SSI Games List

Reference
Updated June 9, 2017 44 items

List of SSI games, including any SSI made games for any platform and console. This SSI games list features photos or box covers, and the release date of each game when available. This SSI video games library is sorted by popularity, so the most well-known releases are at the top of the list. The games on this list may have different publishers, but they were all developed by SSI.

This list answers the questions, "What games were made by SSI?" and "Which games were developed by SSI?"

Games on this list include Far Cry 3 and Caesar III.

There are a lot of great SSI games, so use this list to find a few that you haven't played before.
  • Steel Panthers is a series of computer wargames, developed and published by several different companies, with various games covering battles from 1930 to 2020. The first game was released in 1995, and the most recent was released in 2006 and is still updated regularly. In 1996, Computer Gaming World magazine named it their Wargame of the Year. Players control individual tanks and vehicles from a top-down perspective, on a map with a hexagonal overlay. Infantry are mostly in squad/section sized units, but some units, like snipers, can be controlled individually. The whole force under a players control would typically be Battalion sized, but may be as small as a Platoon or Company, or as large as a Regiment/Brigade. The games are turn-based and are played against the AI or other humans via email or hotseat.
  • This is the sequel to 'Steel Panthers'. While 'Steel Panthers' covered armored warfare from 1939-1945, 'Steel Panthers 2: Modern Battles' focus' on conflicts from 1950-2000. The basic game engine (graphics, user interface etc.) is nearly the same as in part one, with minor (but neat) improvements. One important difference is the size of 'everything' in the game: you play on a bigger map, with more units, which have more statistic values etc.Included are six campaigns and a bunch of scenarios. An additional campaign generator is also included.
  • Pacific General
    Jun 30 1997
    Pacific General is a computer wargame depicting famous battles of the World War II Pacific campaigns. It was published by Strategic Simulations in 1997 using the same game engine of the earlier and successful Panzer General for Windows 95.
  • Pool of Radiance
    Jan 01 1988
    Pool of Radiance is a role-playing video game developed and published by Strategic Simulations, Inc in 1988. It was the first adaptation of TSR's Advanced Dungeons & Dragons fantasy role-playing game for home computers, becoming the first episode in a four-part series of D&D computer adventure games. The other games in the "Gold Box" series used the game engine pioneered in Pool of Radiance, as did later D&D titles such as the Neverwinter Nights online game. Pool of Radiance takes place in the Forgotten Realms fantasy setting, with the action centered in and around the port city of Phlan. Just as in traditional D&D games, the player starts by building a party of up to six characters, deciding the race, sex, class and ability scores for each. The player's party is enlisted to help the settled part of the city by clearing out the marauding inhabitants that have taken over the surroundings. The characters move on from one area to another, battling bands of enemies as they go and ultimately confronting the powerful leader of the evil forces. During play the player characters gain experience points, which allow them to increase their capabilities.
  • Clash of Steel is a grand strategy computer game released in 1993 by Strategic Simulations Inc. for DOS. It covers the World War II in Europe on a grand strategic scale between 1939 and 1945. Three major powers are playable: Germany, the Allies and the Soviet Union. In the game each player in charge of his chosen major power and its land, air and naval forces. Each player also controls production and research of military equipment. This game contains a number of bugs that were fixed in the follow-up game, Clash of Steel: Future Edition. Buyers of the original version were given a discount when upgrading to Future Edition.
  • Sword of Aragon
    Jan 01 1989
    Sword of Aragon is a turn-based strategy and role-playing game developed and published by Strategic Simulations, Inc. in 1989. It is also considered to be of the 4X genre. Set in the fictional land of Aragon, the games casts its protagonist as the duke of a city named Aladda. After assuming rule over the city and avenging his father's death, the protagonist embarks on a quest to unify the land through conquest. Accomplishing this goal entails developing cities, recruiting armies, and directing the troops on the fields of battle to victory. First published on the DOS platform during the emergence of electronic wargaming, the game was also ported to Amiga machines. Reception towards Sword of Aragon tended to be more positive than negative; reviewers called it an exciting game, but criticized its method of copy protection and cited problems with its documentation. There were also opinions that the game was more of a niche product, catering to hardcore strategists.
  • Death Knights of Krynn is the second in a three-part series of Dragonlance Advanced Dungeons & Dragons "Gold Box" role-playing video games, published by Strategic Simulations, Inc. The game was released in 1991. The story is a continuation of the events after Champions of Krynn and is followed by The Dark Queen of Krynn.
  • Storm Across Europe is a grand strategy video game, written by Dan Cermak & originally released for the Commodore 64 and later for the Amiga and DOS. Released in 1989 by Strategic Simulations, Inc.. It covers the World War II in Europe on a grand strategic scale between 1939 and 1945.
  • Panzer General
    Jan 01 1994
    Panzer General is a computer wargame published by Strategic Simulations in 1994 and set in World War II.
  • Computer Ambush
    Jan 01 1984
    Computer Ambush is a squad-level tactical combat simulator, set in a fictitious French village during World War II. Available forces arerestricted toeither American or German squads only;each squadcontains10 unique soldiers(every individual has a name, background/history, and preset specificcombat skills). Each soldier also comes with a specific combat load, including various weapons (rifles, SMGs, machine guns), explosives (grenades, plastic explosives), and knives. These soldiers are hardcoded and unchangeablein the game. The environment/terrain to be played on is a detailed map of a French village - complete with a wide variety of single-storybuildings and other terrain features -displayed in a simple, graph paper layout. Each friendly soldier is displayed as a single letter (the first letter of their last name); opposing forces display as either a star symbol(for Americans) or a swastika symbol (for Germans). The map and layout of the village is also hardcoded and unchangeable in the game. The game simulates turn-based combat, and allows both player vs. computer as well as player vs. player battles. Human players play the role of squad leaders, and issue their detailedorders in advance to all friendly soldiers - the computer thenresolves all movement, sighting, combat and other actions during the processing of each turn, and displays results. The game also allows a "replay" of thecombat results from a turn, superimposed on the map of the village so that human player can visualizethe turn. This process continues until one side is destroyed/incapacitated, or achieves certain pre-set objective(s).
  • The Dark Queen of Krynn is the third in a three-part series of Dragonlance Advanced Dungeons & Dragons "Gold Box" role-playing video games. The game was released in 1992.
  • Champions of Krynn is the first in a three-part series of Dragonlance Advanced Dungeons & Dragons "Gold Box" role-playing video games. The game was released in 1990. The highest graphics setting supported in the MS-DOS version was EGA graphics. It also supported the Adlib sound card and either a mouse or joystick. The game can still be run with an MS-DOS emulator such as DOSBox.
  • Panzer Strike
    Jan 01 1987
    Panzer Strike is a 1987 tactical level simulation of small unit actions game set in World War II. It was made for Apple II and Commodore 64 and was released by Strategic Simulations, Inc. The game included an editor as well as over 250 weapon types; single scenarios can last up to 2 hours. The game comes on two double-sided diskettes, and includes a campaign editor along with scenarios of three fronts of the war: East, West and North Africa.
  • Buck Rogers: Countdown to Doomsday is a role-playing video game released by Strategic Simulations, Inc. in 1990, set in the Buck Rogers XXVC game setting. Versions of the game were sold for the IBM PC Compatible, Sega Genesis, Commodore 64, and the Amiga. Matrix Cubed is a sequel to Countdown to Doomsday; it came out in 1992.
  • Dark Sun: Wake of the Ravager is a role-playing video game developed and published by Strategic Simulations, Inc. in 1994 for the MS-DOS operating system. It is the sequel to Dark Sun: Shattered Lands. Wake of the Ravager was initially released in two boxed versions: on floppy disk and on CD-ROM, with the latter featuring digitised voice and music. It was later re-released in a CD-ROM jewel case form factor, and also as part of the AD&D Masterpiece Collection in 1996.
  • Curse of the Azure Bonds is a role-playing video game developed and published by Strategic Simulations, Inc in 1989. It is the second in a four-part series of Forgotten Realms Advanced Dungeons & Dragons Gold Box adventure computer games, continuing the events after the first part, Pool of Radiance. An adventure module of the same name, coded FRC2, was written based on the game. There is also a prequel novel, Azure Bonds, that was written by Kate Novak and Jeff Grubb, and is the first book of the Finder's Stone trilogy.
  • Secret of the Silver Blades is the third in a four-part series of Forgotten Realms Dungeons & Dragons "Gold Box" adventure role-playing video games. The game was released in 1990. The story is a continuation of the events after Curse of the Azure Bonds.
  • Computer Bismarck is a computer wargame developed and published by Strategic Simulations, Inc. in 1980. The game is based on the last battle of the battleship Bismarck, in which British Armed Forces pursue the German Bismarck in 1941. It is SSI's first game, and features turn-based gameplay and two-dimensional graphics. The development staff consisted of two programmers, Joel Billings and John Lyons, who programmed the game in BASIC. Originally developed for the TRS-80, an Apple II version was also created two months into the process. After meeting with other wargame developers, Billings decided to publish the game as well. To help accomplish this, he hired Louis Saekow to create the box art. The game was commercially and critically successful. Critics attribute the company's success to Computer Bismarck along with its other early titles. The game is also credited in part for legitimizing war games and computer games; it has been called the first "serious wargame for a microcomputer".
  • Fantasy General
    Jan 01 1996
    Fantasy General is a hex-based fantasy game published by Strategic Simulations in 1996. Its structure was taken from the computer wargame Panzer General with some modifications to the base system. It was the second in the Five Star General series. It allows gaming against other human players by email.
  • Allied General
    Jan 01 1995
    Allied General is a turn-based strategy video game set in World War II that features the Allied side of operations. Players can progress through four campaigns as an Allied general against Axis forces controlled by the computer. In Germany, Allied General was titled Panzer General II, and Panzer General II was named Panzer General IIID.
  • Roadwar 2000
    Jan 01 1987
    Roadwar 2000, sometimes referred to as Roadwar 2K, is a 1986 computer game published by Strategic Simulations, Inc.. It is a turn-based strategy game set in a post-apocalyptic future which resembles the world portrayed in the Mad Max movie series.
  • Demon's Winter
    Jan 01 1988
    Demon's Winter is a role-playing video game by Strategic Simulations, Inc., released in 1988. It is a sequel to SSI's 1987 Shard of Spring, set two hundred years after the events of the original, and featuring a game world 32 times the size of the previous one.
  • Entomorph: Plague of the Darkfall is an action-adventure role-playing video game by Strategic Simulations, Inc. In Entomorph, the player controls the character Warrick. It is the second video game based in the fictional universe World of Aden, the first being World of Aden: Thunderscape.
  • Phantasie
    Jan 01 1985
    Phantasie is a fantasy role-playing video game series designed by Winston Douglas Wood and published by Strategic Simulations, Inc. in 1985. It was developed for a variety of systems, including the Apple II, Atari 8-bit, Atari ST, Amiga, Commodore 64 and DOS. With the popularity of the Ultima series of games catching on, Strategic Simulations, Inc. developed its own fantasy RPG series to compete in the market.
  • Pools of Darkness is the fourth in a four-part series of Forgotten Realms Dungeons & Dragons Gold Box adventure computer games, published by Strategic Simulations, Inc.. The game was released in 1991. The novel loosely based on the game was released in 1992. The cover art and introduction screen shows a female drow. The story is a continuation of the events after Secret of the Silver Blades.
  • Questron
    Jan 01 1984
    Questron is a fantasy role-playing video game series produced by Strategic Simulations, Inc. In Questron the player takes on the role of a young serf who tries to make a name for himself by traveling the realm in order to gain the power and experience necessary to defeat the wicked "Mantor", ruler of the "Land of Evil". The view is mostly in top-down style for the world maps and town encounters, but switches to a 3D first-person style in the dungeons of the Land of Evil. Some features were novel for a game of its type at the time of its release. First there are two "games within a game" that allow the character to permanently increase dexterity or intelligence attributes if completed successfully. Also, various casinos about the towns allow the player to gamble for gold pieces in games of blackjack, roulette and double or nothing. The moral tone of the game is unusual. You can rob and kill merchants, and to progress in the game to the Land of Evil you must storm a castle and kill the guards. The king of that castle will knight you for your courage. Another aspect of the game is that various monsters and foes are immune or more vulnerable to different weapons.
  • Dark Sun: Shattered Lands is a turn-based role-playing video game that takes place in the Dungeons and Dragons' campaign setting of Dark Sun. It was released for DOS in a somewhat unfinished state in 1993 by Strategic Simulations, Inc., and later patched to a more workable version. It was available on both floppy disk and CD-ROM, though the CD-ROM contained no additional content and was merely used to install the game to the computer's hard drive. It was later re-released as part of the AD&D Masterpiece Collection in 1996. The game had a sequel, Dark Sun: Wake of the Ravager, in 1994. An online MMORPG, Dark Sun Online: Crimson Sands, was released in 1996 and hosted on the T.E.N. Network.
  • Wizard's Crown is a 1985 top-down role-playing video game published by Strategic Simulations, Inc.. It was released for the Atari 8-bit, Atari ST, IBM PC, Apple II and Commodore 64. Its sequel, The Eternal Dagger, was released in 1987.
  • Blood Bowl
    Jan 01 1995
    Blood Bowl is the turn-based strategy video game adaptation of the popular Games Workshop miniatures game, originally developed for MS-DOS computers by MicroLeague.