Sub_Level
wants to fuck an Asian grill.
Anyone else still use the mouse pad?
How is Duke 3D different from Doom? The answer is level design. Duke 3D might not be as well balanced as Doom, or even its cousin Shadow Warrior, but Duke 3D has exceptionally detailed levels. Not just in a videogamey way, but in a sense that the levels looked like relatively functional real life locations.
The Red Light District level had a porno mag storefront, naughty booths, a pool table, a bar, and a strip club. There was a cash register and a stool for the clerk. Most buildings had actual bathrooms. And mirrors which a lot of games these days can't even do. It sounds so trivial but altogether it makes every level memorable today, much less back then.
You also had a movie theatre, jail, firehouse (not the sub place), subway (again, not the sub place), fast food burger joint, sushi bar, bank, hotel, and even an abortion clinic. This game is proof that a contemporary setting can be extremely engaging, without setting it in the same old middle east or new york. And best of all, 3D Realms managed to put secrets into every nook and cranny, without relying TOO much on ventilation like a certain *cough* Half Life *cough*.
If you haven't played Duke 3D, please don't just think of it as just pop culture references and Duke's one-liners. Those facets added much to the game but they weren't the meat and potatoes. Explore the levels themselves and you'll be surprised at how smoothly everything comes together and how much detail was packed in. Except for Episode 2 which is sci-fi shit but even that had some fun levels, and certainly the most "spooky" levels.
Related LGR video: https://www.youtube.com/watch?v=_AxQGJ3wcSI
SYSTEM REQUIREMENTS
An IBM or 100% compatible 486 computer with 8MB RAM, a VGA graphics card, 25MB of free space on a HDD, and a CD-ROM drive. Game also supports SVGA in which case go with a 486 DX2/66 Pentium.
How is Duke 3D different from Doom? The answer is level design. Duke 3D might not be as well balanced as Doom, or even its cousin Shadow Warrior, but Duke 3D has exceptionally detailed levels. Not just in a videogamey way, but in a sense that the levels looked like relatively functional real life locations.
The Red Light District level had a porno mag storefront, naughty booths, a pool table, a bar, and a strip club. There was a cash register and a stool for the clerk. Most buildings had actual bathrooms. And mirrors which a lot of games these days can't even do. It sounds so trivial but altogether it makes every level memorable today, much less back then.
You also had a movie theatre, jail, firehouse (not the sub place), subway (again, not the sub place), fast food burger joint, sushi bar, bank, hotel, and even an abortion clinic. This game is proof that a contemporary setting can be extremely engaging, without setting it in the same old middle east or new york. And best of all, 3D Realms managed to put secrets into every nook and cranny, without relying TOO much on ventilation like a certain *cough* Half Life *cough*.
If you haven't played Duke 3D, please don't just think of it as just pop culture references and Duke's one-liners. Those facets added much to the game but they weren't the meat and potatoes. Explore the levels themselves and you'll be surprised at how smoothly everything comes together and how much detail was packed in. Except for Episode 2 which is sci-fi shit but even that had some fun levels, and certainly the most "spooky" levels.
Related LGR video: https://www.youtube.com/watch?v=_AxQGJ3wcSI