When I watched the videos I instantly thought that the IQ looked worse than the PS4 version of FF7R and went "dammit, Switch downgrade". Sure enough I was right. Excited to play it anyhow for the first time.
Lol, same here.
When I watched the videos I instantly thought that the IQ looked worse than the PS4 version of FF7R and went "dammit, Switch downgrade". Sure enough I was right. Excited to play it anyhow for the first time.
Because Square themselves are. This is like a Type-0 type of remaster where it has tweaked gameplay and much better graphics over the original game.
It much more likely has to do with the fact that the workflow/expense to get these games out the door like this doesn't actually warrant the term remake. It'd be like calling Kingdom Hearts HD a remake.Honestly, the reason they're not calling this a remake is because of FF7 "remake".
Because Square themselves are. This is like a Type-0 type of remaster where it has tweaked gameplay and much better graphics over the original game.
Uhhh, since when? That's always been called a remake. Including by Sony, because it is.
Far too much of titles like Demon's Souls is rebuilt to be considered a remaster because it is much more complicated than remastering and a ton of things get replaced entirely to eventually warrant "rebuilt from the ground up." It is absolutely not just about differences in graphical fidelity.But isn't the bolded pretty much what Demon's Souls PS5 is? Gameplay tweaks and MUCH better graphics? Or is there a certain threshold the graphics have to pass where it's then considered a remake instead of a remaster even tho it's pretty much the same game? Not trying to start shit btw, just a legitimate question.
It much more likely has to do with the fact that the workflow/expense to get these games out the door like this doesn't actually warrant the term remake. It'd be like calling Kingdom Hearts HD a remake.
When I saw the trailer in live .. I was thinking .. meh .. not too much as I remember .. Than I saw these pictures side by side .. holy wow ...I remember playing it on the PSP and didn't realize it looked that bad until seeing these side by sides.
Quite the upgrade.
Because Square themselves are. This is like a Type-0 type of remaster where it has tweaked gameplay and much better graphics over the original game.
The part that surprised me most:
They've returned/un-redesigned/de-designed(?) the Buster Sword in the CG cutscene.
Far too much of titles like Demon's Souls is rebuilt to be considered a remaster because it is much more complicated than remastering and a ton of things get replaced entirely to eventually warrant "rebuilt from the ground up." It is absolutely not just about differences in graphical fidelity.
This sort of thing is the reason why this will most likely still feel like it was originally a PSP game in spite of the enhancements, like Type 0's remaster.
Lol, until the side by side comparison I didn't realize that the buster sword in the final CGI scene was changed for the Remake model. I don't think they re-rendered the scene, so changing only the sword must've been a pain in the ass
the only negative is the voice acting
God Rick Gomez is so good as Zack and I hate the fact that they recast him. same with George Newbern as Sephiroth
edit: someone on twitter did a comparison video between the voice actors and Newbern is so good
Now we need an advent children remaster with the Buster Sword changed as well lol
it is weird since square is super strict on role reprisals usually. Balthier had a two minute cameo in FF tactics War of the Lions and they still got Gideon Emery backI don't really get the reason for recasting it in the first place. I watched the Japanese trailer and it's all the same lines and delivery from 15 years ago. If there's been any JP recasting/re-recording, it's completely invisible to me.
Yeah, I find remakster super dumb and awkward but I think it's more appropriate for these games too, there only needs to be a better word for it lmao. But if we only "have" remaster vs remake I'd definitely consider SOTC, CC, etc, as remake but of lower scales vs remasters where it's more like TLOZ:TP HD and the likesI dunno, it almost feels like remaster is a dirty word, which I'm guessing is due to the games labeled remasters that are just a resolution bump and some new textures.
Like the Resident Evil remakes are undoubtedly exactly that, remakes. They're built from the ground up complete reimagining's of the originals.
But I feel like there's a middle ground. Like I've heard people say "remakester" (dumb word I know but it feels appropriate lol) to describe games like Xenoblade Definitive Edition or Shadow of the Colossus PS4. Games that are essentially the same as their originals but are pretty much made up in a new engine with entirely brand new assets, lighting, models etc along with gameplay tweaks, enhancements, QOL improvements and maybe some portions entirely redone.
It feels like the main reason Demon's Souls gets that remake title is because the graphics leap is just that massive. So much so that's it's still one of the best looking games made to date. Because while playing much smoother, it does at heart still feel and is structured like it's PS3 counterpart.
As is this game. A remaster is mostly limited to increased resolution and frame rate. The graphics in Reunion are completely redone, I would call it a remake, no matter what Square calls it themselves.Because Square themselves are. This is like a Type-0 type of remaster where it has tweaked gameplay and much better graphics over the original game.
Uhhh, since when? That's always been called a remake. Including by Sony, because it is.
They can just used the assets already made for NT!
It looks great and I'm excited to play it. It's the same engine as FF7R, but not quite as polished.
Oh I just noticed it's being released on Switch too. Probably explains it.
Actually KH HD was a lot more complicated than that. A lot of KH HD actually to be rebuilt because Square didn't preserve a lot of the assets. Which also included new voice work, gameplay changes, new scenes, etc.Excuse me ?
Kingdom Hearts HD was basically 1:1 safe for couple of textures fix.
This is not 1:1 whatsoever, most of the assets were remade, gameplay was remade, new voices, potentially new scenes.
As an aside we are absolutely not making the term "remakster" a thing. And also Nier was not pitched as just a remaster, nor a remake. It was pitched as an upgraded version of the game because it didn't align with their internal definition of either term. Meanwhile here they refer to it as a "full remaster" of the game.This is in line with the Nier Replicant "remakster".
You can't have KH HD and Chrono Cross HD considered the same as this and Nier.
There's :
- Remasters that just uses existing assets and polish them minimally, barely touch the game at all beyond QoL stuff
- Remaksters that bring back an old game and significantly improves visuals / gameplay while relying on the existing structure etc... (this is where I put SoTC, Demon's Souls, Nier and Crisis Core), I would still call these "remakes" though because of how low the bar for "remasters" is
- Full remake that starts from scratch and doesn't hesitate to deviate a bit, closer to a re-imagining (RE2, RE1, not FF7R as this is a sequel =) )
I was wondering if they would keep the weird card game gimmick, looks like they either won't or didn't include it on the trailers in exchange of a polished HUD lookI think this post is good at showing how combat feels quite different
I feel like they must have re-rendered it, it looks too good to just be AI-upscaled. That's not crazy or anything, they just would've needed to not throw out the original assets.
Advent Children Complete-er re-rendered with Remake character designs in HDR 3D for PSVR2. Must-buy.
Actually KH HD was a lot more complicated than that. A lot of KH HD actually to be rebuilt because Square didn't preserve a lot of the assets. Which also included new voice work, gameplay changes, new scenes, etc.
As an aside we are absolutely not making the term "remakster" a thing. And also Nier was not pitched as just a remaster, nor a remake. It was pitched as an upgraded version of the game because it didn't align with their internal definition of either term. Meanwhile here they refer to it as a "full remaster" of the game.
Introducing CRISIS CORE -FINAL FANTASY VII- REUNION | Square Enix Blog
Here's everything you need to know about this critically-acclaimed prequel to FINAL FANTASY VII, coming to PS5, PS4, Xbox Series X|S, Xbox One and Switch!www.square-enix-games.com
Actually KH HD was a lot more complicated than that. A lot of KH HD actually to be rebuilt because Square didn't preserve a lot of the assets. Which also included new voice work, gameplay changes, new scenes, etc.
As an aside we are absolutely not making the term "remakster" a thing. And also Nier was not pitched as just a remaster, nor a remake. It was pitched as an upgraded version of the game because it didn't align with their internal definition of either term. Meanwhile here they refer to it as a "full remaster" of the game.
Introducing CRISIS CORE -FINAL FANTASY VII- REUNION | Square Enix Blog
Here's everything you need to know about this critically-acclaimed prequel to FINAL FANTASY VII, coming to PS5, PS4, Xbox Series X|S, Xbox One and Switch!www.square-enix-games.com
Define Nomura-isms. The character designs hew fairly close to FF7's Shinra aesthetic, so it's not as OTT zips, belts and buckles as KH tends to be.Is this game worth playing if I mind most "Nomura-isms" cringey?
I'd mainly want to for more time in the FFVII world, not the extra characters.
This is Square we are talking about. Although I've started FFIX on the switch a few days ago and was shocked by how good the CGI scenes look, so maybe they kept a few things around...
Oof, I would unironically get a PSVR2 for more Advent Children. I love that shit to bits
Honestly at this point I think people should maybe temper their expectations in regards to how changed it is vs. the original experience as no one has actually played it beyond the people literally saying "hey we're calling it X instead of Y." Especially as it pertains to the workflow involved, the amount of changes made etc. they've even said that you don't need to play the remake of VII to play this game meaning it's really up in the air whether or not it will also account for changes or whatever narrative they're going with in that trilogy. Frankly, imo, it'd be great if it didn't and worked as a standalone experience. If only because it'd be incredibly awkward considering the continued exclusivity of FFVIIR.But this is not a remaster. This is literally the same "version up" as Nier Replicant.
And I don't care that had to rebuild Kingdom Hearts, it's still the same exact game outside of very minor tweaks and QoL. The voice work was minimal too.
They had nothing that fundamentally changed the game. Nier and CC do.
Define Nomura-isms. The character designs hew fairly close to FF7's Shinra aesthetic, so it's not as OTT zips, belts and buckles as KH tends to be.
Honestly at this point I think people should maybe temper their expectations in regards to how changed it is vs. the original experience as no one has actually played it beyond the people literally saying "hey we're calling it X instead of Y." Especially as it pertains to the workflow involved, the amount of changes made etc. they've even said that you don't need to play the remake of VII to play this game meaning it's really up in the air whether or not it will also account for changes or whatever narrative they're going with in that trilogy. Frankly, imo, it'd be great if it didn't and worked as a standalone experience.
I think it's much more likely that it's not called a remake because of branding considerations, as the other poster implied.It much more likely has to do with the fact that the workflow/expense to get these games out the door like this doesn't actually warrant the term remake. It'd be like calling Kingdom Hearts HD a remake.
This is Square we are talking about. Although I've started FFIX on the switch a few days ago and was shocked by how good the CGI scenes look, so maybe they kept a few things around...
Oof, I would unironically get a PSVR2 for more Advent Children. I love that shit to bits
This game is 2007 post Advent Children era Square Enix at some of it's worst so take that as you will. As someone who absolutely loved how goofy FFVII, as well as the remake, this was such a disappointing and overly melodramatic game even in spite of the protag's goofy personality.Characters that are incredibly moody and mostly defined by edgy dialogue that sounds like it was written by a 15 year old.
Calling a project that's advertised as completely standalone and not related to the remake, (despite the asset reuse), with the plot twist being that it IS related to the remake, would be absolutely facepalm worthy.They can not call this a remake because of FF7 REMAKE which would have too many implications.
My dream, maybe one day.