Credits | |||||||
Released: | 1991 (33 years ago) | ||||||
Publisher: | Empire Software | ||||||
Copyright: | Taito | ||||||
Coder: | Ian Denny | ||||||
Graphics: | Martin Godbeer | ||||||
Musician: | Mark Wilson | ||||||
Information | |||||||
Main Control: | Joystick (Port 2) | ||||||
Players: | 1 or 2 | ||||||
Language: | English | ||||||
Retail Price: | £10.99 Tape £15.99 Disk | ||||||
Categorization | |||||||
Genre: | Arcade, Qix | ||||||
Tags: | Action, Puzzle, Top-down, Fixed/flip-screen, Arcade, Sci-fi/futuristic | ||||||
Tie-In License | |||||||
Type: | Arcade coin-op | ||||||
Owner: | Taito Corporation (Japan) | ||||||
Reference: | Volfied on Wikipedia | ||||||
Reference: | Volfied on KLOV | ||||||
Magazine Reviews | |||||||
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Not reviewed. Be the first one to review it!
The graphics are barely adequate, especially the enemy sprites look shapeless and very blocky.
Music is non existent apart from an average title screen tune.
Gameplay is too hard if you try to play the game properly. Getting an enemy trapped and killed is a very rare thing, so the only mechanic that works is to "cheat" by nibbling tiny sections until the level completes, which destroys any fun and point of playing.
Not only that but the difficulty curve is a mess. The first level being by far one of the hardest and subsequent levels get easier and harder randomly.
Slightly above average in all aspects. 6/10
+ quality conversion with simple but nice gameplay
- would be even better with random power-up boxes
- quite difficult, but not impossible
9/10