Water Margin: A Tale of Clouds and Wind
Developers | |
---|---|
Never Ending Soft Team | |
Publishers | |
Taiwan | King Tec Information Corp. |
Piko Interactive | |
Release dates | |
Windows (emulator) | July 3, 2019 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control |
Genres | Brawler |
Art styles | Anime |
Themes | China, Historical, Medieval |
Water Margin: A Tale of Clouds and Wind is a Medieval China brawler game developed by Never Ending Soft Team and published by King Tec Information Corp. in Taiwan and Piko Interactive in North America. It is based on the Water Margin series of Chinese novels. The game was originally known as Shui Hu: Feng Yun Zhuan in Taiwan.
The game was originally published by King Tec Information Corp. in Taiwan and was released as an unlicensed Sega Genesis game in 1996 and later in 1999. Piko Interactive later obtained the publishing rights to the game and localized reproduction cartridges of the game on August 6, 2015. The localized version of the game was later re-released through Steam in 2019[1] and GOG.com in 2022.[2]
General information
- Publisher Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Essential improvements
Run in other emulators
- The game's ROM file can be easily accessed and renamed with the appropriate file extension for other emulators.
How to run the game's ROM in other emulators[3] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\res\##P[Note 1] <path-to-game>\res\##S[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1104490/pfx/[Note 2] |
- Up to three save states are available.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\res\conf[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1104490/pfx/[Note 2] |
- Configuration file is encrypted.[3]
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Scales from 320x224 pillarboxed with a border.[3] | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Smooth setting applies bilinear filtering. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Capped at 60 FPS.[3] | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse is not used in-game.[3] | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Emulation frontend menu can only be accessed by pressing Esc and requires mouse to interact.[3] | |
Controller remapping | ||
Controller sensitivity | Digital movement. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts | Emulation frontend references controller inputs by generic prompts. In-game icons references Sega Genesis controllers. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Only speech seen are the text crawls during story scenes. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | |||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel Pentium 4 AMD Athlon 64 |
|
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | AMD Athlon 64 |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1104490) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Shui Hu: Feng Yun Zhuan - Sega Retro - last accessed on 2022-03-29
- ↑ Check out the new batch of classics from Piko Interactive - GOG.com - last accessed on 2022-03-29
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 Verified by User:AmethystViper on 2022-03-29