Credits | |
Published: | 1993, Virgin Games |
Copyright: | 1992, McDonalds |
Producer: | Matthew Spall |
Coder: | John Twiddy |
Graphics: | Shawn McLean, Clark Sorensen, Roger Hardy, Tom Tanaka, John Weir, John Wong, Rene Boutin, Willis Wong, Bill Anderson |
Musician: | Andrew Barnabas |
Information | |
Hardware: | OCS, ECS |
Disks: | 2 |
License: | Commercial |
Language: | English |
Players: | 1 Only |
Notes: | Original Music: Tommy Tallarico |
Categorization | |
Genre: | Platformer |
Subgenre: | Scrolling Screen |
Tags: | action, collect, jumper, multidirectional, platform, sideways |
Magazine Reviews | |
Added by Kim Lemon on Jun 23, 2004. Viewed 21587 times.
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(6/10)
The engine used feels the same as the one used for Cool Spot, even some of the ideas are similar. The scrolling takes some getting use to, but I think the game is fairly good if alittle repetitive. The music and sound were fine, though I think the levels are alittle long for my liking. My favourite level was the Ice world, but the other levels had plenty of frantic action too. Overall then, a 6/10 from me, an above average effort. Will check out the Megadrive version when I have more time available.
View all comments (271)
(7/10)
I wanted to hate this because of the awful tie-in with that godawful McHellhole, but its a well-designed and enjoyable platformer, especially on the Megadrive. On the Amiga the missing backgrounds (despite the box calling them 'bodacious', a word nobody applied to 2 colours cycling since about 1987) and limited single-button controls take it downwards a bit. Was the A500 really this far behind the Megadrive in technical ability? Still fun, but not a classic.
View all comments (182)
Not a bad little platformer here. Just a shame about the backdrops - there weren't any basically.... 6/10
View all comments (270)
(6/10)
Quite playable platformer that is partially spoiled by bad scrolling and frame rate. At the end of the day it's still fun (6/10).
View all comments (212)
(7/10)
A very nice game with solid level design. Graphics are colorful and musics are impressive. But sadly, it's again a Megadrive conversion. No parallax, maybe because of time limit to adapt it on Amiga with difficulties to convert a code initially created for Megadrive hardware (some graphical effects are missing too). The character acceleration is a real gameplay mistake, above all on Amiga as the animation is in 25 fps. The game doesn't like 60Hz (huge slowdowns while playing) and it's a shame, because it should be really more playable, like on Genesis, the US Megadrive. And as the second button isn't support, you can't control the direction you fire.
However, although less effective than on the Megadrive, Global Gladiators is a funny game on Amiga, not really innovative, but pleasant to play. If you are not put off by the idea of collecting McDonald's "double-ark" as bonus , just try it !
View all comments (144)
(5/10)
Havent played this, but i was watching both megadrive and amiga versions. Why didnt this one include the megadrive parallax? I mean it was only 2 colurs. The Amiga could of done that?!
View all comments (99)
I only played the demo of this, but was very impressed. It has good graphics; appealing and well drawn, with good animation. The movement of the character felt good, very important for a platformer, and the shooting of that gunk weapon is cool as well (makes the player slide back from the recoil). Good music and sound effects as well. I won't score it because I didn't have the full game but I was impressed, and don't think the description of it as a 'run of the mill' platformer is accurate. If this was an average platformer on the Amiga then we were spoilt!
View all comments (45)
This could have had parallax, just like the Genesis version; the two-tone background layers in that one were practically tailored to the Amiga's abilities.
The game itself? Well, I haven't played the Amiga port, but the Genesis version has large level designs, cool weapons, and nice music (considering the miserable Genesis sound chip). The only problem is that the main character's movement is all wrong - he moves agonizingly slowly before getting up to speed. What's the point? It only makes it harder to enjoy the things that the game does right.
View all comments (141)
(7/10)
Made for mc donald's but really a good game. Fine graphics and very good music. Animations are ok. So what?!
View all comments (142)
(5/10)
Very average game, nothing innovative. Good music but repetitive a lot.
View all comments (800)
(6/10)
Quite playable but it had that " thing" when the character turned that made me sick! really sick I mean!
View all comments (162)
(5/10)
Was expecting crap, since branded games often were, but this one was quite un actually.
View all comments (6)
Better than it ought to have been allowed to have been, as a mcdonalds licence. More good Amiga music
View all comments (132)
(8/10)
I like this game, go around shooting baddies and collecting enough M's to complete the levels. Dodgy macdonalds aside this is an enjoyable fast and simple platform shooter.
View all comments (53)
(10/10)
Aah my all time favourite Amiga platform game. I remember I was pretty stunned the first time I played this game. Very enjoyable and the graphics really looked stunning to me, all those years back. I especially liked the cartoonish touch to this game. Although mcdonals food is definitely not my cup of tea haha
View all comments (10)
(6/10)
Its a bit of a con really splashing Mcdonalids on this when it doesn't even appeal, kids get duped into buying crap like this. Though then again from a marketing point of view they probably thought most kids will buy it if we have our name splashed all over. WRONG! This game was OK but not brilliant and is just a run of the mill platform game with no special efforts made. It had some nice GFX a times but thats about it, everything else was just plain boring
View all comments (522)
(7/10)
Fun game, nice samples.
View all comments (232)
Conversion from Sega Megadrive. Very nice graphics and sprites... Ok sound... Nothing special really. Don´t know why Mcdonald´s is connected to this one. Commercial maybe... Nothing special as a game.
View all comments (75)
Sega Megadrive/Genesis conversions!
*scream*
View all comments (68)