases. If a white label is not listed in this guide it does not necessarily mean it's fake –
there is still a chance that some other titles are out there. As always, use common sense; if it
seems too good to be true, it probably is. An example of this is the 'K-project' white label. K-
Project was an early codename of Rez, and was named as such in several magazine previews. A
white label has surfaced online, sporadically, claiming to be legitimate – it is not. Luckily, most
collectors dedicated (or insane, depending on your own opinions) enough to want white labels will
be the more clued up members of the community in regards to spotting fakes – but if you're just
embarking on your own collection, and you're not sure about something, ask fellow collectors,
post some pictures and generally be curious.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 378


What comes in a standard PAL case?

Unlike the Japanese set, PAL games are similar to the North American releases, in that we got
very little in the way of extras in our games. No spine cards, no points cards. We'd occasionally
get a booklet from the publisher with some of their other games featured, and Shadow Man does
come with a map, but generally, it was pretty simple. Each game comes in the blue PAL case, with
a cover insert, disc (or discs), manual (rarely in anything other than black and white) and a rear
insert, which has the spine attached. I'll show an example of this configuration in the following
few photos (all from Toy Racer).

Cover
This is a simple insert, plain on the back, which sits in the
front of the PAL case. The design is uniform, although early
PAL releases lacked the 'Dreamcast' header and swirl, and the
online gaming bar at the bottom is only on relevant games.

Rear Cover
This is another uniform design, plain on back again. This
sits in the rear of the case, with the spine sitting upright
next to the disc tray, folding over on the perforated
edge. The colour blue used can vary significantly from
game to game. Codes printed on bottom of spine.

The rear cover sitting in the back of the case.

Manual
The manual is of a uniform design, and
generally reflects the same artwork as the
cover. The rear is also generally the same
for each game. The manual sits in the rear
section of the case, on top of the rear
cover. PAL manuals generally start with a
contents page indicating where each
language begins in the manual.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 379


Disc
The disc design for PAL games is generally uniform, with the
Dreamcast stripe down the lower middle section. Discs tend to be
rather plain. Codes printed on disc and on inner circle. The disc
generally sits in the front portion of the PAL case, with 2nd discs
sitting at the back (all PAL cases have room for 2 discs)

Case
This is the infamous PAL case in all it's fragile glory. To
be fair, if handled correctly it's relatively sturdy, but the
slightest knock and you'll end up with disc holder teeth
rattling around, broken hinges and cracked cases. The
case is not one single unit, but 3 interconnecting parts,
with the hinges connecting them the most prone to
breaking. It all fits together rather snugly.

Where can you buy PAL games from?

Retro game shops (support your local one), some large chain stores with retro stock and Ebay,
are your best bets. The common titles are pretty easy to find if you look, and with nothing in the
set of a particularly 'rare' vintage, collecting away from any online purchases is still just about
possible for the DC, with some serious patience.

If you're after regional variants, checking sales from all over Europe is a must, as often they will
have a price hike from sellers outside of the release country (Taxi 2 being a case in point – listed
as £120+ from UK sellers, but until recently relatively easy to obtain from France for around £20).

If you want to grab PAL games in North America, being in contact with European DC collectors is
your best bet, as you'll avoid any overcharging, and you can usually strike up a good partnership
and trade some North American games for PAL games. Ebay purchases from Europe are your next
best bet. This goes for buying PAL games in Japan as well. Unlike in Europe (or the States when it
comes to Japanese games), there's a very minimal demand for import titles in Japan.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 380


Top Tips

– Set your own collection goals. If you are only buying for the sake of it, you'll live to
regret it. If having random variants or every sports game won't make you happy, simply
don't do it!
– If you see cheap games, buy them. Cannibalising the cases can make more expensive
games a tad more reasonable, as you can replace poor condition units.
– Network. It's my number one top tip for every collection – be polite, be friendly, don't
think you know it all as there will always be someone who knows more, and do people
favours. Eventually, you'll get your rewards when someone does you a good deal.
– Don't overpay on an item if you are in no rush. Patience is key to the PAL collection, and
hunting bargains is part of the fun.
– Scour car boots / yard sales, as they can still bring up the occasional gem.
– Charity shops in the UK are another possibility. DC games aren't common, but check the
CD sections. If you find that copy of MoHo for 50p amongst the Steps CD's, maybe think
about giving a little extra to the charity though.
– If you're based away from PAL territories, connect with people who are in them. This will
ultimately cut down on shipping costs, and you can do each other a good turn and find
the games the other is after.
– Bundles are your friend, especially when you're starting out. If you see a good priced
bundle, check the details – if the games are originals, then you can usually pick up one
or two in each that warrants the price alone. Sell on any duplicates, or cannibalise the
cases, and you can go a long way doing this.
– If it's regional variants you're after, don't restrict yourself to your own countries' Ebay.
Many sellers are happy to send throughout the EU. It can also be a bit cheaper doing it
this way. Connecting with collectors in other European countries is always wise too.
– White label collecting won't be for everyone. They're not the most attractive of versions,
don't offer anything different to the average collector or gamer, and can be a pain to
find. However, for a collector looking for a challenge, it's a great addition to the collecting
hobby.
– Have I said 'Don't be a dick' already? I want to reiterate this. You'll get nowhere if you
act like an arsehole, and you'll miss out on some great deals along the way.

Collecting on a budget

If you have limited funds, but want to start a decent PAL collection, then you are in luck. The
majority of the very good games on the system can be picked up cheaply, as they are the most
common games. Titles such as Jet Set Radio, Virtua Tennis, Toy Commander, Soul Calibur and
Quake III Arena, are all cheap and excellent titles to boot. A good lot, with a console, 2
controllers and 5 games like the ones above, can be found for around £50 – and with access to
ISO's to try out other games before buying, that's all the casually interested need.

If you want to be a bit more completist, and throw yourself right into the collecting, then bundle
buying is probably the best way to go. You'll soon amass a fair few duplicates, and trading these
can yield good results.

Scour those car boots, charity shops, yard sales, second hand shops, local FB buying groups.
You'll still get the odd bargain.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 381


Rarest and most expensive items

There isn't a great deal in terms of either rare or expensive PAL releases, which is generally a
good thing for all of us. That being said, there's always a few interesting oddities to look out for,
so here's ten to keep an eye on if you ever come across them.
As always, the prices below are for opened copies of the games, and not sealed versions. You can
always expect to pay between 20%-50% more for sealed games, and the same should apply to
these sought after titles.

The Flintstones: Viva Rock Vegas & Half Life (Video) white labels
Prices as of July 2018 - £300+ / €350+ / $400+ (US) / A$550+ / C$550+ / ¥44,000+

Controversial (?) entries in my own guide, these are


probably the rarest and most sought after titles in the
whole list of PAL releases. There's only a few copies of
each known, all in collectors hands, and it seems
unlikely that we'll see many of these ever come up for
sale – but then as I write this guide, a copy of
Flintstones emerges on Ebay and all bets are off. Expect
to see prices smashed if the current trend for soaring
DC values continue, and of course be careful of fakes.

Cannon Spike
Prices as of July 2018 - £150+ / €170+ / $200+ (US) / A$270+ / C$260+ / ¥22,000

This late release is one of the more uncommon PAL releases, and has seen a
steep rise in recent years – although it's always been one of the more expensive
titles to obtain. Bidding wars can ensue on Ebay, so expect to pay a little more if
another collector is battling against you. Also worth noting the low quality of the
actual printing of the front and rear covers. Late BigBen published DC titles were
plagued by this issue, and with Cannon Spike it's most notable – so expect to see
poor quality (especially on the rear cover). If it looks perfect, then you'll have a
fake on your hands.

Samba de Amigo (boxed with Maracas)


Prices as of July 2018 - £150-180 / €170-200 / $200-240 (US) / A$270-320 / C$260-310 / ¥22,000-26,000

Certainly the most visually appealing part of any PAL collection, the lovely boxed set of Samba de Amigo isn't
really all that rare – but if you have one, why would you want to sell it? Making sure the mat isn't covered in
the dead remains of the previous owners feet is always advisable too. Prices for this one have always been
high, and continue to be so.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 382


Evolution 2
Prices as of July 2018 - £140-£180 / €160-200 / $180-240 (US) / A$250-320 / C$250-310 / ¥20,000-26,000

Despite being released in all 3 regions, the PAL release of Evolution 2 sold poorly
and has always demanded higher than standard prices. This has been reflected in
recent times, so Evolution 2 remains amongst the most expensive PAL releases to
buy. It's always been a slight mystery as to why this sequel to a rather
unremarkable RPG on the system is in such high demand (it is uncommon, but
nowhere near rare enough for that alone to warrant the prices commanded), but
such are the quirks of collecting.

MoHo
Prices as of July 2018 - £120-£180 / €140-200 / $160-240 (US) / A$210-320/ C$210-310 / ¥17,500-26,000

Not the greatest title on the DC, but then this lineup of rare and expensive games
indicates that value is rarely attached to quality. MoHo, as a PAL exclusive, is
nevertheless a title which collectors will want to grab, and prices have remained
high for some time. As a UK and German release only (it seems), it's also a fair bit
harder to find locally in the rest of Europe. How many people have passed this by
without a second glance at car-boots though, we'll never know.

F1 World Grand Prix 'Redbull Demo' white label


Prices as of July 2018 - £100+ / €110+ / $140+ (US) / A$180+ / C$180+ / ¥14,500+

It's difficult to price this one, as it's the newest addition to the DC PAL listings,
only coming to light in 2012 on an Ebay listing. The hardcore collectors are
unlikely to have it, so will pay a handsome price if it ever comes up for sale –
however, there's always a chance that it could sneak out there in a bundle. Eyes
peeled as always! (the picture to left was provided by Peter Coombes, as part of
a great run down on the white label titles written by Tom Charnock on the DCJY
which can be found here.)

Taxi 2 - Le Jeu
Prices as of July 2018 - £80-120 / €90-140 / $100-160 (US) / A$140-210 / C$140-210 / ¥11,500-17,500

Being the sole French-only PAL release for the DC, but being a truly awful game,
Taxi 2 – Le Jeu is one that only the collectors will want. I was ready to write the
same piece of advice here as I've given countless times to people over the years –
buy it direct from France, it's cheaper! - but alas, it seems that our Gallic cousins
have cottoned onto the games value to overseas collectors, and the days of picking
up copies for a tenner with a French Amazon account are gone. There's a bit of a
swing in the pricing for this one, possibly because it is so unknown, and the
occasional one will slip by for a fraction of the price, whilst 2 or 3 ludicrously over-
priced ones will sit on Ebay for years.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 383


Evil Twin
Prices as of July 2018 - £80-100 / €90-110 / $100-140 (US) / A$140-180 / C$140-180 / ¥11,500-14,500

A PAL exclusive and limited sales, makes Evil Twin a desirable title in both Europe
and North America. Those wanting to experience the Burtonesque world of the
game can expect to pay a substantial amount for the privilege, although the
occasional chancer trying to sell a copy for £200+ should be ignored. In a similar
way to Taxi 2, getting the game from French sellers seems to be the cheapest way
to grab it (on an assumption that the game sold more there than in the UK), but
this is also changing lately and prices are high throughout Europe.

Project Justice Rival Schools 2


Prices as of July 2018 - £80-100 / €90-110 / $100-140 (US) / A$140-180 / C$140-180 / ¥11,500-14,500

The really rather excellent Rival Schools 2 didn't sell amazingly well at retail, so it's
unsurprising to see it now as an expensive game to pick up – although that price
has shot up considerably in the last couple of years. Of all high end valuable titles
for the DC, it's seen the biggest rise – and only Dynamite Cop has seen a similar
% increase (Dynamite Cop is still affordable, just about). It is an excellent game
though.

Rez
Prices as of July 2018 - £80-100 / €90-110 / $100-140 (US) / A$140-180 / C$140-180 / ¥11,500-14,500

The lack of a US release has always meant that the PAL version of Rez has always
attracted some attention from North America, which has kept prices high. In the
last year or so, however, these prices have begun to significantly increase, so
grabbing a copy for under £100 is becoming increasingly difficult. It is, however,
one of the greatest games on the console (but with the Japanese version costing
half the price, and with no language barrier), which is nearly enough to justify the
cost. The release does not in anyway qualify as 'rare', however, as there are always
copies on sale.

That's just a small selection of some of the more expensive titles available on the DC for PAL collectors, and
with the price increases ongoing, there's a few more knocking on the door of this list. For full pricing and rarity
information, see each game entry in the main A to Z.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 384


PAL release list

All PAL releases are listed below. This is best used as a quick reference guide to the PAL
collection, as I have not included full codes or more info than the very basic. For more
information on any particular release, see the information in the rest of this Pal
collecting section, or each titles individual entry in the A to Z.

Quick Key:
D Dutch FN Finnish
E English SW Swedish
F French DN Danish
G German N Norwegian
I Italian P Portuguese
S Spanish A Australian

Games in Bold are PAL exclusive releases on the Dreamcast


Games in Italics did not receive a retail release (white label only)

Game Standard Releases Other Releases


1 4 Wheel Thunder c c c
D/F/G E/I/S White label
2 18 Wheeler c c
E/F/G/S White label
3 90 Minutes c c
E/F/G/S White label
4 102 Dalmatians c c c c c c
E F G I S White label
5 AeroWings c c
E/F/G/I/S White label
6 AeroWings 2 : Airstrike c c
E/F/G/I/S White label
7 Alone in the Dark: c c c c -
The New Nightmare E F G I/S
8 Aqua GT c -
E/F/G
9 Army Men: Sarge's Heroes c c -
D/F/G E/I/S
10 Bangai-O c -
D/E/F/G/I/S
11 Blue Stinger c c c -
F G E/I/S
12 Buggy Heat c c
E/F/G/S White label
13 Bust-A-Move 4 c c c c c c
E G S I D/F White label
14 Buzz Lightyear of Star c c c c -
Command E F G I/S
15 Caesar's Palace 2000 c c c
E/I/S F/G Promo
16 Cannon Spike c c
E/F/G/S White label
17 Capcom vs SNK c c
E/F/G/I/S Promo
18 Carrier c c
E/F/G/S White label
19 Championship Surfer c c
E/F/G White label
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 385
Game Standard Releases Other Releases
20 Charge 'N Blast c c
E/F/G/S White label
21 Chicken Run c c c c c c c
E F G I S White label White Label
English Fra/Ger
22 ChuChu Rocket! c c c c
E/F/G/S Promo Promo White label
B9 B5
23 Coaster Works c c
E/F/G/S White label
24 Confidential Mission c c
E/F/G/S White label
25 Conflict Zone c c c
E/F/G/S E/F/G/S White label
-71 code -72 code
26 Crazy Taxi c c c
E/F/G/S White label Boxed with
Controller
27 Crazy Taxi 2 c c
E/F/G/S White label
28 Dave Mirra Freestyle BMX c c c c c
E G D/F I/S White label
29 Daytona USA 2001 c c
E/F/G/S White label
30 Dead or Alive 2 c c c c c c c c
E G D/F I S Promo White label White label
Blue text Silver text
31 Deadly Skies c c -
D/E/S F/G/I
32 Deep Fighter c c c -
F G E/I/S
33 Dino Crisis c c c c c c
E F G I S Promo
34 Disney's Dinosaur c c c c
F E/F/G/I/S E/F/G/I/S White label
35 Donald Duck Quack Attack c c c -
F/I/S D/E/G D/E/G
-05 code -74 code
36 Dragon Riders: Chronicles of c c c
Pern G/I D/E/F White label
37 Dragon's Blood c c c
E/I/S F/G Promo
38 Ducati World c c c c c
E G D/F I/S White label
39 Dynamite Cop c c
E/F/G/S White label
40 Ecco the Dolphin c c
E/F/G/S White label
41 ECW: Anarchy Rulz c c c c c
E G D/F I/S White label
42 ECW: Hardcore Revolution c c c c c
E G D/F I/S White label
43 ESPN International Track c c -
and Field D/E/S F/G/I
44 European Super League c c c
E/F/G/I/P/S White label Promo

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 386


Game Standard Releases Other Releases
45 Evil Dead: Hail to the King
c c c -
E/S E/F F/G
46 Evil Twin c c c
E/F/G/S E/F/G/S White label
-71 code -80 code
47 Evolution c c c
E/S F/G/I White label
48 Evolution 2 c c
E/F/G/I/S White label
49 Exhibition of Speed c c
D/E/F/G/I/S Promo
50 F1 Racing Championship c c
D/E/F/G/I/S White label
51 F1 World Grand Prix c c c
E/F/G/I/S White label White label
'Redbull' demo
52 F1 World Grand Prix II c c
E/F/G/I/S White label
53 F355 Challenge c c c c c
E G D/F I/S White label
54 Fighting Force 2 c c c c
E G D/F White label
55 Fighting Vipers 2 c c
E/F/G/S White label
56 The Flintstones - Viva - c
Rock Vegas White label
57 Floigan Bros. Episode 1 c c
E/F/G/S White label
58 Freestyle Scooter c c
E White label
59 Fur Fighters c c c c c
E G D/F I/S White label
60 Gauntlet Legends c c c
D/F/G E/I/S White label
61 Giant Killers c c c
E White label White label
(BETA)
62 GigaWing c c
E/F/G/I/S Promo
63 Grand Theft Auto 2 c c c c -
E F G E/I/S
64 Grandia II c c c c
E F G White label
65 The Grinch c c -
D/E/S F/G/I
66 Gunbird 2 c c
E/F/G/I/S Promo
67 Half Life (Video) - c
White label
Video only; not gameplay
68 Headhunter c c
E/F/G/S White label
69 Heavy Metal – Geomatrix c c
E/F/G/S White label
70 Hidden & Dangerous c c -
E/F/G E/S

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 387


Game Standard Releases Other Releases
71 The House of the Dead 2 c c c
E/F/G/S Boxed with Boxed with
light gun light gun
Printed box Slipcase box
72 Hydro Thunder c c -
D/F/G E/I/S
73 Incoming c -
E/F/G/S
74 Iron Aces c c
E/F/G/S White label
75 Jeremy McGrath Supercross c c c c c
E G D/F I/S White label
76 Jet Set Radio c c
E/F/G/S White label
77 Jimmy White's 2 Cueball c -
E/F/G/I/S
78 JoJo's Bizarre Adventure c c -
E/F/G/I/S I
79 Kao the Kangaroo c c c
E/F/G/I/S White label Promo
80 Kiss Psycho Circus c -
E/F/G
81 Legacy of Kain – Soul Reaver c c c c c c c
D E F G I S White label
82 Le Mans 24 Hours c c c c c c
F G I S D/E White label
83 Looney Tunes Space Race c c c c c
E F D/G I/S White label
84 MagForce Racing c -
E/F/G/I/S
85 Maken X c c
E/F/G/S White label
86 Marvel vs Capcom c c -
D/F/G E/I/S
87 Marvel vs Capcom 2 c c
E/F/G/S Promo
88 MDK 2 c c c c
D/F/G E/I/S White label Promo
89 Metropolis Street Racer c c c
E/F/G/S White label White label
Opel Challenge
90 Midway's Greatest Arcade c -
Hits Vol. 1 D/E/F/G/I/S
91 Millennium Soldier c c c c -
Expendable E G D/F I/S
92 MoHo c -
E/G
93 Monaco Grand Prix Racing c c c c
Simulation 2 E G D/F/I/S White label
94 Mortal Kombat Gold c c -
D/F/G E/I/S
95 Mr. Driller c c
E/F/G/I/S Promo
96 MTV Sports: Skateboarding c -
E/F/G/I/S

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 388


Game Standard Releases Other Releases
97 NBA 2K c c
E/F/G/S White label
98 NBA 2K2 c c
E/F/G/S White label
99 NBA Hoopz c c -
D/F/G E/I/S
100 NBA Showtime: NBA on NBC c -
E/F/G
101 The Next Tetris c -
E/F/G
102 NFL Blitz 2000 c -
E/F/G
103 NFL Quarterback Club 2000 c c c -
E G D/F
104 NHL 2K c c
E/FN/F/G/SW EWLP
105 Nightmare Creatures II c c -
D/E/S F/G/I
106 The Nomad Soul c c c c c c c c
E F G D I/S White White White
label label label
English French German
107 Outtrigger c c
E/F/G/S White label
108 Pen Pen c c -
D/F/G E/I/S
109 Phantasy Star Online c c c
E/F/G/S White label Blister pack
with VMU
110 Phantasy Star Online ver. 2 c c c c
E/F/G/S White label Variant Variant
-64 -89
111 Planet Ring c c c
E/F/G/S White label Boxed with
microphone
112 Plasma Sword c c
E/F/G/I/S Promo
113 POD 2 c c c
E/F/G White label White label
81 version 125 version
114 Power Stone c c -
E/F/G E/I/S
115 Power Stone 2 c c c
E/F/G I/S White label
116 Project Justice : Rival c c
Schools 2 E/F/G/I/S Promo
117 Pro Pinball Trilogy c c c c -
E F G S
118 Psychic Force 2012 c c c -
E G D/F
119 Quake III Arena c c
E/F/G/S White label
120 Racing Simulation 2: c c
MGP On-Line E/F/G/I/S White label
121 Railroad Tycoon II c c c -
E F G

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 389


Game Standard Releases Other Releases
122 Rayman 2 c c
E/F/G/I/S White label
123 Ready 2 Rumble Boxing c c c c
E D/F/G E/I/S White label
124 Ready 2 Rumble Boxing c c
Round 2 E/F/G/S White label
125 Record of Lodoss War c c c c c c
E F G D/E/I/P/S Promo Promo
French
126 Red Dog c c
E/F/G/S White label
127 Resident Evil 2 c c c c
F D/G E/I/S White label
128 Resident Evil 3 Nemesis c c c c
G E/I F/S Promo
129 Resident Evil Code: Veronica c c c c c c c c
E F G I S White White White
label label label
English French German
130 Re-Volt c c c c
E G D/F White label
131 Rez c c
E/F/G/S White label
132 Roadsters c c -
E D/F/G/I/S
133 Rush 2049 c c c
D/F/G E/I/S White label
134 Samba De Amigo - c
Boxed with Maracas
135 Sega Bass Fishing c c c
E White label Boxed with
fishing rod
136 Sega Extreme Sports c c c
E/F/G/S White label White label
Milka edition
137 Sega GT c c
E/F/G/S White label
138 Sega Rally 2 c c c c
E/F/G/S White Variant Boxed
label with
controller
139 Sega Worldwide Soccer c c
2000 E/F/G/S White label
140 Sega Worldwide Soccer c c
2000 Euro Edition E/F/G/S White label
141 Shadow Man c c c c c
E G D/F I/S Promo
142 Shenmue c c
E/F/G/S White label
143 Shenmue II c c
E/F/G/S White label
144 Silent Scope c c c
D/E/S F/G/I White label
145 Silver c c c c -
G S D/E F/I

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 390


Game Standard Releases Other Releases
146 Skies of Arcadia c c
E/F/G/S White label
147 Slave Zero c c c c c -
E G I S D/F
148 Sno-Cross Championship c c
Racing E/F/G White label
149 Snow Surfers c c
E/F/G/S White label
150 Soldier of Fortune c c
E/F/G White label
151 Sonic Adventure c c
E/F/G/S White label
152 Sonic Adventure 2 c c c
E/F/G/S White label White label
Trial version
153 Sonic Shuffle c c
E/F/G/S White label
154 Soul Calibur c c
E/F/G/S White label
155 Soul Fighter c c c c
F G E/I/S White label
156 South Park: Chef's Luv Shack c c -
E G
157 South Park Rally c c c c c
E G D/F I/S White label
158 Space Channel 5 c c
E/F/G/S White label
159 Spawn -In the Demon's Hand c c c
E F/S White label
160 Spec Ops II : Omega Squad c -
E/F/G/I/S
161 Speed Devils c c
D/E/F/G/I/S White label
162 Speed Devils Online Racing c c
E/F/G White label
163 Spider-Man c c c -
E F I/S
164 Spirit of Speed 1937 c c c c c
E G D/F I/S White label
165 Starlancer c c
E/F/G White label
166 Star Wars: Demolition c c c -
E G D/F
167 Star Wars Episode One: c c c c
Jedi Power Battles E F G White label
168 Star Wars Episode 1 Racer c c c c
E F G White label
169 Street Fighter III 3rd Strike c c
E/F/G/I/S Promo
170 Street Fighter III Double c c
Impact E/F/G/I/S Promo
171 Street Fighter Alpha 3 c c
E/F/G/I/S Promo
172 Stunt GP c c
D/E/F/G/I/S White label

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 391


Game Standard Releases Other Releases
173 Stupid Invaders c c c
F D/E/G/I White label
174 Super Magnetic Neo c -
E/F/G/I/S
175 Super Runabout c c c
E/F/G/I/S White label Promo
176 Surf Rocket Racers c c
E/F/G White label
177 Suzuki Alstare Racing c c -
D/E/F/G/I/S F
178 Sword of the Berserk c c
E White label
179 Sydney 2000 c c c c c c c c c c
E F G I S A White White White White
label label label label
Eng Fra Ger Aus
180 Taxi 2 – Le Jeu c -
F
181 Tech Romancer c c
E/F/G/I/S Promo
182 Tee Off c c c c c
E G D/F I/S White label
183 Time Stalkers c c c
E/F/G I/S White label
184 Tokyo Highway Challenge c c
E/F/G/I/S White label
185 Tokyo Highway Challenge 2 c c
E/F/G/I White label
186 Tom Clancy's Rainbow Six c c c c c
E F G I/S Promo
187 Tom Clancy's Rainbow Six: c c c c c
Rogue Spear E F G E/I/S Promo
188 Tomb Raider: Chronicles c c c c c c
E F G I S White label
189 Tomb Raider: The Last c c c c c c c c c
Revelation D E F G I S White White White
label label label
English French German
190 Tony Hawk's Skateboarding c c
E/F/G/I/S White label
191 Tony Hawk's Pro Skater 2 c c c c c c
E F G I/S White label White label
English German
192 Toy Commander c c
E/F/G/S White label
193 Toy Racer c -
E/F/G/S
194 Toy Story 2 c c c c -
E F G I/S
195 Trickstyle c c c -
E G D/F
196 UEFA Dream Soccer c c c c c c c c
E F G S White White White White
label label label label
Eng Fra Ger Spa

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 392


Game Standard Releases Other Releases
197 UEFA Striker c c c c c c c
D E F G I S White label
198 U.F.C. c c
E/F/G/I/S White label
199 Unreal Tournament c c c -
E F G
200 Urban Chaos c c c
E/F E/I/S White label
201 Vanishing Point c c c c c
E G D/F I/S White label
202 Vigilante 8: Second Offense c c -
E/G F/I/S
203 Virtua Athlete 2K c c
E/F/G/S White label
204 Virtua Fighter 3tb c c
E/F/G/S White label
205 Virtua Striker 2 Ver.2000.1 c c
E/F/G/S White label
206 Virtua Tennis c c c c
E/F/G/S White White Boxed
label label with
'big' 'small' controller
207 Virtua Tennis 2 c c
E/F/G/S White label
208 V-Rally 2: Expert Edition c c c c c
E G D/F I/P/S White label
209 Wacky Races c c c c c
E F D/G I/S White label
210 Walt Disney World Quest c c c c c
Magical Racing Tour E F G I/S White label
211 Wetrix+ c c -
E/I/S E/F/G
212 Who Wants to be a c c c
Millionaire? E F White label
213 Wild Metal c c -
E/I/S E/F/G
214 Worms: Armageddon c c c c c c
E F G D/F/I/S DN/FN/N/SW White label
215 Worms: World Party c c c
D/E/F/G/I/S White label Promo
216 WWF Attitude c c
E G
217 WWF Royal Rumble c c
E/F/G/I/S White label
218 Zombie Revenge c c
E/F/G/S White label

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 393


PAL regional differences

Distinct to the PAL set of releases, the various regional differences can make collecting somewhat of a
minefield. Depending on your own goal as a collector, a 'complete set' can vary from having just 1 version of
each (usually in your own local language if possible), to having every single last version. However, it's even
more complicated than that, as several releases only differ in the front and rear covers (the discs being the
same for all releases), or the manual. And then there's the games with different discs. Not to mention those
releases with different names for each regional release. To put it simply, it can cause a bit of a headache.

In this section I hope to guide the potential collector to an informed decision about what to pick up and what
to leave on the shelf of their local retro games emporium, based on their own needs. Every PAL release is
therefore listed under the type of release it is, and what sets the versions apart.

First, there are 2 major types of release, 'Same disc' releases and 'Different disc' releases. Simply put, the
first of these share the same disc no matter what release you pick up, whilst the second will have different
discs depending on which version it is. Each of these is then sub-divided into the various combinations of the
release. The majority of PAL titles share the same disc regardless of region; there are however 36 that do not.
Note: I've only included the standard releases of PAL games here, and not variants or special editions.

Same disc:
The following are PAL releases with only a single release – there are no regional releases
These are the most common, and also easiest, to collect for as there is only the one version. There are 112 of
these titles
18 Wheeler Freestyle Scooter PSO Space Channel 5
90 Minutes Giant Killers PSO ver. 2 Spec Ops II
AeroWings GigaWing Planet Ring Speed Devils
AeroWings 2 Gunbird 2 Plasma Sword Speed Devils Online racing
Aqua GT Headhunter POD 2 Starlancer
Bangai-O Heavy Metal Geomatrix Project Justice Street Fighter III 3rd Strike
Buggy Heat House of the Dead 2, The Quake III Arena Street Fighter III DI
Cannon Spike Incoming RS2: MGP On-Line Street Fighter Alpha 3
Capcom vs SNK Iron Aces Rayman 2 Stunt GP
Carrier Jet Set Radio Ready 2 Rumble R2 Super Magnetic Neo
Championship Surfer Jimmy White's 2 Cueball Red Dog Super Runabout
Charge 'N Blast Kao the Kangaroo Rez Surf Rocket Racers
ChuChu Rocket! Kiss Psycho Circus Samba de Amigo Sword of the Berserk
Coaster Works MagForce Racing Sega Bass Fishing Taxi 2 – Le Jeu
Confidential Mission Maken X Sega Extreme Sp. Tech Romancer
Crazy Taxi Marvel vs Capcom 2 Sega GT Tokyo Highway Challenge
Crazy Taxi 2 Metropolis Street Racer SWWS 2000 Tokyo Highway Challenge 2
Daytona USA 2001 Midway's Arcade Hits vol. 1 SWWS 2000 Euro Tony Hawk's Skateboarding
Dynamite Cop MoHo Shenmue Toy Commander
Ecco the Dolphin Mr. Driller Shenmue II UFC
European Super League MTV Sports: Skateboarding Skies of Arcadia Virtua Athlete 2K
Evolution 2 NBA 2K Sno-Cross Virtua Fighter 3tb
Exhibition of Speed NBA 2K2 Snow Surfers Virtua Striker 2
F1 Racing Championship NBA Showtime: NBA on NBC Soldier of Fortune Virtua Tennis
F1 World Grand Prix The Next Tetris Sonic Adventure Virtua Tennis 2
F1 World Grand Prix 2 NFL Blitz 2000 Sonic Adventure 2 Worms: World Party
Fighting Vipers 2 NHL 2K Sonic Shuffle WWF Royal Rumble
Floigan Bros. Ep. 1 Outtrigger Soul Calibur Zombie Revenge
DISC  MANUAL  REAR COVER  FRONT COVER 

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 394


The following is the sole PAL release with different front and rear covers, but the same disc and manual

Donald Duck Quack Attack 3 versions. The French/Italian/Spanish release is titled 'Donald Couak
Attack', but has the same Disc and multi-lingual manual as the
Dutch/English/German releases (of which there are 2 which only differ
in the identification codes)
DISC  MANUAL  REAR COVER  FRONT COVER 

The following are the 4 PAL releases with differing front and rear covers and manual, but with the same disc

JoJo's Bizarre Adventure 2 versions. A multi-lingual European wide release, and an Italian
only release titled 'Le Bizzarre Avventure Di JoJo'
Le Mans 24 Hours 5 versions, all share the same disc but are titled for their specific
language, and have language specific manuals
Le Mans 24 Hours (Dutch/English); 24 Heures du Mans (French);
24 Horas de la Mans (Spanish); La 24 Ore di Le Mans (Italian);
Die 24 Stunden von Le Mans (German)
UEFA Striker 6 versions. All 6 versions have their own regional covers, and their
own language-specific manuals, but the same disc. There are English,
French, Dutch, Italian, German and Spanish releases.
Wacky Races 4 versions, all share the same disc but have language specific
manuals, and in the case of the German and French versions, have
different cover art to reflect the regional title change.
Wacky Races (English release, Italian/Spanish release); Les Fous du
Volant (French) and German (Wacky Races: Autorennen Total)
DISC  MANUAL  REAR COVER  FRONT COVER 

The following is the sole PAL release where the versions share the disc, front cover and manual, but which
have different rear covers

Suzuki Alstare Racing 2 versions. Only the rear cover is different. One European-wide
release and one French release
DISC  MANUAL  REAR COVER  FRONT COVER 

The following are the PAL releases which share front covers and discs, but have differing manuals and rear
covers. There are 60 of these releases, and it is the second most common type of release
The letter abbreviations used below are the same as in the rest of this guide.

4 Wheel Thunder 2 versions (E/I/S and D/F/G)


Army Men: Sarge's Heroes 2 versions (E/I/S and D/F/G)
Bust-a-Move 4 5 versions (English, German, Spanish, Italian and a Dutch/French release.)
Caesar's Palace 2000 2 versions (E/I/S and F/G)
Conflict Zone 2 versions (Both listed with E/F/G/S on the rear cover, but codes are different,
and one version has an English and German manual, and the other
has a French and Spanish one.)
Dave Mirra Freestyle BMX 4 versions (D/F, I/S, English and German releases)
Dead or Alive 2 4 versions (D/F, I/S, English and German releases)
Deadly Skies 2 versions (D/E/S and F/G/I)
Dragon Riders 2 versions (G/I and D/E/F)
Dragon's Blood 2 versions (E/I/S and F/G)
Ducati World 4 versions (D/F, I/S, English and German releases)
ECW: Anarchy Rulz 4 versions (D/F, I/S, English and German releases)

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 395


ESPN Int. Track and Field 2 versions (D/E/S and F/G/I)
Evolution 2 versions (E/S and F/G/I)
F355 Challenge 4 versions (D/F, I/S, English and German releases
Fur Fighters 4 versions (D/F, I/S, English and German releases)
Gauntlet Legends 2 versions (D/F/S and E/I/S)
Grandia II 3 versions (English, French and German releases)
The Grinch 2 versions (D/E/S and F/G/I)
Hidden & Dangerous 2 versions (E/F/G and E/S)
Hydro Thunder 2 versions (E/I/S and D/F/G)
Jeremy McGrath Supercross 4 versions (D/F, I/S, English and German releases)
Looney Tunes Space Race 4 versions (I/S, D/G, English and French releases)
Marvel Vs Capcom 2 versions (D/F/G and E/I/S)
MDK 2 2 versions (D/F/G and E/I/S)
Millennium Soldier Exp. 4 versions (D/F, I/S, English and German releases)
Mortal Kombat Gold 2 versions (D/F/G and E/I/S)
NBA Hoopz 2 versions (D/F/G and E/I/S)
NFL Quarterback Club 2000 3 versions (D/F, English and German releases)
PenPen 2 versions (D/F/G and E/I/S)
Power Stone 2 versions (E/F/G and E/I/S)
Power Stone 2 2 versions (E/F/G and I/S)
Pro Pinball Trilogy 4 versions (English, French, German and Spanish releases)
Psychic Force 2012 3 versions (D/F, English and German releases)
Railroad Tycoon II 3 versions (English, French and German releases)
Re-Volt 3 versions (D/F, English and German releases)
Roadsters 2 versions (D/F/G/I/S and English releases)
Rush 2049 2 versions (D/F/G and E/I/S)
Silent Scope 2 versions (D/E/S and F/G/I)
Slave Zero 5 versions (D/F, English, Spanish, German and Italian releases)
Soul Fighter 3 versions (E/I/S, French and German releases)
South Park: Chef's Luv Shack 2 versions (German and English releases)
South Park Rally 4 versions (D/F, I/S, English and German releases)
Spawn -In the Demon's Hand 2 versions (F/S and English releases)
Spider-Man 3 versions (I/S, French and English releases)
Spirit of Speed 1937 4 versions (D/F, I/S, English and German releases)
Star Wars : Demolition 3 versions (D/F, English and German releases)
SE Ep. 1: Jedi Power Battles 3 versions (English, French and German releases)
Star Wars Episode 1: Racer 3 versions (English, French and German releases)
Tee Off 4 versions (D/F, I/S, English and German releases)
Time Stalkers 2 versions (E/F/G and I/S releases)
Trickstyle 3 versions (D/F, English and German releases)
Unreal Tournament 3 versions (English, French and German releases)
Vanishing Point 4 versions (D/F, I/S, English and German releases)
V-Rally 2: Expert Edition 4 versions (D/F, I/P/S, English and German releases)
Walt Disney World Quest 4 versions (I/S, English, French and German releases)
Wetrix+ 2 versions (E/I/S and E/F/G)
Wild Metal 2 versions (E/I/S and E/F/G)
Worms: Armageddon 5 versions (D/F/I/S, DN/FN/N/SW, English, French and German releases)
WWF Attitude 2 versions (German and English releases)
DISC  MANUAL  REAR COVER  FRONT COVER 
The following is the sole PAL release where everything is shared (disc, rear and front covers, Manual) but
there are 2 versions with different codes (indicated here as rear cover different, as the code is printed on this)

Disney's Dinosaur 2 versions; one code ending -84, one ending -99
DISC  MANUAL  REAR COVER  FRONT COVER 
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 396
Different disc:
The following are the PAL releases which share the same front cover, but have different discs, manuals and
rear covers. There are 20 of these titles, the most common example of the 'different disc' releases.

Alone in the Dark: The New Nightmare 4 versions (I/S, English, French and German releases)
Blue Stinger 3 versions (E/I/S, French and German releases)
Deep Fighter 3 versions (E/I/S, French and German releases)
Dino Crisis 5 versions (English, French, German, Italian and Spanish releases)
ECW Hardcore Revolution 4 versions (D/F, I/S, English and German releases)
Fighting Force 2 3 versions (D/F, English and German releases)
Legacy of Kain : Soul Reaver 6 versions (English, Spanish, French, Italian, German and Dutch
releases)
Nightmare Creatures II 2 versions (D/E/S and F/G/I)
Ready 2 Rumble Boxing 3 versions (D/F/G, E/I/S and English releases)
Resident Evil 3 3 versions (E/I, F/S and German releases)
Resident Evil Code : Veronica 5 versions (English, Spanish, French, Italian and German releases)
Shadow Man 4 versions (D/F, I/S, English and German releases)
Silver 4 versions (D/E, F/I, Spanish and German releases)
Stupid Invaders 2 versions (D/E/G/I and French releases)
Sydney 2000 6 versions (English, Australian, Spanish, French, Italian and German
releases)
Tom Clancy's Rainbow Six 4 versions (I/S, English, French and German releases)
Tom Clancy's Rainbow Six Rogue Spear 4 versions (I/S, English, French and German releases)
Tony Hawk's Pro Skater 2 4 versions (I/S, English, French and German releases)
UEFA Dream Soccer 4 versions (English, French, German and Spanish releases)
Urban Chaos 2 versions (E/F and E/I/S releases)
DISC  MANUAL  REAR COVER  FRONT COVER 
The following are the PAL releases which share a front cover and manual, but where the rear cover and disc
are different. There are 2 examples of this

Evil Dead: Hail to the King 3 versions (E/S, E/F and F/G releases)
Evil Twin 2 versions. Whilst both are E/F/G/S releases, the order of the 4
languages are different on the rear cover.
DISC  MANUAL  REAR COVER  FRONT COVER 
The following is the sole PAL release where the versions are identical other than the disc itself. This is
technically not a regional variety, but simply a variant, but is included here for completion purposes.

Sega Rally 2 2 versions. Disc variations, one Pink one grey.


DISC  MANUAL  REAR COVER  FRONT COVER 
The following are the final 13 PAL releases. These all have different covers, manuals and discs (or at least
some of the versions do), and are therefore the most noteworthy for collectors, as chances are many will want
these in their collection.

102 Dalmatians 5 versions. All released under regionally different names. 102
Dalmatians (English), Les 102 Dalmatiens (French), 102 Dalmatiner
(German), La Carica dei 102 (Italian), 102 Dalmatas (Spanish)
Buzz Lightyear of Star Command 4 versions. The English and Italian/Spanish releases are both named
'Buzz Lightyear of Star Command', whilst the French (Les Aventures
de Buzz L'Eclair) and German (Captain Buzz Lightyear: Star

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 397


Command) are named specifically for region.
Chicken Run 5 versions. All released under regionally different names.
Chicken Run (English), Chicken Run: Hennen Rennen (German),
Chicken Run: Galline in Fuga (Italian) and Chicken Run: Evasion en la
Granja (Spanish). The French version is called 'Chicken Run', but
differs from the standard English cover as it has no ELSPA rating on
the cover.
Grand Theft Auto 2 4 versions. The E/I/S, French and German releases have the same
cover art, but the English-only release has different cover art. All 4
have different manuals and discs.
Monaco Grand Prix Racing Simulation 2 3 versions. German release titled 'Racing Simulation 2', English release
titled 'Racing Simulation: Monaco Grand Prix', and a D/F/I/S release
titled the same as the English. All 3 have different discs, but the
D/F/I/S and English release share a manual, which is different in the
German release.
The Nomad Soul 5 versions. The English and Italian/Spanish releases share covers and
discs only, whilst the French, German and Dutch releases are all
completely different.
Record of Lodoss War 4 versions. English, German and French releases and a D/E/I/P/S. All
4 versions differ in discs and manuals, but only the French release has
a different front cover than the rest.
Resident Evil 2 3 versions. The E/I/S and French releases have a different cover than
the German/Dutch release.
Tomb Raider Chronicles 5 versions. The English, Italian and Spanish releases all share the
same front cover; the French (Tomb Raider: Sur les traces de Lara
Croft) and German (Tomb Raider: Die Chronik) have their own
regional specific titled releases.
Tomb Raider: The Last Revelation 6 versions. The English, Italian and Spanish releases all share the
same front cover; the Dutch (Tomb Raider De Laatste Onthulling),
French (Tomb Raider: La Revelation Finale) and German (Tomb Raider
IV: The Last Revelation) have their own individual titled releases.
Toy Story 2 4 versions. The Italian/Spanish and English releases share the same
cover and are subtitled 'Toy Story 2: Buzz Lightyear to the Rescue!';
The French (Toy Story 2: Buzz l'Eclair a la Rescousse!) and German
(Toy Story 2: Buzz Lightyear eilt zur Hilfe!) releases have covers that
reflect their regional release titles.
Vigilante 8 : Second Offense 2 versions. The English/German release has both languages on the
spine, whilst the F/I/S does not. Both front covers are the same,
but actually have different coding (bottom right)
Who Wants to be a Millionaire? 2 versions. The English release has the listed title, whilst the French
release has the French title 'Qui Veut Ganger des Millions?'
DISC  MANUAL  REAR COVER  FRONT COVER 

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 398


White Label listing

This is a full listing of known 'White label' promo discs. Collecting these is not impossible, bar a few
exceptions, and whilst they may not appeal to everyone (being rather plain looking discs), they are a sub-
section of PAL collecting which prolongs the lifespan of the task. Given as review and promo copies, there
were never more than a few hundred of each of these pressed.
The list gives the codes as detailed on the front of the disc. The notes will include any extra info (e.g. regional
variants, those that came in clamshell cases). Listed in order of title of white label.
For the most part, the White labels are identical to the retail release versions of each of the titles.

Game Disc Codes Notes Check


1: 4 Wheel Thunder 950-0068-50 / 952-0063-50 - c
2: 18 Wheeler 950-0164-50 / 952-0158-50 - c
3: 90 Minutes 950-0181-50 / 952-0166-50 - c
4: 102 Dalmatians 950-0145-50 / 952-0147-50 - c
5: AeroWings 950-0008-50 - c
6: AeroWings 2: Airstrike 950-0121-50 / 952-0113-50 - c
7: Buggy Heat 950-0016-50 - c
8: Bust-A-Move 4 950-0067-50 / 952-0062-50 Clamshell c
9: Cannon Spike 950-0187-50 / 952-0177-50 - c
10: Carrier BETA 950-0136-50 / 952-0129-50 - c
11: Championship Surfer 950-0151-50 / 952-0144-50 - c
12: Charge 'N Blast 950-0137-50 / 952-0130-50 - c
13: Chicken Run 950-0123-05 / 952-0115-05 English c
14: Chicken Run 950-0123-87 / 952-0155-87 French/German c
15: ChuChu Rocket! 950-0046-50 / 952-0044-50 - c
16: Coaster Works 950-0138-50 / 952-0131-50 - c
17: Confidential Mission 950-0157-50 / 952-0152-50 - c
18: Conflict Zone 950-0189-50 / 952-0179-50 - c
19: Crazy Taxi 950-0034-50 / 952-0031-50 - c
20: Crazy Taxi 2 950-0158-50 / 952-0153-50 - c
21: Dave Mirra BMX 950-0130-50 / 952-0122-50 Clamshell c
22: Daytona USA 2001 950-0156-50 / 952-0151-50 - c
23: Dead or Alive 2 950-0055-50 / 952-0052-50 'Blue text' version c
24: Dead or Alive 2 950-0078-50 / 952-0073-50 'Silver text' version c
(both Dead or Alive 2 versions in Clamshell)
25: Disney's Dinosaur 950-0104-50 / 952-0098-50 - c
26: Dragon Riders: Chronicles of Pern 950-0184-50 / 952-0175-50 - c
27: Ducati World 950-0155-50 / 952-0150-50 - c
28: Dynamite Cop 950-0015-50 - c
29: Ecco the Dolphin 950-0043-50 / 952-0041-50 - c
30: ECW: Anarchy Rulz 950-0147-50 / 952-0140-50 Clamshell c
31: ECW: Hardcore Revolution 950-0049-63 / 952-0047-63 - c
32: European Super League 950-0154-50 / 952-0149-50 - c
33: Evil Twin 950-0190-50 / 952-0180-50 - c
34: Evolution 950-0056-50 / 952-0053-50 - c
35: Evolution 2 950-0171-50 / 952-0164-50 - c
36: F1 Racing Championship 950-0127-50 / 952-0120-50 - c
37: F1 World Grand Prix 'Redbull Demo' 950-0041-50 / 952-0039-50 Demo only c
38: F1 World Grand Prix 950-0017-50 - c
39: F1 World Grand Prix II 950-0083-50 / 952-0079-50 - c
40: F355 Challenge 950-0100-50 / 952-0094-50 Clamshell c
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 399
Game Disc Codes Notes Check
41: Fighting Force 2 950-0033-50 - c
42: Fighting Vipers 2 950-0142-50 / 952-0135-50 - c
43: The Flintstones – Viva Rock Vegas 950-0183-50 / 952-0174-50 Game unreleased c
44: Floigan Brothers Episode 1 950-0182-50 / 952-0172-50 - c
45: Freestyle Scooter 950-0191-50 / 952-0181-50 - c
46: Fur Fighters 950-0072-50 / 952-0068-50 - c
47: Gauntlet Legends 950-0076-50 / 952-0071-50 - c
48: Giant Killers 950-0159-50 / 952-0154-50 - c
49: Giant Killers (BETA) 950-0150-50 / 952-0143-50 - c
50: Grandia II 950-0140-50 / 952-0133-50 - c
51: Half Life (Video) 950-0124-50 / 952-0117-50 Video only c
52: Headhunter 950-0179-50 / 952-0171-50 (disc 1) c
(2 discs) 950-0180-50 / 952-0171-50 (disc 2) c
53: Heavy Metal - Geomatrix 950-0188-50 / 952-0178-50 - c
54: Iron Aces 950-0139-50 / 952-0132-50 - c
55: Jeremy McGrath Supercross 2000 950-0094-50 / 952-0088-50 Clamshell c
56: Jet Set Radio 950-0107-50 / 952-0101-50 - c
57: Kao the Kangaroo (Demo) 950-0106-50 / 952-0100-50 Demo only c
58: Le Mans 24 Hours 950-0109-50 / 952-0103-50 - c
59: Looney Tunes: Space Race 950-0110-50 / 952-0104-50 - c
60: Maken X 950-0070-50 / 952-0065-50 - c
61: MDK 2 950-0052-50 / 952-0049-50 - c
62: Metropolis Street Racer 950-0044-50 / 952-0042-50 - c
63: MSR Opel Challenge 950-0085-50 / 952-0081-50 Demo only c
64: Monaco Grand Prix Racing Simulation 2 950-0022-50 - c
65: Monaco Grand Prix 2 Online 950-0170-50 / 952-0165-50 - c
66: NBA 2K 950-0038-50 / 952-0036-50 - c
67: NBA 2K2 950-0185-50 / 952-0173-50 - c
68: NHL 2K 950-0061-50 / 952-0057-50 - c
69: The Nomad Soul 950-0047-09 / 952-0045-09 French c
70: The Nomad Soul 950-0047-18 / 952-0045-18 German c
71: The Nomad Soul 950-0047-61 / 952-0045-61 English c
72: Outtrigger 950-0168-50 / 952-0162-50 - c
73: Phantasy Star Online (Master) 950-0134-50 / 952-0126-50 - c
74: Phantasy Star Online Ver. 2 950-0186-50 / 952-0176-50 - c
75: Planet Ring 950-0117-50 / 952-0109-50 - c
76: POD 2 950-0081-50 / 952-0077-50 1st version c
77: POD 2 950-0125-50 / 952-0118-50 2nd version c
78: Power Stone 2 950-0096-50 / 952-0090-50 - c
79: Quake III Arena 950-0115-50 / 952-0106-50 - c
80: Rayman 2 950-0042-50 / 952-0040-50 - c
81: Ready 2 Rumble Boxing 950-0026-50 - c
82: Ready 2 Rumble Boxing: Round 2 950-0105-50 / 952-0099-50 - c
83: Red Dog 950-0035-50 / 952-0032-50 - c
84: Resident Evil 2 950-0050-50 / 952-0048-50 (disc 1) c
950-0051-50 / 952-0048-50 (disc 2) c
85: Resident Evil Code: Veronica 950-0063-05 / 952-0060-05 (disc 1) English c
(2 discs) 950-0064-05 / 952-0060-05 (disc 2) English c
86: Resident Evil Code: Veronica 950-0063-18 / 952-0060-18 (disc 1) German c
(2 discs) 950-0064-18 / 952-0060-18 (disc 2) German c
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 400
Game Disc Codes Notes Check
87: Resident Evil Code: Veronica 950-0063-09 / 952-0060-09 (disc 1) Frenchc
(2 discs) 950-0064-09 / 952-0060-09 (disc 2) Frenchc
88: Re-Volt 950-0021-50 - c
89: Rez 950-0174-50 / 952-0169-50 - c
90: Rush 2049 950-0084-50 / 952-0080-50 - c
91: Sega Bass Fishing 950-0012-50 - c
92: Sega Extreme Sports 950-0095-50 / 952-0089-50 - c
93: Sega Extreme Sports Milka Edition 833-0023-50 / 832-0030-50 Milka demo edition c
94: Sega GT 950-0103-50 / 952-0097-50 - c
95: Sega Rally 2 950-0013-50 - c
96: Sega Worldwide Soccer 2000 950-0010-50 - c
97: Sega Worldwide Soccer 2000: Euro Ed. 950-0060-50 / 952-0056-50 - c
98: Shenmue 950-0111-50 / 952-0102-50 (disc 1) c
(4 discs) 950-0112-50 / 952-0102-50 (disc 2) c
950-0113-50 / 952-0102-50 (disc 3) c
950-0108-50 / 952-0102-50 (passport disc) c
99: Shenmue II 950-0175-50 / 952-0170-50 (disc 1) c
(4 discs) 950-0176-50 / 952-0170-50 (disc 2) c
950-0177-50 / 952-0170-50 (disc 3) c
950-0178-50 / 952-0170-50 (disc 4) c
100: Silent Scope 950-0116-50 / 952-0108-50 - c
101: Skies of Arcadia 950-0160-50 / 952-0155-50 (disc 1) c
(2 discs) 950-0161-50 / 952-0155-50 (disc 2) c
102: Sno-Cross Championship Racing 950-0131-50 / 952-0123-50 - c
103: Snow Surfers 950-0018-50 - c
104: Soldier of Fortune 950-0169-50 / 952-0163-50 - c
105: Sonic Adventure 950-0009-50 - c
106: Sonic Adventure 2 950-0167-50 / 952-0161-50 - c
107: Sonic Adventure 2 – Trial Version 950-0135-50 / 952-0128-50 Trial version only c
108: Sonic Shuffle 950-0149-50 / 952-0142-50 - c
109: Soul Calibur 950-0019-50 - c
110: Soul Fighter 950-0020-50 - c
111: Soul Reaver 950-0040-50 / 952-0038-05 - c
112: South Park Rally 950-0079-50 / 952-0074-50 Clamshell c
113: Space Channel 5 950-0087-50 / 952-0083-50 - c
114: Spawn 950-0143-50 / 952-0136-50 - c
115: Speed Devils 950-0024-50 - c
116: Speed Devils Online Racing 950-0082-50 / 952-0078-50 - c
117: Spirit of Speed 1937 950-0073-50 / 952-0067-50 Clamshell c
118: Starlancer 950-0148-50 / 952-0141-50 - c
119: Star Wars Ep. One Jedi Power Battles 950-0101-50 / 952-0095-50 - c
120: Star Wars Episode One : Racer 950-0077-50 / 952-0072-50 - c
121: Stunt GP 950-0166-50 / 952-0160-50 - c
122: Stupid Invaders 950-0162-50 / 952-0156-50 (disc 1) c
(2 discs) 950-0163-50 / 952-0156-50 (disc 2) c
123: Super Runabout 950-0128-50 / 952-0121-50 - c
124: Surf Rocket Racers 950-0132-50 / 952-0124-50 - c
125: Sword of the Berserk : Guts' Rage 950-0059-50 / 952-0058-50 - c
126: Sydney 2000 950-0075-03 / 952-0070-03 Australian version c
127: Sydney 2000 950-0075-05 / 952-0070-05 English c
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 401
Game Disc Codes Notes Check
128: Sydney 2000 950-0075-09 / 952-0070-09 French c
129: Sydney 2000 950-0075-18 / 952-0070-18 German c
130: Tee Off 950-0032-50 Clamshell c
131: Time Stalkers 950-0057-50 / 952-0054-50 - c
132: Tokyo Highway Challenge 950-0003-50 - c
133: Tokyo Highway Challenge 2 950-0122-50 / 952-0114-50 - c
134: Tomb Raider: Chronicles 950-0133-05 / 952-0125-05 - c
135: Tomb Raider: The Last Revelation 950-0048-05 / 952-0046-05 English c
136: Tomb Raider: The Last Revelation 950-0048-09 / 952-0046-09 French c
137: Tomb Raider: The Last Revelation 950-0048-18 / 952-0046-18 German c
138: Tony Hawk's Skateboarding 950-0066-50 / 952-0061-50 - c
139: Tony Hawk's Pro Skater 2 950-0119-05 / 952-0111-05 English c
140: Tony Hawk's Pro Skater 2 950-0119-18 / 952-0111-18 German c
141: Toy Commander 950-0011-50 - c
142: UEFA Dream Soccer 950-0114-05 / 952-0105-05 English c
143: UEFA Dream Soccer 950-0114-06 / 952-0105-06 Spanish c
144: UEFA Dream Soccer 950-0114-09 / 952-0105-09 French c
145: UEFA Dream Soccer 950-0114-18 / 952-0105-18 German c
146: UEFA Striker BETA 950-0006-50 - c
147: Ultimate Fighting Championship 950-0120-50 / 952-0112-50 - c
148: Urban Chaos 950-0102-50 / 952-0096-50 - c
149: Vanishing Point 950-0153-50 / 952-0148-50 Clamshell c
150: Virtua Athlete 2K 950-0088-50 / 952-0076-50 - c
151: Virtua Fighter 3tb 950-0005-50 - c
152: Virtua Striker 2 Ver.2000.1 950-0028-50 - c
153: Virtua Tennis (v 0.900) 950-0074-50 / 952-0069-50 'big' text version c
154: Virtua Tennis (v 1.000) 950-0080-50 / 952-0075-50 'small' text version c
155: Virtua Tennis 2 950-0173-50 / 952-0168-50 - c
156: V-Rally 2: Expert Edition 950-0071-50 / 952-0066-50 - c
157: Wacky Races 950-0069-50 / 952-0064-50 - c
158: Walt Disney World Quest 950-0086-50 / 952-0082-50 - c
159: Who Wants to be a Millionaire? 950-0097-50 / 952-0091-50 - c
160: Worms Armageddon 950-0030-50 - c
161: Worms World Party 950-0165-50 / 952-0159-50 - c
162: WWF Royal Rumble 950-0092-50 / 952-0086-50 - c
163: Zombie Revenge 950-0036-50 / 952-0033-50 - c

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 402


Australian / New Zealand releases

It will not have escaped the attention of any antipodean readers of this guide that, with the exception of the
oddity that is Sydney 2000, there are no listings for Australian released titles included in this guide. This was a
deliberate omission on my part, for a few reasons (most shared with the reason for the omission of Canadian
releases) – lack of 100% accurate information and the difference only being sticker-based, being the main
ones. However, in an attempt to be as accurate as possible in this guide, I wanted to at least include the list
here, in the PAL section, so those striving for an even more complete set can do so.
As far as I am aware, the following are the only games which would have received an OFLC (Australian
certification board) rating, and therefore would have been released with the sticker attached to sealed copies,
indicating the classification. It is possible others were given the same treatment, and most games presumably
would have been released without the certification (or at least, readily available). The following is, however, as
close to an 'official' listing as we have.
There are 84 releases listed, with only Sydney 2000 having a coded, separate release in Australia.
All releases in Australia would have been the English language release of the game with sticker attached.

18 Wheeler Metropolis Street Racer Suzuki Alstare Racing


AeroWings Millennium Soldier Expendable Sword of the Berserk: Guts' Rage
Army Men: Sarge's Heroes Mortal Kombat Gold Sydney 2000
Blue Stinger NBA 2K Tee Off
Buggy Heat NBA Showtime NBA on NBC Time Stalkers
Capcom vs SNK NFL Blitz 2000 Tokyo Highway Challenge
Chicken Run The Nomad Soul Tomb Raider Chronicles
Confidential Mission PenPen Tomb Raider The Last Revelation
Crazy Taxi Plasma Sword Toy Commander
Deadly Skies Power Stone Trickstyle
Deep Fighter Power Stone 2 UEFA Striker
Dragons Blood Psychic Force 2012 V-Rally 2: Expert edition
Dynamite Cop Quake III Arena Vigilante 8: Second Offense
Ecco the Dolphin Racing Simulation: Monaco Grand Prix Virtua Fighter 3tb
Evolution Rayman 2 Virtua Striker 2
Fighting Force 2 Re-Volt Virtua Tennis
Fighting Vipers 2 Ready 2 Rumble Boxing Wacky Races
Fur Fighters Red Dog Worms Armageddon
Grandia II Resident Evil 2 WWF Attitude
Gunbird 2 Resident Evil Code: Veronica WWF Royal Rumble
Hydro Thunder Rush 2049
Incoming Sega GT
Jet Set Radio Sega Rally 2
Jimmy White's 2 Cueball Shadow Man
JoJo's Bizarre Adventure Silent Scope
Le Mans 24 Hours Snow Surfers
Legacy of Kain: Soul Reaver Sonic Adventure
Looney Tunes Space Race Soul Calibur
Maken X South Park Chef's Luv Shack
Marvel vs Capcom Speed Devils
Marvel vs Capcom 2 Street Fighter III: Double Impact
MDK 2 Stunt GP

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 403


Portuguese releases

The Portuguese distributor, 'Ecofilmes', not only produced various pack-in game bundles (usually with
controllers, but also VMU's and Light gun's), but it also appears that some titles came with black and white
printed manuals. Information on these is vague (indeed, most sources don't mention them at all), and
numbers / which games came with them is not certain. If you're planning on picking up Portuguese variants,
the bundled versions are the only sensible way to go – usually, Portuguese games will have just had a sticker
from the distributor on the packaging, and are therefore identical to other PAL releases.

Rest of Europe / World

There are no particularly extravagant or exotic releases for the Dreamcast further afield, with in most cases
the same distributor who supplied games in the 16-bit and Saturn eras, providing copies of standard PAL
releases for distribution in each market. As far as I can tell, no other European nation had releases with
attached manuals or rear covers in other languages, and at best the only difference will be a distributor label
(this is the case for Greece, for instance).

The Russian Dreamcast scene is rather active in the homebrew scene, but whether the DC got an official
release in the country is not fully known. It would seem there were some official releases, mostly old stock,
but for the most part copied games were the norm.
I have not listed any of the Russian bootleg 'releases' in the guide, as although there are numerous of these
around (with some rather interesting titles floating about) any sort of detailed information about them is hard
to find.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 404


DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 405
NTSC-U Collecting Contents

407: NTSC-U / North American Collecting guide


412: Rarest and most expensive NTSC-U releases
416: Full NTSC-U release list
421: Full US release list
427: Canadian releases
428: Brazilian releases
429: All Stars releases
430: Variants

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 406


NTSC-U / North American Collecting Guide

Much like the PAL set, the North American (or NTSC-U, I have a habit of using the two
interchangeably) one is an attainable and not overly expensive pursuit for any would be
completist collector out there. Lacking any of the really exotic limited editions of Japan, and not
being saddled with numerous regional versions like the PAL set, it's a relatively straightforward
collecting target – although not one without it's own quirks. This section of the guide will focus on
the games released in the region (and Brazil, for reasons I will go into in a bit), with several lists
to aid collectors and information on all facets of collecting the set.

What is there to collect?

The 'base' North American set consists of 247 releases. This is slightly higher than the number of
PAL releases, but still some way behind the number of games released in Japan. Each of these
247 games has a standard release (although 2 of these come in larger boxes with a microphone),
and collecting these is the starting point of any collection.

On top of these, we have a total of 17 All Star releases – which was basically Sega's attempt at
releasing a budget, 'greatest hits' line. These are distinguishable by updated cover design (which
reflects the move Sega made from a mainly white colour scheme for their NA releases, to a black
one) and orange spines, which tend to stand out quite strikingly in any collection. There's no extra
content to these titles, but they are a nice little set to aim for.

We also have a total of 23 variant releases. This is where the collecting of this particular set can
get a little quirky. These releases cover a range of different, usually minor, variances, misprints
and updated games. Whilst some – like the updated 'Hot! New!' Midway games, which fixed
numerous issues with the original pressings – are going to be wanted by most collectors, there
are other examples where slight variances will only appeal to the more hardcore.

Within the North American set, there's also a range of Canadian releases, which had French
language manuals attached to the case. These aren't listed in the main guide, for reasons I go
into in their own section.

Finally, within this section, we also include the Tec-Toy released Brazilian titles. Whilst these are
technically referred to as 'PAL-M', Brazilian Dreamcast's were able to play standard US titles and
the release titles, discs and much of the artwork is based mainly around the same styles. There
are 31 Brazilian releases in total.

In all, including Brazilian and Canadian titles, there are around 330-340 different releases.

Example of a standard 'white' ...and an example of the The strange US-JPN mix The orange spine of
US release later 'black' releases artwork of the Brazilian releases an 'All Stars' release
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 407
Why should you collect?

Much like the PAL Dreamcast set for European collectors, the North American Dreamcast set is
one of the few complete sets for a console that is both affordable and of a generally good quality.
Whilst there are some stinkers, there are many classics and although pricing has soared recently,
the average gamer could easily achieve their collecting goals within a relatively short period of
time without breaking the bank. Cases are not remarkable, especially when compared to earlier
Sega efforts, but they have a simple charm to them and are as sturdy as anything in a CD case.

At the same time, there's nothing particularly special about the US set. There's no extravagant
limited editions to look out for, and little in the way of extras if you're not willing to get into the
realms of variants or budget re-releases. With the DC's famed ability to play 'back up' discs, and
despite the relative simplicity of collecting for it, the fact remains that to enjoy the console to it's
fullest, you don't need to collect for it.

For gamers outside of North America, there are several US exclusives, and perhaps more
importantly for the average UK gamer, several Japanese-US only releases, which are certainly
worth hunting down. Titles such as Armada & Ooga Booga are cheap and fun titles, whilst games
such as D2, Illbleed and The Typing of the Dead are essential for their English translations (unless
you're fluent in Japanese).

The Brazilian releases are cool extras, but not a massive draw for those outside South America.

A US collection doesn't have much visual flair, but it's got a


sleek and elegant look to it.

This all sounds a little costly?

Whilst the complete set of US titles is certainly not in the realms of, say, Nintendo collecting, there
has been a sustained and substantial increase in the prices of Dreamcast games within the last
few years. Whilst most can still be found cheap, there's a few which have risen well into the
hundreds of dollars range. A complete set has probably risen by around 25% price wise within the
last 2 years, and doesn't, as of yet, show any sign of slowing down. You'd be lucky to pick them
up for an average of under $10 now, although that's just about possible, and a complete set of US
titles, the base set at least, would cost around the $3,000 mark minimum. The cost of variants
will depend on your own patience – pay premium for them advertised as such, or go hunting for
them amongst the other, standard releases. Brazilian games will cost substantial amounts outside
of Brazil, due much to high postage costs.
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So I want a full set – what is that, exactly?

I've touched upon this already, but there's a few variants of what a 'full set' would look like.
A 'base set', would include -
– One copy of each of the 247 individual released titles in North America.

This could be any release of any of the titles, so long as there's 1 example of each.

A 'Full US set' would include -


– One copy of each of the 247 individual released titles in North America
– A copy of each of the 17 All Stars releases
– A copy of each of the 23 variants

This would be the complete US release collection, and would include all the variants and All Stars
releases, and run in at 287 individual games. For those who really want to collect with a bit of a
challenge, this is the one to go for.

Including the Canadian releases into any full set (see Canadian Games section), as I'm sure
Canadians especially would want to do, you'd want an example of each of these, sealed, to go
with the above set.

A complete Brazilian set would include each of the 31 releases in Brazil. For those going for some
ultra-worldwide collection, those 31 titles would join the Canadian releases and the rest of the
North American set for the ultimate full set of releases. It would also be quite the challenge.

Should I be on the look out for fakes?

Yes, and even more so than with PAL titles. Releasing US games in standard cases (for the most
part) means that a fake US title is relatively easy to produce, and there are lots of 'reproduction'
examples floating around. Some of these are of a decent quality, and if you don't want to spend
the money that titles such as Giga Wing 2 go for, but want to play the title on original hardware,
paying around the $15 mark is not an overly expensive choice. Of course, the issue is when these
reproductions are sold as originals. It can often be quite tricky to see the obvious tell tale marks
(poor quality printing, discs aren't GD-Roms) from pictures alone, so caution, as always, should be
taken when buying some of the more expensive titles online.

As with the PAL games, home made copies of titles that never saw release in the States, such as
Rez, Half Life, Propeller Arena and Shenmue II, look nice as part of a collection, but it should
always be remembered that these are effectively bootlegs, and if the seller is charging the price of
a 'proper' release, they shouldn't be encouraged. And despite anything some sellers say – no, that
US copy of Half Life is not an official release, so ultra rare that sites don't even list it. It'll be a
bootleg, and the same goes for any of the others. If you're buying them with full knowledge of
what you're getting, then fair enough – but remember, these titles can be downloaded, for free.

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What comes in a standard NTSC-U case?

Most US releases are standard CD cases, sometimes with the 2-disc tray inner. There is no
separate cover for most titles, with the manual itself doubling up as the cover as well. The rear
inset then sits behind the CD holding tray in the back of the case, with the spine attached to this,
and at a 90 degree angle up on both sides to provide the spines.

Standard US case with Manual and disc in holder

There are four titles that were released in double cases. These differ from standard cases as they
have two layers of disc holding – for either 2 or 4 discs. The cover is within the front of the case,
like the rear cover, and both form parts of the spine. The discs sit inside the case, with the
manual in the front section (usually above disc 2, as in the case of D2 below). In the case of
Alone in the Dark: The New Nightmare, the central section is actually not a disc holder, as the
game only has 2 discs.

Spine of Double case Front inner portion of double case Rear inner portion of double case

The 2 boxed games for the Dreamcast, Seaman and Alien Front Online,
both come with microphones in the same style box. The microphone
components sit inside the box, alongside a standard case.

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Where can you buy games from?

In North America, much as with PAL games, it's the games shops that specialise in retro gaming
that are your best bets. As Sega's last console, there's always a reasonable demand for the
systems classics, and the common titles for the console should be fairly easy to pick up.
Second hand sales, yard sales, goodwill finds and sites such as Craigslist or Facebook market
groups, are all also useful areas to keep an eye on, as the odd Dreamcast bargain will pop up.
With the rise in Ebay pricing, however, sellers are starting to price their wares at ever higher
values, often unwarranted.

Amazon, or more specifically Amazon Marketplace, can be a good source of some titles, although
you have to run the risk of incorrect descriptions. Ebay, of course, is always a good source of
quantity, but this is where the pricing has seen it's most obvious increase.

Other than the above, it's really important to build up collecting 'relationships' with other
collectors, especially for some of the more uncommon bits. This is especially important for those
living outside of North America, where US titles have never been abundant (unlike Japanese
releases) and where customs costs when ordering from the States can be a serious issue for any
would be collector.

For the Brazilian titles, it gets a bit trickier. The high cost of delivery and relative scarcity of these
titles, and relatively low demand, mean that finding them can be a challenge all on it's own. Your
best bet may be to build up a mutually beneficial respect with a Brazilian based collector.

Top Tips

– If you're going after variants, examine pictures or listings carefully. Bundles can also be a
good source for finding them on the cheap (especially the 'not for resale' versions).
– Broken or cracked cases can be easily replaced. Don't let a crack or two put you off a
bargain!
– Networking is always important. To get the more rare pieces, build up relationships and
don't act like a dick.
– Bundles are a great source for all titles, and somewhat protected from the current price
rises. Duplicates are always good for future trades.
– If it's an online purchase, take good notice of the disc to make sure it's not a
'reproduction'. If in doubt, ask the seller – any decent one will be happy to oblige.
– Don't pay over the odds. Patience is always key. Yes, the prices are rising – but part of
the fun is in the chase.
– If you're outside of North America, connecting with US or Canadian based collectors is
vital. This way, a mutually beneficial trade or two can always be made.
– If the variants don't interest you, don't collect them. If you're the sort of person worried
about online know-it-alls telling you you're collection isn't complete without them, then
always remember that when the fun of collecting stops, it's probably a sign.

Collecting on a budget

A good collection of US Dreamcast titles can be had for a very cheap price. There's a great deal of
titles that will go for between $5 and $10, so building up a decent collection for less than the cost
of a new release title a month is very much achievable. And, thankfully, the very best games on
the console tend to be some of the cheapest.

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Rarest and most expensive items

Whilst prices have been rising steadily, there's still not that many truly expensive or hard to find
titles for the North American side of Dreamcast collecting. Whilst there's several games now
hovering around the $50 mark, the following are those titles which have sustained higher prices
for some time now.
As always, these are for opened versions of games. Sealed US titles tend to go for a fairly large
amount, adding 25%-50% to the values stated below.

Giga Wing 2
Prices as of July 2018 - £130+ / €150+ / $170+ (US) / A$230+ / C$230+ / ¥19,000+

Consistently the most expensive US release for some years, Giga Wing 2 will cost
a not inconsiderable amount for any collector wanting to add it to their set. It's
not rare – there are always a few available to purchase online at any one given
time – but it's high desirability, and sellers cottoning on to the fact it's a bit pricey
– keeps the price high. Beware fakes – there are several 'reproduction' copies
around.

Cannon Spike
Prices as of July 2018 - £95-120 / €110-140 / $120-160 (US) / A$170-220 / C$170-210 / ¥13,500-17,500

Fresh from it's appearance on the PAL version of this list, the US version of
Cannon Spike isn't quite as valuable as it's European counterpart, but the prices
this title brings are still not to be sniffed at. Capcom's titles occupy nearly all of
the spots on this list, and just like Giga Wing 2 above, this is one where
numerous 'reproduction' copies are floating about so take caution.

Sonic Adventure Limited Edition


Prices as of July 2018 - £100+ / €115+ / $130+ (US) / A$180+ / C$175+ / ¥14,500+

This pre-release Hollywood Video version of the game, which could be rented, is
one which the dedicated collector will want, but which can be rather tough to
find. There's probably not a massive amount of these out there, and most will be
hidden in a cupboard somewhere, it's owner unaware of it's value. Talking of
value – this one can fluctuate wildly, so expect to see much lower, and much
higher sold examples. The $100 mark seems to be around the average. Most
games listed as the Limited edition online are plainly not – if you think you see a
bargain, take note of the disc and cover.

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Speed Devils 'Devil Free' cover variant
Prices as of July 2018 - £100+ / €115+ / $130+ (US) / A$180+ / C$175+ / ¥14,500+

This elusive variant of Speed Devils differs only in the attachment, on the front of
the manual, of a cover which does not feature the picture of the 'Devil' that
adorns all other versions. No doubt brought about by some rather ridiculous
conservative attempts to protect fragile young minds from being warped by
Beelzebub's nefarious attractions, it's a full size sticker attached to the front, often
clumsily. Prices vary considerably, and there's a good chance you could find this
for a lot less.

Any Brazilian Release


Prices as of July 2018 - £100-150 / €115-175 / $130-200 (US) / A$180-270 / C$180-260 / ¥14,500-22,000

Whilst their value in Brazil probably isn't quite as high, the difficulty of
obtaining them outside of the country, and relative obscurity of them, means
that obtaining any of the Brazilian releases for less than $120/£100 is tough.
In fact, I've seen very, very few examples of anyone outside of Brazil owning
any examples.

Mars Matrix
Prices as of July 2018 - £80-100 / €90-115 / $100-130 (US) / A$140-180 / C$140-175 / ¥11,500-14,500

Another Capcom shooter, and another title which holds it's value considerably.
It's also a top, top game, so it's unsurprising that, like Giga Wing 2, there's a
considerable number of fakes floating about. The Japanese version is cheaper
for those who don't want to pay the amount this one goes for, but even that is
seeing a considerable rise recently.

Project Justice
Prices as of July 2018 - £70-90 / €80-100 / $90-120 (US) / A$125-160 / C$120-160 / ¥10,000-13,000

Should we call this the 'Capcom appreciation list' and be done with it? The
much loved Japanese developers titles on the Dreamcast were great, but
Project Justice is another example of one which is going to cost a considerable
amount to enjoy. Prices can vary considerably on this, but the trend is very
much upwards.

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Gunbird 2
Prices as of July 2018 - £70-90 / €80-100 / $90-120 (US) / A$125-160 / C$125-160 / ¥10,000-13,000

Well, who would of thought yet another Capcom shooter would appear on this
list. And there's more to come... Gunbird 2 has seen a significant rise in recent
times, and now sits alongside it's publisher brethren as a title that will cost you
a significant amount to obtain. Not rare in the slightest, it's the draw of those
damn shmups that propels this value.

Giga Wing
Prices as of July 2018 - £70-80 / €80-90 / $90-100 (US) / A$125-140 / C$125-140 / ¥10,000-11,500

Whilst not quite to the levels of it's sequel, Giga Wing is still a title that will cost
you a fair bit nowadays. It's seen a quite significant price rise in the last couple
of years, and whilst it's still possible to pick it up for slightly cheaper than the
above prices if you're lucky, it's rapidly ascending towards a three figure value.

Power Stone 2
Prices as of July 2018 - £60-70 / €70-80 / $80-90 (US) / A$105-125 / C$105-125 / ¥8,500-10,000

One of the very best games on the system, it's unsurprising that Power Stone 2
is another Capcom title which is soaring in price. Despite having a horrid cover
(it looks like an awful 3D render and lacks the awesomeness of the PAL and
Japanese versions), this one generally sells for spot on the above price range.
This is another release with plenty of fakes (or 'repro's' if you must) around
and unscrupulous sellers ready to make a quick buck.

D2
Prices as of July 2018 - £60-70/ €70-80 / $80-90 (US) / A$105-125 / C$105-125 / ¥8,500-10,000

Warp's adventure wasn't quite the masterpiece it should have been, but
that doesn't stop North American copies of the release being high in
demand. With no PAL release, this is also a game which non-Japanese
speakers will want to pick up to understand the story.

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Shenmue Limited Edition
Prices as of July 2018 - £50-70 / €55-80 / $65-90 (US) / A$90-125 / C$90-125 / ¥7,250-10,000

As with anything Shenmue related, the last few years has been an odd time
to keep track of trending prices for the North American Shenmue Limited
edition release. Including a soundtrack CD, the devoted Shenmue fan-base
obviously want this in their collections, and around the time of the general
Shenmue hype (Shenmue 3 announcement), our own little Tulip-mania, this
one was being sold, apparently, at well over £200/$250. It's come down
significantly since, but it is a pretty difficult game to pick up at a decent price.

Tech Romancer
Prices as of July 2018 - £50-65 / €55-75 / $65-85 (US) / A$90-115 / C$90-115 / ¥7,250-9,500

Despite being a bit of an unknown gem for the console, Tech Romancer has seen
some steady price rises and joins the other Capcom titles in this list of most
expensive titles in North America. The PAL version is cheaper, and to be honest,
has far, far better cover art (Capcom covers for US releases are a real mixed bag
of quality for the Dreamcast. At least it's not as bad as Power Stone 2)

This is only a small sampling of the more expensive, and rare, titles released in North America for the DC. For
full listings and expected prices / rarity levels, see each games entry in the main section of the A to Z.

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Full NTSC-U release list

This is a full list of all NTSC-U releases, which include all standard, Limited, All Stars
releases, variants and Brazilian releases. For further info on each entry, see the main A
to Z or one of the lists which follow.
Any game in bold is an NTSC-U exclusive.
GAME Standard Limited All-Stars Variants Brazil
1 4 Wheel Thunder c - - - -
2 4x4 Evolution c - - - -
3 18 Wheeler c - - - -
4 102 Dalmatians c - - - -
5 AeroWings c - - - -
6 AeroWings 2: Airstrike c - - - -
7 Airforce Delta c - - - c
8 Alien Front Online - c - - -
9 Alone in the Dark: The New Nightmare c - - - -
10 Armada c - - - -
11 Army Men: Sarge's Heroes c - - - -
12 Atari Anniversary Edition c - - - -
13 Bang! Gunship Elite c - - - -
14 Bangai-O c - - - -
15 Blue Stinger c - - - c
16 Bomberman Online c - - - -
17 Bust-a-Move 4 c - - - -
18 Buzz Lightyear of Star Command c - - - -
19 Caesar's Palace 2000 c - - - -
20 Cannon Spike c - - - -
21 Capcom vs SNK c - - - -
22 Carrier c - - - -
23 Centipede c - - - -
24 Championship Surfer c - - - -
25 Charge 'N Blast c - - - -
26 Chicken Run c - - - -
27 Chu Chu Rocket! c - - c -
28 Coaster Works c - - - -
29 Confidential Mission c - - - -
30 Conflict Zone – Modern War Strategy c - - - -
31 Crazy Taxi c - c - c
32 Crazy Taxi 2 c - - - c
33 D2 c - - - -
34 Dave Mirra Freestyle BMX c - - - -
35 Daytona USA c - - - c
36 Dead or Alive 2 c - - - c
37 Death Crimson OX c - - - -
38 Deep Fighter c - - - -
39 Demolition Racer –No Exit c - - - -
40 Dino Crisis c - - - -
41 Disney's Dinosaur c - - - -
42 Donald Duck Goin' Quackers c - - - -
43 Draconus : Cult of the Wyrm c - - - -
44 Dragon Riders: Chronicles of Pern c - - - -
45 Ducati World Racing Challenge c - - - -
46 Dynamite Cop c - - - -
47 Ecco the Dolphin defender of the future c - - - -
48 ECW: Anarchy Rulz c - - - -
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GAME Standard Limited All-Stars Variants Brazil
49 ECW: Hardcore Revolution c - - - -
50 EGG: Elemental Gimmick Gear c - - - -
51 ESPN International Track and Field c - - - -
52 ESPN NBA 2 Night c - - - -
53 Evil Dead: Hail to the King c - - - -
54 Evolution c - - - -
55 Evolution 2 c - - - -
56 Expendable c - - - -
57 F1 World Grand Prix c - - - -
58 F355 Challenge: Passione Rossa c - - - -
59 Fatal Fury: Mark of the Wolves c - - - -
60 Fighting Force 2 c - - c -
61 Flag to Flag (CART) c - - - c
62 Floigan Brothers episode 1 c - - - -
63 Frogger 2 – Swampy's Revenge c - - - -
64 Fur Fighters c - - - -
65 Gauntlet Legends c - - - -
66 GigaWing c - - - -
67 GigaWing 2 c - - - -
68 Grand Theft Auto 2 c - - - -
69 Grandia II c - - - -
70 The Grinch c - - - -
71 Gunbird 2 c - - - -
72 Gundam : Side Story 0079 c - - - -
73 Heavy Metal Geomatrix c - - - -
74 Hidden & Dangerous c - - - -
75 The House of the Dead 2 c - c - c
76 Hoyle Casino c - - - -
77 Hydro Thunder c - c c c
78 Illbleed c - - - -
79 Incoming c - - - -
80 Industrial Spy : Operation Espionage c - - - -
81 Iron Aces c - - - -
82 Jeremy McGrath Supercross 2000 c - - - -
83 Jet Grind Radio c - - - c
84 JoJo's Bizarre Adventure c - - - -
85 Kao the Kangaroo c - - - -
86 The King of Fighters '99 Evolution c - - - -
87 The King of Fighters – Dream Match 99 c - - - c
88 Kiss Psycho Circus c - - - -
89 The Last Blade 2 -Heart of the Samurai c - - - -
90 Legacy of Kain – Soul Reaver c - - - c
91 Looney Tunes : Space Race c - - - -
92 MagForce Racing c - - - -
93 Maken X c - - - -
94 Mars Matrix c - - - -
95 Marvel vs Capcom c - c c -
96 Marvel vs Capcom 2 c - - - -
97 Mat Hoffman's Pro BMX c - - - -
98 Max Steel c - - - -
99 Maximum Pool c - - - -
100 MDK 2 c - - - -
101 Metropolis Street Racer c - - - -
102 Midway's Greatest Arcade Hits Vol. 1 c - - - -
103 Midway's Greatest Arcade Hits v. 2 c - - - -
104 Monaco Grand Prix c - - c c

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GAME Standard Limited All-Stars Variants Brazil
105 Mortal Kombat Gold c - - c c
106 Mr. Driller c - - - -
107 Ms. Pac-Man Maze Madness c - - - -
108 MTV Sports: Skateboarding c - - - -
109 Namco Museum c - - - -
110 NBA 2K c - c c c
111 NBA 2K1 c - c c -
112 NBA 2K2 c - - - -
113 NBA Hoopz c - - - -
114 NBA Showtime: NBA on NBC c - - - -
115 NCAA College Football 2K2 c - - - -
116 The Next Tetris: Online Edition c - - - -
117 NFL 2K c - c c c -
118 NFL 2K1 c - c c -
119 NFL 2K2 c - - - -
120 NFL Blitz 2000 c - c c -
121 NFL Blitz 2001 c - - - -
122 NFL Quarterback Club 2000 c - - - -
123 NFL Quarterback Club 2001 c - - - -
124 NHL 2K c - c - -
125 NHL 2K2 c - - - -
126 Nightmare Creatures II c - - - -
127 Omikron : The Nomad Soul c - - - -
128 Ooga Booga c - - - -
129 Outtrigger c - - - -
130 Pen Pen TriIcelon c - - - -
131 Phantasy Star Online c - - - c
132 Phantasy Star Online ver. 2 c - - - -
133 Plasma Sword c - - - -
134 POD Speedzone c - - - -
135 Power Stone c - c - -
136 Power Stone 2 c - - - -
137 Prince of Persia : Arabian Nights c - - - -
138 Project Justice c - - - -
139 Psychic Force 2012 c - - - -
140 Q-Bert c - - - -
141 Quake III Arena c - - - c
142 Railroad Tycoon II c - - - -
143 Rayman 2: The Great Escape c - - - c
144 Razor Freestyle Scooter c - - - -
145 Ready 2 Rumble Boxing c - c c c
146 Ready 2 Rumble Boxing: Round 2 c - - - -
147 Record of Lodoss War c - - - -
148 Red Dog c - - - -
149 Reel Fishing | Wild c - - - -
150 Resident Evil 2 c - - - -
151 Resident Evil 3 Nemesis c - - - -
152 Resident Evil Code : Veronica c - - - c
153 Re-Volt c - - - -
154 The Ring: Terror's Realm c - - - -
155 Rippin' Riders c - - - -
156 Roadsters c - - - -
157 Samba de Amigo c - - - -
158 San Francisco Rush 2049 c - - - -
159 Seaman - c - - -
160 Sega Bass Fishing c - c - -

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GAME Standard Limited All-Stars Variants Brazil
161 Sega Bass Fishing 2 c - - - -
162 Sega GT c - - - -
163 Sega Marine Fishing c - - - -
164 Sega Rally 2 c - - - c
165 Sega Smash Pack Volume 1 c - - c -
166 Seventh Cross Evolution c - - - -
167 Shadow Man c - - - -
168 Shenmue c c - - c
169 Silent Scope c - - - -
170 Silver c - - - -
171 Skies of Arcadia c - - - -
172 Slave Zero c - - - -
173 Sno-Cross Championship Racing c - - - -
174 Soldier of Fortune c - - - -
175 Sonic Adventure c c c c c c
176 Sonic Adventure 2 c - - - c
177 Sonic Shuffle c - - c -
178 Soul Calibur c - - - -
179 Soul Fighter c - - - -
180 South Park: Chef's Luv Shack c - - - -
181 South Park Rally c - - - -
182 Space Channel 5 c - - - -
183 Spawn -In the Demon's hand c - - - -
184 Spec Ops II : Omega Squad c - - - -
185 Speed Devils c - - c c
186 Speed Devils Online Racing c - - - -
187 Spider-Man c - - - -
188 Spirit of Speed 1937 c - - - -
189 Sports Jam c - - - -
190 Starlancer c - - - -
191 Star Wars : Demolition c - - - -
192 Star Wars Ep. One : Jedi Power Battles c - - - -
193 Star Wars Episode One:Racer c - - - -
194 Street Fighter III 3rd Strike c - - - -
195 Street Fighter III Double Impact c - - - -
196 Street Fighter Alpha 3 c - - - -
197 Striker Pro 2000 c - - - -
198 Stupid Invaders c - - - -
199 Super Magnetic Neo c - - - -
200 Super Runabout: San Francisco Edition c - - - -
201 Surf Rocket Racers c - - - -
202 Suzuki Alstare Racing c - - - -
203 Sword of the Berserk : Guts' Rage c - - - -
204 Sydney 2000 c - - - -
205 Tech Romancer c - - - -
206 Tee Off c - - - -
207 Tennis 2K2 c - - c -
208 Test Drive 6 c - - - -
209 Test Drive Le Mans c - - - -
210 Test Drive V-Rally c - - - -
211 Time Stalkers c - - - -
212 TNN Motorsports: Hardcore Heat c - - - -
213 Tokyo Xtreme Racer c - - - -
214 Tokyo Xtreme Racer 2 c - - - -
215 Tom Clancy's Rainbow Six c - - - -
216 Tom Clancy's Rainbow Six: Rogue Spearc - - - -

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GAME Standard Limited All-Stars Variants Brazil
217 Tomb Raider: Chronicles c - - - -
218 Tomb Raider: The Last Revelation c - - - c
219 Tony Hawk's Pro Skater c - c - -
220 Tony Hawk's Pro Skater 2 c - - - -
221 Toy Commander c - - - -
222 Toy Story 2 c - - - c
223 Trickstyle c - - - -
224 The Typing of the Dead c - - - -
225 Ultimate Fighting Championship c - - - -
226 Unreal Tournament c - - c c
227 Urban Chaos c - - - -
228 Vanishing Point c - - - -
229 Vigilante 8 : Second Offense c - - - c
230 Virtua Athlete 2000 c - - - -
231 Virtua Fighter 3tb c - - - -
232 Virtual-On Oratorio Tangram c - - - -
233 Virtua Striker 2 c - - - c
234 Virtua Tennis c - c - -
235 Wacky Races c - - - c
236 Walt Disney World Quest c - - - -
237 Wetrix+ c - - - -
238 Who Wants to beat up a Millionaire? c - - - -
239 Wild Metal c - - - -
240 World Series Baseball 2K1 c - c c -
241 World Series Baseball 2K2 c - - - -
242 Worms: Armageddon c - - - -
243 Worms World Party c - - - -
244 WWF Attitude c - - - -
245 WWF Royal Rumble c - - - -
246 Xtreme Sports c - - - -
247 Zombie Revenge c - - - -

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Full US release list

With the inclusion of Brazilian titles causing some minor controversy in the first guide (well, I got
one complaint. Perhaps not much of a controversy), I feel it's necessary to put together a guide
solely for the US and Canadian games released for the Dreamcast. It also allows me to go into a
little extra detail concerning the titles, for those who revel in the minutiae of DC releases. This
won't feature any Canadian specific releases for now, as they have their own section which
follows on from this one. My thanks to Mike Hnatiuk who has helped make this section (and the
Canadian section) as detailed as possible.

Each of the 247 separate releases are listed in alphabetical order, with variants to the standard
versions listed as well.

(the B/W header in the following list refers to whether the game has a Black or White spine. 'O'
indicates it's an All Stars release – which whilst having the black colour scheme on the cover, has
an orange spine)

Game Code B/W Version notes Check


1. 4 Wheel Thunder T-9708N W - c
2. 4x4 Evolution T-41903N B - c
3. 18 Wheeler 51064 B - c
4. 102 Dalmatians T-36803N B - c
5. AeroWings T-40201N B - c
6. AeroWings 2: Airstrike T-40210N B - c
7. Airforce Delta T-9501N W - c
8. Alien Front Online 51171 B Boxed with Microphone c
9. Alone in the Dark: The New Nightmare T-15117N B Double case. 2 Discs. c
10. Armada T-40301N W - c
11. Army Men: Sarge's Heroes T-9715N B - c
12. Atari Anniversary Edition T-15130N B Comes with Atari sticker c
13. Bang! Gunship Elite T-44102N B - c
14. Bangai-O T-40217N B - c
15. Blue Stinger T-13001M W - c
16. Bomberman Online 51065 B - c
17. Bust-a-Move 4 T-8117N W - c
18. Buzz Lightyear of Star Command T-13007N B - c
19. Caesar's Palace 2000 T-12504N W - c
20. Cannon Spike T-1215N B - c
21. Capcom vs SNK T-1218N B - c
22. Carrier T-5701N W - c
23. Centipede T-40602N W - c
24. Championship Surfer T-41403N B - c
25. Charge 'N Blast T-15127N B - c
26. Chicken Run T-36811N B - c
27. Chu Chu Rocket! 51049 W Low res. screenshots c
Chu Chu Rocket! 51049 W High res. screenshots c
28. Coaster Works T-15128N B - c
29. Confidential Mission 51168 B - c
30. Conflict Zone – Modern War Strategy T-17721N B - c
31. Crazy Taxi 51035 W - c
Crazy Taxi 51035 O All Stars release c
32. Crazy Taxi 2 51136 B - c
33. D2 51036 B Double case, 4 discs c
34. Dave Mirra Freestyle BMX T-8120N B - c
35. Daytona USA 51037 B - c
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 421
Game Code B/W Version notes Check
36. Dead or Alive 2 T-3601N W - c
37. Death Crimson OX T-2401N B - c
38. Deep Fighter T-17705N W 2 discs c
39. Demolition Racer – No Exit T-15112N B - c
40. Dino Crisis T-1217N B - c
41. Disney's Dinosaur T-17717N B - c
42. Donald Duck Goin' Quackers T-17719N B - c
43. Draconus : Cult of the Wyrm T-40203M W - c
44. Dragon Riders: Chronicles of Pern T-17720M B - c
45. Ducati World Racing Challenge T-8113N B - c
46. Dynamite Cop 51053 W - c
47. Ecco the Dolphin defender of the future 51033 B - c
48. ECW: Anarchy Rulz T-8114N B - c
49. ECW: Hardcore Revolution T-8112N W - c
50. EGG: Elemental Gimmick Gear T-41601N W - c
51. ESPN International Track and Field T-9509N B - c
52. ESPN NBA 2 Night T-9503N B Square hologram on case c
53. Evil Dead: Hail to the King T-10003N B - c
54. Evolution T-17706N W - c
55. Evolution 2 T-17711N W - c
56. Expendable T-15104N W - c
57. F1 World Grand Prix 51030 W - c
58. F355 Challenge: Passione Rossa T-8119N B - c
59. Fatal Fury: Mark of the Wolves T-44306N B - c
60. Fighting Force 2 T-36801N W Original (misprint SKU) c
Fighting Force 2 T-36801N W Correct SKU sticker variant c
61. Flag to Flag (CART) 51007 W - c
62. Floigan Brothers Episode 1 51114 B - c
63. Frogger 2 – Swampy's Revenge T-40604N B - c
64. Fur Fighters T-8107N W Lenticular cover on case c
65. Gauntlet Legends T-9710N W - c
66. GigaWing T-1209N W - c
67. GigaWing 2 T-1222N B - c
68. Grand Theft Auto 2 T-42102N W Comes with separate map c
69. Grandia II T-17716N B Double case, extra Audio CD c
70. The Grinch T-9512N B - c
71. Gunbird 2 T-1214N W - c
72. Gundam : Side Story 0079 T-13301N W - c
73. Heavy Metal Geomatrix T-1223N B - c
74. Hidden & Dangerous T-40502N W - c
75. The House of the Dead 2 51002 W - c
The House of the Dead 2 51002 O All Stars release c
76. Hoyle Casino T-11008 B - c
77. Hydro Thunder T-9702N W - c
Hydro Thunder T-9702N O All Stars release c
Hydro Thunder T-9702N W 'Hot! New!' variant c
78. Illbleed T-46001N B - c
79. Incoming T-12503N W - c
80. Industrial Spy : Operation Espionage T-41320N W - c
81. Iron Aces T-15129N B - c
82. Jeremy McGrath Supercross 2000 T-8104N W - c
83. Jet Grind Radio 51058 B - c
84. JoJo's Bizarre Adventure T-1206N W - c
85. Kao the Kangaroo T-22903M B - c
86. The King of Fighters '99 Evolution T-44302N B - c
87. The King of Fighters – Dream Match 99 T-3101N W - c

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 422


Game Code B/W Version notes Check
88. Kiss Psycho Circus T-41901N B - c
89. The Last Blade 2 Heart of the Samurai T-44305N B - c
90. Legacy of Kain – Soul Reaver T-36802N W - c
91. Looney Tunes : Space Race T-15116N B - c
92. MagForce Racing T-40208N W - c
93. Maken X 51050 W - c
94. Mars Matrix T-1221N B - c
95. Marvel vs Capcom T-1202N W - c
Marvel vs Capcom T-1202N O All Stars release c
Marvel vs Capcom T-1202N W Thor / Venom variant c
96. Marvel vs Capcom 2 T-1212N W - c
97. Matt Hoffman's Pro BMX T-13005N B - c
98. Max Steel T-41402N B - c
99. Maximum Pool T-11002N B - c
100. MDK 2 T-12502N W - c
101. Metropolis Street Racer 51012 B - c
102. Midway's Greatest Arcade Hits Vol. 1 T-9713N W - c
103. Midway's Greatest Arcade Hits Vol. 2 T-9714N B - c
104. Monaco Grand Prix T-17701N W - c
Monaco Grand Prix T-17701N W Correct SKU variant c
105. Mortal Kombat Gold T-9701N W - c
Mortal Kombat Gold T-9701N W 'Hot! New!' variant c
106. Mr. Driller T-1402N W - c
107. Ms. Pac-Man Maze Madness T-1404N B - c
108. MTV Sports : Skateboarding T-10004N B - c
109. Namco Museum T-1403N W - c
110. NBA 2K 51004 W Square hologram on case c
NBA 2K 51004 O All Stars release c
NBA 2K 51004 W Not for resale variant c
111. NBA 2K1 51063 B Square hologram on case c
NBA 2K1 51063 O All Stars release c
NBA 2K1 51063 B Not for resale variant c
112. NBA 2K2 51178 B Square hologram on case c
113. NBA Hoopz T-9709N B Square hologram on manual c
114. NBA Showtime: NBA on NBC T-9706N W Square hologram on manual c
115. NCAA College Football 2K2 51176 B - c
116. The Next Tetris: Online edition T-40214N B - c
117. NFL 2K 51003 W Square hologram on case c
NFL 2K 51003 O All Stars release. Square. c
NFL 2K 51003 O All Stars variant. Round. c
NFL 2K 51003 W Not for resale variant c
118. NFL 2K1 51062 B Round hologram on front c
NFL 2K1 51062 O All Stars release c
NFL 2K1 51062 B Not for resale variant c
119. NFL 2K2 51168 B Round hologram on case c
120. NFL Blitz 2000 T-9703N W Square hologram on front c
NFL Blitz 2000 T-9703N O All Stars release c
NFL Blitz 2000 T-9703N W 'Hot! New! Variant c
121. NFL Blitz 2001 T-9712N B Square hologram on case c
122. NFL Quarterback Club 2000 T-8101N W Square hologram on wrap c
123. NFL Quarterback Club 2001 T-8115N W Square hologram on wrap c
124. NHL 2K 51025 W Rectangular hologram c
NHL 2K 51025 O All stars release c
125. NHL 2K2 51182 B Rectangular hologram c
126. Nightmare Creatures II T-9504N W - c
127. Omikron : The Nomad Soul T-36807N W - c

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 423


Game Code B/W Version notes Check
128. Ooga Booga 51140 B - c
129. Outtrigger 51102 B - c
130. Pen Pen TriIcelon T-15105M W - c
131. Phantasy Star Online 51100 B - c
132. Phantasy Star Online ver. 2 51193 B - c
133. Plasma Sword T-1207N W - c
134. POD Speedzone T-17713N B - c
135. Power Stone T-1201N W - c
Power Stone T-1201N O All Stars release c
136. Power Stone 2 T-1211N B - c
137. Prince of Persia : Arabian Nights T-41405N B - c
138. Project Justice T-1219N B - c
139. Psychic Force 2012 T-31101N W - c
140. Q*Bert T-40403N B - c
141. Quake III Arena 51061 B - c
142. Railroad Tycoon II T-41902N W - c
143. Rayman 2: The Great Escape T-40219N W - c
144. Razor Freestyle Scooter T-40219N B - c
145. Ready 2 Rumble Boxing T-9704N W - c
Ready 2 Rumble Boxing T-9704N O All Stars release c
Ready 2 Rumble Boxing T-9704N W 'Hot! New!' variant c
146. Ready 2 Rumble Boxing: Round 2 T-9717N B - c
147. Record of Lodoss War T-40218N B - c
148. Red Dog T-40215N B - c
149. Reel Fishing | Wild T-44303N B - c
150. Resident Evil 2 T-1205N B - c
151. Resident Evil 3 Nemesis T-1220N B - c
152. Resident Evil Code : Veronica T-1204N W 2 discs c
153. Re-Volt T-8109N W - c
154. The Ring: Terror's Realm T-15122N W - c
155. Rippin' Riders 51010 W - c
156. Roadsters T-22901N W - c
157. Samba de Amigo 51092 B - c
158. San Francisco Rush 2049 T-9707N B - c
159. Seaman 51048 - Boxed with Microphone c
160. Sega Bass Fishing 51006 W - c
Sega Bass Fishing 51006 O All Stars release c
161. Sega Bass Fishing 2 51166 B - c
162. Sega GT 51053 B - c
163. Sega Marine Fishing 51096 B - c
164. Sega Rally 2 51019 W - c
165. Sega Smash Pack Volume 1 51146 B - c
Sega Smash Pack Volume 1 51146 B Not for resale variant c
166. Seventh Cross Evolution T-41301N W - c
167. Shadow Man T-8106N W with map c
168. Shenmue 51059 B Double case, 4 discs c
Shenmue Limited Edition 51059 B Double case, 4 discs c
169. Silent Scope T-9507N B - c
170. Silver T-15108N W - c
171. Skies of Arcadia 51052 B 2 discs c
172. Slave Zero T-15106N W - c
173. Sno-Cross Championship Racing T-40207N B - c
174. Soldier of Fortune T-40212N B - c
175. Sonic Adventure 51000 W - c
Sonic Adventure 51000 O All Stars release c
Sonic Adventure 51000 O All Stars variant c

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 424


Game Code B/W Version notes Check
Sonic Adventure 51000 W Not for resale variant c
Sonic Adventure Limited edition SDC-51014 W Pre-release limited edition c
176. Sonic Adventure 2 51117 B - c
177. Sonic Shuffle 51060 B - c
Sonic Shuffle 51060 B Not for resale variant c
178. Soul Calibur T-1401N W - c
179. Soul Fighter T-41401N W - c
180. South Park: Chef's Luv Shack T-8105N W - c
181. South Park Rally T-8116N W - c
182. Space Channel 5 51051 W Hologram cover c
183. Spawn -In the Demon's Hand T-1216N B - c
184. Spec Ops II : Omega Squad T-41704N B - c
185. Speed Devils T-17702N W - c
Speed Devils T-17702N W 'Devil free' variant c
186. Speed Devils Online Racing T-17718N B - c
187. Spider-Man T-13008N B - c
188. Spirit of Speed 1937 T-8118N W - c
189. Sports Jam T-44304N B - c
190. Starlancer T-40209N B - c
191. Star Wars : Demolition T-23003N B - c
192. Star Wars Ep. One: Jedi Power Battles T-23002N B - c
193. Star Wars Episode One : Racer T-23001N W - c
194. Street Fighter III 3rd Strike T-1213N B - c
195. Street Fighter III Double Impact T-1210N W - c
196. Street Fighter Alpha 3 T-1203N W - c
197. Striker Pro 2000 T-15111N W - c
198. Stupid Invaders T-17708N B 2 discs c
199. Super Magnetic Neo T-40206N W - c
200. Super Runabout : San Francisco Edition T-12511N B - c
201. Surf Rocket Racers T-40216N B - c
202. Suzuki Alstare Racing T-17703N W - c
203. Sword of the Berserk : Guts' Rage T-36805N W - c
204. Sydney 2000 T-36808N B - c
205. Tech Romancer T-1208N W - c
206. Tee Off T-8108N W - c
207. Tennis 2K2 51186 B - c
Tennis 2K2 51186 B Green spine 'misprint' c
208. Test Drive 6 T-15102N W - c
209. Test Drive Le Mans T-15123N B - c
210. Test Drive V-Rally T-15110N W - c
211. Time Stalkers 51011 W - c
212. TNN Motorsports: Hardcore Heat T-13701N W - c
213. Tokyo Xtreme Racer T-40202N W - c
214. Tokyo Xtreme Racer 2 T-40211N B - c
215. Tom Clancy's Rainbow Six T-40401N W - c
216. Tom Clancy's Rainbow Six Rogue Spear T-40402N B - c
217. Tomb Raider : Chronicles T-36812N B - c
218. Tomb Raider : The Last Revelation T-36806N W - c
219. Tony Hawk's Pro Skater T-40205N W - c
Tony Hawk's Pro Skater T-40205N O All Stars release c
220. Tony Hawk's Pro Skater 2 T-13006N B - c
221. Toy Commander 51020 W - c
222. Toy Story 2 T-13003N W - c
223. Trickstyle T-8102N W - c
224. The Typing of the Dead 51144 B - c
225. Ultimate Fighting Championship T-40204N B - c

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 425


Game Code B/W Version notes Check
226. Unreal Tournament T-15125N B Original – yellow disc c
Unreal Tournament T-15125N B Black & white disc variant c
227. Urban Chaos T-36810N B - c
228. Vanishing Point T-8110N B - c
229. Vigilante 8 : Second Offense T-13002N W - c
230. Virtua Athlete 2000 T-44301N B - c
231. Virtua Fighter 3tb 51001 W - c
232. Virtual-On Oratorio Tangram T-13004N W - c
233. Virtua Striker 2 51028 W - c
234. Virtua Tennis 51054 W - c
Virtua Tennis 51054 O All Stars release c
235. Wacky Races T-15113N W - c
236. Walt Disney World Quest T-36804N W - c
237. Wetrix+ T-8111N W - c
238. Who wants to beat up a millionaire? T-11011N B - c
239. Wild Metal T-42101N W - c
240. World Series Baseball 2K1 51055 B Round hologram on manual c
World Series Baseball 2K1 51055 B Not for resale variant c
World Series Baseball 2K1 51055 O All Stars release c
241. World Series Baseball 2K2 51152 B Round hologram on case c
242. Worms: Armageddon T-40601N W - c
243. Worms World Party T-22904N B - c
244. WWF Attitude T-8103N W Hologram on wrap c
245. WWF Royal Rumble T-10005N W - c
246. Xtreme Sports T-15126N B - c
247. Zombie Revenge 51038 W - c

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 426


Canadian Releases

Due partly to dual language laws in Quebec, it seems a number of Dreamcast releases in Canada were
released with a separate French language manual attached to the rear of the case. The exact numbers of
these doesn't seem to be 100% clear – the reason I have excluded them from their own entries in the guide
proper. A number of releases can, however, be confirmed to exist with the separate manual attached, and in
the case of Seaman, a French & English sticker on the rear of the box.

Crazy Taxi Sega Marine Fishing


D2 Sega Smash Pack Volume 1
Ecco the Dolphin: Defender of the Future Shenmue
The House of the Dead 2 Sonic Adventure 2
Jet Grind Radio Sonic Shuffle
NFL 2K Tony Hawk's Pro Skater
NFL 2K1 World Series Baseball 2K1
NHL 2K (& All Stars)
Quake III Arena
Seaman

It seems very likely that there are other examples out there (one would assume that most games would have
had such treatment for French speakers?), especially for Sega published titles, but at this time, the above are
the only ones that are 100% proved to exist.

An example of a Canadian, French language manual attached to the


rear of a game (in this case NFL 2K1).

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 427


Brazilian Releases

There are 31 Brazilian releases for the Dreamcast, distributed through long term Sega ally Tec-Toy. Each can
be distinguished not only by the Portuguese language on packaging, but by it's distinctive mix of US and
Japanese style cover art.

Game Code Game Code


1 Airforce Delta 197136 17 Quake III Arena 197296
2 Blue Stinger 197116 18 Rayman 2 197076
3 Crazy Taxi 197284 19 Ready 2 Rumble Boxing 197196
4 Crazy Taxi 2 197239 20 Resident Evil Code : Veronica 197036
5 Daytona USA 197166 21 Sega Rally 2 197056
6 Dead or Alive 2 197126 22 Shenmue 197352
7 Flag to Flag 197106 23 Sonic Adventure 197086
8 The House of the Dead 2 197066 24 Sonic Adventure 2 197316
9 Hydro Thunder 197176 25 Speed Devils 197226
10 Jet Grind Radio 197093 26 Tomb Raider: The Last Rev. 197216
11 The King of Fighters DM 99 197156 27 Toy Story 2 197246
12 Legacy of Kain – Soul Reaver 197256 28 Unreal Tournament 197136
13 Monaco Grand Prix 197046 29 Vigilante 8: 2nd Offense 197266
14 Mortal Kombat Gold 197186 30 Virtua Striker 2 197276
15 NBA 2K 197206 31 Wacky Races 197346
16 Phantasy Star Online 197306

A selection of Brazilian front covers, showcasing the mix of Japanese and US cover designs

An example of the rear of the


Brazilian releases, showing the Tec-Toy logo

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 428


All Stars Releases

Sega's attempt at a 'Greatest Hits' budget brand, the Sega All Stars releases were limited to just 17 examples,
all featuring early hits for the console (in terms of sales numbers, at least). The budget line all had a cover
redesign, to fit in with Sega's new 'black' colour scheme (replacing the white scheme that was predominant on
earlier releases), and the spine itself was now orange in colour.
It's a nice little mini set for the collector at a loose end, and should not be too much of a challenge to find all
these titles at a reasonable price.

List
Crazy Taxi NHL 2K
The House of the Dead 2 Power Stone
Hydro Thunder Ready 2 Rumble Boxing
Marvel vs Capcom Sega Bass Fishing
NBA 2K Sonic Adventure**
NBA 2K1 Tony Hawk's Pro Skater
NFL 2K* Virtua Tennis
NFL 2K1 World Series Baseball 2K1
NFL Blitz 2000

*there are actually 2 versions of the NFL 2K All Stars release. The most common has a square NFL hologram
on the front of the manual, whilst the other has a round one. See variants for more info. Only one is included
here.
** there are 2 versions of the All Stars Sonic Adventure release.

An example of the new orange spine featured on the All Stars releases.
The bright orange stands out quite well in a nicely ordered collection,
for those who take such considerations into account. To be honest, there
isn't much point in collecting these unless you're really looking for
something to continue collecting with.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 429


Variants
One of the quirks of completing the full US set, is the existence of several variants. Mostly minor, although not
always, these are releases that have something different (packaging wise) compared to the standard, original
release. Distinct from the All Stars releases, these were not part of some budget line of releases – these are
printing errors, layout changes and bug fixes. Below is the list of all variants and why they are indeed different
to the originals.

Chu Chu Rocket! The variant of this release fixes an issue with low resolution
screenshots present on the rear cover of the original release. There is
a noticeable difference in quality for this second 'print' of games.
Fighting Force 2 The variant for this release fixes a misprint on the original. The SKU
for the first has the incorrect code (010086510201), which is actually
that of Toy Commander. The variant includes the correct SKU (which
is 788687450041) but only on a sticker which is placed over the
original SKU on the rear cover. There is no reprint.
Hydro Thunder The variant for Hydro Thunder is one of the 'Hot! New! Reprint
games, which fixed bugs in the first pressing. As with the other
examples of these, the disc is now of a primarily red colour scheme,
compared to the Blue of the original. The 'Hot! New! Is also printed
on the manual. It's possible (but unconfirmed) some manuals simply
had stickers on them. This disc is also used for the All Stars release.
Marvel vs Capcom This variant is a minor one. The original release had a screenshot of
Wolverine vs Akuma on the top left of the rear cover. This variant
replaces this with a screenshot of Thor vs Venom. Nothing else
appears to be changed.
Monaco Grand Prix Another SKU variant; the original had the incorrect SKU printed on the
rear cover, which is replaced here with a sticker over the SKU. There
is some debate about this variant, as there appears to be at least
one confirmed case of the correct SKU being printed on the rear
cover. Whether this indicates there was a whole new batch printed, I
can't currently confirm.
Mortal Kombat Gold One of the 'Hot! New!' reprints, to correct bugs in the original release.
The disc is now primarily red, replacing the yellow tinged original.
The manual will have either a sticker indicating the 'Hot! New!' status,
or possibly printed on the cover. The sticker version can be confirmed,
but at this moment not the printed version.
NBA 2K This variant is a 'Not for resale' variant, where the disc will have this
printed on it, and the space for the SKU is left blank. It also appears
the square NBA hologram is on the manual of this version, rather than
the case (although this may not be true of all examples).
NBA 2K1 Like it's predecessor, this is a 'Not for resale' variant, with the wording
printed on the disc. The space for the SKU however is now taken up
with the same words, rather than being blank.
NFL 2K All Stars variant This is one of those variants that will have some rolling their heads in
disapproval. The original, and more common, All Stars release has a
square NFL hologram on the front of the manual (or possibly the
case), but there are also examples of a round NFL hologram being
present instead – which is this variant. Whether you'd call it a variant
or an All Stars release will likely depend on how completist you want
to be. Like other All Stars releases, this changes the left hand side of
the manual to black rather than the original white.
NFL 2K Not for resale variant This variant is a 'Not for resale' variant, where the disc will have the
words printed on them, and the space at the back of the case where
the barcode is usually present, is instead blank.
NFL 2K1 Another example of a 'Not for resale' variant. The wording is on the

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 430


disc itself, and also replaces the space usually occupied by the
barcode.
NFL Blitz 2000 One of the 'Hot! New!' reprints, correcting the rushed and buggy
original version. This version has a reddish disc compared to the
purple original one, and it's status as a 'Hot! New!' release is seen
on a sticker attached to the front of the manual (or possibly case).
This new version is the disc included in the All Stars release.
Ready 2 Rumble Boxing A 'Hot! New!' release to fix problems with the original release. This
one replaces the originals yellow disc with a red one. It seems as
though there's both newly printed manual covers and sticker jobs
to indicate it's status – I have however only included one version in
this edition of the guide.
Sega Smash Pack Volume 1 An example of a 'Not for resale' variant, and possibly the most
common of all variants. The disc has the wording on it, and the
barcode is replaced by 'Not for resale' as well.
Shenmue Limited Edition Not really in the same category as the other variants here, Shenmue
received a limited edition release in North America, which comes in
the same double case but has an extra, 5th disc. This extra disc is a
soundtrack CD, and the version can be identified by the writing in the
top left of the cover.
Sonic Adventure All Stars variant Sonic Adventure was, of course, one of the All Stars releases in North
America, but there are 2 variations of the release. The first is referred
to elsewhere in the guide as the 'Sonic Art' variant, due to the rear
inlay featuring only Sonic himself; whilst the other features an
ensemble cast of characters, and is therefore referred to as the
'Ensemble Art' variant. There doesn't seem to be a massive difference
in the rarity of either, but of course you're going to need to open it up
to be sure which version it is (although the print quality of the 'Sonic
Art' version is of an apparent lower quality, it's still not much good
if you have nothing to compare with).
Sonic Adventure Not for resale This is a 'Not for resale' variant, with the wording on the disc and
replacing the space usually reserved for the barcode on the rear of
the case.
Sonic Adventure Limited Edition One of the rarest and most expensive of the US set, the Sonic
Adventure Limited edition was a pre-release edition released in July
1999 in Hollywood Video stores in the US. 'Limited Edition' is on front
and on the disc. The game itself is also more akin to the original
Japanese release, than the eventual US release. The manual is also
missing most of it's innards.
Sonic Shuffle The Sonic Shuffle variant is a 'Not for resale' variant, with the wording
on the disc and in the space usually reserved for the barcode on the
rear cover.
Speed Devils One of the oddest variants, this version of Speed Devils has one
difference – there's a cover-size sticker attached to the front of the
manual, where the picture of the Devil which adorns the normal
version is replaced by a 'clean', devil-free version. Most odd.
Tennis 2K2 This is a minor variant, where the back cover seems to have been
misprinted, meaning the section to the left of the case which should
show as black with the Dreamcast logo and name on it, is in fact
green with bits of net on it. It's not the side spine which is green, as
my original guide may have suggested. Both versions are common.
Unreal Tournament This 'variant' is in fact more common than the first pressing of the
game. The original had a yellow disc, whilst this version has a black
& white one.
World Series Baseball 2K1 This is a 'Not for resale' variant, where the disc has the wording
printed on it, and the space where the barcode usually sits is
replaced by the same.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 431


DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 432
NTSC-J Collecting Contents

434: NTSC-J Collecting guide


440: Rarest and most expensive NTSC-J releases
445: Full NTSC-J release list
454: Japanese Limited edition & other special releases
463: Dorikore releases
465: Accessibility for non-Japanese speakers

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 433


NTSC-J Collecting Guide

Collecting Japanese titles for the Dreamcast is a very different experience compared to the US or
PAL sets. Whilst there's more games released (just shy of 500), there's also an added bonus of
proper, good looking collectors and limited editions to look forward to – if you like that sort of
thing. With prices for most titles reasonable, and some fantastic regional exclusives to look
forward to, embarking on the Japanese side of the collection is inevitable for many. Sure, there's a
a ton of visual novels and (if you can't understand the language) semi-pointless titles, but away
from them there is plenty to get excited about.

This section of the guide will deal with the Japanese side of collecting, and as well as giving the
usual array of lists (including a list of those games playable without much knowledge of the
language), will focus on some of the rarer pieces, discuss tips for budding collectors and delve
into the world of limited edition box sets.

What is there to collect?

There are 495 different releases for the Dreamcast in Japan. Many of these have more than one
version, but at it's base level, this figure is the one to watch out for. This is more than the PAL and
US sets combined, and can be a significant challenge for those who want to pursue it.

There are 89 'Limited edition' releases listed as such in the A to Z. Most of these will have
standard releases (usually in a Jewel case) as well, with the limited edition releases released in
special packaging with a variety of extras. What qualifies a game as a 'limited' or 'standard'
release can differ significantly from source to source, but for the most part, any release which has
anything uniquely different about it has qualified it for the purposes of this guide. Saying that,
there are several games which are listed as 'standard' releases, or are included in the 'other'
releases, which are also notable for some interesting additions. (for more info on the definitions of
the various types of Japanese releases, see the 'how to use this guide' section at the beginning of
this book). In total, I've listed 138 notable releases with extras a little later on in this guide.

8 of the titles listed in the A to Z have no 'standard' release, and are listed as limited or other
only. This makes an actual total of 487 standard releases.

There are an additional 56 'Dorikore' releases – re-released 'Dreamcast Collection' titles that often
are old stock, with newly attached stickers attached to the games. There are 6 original titles of
this range, which received an orange and white artwork design, but for most of them, the only
way of collecting will be to aim for sealed versions with the stickers attached. There's far more
info about these versions in the Dorikore releases section.

There are a total of 45 releases labelled as 'other' releases. This includes numerous budget re-
releases that were not part of the Dorikore list (usually with new art work), but includes retailer
exclusive releases and promotional titles as well.

In total, there are 677 individual releases featured in this guide.

Whilst not included here, there's a few other notable bits, game wise, to collect for if you so
desire. Various titles in Japan were classed as 'Sample' releases, no doubt catering for the same
role as the white label promos did in Europe. These releases have an oval, blue 'Sample' sticker
on the cover. It's quite possible that every Sega released title for the console in Japan had a

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 434


sample version, but with no definitive list, they are not included here.

Trial discs, featuring demo play for numerous games, are an added area of collecting, and one
which I'm currently embarking on myself. As these are not full releases, I've not included them
here, but there are some notable examples and I encourage anyone interested in them, to keep
an eye (as always) on the fabulous Dreamcastcollector.com blog where they make numerous
appearances.

Example of a standard (right) and Limited Two examples of Dorikore releases, One example of a 'Sample'
(left) release of the same game (in this with an example of one of the release with sticker
case, First Kiss Story II) original six (left) and sticker

Why should you collect?

Whilst the Japanese set does include a large number of titles that could, kindly, be described as
challenging to enjoy, it also features a large number of exclusives that are must have titles on the
console, and easily approachable versions of games that saw western releases. Indeed, in the
'accessibility for non-Japanese speakers' list coming up in this guide, I've listed 67 titles that
require no knowledge of the language, 83 others that require only a small amount and 90 more
that are just about enjoyable enough – this is a total of 240 titles, including 107 regional
exclusives. This half of the Japanese set is definitely one that both collectors and gamers should
consider pursuing, especially if they want to expand their libraries.

The remaining titles are, generally, less appealing in a gameplay sense. Visual novels, pachinko,
table games and gambling titles are mostly filler in the library for those with no interest in the
genres. From a collecting perspective, however, this half of the set offers not only more of a
challenge (many of them can be legitimately called 'hard to find' for western audiences) but also
offers a chance to collect a more diverse and interesting set of extras to go with the games.
Limited edition box sets offer everything from a full dining set to a plethora of timepieces and
various Dreamcast accessories along the way. Having an interest in Japanese culture, anime or all
things kawaii certainly helps, but if collecting is your thing, there's a certain level of charm and
fascination regardless.

Japanese games in their standard form are not particularly interesting to collect, but the inclusion
of the spine card and generally good cover art gives the entire set a certain sophisticated charm
of it's own. Oversized limited edition boxes are cool, and there's a few standout ones (like
Segagaga and Space Channel 5 part 2) that any self respecting Sega fan would not turn their
nose up at.

Whilst Japanese titles on the DC don't necessarily offer the sort of improvements that older
generations of console games did, the lineup of fighters and shmups alone, justifies anyone
dipping into the set to expand their collections.
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 435
This all sounds a little costly?

Much of the Japanese collection has been unaffected by the recent prise rises in western
Dreamcast titles, meaning most (especially those which got a release in North America or Europe)
can be purchased for relative peanuts. Many visual novel titles, or the gambling and table game
titles, are similarly priced, although harder to obtain outside of Japan simply due to a lack of
demand. Patience in collecting these titles is best, as most can be purchased for under £10 / $13.

There are a few exceptions to this, especially amongst those titles that are rare and boast good
gameplay. The rarer visual novels can cost upwards of £30 ($40), and are usually only obtainable
with serious, dedicated patience or directly from Japan. Multi-regional releases tend to be on the
cheaper side, but those that offer significant enhancements (Code Veronica and Dead or Alive
versions, for instance) can cost a bit more.

Limited edition box sets vary in price significantly, from not much more than a standard title, to
upwards of £100/$130 for the more desirable. There's a few exceptional cases of titles in a much
higher price band, which are detailed in the rare and expensive section of this guide.

Dorikore releases, due to most needing to be sealed, can cost a fair bit more and will require
more patience, as they are nowhere near as common as standard, unsealed versions.

There's a few oddball high value titles, like the Grauen no Torikago Kapitel series and Cleopatra
Fortune, where prices soar, and a couple of Capcom 'for matching service' versions hold to the
cross-regional theme of high priced titles from that particular publisher.

Finally, the more desirable games which have no language barrier, i.e. the DC's Japanese shmup
library, has held high price points for some years and it's doubtful they will decrease anytime
soon.

All in all, the Japanese set of standard releases would probably cost anywhere between £4,000-
£5,000 ($5,250-$6,500), with an extra £3,000-£4,000 ($4,000-$5,250) for limited and other
editions and upwards of £750 ($1,000) for the Dorikore's. Overall, you'd be looking at between
£8,000 and £10,000 ($10,500-$13,000) as a very rough estimate, for all the Japanese titles
mentioned in the A to Z.

So I want a full set – what is that, exactly?

As with the NTSC-U and PAL sets, what constitutes a full set very much depends on the individual
collector and how 'complete' they want to be.

At it's base level, a complete set should have one example of every release – or 495 individual
titles.

You can add the Limited edition releases (89 of them) listed in the guide as the next 'stage' to a
full set. This would bring the total to 584 titles to collect.

For the more complete collector, the whole range of Japanese releases listed could constitute the
set – there are few variants like the NA set, and many of the alternative 'other' releases are nice
to collect for. I'd also add the original 6 Dorikore releases and maybe a couple of other examples
of the range.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 436


Should I be on the look out for fakes?

For most standard Japanese releases, fakes aren't a major concern. There's not really much of a
market for faking games that generally don't cost much to purchase, so the majority you can be
safe in assuming are originals.

The more expensive, and wanted, titles are however always prime candidates for reproduction.
Luckily, most of these reproductions are in the US style rather than Japanese, so it's less common
to see Japanese style examples.

Generally, fake Japanese releases are not a major consideration for any would be collector,
although the usual common sense applies here when purchasing.

What comes in a standard NTSC-J case?

Japanese releases tend to be in one of three types of case, standard, larger standard and double.

Standard size cases are the same as any other CD sized case, and in the same format as the US
style case. The instruction manual doubles as the cover, the rear insert lies behind the CD tray,
with the sides of the CD case created by fold ups on the rear cover. Games come with a spine
card (OBI strip) as well, which are on the outside of the case when they are sealed. Collecting
spine cards with games is generally considered the done thing for a 'complete' version, although
not everyone is quite as worried by their presence. The sides of the case tend to read in Japanese
characters on one side and English on the other – a 'pile' of games stacked the right way up will
have Japanese writing on display, and the other way would have English. Not all titles display
English on one side however, or a mixture of languages is present.
There are often various types of points cards, mini flyers and the like within a game, and again
the more completist a collector you are, the more importance you'd put on these.

Layout of a standard Japanese The difference in sizes between standard


release, with manual / cover, and 'larger' standard Japanese releases.
disc in disc holder and spine. Whilst the difference is not huge, finding
Note that, like many Japanese spare cases for the larger ones can be
releases, the disc holder is in a particularly frustrating endeavour.
plastic and not transparent

Larger standard size cases are the exact same as the standard in their content, with the exception
being that they are slightly deeper. This allows for larger manuals to be included, and so those
games that require more instructions tend to have these deeper cases.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 437


Double cases are the same as the US double case – but follow the usual pattern of Japanese
games cases being white in colour. The front and back halves of the case fold out, with the front
and rear covers behind the CD holders, and instructions (or a third/fourth disc) in the middle tray.
Spines for these titles are of a suitably larger size. These double cases often include more 'extra'
paperwork compared to standard releases.

Japanese double cases, showing front and back


sections. Manual sits in the front section (usually),
and the middle section is often a disc holder type
to hold a third (or fourth) disc. The sides of the
case match the layout for the US style double case,
and as with the standard design, the colour
scheme of the case itself is generally white.

There are several DVD sized releases of DC games, especially later


releases, but these are generally unremarkable (in content – they are
actually quite cool to look at) and will contain a DVD case sized manual
inside. These have no spine cards.

Where can you buy games from?

If you're in Japan, you'll probably not need me to tell you how (relatively) easy it is to come
across pre-owned retro games in places such as Akihabara, and of the generally more respected
nature the retro gaming scene has over there. For those outside Japan, however, it can be a little
trickier.

There are plenty of western retro shops that stock Japanese DC titles, but these tend to be
common ones and the occasional high priced desirable. Online retro shops tend to have a more
diverse range, and as they buy in bulk, often get some interesting and more quirky titles. It's
worth striking up a friendship with these sellers as they can often obtain titles you're after, and far
cheaper than if you're left to pay for them yourself through Ebay.

Ebay is always an option, of course, and buying from Japan, especially for cheaper items, can
often be a cost effective route – but if you get stung by customs charges, it can also be a rather
costly choice. Online shops like Play Asia are good routes for those worried about shipping
charges, and I personally recommend Genkivideogames.com and Allan's Japanese Retro Games
Sales – if you live in the UK!
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 438
Top Tips

– If you are serious about going after some of these Japanese titles, make some friends
with Japanese based collectors! I don't mean in a creepy 'be my friend' way... simply, act
like a human being and share your passion with fellow collectors. You'll be surprised how
far this can get you.
– Trusted sellers of Japanese games can often be a more affordable route of getting the
more sought after titles, and can allow you to avoid being stung by unexpected customs
duties.
– If you do buy direct from Japan, do some research online and see if the cost of your
item is below the threshold of paying duty. Many sales based in Japan can seem much,
much cheaper then they eventually will be when these extra costs are factored in.
– If you don't want spine cards, don't worry about having them. Including these strips
often comes at a premium, and is largely unwarranted if you're not bothered about
having them. For those who do want them, don't dismiss pictures that don't feature
them immediately – they're often tucked away in the manual, so ask before buying.
– Invest in some decent case protectors. They look smart and will keep things nicely
damage free (hopefully), especially if you're someone like me who often moves around
games just to see what you have.
– Don't be a dick. I've said this numerous times, and I will do so again.
– Be careful of 'sealed' copies, as these are often nothing of the sort. Inspect to see if the
game has a seal around the wrapper, a usual dead giveaway that it's a genuine seal.
Many games sold as 'sealed' are nothing more than titles with case protectors.
– Limited editions will often have extra content, so it's important to check what should be
included compared to any photos, if you're buying online. A missing extra CD or phone
charm may not be a big deal to some – but if you're paying a premium, you want to
have everything that should be included.
– Bundles are often a good way of building a collection up, especially for cross-regional
releases. As always, unwanted titles can then be traded for ones more appealing.
– Remember that many people's collections are different, so titles you don't want after
picking them up (as part of a bundle, say) will always be wanted by someone else.
Building up relationships with other collectors can often result in some cool trades down
the line.

Collecting on a budget

A good selection of Japanese titles can be had for slightly cheaper than either PAL or NTSC-U, so
starting off around the £100/$130 mark can get you a wide selection of some of the best,
playable, titles from Japan. If you're not worried about spine cards, and condition isn't a major
issue for you, solid titles can be obtained for less than £5/$5 and a collection can be built up
quickly.

For those on a tight budget, the Japanese set is probably the best bet, and with playing imports
so easy to do (just download a boot disc and you're away) there's little to stop anyone getting a
nice little set going.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 439


Rarest and most expensive items

Japanese games have not seen the sort of recent price surges that US and PAL releases have
seen, but that doesn't mean there's not a great deal of really rather expensive titles out there –
and most of these have held their prices for sometime. Whilst it can be difficult to gauge how
much a game is worth with often inflated western prices, the following can be observed to –
consistently – sell for decent prices, regardless of location.
As always, these are for pre-owned titles – for sealed titles, the 25% extra – at a minimum –
could be applied, and often far ahead of that.

Grauen no Torikago Kapitel series


Prices as of July 2018 - £600+ / €680+ / $800+ (US) / A$1,100+ / C$1,050+ / ¥88,000+

Unplayable (due to the servers being long gone) and relegated to


mere coasters, the Grauen no Torikago Kapitel series still remains one
of the holy grails of DC collecting. Whilst the first title is relatively
easy to find, subsequent entries are practically impossible without
having good collecting contacts, to those outside of Japan. Expect to
pay upwards (maybe way upwards) of the listed price. Adam Koralik
has 2 sets of these, but then he would, wouldn't he?

D no Shokutaku 2 Directors box set


Prices as of July 2018 - £400+ / €450+ / $530+ (US) / A$725+ / C$700+ / ¥58,000+

Another very conservative pricing for a release that could cost vastly more if
any come up for sale. D no Shokutaku 2 itself is a relatively common Japanese
release (albeit one with several limited variant covers), but this package is
something special. A big box, signed by director Kenji Eno, containing a
multitude of D2 memorabilia (poster, music box, balloon, various copies of the
game) and limited to just a handful of examples. No doubt in the hands of
serious collectors, if you ever get the chance to obtain one of these, expect to
pay some serious cash.

As I didn't want to simply steal a


photo of the directors box from the
internet, here's a picture of D2!
(anyone has any pictures, send them
my way!)

Bakuretsu Muteki Bangaioh! Prize edition


Prices as of July 2018 - £350+ / €400+ / $450+ (US) / A$625+ / C$600+ / ¥51,000+

Just 5 copies of this version of the rather good Bangaioh were given out as
prizes (as the name suggests) in a high score competition run by Treasure. A
sticker drawn by Hisashi Fujita was either attached to the game or the
package, and it came with a poster and possibly some other bits. It's limited
number makes it a real collectors piece, and a few copies have changed hands
in recent years – but expect to be patient and probably pay above the listed
price if you want this in your collection.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 440


Super Street Fighter II X for matching service
Prices as of July 2018 - £125+ / €140+ / $165+ (US) / A$225+ / C$220+ / ¥18,250+

Capcom's 'for matching service' range of online releases were both popular and
relatively low in quantity, a combination which has seen this title – a release on
the Dreamcast of possibly one of the worlds favourite games – keep a steady,
and somewhat heady, value. Mint copies will exceed this value, and this is one
that many DC collectors will be after.

Border Down limited edition


Prices as of July 2018 - £125+ / €140+ / $165+ (US) / A$225+ / C$220+ / ¥18,250+

All versions of G-rev's excellent horizontal shooter go for large amounts of


money, as far as DC games go, but it's the limited edition which reaches
the most. Different artwork, in a double case with an extra audio CD, and
a bundled mouse mat to go with it, this D-direct limited edition release
has always held a high value, and there's no signs of it dipping anytime
soon. Non-mouse mat versions reach similar prices, and even the single
case normal version can be close.

Zero Gunner 2
Prices as of July 2018 - £110-130 / €125-150 / $145-170 (US) / A$200-230 / C$190-225+ / ¥16,000-19,000

One of my all time favourite Dreamcast games, Zero Gunner 2 deserves the
accolades it gets, and it's unsurprising that this highly-in-demand title obtains
big prices. Prices have risen recently, unlike many Japanese titles, and despite
their being a fair few copies floating around, it's unlikely you'll get it for much
cheaper than the listed price now – even with the recently released and well
received Switch version available for a mere fraction of the cost.

Street Fighter Zero 3 for matching service


Prices as of July 2018 - £100+ / €115+ / $130+ (US) / A$180+ / C$175+ / ¥14,500+

Capcom titles seem to populate these expensive lists regardless of region, and
this later 'for matching service' online play enabled version of Street Fighter
Zero 3 is one where there is high demand. The artwork is rather lovely, too.
Prices can be much higher than this, but usually these don't sell – regardless,
expect to pay quite the premium for a copy of this one.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 441


Segagaga limited edition box
Prices as of July 2018 - £100-150 / €115-175 / $130-200 (US) / A$180-270 / C$180-260 / ¥14,500-22,000

My own personal holy-grail for many years, and now my pride


and joy, the Segagaga limited edition box is a thing of beauty. It's
white box may not be a looker, but inside there's a fabulous t-
shirt, wonderful Sega pin badges and an organiser. It's quite
something. The better the condition, the higher the value, but
this is one many collectors will want to add to their collection.

Eldorado Gate – full series


Prices as of July 2018 - £100+ / €115+ / $130+ (US) / A$180+ / C$175+ / ¥14,500+

The full set of Eldorado Gate games, all 7 volumes, are made complete by the
addition of this box and art book available to those who ordered volume 7
through D-direct. Pricing can vary enormously, and I've seen the set go for
considerably more, but you may be lucky to get it for around the listed price.

Picture taken from Play-Asia.com

Various 'retailer exclusives' of Dreamcast titles


Prices as of July 2018 - £100+ / €115+ / $130+ (US) / A$180+ / C$175+ / ¥14,500+ (each)

Maybe a bit of a cheat here, but this entry is for any of the various 'retailer
exclusives'. These include Close to, Death Crimson 2 (as pictured), Kaen
Seibo, Memories Off Complete and Rent a Hero no. 1. Exclusive to one
retailer or another, these bundles usually come with something extra (guns in
the Death Crimson 2 package, for instance) and larger retail packaging.
These are incredibly hard to find outside of Japan, and prices can vary wildly.
You'd be very lucky to find any of them for less than £100 / $130.

De La Jet Set Radio Limited edition


Prices as of July 2018 - £100+ / €115+ / $130+ (US) / A$180+ / C$175+ / ¥14,500+

I consider this, as well as the Space Channel 5 part 2 and Segagaga box sets,
as my own personal trinity of must have limited editions. There's no particular
reason for this, other than they all look cool as hell and are some of the
biggest hitters when it comes to DC games. The De La Jet Set Radio release in
Japan brought with it the definitive version of the game, and D-direct buyers
could get this rather splendid looking oversized box, with awesome T-shirt, to
show off to their friends. It often gets listed at vastly higher prices, but should
be around the listed price if you're patient and don't pay over the odds.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 442


Cleopatra Fortune
Prices as of July 2018 - £90-100 / €100-115/ $120-130 (US) / A$160-180 / C$160-175+ / ¥13,000-14,500

This pleasant little puzzle title is not really that noteworthy, other than it's price.
Limited sales no doubt pushed this one up in value over the years, and it's
commanded high prices for some time – although, beware of some listings on
online sites. The game does not, generally, go for the £400+ asking price.

Trizeal limited edition set


Prices as of July 2018 - £85+ / €95+ / $110+ (US) / A$150+ / C$150+ / ¥12,500+

Whilst the standard release isn't far behind in price, it's the limited edition set
for Trizeal that really pushes the wallet. This Sega direct exclusive came with a
Trizeal bandana and audio CD, and it's the inclusion of these extras that can
often push the price well over into the three figure mark regardless of region.

Yu Suzuki Gameworks volume 1


Prices as of July 2018 - £85+ / €95+ / $110+ (US) / A$150+ / C$150+ / ¥12,500+

Yu Suzuki is a Sega great, and this lovely hardback book features some of the great
man's best arcade work, as well as a rather lovely GD-Rom which features the
arcade titles playable in the Shenmue's, and the additional glory that is Power Drift.
It's held it's price for many years, and saw a considerable rise around the time of
Shenmue hysteria a few years back, before coming back down to this not
inconsiderable amount. Expect this one to vary in price with the approaching
release of Shenmue 1 and 2 collection, as well as Shenmue 3.

L.O.L. -Lack of Love-


Prices as of July 2018 - £80-100 / €90-110 / $100-140 (US) / A$140-180 / C$140-180 / ¥11,500-14,500

Perhaps the ultimate hidden Dreamcast gem, Lack of Love is an absolutely


glorious, language barrier free title that deserves to be played by all. Another one
of the few Japanese games to be significantly impacted by recent rises in
worldwide DC pricing, it's going to cost a fair bit to add this one to your collection
now.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 443


Karous limited edition
Prices as of July 2018 - £75+ / €85+ / $100+ (US) / A$135+ / C$130+ / ¥11,000+

Milestone's late DC shooters have always held their price right from the time of
release, and with Karous (even though, in my opinion, it's their least
impressive offering), all versions are pretty pricey. The only addition to this
limited edition is a phone card, and the price can vary upwards of the £100
mark, but it tends to hover around the £75/$100 region.

Space Channel 5 part 2 limited edition


Prices as of July 2018 - £75+ / €85+ / $100+ (US) / A$135+ / C$130+ / ¥11,000+

Another entry into my own personal trio of must-have limited editions


(along with De La Jet Set Radio and Segagaga), the Space Channel 5
part 2 limited edition box is as stylish as you'd expect anything with
Ulala featured to be. Coming with headphones and a pouch (and an
extra box with an Alarm clock contained), it skips all around the place
price wise but generally, the listed price is what you can expect to pay.

Trigger Heart Exelica limited edition


Prices as of July 2018 - £75+ / €85+ / $100+ (US) / A$135+ / C$130+ / ¥11,000+

The limited edition of Trigger Heart Exelica was the last chance for an 'official'
GD-Rom release limited edition, and features different artwork and an audio
CD in it's DVD casing. Both versions of the game can reach similar amounts,
but the poster and phone card that came with the Sega Direct limited release
pushes this version up in price slightly. The artwork is rather nice too.

This is only a small section of the most expensive examples of Japanese releases, with several more (mainly
shmups) very close to the price range of those above. It is not uncommon to see certain titles (Twinkle Star
Sprites, Puyo Puyo Fever deluxe set and Radirgy, for example) exceed the lowest amount quoted above, as
numerous games hover around this mark. For full pricing, see the A to Z listings.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 444


Full NTSC-J release list

This is a full list of all Japanese releases in as easy a form as possible. It will include all
standard releases, Limited editions, Dorikore releases and anything else (listed under
'other'). These headings will tie in with the release list in the main A to Z.

GAME Standard Limited Dorikore Other


1. 18 Wheeler: American Pro Trucker c - c -
2. 21 – Two one - c c c -
3. Advanced Daisenryaku: Sturm über Europa c - - -
4. Advanced Daisenryaku 2001 c - - -
5. Aero Dancing ft. Blue Impulse c - - -
6. Aero Dancing: Todoroki Taityou no Himitsu disc c - - -
7. Aero Dancing F c - c -
8. Aero Dancing F: Todoroki Tsubasa no Hatsu Hikou c - - -
9. Aero Dancing I c - - -
10. Aero Dancing I: Jikai Saku Made Matemasen c - - -
11. After... ~Wasureemu Kizuna~ c c - -
12. Aikagi c c - -
13. Air c - - c
14. Airforce Delta c - c -
15. Akihabara Dennou Gumi PataPies! c - - -
16. Angel Present c - - -
17. Angel Wish: Kimi no Egao ni Chu c c - -
18. Animastar c - - -
19. Atelier Marie & Elie ~Salburg no Renkinjutsushi 1 & 2~ c - - -
20. Atsumare Guru Guru Onsen c c - -
21. Atsumare Guru Guru Onsen BB c - - -
22. Bakumatsu Roman Dainimaku Gekka no Kenshi - Final ed. c - - c
23. Bakuretsu Muteki Bangaioh! c - - c
24. Baldr Force EXE c c - -
25. Bass Rush Dream c - - -
26. Battle Beaster c - - -
27. Berserk c - - -
28. Bikkuriman 2000 c - - -
29. Biohazard 2 Value Plus c - - -
30. Biohazard 3 Last Escape c - - -
31. Biohazard -CODE : Veronica- c c - c
32. Black/Matrix Advanced c - c -
33. Blue-Sky-Blue c c - -
34. Blue Steel Variable Formula -Space Griffon- c - - -
35. Blue Stinger c - - -
36. Blue Submarine No. 6 -Time and Tide- c - - -
37. Bokomu No Tatsujin c - - -
38. Boku Doraemon c - - -
39. Boku no Tennis Jinsei c - - -
40. Boku to Bokura no Natsu c - - -
41. Bomber Hehhe! c - - -
42. Border Down c c - c
43. Bounty Hunter Sarah c - - -
44. Buggy Heat c - - -
45. Cafe Little Wish Mahou no Recipe c - - -
46. Canary c - - -
47. Candy Stripe c c - -
48. Canvas: Motif of Sepia Color c - - -
49. Capcom vs. SNK Millennium Fight 2000 c - - -
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 445
GAME Standard Limited Dorikore Other
50. Capcom vs. SNK Millennium Fight 2000 Pro c - c -
51. Capcom vs. SNK 2 Millionaire Fighting 2001 c - c -
52. Cardcaptor Sakura – Tomoyo No Video Daisakusen- c c - -
53. Card of Destiny c c - -
54. Carrier c - - -
55. Castle Fantasia Seima Taisen c - c -
56. Chaos Field c c - -
57. Charge 'N Blast c - - -
58. Cherry Blossom c c - -
59. Chocolat: Maid Cafe “Curio” c - - -
60. Cho Hatsumei Boy Kanipan c - - -
61. Choukousenki Kikaioh c - - c
62. Christmas Seaman - c - c
63. Chu-Chu Rocket! c c - -
64. Cleopatra Fortune c - - -
65. Climax Landers c - - -
66. Close To -Inori no Oka- c - c c
67. Comic Party c c c -
68. Confidential Mission c - c -
69. Cool Boarders Burrrn c - c -
70. Cool Cool Toon c - - -
71. Cosmic Smash c - - -
72. Crazy Taxi c - - -
73. Crazy Taxi 2 c - c -
74. CR Hissatsu Shigotonin Pachitte Chonmage @ Vpachi c - - -
75. Culdcept II c - c -
76. Cyber Angel Mahjong Battle Shangri-La c - - c
77. D no Shokutaku 2 c c c c - c
78. Dabitsuku c - - -
79. Dabitsuku 2 c - - -
80. Daisessen c - - -
81. Dance Dance Revolution 2nd Mix Dreamcast Edition c - - -
82. Dance Dance Revolution Club Version Dreamcast Edition c - - -
83. Dancing Blade Katteni Momotenshi! Kanzenban c - - -
84. Dancing Blade Katteni Momotenshi! II c - - -
85. Daytona USA 2001 c - - -
86. Dead or Alive 2 c c - -
87. Death Crimson 2 c - - c
88. Death Crimson OX c - - -
89. Dejiko No Maibura c - - -
90. Denpashonenteki Kenshoseikatsu Soft Nasubi No Heya c - - -
91. Densha De Go 2! c - - -
92. deSpiria c - - -
93. Di Gi Charat Fantasy c c - -
94. Dino Crisis c - - -
95. Dogu Senki -Haoh- c - - -
96. Doki Doki Idol Star Seeker Remix c - - -
97. Dousoukai 2 Again & Refrain c - c -
98. Dream Flyer c - - -
99. Dreamstudio c - - -
100. D+Vine [LUV] c c c -
101. Dynamite Deka 2 c - - -
102. Ecco the Dolphin – Defender of the Future c - - -
103. EGG: Elemental Gimmick Gear c - - -
104. Eisei meijin 3: game creator Yoshimura Nobuhiro no Zunou c - - -
105. Eldorado Gate Volume 1 c - - -

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 446


GAME Standard Limited Dorikore Other
106. Eldorado Gate Volume 2 c - - -
107. Eldorado Gate Volume 3 c - - -
108. Eldorado Gate Volume 4 c - - -
109. Eldorado Gate Volume 5 c - - -
110. Eldorado Gate Volume 6 c - - -
111. Eldorado Gate Volume 7 c - - -
112. Elysion – Eternal Sanctuary c - - -
113. Erde c - - -
114. es c - - -
115. Espion-AGE-NTS c - - -
116. Eternal Arcadia c c - c c
117. Eve Zero -Ark of the Matter- Perfect Edition c - - -
118. Ever 17 -The Out of Infinity- c - - -
119. Ever 17 -The Out of Infinity- Premium Edition c - c -
120. Evolution c - - -
121. Evolution 2 c - - -
122. Exodus Guilty NEOS c - - -
123. Expendable c - - -
124. F1 World Grand Prix c - - -
125. F1 World Grand Prix 2 c - - -
126. F355 Challenge c - - -
127. Fighting Vipers 2 c - c -
128. Fire Pro-Wrestling D - c - -
129. First Kiss Story 2 c c - -
130. Fish Eyes | Wild c - - -
131. For Symphony : With All One's Heart c - - -
132. Fragrance Tale c - - -
133. Frame Gride c - - -
134. Fushigi Dungeon c - - -
135. Ganbare Nippon! Olympic 2000 c - - -
136. Gaia master Kessen! c - c -
137. Gakkyuu Oh Yamazaki c - - -
138. Garou : Mark of the Wolves c - - c
139. Get Bass c c - -
140. Get Bass 2 c - - -
141. GET !! Colonies c - - -
142. Giant Gram – All Japan Pro Wrestling 2 c - - -
143. Giant Gram 2000 – All Japan Pro Wrestling 3 c - - -
144. GigaWing c - - -
145. GigaWing 2 c - - -
146. Godzilla Generations c - - -
147. Godzilla Generations maximum impact c - - -
148. Golf Shiyouyo c - - -
149. Golf Shiyouyo Courses data Adventure Edition c - - -
150. Golf Shiyouyo Kouryaku Data Pack c - - -
151. Golf Shiyouyo 2 c - - -
152. Grandia II c c c -
153. Grauen no Torikago Kapitel 1: Keiyaku c - - -
154. Grauen no Torikago Kapitel 2: Torikago c - - -
155. Grauen no Torikago Kapitel 3: Kanse c - - -
156. Grauen no Torikago Kapitel 4: Kaikou c - - -
157. Grauen no Torikago Kapitel 5: Shokuzai c - - -
158. Grauen no Torikago Kapitel 6: Senritsu c - - -
159. Guilty Gear X c cccc - c
160. Gunbird 2 c - - -
161. Gundam : Side Story 0079 c c - c

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 447


GAME Standard Limited Dorikore Other
162. Gundam : Side Story 0079 Premium Disc - - - c
163. Gundam Battle Online c - - -
164. Gunspike c - - -
165. Guru Guru Onsen 2 c - - -
166. Guru Guru Onsen 3 c - - -
167. Hanagumi Taisen Columns 2 c - c -
168. Happy Breeding c - - -
169. Happy Lesson c - c -
170. Happy Lesson – First Lesson c - - -
171. Harusame Youbi c - - -
172. Heavy Metal Geomatrix c - - -
173. Heisei Mahjong-Shou c c - -
174. Hello Kitty Lovely Fruit Pack c - - -
175. Hello Kitty Magical Block c - - -
176. Hello Kitty Garden Panic - - - c
177. Hello Kitty Otonaru Mail c - - -
178. Hello Kitty Waku Waku Cookies c - - -
179. Himitsu -Yui Ga Ita Natsu- c - - -
180. Historical Mystery Adventure Troia 1186 B.C. c - - -
181. The House of the Dead 2 c - - c
182. Hundred Swords c - - c
183. Idol Janshi wo Tsukucchaou c c - -
184. Ikaruga c - - -
185. Illbleed c - - c
186. Imperial no Taka: Fighter of Zero c - - -
187. Incoming Humanity Last Battle c - - -
188. Interlude - c c c
189. Iris c c - -
190. Izumo c - - -
191. Jahmong c - - -
192. Jet Coaster Dream c - - -
193. Jet Coaster Dream 2 c - - -
194. Jet Set Radio c c c c -
(Includes releases of De La Jet Set Radio)
195. Jikkyo Powerful Pro Yakyu -Dreamcast Edition- c - - -
196. Jinsei Game for Dreamcast c - - -
197. Jissen Pachislo Hissyouhou@Vpachi c - - -
198. J-League Spectacle Soccer c - - -
199. JoJo no Kimyouna Bouken c - - c
200. JRA PAT for Dreamcast c - - ccc
201. July c - - -
202. Kaen Seibo -The Virgin on Megiddo- c - - c
203. Kaitou Apricot c - - -
204. Kanon c - - -
205. Karous c c - -
206. Kaze no Uta c - - -
207. Kimiga Nozomu Eien c c - -
208. The King of Fighters '99 Evolution c - - c
209. The King of Fighters – Dream Match 99 c - c -
210. The King of Fighters 2000 c - c -
211. The King of Fighters 2001 c - c -
212. The King of Fighters 2002 c - c -
213. Kita e – Photo Memories c - - -
214. Kita e – White Illumination c - - -
215. Kitaihei Gold c - - -
216. Kiteretsu Boy's Gangagan c c - -

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 448


GAME Standard Limited Dorikore Other
217. Konohana : True Report c - - -
218. Konohana 2 c - - -
219. Kuon no Kizuna Sairinsyo c - - -
220. L.O.L. -Lack of Love- c - - -
221. Lake Masters Pro Dreamcast Plus c - - -
222. Langrisser Millennium c - - -
223. Le Mans 24 Hours c - - -
224. Let's Make J-League Professional Soccer Club! c - - -
225. Let's Make J-League Professional Soccer Club -Saka- Tsuku c - - -
226. Let's Make J-League Professional Soccer Club! 2 c - - -
227. Let's Make Japanese Professional Baseball Team! c - - -
228. Let's Make More Japanese Professional Baseball Team! c - - -
229. Let's Make Japanese Pro. Baseball Team & Play Ball! c - - -
230. Let's Play with Japanese Pro. Baseball Team on Net! c - - -
231. Let's Play with Japanese Professional Baseball Team! c - - -
232. The Lost Golem c - - -
233. Love Hina -Smile Again- c - - -
234. Love Hina -Totsuzen no Engeji Happening- c c - -
235. Maboroshi Tsukiyo c - - -
236. Macross M3 c c - -
237. Magic: The Gathering c - - -
238. Ma-Gi : Marginal c - - -
239. Mahjong Taikai 2 Special c - - -
240. Majo no Ochakai c c - -
241. Maken X c - - -
242. Marionette Company c c - -
243. Marionette Company 2 c - - -
244. Marionette Handler c - - -
245. Marionette Handler 2 c - - -
246. Mars Matrix c - - -
247. Marvel vs Capcom – Clash of the Superheroes c - - -
248. Marvel vs Capcom 2 – New Age of Heroes c - - -
249. Mei*Puru c - - -
250. Memories Off 2nd c c c -
251. Memories Off Complete c - c c
252. Mercurius Pretty: End of the Century c - c -
253. Metal Wolf c c - -
254. Milky Season c - - -
255. Miss Moonlight c - c -
256. Missing Parts: The Tantei Stories c - - -
257. Missing Parts: The Tantei Stories Volume 2 c - - -
258. Missing Parts: The Tantei Stories Volume 3 c - - -
259. Mizuiro c c - -
260. Mobile Suit Gundam E.F.F. Vs Zeon & DX c - - -
261. Mobile Suit Gundam Gihren's Greed Blood of Zeon c - - -
262. Moekan c - - -
263. Moero! Justice Gakuen c - c -
264. Monaco Grand Prix: Racing Simulation 2 c - - -
265. Morita no Saikyou Reversi c - - -
266. Morita no Saikyou Shogi c - - -
267. Mr. Driller c - - -
268. Musapey's Choco Marker c - - -
269. My Merry May c - - -
270. My Merry Maybe c - - -
271. My Trackman c - - -
272. Nadesico The Mission c - c -

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 449


GAME Standard Limited Dorikore Other
273. Nakoruru –Ano Hito Kara No Okurimono c - - -
274. Nanatsu No Hikan -Senritsu No Hohoemi c - - -
275. Napple Tale: Arsia in Daydream c - c -
276. NBA 2K c - - -
277. NBA 2K1 c - - -
278. NBA 2K2 c - - -
279. Neo Golden Logres c - - -
280. Neon Genesis Evangelion -Ayanami Ikusei Keikaku- c - - -
281. Neon Genesis Evangelion -Typing E Keikaku- c - - -
282. Neon Genesis Evangelion -Typing Hokan Keikaku- c - - -
283. Neppachi c c - -
284. Neppachi II c - - -
285. Neppachi III c - - -
286. Neppachi IV c - - -
287. Neppachi V c - - -
288. Neppachi VI c - - -
289. Net de Para c - - -
290. Net de Tennis c - - -
291. Net Versus -Chess- c - - -
292. Net Versus -Gomokunarabe & Renju- c - - -
293. Net Versus -Hanafuda- c - - -
294. Net Versus -Igo- c - - -
295. Net Versus -Mahjong- c - - -
296. Net Versus -Reversi- c - - -
297. Net Versus -Shogi- c - - -
298. Nettou de Golf c - - -
299. Never 7 – The end of Infinity c - c -
300. NFL 2K c - c -
301. NFL 2K1 c - - -
302. NFL 2K2 c - - -
303. NHL 2K2 c - - -
304. Nijyuei c - - -
305. Nippon Pro Mahjong Renmei Kounin: Tetsuman Menkyo. c - - c
306. Nishikaze No Kyoushikyouku c - - -
307. Nobunaga no Yabou -Reppuden- c - - -
308. Nobunaga no Yabou -Shouseiroku- c - - -
309. Ogami Ichirou Funtouki c - - -
310. Omoide Ni Kawaru Kimi – Memories Off c - - -
311. Orange Pocket – Cornet c c - -
312. O.to.i.Re – Dreamcast Sequencer c - - -
313. Oukahoushin -Oukasakishitoki- c - - -
314. Outtrigger c - - -
315. Pachinko No Dendo CR Nanacy c - - -
316. Pachi-Slot Teiou Dream Slot -Heiwa SP- c - - -
317. Pachi-Slot Teiou Dream Slot -Olympia SP c - - -
318. Pandora no Yume c c c -
319. Panzer Front c - - -
320. Patissier na Nyanko c c - -
321. Pen Pen TriIcelon c - - -
322. Phantasy Star Online c c - -
323. Phantasy Star Online ver. 2 c - - -
324. Pia Carrot e Youkoso!! 2 c - - -
325. Pia Carrot e Youkoso!! 2.5 c - - -
326. Pia Carrot e Youkoso!! 3 c c - -
327. Pizzicato Polka – Suisei Genya c - - -
328. Plus Plumb c - - -

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 450


GAME Standard Limited Dorikore Other
329. Pocke-Kano ~Yumi-Shizuka-Fumio~ c - - -
330. Pop'n Music c - - -
331. Pop'n Music 2 c - - -
332. Pop'n Music 3 (append disc) c - - -
333. Pop'n Music 4 (append disc) c - - -
334. Power Jet Racing 2001 c - - -
335. Power Smash c - - -
336. Power Smash 2 c - - -
337. Power Stone c - - -
338. Power Stone 2 c - c -
339. Princess Holiday c c - -
340. Princess Maker Collection c - c -
341. Prism Heart c c - -
342. Prismaticallization c - - -
343. Pro Mahjong Kiwame D c - - -
344. Psychic Force 2012 c - - -
345. The Psychological Game c - - -
346. Psyvariar 2 -The Will to Fabricate c - - -
347. Puyo Puyo 4 c - - -
348. Puyo Puyo DA! Feat. ELLENA System c - - -
349. Puyo Puyo Fever c - c c
350. Puzzle Bobble 4 c - - -
351. Quiz Ah! My Goddess c c - -
352. Radirgy c c - -
353. Rainbow Cotton c - - -
354. Rayman – The Great Escape c - - -
355. Ready 2 Rumble Boxing c - - -
356. Real Sound: Kaze no Regret c - - -
357. Record of Lodoss War c - c -
358. Redline Racer c - - -
359. Renai Chu! Happy Perfect c c c -
360. Rent A Hero No. 1 c - - c
361. Revive... c - - -
362. Re-Volt c - - -
363. Rez c - - -
364. The Ring: Terror's Realm c - - -
365. Roommania #203 c - - -
366. Roommate Asami : Director's Edition c - c -
367. Roommate Novel : Ryoko Inoue c - c -
368. Roommate Novel : Ryoko Inoue -Last Scene- c - - -
369. Roommate Novel : Yuka Sato c - c -
370. Run=Dim As Black Soul c c - -
371. Rune Caster c - - -
372. Rune Jade c - - -
373. Sakura Momoko Gekijou : Coji Coji c - - -
374. Sakura Wars c c - c
375. Sakura Wars 2 c c - c
376. Sakura Wars 3 c c c - c
377. Sakura Wars 4 c c - -
378. Sakura Complete Box - c - -
379. Sakura Wars Kinematron Hanagumi Mail c - - -
380. Sakura Wars Online – Paris No Nagai Hibi c c - -
381. Sakura Wars Online – Teito No Nagai Hibi c c - -
382. Samba de Amigo c - - -
383. Samba de Amigo Ver.2000 c - - -
384. Sangokushi VI c - - -

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 451


GAME Standard Limited Dorikore Other
385. Sangokushi VI with Power Up Pack c - - -
386. Seaman c c - -
387. Seaman : Kindan no Pet 2001 - c - c
388. Sega Extreme Sports c - - -
389. Segagaga c c c c
390. Sega GT Homologation Special c - - -
391. Sega Marine Fishing c - - -
392. Sega Rally 2 c - - -
393. Sega Tetris c - - -
394. Seireiki Rayblade c - - -
395. Sengoku Turb c - - -
396. Sengoku Turb: Fanfan I Love My Dance - Doubletendre c - - -
397. Sentimental Graffiti 2 c - - -
398. Sentimental Graffiti : Yakusoku c - - -
399. Seventh Cross c - - -
400. Shanghai Dynasty c - - -
401. Shenmue c c - c
402. Shenmue II c c c -
403. Shikigami No Shiro II c c - -
404. Shin Honkaku Hanafuda c - - -
405. Shirotsume Kusa Hanashi: Episode of the Clovers c c - -
406. Shutokou Battle c - - -
407. Shutokou Battle 2 c - - -
408. Silent Scope c - - -
409. Simple 2000 Series DC Vol. 1: Bitter Sweet Fools c - - -
410. Simple 2000 Series DC Vol. 2: Natsuiro Celebration c - - -
411. Simple 2000 Series DC Vol. 3: Fureai c - - -
412. Simple 2000 Series DC Vol. 4: Okaeri! c - - -
413. Sister Princess Premium Edition c - - -
414. Snow c - - -
415. Sonic Adventure c - - c
416. Sonic Adventure 2 c c - -
417. Sonic Shuffle c - - -
418. Sorcerian Shichisei – Mahou No Shito c c - -
419. Soul Calibur c - - -
420. Space Channel 5 c - c -
421. Space Channel 5 part 2 c c - -
422. Spawn -In the Demon's Hand c c - -
423. Speed Devils c - - -
424. Spirit of Speed 1937 c - - -
425. Sports Jam c - - -
426. Star Gladiator 2: Nightmare of Bilstein c - - -
427. Street Fighter III 3rd Strike : Fight for the Future c - - -
428. Street Fighter III W Impact c - - -
429. Street Fighter Zero 3 c - - c
430. Suigetsu Mayoi-Gokoro c - - -
431. Suika c c - -
432. Sunrise Eiyuutan c - - -
433. Super Euro Soccer 2000 c - - -
434. Super Hero Retsuden c - - -
435. Super Magnetic Niu Niu c - - -
436. Super Producers Mezase Show Biz Kai c - - -
437. Super Puzzle Fighter II X for Matching Service c - - -
438. Super Robot Wars Alpha for Dreamcast c - - -
439. Super Runabout c - - c
440. Super Speed Racing c - - -

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 452


GAME Standard Limited Dorikore Other
441. Super Street Fighter II X for Matching Service c - - -
442. Sweet Season c - - -
443. Sydney 2000 c - - -
444. Taisen Net Gimmick : Capcom & Psikyo All Stars c - - -
445. Tako No Marine c - c -
446. Tamakyuu c - - -
447. Tanaka Torahiko No Urotoraryu Shogi c - - -
448. Tantei Shinshi Dash! c c - -
449. Tenohira wo Taiyouni c - - -
450. Tentama 1st Sunny Side c - c -
451. Tetris 4D c - - -
452. Tokyo Bus Guide c c - -
453. Tomb Raider IV: The Last Revelation c - - -
454. Totsugeki Teketeke Toy Ranger c - - -
455. Toukon Retsuden 4 c - - -
456. Treasure Strike c - - -
457. Tricolore Crise c - - -
458. Trigger Heart Exelica c c c - -
459. Trizeal c c - -
460. Tsuki ha Higashi Ni Ha Wa Nishi Ni – Operation Sanctuary c - - -
461. Twinkle Star Sprites c - - -
462. Typing of the Date c - - -
463. The Typing of the Dead c c c - -
464. Ultimate Fighting Championship c - - -
465. Under Defeat c c c - -
466. UnderCover AD2025 Kei c - - -
467. Utau – Tumbling Dice c c - -
468. Vampire Chronicle for Matching Service c - - -
469. Vermilion Desert c - - -
470. Vigilante 8 : Second Battle c - - -
471. Virtua Athlete 2K c - - -
472. Virtua Cop 2 c - - -
473. Virtua Fighter 3tb c c - -
474. Virtual-On Oratorio Tangram c - c -
475. Virtua Striker 2 Ver.2000.1 c - - -
476. Weakness Hero Torauman DC c - - -
477. Web Mystery Yochimu Wo Miru Neko c - - -
478. What's Shenmue? - - - c c
479. Wind – A Breath of Heart c c - c
480. Winning Post 4 Program 2000 c - - -
481. World Neverland Plus : The Olerud Kingdom Stories c - - -
482. World Neverland 2 Plus : The Waktic Republic of Plato c - - -
483. World Series Baseball 2K1 c - - -
484. World Series Baseball 2K2 c - - -
485. WWF Royal Rumble c - - -
486. Yoshia No Saka De Nekoronde c - c -
487. Yu Suzuki Gameworks Vol. 1 - - - c
488. Yukawa Senmu No Otakara Sagashi c - - c
489. Yuki-Gatari c - - -
490. Yukyu Gensoukyoku 3 – Perpetual Blue c - - -
491. Yume No Tsubasa – Fate of Heart c c c -
492. Yume Uma Ken '99 Internet c - - -
493. Zero Gunner 2 c - c -
494. Zombie Revenge c - - -
495. Zusar Vasar c - - -

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 453


Japanese Limited Edition & other special releases

Part of the fun of collecting Japanese releases for the Dreamcast, is that unlike our
rather boring line-up in the west, there's just so much extra with Japanese games.
Whether it's stickers, phone cards, Audio CD's, phone charms or even a full dining
experience, collecting these titles is more than just having a generic case sitting on a
shelf.

Below is a list of all Limited edition releases in Japan for the console, plus any other
releases which, whilst not listed under the 'Limited edition' heading in the rest of the
guide, have extras included that will make them of special interest to collectors. The list
is also illustrated by some examples from my own collection.

I haven't included budget re-releases of titles in this listing – only editions with
significant (in my opinion) physical extras.

Game Code Contents


1. 21 – Two one - T-46504M with calender in slip case
2. Advanced Daisenryaku: Sturm über Europa HDR-0066 Larger box with guide. Only release.
3. After... ~Wasureemu Kizuna~ T-18705M DVD case with CD and patch
4. Aikagi T-20131M with phone card
5. Air – Messe Sanoh exclusive T-20112M Retailer exclusive in large box with puzzle

21 – Two one – (left) and Advanced


Daisenryaku: Sturm über Europa (right)

6. Angel Wish: Kimi no Egao ni Chu PIO-05202 Super pack – with mouse mat, phone charm
audio CD.
7. Atelier Marie & Elie T-44701M Larger box with charms. Only release.
8. Atsumare Guru Guru Onsen HDR-0120 with Web money card.
9. Bakuretsu Muteki Bangaioh! T-38702M Prize edition. (see A to Z and 'rare and
expensive NTSC-J releases' sections for more
info
10. Baldr Force EXE T-47110M with Phone card, poster & figure

Angel Wish: Kimi no Egao ni Chu Super pack (left)


and Atelier Marie & Elie (right)

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 454


11. Biohazard CODE : Veronica T-1210M Limited edition in red slipcase with small red
box containing metal plate
12. Blue-Sky-Blue T-23204M Outer sleeve with audio/fan CD.
13. Boku to, Bokura no Natsu T-19717M Larger box with artwork box. Only release.
14. Border Down T-46702M Double case with Soundtrack CD
15. Border Down T-46702M Same as above, but with mouse mat

Biohazard CODE : Veronica limited edition (left), Blue-Sky-


Blue (centre) and Boku to, Bokura no Natsu (right)

16. Candy Stripe HDR-0175 Larger box with a variety of goodies,


including a case, clipboard, pen & bandages
17. Cardcaptor Sakura -Tomoyo no Video Daisakusen- HDR-0132 Larger box, comes with clock, cutlery, sheet
and plate
18. Card of Destiny T-44405M comes with audio CD in double case
19. Castle Fantasia Seima Taisen T-46901M larger box with Alarm clock and phone card
20. Chaos Field T-47801M Sega Direct release, came with extra remixed
soundtrack CD separately.

Cardcaptor Sakura – Tomoyo no Video Daisakusen


limited box and contents (left) and Castle Fantasia
Seima Taisen with alarm clock (right)

21. Cherry Blossom T-37913M Comes in slipcase with extra audio CD.
22. Christmas Seaman T-39403M In slipcase with 2 separate disc cases
23. Chu-Chu Rocket! HDR-0048 Larger box with clear orange controller
24. Close To -Inori no Oka- T-19704M Retailer exclusive in larger clear box
25. Comic Party T-38302M Larger box with figure, card game and art
book

Christmas Seaman (left) and Comic Party (right)

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 455


26. D no Shokutaku 2 'Bliss' T-30003M Translucent cover and calendar
27. D no Shokutaku 2 'Hope' T-30004M Chromium blue cover and calendar
28. D no Shokutaku 2 'Eclipse' T-30005M Black cover and calendar
29. D no Shokutaku 2 Director's Box set - Signed and hand delivered special package
which comes with a variety of extras. Only a
handful exist.
30. Dead or Alive 2 T-3601M Picture disc with extra content

Two examples of D2 (Hope and


Bliss)(left) and the Dead or Alive
2 limited edition with picture
disc (right)

31. Death Crimson 2 T-23201M Messe Sanoh exclusive box with light gun and
exclusive artwork
32. De La Jet Set Radio HDR-0128 Larger box with T-shirt
33. Di Gi Charat Fantasy T-46301M Larger box with VMU, calendar and extra disc
34. Dogu Senki -Haoh- T-9101M with data sheet card
35. D+Vine [LUV] T-46502M Double case and different artwork

De La Jet Set Radio limited edition box (left),


Di Gi Charat Fantasy & VMU (centre) and
D+Vine [LUV] limited edition (right)

36. Eternal Arcadia HDR-0109 Limited box version. Larger, book shaped box,
with art book, phone charms, phone strap
and flag
37. Eternal Arcadia @Barai HDR-0119 One of the @Barai releases, with slighter
larger than DVD case sized package.
38. Eternal Arcadia @Barai Famitsu - Paper sleeve edition of the @Barai release
which came with the magazine
39. Eve Zero –Ark of the Matter- Perfect Edition T-39802M Gold slipcase, with EVE encyclopedia. Only
release
40. Ever 17 -The Out of Infinity- Premium edition T-19723M Double case, with promo disc and card
41. Fire Pro-Wrestling D T-18804M with card. Only release.

The rather nice Eternal Arcadia limited box (left),


Eternal Arcadia @Barai version (centre right) and
Fire Pro-Wrestling D with card (right)

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 456


42. First Kiss Story 2 T-46304M Larger box, with the predecessor title, phone
card and postcards
43. Get Bass HDR-0012 Larger box with fishing controller
44. Grandia II T-4503M Red slipcase with soundtrack CD
45. Guilty Gear X type 'A' T-2401M All the Guilty Gear X limited editions are the
46. Guilty Gear X type 'B' T-2401M same picture disc with one of 4 different
47. Guilty Gear X type 'C' T-2401M mini CD's, as indicated to the left.
48. Guilty Gear X type 'D' T-2401M
49. Gundam Side Story 0079 T-13301M Limited edition very similar to standard, with
extra card
50. Heisei Mahjong-Shou T-2203M Larger box with microphone.
51. The House of the Dead 2 HDR-0007 Larger box with light gun
52. Hundred Swords @Barai HDR-0127 @Barai release
53. Idol Janshi wo Tsukucchaou T-5702M Double case with radio show audio CD
54. Illbleed T-45601M Taiwanese edition in slightly larger box, with
calendar
55. Interlude T-20117M Double case with soundtrack CD.
56. Iris T-19721M Larger box with hand puppet!
57. Izumo T-46902M Slipcase with 1 random phone card
58. Kaen Seibo -The Virgin on Megiddo- T-42802M 'Sofmap edition' retailer exclusive, in slipcase
with trading cards and artbook
59. Karous T-47803M Sega direct edition with phone card

First Kiss Story 2 limited edition Illbleed Taiwanese edition Izumo limited edition

60. Kaze no Uta T-47501M Larger box with fold out front. Only release.
61. Kimiga Nozomu Eien T-47102M with calendar
62. Kiteretsu Boy's Gangagan HDR-0068 Larger box with microphone
63. Love Hina -Smile Again- HDR-0139 Deluxe oversized box with hot springs turtle,
towel, bowl, chopsticks and phone charms.
64. Love Hina -Totsuzen no Engeji Happening- HDR-0112 Very large oversized box, with clock, plush
turtle toy, towel and more
65. Macross M3 T-21502M larger box with trading card
66. Majo no Ochakai T-20126M Oversized box with bonus drama CD and
phone strap
67. Marionette Company T-5201M with 4 transparent cards

Love Hina -Smile Again (left) & Kiteretsu Boy's Gangagan (right) Love Hina -Totsuzen no Engeji Happening-
and Macross M3

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 457


68. Mei☆Puru T-46510M Slipcase with 32 page artbook
69. Memories Off 2nd T-19708M Double case with cards
70. Memories Off Complete T-19702M Retailer exclusive, in larger plastic case with
wall clock
71. Metal Wolf T-46506M Different spine and phone card
72. Mizuiro T-20115M Larger box with phone card and a sealed tin
of something... I'm not brave enough to see
what.....

Mei☆Puru slipcase and artbook (left),


Memories Off 2nd (centre) and
Mizuiro limited edition (right)

73. Nakoruru – Ano Hito Kara No Okurimono - T-44702M Larger box with buildable figure. Only release
74. NBA 2K1 HDR-0150 Comes with Rule book alongside game in
longer horizontal package
75. Neon Genesis Evangelion – Ayanami Ikusei Keikaku - T-46303M In larger box with mouse and mouse mat
76. Neon Genesis Evangelion – Typing E Keikaku- T-35101M Larger box with Satchel
77. Neon Genesis Evangelion – Typing Hokan Keikaku- T-35102M Larger box with keyboard

Nakoruru – Ano Hito Kara No Okurimono – (left),


NBA 2K1 (back, centre) and Neon Genesis Evangelion
– Ayanami Ikusei Keikaku - (right)

78. Neppachi T-41001M 'Deluxe' version, comes with 30 free turns in


pachinko tournament
79. NFL 2K1 HDR-0144 Comes with Rule book alongside game in
longer horizontal package
80. Orange Pocket – Cornet T-18707M DVD sized package, with extra case full of
goodies at back.
81. Outtrigger HDR-0118 Deeper box with mouse
82. Pandora no Yume T-20119M Larger box with mini easel, canvas and frame

NFL 2K1 (left), Outtrigger (centre) &


Pandora no Yume (right)

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 458


83. Patissier na Nyanko T-18709M DVD case, with extra CD and artbook
84. Pia Carrot e Youkoso!! 3 T-20110M Double case with Audio CD
85. Princess Holiday T-47105M with voice card
86. Prism Heart T-19711M 2 discs in limited case. Only release.
87. Puyo Puyo Fever HDR-0216 Sega Direct edition – with key ring strap and
large Puyo beanbag
88. Quiz Ah! My Goddess HDR-0123 Much larger box with loads of goodies,
including stamp set, cushion, extra disc and
analog stick figure.
89. Radirgy T-47802M Sega direct version with phone card
90. Real Sound: Kaze no Regret T-30001M Comes with a copy of D2 Shock, some seeds
and some Braille cards in a double case.
91. Renai Chu! Happy Perfect T-47601M Limited edition. Same extras as standard
edition but with picture disc
92. Renai Chu! Happy Perfect T-47602M Standard edition, comes with extras. Bonus
CD metal bookmark, love letter, calendar and
postcards
93. Rent A Hero No. 1 HDR-0074 Laox retailer edition. Different cover.
94. Revive... T-1301M Standard edition comes with mini CD and
cards
95. Run=Dim As Black Soul T-46202M with extra trading card

Quiz Ah! My Goddess limited edition Real Sound: Kaze no Regret (left), Renai Chu! Happy Perfect
limited edition (centre) & Revive... (right)

96. Sakura Wars HDR-0089 Larger box with pink VMU


97. Sakura Wars Memorial Pack HDR-0192 Includes magnetic calender. Asian edition also
available
98. Sakura Wars 2 HDR-0108 Limited edition with pink Puru Puru pack
99. Sakura Wars 2 Memorial Pack HDR-0193 Includes memorial DVD case. Asian edition
also available.

Sakura Wars Memorial Pack (left) and Sakura Wars 2 Memorial Pack (right)

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 459


100. Sakura Wars 3 'A' Limited edition HDR-0147 Larger box with wind up music box.
101. Sakura Wars 3 'B' Limited edition HDR-0148 Larger box with wooden-style VMU and card
102. Sakura Wars 3 Memorial Pack HDR-0194 Includes picture frame style music box with
interchangeable cards
103. Sakura Wars 4 HDR-0202 Larger box with set of metal plates /
medallions
104. Sakura Wars Complete Box HDR-0201 Large vinyl-sized box with all previous Sakura
Wars games on colourful picture discs.

Sakura Was 3 'A' limited edition (left),


Sakura Wars 3 'B' limited edition (centre),
Sakura Wars 3 Memorial Pack (centre right)
and Sakura Wars 4 limited edition (right)

105. Sakura Wars Online – Paris No Nagai Hibi HDR-0189 Larger box with large clock
106. Sakura Wars Online – Teito No Nagai Hibi HDR-0188 Larger box with pink keyboard
107. Seaman T-39402M Standard release in larger box with
microphone
108. Seaman T-39401M Limited edition. Same as standard but with
VMU
109. Seaman : Kindan no Pet 2001 T-39405M Comes in box with microphone
110. Seaman Guide Book 610-7804 A book with a GD-Rom which features new
food for Seaman compatible with either title.

Sakura Wars Online – Paris no Nagai Hibi (left),


Sakura Wars Online – Teito no Nagai Hibi (centre)
and the two Seaman releases, Seaman (bottom right)
and Seaman : Kindan no Pet 2001 (top right)

111. Segagaga HDR-0083 Larger box with T-shirt, an organiser and a


wooden box containing pin badges
representing previous Sega consoles.
112. Shenmue HDR-0031 Slipcase around double jewel case with extra
jukebox soundtrack CD
113. Shenmue II HDR-0179 Limited edition in slipcase with Virtua Fighter
4 bonus disc
114. Shikigami No Shiro II T-47701M Limited edition in cardboard sleeve, with
soundtrack CD and trading cards

Segagaga limited edition box (left),


Shenmue (top right) and Shenmue II
(bottom right) limited editions

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 460


115. Shirotsume souwa -Episode of the Clovers- T-20125M Larger box with pouch and set of cards
116. Sister Princess Premium Edition T-27802M Double Jewel case, also comes with separate
box containing 12 phone charms.
117. Sonic Adventure 2 HDR-0174 Birthday pack. Slightly larger box, with gold
coin/medal, booklet and extra audio CD
118. Sorcerian T-9102M Double jewel case with poster and audio CD

Sister Princess Premium edition (left)


and Sonic Adventure 2 Birthday pack
(right)

119. Space Channel 5 part 2 HDR-0200 Larger white box with headphones and a
pouch
120. Spawn -In the Demon's Hand T-1216M First print edition with cardboard sleeve and
artbook
121. Suika T-46508M Larger box with bag and drama CD.
122. Tantei Shinshi Dash! T-44403M Double case with extra CD
123. Tokyo Bus Guide T-35404M with 'Bijin' bus guide disc, with video and
gameplay footage of the Naomi version

Suika (left), Space Channel 5 part 2


(centre) and Tokyo Bus Guide (right)

124. Trigger Heart Exelica T-29101M Limited edition with bonus audio CD
125. Trigger Heart Exelica T-29101M Same as first Limited edition, but with poster
and phone card
126. Trizeal T-47901M Includes Trizeal bandana and audio CD
127. The Typing of the Dead HDR-0085 Limited edition, with larger style Japanese
keyboard
128. The Typing of the Dead HDR-0122 The Limited edition with smaller style
keyboard

Trigger Heart Exelica limited edition (left)


and Trizeal limited edition (right)

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 461


129. Under Defeat T-46704M Limited edition comes with audio CD
130. Under Defeat T-46704M Sticker and Poster additions to other Limited
edition
131. U.S. Shenmue HDR-0156 Japanese repackaged version of the US
release of the game
132. Utau – Tumbling Dice T-23206M Limited edition in slip sleeve with extra disc
133. Virtua Fighter 3tb HDR-0002 Limited first print, with extra 'Shenmue'
Project Berkeley disc in double case

U.S. Shenmue (left) and


Virtua Fighter 3tb (right)

134. Wind – A Breath of Heart T-47103M First press edition with clothing cards
135. Wind – A Breath of Heart T-47108M One year anniversary edition with cardboard
standee and drama CD.
136. Yu Suzuki Game Works Volume 1 610-8099 Hardback book with GD-Rom
137. Yukyu Gensoukyoku 3 – Perpetual Blue T-27801M Oversized box. Only release.
138. Yume no Tsubasa – Fate of Heart T-19705M Double jewel case with promo disc for
Memories Off 2nd.

Yu Suzuki Game Works Volume 1 (left) and


Yukyu Gensoukyoku 3 – Perpetual Blue (right)

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 462


Dorikore releases

Sega re-released several of the more popular Japanese releases under their 'Dorikore' label
('Dreamcast Collection'). The first 6 of these are easily distinguishable, as Sega went to the
trouble of giving them new cover art – a distinctive white cover with an Orange horizontal stripe
and the original cover art in reduced size in the centre, as well as 'Dreamcast Collection' printed
clearly at the top. However, after these initial 6, the collecting waters become murkier. Rather
than reprint cover art, these later releases were identical to their original versions, with the
addition of the Dorikore 'stamp' (seen below) in sticker form on the wrap. This presents a problem
for collectors. To be certain a game is a Dorikore release, chances are you will need a sealed
version of the game, as there literally is no other indication. Sealed game collectors will have no
issue with this, but for those who want to play their games, choosing to go for the Dorikore
releases will be a personal choice of whether they want these copies simply for their stickers.
There are 50 examples of these, which added to the 6 original ones, make 56 Dorikore releases.

A close up of the 'Dorikore' sticker, and an example of one on the wrap of a


a game (in this case, my copy of Zero Gunner 2)

David O'Neill, of Dreamcastcollector.com, who was massively helpful in updating this guide, added
the following info with regards to the Dorikore titles:

“Dorikore initially was a way to liquidate stock Sega had remaining. Dorikore releases came about
when Sega of Japan asked Dreamcast fans to vote on what titles they’d like to see re-issued from
a list that was provided on the Sega.co.jp homepage.

Although a lot of the Dorikore releases were just excess stock Sega did reprint games titles like
Napple Tale and Segagaga.

Also the Dorikore collection had titles like Interlude that had new cover art and Castle Fantasia
Seima Taisen, which the Dorikore release, is the only version of this title to receive a spine card.
Even re-badged Dorikore releases differ from the standard versions in three main ways. The front
of the jewel-case has the Dorikore logo and depending on the title a sticker with information about
the Internet severs being down now.

The Dorikore catalog number is different as barcode information was updated in a new sticker that
went over the existing barcode and changed the catalog number to have a -1 prefix.
This doesn’t apply to the first six Dorikore releases as these had different cover art and all new
catalog numbers.”

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 463


List of Dorikore releases

18 Wheeler The King of Fighters 2002


21 -Two one- Memories Off 2nd
Aero Dancing F Memories Off Complete
Airforce Delta Mercurius Pretty: End of the Century
Black/Matrix Advanced Miss Moonlight
Capcom vs SNK Millennium Fight 2000 Pro Moero! Justice Gakuen
Capcom vs SNK 2 Nadesico the Mission
Castle Fantasia Seima Taisen Napple Tale: Arsia in Daydream
Close To -Inori no Oka- Never 7 -The end of Infinity-
Comic Party NFL 2K
Confidential Mission Pandora no Yume
Cool Boarders Burrrn Power Stone 2
Crazy Taxi 2 Princess Maker Collection
Culdcept II Puyo Puyo Fever
De La Jet Set Radio Record of Lodoss War
Dousoukai 2 Again & Refrain Renai Chu! Happy Perfect
D+Vine [LUV] Roommate Asami : Director's Edition
Ever 17 -The Out of Infinity- Premium edition Roommate Novel : Ryoko Inoue
Fighting Vipers 2 Roommate Novel : Yuka Sato
Gaia master Kessen! Segagaga
Grandia II Shenmue II
Guilty Gear X Space Channel 5
Hanagumi Taisen Columns 2 Tako no Marine
Happy Lesson Tentama 1st Sunny Side
Interlude Virtual-On Oratorio Tangram
The King of Fighters Dream Match 99 Yoshia No Oka De Nekoronde....
The King of Fighters 2000 Yume no Tsubasa – Fate of Heart
The King of Fighters 2001 Zero Gunner 2

The 'original 6' examples of the Dorikore – Dreamcast collection.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 464


Accessibility of NTSC-J releases for non-Japanese speakers

In the first DCJY collectors guide, I put together a rather slap dash attempt at a list of which Japanese
releases were perfectly playable if you weren't fluent in the language. Whilst in this guide, each separate entry
of a game in the A to Z will indicate whether a game is playable or not, I still wanted to highlight those titles
that are easy to play without having to have a translation guide at hand to help you through.

Divided into 3 categories, here are the titles that fit the above requirements. Category 1 are Japanese titles
that are fully playable without any knowledge of Japanese whatsoever. Category 2 are titles where some basic
understanding of the language may come in useful, but the game can be enjoyed without it. Category 3 are
titles that would require some knowledge to make decent progress, but either have a western release and
therefore should be somewhat manageable, or are truly worthy of the time investment needed to fully
appreciate.

Any title not listed in this section will require either good knowledge of the language and various Japanese
scripts, or the use of walkthroughs or translation guides. Some of these titles are worth seeking out still, so for
more information, see the main A to Z of this guide.

Any title in bold in these listings are only available as Japanese titles.

Category 1
18 Wheeler Border Down
Capcom vs. SNK Millennium Fight 2000 Capcom vs. SNK Millennium Fight 2000 Pro
Capcom vs. SNK 2 Millionaire Fighting 2001 Chaos Field
Charge 'N Blast Cleopatra Fortune
Cool Boarders Burrrn Cosmic Smash
Crazy Taxi Crazy Taxi 2
Daytona USA 2001 Dead or Alive 2
Dynamite Deka 2 F355 Challenge
Fighting Vipers 2 Garou : Mark of the Wolves
GET !! Colonies GigaWing
GigaWing 2 Godzilla Generations
Godzilla Generations Maximum Impact Guilty Gear X
Gunbird 2 The House of the Dead 2
Ikaruga Incoming Humanity Last Battle
The King of Fighters '99 Evolution The King of Fighters Dream Match 99
The King of Fighters 2000 The King of Fighters 2001
The King of Fighters 2002 L.O.L -Lack of Love-
Mars Matrix Marvel vs Capcom
Marvel vs Capcom 2 NBA 2K
NBA 2K1 NBA 2K2
Neo Golden Logres O.to.i.Re Dreamcast Sequencer
Outtrigger Power Jet Racing 2001
Power Smash Power Smash 2
Psyvariar 2 – The will to fabricate Puyo Puyo Fever
Redline Racer Rez
Sega Rally 2 Sega Tetris
Space Channel 5 part 2 Sports Jam
Super Street Fighter II X for matching service Tetris 4D
Trigger Heart Exelica Trizeal
Twinkle Star Sprites The Typing of the Dead
Under Defeat Vampire Chronicle for matching service
Virtua Cop 2 Virtua Fighter 3tb
Yu Suzuki Game Works Volume 1 Zero Gunner 2
Zusar Vasar

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 465


Category 2

Airforce Delta Bakumatsu Roman Dainimaku Gekka no Kenshi


Bass Rush Dream Boku no Tennis Jinsei
Bomber Hehhe! Buggy Heat
Chu-Chu Rocket! Confidential Mission
Daisessen Dance Dance Revolution 2nd Mix
Dance Dance Revolution Club Version Death Crimson 2
Death Crimson OX Doki Doki Idol Star Seeker Remix
Expendable Fish Eyes | Wild
Get Bass Get Bass 2
Golf Shiyouyo Golf Shiyouyo Kouryaku Pack
Golf Shiyouyo 2 Heavy Metal Geomatrix
Hello Kitty Waku Waku Cookies JoJo no Kimyouna Bouken
Karous Lake Masters Pro Dreamcast Plus
Le Mans 24 Hours The Lost Golem
Monaco Grand Prix: Racing Simulation 2 Mr. Driller
Musapey's Choco Marker Net de Tennis
NFL 2K NFL 2K1
NFL 2K2 NHL 2K2
Panzer Front Pen Pen TriIcelon
Plus Plumb Pop'n Music
Pop'n Music 2 Pop'n Music 3 (append disc)
Pop'n Music 4 (append disc) Power Stone
Power Stone 2 Psychic Force 2012
Puyo Puyo 4 Puyo Puyo DA! Featuring ELLENA System
Radirgy Rainbow Cotton
Ready 2 Rumble Boxing Re-Volt
Samba de Amigo Samba de Amigo ver.2000
Sega Extreme Sports Sega Marine Fishing
Shikigami No Shiro II Shutokou Battle
Shutokou Battle 2 Silent Scope
Sonic Adventure Sonic Adventure International
Sonic Adventure 2 Soul Calibur
Space Channel 5 Speed Devils
Star Gladiator 2: Nightmare of Bilstein Street Fighter III 3rd Strike
Street Fighter III W Impact Street Fighter Zero 3
Super Euro Soccer 2000 Super Magnetic Niu Niu
Super Puzzle Fighter II X for Matching service Super Runabout: San Francisco Edition
Super Speed Racing Ultimate Fighting Championship
Virtua Athlete 2K Virtual-On Oratorio Tangram
Virtua Striker 2 Ver.2000.1 World Series Baseball 2K1
World Series Baseball 2K2 WWF Royal Rumble
Zombie Revenge

Category 3
Aero Dancing ft. Blue Impulse Aero Dancing: Todoroki Taityou no Himitsu disc
Aero Dancing F Aero Dancing F: Todoroki Tsubasa no Hatsu Hikou
Aero Dancing I Aero Dancing I: Jikai Saku Made Matemasen
Bakuretsu Muteki Bangaioh! Baldr Force EXE
Berserk Biohazard 2 Value Plus
Biohazard 3 Last Escape Biohazard -CODE : Veronica-
Blue Steel Variable Formula -Space Griffon- Blue Stinger
Blue Submarine No. 6 -Time and Tide Boku Doraemon
Carrier Choukousenki Kikaioh
Climax Landers Cool Cool Toon
Cyber Angel Mahjong Battle Shangri-La D no Shokutaku 2

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 466


Densya De Go! 2 Dino Crisis
Ecco the Dolphin – Defender of the Future EGG: Elemental Gimmick Gear
Espion-AGE-NTS Eternal Arcadia
Evolution Evolution 2
F1 World Grand Prix F1 World Grand Prix 2
Fire Pro-Wrestling D Gaia master Kessen!
Ganbare Nippon! Olympic 2000 Giant Gram 2
Giant Gram 2000 Golf Shiyouyo Courses data Adventure edition
Grandia II Gundam Side Story 0079
Hanagumi Taisen Columns 2 Hello Kitty Garden Panic
Hello Kitty Lovely Fruit Park Hello Kitty Magical Block
Illbleed Imperial no Taka: Fighter of Zero
Jet Coaster Dream Jet Coaster Dream 2
Jet Set Radio (& De La Jet Set Radio) Macross M3
Maken X Marionette Handler 2
Mobile Suit Gundam E.F.F. Vs Zeon & DX Moero! Justice Gakuen
Napple Tale: Arsia in Daydream Neppachi
Neppachi II Neppachi III
Neppachi IV Neppachi V
Neppachi VI Nettou Golf
Phantasy Star Online Phantasy Star Online ver. 2
Rayman – the great escape Record of Lodoss War
The Ring Roommania #203
Sega GT Homologation Special Seventh Cross
Shanghai Dynasty Shenmue
Shenmue II Sonic Shuffle
Sorcerian Spawn -In the Demon's Hand
Spirit of Speed 1937 Super Hero Retsuden
Super Runabout Sydney 2000
Tako no Marine Tokyo Bus Guide
Tomb Raider IV: The Last Revelation Totsugeki Teketeke Toy Ranger
Toukon Retsuden 4 Undercover A.D. 2025 Kei
Vermilion Desert Vigilante 8: Second Battle
What's Shenmue? Yukawa Motosenmu No Otakara Sagashi

Other mentions:
Advanced Daisenryaku 2001
Whilst difficult to make progress in without significant understanding of the language, an English patched version is available,
and therefore the game itself can be enjoyed by those with a desire for some hex-based strategy.

Frame Gride
Another title with a fully translated English version available to download. The game itself is not actually that hard to make
some progress in, with some patience, so those wanting to experience this mech fighter from the developers of Dark Souls
can do so rather easily.

Net Versus series


The 7 titles in the Net Versus series are relatively easy to play if you're able to make some educated menu choices, and
understand the rules of each game. I haven't put them into category 3 however, due to the often complicated rules of the
games themselves, limiting it's player base.

Sakura Wars series


All of the titles in the main Sakura Wars series (1 to 4, plus the complete box), require a good guide for those completely
illiterate in Japanese, however as they are some of the best games on the DC, the time needed to be put into understanding
the intricacies is worth it for those with patience. Without a guide, however, the game is not as enjoyable to play (and
therefore doesn't quite fit into category 3 as above)

Segagaga
If you're not capable of reading the large amount of text during the game, you will need a guide – but with Segagaga, it's one
game that every DC fan should have no hesitation in doing just that.
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 467
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 468
Contents
470: Indie collecting guide
473: A tale of many publishers
481: Rarest & most expensive Indie releases
484: Full Indie & Unlicensed release list
485: The wider Homebrew scene

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 469


Indie collecting guide

The Dreamcast sadly did not stay on store shelves for the longest of times, but one of the many
things considered to be it's undoing – the ease of piracy – has also allowed the post-death period
of the console to be rich with a variety of Indie titles that have greatly expanded the consoles
library. As well as a rich and vibrant homebrew scene, which has delivered numerous ports,
homebrew games and improved versions of released titles, there's a considerable number of
commercially released, unlicensed software for the machine. This section will look at those games
which received such a release, as well as touching on the wider DC scene, and also includes a
couple of titles released during the lifetime of the console.

What is there to collect?

In total, there are 40 commercially released Indie titles for the console. This includes the 3
Bleemcast releases, which may stretch the definition somewhat, but are nevertheless important
parts of any DC fans collection.

A large number of these titles came with 'limited edition' or 'collector edition' versions, 28 in total,
that offer something for us – the collectors – whether it be through different artwork, bundled
extras or the Indie scenes perennial favourite, a soundtrack CD.

To add to this, there are 12 releases that I've listed as 'other' – examples of a release that aren't
strictly a 'limited edition', but differ in a significant way from the original release. There's a very
loose area of defining running through the Indie release list, with numerous versions of a game
released to suit different regions, re-releases from different publishers or simply packaging
variants, usually a DVD or Jewel case alternative to the original.

And to round it off, there's a total of 13 releases that are listed as 'standard' releases in addition
to the usual 1 version of this. These are examples, like the JoshProd releases, where a North
American / Japanese style packaging version is released at the same time as a PAL style release.

In total, this brings the number of individual, commercially released examples of Dreamcast indie
and unlicensed titles to 93 – a significant amount of titles for any would-be collector to start
acquiring.

A selection of the different types


of Dreamcast Indie releases

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 470


Why should you collect?

Whilst the quality of the 40 Indie and unlicensed titles varies, there's an undeniable awesomeness
to Dreamcast fans, in seeing new product for their beloved console. Titles such as Sturmwind, 4x4
Jam, Flashback and Wind and Water: Puzzle Battles, are legitimately great games on their own,
whilst NG:DEV.TEAM and Hucast's shmup releases will please those looking for some shooting
action. Not every title is great – there's several which would see far less attention if they were
released elsewhere, but a mixture of nostalgic joy, fun if simple gameplay and a sense of
supporting the future development of DC titles, is often enough to warrant dipping your toes in
the waters of the Indie library. If you're expecting triple-A product, then you are going to be
disappointed. These aren't major productions, these are relatively obscure independent releases.

That being said, both DC fans and developers / publishers should be honest and open about these
games. For developers, they can't expect DC fans to keep buying sub-par limited editions just
because it plays on a Dreamcast. Nor should they be pricing their games as if they're full retail
releases. With the library seeing a potential 50% increase in the next 2 years alone, quality is now
more important than ever. There's still space for the bedroom programmer, with the cool idea of
putting a game onto a Dreamcast. If they're open and honest about their games, they will still
have the support of the scene. Fans are the ones buying these games, pissing them off with false
promises or terrible communication won't cut it any more.

And gamers and collectors need to do their part too. If you want to collect everything with a
Dreamcast symbol on it (I do!), then that is fair enough – but don't overlook or support shady
business practises which leave folks out of pocket. At the same time, if a game is not very good,
it's fine to state your opinion – but don't come across like the biggest loser in geekdom and look
down upon everyone else because they don't share your opinions. There's too many know-it-alls
out there, and frankly, we could do with less of them.

So should you collect? In a word – Yes. There's a good variety of genres available now, most of
the games are easily obtainable and with the overall quality of releases improving steadily, the
future of commercially released DC titles looks bright.

This all sounds a little costly?

With many titles costing the same as regular current gen new releases, and limited editions far
exceeding, collecting Indie titles is on average probably the most expensive part of any DC
collection. Older titles, such as the Goat Store releases, tend to be much cheaper (even still
sealed), but the European published titles tend to retain their value, with some of the limited
edition versions seeing significant rises. Luckily, from a buyers perspective, new publishers into
the Indie mix has lead to re-releases of many previously costly titles, which has kept the whole
set's price down somewhat.

There's a couple of oddities (see the 'Rarest and most expensive Indie release' list here) like Frog
Feast, where value of what is a poorly produced title is excessive, but on the whole there's little in
the way of really expensive indie games out there.

And remember – for some of these games, new copies are still available from the publishers. I
encourage everyone to buy direct from them, rather than second hand, if supporting the scene is
one of your objectives.
DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 471
Where can you get these games from?

In an ideal world, we'd all be buying Indie titles from the original source – which is often the
publishers own website. However, with some titles now out of print (Hucast titles for instance),
and problems with ordering from some websites (RushOngames in particular), this isn't always
possible.

Ebay is, as always, the most obvious first choice, and Indie titles commonly come up for sale.
Prices can vary – you'll get the occasional bargain, and the occasional chancer trying to sell you
Fruit'Y for £50 – but generally, they've stayed steady from release to now. There are several Ebay
sellers who have some of the more desirable versions, but prices of these can be excessive.

Away from Ebay, The Bit Station and Play-Asia are solid, established destinations for Indie DC
games. And as always, connecting with other collectors and DC gamers is a good bet.

Should I be wary of fakes?

There are far fewer fakes of Indie titles than for any of the regional releases, and the DC scene
itself is generally quite good at shutting down those trying to make money off of Indie developers
work. The biggest issue is home made copies of homebrew titles, which regularly pop up. Sure, if
you want to pay a small amount for a homebrew release with fancy art work, knock yourself out –
but always be aware that these are released for free on various sites. Which brings us to....

Can't I just download and burn these games, like I do with my other Dreamcast titles?

Yeah sure you can, but you'd be a dick. Look, let's be honest. Few people have an issue with
people downloading official Dreamcast releases for their own use. It may have contributed to the
consoles early demise, but it's also allowed a lot of people to experience the excellent library of
games the system has to offer. Selling these for profit with custom made cases, is a whole other
issue, but downloading old video games is not the serious morale crime that a few select people
think it is.

Downloading Indie developers work for free, however, is just not on. I know that in this world of
instant access and throwaway media, that it's all too easy to forget that behind every one of these
games are people who have given their heart and soul into producing something. That there are
people who literally live on the money they make from a relatively small amount of sales on a
dead console. Or who use the money made from selling DC indie titles to fund a new project,
giving us, the players, even more games to add to our collections. The indie releases on the
console breathe life into the machine, and the work put into them should be appreciated by us,
the gamers and collectors, putting our wallets to good use and paying for the games they make.
If you don't like the look of a game, you don't have to buy it. You don't have a right to 'play
before you buy' – I'm sorry, that's a morally bankrupt argument that is used by people who feel
entitled to something they are not. Support the Indies, don't rip em off.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 472


A tale of many publishers

Throughout the post-retail life of the console, a small group of Indie publishers has
been responsible for most of the releases on the console. In recent times, it's been
French publishers JoshProd who have taken the swirl emblazoned torch and ran with it,
but they are merely the latest in a series of teams who have seen the Dreamcast as a
viable way of releasing independently produced video games. We take a look at these
here.

GOAT Store

Long before the Europeans decided they would take over the Indie scene, it was US based Goat
Store which led the charge for Indie developers on the console. Whilst the releases lack the bells
and whistles of later releases, they are a mainstay for DC fans who have kept the faith in the
years after Sega's withdrawal of support. More titles are planned, although frequent delays and
the emergence of our French indie saviours has changed the indie landscape significantly.

Cool Herders (Jewel case)


Feet of Fury (Jewel case)
Inhabitants (Jewel case)
Irides (Jewel case)
Irides LE (Jewel case; with poster and coin)
Maqiupai (Jewel case)

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 473


NG:DEV.TEAM

Whilst the Neo Geo have always been their main focus, NG:DEV.TEAM have produced some of the
more polished indie releases we've seen, often meaning their titles are listed alongside regular
Japanese releases rather than Indie games. They were the first signs of the forthcoming
European takeover of the indie scene, and their releases are still sought after today.

Fast Striker (standard; DVD case)


Fast Striker (limited edition; DVD case with soundtrack)
Fast Striker (limited print re-release; Jewel case)
Gunlord (standard; DVD case)
Gunlord (limited edition; DVD case with soundtrack)
Gunlord (collectors edition; both other versions)
Gunlord (limited print re-release; Jewel case)
Last Hope (regular Jewel case) - with RedSpotGames
Last Hope (double Jewel case limited edition) - with RedSpotGames
Last Hope Pink Bullets edition (DVD case release)
Last Hope Pink Bullets edition (limited print re-release; Jewel case)
NEO XYX (regular edition; DVD case)
NEO XYX (limited edition; DVD case with soundtrack)
NEO XYX (Collectors edition; both versions + T-shirt)

Fast Striker standard Fast Striker limited Gunlord standard Gunlord limited

Last Hope Last Hope Pink Bullets edition NEO XYX standard NEO XYX limited

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 474


RedSpotGames

A key factor in the rise of the Dreamcast Indie scene, RedSpotGames were either directly, or
indirectly, involved with most of the publishing of early European titles. Co-founder Max Scharl
was an integral part of the post-death DC online presence, and the publisher was blessed with a
string of successful titles. Sadly, it all seems to have gone a bit awry in recent years, with
publishing issues around Sturmwind and other games, and RedSpotGames are no more.

Last Hope (regular Jewel case) *


Last Hope (double Jewel case limited edition) *
Rush Rush Rally Racing (regular Jewel case) **
Rush Rush Rally Racing (deluxe version; double jewel case) **
Rush Rush Rally Racing (alternative 'night' deluxe version) **
Sturmwind (regular Jewel case) ***
Sturmwind (Windstarke 12 edition, larger box & extras) ***
Wind and Water: Puzzle Battles (regular Jewel case) ****

*developed and co-published with NG:DEV.TEAM


**developed by Senile Team
***developed by Duranik
****developed by Yuan Works

Last Hope Rush Rush Rally Racing regular Rush Rush Rally Racing deluxe 'night'

Sturmwind regular Sturmwind Windstarke 12 Wind and Water: Puzzle Battles regular

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 475


Hucast

German publishers Hucast were one of the first to deliver DC indie goodness, and a series of
decent shmup releases, mixed with a couple of other titles, make it hard to escape their presence
on any collectors shelf. Usually released in striking DVD style packaging, they also had a penchant
for releasing various limited or collectors edition versions, making it quite the set to complete.

Alice's Mom's Rescue (standard Jewel case release) *


Alice's Mom's Rescue (Limited DVD case release with soundtrack) *
Dux (regular edition; DVD case)
Dux (limited edition; DVD case with soundtrack)
Dux 1.5 (standard edition, DVD case)
Dux 1.5 (limited edition, DVD case with soundtrack)
Dux 1.5 (collectors edition; double Jewel case, soundtrack & Dux 1.1)
Dux 1.5 (Jewel case release)
Dux 1.5 (special edition 3 disc box set)
Elansar & Philia (2 discs, DVD case) *
Ghost Blade (regular Jewel case release)
Ghost Blade (regular DVD case release)
Ghost Blade (limited edition DVD case with soundtrack)
Ghost Blade (collectors edition; larger box with extras)
Redux Dark Matters (regular edition; DVD case)
Redux Dark Matters (limited edition; DVD case with Dux 1.5)
Redux Dark Matters (special edition; as limited but in steel case)
Redux 1.1 Collectors ed. (double Jewel case; with Dux 1.5 & soundtracks)
* developed by Orion

Dux regular Elansar & Philia Ghost Blade limited Redux Dark Matters regular

Alice's Mom's Rescue jewel Dux 1.5 jewel Redux 1.1 collectors edition

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 476


Orion

French developer Orion is a rather talented man, and his arrival in the DC indie scene heralded a
series of rather good titles that sadly never quite got the attention they deserved. Whilst many of
his releases are through other publishers (Hucast and JoshProd), he also released several himself
through his own website. It seems like he sadly isn't making any more DC titles, which is a
massive shame.

Escape 2042: The Truth Defenders (Jewel case)


Orion's Puzzle Collection (Jewel case)
Zia and the Goddesses of Magic (Jewel case)

Escape 2042: The Truth Defenders Orion's Puzzle Collection Zia and the Goddesses of Magic

Dragon Box Shop

German website 'Dragon Box Shop' were a rather surprising entry into the Indie publishing ranks
when they co-released 'Fruit'Y' with developers Retroguru. One of the biggest surprises was just
how good value the release was (just a few Euros, a fraction of the usual cost of indie releases).
Whilst they have not yet been prolific, there's nothing to say that there may not be more releases
in the pipeline, and they've played a part in making two of the more popular Indie titles
(Sturmwind and Wind and Water: Puzzle Battles) available again.

Fruit'Y (DVD case)


Hermes (Jewel case; with comic book)
Sturmwind (co-published with The Bit Station/Duranik; re-release)
Wind and Water: Puzzle Battles (co-published re-release with Yuan Works)

Fruit'Y Hermes Sturmwind Wind and Water: Puzzle Battles

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 477


JoshProd

2017 saw JoshProd launch their assault on the Dreamcast scene with the release of Visco's mid
90's fighter 'Breakers', and they haven't slowed down since. As well as releasing high quality ports
of some of the best examples of 90's French gaming, they've re-released older Indie titles and
broadened the horizon of the Indie library with the first 3D indie release. A third wave of releases
are about to be received by gamers within days of me writing this, and the future is bright.

JoshProd games come in two types. PAL released versions come in PAL cases and look as close to
an original PAL release as you can get. They also produce US / Japanese style, reversible cover
versions – which are listed as 2 versions throughout the guide.

4X4 Jam (PAL version) Flashback (US style cover)


4x4 Jam (US style cover) Flashback (Japanese style cover)
4x4 Jam (Japanese style cover) Ganryu (PAL version)
Alice's Mom's Rescue (PAL style re-release) * Ganryu (US style cover)
Alice's Mom's Rescue (US style re-release) * Ganryu (Japanese style cover)
Alice's Mom's Rescue (Jpn. style re-release) * Ghost Blade (PAL version) **
Breakers (PAL version) Ghost Blade (US/J reversible covers) **
Breakers (US style cover) Rush Rush Rally Reloaded (PAL v.) ***
Breakers (Japanese style cover) Sturmwind (PAL style re-release) ****
Dux 1.5 (PAL version) ** Zia and the Goddesses of Magic (PAL style) *
Flashback (PAL version)

*developed by Orion. Re-releases. *** developed by Senile Team


** developed by Hucast. Re-release. ****developed by Duranik

4x4 Jam (PAL) Alice's Mom's Rescue (PAL) Breakers (JPN) Dux 1.5 (PAL)

Flashback (PAL) Ganryu (JPN) Rush Rush Rally Reloaded (PAL) Zia and the Goddesses of
Magic (PAL)

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 478


Lancaster Media

Whilst being a 'major publisher of indie titles' isn't exactly what the guys behind the James & Watch titles had
in mind, the fact remains that, with 2 releases and a limited edition, they are just that. Well, sort of. Whether
we'll see a third title in the series to continue the low key takeover of the DC indie scene, who knows.

James & Watch – Arm (regular Jewel case release)


James & Watch – Arm (limited edition with numbered disc)
James & Watch – Tooth Cracker (regular Jewel case release)

One off Publishers

As well as the list above of the most prolific Indie publishers, there are several teams that have only released
one title commercially. With the widespread use of crowd funding sites like Kickstarter and Indiegogo, this is
something that is sure to happen again in future, unless the 'big' players in the Indie scene decide to expand
their operations further. Below is a list of all titles (and all versions) of these.

Alice Dreams Tournament – Standard US style - Alice Team


Alice Dreams Tournament – Standard Japanese style - Alice Team
Alice Dreams Tournament – Limited US style - Alice Team
Alice Dreams Tournament – Limited Japanese style - Alice Team
Alice Dreams Tournament – Limited PAL style - Alice Team
Dreamcastnoid – Mini-CD format - Play / Matra
Frog Feast – DVD case - Oldergames
Leona's Tricky Adventures - KTX
Pier Solar HD – standard NA style - Watermelon
Pier Solar HD – standard Japanese style - Watermelon
Pier Solar HD – standard PAL style - Watermelon
Pier Solar HD – Limited edition with NA style game - Watermelon
Pier Solar HD – Limited edition with Japanese style game - Watermelon
Pier Solar HD – Limited edition with PAL style game - Watermelon
Rush Rush Rally Reloaded – DVD style release - Senile Team

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 479


Bleemcast

Much has been said about the attempt to bring PS1 emulation to the Dreamcast, and it's an
intriguing tale of lofty ambitions, legal issues and morale redemption. For the collector, all that
matters is the 3 Bleemcast discs that were released – enabling you to play each game's original
PS1 version on Sega's console. Listed here for completion sake.

Bleemcast : Gran Turismo 2


Bleemcast : Metal Gear Solid
Bleemcast : Tekken 3

Dream Para Para

Where to include the Chinese bootleg version of Konami's ever-popular rhythm title? It has it's
own place in the Indie library, coming with the cool looking bootleg controller and actually being
rather good. It's not exactly high quality, but it's one of the more obscure releases for the console.

Dream Para Para (DVD style box – Dream Para Para controller in large box)

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 480


Rarest and most expensive Indie titles

Luckily, for would-be collectors, there aren't many of the very high value games within the Indie
set. Whilst the average prices of the titles are generally more (due to recent release dates –
although Dragon Box are leading the charge in making titles more affordable), there's only a
handful which will cost significantly more. Prices do, however, vary considerably with these titles,
as most are in the hands of those who collect DC games. Often times, you'll see a title previously
thought of as being quite valuable selling for considerably less.

There are, however, several hard to come by releases – as most of the titles had a limited print
run. This, combined with some titles being rather popular, allows me to present this list of some
of the more notable titles.

Gunlord collectors edition (Dragon Box)


Prices as of July 2018 - £125+ / €140+ / $165+ (US) / A$225+ / C$220+ / ¥18,250+

Gunlord is one of the most highly regarded of the Indie releases, and it's
excellent European shooter style are popular regardless of version. It's this
collectors edition however, the 'Dragon Box', which contains both the limited
edition and standard edition, in an outer box with a few extras, that is the most
highly prized of all. Limited in number, this will set you back a fair amount.

Pier Solar limited edition (any version)


Prices as of July 2018 - £125+ / €140+ / $165+ (US) / A$225+ / C$220+ / ¥18,250+

So the keen eyed amongst you will realise that the picture to the left is not of
the limited edition of Pier Solar. That's because it properly annoys me that this
box full of awesomeness isn't in my collection* and I envy those that do. With a
mug, figure, really high quality packaging and a touch of class about the whole
thing, it's by far the most impressive limited edition version of any DC indie title.

*the actual reason is I couldn't find a picture of it that wasn't a still from
YouTube or stolen from some random persons social media post. Well, half and
half.

Frog Feast
Prices as of July 2018 - £100+ / €115+ / $130+ (US) / A$180+ / C$175+ / ¥14,500+

The lowest quality of any of the indie releases, these home made copies follow
an odd numbering system, vary in actual quality and really aren't worth the
money they inevitably will go for. It's unclear just how many copies exist, and
with most of these in collectors hands, they very rarely come up for sale. I've
priced this one very conservatively as it could quite possibly go for somewhat
more.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 481


Sturmwind Windstarke 12 edition
Prices as of July 2018 - £90-£110 / €100-125 / $120-150 (US) / A$160-200 / C$155-190 / ¥13,250-16,250

Another highly praised Indie title, and my personal fave, Sturmwind is an awesome
game and this edition, coming in a larger box with extra disc, guide, model of the
ship and new artwork is superb. Also sold with a plush Krakor toy on release, this
was an additional item and not part of the package. (it is awesome though)

Fast Striker Limited edition


Prices as of July 2018 - £80-90/ €90-100 / $100-120 (US) / A$140-160 / C$140-155 / ¥11,500-13,250

NG:DEV.TEAM is healthily represented in this list, and with Fast Striker we have
another example of a game which was positively received, and which (in all forms)
has kept it's value steadily for some years. It's the limited edition here which can
fetch the most, but even the standard version can be close to this figure.

Neo XYX collectors edition


Prices as of July 2018 - £80+ / €90+ / $100+ (US) / A$140+ / C$140+ / ¥11,500+

Quite the package here, coming with both the standard and limited edition
versions as well as some extras – including a T-shirt. The price above is what you
can expect to pay for just the games, and an extra £20+ on top for the clothing
awesomeness. It's another good shooter as well.

Last Hope Limited edition


Prices as of July 2018 - £75+ / €85+ / $100+ (US) / A$135+ / C$130+ / ¥11,000+

The one which really kick-started it all, Last Hope may not now be the best
example of a post-retail DC title, but it's still a valuable piece of any collection in
every sense of the word. This double case limited edition fetches a tidy sum, but
it can vary significantly.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 482


Dream Para Para (with controller)
Prices as of July 2018 - £75-£100 / €85-115 / $100-130 (US) / A$135-180 / C$130-175 / ¥11,000-14,500

Not cheap for a Chinese bootleg, but it's such a bizarre entry into the library –
and there aren't many examples about – that there are those diehards who
will pay the going rate for this. The controller is sort of essential for the full
package, and it's usual to see game and peripheral together.

Dux 1.5 Collectors edition


Prices as of July 2018 - £70-80 / €80-90 / $90-100 (US) / A$125-140 / C$125-140 / ¥10,000-11,500

You have to hand it to Hucast – they certainly get the most out of their titles.
Dux 1.5 collectors edition is a double jewel case release and the only way to
experience the redone Dux 1.1. It boasts nice artwork, was produced in
limited numbers and looks cool on the shelf – but it's not an essential
purchase.

Dux 1.5 Special edition


Prices as of July 2018 - £70 / €80 / $90 (US) / A$125 / C$125 / ¥10,000

There's around 12 individual releases of the Dux / Redux 'series' in total to


collect, a costly past time for those pursuing it. This Dux 1.5 special edition is
a 3 disc set with splendid artwork (and I mean that in the best way – the
cover is superb) which looks great as part of a collection, but just like the
collectors edition of the game, is certainly not an essential purchase.

This is just a small sampling of the more expensive titles within the Indie and Unlicensed section of Dreamcast
collecting. There are several other titles over the £50 mark, and more so than any other section, prices fall
and rise all the time.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 483


Full Indie & Unlicensed release list

GAME Standard Limited(s) Other(s)


1. 4x4 Jam c c c - -
2. Alice Dreams Tournament c c c c c -
3. Alice's Mom's Rescue c c c c c
4. Bleemcast : Gran Turismo 2 c - -
5. Bleemcast : Metal Gear Solid c - -
6. Bleemcast : Tekken 3 c - -
7. Breakers c c c - -
8. Cool Herders c - -
9. Dreamcastnoid c - -
10. Dream Para Para c - -
11. DUX c c -
12. DUX 1.5 c c c c c c
13. Elansar & Philia c - -
14. Escape 2042: The truth defenders c - -
15. Fast Striker c c c -
16. Feet of Fury c - -
17. Flashback c c c - -
18. Frog Feast c - -
19. Fruit'Y c - -
20. Ganryu c c c - -
21. Ghost Blade c c c c c c
22. Gunlord c c c c -
23. Hermes c - -
24. Inhabitants c - -
25. Irides: Master of Blocks c c -
26. James & Watch – Arm c c -
27. James & Watch – Tooth Cracker c - -
28. Last Hope c c -
29. Last Hope Pink Bullets Edition c c -
30. Leona's Tricky Adventures c - -
31. Maqiupai c - -
32. NEO XYX c c c -
33. Orion's Puzzle Collection c - -
34. Pier Solar HD c c c c c c -
35. Redux Dark Matters c c c c
36. Rush Rush Rally Racing c c c -
37. Rush Rush Rally Reloaded c c - -
38. Sturmwind c c c c
39. Wind and Water: Puzzle Battles c - c
40. Zia and the Goddesses of Magic c - c

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 484


The Wider Homebrew Scene

The commercially released library of indie Dreamcast games is merely a fraction of what is a
lively, innovative and exciting homebrew scene for the console. There are dozens of ports, edited
versions, clones, mods and bedroom programmed titles available for the console, all of which are
made freely available to download, and many of which deserve credit and admiration.

Senile Team, who have given us top down racing joy with the Rush Rush Rally games, and will
soon unleash Intrepid Izzy, have made a name for themselves over the years thanks, mainly, to
their impressively versatile Beats of Rage scrolling brawler engine. With dozens upon dozens of
mods out there, delivering everything from Mega Man and Battletoads re-imaginings, to Alien
versus Predator, Asterix, Sailor Moon and Street Fighter versions, it's proven to be a winner with
DC players and chances are you'll want to dip your toes into a few examples. They also produced
the lovely little 'Polyko's Super jelly bean Quest', further cementing their position as a bastion of
DC independent development. This guide isn't the best place to explore the Beats of Rage legacy
in full, but all of the titles are readily available to download from the usual sources (I recommend
Isozone), and if you haven't tried some of them out, you'll be in for a pleasant surprise.

A selection of Beats of Rage home made covers – all the work of dcFanatic!, who has produced some amazing artwork!

Several titles not originally released for the Dreamcast have found their way over, thanks to the
ingenuity showed by the DC fan base. ScummVM allows for those with fond memories of classic
point and click adventures to experience them on the console, whilst neo4all brings excellent Neo
Geo emulation. Both of these often see single games burned to disc to add some depth to any
collection – but as always, remember, these are available for free to download.
Emulation on the console is particularly good, with excellent emulators available for every console
up to the 16-bit era. Some games can be a bit slow (SNES titles seem to suffer most from this),
but it adds another layer to the consoles life.

Another selection of home made covers by dcFanatic! - whose work really is exceptional.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 485


Perhaps it's the popularity of the consoles mouse/keyboard combo for Quake 3 that has seen so
many FPS's make the leap through the homebrew community, with several top PC FPS's available.
It seems homebrewer Bero was responsible for much of these, and for those wanting to play
classics like Doom, Hexen, Duke Nukem and Quake on the console, it's as simple as downloading
and burning to a disc. Of course, I always recommend having an original copy of these games for
the PC just because it's the right thing to do – and with GOG and Steam having many of these
games available for next to nothing, there's no excuse not to enjoy these guilt-free on the DC.

Half Life never saw it's official release on the console, but with the original code finding it's way to
the internet, it's perhaps inevitable that several popular PC Half Life mods have also seen DC
versions released. Half Life Paranoia, for instance, is superb, and there's even a semi-working
version of Counterstrike!

Another selection of dcFanatic's work

Several other unreleased DC titles have see the light of day due to the hard work of the
homebrew scene, allowing players to be able to experience the Propeller Arenas, Geist Force's,
Millennium Racers and Hellgate's that sadly never saw release. As a Dreamcast fan, the work of
the scene is a constant surprise and inspiration.

Geist Force looked highly Propeller Arena was a title Millennium Racer was
impressive as an early DC which was destined never unknown to many of
title, but sadly never saw to see release due to the us before it became
an official release. Now, events of 9/11, but there's playable again, but
thanks to the DC scene, no excuse in not playing Creat studios racer is an
it's playable by all! now. excellent example of the
new experiences delivered
to the DC through the hard
work of the scene.
Cover courtesy of Larkos McEnroe

For more info on these, and other previously unreleased games for the Dreamcast, check out the Dreamcast Junkyard – we
regularly cover these new, previously thought lost, additions to the library.

DCJY Presents: The A to Z of Dreamcast Games – A collectors guide 486


Perhaps one of the more impressive releases from the scene, is a fully featured DC port of Volgarr
the Viking, a modern gen indie title that is rock hard, but a hugely welcome addition to the library.
Marc Hall programmed the version, with the blessing of original developers Crazy Viking Studios,
giving it a semi-official status, and is highly impressive. There were some versions of the game
created, on disc, for members of a German forum, but these are not – I repeat not – official in
any way. It is a lovely game to have in any collection though.
The game can be downloaded from here along with some artwork, so no excuse not to grab a
copy and burn it yourself!

I'll finish this whistle stop tour of the homebrew scene with a final word about the sterling work
being done by Shuouma to port Doom and QuakeWorld and make them fully playable online.
Already responsible for allowing many DC games to be played online (made even easier by Luke
Benstead's DreamPi software), the potential of these two classic FPS's being played against other
human beings has me salivating at the mouth. Keep an eye on Dreamcast Live and the DC-Talk
forums for more info on both of these titles.

This has only been the briefest look at a small amount of the homebrew scene. I'm no expert in it
myself, focusing more on the retail releases over the years, but it's a fascinating, compelling and
highly enjoyable side of the DC hobby.

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The main Hall of Fame
The following 62 titles all received a 5 rating within this guide, and are therefore the pinnacle of the DC
gaming experience and must play titles for any self respecting Dreamcast fan.

Bangai-O Border Down Capcom vs SNK

Capcom vs SNK Capcom vs SNK 2 ChuChu Rocket!


Millennium Fight
2000 Pro

Confidential Mission Cosmic Smash Crazy Taxi

Dead or Alive 2 F355 Challenge Fatal Fury / Garou:


Mark of the Wolves
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Grandia II The House of the Hydro Thunder
Dead 2

Ikaruga Jet Set Radio The King of Fighters


'99 Evolution

The King of Fighters The King of Fighters L.O.L


Dream Match 99 2000 Lack of Love

Legacy of Kain Le Mans 24 Hours Marvel vs. Capcom


- Soul Reaver

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Marvel vs. Metropolis Street NBA 2K2
Capcom 2 Racer

NFL 2K1 NFL 2K2 NFL BLITZ 2001

Phantasy Star Phantasy Star Power Stone


Online Online version 2

Power Stone 2 Project Justice Quake III


Rival Schools 2 Arena

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Rayman 2 Resident Evil Rez
CODE: Veronica

Samba de Amigo Samba de Amigo


Ver.2000 Segagaga

Shenmue Shenmue II Skies of Arcadia

Sonic Sonic Soul Calibur


Adventure Adventure 2

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Space Channel Space Channel Street Fighter III
5 5 part 2 3rd Strike

Street Fighter Sturmwind Tony Hawk's


Alpha 3 Pro Skater 2

Toy Commander The Typing of


the Dead Under Defeat

Vampire Chronicle Virtua Tennis / Virtua Tennis 2 /


Power Smash Power Smash 2
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Wacky Races Zero Gunner 2

Honourable mentions
Not every game could score a 5 rating in this guide, but there's some fantastic titles that didn't make it
into the hall of fame, especially if you're a fan of the particular genre. Here's a selection of these titles for each
genre used throughout the book that just missed out on the top ranks – and a couple of special lists as well.

Adventures

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Fighters

Arcade

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Shooters

First Person Shooters

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Action

RPG'S

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Survival Horror

Racing

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Sport

Wrestling / Combat Sport

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Fishing

Puzzle

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Strategy

Rhythm

Visual Novels

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Quirky titles

Party Games

Indie Releases

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Japanese exclusives worth checking out

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Currently playable online with the DreamPi

It's amazing that as I write this in 2018, there's a dedicated band of Dreamcast warriors keeping the spirit of '98 alive, by
playing online, on their Dreamcast's. For those who haven't dipped their toes into the world of the DreamPi, which opens up
the online world, here's a list of all current online-play enabled titles. Being able to play these online is an excellent
experience, and elevates otherwise mediocre games. The top line of 3 here are 'honourable mentions' from the last section.

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This Guide in numbers

670 Dreamcast Games

19 Upcoming Games

638 individual PAL releases

84 Australian releases

287 North American releases

31 Brazilian releases

at least 17 Canadian releases

677 Japanese releases

93 Indie releases (with more to come!)

A current total of 1846 individual Dreamcast releases


featured in this guide

It, most definitely, is still thinking....

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Afterword

It has been a long, long 7 or 8 years (I'm not even sure exactly how long it's been)
compiling the various stages of this guide, and I'd like to give a big thank you to anyone
who has found any use, whatsoever, in any of the ramblings I have written, lists I've
compiled or slightly-random tips I've tried to give. The Dreamcast is the console that
keeps on giving – those of us who have kept the faith, have been rewarded with a
bustling independent and homebrew scene, innovative hardware and accessory
developments and some damn fine writing from the various sites, blogs and groups that
share our passion. Here's to 20 more years of enjoying Sega's little white box of
dreams!

It is my intention to keep the momentum of this guide going, with an update every 2
months to cover the latest Indie developments, correct lingering mistakes (3 proof reads
later and I'm still finding them) and to add new sections as time goes by. Any feedback
is always gladly welcomed, and if you want to follow my Dreamcast-related ramblings I
can be found on Twitter @Space_turnip.

And lastly, one more shout out to the DCJY crew. Not only a fine bunch of people, but
providers of what I believe to be the best Dreamcast-related content on the Internet
today. Come and say hi to us on our Facebook group of you haven't already!

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