Yes, that's right, it's been a quarter of a century since the Saturn launched in Japan on November 22, 1994 and kicked off the 5th console generation in earnest (the Playstation's 25th is coming up on December 3.) The 3DO. Jaguar, and CD32 launched before this, yes, but even compared to the Saturn, they were commercial duds.
The Saturn's launch was highly successful in Japan thanks to its killer app, Virtua Fighter, which was exceptionally popular in Japan--as in, made the equivalent of billions of dollars in revenue. In contrast, the Saturn's launch verywhere else in 1995 was an infamous debacle, particularly the "surprise launch" that Sega announced onstage at the first E3 that May. In hindsight, the Saturn is regarded as one of the greatest self-immolations in video game history, an utter disaster on every level from concept to execution. Nevertheless, it was still their most successful platform in Japan, eventually accruing a library of over 1000 games and outselling the N64 there.
By the way, it's also the 25th anniversary of the 32X's American launch. Yes, Sega launched two completely different pieces of hardware on opposite sides of the Pacific on the same day, a cock-up that most people involved have attributed to poor communication between Sega of Japan and Sega of America.
Here's all five of the Saturn's Japanese launch games:
Virtua Fighter
Myst
Mahjong Gokuu Tenjiku