Happy Independence Day from the past – Liberty or Death
Koei’s roots didn’t start off with a game that allowed players to rage as third-person marauders during the Three Kingdoms period in China. They weren’t even a game company. Instead, […]
Koei’s roots didn’t start off with a game that allowed players to rage as third-person marauders during the Three Kingdoms period in China. They weren’t even a game company. Instead, […]
Hello Games, the indie studio that created that cool trailer for their upcoming procedurally generated space exploration game, No Man’s Sky, suffered a bit of a setback in the past […]
Dungeons in 3D wasn’t a new thing by the time Dungeon Master made its mark in 1987 — a lot of games were doing it from the wireframe halls of […]
Phantasie II, released by SSI in 1986, was almost exactly the same game as the first the year before. On a technical and mechanical level, everything was the same — […]
Before SSI’s partnership with TSR contributed to some of the best looking CRPG ads from any company, they had a respectable stable of their own dungeons like the ones in […]
Origin’s Ultima Underworld rewrote what to expect in a CRPG when it arrived in 1992, raising the bar on interactive, virtual dungeons with massive levels perforated with materials of questing. […]