Pitfall: The Mayan Adventure

Pitfall: The Mayan Adventure

released on Nov 01, 1994

Pitfall: The Mayan Adventure

released on Nov 01, 1994

Pitfall: The Mayan Adventure is a side-scrolling action game where players assume the role of adventurer Pitfall Harry Jr. as he searches for his father, Pitfall Harry. The game features various environments such as Mayan jungles, waterfalls, and deserted mines. Players can bungee jump and boomerang their way through 13 levels.


Also in series

Pitfall!
Pitfall!
Pitfall: The Lost Expedition
Pitfall: The Lost Expedition
Pitfall 3D: Beyond the Jungle
Pitfall 3D: Beyond the Jungle
Super Pitfall
Super Pitfall
Pitfall II: Lost Caverns
Pitfall II: Lost Caverns

Released on

Genres


More Info on IGDB


Reviews View More

Pitfall: The Mayan Adventure on the GBA is a faithful but flawed port of the classic platformer. While the jungle environments and swinging mechanics retain their charm, the handheld version suffers from choppy visuals and awkward controls. It's a decent trip down memory lane for nostalgic fans, but those seeking a polished platforming experience may want to look elsewhere.

One of the most memorable games from my childhood. I remember asking my father for help at a point in the game. I'm not sure if I finished it back then. Nowadays, I use save states to complete the game without stress and still have fun. I truly appreciate this game.

I wish I liked this one better, because as a series, Pitfall is basically a legendary franchise that was clearly beloved by many, and even Activision is very proud of it's first entries.

Sadly, The Mayan Adventure feels like a cheap Indiana Jones knock-off game, and we already had an Indiana Jones game on the SNES that was not that great either, so maybe this is a curse.

The gameplay revolves around the player running around in weirdly open areas, collecting an item, which when picked up, show you a location, where you can pick it up again, essentially guiding you towards the end of the level.

What makes this game really bad is the fact that despite the gorgeous animations, the gameplay is unnecessarily overstylized and uninteresting, making you question why are you still playing it in the first place.

I cannot recommend it to any platformer fan, but I guess if you really want something like this, try it out, and decide after the first level what you want to do with it.

This game is actually kind of an outlier in my mind. I’m not usually into side scrollers or pixel graphics, but I remember being impressed with the gameplay and the animations despite those things. It was too hard for me to make much progress because I was pretty young when I played it, but somehow I still have a positive association with it in my memory.