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*All of the pictures on this page are
from the official BFP site*
*click on a picture for full sized one*
Note: Bid For Power has officialy
been canceled. There still is some hope through out the DBZ community
that it will be released so we are going to leave this up here for now.
About -- I
decided to write this for all you people who are still confused or don't
know about Bid For Power. Most of the info here I got from the FAQ on
the Bid For Power site and just compiled it into the important stuff.
The pics are just thrown in there to give you an idea of what it looks
like, they aren't in any order or related to the text that they're next
to. If you see an interesting one, click on it and you can see the full
sized one. Well there ya go. Read on.
As most of you already
know, Bid For Power is a total conversion (TC) mod for Quake 3 Arena.
A TC is a mod when almost everything in the game is totally redone.
So Bid For Power (BFP) is pretty much a completely new game, it
really just uses the Quake 3 engine to run it. For those few people
who don't know what what Quake 3 is, it's a first-person shooter
created by ID Games. If you feel like learning more about it, you
can go to the company's site, here,
or you can go to Quake World.
To be able to play BFP, you're going to need to buy Quake 3 Arena.
You can find it pretty much anywhere, just go to Wal-Mart or Target
and you can get a pretty good deal. |
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Now back to BFP. Bid For Power uses
DBZ characters and attacks to create a truly awesome fighting experience.
You'll be able to fly, zanzoken, and perform various other moves from
the anime. BFP also uses power levels to help determine how strong your
character is. The more people you kill, the higher your PL becomes and
the more attacks you earn. At the start of the game however, the character
you choose doesn't reflect how powerful you are. So even Krillin would
have the same power as Freiza, although in the anime Freiza kicks his
ass easily.
There are six different types of multiplayer deathmatches, each having
different rules and goals. They are Free For All, Capture the Dragonballs,
Last Man Standing, Battle for the Planet, Team Play, and Tenkaichi
Budokai. They are explained below.
Free For All -- Basic deathmatch rules. You try to kill as
many as your opponents as possible in the given time, or you try to
reach the frag limit. The player with the most frags (kills) when
the time is out, or the player to reach the frag limit first is the
winner.
Capture the Dragonballs -- In this variation,
the players are divided into teams. It's similar to capture the flag,
but you must capture all seven of the dragonballs instead of a flag.
Two (or even three) teams will be placed at separate ends of the level,
in each base are seven dragon balls. Spread throughout the level are
seven dragon ball mantles, three on Earth Special Forces side, three
on The Saiyajin side and one in the middle. The object of the game
is to take as many Dragonballs from your home base and place them
in the Dragonball mantles before the other team can.
Last Man Standing -- Each player has
four senzu beans and starts with all of their attacks. It's basically
just a free for all, but when you die, you use one of your senzu beans.
When a player runs out of senzu beans, they lose and have to sit out
until a new round begins. The last player alive wins.
Battle for the Planet -- In Battle for
the Planet, one player is randomly picked to be either Freiza or Vegeta.
That player is given an extremely high PL level to start with. The
other players all try to defeat them, but their PL's are the regular
level. The player who defeats Freiza or Vegeta gets to become the
supercharged villain in the next round. If the other players (the
Earth's Special Forces) aren't able to defeat them before the time/frag
limit, the villain wins and can blow up the planet, and get to be
the supercharged player in the next round again. The location of the
battle depends on whether the villain is Freiza or Vegeta; if it's
Freiza it takes place on Namek and if it's Vegeta it takes place on
an Earth map.
Team Play -- The same rules as in Free For All, but with organized
teams.
Tenkaichi Budokai -- This is basically just a huge tournament.
The fighters go against each other in separate divisions, until everyone
is eliminated and a champion is crowned.
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There
are many different moves you will need to master to be an expert
at Bid For Power, and probably even to compete with anyone decent.
It's definitely anything but a simple button masher. The most
important of these are ki attacks, which I will go into more detail
on later. The second way to inflict damage on your opponents is
melee combat. While not as important as ki attacks, it is still
necessary to be an avid BFP player. Another very important thing
is flying. Flight will simply be a matter of pressing a button
to toggle it on or off, then looking in the direction you want
to go. Flight is limited by the amount of ki that you have, which
is also later on in these preview. Midair combat will be very
common and you should make sure that you learn how to fly very
well. The fourth thing is the speed boost, which will allow you
to move much quicker for a period of time. Like flying, this also
uses ki. It can be used while running, or while flying to go extremely
fast. The last thing in this section is blocking. To block, you
simply hold down the block key. Blocking uses ki, but all damage
inflicted while blocking is taken away from your ki instead of
HP. |
Power Level -- Your power level is how
strong you are. It determines how much damage your attacks do, how
much damage attacks do to you, the amount of ki you have at your disposal,
how fast you move, and the attacks you have available to you. Each
player starts the game with the same PL. Your PL increase whenever
you kill other players. When you die, your PL is determined by the
average PL of all the players, and when the round ends, all PL's are
set back to the default level.
Power Tiers -- The number of attacks
available to you is determined by the power tier you are in, which
is determined by you power level. The color of your aura is also affected
by this. Here is a simple chart to make it easy and organized.
Tier 1: < 100,000 PL. Blue aura, only
one ki attack available.
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Tier 2: 100,000 – 250,000 PL. Red aura,
two ki attacks selectable.
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Tier 3: 250,000 – 500,000 PL. Red aura,
three ki attacks selectable.
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Tier 4: 500,000 – 999,000 PL. Red aura,
four ki attacks selectable.
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Ultimate Tier: 1 mil PL. Yellow aura,
all attacks selectable.
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When you reach the ultimate tier, if your character
has a transformation, it occurs. So if you're a saiyan, once
your PL reaches one million, you go SSJ.
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Ki Energy -- Your ki is what you use
to fuel your ki attacks, flying, using the boost, and blocking. The
maximum amount of ki you have is determined by your PL, so the higher
your PL, the longer you can fly and such. You can recharge you ki
by powering up. The downside of this is that you're immobile and highly
visible to other fighters while you do this, but it's necessary, especially
for players at lower PL's.
Hit Stun -- While in hit stun, the player
cannot move, attack, block, or charge. 3 seconds of hit stun is added
when melee is used in combination with the boost key. 1 second of
hit stun is added when the player runs out of ki.
Ki Attacks -- Ki attacks are what you'll
probably use the most to fight with. Unlike normal Quake 3 weapons,
these attacks have dimensions instead of just a trajectory, and if
two attacks collide, the more less powerful one will explode and the
other will continue on it's course. The exception to this is beam
attacks, which will destroy other attacks regardless of power. There
are five different types of ki attacks. They are:
Standard Attacks: Hold down and
you fire
Charge up attacks: Press fire to
start charging, then release to to fire attack
Minimum charge-up attacks: These
attacks must be charged for a minimum amount of time before you
can use it. A ball of ki is formed when the attack is ready
Beam attack: Another type of charge-up
attack, but you can only fire one at a time. Once you fire you
can guide its path with the crosshair
Homing attack: These attacks home
in on the nearest player
These are the various ki attacks that you can
use in the game.
Kikou: a standard ki blast |
Taiyoken: blinds the other
characters with a large blast of light |
Sokidan: a spherical homing attack |
Kakusan: splits into 4 homing spheres
when detonated |
Kienzan: a flat plane of ki |
Bakuhatsuha: similar to the kikou, just
bigger |
Renzoku Energy Dan: many small ki blasts
fired quickly |
Big Bang Attack: a beam attack with a
large explosion |
Final Flash: similar to the Kamehameha |
Masenko: similar to the Kamehameha |
Energy Dan (angry Gohan attack): massive
continuous explosions around Gohan |
Eye Beam: a continuous beam attack from
the eyes |
Chobakuretsumaha: a fast moving and powerful
homing attack |
Special Beam Cannon: a powerful, highly
condensed beam from two fingers |
Kiaiho: an invisible blast of energy
from the hands with a massive knock back |
Kamehameha: a large, powerful beam attack |
Shyogeki Ha: fast firing,
extremely fast moving ki blasts from the fingers |
Freiza Beam: an extremely fast and powerful
ki attack fired from the finger |
Tsuibi Kienzan: Freiza's version of the
Kienzan |
Deathball: a gigantic ball of ki |
Here are the attacks that each character can
use.
Freiza |
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Tier 1 |
Kikou |
Tier 2 |
Shyogeki Ha |
Tier 3 |
Freiza Beam |
Tier 4 |
Tsuibi Kienzan |
Ultimate Tier | |