Soul Sacrifice is a heavy action-rpg with a great moral choice system.
Even if the camera controls are poor and there are a few graphical
quirks the developer Marvelous AQL delivers an awesome game with lots
of replayability. If you own a PS Vita you owe yourself to play this
game.
One of my favorites on the Vita, the game is phenomenal. Soul Sacrifice has: addictive and challenging gameplay, a good story and concept, and two paths to choose from. What I mean by that is if you choose to save or sacrifice a being. It's simple, saving will increase your life level, it will increase your defense and recovery, not HP though. OR, you can sacrifice, which will raise your magic level, increases attack damage. You can choose one or both. The game starts off easy, but a little while later, the game will punch your face. lol. If you're into Monster Hunter and/or like 3rd person action games, Then I really suggest and recommend you get this game if you have a Vita. Countless hours poured into the game. BUT, I suggest you get SS Delta instead, it's the same game, but with more content.
First game on my vita it exceeded my expectations. Everything in this game just blends together,the control mechanics the atmosphere. It may be repetitive but it's also rewarding. Lots of skills to use and the story was great with a superb music to boot highly recommended
Soul Sacrifice has a soul of a complete traditional Japanese video game. Do not be looking for an RPG along with exploring its world - small arenas, a branched and huge character's specialization system, and mainly the addicting gameplay are the king here.
Like any great action RPG, the game is about tuning a character build, and shepherding it through increasingly difficult variations of the same things you’ve been doing all along, with friends, strangers, or an AI along for the ride. But unlike many such games, it’s got one hell of a story, insidiously barbed gameplay hooks, and the sort of infinite lifespan that makes your Vita worth the money you spent.
Soul Sacrifice straddles the line between delivering the depth typically found on console and the on-off-on-again routine of handheld gaming, and the result is something that will likely please Vita owners hungry for a quality, grind-heavy RPG.
Although there are some interesting ideas here and the Vita could benefit from a title like Soul Sacrifice, everything rides on how good the core game is, and to me, it just doesn't hold up.
What. A. Game! Impressive and touchy story that will grow on you, better than any book or movie I've read or seen, ever. Awesome gameplay, fun multiplayer, jaw-dropping graphics all of that accompanied with a beautiful musical score. My top favorite game on Vita, hands down.
If you don't have a PS Vita yet, please do yourself a favor and get one WITH this masterpiece of game. Really, what a game...
I really enjoyed my time with Soul Sacrifice. The game play was enjoyable and the customization kept me coming back. The initial 2-3 hours of playing, I was extremely lost and frustrated with the game. Once I realized what I was doing it was easy to get **** in. The gameplay is perfect for the Vita - quick enemy engagements that last 5-10 minutes. Figuring out how to beat easy archfiend in different ways made the game enjoyable and kept it fresh. The game play loop did start to get repetitive to me and because I had no interest in the story I felt like the last 3-5 hours were a bit ****. Overall - I'd recommend this to anyone with the platform.
I tried liking this game but i couldn't. The story felt below par, voice acting was so-so but the mechanics of this game was really poor, changing weapons/spells takes to long and you are more then likely to have your enemies score a free hit on you as punishment, and it's not often you come across a more repetitive game, not only are the monsters/creeps very often the same, but the maps you play on don't seem to have a very good range of variety either. But this game actually has something going for it, and it is it's looks. It actually looks pretty good for being an early VITA release.
On the positive side, the graphics look nice and the enemies are extremely creative. However I can't seem to get into this game, it's just not that fun. The weapon (or spell) system is horrible. You basically have to guess when your spell is going to run out as you're spamming attacks on an enemy, because very likely you'll end up casting it again when you didn't mean to, and you REALLY want to conserve your magic in this because you run out fast and the bosses take for-freaking-ever to kill. Enemies, and even your own friends will be knocking you around like a ragdoll the whole game, in a game where you have to stand still and charge up to do pretty much anything. The locations look pretty nice but again, it's boring and void of depth. I mean that literally, every mission just spawns you into a big flat arena to fight enemies, and that's it. Already bored to death of it and I've only put around 7 or 8 hours into it.