Crime Patrol, just like the company's previous releases, didn't focus so much on the storyline as on the general concept of the game, which was in essence its being a rail shooter. A plot is still present though, of course. The player is employed in the police force and works his way up from Rookie to Delta Force, achieved through systematically neutralizing threats which appear in various environments and scenarios. With his trusted gun, he shoots down gangsters, murderers, druglords and terrorists before they can get him, to ultimately face a serious nuclear threat in the final scenario. There are four levels which the player completes one by one, not counting the shooting range, which one can access to improve his or her aim and reflexes. As a Rookie, the player teams up with a somewhat loud-mouthed policewoman, taking on shoplifters, armed robbers and gang members. After getting promoted to Undercover, the player gets a slightly overweight partner and confronts kidnappers and crimelords in a nightclub, impound lot and airport. Next, in SWAT, bank robbers and terrorists become the enemies. Finally, in Delta Force, the player must stand up to criminals who are a serious threat to national security. Each part of the game is made up of three separate scenarios, with one final mission, filmed in nightvision, awaits the player who can complete all of those in Delta ForceRead full review
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